Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.07 @ 09:59:12 Player: Farcom no EProgs Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (751) 3755 Value Destroyed (36925) 36925 Prototype IDs (143) 2860 Alien Tech Used (5) 1000 Bonus (50781) 50781 TOTAL SCORE: 107221 Bonus ------- Triggered High Security 500 High Alert Combat Kills 12924 Follower Combat Kills 1368 Entered Garrisons 200 Used RIF Installer 500 Network Hubs Disabled 800 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -1611 Cogmind --------- Core Integrity 599/1600 Matter 225/800 Energy 1529/1610 System Corruption 18% Temperature Cool (14) Movement Hovering (53) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Mini Fusion Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array > --- UTILITY (10) ----- High-capacity Storage Unit Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Light Regenerative Plating Experimental Force Field > --- WEAPON (4) ------- Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle > --- INVENTORY (20) --- Experimental Matter Compressor (26) Recoil Nullifier Precision Matter Filter Advanced Weapon Cycler Experimental Force Field Experimental Force Field AEGIS Remote Shield Mapping Drone Bay (3/3) Heavy Wave Gun Enhanced Force Lance Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Experimental Biometal Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector Cargo Storage Unit Experimental Energy Well Advanced Salvage Targeting Computer Experimental Target Analyzer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Experimental Powered Armor Experimental Force Field > --- WEAPON ----------- Multirail Multirail Multirail Multirail > --- INVENTORY -------- Experimental Biometal Heavy Treads Small Battery Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Weapon Cycler Advanced Weapon Cycler Centrium Heavy Armor Plating Centrium Heavy Armor Plating Heavy Regenerative Plating Heavy Regenerative Plating Experimental Force Field Experimental Force Field Experimental Force Field AEGIS Remote Shield AEGIS Remote Shield Improved System Backup Module Mapping Drone Bay Transdimensional Reconstructor Multirail Multirail Multirail Multirail [Rating: 250] Favorites ----------- Power Light Quantum Reactor Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Cargo Storage Unit Device Experimental Force Field Storage Cargo Storage Unit Processor Modified TNC Hackware Hacking Suite Protection Light Regenerative Plating Weapon Multirail Energy Gun Enhanced Quantum Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Multirail Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 2 . . . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Propulsion 6 | . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . . . . . Utility 8 | . . . 1 . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . 1 . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1059 | 2 36 . 7 7 2 2 16 38 31 6 70 23 22 . 20 53 4 1 6 1 4 5 34 1 4 23 3 10 52 16 35 88 29 58 66 250 34 Power 87 | . 2 . 1 . . . 2 4 1 1 5 . . . . 3 . . . . . . 2 . . 1 . . 7 1 5 9 3 9 5 23 3 Engine 13 | . 2 . 1 . . . 2 4 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . . . . . . . 3 . . . . 2 . . . . . . 1 . . . . . 1 1 1 1 . . . . . Reactor 64 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 6 . 4 8 3 9 5 23 3 Propulsion 181 | . 9 . 1 2 2 . 4 8 6 . 12 . 1 . 1 11 2 . . 1 . 3 4 . 2 7 . 2 11 6 5 9 4 4 8 48 8 Treads 97 | . 6 . 1 2 2 . 2 4 2 . 7 . 1 . . . . . . . . . . . . . . . 11 3 5 8 4 4 8 27 . Leg 6 | . 3 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . . Wheel 15 | . . . . . . . 2 3 4 . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Hover 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . 21 8 Flight 30 | . . . . . . . . 1 . . 1 . . . . 9 2 . . 1 . 3 4 . 2 4 . 2 . . . 1 . . . . . Utility 459 | 1 10 . 3 1 . 1 4 8 12 5 21 19 14 . 12 21 2 . . . . 2 13 1 . 10 2 8 22 6 13 45 18 23 35 117 10 Device 258 | 1 2 . 1 . . . 1 . 7 1 7 15 12 . 10 8 1 . . . . . 7 . . 6 1 2 9 2 3 30 13 16 23 77 3 Storage 40 | . 6 . . . . 1 1 . 1 3 . . . . 1 3 . . . . . . 1 . . . . . 4 3 2 1 . . 1 9 3 Processor 36 | . . . . . . . 1 . . . . 1 . . . 1 . . . . . . 2 . . 2 1 1 . . 1 6 1 3 2 13 1 Hackware 21 | . . . . . . . . 2 2 . 1 . . . . 2 . . . . . 1 . . . . . 2 1 . 1 . 2 1 3 3 . Protection 104 | . 2 . 2 1 . . 1 6 2 1 13 3 2 . 1 7 1 . . . . 1 3 1 . 2 . 3 8 1 6 8 2 3 6 15 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 332 | 1 15 . 2 4 . 1 6 18 12 . 32 4 7 . 7 18 . 1 6 . 4 . 15 . 2 5 1 . 12 3 12 25 4 22 18 62 13 Energy Gun 43 | . 5 . . . . . 1 2 1 . 1 1 . . 1 2 . . 3 . . . 7 . 1 1 . . 5 . 1 3 . 1 . 3 4 Energy Cannon 36 | . . . 2 3 . . . . . . . . . . . 2 . . . . . . . . . . . . 3 2 5 5 3 1 5 5 . Ballistic Gun 179 | 1 5 . . . . . 5 13 9 . 25 2 4 . 4 10 . . 2 . 1 . . . . . . . . . 1 9 . 19 12 49 8 Ballistic Cannon 17 | . . . . . . . . . . . 1 1 . . 1 2 . . . . . . . . 1 . . . 2 . 3 4 1 . . 1 . Launcher 12 | . . . . 1 . 1 . 3 1 . 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 11 | . 5 . . . . . . . 1 . . . 1 . . . . . . . . . 3 . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 21 | . . . . . . . . . . . 2 . . . . . . 1 1 . 2 . 4 . . 2 . . 2 1 2 . . . . 4 . Piercing Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . 4 . 1 . . 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unidentified Prototypes 88 | . . . . . . . 1 7 1 . 6 . . . 2 3 . . . . . . . . . 11 . 1 . 4 5 10 . 2 2 31 2 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 2 System Corruption 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . 7 2 Parts Lost 72 | . 3 . . . . 1 . 1 4 . 16 . . . . . . . . 1 . 4 4 . . . 1 . 1 . 3 9 . . 1 8 15 Power 6 | . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 Propulsion 17 | . . . . . . . . . . . 3 . . . . . . . . 1 . 3 2 . . . . . . . . 3 . . . 2 3 Utility 15 | . 1 . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . 4 . . 1 2 4 Weapon 34 | . 1 . . . . 1 . 1 4 . 9 . . . . . . . . . . 1 1 . . . 1 . 1 . 2 2 . . . 3 7 Highest Loss Streak 8 | . 2 . . . . 1 . 1 2 . 2 . . . . . . . . 1 . 4 8 . . . 1 . 1 . 3 3 . . 1 2 6 Average Slot Usage (%) 86 | . 97 100 100 100 100 97 99 98 97 92 91 89 91 61 91 91 77 78 84 80 88 86 83 94 98 99 99 93 79 73 77 75 82 81 79 79 92 Engine 3 | . 13 14 11 11 11 11 9 8 7 7 4 7 7 7 7 . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 3 6 6 6 6 6 6 . 5 5 5 5 5 4 . 8 6 11 11 12 11 11 Treads 13 | . 19 28 33 33 33 33 15 8 6 . 5 23 23 23 22 5 . . . . . . . . . . . . 14 4 13 16 19 17 15 12 . Wheel 3 | . . . . . . . 11 18 12 15 8 . . . . 11 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . 6 29 Flight 2 | . . . . . . . . . . . . . . . . 2 26 26 26 26 26 26 18 23 27 29 29 25 1 . . . . . . . . Device 8 | . 8 . 11 11 11 11 9 7 3 15 9 6 7 7 6 6 6 6 6 6 6 6 10 15 11 10 11 10 9 13 6 9 12 9 11 10 14 Storage 7 | . 14 14 11 11 11 14 9 9 7 13 7 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 8 9 10 5 4 4 4 6 7 Processor 6 | . . . . . . . 5 1 . . . 7 7 7 7 5 6 6 6 6 6 6 8 5 5 5 6 10 5 5 4 6 9 14 17 12 14 Hackware 3 | . . . . . . . . 2 22 8 3 . . . . 10 6 6 6 6 6 7 5 5 5 5 5 5 4 . 2 . 3 1 . . . Protection 7 | . 3 14 11 11 11 7 3 6 3 . 16 10 6 7 7 6 13 13 13 13 13 11 5 6 11 10 8 9 7 10 10 11 5 6 2 4 3 Energy Gun 1 | . 12 28 1 . . . . . . . . 2 3 . 4 1 . . 4 . . . 16 17 17 . . . 10 2 . . . . . . . Energy Cannon 1 | . . . 20 22 22 17 . . . . . . . . . . . . . . . . . . . . . . 2 5 11 3 6 1 . . . Ballistic Gun 15 | . 13 . . . . . 35 35 29 30 29 17 25 . 25 21 3 . 1 6 5 6 . . . . . . . . . 7 9 14 15 14 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 277 | 13 54 54 57 61 61 61 109 108 110 111 140 146 142 116 133 137 33 32 46 32 35 33 34 36 36 42 42 42 214 208 239 238 258 260 259 277 127 Greatest Support 310 | 20 40 40 60 63 66 66 69 24 38 38 75 75 75 75 75 45 45 45 45 45 45 45 39 40 38 43 43 50 239 225 225 295 300 310 300 295 131 Greatest Overweight (x) 9 | . 1 1 . . . . 4 4 4 2 4 1 1 1 4 9 . . 1 . 1 . 1 . . 1 . 1 1 3 1 . 1 1 . 7 1 Average Overweight (x) . | . . 1 . . . . 