Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.29 @ 21:55:35 Player: saltine Result: Destroyed by Tracker with Linked Autogun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (135) 675 Value Destroyed (4764) 4764 Prototype IDs (217) 4340 Alien Tech Used (2) 400 Bonus (4196) 4196 TOTAL SCORE: 21475 Bonus ------- High Alert Combat Kills 59 Follower Combat Kills 37 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Pursued by Intercept 500 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Heavy Treads Force Field Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Antigrav System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Enhanced Optical Array Improved Targeting Computer Melee Analysis Suite Core Analyzer Improved Core Shielding Hacking Suite > --- WEAPON ----------- Heavy Assault Cannon > --- INVENTORY -------- Armored Wheel Force Field Transdimensional Reconstructor [Rating: 60] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Impulse Thruster Array Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . . . 4 2 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . . 1 . . . . 1 . Utility 8 | . . . . . 2 2 2 . . . . . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 104 | 2 7 4 . 1 17 20 4 9 1 9 . 12 5 1 7 1 3 1 Power 10 | . 1 . . . 1 2 . 2 . 1 . 2 . . 1 . . . Engine 5 | . 1 . . . 1 1 . 1 . 1 . . . . . . . . Core 5 | . . . . . . 1 . 1 . . . 2 . . 1 . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 34 | 2 . 2 . 1 6 8 . 5 . 2 . 3 . . 4 . . 1 Treads 15 | 2 . . . 1 3 4 . 3 . 1 . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 14 | . . 2 . . 3 4 . 2 . 1 . 2 . . . . . . Hover 4 | . . . . . . . . . . . . . . . 4 . . . Flight 1 | . . . . . . . . . . . . . . . . . . 1 Utility 32 | . 3 . . . 7 7 3 . . 3 . 3 2 . 2 . 2 . Device 8 | . 1 . . . 3 1 . . . 1 . 1 1 . . . . . Storage 2 | . 1 . . . 1 . . . . . . . . . . . . . Processor 8 | . . . . . . 1 2 . . 2 . 1 1 . . . 1 . Hackware 2 | . . . . . . . . . . . . 1 . . . . 1 . Protection 12 | . 1 . . . 3 5 1 . . . . . . . 2 . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | . 3 2 . . 3 3 1 2 1 3 . 4 3 1 . 1 1 . Energy Gun 6 | . 2 1 . . 3 . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . 1 . 1 . . . 1 . . . . . . Ballistic Gun 5 | . 1 1 . . . 1 1 . . . . 1 . . . . . . Ballistic Cannon 5 | . . . . . . 1 . . 1 . . 2 . . . 1 . . Launcher 6 | . . . . . . . . 1 . 2 . . 3 . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 . . . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 2 . . . 1 1 . . . . . . . . 1 . . 1 Parts Lost 68 | . 2 5 . 2 4 8 1 11 . 2 . 9 9 2 . 1 4 8 Power 7 | . . . . 1 . . . 2 . 1 . 1 1 . . 1 . . Propulsion 25 | . . 3 . . 2 4 . 3 . 1 . 4 2 1 . . 1 4 Utility 22 | . 1 . . 1 2 1 1 4 . . . 2 2 1 . . 3 4 Weapon 14 | . 1 2 . . . 3 . 2 . . . 2 4 . . . . . Highest Loss Streak 9 | . 1 3 . 2 1 2 1 6 . 2 . 9 8 1 . 1 4 8 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 83 | . 97 89 85 86 84 96 93 77 64 72 93 84 67 36 50 67 55 32 Engine 6 | . 14 14 14 9 6 5 6 4 . 1 6 3 . . . . . . Core 1 | . . . . . . 1 . . 6 4 . 3 6 . . 5 . . Treads 13 | . 28 5 . 10 11 15 13 13 20 21 20 16 2 . . . . . Wheel 8 | . . 12 14 14 12 14 13 10 6 3 6 4 8 1 . . . . Hover 1 | . . . . . . . . . . . . . . . 13 23 20 9 Device 8 | . 4 14 14 8 20 9 6 6 6 8 13 11 2 . . . . . Storage 7 | . 14 14 14 14 9 7 6 6 6 6 6 5 3 . . . . . Processor 10 | . . . . . . 3 10 13 13 18 26 23 28 27 23 23 22 11 Protection 7 | . 7 . . . 5 21 23 9 . . . . . . . 5 5 . Energy Gun 5 | . 8 14 14 14 17 8 . . . . . . . . . . . . Ballistic Gun 5 | . 20 14 14 14 . . 6 4 . . . 1 2 . . . . . Ballistic Cannon 1 | . . . . . . 5 . . 4 . . 4 2 . . . . . Launcher 1 | . . . . . . . . . . 5 13 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 13 36 34 33 33 62 95 97 90 61 66 66 68 65 3 10 10 5 . Greatest Support 98 | 40 40 40 16 16 26 26 20 22 12 98 12 28 28 3 44 59 59 16 Greatest Overweight (x) 8 | . . 3 2 2 2 8 4 4 5 5 5 5 3 . . . 1 . Average Overweight (x) 2 | . . 2 2 1 1 3 4 3 4 3 5 4 . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Average Capacity 16 | 8 12 15 15 15 16 20 20 20 20 20 20 20 14 5 5 5 5 5 Most Carried 20 | 6 11 11 12 15 20 20 20 20 16 16 17 20 19 5 5 5 4 5 Average Carried 13 | 5 7 10 11 12 16 19 19 18 14 13 11 16 13 4 4 4 3 4 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 5 5 5 5 5 5 Final Carried 20 | 4 11 11 12 15 20 20 20 16 14 16 17 19 5 4 5 4 4 5 Class Distribution -------------------- 71% | Mutant 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Mutant | -4/Factory Hacker-Mutant | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 2770 | 220 339 54 . 14 163 536 59 203 76 90 186 566 132 20 77 18 17 . Remotely 546 | . . . . . . . . . . 90 186 270 . . . . . . Salvage Created 5347 | . 567 132 . 21 893 1091 271 329 27 90 107 961 191 85 392 . 190 . Parts 279 | . 37 19 . . 38 66 13 19 3 . 7 54 7 6 5 . 5 . Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . . . . . Recyclers Shooed 5 | . . . . 2 . 1 . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 18 3 . 3 . 11 12 1 . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 107 | . 16 9 . 2 10 26 4 8 1 4 4 13 7 3 . . . . Melee 3 | . . . . . . . . . . . . . . 3 . . . . Guns 47 | . 16 9 . 2 10 7 2 1 . . . . . . . . . . Cannons 33 | . . . . . . 12 1 5 1 . . 13 1 . . . . . AOE 23 | . . . . . . 6 1 2 . 4 4 . 6 . . . . . Classes Destroyed 16 | . 5 . . 1 5 3 . . . . 1 1 . . . . . . Worker 12 | . . . . . 2 3 1 . . . . 4 . . . . 2 . Builder 4 | . 1 . . . 2 1 . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . . . . . . Recycler 7 | . . . . . 2 1 . . . . . 3 . . . . 1 . Operator 3 | . 1 . . . 1 1 . . . . . . . . . . . . Swarmer 35 | . 6 9 . . . 4 . 2 . . 4 5 2 3 . . . . Grunt 35 | . 10 . . . 4 14 . 1 . . . 2 4 . . . . . Brawler 3 | . . . . . . 2 . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 8 | . . . . . 4 2 2 . . . . . . . . . . . Hunter 10 | . . . . . 1 1 1 3 . . . 3 1 . . . . . Programmer 8 | . . . . . . 2 1 1 1 . . 3 . . . . . . Heavy 1 | . . . . . . 1 . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . Assembled 2 | . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 8 | . 4 3 . 2 5 7 2 3 1 4 4 8 6 3 . . 2 . Combat Bots Only 7 | . 4 3 . 2 3 7 2 3 1 4 4 5 6 3 . . . . Max Kills in Single Turn 6 | . 2 2 . 1 1 6 2 2 1 1 4 2 2 1 . . 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . Exploded 6 | . . . . . . 6 1 2 . 1 4 . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1036 | . 109 54 . 24 85 208 45 121 2 17 3 74 66 35 . 17 27 149 Missed 324 | . 36 16 . 10 16 65 16 34 . 4 1 15 21 10 . 12 12 56 Damage Taken 11464 | . 718 316 . 249 1084 2216 310 1456 32 537 30 1294 796 374 . 101 282 1669 Core 2809 | . 138 47 . 49 155 198 5 145 . 118 . 185 153 283 . 12 101 1220 Absorbed by Shields 29 | . . . . . . . . . . . . . 29 . . . . . Redirected to Shielding 38 | . . . . . . . . . . . . . . . . 5 33 . Regen/Repaired (Parts) 474 | . . . . . 