2 3 3 2 3 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 30 30 30 30 30 30 30 30 20 Average Capacity 25 | 8 15 20 20 20 20 20 23 25 25 25 25 25 25 25 25 23 10 10 10 10 10 10 10 10 10 10 10 10 27 16 30 30 30 30 30 28 20 Most Carried 30 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 30 30 30 30 30 30 30 30 20 Average Carried 24 | 7 15 20 19 19 19 19 21 24 24 24 24 24 24 25 23 23 9 10 9 9 9 8 9 9 9 9 9 9 22 13 29 29 28 29 29 27 18 Final Capacity 30 | 8 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 10 10 10 10 30 30 30 30 30 30 30 20 20 Final Carried 30 | 8 20 20 20 20 20 19 22 25 25 24 25 25 25 25 24 10 10 10 10 9 10 6 9 10 9 10 10 10 30 29 29 29 30 28 30 20 10 Class Distribution -------------------- 21% | Scavenger-Gunner 17% | Scavenger-Skirmisher 13% | Hacker-Skirmisher 11% | Skirmisher 8% | Mutant 4% | Scavenger-Mutant 4% | Sprinter 4% | Hauler-Skirmisher 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Hacker-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Hacker-Skirmisher | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Extension Sprinter | -6/Cetus Mutant | -6/Archives Hacker-Sprinter | -6/Hub_04(d) Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Derelict-Sprinter | -5/Warlord Derelict-Sprinter | -4/Proximity Caves Hacker-Scout | -4/Factory Hauler-Skirmisher | -4/Armory Mutant | -4/Lab Hauler-Skirmisher | -3/Research Scavenger-Skirmisher | -2/Research Generator-Mutant | -1/Access Generator-Skirmisher | -1/Garrison Scavenger-Gunner | -1/Access Scavenger-Gunner | -1/Command Scavenger-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Matter Collected 41819 | 244 427 268 70 83 . 13 449 2156 2822 720 3747 954 334 . 714 2182 . . 175 20 38 62 335 10 40 200 58 70 799 . 805 3211 588 2155 3877 12160 2033 Remotely 653 | 22 34 . . . . . . . . . . 168 . . . . . . . . . . . . . . . . . . . 429 . . . . . Salvage Created 44604 | 160 649 58 273 34 . 82 627 2255 3065 1507 4125 147 228 . 479 2455 . . 85 . 38 402 208 . . . . 225 3075 . 2504 3486 1135 2758 3008 10953 583 Parts 2077 | 14 42 2 18 5 . 13 30 144 168 10 225 7 18 . 18 95 . . 5 . 3 16 12 . . . . 5 114 . 90 134 60 144 174 475 36 Haulers Intercepted 27 | . 2 . . . . . 1 6 6 . 5 . . . . 3 . . . . . . . . . . . 2 . . 1 . . . 1 . . Recyclers Shooed 24 | . 2 . . 1 . . . . 5 . 6 . . . . 5 . . . . . . 1 . . . . . . . 1 . 1 . 1 1 . Parts Field Recycled 18 | . . . . . . . . . . . . 10 8 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 224 | . . . . . . . . . . . . 136 88 . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 128 | . . . . . . . . . . . . 7 13 . 16 . . . . . . . . . . 92 . . . . . . . . . . . Prevented 18 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . 15 . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Combat Hostiles Destroyed 558 | . 13 . 4 3 . 8 9 28 43 6 63 4 10 . 9 21 . . 1 . . 5 . . . . . . 47 . 33 55 15 45 31 98 7 Melee 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . Guns 419 | . 13 . . . . . 9 28 43 6 60 4 1 . 9 21 . . 1 . . . . . . . . . 24 . . 37 1 27 31 97 7 Cannons 91 | . . . 4 1 . 3 . . . . . . . . . . . . . . . . . . . . . . 12 . 31 17 10 13 . . . AOE 24 | . . . . 2 . 5 . . . . 3 . 9 . . . . . . . . 5 . . . . . . . . . . . . . . . Classes Destroyed 27 | 2 5 . 3 . . . 1 1 4 1 1 . 1 . 1 . . . . . . . 1 . . . . . 2 . . 4 . . . . . Worker 67 | . 1 . 1 . . . 1 6 14 . 19 . . . . 7 . . . . . 4 3 . . . . . . . . . 1 . 5 5 . Builder 23 | . 1 . . . . . . 3 9 . 4 . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . Tunneler 8 | 4 . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 27 | . 2 . . . . . 1 6 6 . 5 . . . . 3 . . . . . . . . . . . 2 . . 1 . . . 1 . . Recycler 42 | 1 1 1 . . . . 1 5 4 . 11 . . . . 6 . . . . . . 1 . . . . . . . 3 . . . 4 4 . Mechanic 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . Operator 14 | . . . 1 . . . . 4 . . . . . . . 3 . . 1 . 1 . . . . . . . . . . 1 . . . 3 . Watcher 24 | . . . 1 . . . . 2 6 . 1 . . . . 5 . . 1 . . . . . . . . . 1 . 1 . 2 . . 4 . Swarmer 87 | . 4 . . 3 . 8 . 3 . . 6 . 3 . 3 6 . . . . . . . . . . . . . . 9 11 . 26 5 . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Saboteur 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . Grunt 156 | . 9 . 2 . . . 5 12 21 . 17 2 6 . 3 5 . . . . . 3 . . . . . . 14 . 8 16 5 3 . 25 . Brawler 14 | . . . . . . . . . 2 . 5 . . . . . . . . . . . . . . . . . 1 . . 2 . . . 4 . Duelist 24 | . . . . . . . . . 3 . 5 1 . . . . . . . . . . . . . . . . 4 . . 1 . 4 . 6 . Protector 7 | . . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Sentry 52 | . . . 2 . . . 3 10 7 . 5 . . . 1 3 . . . . . 2 . . . . . . 6 . 4 2 . 1 2 4 . Demolisher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Specialist 8 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . 2 . . . . 3 . 1 . Hunter 42 | . . . . . . . 1 2 3 . 11 . . . . . . . . . . . . . . . . . 2 . . 2 . 4 2 15 . Programmer 110 | . . . . . . . . . 6 . 8 1 1 . 1 7 . . 1 . . . . . . . . . 12 . 11 5 10 3 18 26 . Heavy 7 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . Behemoth 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 3 3 . Compactor 6 | . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 16 | 3 4 1 2 3 . 5 4 9 8 3 9 3 6 . 5 16 . . 1 . 1 9 5 . . . . 1 5 . 5 6 4 6 5 12 3 Combat Bots Only 11 | . 4 . 1 3 . 5 3 5 8 3 7 3 6 . 5 6 . . 1 . . 5 . . . . . . 5 . 4 6 4 6 5 11 3 Max Kills in Single Turn 6 | 1 1 1 1 1 . 3 1 2 3 1 3 1 3 . 1 3 . . 1 . 1 6 1 . . . . 1 1 . 2 3 1 2 2 3 2 Gunslinging 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 1 1 1 1 Exploded 3 | . . . . 1 . 3 . . . . 2 . 3 . . . . . . . . 3 . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Damage Taken 45133 | . 680 . 165 88 . 104 319 1126 1874 . 5430 462 141 . 686 718 . 33 96 88 . 686 119 . . 37 224 109 3304 . 3268 7296 454 2946 2407 8337 3936 Core 3083 | . 110 . 18 18 . 6 43 189 196 . 328 17 . . 22 82 . 33 3 37 . 185 20 . . . 102 22 261 . 203 300 . 125 64 175 524 Absorbed by Shields 14810 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . 301 428 3008 1950 6062 3053 Reduced by Siege Mode 3856 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 401 . 256 881 60 135 540 1583 . Core Remaining (%) 69 | 100 . 56 . . . 89 . 57 . . . . . . 19 . . . . . . 60 . . . . 87 . . 100 84 79 . . . . 37 Volleys Fired 1957 | 12 89 . 19 4 . 8 23 110 143 46 192 35 11 . 32 173 . . 8 . . 3 1 . . . . . 92 . 83 160 55 132 114 354 58 Largest 4 | 2 2 . 2 2 . 2 4 4 4 4 4 3 4 . 4 4 . . 4 . . 1 1 . . . . . 4 . 4 4 4 4 4 4 4 Hottest 340 | 40 100 . 112 112 . 112 100 100 106 103 112 111 170 . 164 155 . . 270 . . 28 30 . . . . . 315 . 340 316 234 132 180 180 180 Shots Fired 6116 | 24 162 . 37 6 . 12 92 428 554 184 730 80 30 . 100 414 . . 14 . . 3 1 . . . . . 286 . 234 514 76 392 381 1153 209 Gun 5404 | 24 147 . 2 . . . 92 426 550 184 728 66 23 . 97 398 . . 14 . . 3 . . . . . . 206 . 9 344 24 351 361 1146 209 Cannon 660 | . . . 35 4 . 8 . . . . . 14 . . . 16 . . . . . . . . . . . . 80 . 225 170 52 41 8 7 . Launcher 21 | . . . . 2 . 4 . 2 1 . 2 . 7 . 3 . . . . . . . . . . . . . . . . . . . . . . Special 31 | . 15 . . . . . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . 12 . . Kinetic 5253 | 24 127 . . . . . 92 426 550 184 728 80 19 . 80 385 . . 8 . . 3 . . . . . . 35 . 24 408 24 351 361 1136 208 Thermal 747 | . 15 . . . . . . . . . . . 4 . 17 29 . . 6 . . . . . . . . . 251 . 210 106 52 41 8 7 1 Explosive 16 | . . . . 2 . 4 . 2 1 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 84 | . 20 . 37 4 . 8 . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . 10 . Robot Hit Streak 105 | 4 13 . 11 1 . 5 10 17 16 14 18 4 8 . 14 11 . . 5 . . . 1 . . . . . 24 . 20 17 31 55 43 105 20 Robot Miss Streak 13 | 2 4 . 4 2 . 1 1 3 9 5 13 3 1 . 4 10 . . 7 . . . . . . . . . 5 . 2 4 2 6 3 13 4 Penetration Max 2 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 2 . 1 1 2 . Secondary Targets 84 | . 2 . . . . . . 4 6 . 13 . . . 2 3 . . . . . . . . . . . . 2 . . 9 . 8 6 27 2 Max Gunslinging Chain 2 | . 1 . . . . . . 1 1 . 1 . . . 1 1 . . . . . . . . . . . . 1 . . 2 . 1 1 1 1 Shots Hit Robots 4060 | 13 96 . 21 2 . 5 65 222 359 144 483 24 19 . 67 148 . 1 14 . 1 . 8 . . . . 7 207 . 150 297 43 268 328 870 198 Core Hits 2380 | 10 37 . 8 4 . 8 24 84 303 47 343 9 24 . 36 83 . . 10 . 1 15 5 . . . . 3 96 . 65 114 17 103 159 635 137 Critical Kills 59 | . 1 . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . . 1 . 3 5 4 9 8 21 3 Critical Parts Destroyed 136 | . . . . . . . . 4 1 . 4 . . . 1 6 . . . . . . . . . . . . . . . 10 4 5 17 66 18 Critical Strikes 232 | . 1 . . . . . . 4 3 1 5 1 . . 1 8 . . . . . . . . . . . . 7 . 4 22 8 14 27 99 27 Meltdown 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 4 5 . . . Destroy 207 | . 