191 283 . . . . . . . . . . . . Core Remaining (%) 63 | 100 . . . 6 71 71 . . . . 68 . . . . 36 91 . Volleys Fired 304 | . 63 19 . 4 57 66 11 25 3 7 1 42 6 . . . . . Largest 2 | . 2 2 . 2 2 2 2 2 1 2 1 2 2 . . . . . Hottest 122 | . 76 76 . 76 122 109 110 110 60 78 39 117 87 . . . . . Shots Fired 594 | . 125 38 . 8 112 132 22 51 3 14 2 77 10 . . . . . Gun 408 | . 125 38 . 8 112 71 11 26 . . . 14 3 . . . . . Cannon 164 | . . . . . . 61 11 23 3 . . 63 3 . . . . . Launcher 22 | . . . . . . . . 2 . 14 2 . 4 . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 289 | . 93 19 . 4 5 66 11 26 3 . . 56 6 . . . . . Thermal 283 | . 32 19 . 4 107 66 11 23 . . . 21 . . . . . . Explosive 22 | . . . . . . . . 2 . 14 2 . 4 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 7 8 . 1 12 11 21 6 2 4 4 9 7 . . . . . Robot Miss Streak 5 | . 5 3 . 4 2 4 2 5 1 3 1 5 2 . . . . . Penetration Max 1 | . . . . . . . . 1 . . . 1 . . . . . . Secondary Targets 11 | . 2 6 . 1 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . . . . . . . . Shots Hit Robots 382 | . 66 25 . 2 80 85 17 30 2 9 1 36 7 6 13 . 3 . Core Hits 235 | . 27 10 . 2 26 60 16 17 1 19 4 26 19 3 3 . 2 . Critical Kills 8 | . . . . . . . 1 . . . . 7 . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 . . . 1 . . . . . . Critical Strikes 32 | . 2 2 . 1 6 10 1 1 . . . 9 . . . . . . Burn 15 | . 2 2 . 1 6 4 . . . . . . . . . . . . Destroy 10 | . . . . . . . 1 1 . . . 8 . . . . . . Blast 7 | . . . . . . 6 . . . . . 1 . . . . . . Melee Attacks 27 | . . . . . . . . . . 1 . . . 10 13 . 3 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . 1 . . . 10 13 . 3 . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . . 1 . . . . . . 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13139 | . 937 293 . 60 1587 3018 548 929 153 1510 317 1253 954 249 1072 . 259 . Guns 4671 | . 937 293 . 41 1578 1098 147 301 . . . 230 46 . . . . . Cannons 2982 | . . . . . . 1183 218 334 153 . . 1011 83 . . . . . Explosions 3747 | . . . . . . 692 183 294 . 1436 317 . 825 . . . . . Melee 1654 | . . . . . . . . . . 74 . . . 249 1072 . 259 . Ramming 85 | . . . . 19 9 45 . . . . . 12 . . . . . . Kinetic 3748 | . 618 111 . 8 30 1264 147 301 153 . . 987 129 . . . . . Thermal 4597 | . 319 182 . 33 1548 1709 218 334 . . . 254 . . . . . . Explosive 2872 | . . . . . . . . 294 . 1436 317 . 825 . . . . . Electromagnetic 183 | . . . . . . . 183 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 1654 | . . . . . . . . . . 74 . . . 249 1072 . 259 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 5 | . . . . 2 . 2 1 5 5 5 5 3 3 3 3 3 . 1 Average Corruption 3 | . . . . 2 . 2 1 4 5 5 5 1 3 3 3 3 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 71 | . . . . 2 . 10 4 12 8 3 17 2 5 4 4 . . . Message Errors 17 | . . . . . . 5 2 2 3 1 1 . . . 3 . . . Matter Fused 20 | . . . . 1 . . 1 3 2 1 6 1 1 4 . . . . Heat Flow Errors 10 | . . . . . . 2 . 1 . . 4 . 3 . . . . . Energy Discharges 9 | . . . . . . . 1 1 2 . 2 1 1 . 1 . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . . . 2 . 1 2 . . . . . . . Data Loss (major) 2 | . . . . . . . . 1 1 . . . . . . . . . Misfires 3 | . . . . . . 1 . 1 . . 1 . . . . . . . Alerts 3 | . . . . 1 . 1 . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 647 | . . . . . . 153 . 8 38 65 26 22 20 . 261 . 54 . Projectiles 75 | . . . . . . 2 . 2 38 . . 13 20 . . . . . Explosions 234 | . . . . . . 151 . 6 . 51 26 . . . . . . . Melee 338 | . . . . . . . . . . 14 . 9 . . 261 . 54 . Knockbacks 11 | . . . . . . 6 . . . . . 5 . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . Kinetic 10 | . . . . . . 5 . . . . . 5 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 54 | . . . . 7 4 22 15 . . . . 6 . . . . . . Shots 1 | . . . . . . . 1 . . . . . . . . . . . Rammed 11 | . . . . 6 1 3 . . . . . 1 . . . . . . Targets Rammed 11 | . . . . 6 1 3 . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 381 36 . 29 170 349 132 150 . . 181 8 184 . . . . . Average Temperature 79 | . 115 15 . 14 52 98 44 45 . . 74 6 70 . . . . . Received Heat Transfer 1942 | . 246 . . . 450 717 42 72 . . . 9 264 54 . 9 . 79 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . . 1 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . Parts Melted 19 | . 2 1 . . 12 1 2 1 . . . . . . . . . . Heat Transferred 8891 | . 851 555 . 148 3330 2587 400 650 . . . 370 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Peak Influence 551 | . 406 241 . . 295 551 356 . . . . 310 . . . . 124 293 Initial 172 | . . 81 . . . 133 172 . . . . 56 . . . . 12 43 Average 202 | . 237 204 . . 170 289 251 . . . . 189 . . . . 46 138 Maximum Alert Level 2 | . 2 1 . . 1 2 1 . . . . 1 . . . . . 1 Low Security (%) 51 | 100 26 27 . 100 71 28 45 . . . . 67 . . . . 100 77 Level 1 44 | . 69 72 . . 28 54 54 . . . . 32 . . . . . 22 Level 2 4 | . 3 . . . . 16 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 3 6 1 . . . . 2 . . . . . 5 Investigation 6 | . 3 . . . 2 . 1 . . . . . . . . . . . Extermination 3 | . . . . . . 2 . . . . . 1 . . . . . . Reinforcement 9 | . 1 . . . . 4 . . . . . 1 . . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept 2 | . . . . . . . . . . . . . . . . . . 2 Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 8 | . 2 . . . 1 3 . . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 210 | . 30 9 . 5 17 36 5 11 1 4 4 14 22 7 . 10 9 26 Peak Tracking Total 14 | . 7 3 . 4 5 7 2 3 1 4 4 4 11 5 . 8 5 14 Tactical Retreats 25 | . 5 . . 1 1 1 . 2 . . . . 5 1 . 2 1 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 6 | . 2 . . . . 1 1 . . . . 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . 3 3 1 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 17 | . 1 . . . 2 10 3 . . . . 1 . . . . . . Max in Single Turn 8 | . 1 . . . 1 8 3 . . . . 1 . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 45 | . 7 . 1 . 9 9 3 . . 4 . 4 1 . 4 . 1 2 Terminals 28 | . 6 . . . 6 7 3 . . . . 3 1 . . . 1 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . 1 Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Total Hacks 119 | . 15 . 1 . 18 17 4 . . 29 . 9 6 . 12 . 6 2 Successful 81 | . 6 . 1 . 7 11 2 . . 29 . 3 6 . 12 . 3 1 Failed 38 | . 9 . . . 11 6 2 . . . . 6 . . . . 3 1 Catastrophic 11 | . 1 . . . 3 3 1 . . . . 2 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 26 | . 5 . . . 10 1 1 . . . . 5 . . . . 3 1 Terminals 66 | . 14 . . . 13 14 4 . . . . 8 6 . . . 6 1 Fabricators 2 | . . . . . . 1 . . . . . . . . . . . 1 Repair Stations 4 | . . . . . 2 2 . . . . . . . . . . . . Recycling Units 4 | . 1 . . . 3 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Terminal Hacks 68 | . 4 . 1 . 3 7 2 . . 29 . 1 6 . 12 . 3 . Record 24 | . . . 1 . . . . . . 11 . . 6 . 5 . 1 . Part Schematic 12 | . . . . . . . . . . 9 . . . . 3 . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . 3 . . . . 4 . . . Emergency Access Points 2 | . 1 . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . . . . . . . . Locate Traps 4 | . 