1 . . . . . . 4 3 1 5 . . . 1 8 . . . . . . . . . . . . . . . 18 4 9 27 99 27 Blast 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 4 . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Melee Attacks 164 | . . . . . . . . . . . 2 . . . . 3 . 4 6 . 4 . 14 . 1 . . 21 54 19 15 9 . 8 . 2 2 Thermal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impact 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Slashing 134 | . . . . . . . . . . . 2 . . . . . . 4 6 . 4 . 14 . 1 . . 17 49 19 15 2 . . . 1 . Piercing 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . 7 . 8 . . 2 Sneak Attacks 18 | . . . . . . . . . . . . . . . . 1 . 1 2 . 1 . 4 . . . . 7 . . 1 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 11 . . . . . . . . Damage Inflicted 120804 | 105 942 4 589 320 . 462 1095 4155 6283 2864 10743 729 1258 . 1580 4283 . 100 433 . 243 1154 870 . . . . 882 8521 . 6742 13505 2107 7147 9574 29197 4917 Guns 93655 | 105 905 . . . . . 1095 4026 6228 2864 9903 373 321 . 1398 4178 . . 196 . . . . . . . . . 4169 . 159 8163 704 5544 9340 29067 4917 Cannons 16914 | . . . 468 36 . 114 . . . . . 356 . . . . . . . . . . . . . . . . 1967 . 6107 4958 1332 1576 . . . Explosions 4202 | . . . 81 160 . 308 . 129 55 . 840 . 937 . 182 . . . . . . 1154 . . . . . . 239 . . . . . 38 79 . Melee 4872 | . . . . . . . . . . . . . . . . 105 . 100 237 . 243 . 870 . . . . 882 1929 . 313 193 . . . . . Ramming 1161 | . 37 4 40 124 . 40 . . . . . . . . . . . . . . . . . . . . . . 217 . 163 191 71 27 196 51 . Kinetic 92205 | 105 778 . . . . . 1095 4026 6228 2864 9903 729 233 . 1133 3870 . . 78 . . . . . . . . . 697 . 639 10368 704 5544 9340 28954 4917 Thermal 17863 | . . . 81 . . . . . . . 197 . 88 . 265 308 . . 118 . . . . . . . . . 5439 . 5627 2753 1332 1576 . 79 . Explosive 2391 | . . . . 160 . 308 . 129 55 . 563 . 937 . . . . . . . . . . . . . . . 239 . . . . . . . . Electromagnetic 2312 | . 127 . 468 36 . 114 . . . . 80 . . . 182 . . . . . . 1154 . . . . . . . . . . . . 38 113 . Impact 105 | . . . . . . . . . . . . . . . . 105 . . . . . . . . . . . . . . . . . . . . . Slashing 4376 | . . . . . . . . . . . . . . . . . . 100 237 . 243 . 870 . . . . 723 1799 . 313 91 . . . . . Piercing 391 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 159 130 . . 102 . . . . . Highest Corruption 37 | . 1 1 . . . . . . 1 . 7 5 5 5 6 3 . . . . . 1 . . . . 1 . 7 7 10 7 2 4 16 37 18 Average Corruption 6 | . 1 1 . . . . . . 1 . 4 4 5 5 5 2 . . . . . 1 . . . . 1 . 4 7 6 2 1 2 9 12 16 Corruption Purged 48 | . . . . . . . . . 1 . 4 . . . . 5 . . . . . . . . . . . . . . . 14 2 8 . 14 . Effects 877 | . 6 . . . . . . . 10 . 67 61 50 3 50 11 . . . . . 1 . . . . . . 41 8 34 11 1 22 85 391 25 Message Errors 223 | . 2 . . . . . . . 7 . 21 18 13 1 18 3 . . . . . 1 . . . . . . 16 1 9 6 . 7 20 80 . Matter Fused 194 | . . . . . . . . . . . 15 14 16 . 9 3 . . . . . . . . . . . . 10 2 7 . . 5 21 87 5 Heat Flow Errors 103 | . . . . . . . . . . . 8 7 2 . 5 2 . . . . . . . . . . . . 6 1 4 . . 6 8 52 2 Energy Discharges 107 | . 1 . . . . . . . 2 . 4 9 8 1 6 1 . . . . . . . . . . . . 3 3 4 1 1 1 8 52 2 Parts Rejected 6 | . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 2 1 Data Loss (minor) 105 | . 2 . . . . . . . . . 10 8 5 1 4 1 . . . . . . . . . . . . 3 1 3 . . 2 12 50 3 Data Loss (major) 36 | . . . . . . . . . . . . 3 2 . 3 . . . . . . . . . . . . . . . 4 2 . . 1 20 1 Misfires 27 | . . . . . . . . . . . . 1 4 . 3 . . . . . . . . . . . . . 1 . 1 . . . 2 14 1 Alerts 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 1 Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Weapon Failures 63 | . 1 . . . . . . . 1 . 7 1 . . 1 1 . . . . . . . . . . . . 2 . 2 2 . 1 9 29 6 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 2 . Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Overflow Damage 1667 | . . . 3 7 . 24 . 30 . . 47 39 . . . 75 . 80 100 . . 38 135 . . . . 141 183 . 318 342 63 14 28 . . Projectiles 542 | . . . 3 . . . . . . . . 39 . . . . . . . . . . . . . . . . 54 . 144 244 47 11 . . . Explosions 139 | . . . . . . 24 . 30 . . 47 . . . . . . . . . . 38 . . . . . . . . . . . . . . . Melee 986 | . . . . 7 . . . . . . . . . . . 75 . 80 100 . . . 135 . . . . 141 129 . 174 98 16 3 28 . . Knockbacks 31 | . . . . 1 . . . . . . . 4 . . . 1 . . . . . . . . . . . . 4 . 4 14 . . 3 . . Impact 10 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 2 . . 3 . . Kinetic 20 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 4 . 1 11 . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Self-Inflicted Damage 408 | . . . . . . 40 . 127 . . 71 . . . 4 . . . . . . 166 . . . . . . . . . . . . . . . Shots 8 | . . . . . . 1 . 2 . . 2 . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . Rammed 56 | . 3 1 4 10 . 5 . . . . . . . . . . . . . . . . . . . . . . 5 . 8 6 4 1 7 2 . Targets Rammed 64 | . 6 2 4 10 . 5 . . . . . . . . . . . . . . . . . . . . . . 6 . 8 6 5 1 8 3 . Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . Highest Temperature 374 | . 189 . 90 48 . 48 120 263 173 . 239 329 220 . 273 154 42 127 201 145 62 124 9 3 184 129 1 . 211 196 372 374 255 350 339 355 125 Average Temperature 74 | . 48 . 37 27 . 19 34 55 50 . 51 84 79 . 82 18 27 92 83 80 41 55 4 2 72 44 1 . 61 146 156 64 77 71 98 96 42 Received Heat Transfer 4599 | . 282 . 69 9 . . 135 333 531 . 741 135 45 . 207 72 . 12 27 18 . 75 18 . . . . 9 391 . 376 621 20 4 8 398 63 Effects 8 | . . . . . . . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . 1 . 2 . Energy Bleed 2 | . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations 95 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 13 15 3 8 11 28 . Total Turns 1914 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 342 . 252 298 50 131 257 584 . Longest Duration 117 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 110 . 42 49 23 33 55 117 . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fried 19 | . . . 2 . . . . . . . . . . . . 3 . . . . . 5 . . . . . . 1 . . 3 2 . . 3 . Impact Corruptions 15 | . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 3 . 2 4 1 1 1 . . Robots Melted 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 . 4 5 . . . Combat Hostiles 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . 4 5 . . . Parts Melted 70 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 21 . 24 5 10 8 . . . Heat Transferred 17455 | . . . 50 . . . . . . . 150 . 200 . 575 675 . . 186 . . . . . . . . . 5498 . 5341 2529 944 1276 . 31 . Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Missiles Intercepted 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Peak Influence 2206 | 25 220 65 200 70 . 125 192 562 1056 369 1900 . . . . 749 277 220 199 7 36 787 857 . . . . 189 745 . 727 1969 1283 2206 1400 1537 . Initial 1323 | . 16 60 25 22 . . 48 15 239 369 13 . . . . . 262 193 107 2 . 10 394 . . . . 18 42 . . 397 1180 877 1323 301 . Average 499 | 13 61 61 83 39 . 28 92 251 440 255 587 . . . . 247 275 202 87 2 17 424 485 . . . . 82 276 . 312 773 1121 1754 387 752 . Maximum Alert Level 5 | . 1 . 1 . . . . 2 3 1 5 . . . . 3 1 1 . . . 3 3 . . . . . 3 . 3 5 4 5 4 5 . Low Security (%) 27 | 100 96 100 96 100 . 100 100 34 29 52 29 . . . . 22 . 8 100 100 100 42 . . . . . 100 39 . 31 . . . 47 . . Level 1 20 | . 3 . 3 . . . . 45 30 47 31 . . . . 72 100 91 . . . . 56 . . . . . 28 . 34 23 . . 14 2 . Level 2 12 | . . . . . . . . 19 13 . 13 . . . . 4 . . . . . 32 19 . . . . . 28 . 27 31 . . 22 10 . Level 3 8 | . . . . . . . . . 26 . 2 . . . . . . . . . . 25 24 . . . . . 3 . 6 24 37 11 . 4 . Level 4 6 | . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . 14 62 21 15 4 . Level 5 24 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . 2 . 67 . 77 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 150 | . 3 . 2 . . . 2 11 19 . 20 . . . . 15 . . . . . 9 9 . . . . 2 13 . 10 1 7 . 9 18 . Investigation 31 | . 2 . . . . . 1 4 4 . 6 . . . . 1 . . . . . 5 4 . . . . . 1 . 2 . 1 . . . . Extermination 46 | . . . . . . . . . 6 . 4 . . . . 5 . . . . . . 1 . . . . 2 7 . 4 . 4 . 7 6 . Reinforcement 42 | . 1 . 2 . . . 1 4 3 . 4 . . . . 7 . . . . . 3 4 . . . . . 3 . 3 1 1 . 2 3 . Assault 19 | . . . . . . . . . 1 . 4 . . . . 1 . . . . . . . . . . . . 2 . 1 . 1 . . 9 . Garrison 12 | . . . . . . . . 3 5 . 2 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 8 | . . . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . . . . 1 . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Distress Signals 56 | . . . 1 . . . 2 3 2 . 4 . . . . 5 . . . 1 . 1 1 . . . . 1 2 . 2 11 . . 1 19 . Communications Jammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Times Spotted 867 | . 29 . 14 4 . 10 12 41 58 6 96 4 9 . 11 43 2 1 15 5 2 26 10 4 1 7 3 18 63 . 44 89 27 46 37 115 15 Peak Tracking Total 22 | . 5 . 4 3 . 5 3 4 5 2 12 3 5 . 4 9 2 1 4 5 2 22 5 4 1 5 3 13 5 . 6 12 6 6 6 10 4 Tactical Retreats 38 | . 1 . 2 . . 1 . . 1 . 2 . . . . 2 . . 2 . . 1 3 1 1 1 1 2 1 . 2 10 . 2 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Traps Triggered 27 | . 1 . . . . . . 1 4 . 2 . . . . 4 . . 4 . . . 1 . . . . . . . 2 . 1 1 . 6 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Triggered 25 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 12 . . . . . . . . . 12 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Machines Disabled 120 | . 2 . . . . . . 9 . . 33 . . . . 8 . . 2 . 1 24 . . . . . . 12 4 3 8 1 3 3 6 1 Max in Single Turn 22 | . 1 . . . . . . 3 . . 19 . . . . 1 . . . . 1 22 . . . . . . 2 1 1 2 1 1 1 1 1 Garrison Access 10 | . . . . . . . . 1 1 . 2 . . . . 1 . . . . . . 2 . . . . . . . 1 2 . . . . . Garrison Relay 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Network Hub 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Machines Accessed 156 | . 8 . 1 . 2 . 3 12 16 . 16 . 2 3 . 19 . 3 8 1 . 5 14 . 1 2 . 9 12 . 7 3 4 . . 5 . Terminals 80 | . 6 . 1 . . . 2 7 5 . 5 . . . . 9 . 1 7 1 . 5 5 . . . . 5 9 . 4 1 2 . . 5 . Fabricators 21 | . . . . . . . . . 6 . 5 . . . . 4 . . . . . . . . . . . 1 3 . 1 . 1 . . . . Repair Stations 13 | . . . . . . . . 2 2 . 1 . . . . 1 . 1 1 . . . 3 . . . . 1 . . 1 . . . . . . Recycling Units 15 | . 2 . . . . . 1 2 1 . 3 . . . . 3 . . . . . . 2 . . . . 1 . . . . . . . . . Scanalyzers 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 2 . . . . . . . 1 . . . . . . Garrison Access 12 | . . . . . . . . 1 1 . 2 . . . . 2 . . . . . . 2 . . . . 1 . . . 2 1 . . . . Total Hacks 587 | . 21 . 1 . 2 . 10 39 46 . 43 . 4 26 . 50 . 9 21 2 . 9 77 . 1 2 . 67 82 . 44 5 13 . . 13 . Successful 330 | . 14 . . . 2 . 7 24 29 . 17 . 4 26 . 33 . 6 14 1 . 4 44 . 1 2 . 40 39 . 11 1 5 . . 6 . Failed 253 | . 6 . 1 . . . 3 15 17 . 26 . . . . 17 . 3 6 1 . 5 32 . . . . 26 43 . 33 4 8 . . 7 . Catastrophic 41 | . . . . . . . . 1 3 . 4 . . . . . . . . . . 1 7 . . . . 1 8 . 11 2 2 . . 1 . Database Lockouts 4 | . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . . . Manual 248 | . 12 . . . 1 . 6 18 23 . 19 . . . . 24 . 3 11 . . 9 34 . . 1 . 39 26 . 6 2 4 . . 10 . Terminals 359 | . 19 . 1 . . . 9 23 19 . 14 . . . . 24 . 5 18 2 . 9 30 . . . . 57 72 . 33 2 9 . . 13 . Fabricators 63 | . . . . . . . . . 15 . 16 . . . . 13 . . . . . . . . . . . 4 10 . 2 . 3 . . . . Repair Stations 51 | . . . . . . . . 13 8 . 1 . . . . 2 . 1 3 . . . 15 . . . . 2 . . 6 . . . . . . Recycling Units 36 | . 2 . . . . . 1 2 1 . 9 . . . . 7 . . . . . . 11 . . . . 3 . . . . . . . . . Scanalyzers 17 | . . . . . . . . . 2 . . . . . . . . 3 . . . . 9 . . . . . . . 3 . . . . . . Garrison Access 26 | . . . . . . . . 1 1 . 3 . . . . 4 . . . . . . 12 . . . . 1 . . . 3 1 . . . . Terminal Hacks 161 | . 9 . . . 2 . 3 9 6 . 3 . 4 26 . 14 . 2 9 1 . . 9 . 1 2 . 24 25 . 6 1 3 . . 2 . Record 10 | . . . . . 1 . . . . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 16 | . 1 . . . . . . 1 2 . . . . 10 . . . . . . . . . . . . . 1 1 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . . . . . Prototype ID Bank 24 | . 1 . . . . . 1 . 1 . 1 . . 3 . 2 . . 4 . . . 3 . . . . 4 4 . . . . . . . . Open Door 8 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 2 . . 1 . . . . . . 1 . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Branch Access Points 6 | . . . . . . . 1 . 1 . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Machine Index 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert Level 13 | . . . . . . . . 2 . . . . . . . 2 . 1 1 . . . 1 . . . . . 4 . . 1 1 . . . . Unreport Threat 17 | . 1 . . . . . . 3 . . . . . . . 1 . . 1 . . . 2 . . . . 2 5 . 1 . 1 . . . . Locate Traps 16 | . 3 . . . . . . 1 . . 1 . . . . 2 . 1 3 . . . . . . . . 1 3 . 1 . . . . . . Dispatch Records 4 | . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 4 | . . . . . . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Zone Layout 17 | . 2 . . . . . . . 1 . . . . . . 3 . . . . . . . . . . . 4 4 . 2 . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 3 . . . 1 . . . . Network Status 7 | . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . . . . . 1 1 . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 34 | . . . . . . . . 11 8 . . . . . . . . . 1 . . . 10 . . . . 2 . . 2 . . . . . . Scan Component 17 | . . . . . . . . 6 4 . . . . . . . . . 1 . . . 4 . . . . 1 . . 1 . . . . . . Repair 15 | . . . . . . . . 5 4 . . . . . . . . . . . . . 4 . . . . 1 . . 1 . . . . . . Refit 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Recycling Unit Hacks 10 | . . . . . . . . . . . 3 . . . . 4 . . . . . . 3 . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 7 | . . . . . . . . . . . 3 . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . Scanalyzer 14 | . . . . . . . . . 2 . . . . . . . . 2 . . . . 8 . . . . . . . 2 . . . . . . Insert Component 8 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 4 . . . . . . . 2 . . . . . . Analyze 6 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Seal Access 5 | . . . . . . . . . 1 . 2 . . . . . . . . . . . 2 . . . . . . . . . . . . . . Unauthorized Hacks 96 | . 5 . . . . . 4 4 10 . 8 . . . . 14 . 2 4 . . 4 12 . . . . 13 11 . 1 . . . . 4 . Terminals 49 | . 3 . . . . . 3 1 2 . 2 . . . . 3 . 2 4 . . 4 3 . . . . 7 10 . 1 . . . . 4 . Track 13 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 5 . 1 . . . . 1 . Assimilate 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . Botnet 17 | . 1 . . . . . 2 1 1 . 1 . . . . 1 . 1 1 . . . 3 . . . . 2 2 . . . . . . 1 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Operators 8 | . 1 . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . . 1 1 . . . . . . 1 . Sabotage 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . . . . 7 . 5 . . . . 7 . . . . . . . . . . . 3 1 . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabnet 16 | . . . . . . . . . 6 . 4 . . . . 4 . . . . . . . . . . . 1 1 . . . . . . . . Haulers 5 | . . . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . 2 . . . . . 1 2 1 . 1 . . . . 2 . . . . . . 6 . . . . 2 . . . . . . . . . Monitor 4 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 8 | . 2 . . . . . 1 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . 1 . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . . . . . . Reprogram 6 | . . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 116 | . 6 . 1 . . . 2 7 13 . 15 . . . . 16 . 3 8 1 . 2 11 . . . . 6 9 . 6 3 4 . . 3 . Full Trace Events 14 | . . . . . . . . 1 3 . 5 . . . . 1 . . . . . 1 2 . . . . . 1 . . . . . . . . Feedback Events 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . . 1 3 . . . . 10 . . . . . . . . 2 . . . . 1 1 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Repaired 15 | . . . . . . . . 5 4 . . . . . . . . . . . . . 4 . . . . 1 . . 1 . . . . . . Time 719 | . . . . . . . . 294 116 . . . . . . . . . . . . . 227 . . . . 70 . . 12 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 458 | . . . . . . . . . . . . . . . . 458 . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 508 | . . . . . . . . . . . . . . . . 508 . . . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . . . . . . . . . . . 10 . . . . 15 . . . . . . 10 . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Damaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 56 | . . . . . . . . . 1 . . . . . 1 11 . . 2 . 1 2 5 2 . 11 . 1 6 . 1 11 . . 1 . . Non-combat 9 | . . . . . . . . . 1 . . . . . . 3 . . 1 . . 1 2 . . . . . . . . . . . 1 . . Combat 47 | . . . . . . . . . . . . . . . 1 8 . . 1 . 1 1 3 2 . 11 . 1 6 . 1 11 . . . . . Robot Hacks Applied 12 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 10 . . find_chute 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . purge_threat 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . Relay Couplers Released 20 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 9 . 10 . . . Machine Destruction 16 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 . 