1 . . . . 2 1 . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . 1 . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 1 . . . . . . . . . . . . Zone Layout 3 | . 1 . . . 1 . . . . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 Network Status 2 | . . . . . . 1 . . . . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 2 2 . . . . . . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . . . . . . Repair 2 | . . . . . 1 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 6 | . 2 . . . 2 1 . . . . . 1 . . . . . . Terminals 3 | . 1 . . . . 1 . . . . . 1 . . . . . . Botnet 2 | . 1 . . . . . . . . . . 1 . . . . . . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . . . . . . . . Tunnel 3 | . 1 . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . . . . . . . . . . . . Used 2 | . . . . . 1 1 . . . . . . . . . . . . Hacking Detections 28 | . 6 . . . 7 6 3 . . . . 3 1 . . . 1 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 9 . . . . 3 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 1 . . . . . . . . . . . . Time 76 | . . . . . 38 38 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 5 | . . 1 . 3 . . 1 . . . . . . . . . . . Largest Group 3 | . . 1 1 3 . . 1 1 . . . . . . . . . . Highest-Rated Group 41 | . . 31 31 40 . . 41 41 . . . . . . . . . . Highest-Rated Ally 41 | . . 31 31 16 . . 41 41 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 26 | . . . . 21 . . . 5 . . . . . . . . . . Total Damage 370 | . . . . 164 . . . 206 . . . . . . . . . . Kills 3 | . . . . 2 . . . 1 . . . . . . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 134 | . . . . . . . . . . 134 . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . 2 1 . 1 . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 7581 | 6 833 330 191 459 748 1251 437 496 459 178 595 567 295 191 141 59 161 184 Spaces Moved 5420 | 2 387 205 147 349 400 713 282 307 280 92 355 254 334 321 191 148 265 388 Core 972 | . . . . . . . . . . . . . 200 321 146 . 214 91 Treads 419 | 2 387 13 . . 1 . . . . 16 . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 3488 | . . 192 147 349 399 713 282 307 280 76 355 254 134 . . . . . Hover 244 | . . . . . . . . . . . . . . . 45 148 51 . Flight 297 | . . . . . . . . . . . . . . . . . . 297 Fastest Speed 27 | 160 160 125 130 115 105 120 140 115 150 150 165 125 50 50 40 27 27 45 Average Speed 115 | 160 160 130 130 124 121 134 140 133 161 154 165 163 80 50 47 37 56 46 Slowest Speed 250 | 160 160 160 130 130 250 200 140 150 165 166 165 165 145 50 50 40 100 50 Overloaded Moves 48 | . . . . . . . . . . . . . . . . 28 20 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 2 77 39 49 70 38 27 11 57 54 78 59 9 62 60 63 37 11 16 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 34 | . 1 . 1 1 2 . . . . 26 . . . . 3 . . . Known Exits Taken 8 | . . . . . . . 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . . . . . 1 1 1 . . Scrap Searched 11 | . . . . 1 . . . . 1 . 4 . 2 2 . 1 . . Spaces Dug 7 | . . . . . . . . . . . . 7 . . . . . . Terrain Destroyed 236 | . . . . . . 30 . 51 2 45 22 16 70 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 40 | . . . . . . 9 . 11 2 . . 16 2 . . . . . AOE 196 | . . . . . . 21 . 40 . 45 22 . 68 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total 6088 | 5 476 231 147 364 555 873 302 343 283 109 363 326 350 335 218 152 271 385 Wait 92 | . 5 . . 2 40 39 2 . . . . . . 4 . . . . Move 5387 | 1 386 204 146 348 399 712 281 306 279 91 354 253 333 320 190 147 264 373 Hop 7 | . . . . . . . . . . . . . . . . . . 7 Pick Up 88 | . 10 4 1 3 24 17 1 2 . . 8 10 1 . 4 1 . 2 Fast Attach 38 | . 3 . . 1 10 8 2 1 . . . 2 1 . 7 . 2 1 Attach 53 | . 2 4 . . 6 10 1 6 1 7 . 8 3 1 1 1 1 1 Detach 6 | . 1 . . . . 1 . . . 1 . . 1 . . 1 1 . Swap 15 | 2 2 . . . 1 2 1 2 . 2 . 2 1 . . . . . Drop 50 | 2 4 . . . 17 15 1 1 . . . . 4 . 3 2 . 1 Fire 304 | . 63 19 . 4 57 66 11 25 3 7 1 42 6 . . . . . Melee 27 | . . . . . . . . . . 1 . . . 10 13 . 3 . Ram 11 | . . . . 6 1 3 . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . 8 . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / [*Upp] / Ext) -3/Research (discovered 1 exit: Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 1) 7 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 16) 515 | -10/Materials | Core integrity fell below 50% 616 | -10/Materials | Discovered new exit (range 16) 840 | -10/Materials | Entered Mines 857 | -10/Mines | Met a Derelict bent on vengeance 993 | -10/Mines | Lost 3 parts (2n1w) 1011 | -10/Mines | Received a Mining Laser from a helpful Derelict 1164 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1165 | -10/Mines | Discovered new exit (range 5) 1170 | -10/Mines | Entered Exiles 1170 | -10/Exiles | Accompanied by 1 ally 1202 | -10/Exiles | Met 8R-AWN 1225 | -10/Exiles | Met EX-HEX 1278 | -10/Exiles | Met EX-DEC 1285 | -10/Exiles | Learned location of Zion (-7) 1347 | -10/Exiles | Discovered new exit (range 14) 1361 | -10/Exiles | Entered Mines 1410 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1445 | -9/Mines | Learned location of Storage (-7) 1588 | -9/Mines | Assembled infested the area 1593 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1653 | -9/Mines | Lost 3 allies 1664 | -9/Mines | Core integrity fell below 20% 1764 | -9/Mines | Found a hidden stash of uninstalled traps 1806 | -9/Mines | Discovered new exit (range 12) 1820 | -9/Mines | Entered Materials 1820 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2168 | -8/Materials | Garrison activated, responded to threat 2413 | -8/Materials | Repaired Arm. Treads 2512 | -8/Materials | Discovered new exit (range 16) 2568 | -8/Materials | Entered Factory 2568 | -7/Factory | Evolved 2 slots: Utility x2 3156 | -7/Factory | Repaired Arm. Treads 3202 | -7/Factory | Destroyed 7 combat bots 3505 | -7/Factory | Build established: Scavenger-Mutant 3779 | -7/Factory | Discovered new exit (range 10) 3819 | -7/Factory | Entered another Factory area 3819 | -6/Factory | Evolved 2 slots: Utility x2 3846 | -6/Factory | Discovered new exit (range 11) 4255 | -6/Factory | Identified exit to Lower Caves 4256 | -6/Factory | Entered Lower Caves 4256 | -6/Lower Caves | Accompanied by 1 ally 4302 | -6/Lower Caves | P-60 Hacker assimilated allied Slayer 5a 4303 | -6/Lower Caves | Ambushed by research squad 4375 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4450 | -6/Lower Caves | Learned Factory terminal intel 4596 | -6/Lower Caves | Build established: Mutant 4602 | -6/Lower Caves | Spotted B-75 Beast 4685 | -6/Lower Caves | Lost 6 parts (1p2n1u2w) 4734 | -6/Lower Caves | Discovered new exit (range 13) 4742 | -6/Lower Caves | Learned Factory stockpile data 4751 | -6/Lower Caves | Identified exit to Lower Caves 4752 | -6/Lower Caves | Entered another Lower Caves area 4779 | -6/Lower Caves | Discovered new exit (range 4) 4782 | -6/Lower Caves | Identified exit to Factory 4985 | -6/Lower