10 . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Attached 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . Fabnet Peak Effective % 15 | . . . . . . . . . . . . . . . 15 15 15 15 15 15 15 15 15 15 15 15 4 4 4 4 6 2 . . . . . Autooverrided 53 | . . . . . . . . . . . . . . . 1 11 . . 2 . 1 2 4 2 . 11 . 1 6 . 1 11 . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . 6 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Total Allies 127 | . . . . . . . . 10 . 18 . . . . 2 22 1 . 19 . 1 2 14 2 . 11 . 1 6 . 1 11 . 6 . . . Largest Group 18 | . . . . . . . . 10 . 18 18 . . . 2 8 1 . 8 2 1 1 10 1 . 6 . . 2 . 1 1 . 3 . . . Highest-Rated Group 468 | . . . . . . . . 173 . 456 456 . . . 171 293 31 . 349 63 49 19 468 12 . 222 . . 118 . 89 84 . 174 . . . Highest-Rated Ally 159 | . . . . . . . . 29 . 35 35 . . . 95 46 31 . 159 37 49 19 129 12 . 56 . . 64 . 89 84 . 58 . . . Total Orders 18 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . 1 2 . . 2 6 2 1 . 1 ROAM 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . 2 6 . 1 . 1 Ally Attacks 528 | . . . . . . . . 57 . . 104 . . . 13 89 10 . 87 2 3 . 78 6 . 25 . . 9 . 1 25 . 19 . . . Total Damage 11605 | . . . . . . . . 713 . . 2229 . . . 340 1605 166 . 1733 69 94 . 1765 92 . 1112 . . 332 . 34 731 . 590 . . . Kills 62 | . . . . . . . . 6 . . 18 . . . 2 7 . . 12 1 . . 9 . . 3 . . . . . 2 . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . 3 2 . 1 . . . . . . . . . . Drone Launches 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . 6 20 . 3 3 . Drone Recoveries 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 . . 6 17 . 3 . 3 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Turns Passed 60346 | 86 1719 65 554 1011 492 570 856 3069 4172 844 3935 2718 2052 195 1814 2945 42 206 1251 50 53 83 934 196 371 884 183 532 2449 296 1732 4588 1232 2418 2401 12957 391 Spaces Moved 35367 | 40 676 26 224 604 302 336 395 1096 1963 470 1968 1033 804 80 699 1873 118 415 658 103 42 260 1628 733 912 1213 726 1003 1287 203 772 2488 639 992 977 7201 408 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16670 | . 437 26 224 604 302 336 132 . . . 5 1033 804 80 654 . . . . . . . . . . . . . 1018 46 772 2488 639 992 977 5101 . Legs 279 | 40 239 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 7233 | . . . . . . . 263 1096 1963 470 1963 . . . 45 1433 . . . . . . . . . . . . . . . . . . . . . Hover 2665 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 157 . . . . . 2100 408 Flight 8520 | . . . . . . . . . . . . . . . . 440 118 415 658 103 42 260 1628 733 912 1213 726 1003 269 . . . . . . . . Fastest Speed 14 | 120 120 240 160 160 160 160 150 135 120 120 120 246 246 246 160 14 14 14 14 14 14 14 23 22 23 22 23 23 24 52 145 148 148 148 162 41 41 Average Speed 125 | 120 182 240 160 160 160 160 153 149 147 120 148 246 246 246 240 104 25 25 38 23 34 23 28 25 24 23 23 25 120 81 148 149 153 156 164 146 44 Slowest Speed 566 | 120 240 240 160 160 160 160 160 150 150 120 246 246 246 246 246 225 26 26 106 26 106 26 97 26 26 86 23 88 225 352 233 151 233 249 167 566 138 Overloaded Moves 531 | . . . . . . . . . . . . . . . . 9 4 19 26 23 9 89 8 6 . . . . . . . . . . . 3 335 Propulsion Burnouts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Robots Hopped 111 | . . . . . . . . . . . . . . . . 11 2 3 9 2 . 12 43 3 2 3 2 19 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Exploration Rate (%) 58 | 2 92 12 24 84 70 75 29 93 51 96 51 82 87 68 94 45 75 6 66 62 60 44 28 79 89 95 87 25 73 80 30 65 16 73 16 87 22 Regions Visited 37 Branch Regions 21 Pre-discovered Areas 12 | . 2 . . . 1 . 1 2 1 . . . . 1 . . . . . . . . 2 1 1 . . . . . . . . . . . . Known Exits Taken 14 | . . . . . . . 1 . . . 1 1 1 1 1 . . 1 . . . 1 1 . . . 1 1 . 1 1 . 1 . . . . Unknown Exits Taken 18 | 1 1 1 1 1 1 1 . 1 . . . . . . . . . . 1 1 1 . . 1 1 1 . . 1 . . 1 . . 1 1 . Scrap Searched 28 | . . 1 . 3 . . . . . . . 8 4 . 5 . . . . . . . . 1 1 . 5 . . . . . . . . . . Spaces Dug 191 | . 7 . . 8 . 16 . 15 . . . 4 . . 1 20 . 3 4 . . . 7 . 1 . . 10 14 . 12 31 21 . 5 12 . Terrain Destroyed 1231 | . 13 . 6 21 . 35 . 47 8 . 84 16 65 . 1 46 . 3 4 . . 278 7 . 1 . . 10 103 . 58 252 35 8 22 84 24 Melee 45 | . . . . . . . . . . . . . . . . 1 . 3 4 . . . 7 . 1 . . 10 9 . 9 1 . . . . . Projectile 492 | . 13 . . . . . . . . . 6 15 . . . 34 . . . . . . . . . . . . 40 . 49 251 35 7 9 33 . AOE 596 | . . . 6 21 . 35 . 47 8 . 78 . 65 . . . . . . . . 278 . . . . . . 54 . . . . . . 4 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Arm Lab Res Res Acc Gar Acc Com Ac0 Total 47916 | 58 989 27 388 637 313 353 610 2393 3037 689 2566 1137 857 79 761 2579 128 504 1623 125 72 266 2030 735 1056 1815 740 1245 1923 315 1157 3042 839 1612 1594 9102 520 Wait 7900 | 1 118 . 103 7 . 2 144 1095 830 164 274 19 6 . 1 366 . 88 845 24 21 10 349 . 139 550 6 229 373 23 194 189 89 308 347 984 2 Move 35131 | 39 675 25 223 603 301 335 394 1095 1963 469 1967 1032 803 79 698 1852 114 408 641 99 41 239 1546 726 907 1207 721 970 1286 202 771 2488 638 991 976 7200 407 Hop 90 | . . . . . . . . . . . . . . . . 10 1 3 7 1 . 8 38 3 2 2 2 13 . . . . . . . . . Pick Up 460 | 3 34 . 14 2 5 . 17 23 30 1 25 12 2 . 3 39 3 . 2 . 1 . 7 2 . 7 2 1 29 22 15 29 10 12 28 74 6 Fast Attach 480 | 1 8 . 3 1 . . 2 18 7 1 25 5 5 . 4 19 2 1 6 . 1 . 18 1 3 19 3 8 25 7 22 48 9 21 24 149 14 Attach 234 | . 4 . 2 2 2 . 7 7 8 2 19 4 1 . 7 13 1 . . 1 1 4 6 . 1 2 . 1 10 8 8 16 5 11 12 50 19 Detach 154 | . . . 2 . . . 2 1 3 1 9 . 2 . 4 7 . . . . 1 1 10 1 . 3 1 4 11 2 5 16 . 11 4 47 6 Swap 351 | 1 24 . 2 4 . 2 7 13 16 3 26 14 16 . 9 21 1 . . . 2 1 10 . . 2 . 1 17 3 5 24 15 26 31 53 2 Drop 765 | 1 31 . 16 4 5 1 14 31 29 2 27 16 11 . 3 69 6 . 8 . . . 13 2 3 23 4 4 33 29 31 58 13 39 50 185 4 Fire 1957 | 12 89 . 19 4 . 8 23 110 143 46 192 35 11 . 32 173 . . 8 . . 3 1 . . . . . 92 . 83 160 55 132 114 354 58 Melee 144 | . . . . . . . . . . . 2 . . . . 3 . 4 6 . 4 . 14 . 1 . . 14 41 19 15 9 . 8 . 2 2 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 60 | . 3 2 4 10 . 5 . . . . . . . . . . . . . . . . . . . . . . 6 . 8 5 5 1 8 3 . Escape Stasis 94 | . . . . . . . . . 8 . . . . . . 7 . . 61 . . . 18 . . . . . . . . . . . . . . Rewire 92 | . . . . . . . . . . . . . . . . . . . 39 . . . . . . . . . . . . . . 52 . 1 . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / *Ext x2) -6/Waste -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus -6/Archives -6/Hub_04(d) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / [*Lab]) -4/Lab -3/Research -2/Research (discovered 4 exits: *Acc x2 / *Qua x2) -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 3) 87 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 6) 611 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Central database locked down 873 | -10/Materials | Discovered new exit (range 9) 1127 | -10/Materials | Discovered new exit (range 4) 1806 | -10/Materials | Entered Mines 1808 | -10/Mines | Met a Derelict bent on vengeance 1854 | -10/Mines | Discovered new exit (range 8) 1871 | -10/Mines | Entered Materials 1871 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2357 | -9/Materials | Discovered new exit (range 15) 2386 | -9/Materials | Discovered new exit (range 16) 2425 | -9/Materials | Entered Mines 2608 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2751 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2849 | -9/Mines | Discovered new exit (range 5) 2876 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2876 | -9/Mines | Discovered new exit (range 5) 3436 | -9/Mines | Entered Exiles 3489 | -9/Exiles | Met 8R-AWN 3515 | -9/Exiles | Met EX-HEX 3587 | -9/Exiles | Met EX-DEC 3616 | -9/Exiles | Learned location of Zion (-6) 3696 | -9/Exiles | Met EX-BIN 3718 | -9/Exiles | Aligned with FarCom system 3720 | -9/Exiles | Given EX-Vault access code 3758 | -9/Exiles | Opened EX-Vault 3769 | -9/Exiles | Found Modified TNC 3803 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3910 | -9/Exiles | Discovered new exit (range 14) 3928 | -9/Exiles | Left Exiles lab with Modified TNC 3928 | -9/Exiles | Entered Mines 3949 | -8/Mines | Discovered new exit (range 11) 4480 | -8/Mines | Discovered new exit (range 10) 4498 | -8/Mines | Entered Materials 4498 | -8/Materials | Evolved 2 slots: Weapon x2 4789 | -8/Materials | Build established: Skirmisher 4866 | -8/Materials | Discovered new exit (range 9) 4878 | -8/Materials | Identified exit to Storage 5354 | -8/Materials | Entered Storage 6027 | -8/Storage | Found Prototype Protection 6027 | -8/Storage | Identified Lgt. Regenerative Plating 6079 | -8/Storage | Found Lgt. Regenerative Plating 6082 | -8/Storage | Found Lgt. Regenerative Plating 6084 | -8/Storage | Found Lgt. Regenerative Plating 6659 | -8/Storage | Found Lgt. Regenerative Plating 6850 | -8/Storage | Garrison activated, responded to threat 7719 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7839 | -8/Storage | Discovered new exit (range 16) 8016 | -8/Storage | Repaired Enh. Autogun 8093 | -8/Storage | Repaired Broken Enh. Autogun 8155 | -8/Storage | Repaired Enh. Autogun 8194 | -8/Storage | Repaired Hvy. Assault Cannon 8233 | -8/Storage | Build established: Hacker-Skirmisher 8291 | -8/Storage | Repaired Enh. Autogun 8423 | -8/Storage | Entered Factory 8423 | -7/Factory | Evolved 2 slots: Utility x2 8781 | -7/Factory | Identified exit to Lower Caves 9188 | -7/Factory | Repaired Arm. Treads 9222 | -7/Factory | Repaired Arm. Wheel 10354 | -7/Factory | Garrison activated, responded to threat 10614 | -7/Factory | Discovered new exit (range 9) 10811 | -7/Factory | Repaired Arm. Wheel 10842 | -7/Factory | Repaired Enh. Autogun 12023 | -7/Factory | First assault squad dispatched 12085 | -7/Factory | Garrison activated, responded to threat 12169 | -7/Factory | Destroyed 8 combat bots 12595 | -7/Factory | Sucked down chute 12595 | -7/Factory | Entered Waste 12646 | -7/Waste | Spotted C-40 Crusher 12666 | -7/Waste | Destroyed C-40 Crusher 12670 | -7/Waste | Spotted C-40 Crusher 12678 | -7/Waste | Destroyed C-40 Crusher 12692 | -7/Waste | Spotted C-40 Crusher 12712 | -7/Waste | Destroyed C-40 Crusher 12715 | -7/Waste | Spotted C-40 Crusher 12728 | -7/Waste | Destroyed C-40 Crusher 12747 | -7/Waste | Destroyed C-40 Crusher 12903 | -7/Waste | Spotted C-40 Crusher 12968 | -7/Waste | Destroyed C-40 Crusher 13041 | -7/Waste | Build established: Scavenger-Skirmisher 13089 | -7/Waste | Discovered new exit (range 12) 13098 | -7/Waste | Warlord forces began an assault 13439 | -7/Waste | Entered Factory 13439 | -7/Factory | Accompanied by 18 allies 13871 | -7/Factory | Build established: Hacker-Skirmisher 14134 | -7/Factory | Discovered new exit (range 16) 14544 | -7/Factory | Cargo convoy interrupted 14554 | -7/Factory | P-60 Hacker assimilated allied OT-4S3(m) 14649 | -7/Factory | Destroyed 7 combat bots 14856 | -7/Factory | Build established: Skirmisher 16239 | -7/Factory | First assault squad dispatched 16256 | -7/Factory | Garrison activated, responded to threat 16550 | -7/Factory | Core integrity fell below 50% 17374 | -7/Factory | Entered Lower Caves 17635 | -7/Lower Caves | Build established: Scavenger-Skirmisher 18135 | -7/Lower Caves | Spotted B-75 Beast 19024 | -7/Lower Caves | Learned Factory emergency access door positions 19683 | -7/Lower Caves | Build established: Scavenger-Mutant 19994 | -7/Lower Caves | Discovered new exit (range 14) 20024 | -7/Lower Caves | Identified exit to Lower Caves 20092 | -7/Lower Caves | Entered another Lower Caves area 20201 | -7/Lower Caves | Discovered new exit (range 6) 20341 | -7/Lower Caves | Identified exit to Data Miner 20379 | -7/Lower Caves | Build established: Scavenger-Skirmisher 22010 | -7/Lower Caves | Learned 8 Factory zone layouts 22010 | -7/Lower Caves | Learned Extension emergency access door positions 22144 | -7/Lower Caves | Entered Data Miner 22144 | -7/Data Miner | Discovered new exit (range 6) 22194 | -7/Data Miner | Met Data Miner 22236 | -7/Data Miner | Learned location of Section 7 (-2) 22236 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22280 | -7/Data Miner | Received God Mode back door access code from Data Miner 22336 | -7/Data Miner | Identified exit to Proximity Caves 22339 | -7/Data Miner | Entered Proximity Caves 22341 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22352 | -6/Proximity Caves | Core integrity fell below 20% 22782 | -6/Proximity Caves | Escorted by Enhanced Grunt 23184 | -6/Proximity Caves | Discovered new exit (range 15) 23363 | -6/Proximity Caves | Spotted B-75 Beast 23388 | -6/Proximity Caves | Destroyed B-75 Beast 23395 | -6/Proximity Caves | Found Prototype Device 23395 | -6/Proximity Caves | Identified Exp. Thermal Shield 23417 | -6/Proximity Caves | Learned Factory interactive machine intel 24152 | -6/Proximity Caves | Identified exit to Factory 24153 | -6/Proximity Caves | Entered Factory 24153 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 24154 | -6/Factory | Identified exit to Factory 24154 | -6/Factory | Identified exit to Extension 24156 | -6/Factory | Loaded intel: 53 interactive machine locations 24554 | -6/Factory | Identified exit to Lower Caves 24576 | -6/Factory | Build established: Hacker-Skirmisher 25026 | -6/Factory | Cargo convoy interrupted 26636 | -6/Factory | Build established: Skirmisher 26842 | -6/Factory | Allied Derelicts emerged from ambush trap array 27065 | -6/Factory | Garrison activated, responded to threat 27083 | -6/Factory | Build established: Sprinter 27097 | -6/Factory | Spotted B-75 Beast 27098 | -6/Factory | Manually triggered Chute Trap 27098 | -6/Factory | Sucked down chute 27098 | -6/Factory | Entered Waste 27099 | -6/Waste | Met a frightened Derelict 27100 | -6/Waste | Spotted C-40 Crusher 27100 | -6/Waste | Spotted C-40 Crusher 27105 | -6/Waste | Spotted C-40 Crusher 27110 | -6/Waste | Found Prototype Slashing Weapon 27114 | -6/Waste | Discovered new exit (range 11) 27119 | -6/Waste | Spotted C-40 Crusher 27120 | -6/Waste | Spotted C-40 Crusher 27140 | -6/Waste | Entered Factory 27142 | -6/Factory | Identified Nanosword 27183 | -6/Factory | Discovered exit to Lower Caves (range 6) 27201 | -6/Factory | Spotted B-75 Beast 27345 | -6/Factory | Discovered exit to Extension (range 5) 27346 | -6/Factory | Entered Extension 27363 | -6/Extension | Rescued A7 27372 | -6/Extension | Rescued a captive Derelict 28011 | -6/Extension | Rescued a captive Derelict 28012 | -6/Extension | Rescued a captive Derelict 28020 | -6/Extension | Rescued a captive Derelict 28020 | -6/Extension | Rescued a captive Derelict 28043 | -6/Extension | Spotted B-75 Beast 28047 | -6/Extension | Spotted B-75 Beast 28057 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 28069 | -6/Extension | Rescued a captive Derelict 28070 | -6/Extension | Rescued a captive Derelict 28505 | -6/Extension | Rescued a captive Derelict 28537 | -6/Extension | Central database locked down 28563 | -6/Extension | Discovered exit to Factory (range 10) 28563 | -6/Extension | Discovered new exit (range 6) 28597 | -6/Extension | Entered Cetus 28597 | -6/Cetus | Accompanied by 2 allies 28625 | -6/Cetus | Spotted Cetus Guard 28625 | -6/Cetus | Spotted Cetus Guard 28625 | -6/Cetus | Spotted Cetus Guard 28632 | -6/Cetus | Spotted Cetus Guard 28642 | -6/Cetus | Discovered new exit (range 16) 28647 | -6/Cetus | Entered Archives 28697 | -6/Archives | Discovered new exit (range 14) 28700 | -6/Archives | Entered Hub_04(d) 28735 | -6/Hub_04(d) | Network Hub disabled 28735 | -6/Hub_04(d) | Garrison activated, responded to threat 28739 | -6/Hub_04(d) | Network Hub disabled 28753 | -6/Hub_04(d) | Spotted Lightning 28753 | -6/Hub_04(d) | Spotted Lightning 28754 | -6/Hub_04(d) | Spotted Lightning 28757 | -6/Hub_04(d) | Spotted Lightning 28768 | -6/Hub_04(d) | Discovered exit to Factory (range 15) 28772 | -6/Hub_04(d) | Network Hub disabled 28772 | -6/Hub_04(d) | Network Hub disabled 28783 | -6/Hub_04(d) | Entered Factory 28783 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 28819 | -5/Factory | Lost 8 parts (5n1u2w) 29104 | -5/Factory | Repaired Broken Nanosword 29133 | -5/Factory | Discovered new exit (range 11) 29167 | -5/Factory | Repaired Imp. Utility Shielding 29179 | -5/Factory | Incoming investigation squad redirected 29238 | -5/Factory | Identified exit to Upper Caves 29238 | -5/Factory | Central database locked down 29316 | -5/Factory | Repaired Imp. Cesium-ion Thruster 29443 | -5/Factory | Repaired Corrupted Imp. Surge Thruster 29634 | -5/Factory | Identified exit to Factory 29717 | -5/Factory | Entered Upper Caves 29724 | -5/Upper Caves | Learned Factory trap positions 29845 | -5/Upper Caves | Learned Factory interactive machine intel 29849 | -5/Upper