Caves | Learned Factory terminal intel 5202 | -6/Lower Caves | Discovered new exit (range 6) 5209 | -6/Lower Caves | Identified exit to Data Miner 5211 | -6/Lower Caves | Entered Data Miner 5212 | -6/Data Miner | Discovered new exit (range 6) 5219 | -6/Data Miner | Identified exit to Proximity Caves 5240 | -6/Data Miner | Met Data Miner 5270 | -6/Data Miner | Learned location of Section 7 (-2) 5270 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5294 | -6/Data Miner | Received God Mode back door access code from Data Miner 5313 | -6/Data Miner | Interfaced with the Data Conduit 5389 | -6/Data Miner | Entered Proximity Caves 5977 | -5/Proximity Caves | Discovered exit to Factory (range 5) 5984 | -5/Proximity Caves | Entered Factory 5984 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5986 | -5/Factory | Loaded intel: 249 machine locations 5987 | -5/Factory | Loaded intel: 26 terminal locations 6279 | -5/Factory | Build established: Scavenger-Mutant 6391 | -5/Factory | Lost 9 parts (1p4n2u2w) 6482 | -5/Factory | Discovered new exit (range 9) 6495 | -5/Factory | Identified exit to Upper Caves 6551 | -5/Factory | Entered Upper Caves 6552 | -5/Upper Caves | Encountered a Warlord checkpoint 6757 | -5/Upper Caves | Learned Factory trap positions 6764 | -5/Upper Caves | Attracted the attention of an 0b10 base 6765 | -5/Upper Caves | Learned location of 2 exits from Lower Caves 6765 | -5/Upper Caves | Learned location of 1 exit from Factory 6765 | -5/Upper Caves | Learned Armory garrison access intel 6797 | -5/Upper Caves | Lost 8 parts (1p2n1u4w) 6844 | -5/Upper Caves | Discovered new exit (range 6) 6846 | -5/Upper Caves | Identified exit to Upper Caves 6846 | -5/Upper Caves | Entered another Upper Caves area 6862 | -5/Upper Caves | Spotted B-75 Beast 6876 | -5/Upper Caves | Learned 4 Factory zone layouts 6962 | -5/Upper Caves | Core integrity fell below 50% 6992 | -5/Upper Caves | Learned Factory terminal intel 7012 | -5/Upper Caves | Build established: Mutant 7033 | -5/Upper Caves | Discovered new exit (range 7) 7037 | -5/Upper Caves | Entered Zhirov 7037 | -5/Zhirov | Discovered new exit (range 3) 7047 | -5/Zhirov | Met Zhirov 7059 | -5/Zhirov | Found Alien Artifact 7082 | -5/Zhirov | Found Alien Artifact 7082 | -5/Zhirov | Identified Integrated Dissipator 7082 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 7104 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7178 | -5/Zhirov | Entered Proximity Caves 7180 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7232 | -4/Proximity Caves | Attacked by a faux Warlord 7232 | -4/Proximity Caves | Discovered new exit (range 17) 7237 | -4/Proximity Caves | Entered Factory 7237 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7238 | -4/Factory | Identified exit to Research 7239 | -4/Factory | Identified exit to Extension 7240 | -4/Factory | Loaded intel: 95 trap records 7241 | -4/Factory | Loaded intel: 311 machine locations 7242 | -4/Factory | Loaded intel: 28 terminal locations 7287 | -4/Factory | Spotted B-86 Titan 7352 | -4/Factory | Discovered new exit (range 10) 7398 | -4/Factory | Entered Research 7398 | -3/Research | Evolved 2 slots: Utility x2 7399 | -3/Research | Identified exit to Armory 7400 | -3/Research | Loaded intel: 119 machine locations 7408 | -3/Research | Identified Transdimensional Reconstructor 7408 | -3/Research | Warped through subspace 7427 | -3/Research | Lost 4 parts (1n3u) 7543 | -3/Research | Intercept squad dispatched 7552 | -3/Research | Spotted Tracker 7554 | -3/Research | Core integrity fell below 50% 7571 | -3/Research | Core integrity fell below 20% 7578 | -3/Research | Spotted Combat Programmer 7582 | -3/Research | Destroyed by Tracker with Linked Autogun Last Messages --------------- 07553_ K-01 Serf cleans the Ion Accelerator. 