Caves | Discovered new exit (range 6) 29913 | -5/Upper Caves | Entered another Upper Caves area 29926 | -5/Upper Caves | Discovered exit to Factory (range 9) 29941 | -5/Upper Caves | Learned location of 1 exit from Factory 29964 | -5/Upper Caves | Encountered a Warlord checkpoint 30076 | -5/Upper Caves | Discovered new exit (range 14) 30284 | -5/Upper Caves | Entered Warlord 30371 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 30381 | -5/Warlord | Visited the Vortex Lab 30382 | -5/Warlord | Found Prototype Energy Gun 30382 | -5/Warlord | Identified Vortex Shotgun 30403 | -5/Warlord | Warlord's base attacked by MAIN.C 30419 | -5/Warlord | Met Warlord 30422 | -5/Warlord | Opened Warlord's prototype stash 30426 | -5/Warlord | Found Prototype Processor 30426 | -5/Warlord | Identified Exp. Targeting Computer 30447 | -5/Warlord | Found Prototype Hackware 30485 | -5/Warlord | Opened side exit 30604 | -5/Warlord | Build established: Derelict-Sprinter 30753 | -5/Warlord | Warlord forces counterattacked 31078 | -5/Warlord | Warlord base infiltrated, sounded retreat 31148 | -5/Warlord | Found Prototype Processor 31148 | -5/Warlord | Identified Exp. Core Analyzer 31153 | -5/Warlord | Discovered new exit (range 14) 31160 | -5/Warlord | Found Prototype Device 31160 | -5/Warlord | Identified Adv. Kinecellerator 31168 | -5/Warlord | Entered Proximity Caves 31180 | -4/Proximity Caves | Learned Research security intel 31269 | -4/Proximity Caves | Discovered exit to Factory (range 9) 31351 | -4/Proximity Caves | Entered Factory 31351 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31352 | -4/Factory | Identified exit to Research 31353 | -4/Factory | Loaded intel: 79 trap records 31354 | -4/Factory | Loaded intel: 51 interactive machine locations 31374 | -4/Factory | Identified System Mapper 31375 | -4/Factory | Identified exit to Upper Caves 31375 | -4/Factory | Identified exit to Armory 31430 | -4/Factory | Central database locked down 31508 | -4/Factory | Repaired Imp. Cesium-ion Thruster 31553 | -4/Factory | Spotted B-86 Titan 31805 | -4/Factory | Build established: Hacker-Scout 31883 | -4/Factory | Entered Armory 32391 | -4/Armory | Incoming investigation squad redirected 32423 | -4/Armory | Fabricated Cargo Storage Unit (x1) 32732 | -4/Armory | Build established: Hacker-Skirmisher 33675 | -4/Armory | Spotted B-86 Titan 33686 | -4/Armory | Destroyed B-86 Titan 33861 | -4/Armory | Build established: Hauler-Skirmisher 33926 | -4/Armory | First assault squad dispatched 33946 | -4/Armory | Incoming assault squad redirected 34303 | -4/Armory | Discovered exit to Research (range 13) 34303 | -4/Armory | Discovered new exit (range 14) 34332 | -4/Armory | Entered Lab 34336 | -4/Lab | Discovered exit to Research (range 9) 34381 | -4/Lab | Hidden lab's door opened automatically 34381 | -4/Lab | Sensor layout match revealed 34382 | -4/Lab | Gained access to the hidden lab's interior 34397 | -4/Lab | Found Alien Artifact 34413 | -4/Lab | Identified Core Regenerator 34413 | -4/Lab | Used Core Regenerator, restored core integrity (+283) 34416 | -4/Lab | Found Alien Artifact 34416 | -4/Lab | Identified Integrated Dissipator 34416 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 34424 | -4/Lab | Found Alien Artifact 34430 | -4/Lab | Found Alien Artifact 34461 | -4/Lab | Found Prototype Hackware 34463 | -4/Lab | Found Prototype Protection 34463 | -4/Lab | Identified Med. Regenerative Plating 34466 | -4/Lab | Found Prototype Energy Cannon 34466 | -4/Lab | Identified Warp Cannon 34470 | -4/Lab | Found Warp Cannon 34628 | -4/Lab | Entered Research 34628 | -3/Research | Evolved 2 slots: Power x1, Utility x1 34849 | -3/Research | Build established: Hauler-Mutant 34902 | -3/Research | Identified Quantum Router 35394 | -3/Research | Build established: Hauler-Skirmisher 35555 | -3/Research | Found Faulty Adv. Kinecellerator 35557 | -3/Research | Found Adv. Kinecellerator 35559 | -3/Research | Found Adv. Kinecellerator 35562 | -3/Research | Found Adv. Kinecellerator 35692 | -3/Research | Repaired Imp. Utility Shielding 35757 | -3/Research | Identified Core Reset Matrix 35757 | -3/Research | Identified Transdimensional Reconstructor 35850 | -3/Research | Incoming investigation squad redirected 35968 | -3/Research | Found Hvy. Insulated Plating 36107 | -3/Research | System corruption reached 10% 36288 | -3/Research | Spotted B-86 Titan 36313 | -3/Research | Discovered new exit (range 13) 36345 | -3/Research | Identified exit to Research 36350 | -3/Research | Lost 3 parts (1p2w) 36356 | -3/Research | Found Prototype Device 36360 | -3/Research | Entered another Research area 36360 | -2/Research | Warlord forces began assault on 0b10 36360 | -2/Research | Evolved 2 slots: Propulsion x2 36470 | -2/Research | Research machine network offline 36666 | -2/Research | Met up with Warlord 36713 | -2/Research | Spotted Striker 36892 | -2/Research | Borebot progress halted 36934 | -2/Research | Build established: Hauler-Mutant 36970 | -2/Research | Borebot progress halted 36986 | -2/Research | Borebot progress halted 37150 | -2/Research | Discovered new exit (range 13) 37169 | -2/Research | Identified exit to Quarantine 37188 | -2/Research | Spotted Striker 37298 | -2/Research | Spotted B-90 Cyclops 37378 | -2/Research | Warlord invited to help at Command 37537 | -2/Research | Spotted Striker 37567 | -2/Research | Destroyed Striker 37628 | -2/Research | Found Prototype Processor 37629 | -2/Research | Identified Exp. Melee Analysis Suite 37658 | -2/Research | Spotted Striker 37686 | -2/Research | Found Exp. Targeting Computer 37696 | -2/Research | Spotted Striker 37845 | -2/Research | Found Prototype Device 37845 | -2/Research | Identified EM Dispersion Field 37861 | -2/Research | Discovered new exit (range 5) 37963 | -2/Research | Spotted Striker 38026 | -2/Research | Found Gamma Bomb Array 38028 | -2/Research | Found Gamma Bomb Array 38099 | -2/Research | Warlord destroyed during the assault 38126 | -2/Research | Spotted B-90 Cyclops 38455 | -2/Research | Spotted Executioner 38455 | -2/Research | Spotted Striker 38462 | -2/Research | Destroyed Executioner 38487 | -2/Research | Found Exp. Targeting Computer 38504 | -2/Research | Spotted Striker 38507 | -2/Research | Build established: Scavenger-Skirmisher 38528 | -2/Research | Destroyed Striker 38633 | -2/Research | Found Unknown Device 38633 | -2/Research | Identified Antimissile System 38656 | -2/Research | Spotted Executioner 38670 | -2/Research | Destroyed Executioner 38867 | -2/Research | Spotted Executioner 38869 | -2/Research | Destroyed Executioner 38869 | -2/Research | Spotted Striker 38888 | -2/Research | Destroyed Striker 39090 | -2/Research | Discovered exit to Quarantine (range 22) 39269 | -2/Research | Found Prototype Processor 39269 | -2/Research | Identified Spectral Analyzer 39465 | -2/Research | Spotted Striker 39486 | -2/Research | Destroyed Striker 39882 | -2/Research | Spotted Striker 39970 | -2/Research | Spotted Striker 39984 | -2/Research | Destroyed Striker 40027 | -2/Research | Spotted Striker 40041 | -2/Research | Destroyed Striker 40052 | -2/Research | Spotted Striker 40129 | -2/Research | Spotted Striker 40172 | -2/Research | Lost 3 parts (2u1w) 40182 | -2/Research | Spotted Striker 40182 | -2/Research | Spotted Striker 40197 | -2/Research | Destroyed Striker 40203 | -2/Research | Destroyed Striker 40341 | -2/Research | Destroyed Striker 40414 | -2/Research | Spotted Striker 40452 | -2/Research | Discovered new exit (range 6) 40773 | -2/Research | High security lockdown imminent 40853 | -2/Research | High security lockdown engaged 40948 | -2/Research | Entered Access 40948 | -1/Access | Evolved 2 slots: Power x1, Utility x1 40973 | -1/Access | Lost 3 parts (1n1u1w) 41932 | -1/Access | Incoming investigation squad redirected 41988 | -1/Access | First assault squad dispatched 42034 | -1/Access | Build established: Generator-Mutant 42160 | -1/Access | Identified exit to Garrison 42180 | -1/Access | Entered Garrison 42218 | -1/Garrison | Triggered checkpoint 42269 | -1/Garrison | Garrison Relay disabled 42555 | -1/Garrison | Spotted B-99 Colossus 42774 | -1/Garrison | Destroyed B-99 Colossus 42930 | -1/Garrison | Triggered checkpoint 42933 | -1/Garrison | Build established: Generator-Skirmisher 43011 | -1/Garrison | Discovered new exit (range 