07553_ Penetrated by Slug. 07554_ Hacking Suite destroyed. 07554_ Slug penetrates Door. 07556_ Penetrated by Slug. 07556_ Adv. System Shield destroyed. 07556_ Slug penetrates H-77 Assassin. 07556_ K-01 Serf destroyed. 07557_ R-10 Processor collects Sml. Matter Pod. 07557_ Penetrated by Slug. 07557_ Imp. Targeting Computer destroyed. 07558_ K-01 Serf destroyed. 07560_ K-01 Serf collects debris. 07564_ Critical hit (Burn: +50). 07564_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 07571_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R007. 07578_ Penetrated by EMDS Slug. 07578_ Terminal disabled. Map ----- +----------------------------------------------------+ | ???????######+### ######+?????????????????????? | | ???????# ?# #???????????????????????????? | | ???????# ?# #???????????????????????????? | | ???????# # #???????????????????????????? | | ???????? """ + #????????????????????????"""? | | ???????? """ # #????????????????????????"""? | | ????????? """ # #???????????"""??????????"""? | | ???????? # #???????????"""?????????????? | | ???????# ?? # #???????????"""?????????????? | | ???????#???? # ###########?????????????????? | | ????????????##### ????????????????? | | ????????????????# ????????????????? | | ????????????????# ????????????????? | | ???????????????## ???????????""???? | | ???????????????# ###########????????????F"???? | | ???????????????# #???????????????"""?????"???? | | ???????????????# #???????????????"""????""???? | | ???????????????# #???????????????"""?????????? | | ??# ######### #??????????""???????????????? | | ! +?????????"""???????????????? | | #?????????"R????????????????? | | #?????????"""???"""???"""???? | | ? #?????????"""???"""???"""???? | | ? #???????#####???"""???"""???? | | ?? ###### = #???????????????? | | ?? s @/ #???????????????? | | "" """# """"T"""" ######### #???????????????? | | ""T"""#"""""""""" #??????????=! +???????????????? | | ????????###########???????????? #???????????????? | | ?????????????????????????????????#???????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????"""???? | | ??????????????????????????""???????????????"""???? | | ??????????????????????????"T???????????????"""???? | | ???????????????????????????????????????????"""???? | | ???????????????????????????????????????????"""???? | | ???????????????????????????????????????????"""???? | | ?????????????>?????????????????????????????"""???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Coolant Potential 65 Energy Generation 25 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 900 Core Shielding 30 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 12 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Disruptor Cannon | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-30 Cleanser | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed LinearGyrokineticTerminator Manual? 0 Play Time 01:45:45 Cumulative 84.3 hours Start 2024.07.25 @ 23:05:40 End 2024.07.29 @ 21:55:35 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 52 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1da9e65-552e-48ba-8802-8718ef0cf08c