13) 43044 | -1/Garrison | Installed Relay Interface Framework 43507 | -1/Garrison | Triggered checkpoint 43784 | -1/Garrison | Triggered checkpoint 43831 | -1/Garrison | Found Prototype Ballistic Gun 43831 | -1/Garrison | Identified Multirail 43840 | -1/Garrison | Found Multirail 44014 | -1/Garrison | Triggered checkpoint 44034 | -1/Garrison | Triggered checkpoint 44134 | -1/Garrison | Build established: Scavenger-Skirmisher 44268 | -1/Garrison | Garrison Relay disabled 44314 | -1/Garrison | Triggered checkpoint 44455 | -1/Garrison | Discovered new exit (range 12) 44598 | -1/Garrison | Entered Access 45182 | -1/Access | Build established: Scavenger-Gunner 45532 | -1/Access | Found Antimissile System 45702 | -1/Access | Spotted B-99 Colossus 45748 | -1/Access | Destroyed B-99 Colossus 45804 | -1/Access | Found Multirail 45843 | -1/Access | Found Multirail 45956 | -1/Access | System corruption reached 10% 46572 | -1/Access | Spotted B-99 Colossus 46592 | -1/Access | Destroyed B-99 Colossus 46600 | -1/Access | Spotted B-99 Colossus 46619 | -1/Access | Destroyed B-99 Colossus 46708 | -1/Access | Found Multirail 46734 | -1/Access | Discovered new exit (range 7) 46999 | -1/Access | Entered Command 47442 | -1/Command | Found Gamma Bomb Array 47445 | -1/Command | Found Gamma Bomb Array 47842 | -1/Command | Spotted B-99 Colossus 47887 | -1/Command | Destroyed B-99 Colossus 47923 | -1/Command | Found Multirail 47958 | -1/Command | Found Multirail 48048 | -1/Command | First assault squad dispatched 48403 | -1/Command | Build established: Scavenger-Tank 48707 | -1/Command | Spotted B-99 Colossus 48741 | -1/Command | Destroyed B-99 Colossus 48767 | -1/Command | Incoming assault squad redirected 48843 | -1/Command | Found Prototype Device 48843 | -1/Command | Identified Exp. Force Field 48848 | -1/Command | Found Exp. Force Field 48852 | -1/Command | Found Exp. Force Field 48873 | -1/Command | Found Exp. Force Field 48894 | -1/Command | Found Multirail 49274 | -1/Command | Incoming assault squad redirected 49316 | -1/Command | Build established: Scavenger-Gunner 49328 | -1/Command | Spotted M Guard 49364 | -1/Command | Spotted M Guard 49364 | -1/Command | Spotted Combat Programmer 49365 | -1/Command | Spotted Combat Programmer 49382 | -1/Command | System corruption reached 30% 49384 | -1/Command | Destroyed Combat Programmer 49401 | -1/Command | Destroyed Combat Programmer 49403 | -1/Command | Used Core Reset Matrix 49425 | -1/Command | Destroyed M Guard 49487 | -1/Command | Destroyed M Guard 49487 | -1/Command | All MAIN.C guards destroyed 49634 | -1/Command | Incoming assault squad redirected 49657 | -1/Command | Destroyed 9 combat bots 49702 | -1/Command | Found Prototype Processor 49702 | -1/Command | Identified Exp. Targeting Computer 49717 | -1/Command | Found Prototype Device 49717 | -1/Command | Identified Thermal Barrier 49720 | -1/Command | Found Prototype Device 49720 | -1/Command | Identified AEGIS Remote Shield 49725 | -1/Command | Found Prototype Protection 49725 | -1/Command | Identified Hvy. Regenerative Plating 49739 | -1/Command | Found Prototype Reactor 49739 | -1/Command | Identified Zero-point Reactor 49746 | -1/Command | Found Corrupted Hvy. Regenerative Plating 49749 | -1/Command | Found Corrupted Zero-point Reactor 49760 | -1/Command | Found Corrupted AEGIS Remote Shield 49764 | -1/Command | Found Zero-point Reactor 49775 | -1/Command | Incoming assault squad redirected 49811 | -1/Command | Met MAIN.C 49838 | -1/Command | 0b10 Conduit disabled 49852 | -1/Command | Destroyed MAIN.C Shell 49854 | -1/Command | MAIN.C activated Command garrisons 49894 | -1/Command | Destroyed MAIN.C 49916 | -1/Command | Found Prototype Protection 49921 | -1/Command | Found Prototype Protection 49947 | -1/Command | Found Prototype Processor 49947 | -1/Command | Identified Exp. Target Analyzer 49950 | -1/Command | Found Exp. Targeting Computer 49953 | -1/Command | Found Prototype Protection 49964 | -1/Command | Destroyed 10 combat bots 50084 | -1/Command | Identified Exp. Powered Armor 50124 | -1/Command | Destroyed 11 combat bots 50265 | -1/Command | Discovered new exit (range 9) 51228 | -1/Command | Identified Centrium Heavy Armor Plating (x2) 52194 | -1/Command | Spotted B-99 Colossus 52201 | -1/Command | Destroyed B-99 Colossus 52226 | -1/Command | Found Corrupted Multirail 52232 | -1/Command | Discovered new exit (range 7) 52237 | -1/Command | Found Corrupted Multirail 52246 | -1/Command | Found Multirail 53921 | -1/Command | Build established: Scavenger-Mutant 53984 | -1/Command | Found Corrupted Prototype Energy Cannon 53984 | -1/Command | Identified Cld. Nova Cannon 54249 | -1/Command | Found Cld. Nova Cannon 54276 | -1/Command | Found Prototype Device 54276 | -1/Command | Identified EM Dispersion Field 54280 | -1/Command | Found Prototype Device 54280 | -1/Command | Identified Adv. Kinecellerator 54542 | -1/Command | Build established: Scavenger-Gunner 54797 | -1/Command | Found Unknown Device 54797 | -1/Command | Identified Quantum Capacitor 58443 | -1/Command | Found Prototype Device 58443 | -1/Command | Identified Active Sensor Suite 58867 | -1/Command | Found Zero-point Reactor 58869 | -1/Command | Found Zero-point Reactor 59700 | -1/Command | Found Prototype Processor 59700 | -1/Command | Identified Spectral Analyzer 59942 | -1/Command | Warped through subspace to slip node 59942 | -1/Command | Discovered new exit (range 4) 59956 | -1/Command | Entered Access_0 59956 | -1/Access_0 | Accompanied by 3 allies 59957 | -1/Access_0 | Sensed 4 artifacts in vicinity 59957 | -1/Access_0 | Met Architect 59975 | -1/Access_0 | Architect warped through subspace 60004 | -1/Access_0 | Destroyed A8 60032 | -1/Access_0 | Architect warped through subspace 60094 | -1/Access_0 | Architect warped through subspace 60107 | -1/Access_0 | Found Exp. Force Field 60117 | -1/Access_0 | Subspace Access Node disabled 60140 | -1/Access_0 | A6 warped into view 60161 | -1/Access_0 | Architect warped through subspace 60184 | -1/Access_0 | Core integrity fell below 50% 60185 | -1/Access_0 | Destroyed A6 60191 | -1/Access_0 | Lost 5 parts (1p1n1u2w) 60201 | -1/Access_0 | Found Unknown Piercing Weapon 60201 | -1/Access_0 | Identified Enh. Force Lance 60245 | -1/Access_0 | Found Prototype Protection 60245 | -1/Access_0 | Identified Lgt. Regenerative Plating 60340 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 60340 | -1/Access_0 | Warped through subspace to slip node 60340 | -1/Access_0 | Discovered new exit (range 8) 60343 | -1/Access_0 | Lost 6 parts (2n1u3w) 60347 | *** | Heading to fleet! Last Messages --------------- 60313_ System corrupted: IFF burst signal emitted. 60313_ HV Slug penetrates Wall. 60313_ HV Slug penetrates Earth. 60315_ Cmb. Antigrav System severed. 60315_ Acquired Cmb. Antigrav System. 60317_ HV Slug penetrates Earth. 60317_ Penetrated by HV Slug. 60318_ Quantum Shear penetrates Wall. 60325_ Penetrated by Quantum Shear. 60325_ Workstation disabled. 60327_ Penetrated by Quantum Shear. 60332_ Spectral Analyzer severed. 60332_ Penetrated by Quantum Shear. 60335_ Quantum Shear penetrates Workstation. 60340_ HV Slug penetrates Workstation. 60340_ Penetrated by HV Slug. 60340_ Acquired Hpw. Transdimensional Reconstructor. 60340_ Warped through subspace, drawn to slip node. 60340_ EXIT=FOUND 60343_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 120 Energy Generation 88 Energy Capacity 1610 Matter Stores 508 Matter Capacity 800 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 30 Resistance: EM 30 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Point Defense Rating 240 Reclamation Efficiency 20 Weapon Cycling 25 Evasion (%) 70 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 10 Core Analysis 15 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 30 Particle Charging 30 Kinecelleration 50 Overload Amplification 100 Salvage Targeting 3 Stasis Canceling 2 Offensive Hacking 34 Defensive Hacking 25 Relay Coupler Types 1 Relay Coupler Value 19 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cargo Storage Unit | x1 | -4/Armory Alien Tech Used ----------------- Core Regenerator Integrated Dissipator Core Reset Matrix Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisTiamatShotgun Manual? 0 Play Time 06:25:05 Cumulative 2386.1 hours Start 2021.12.07 @ 00:34:44 End 2021.12.07 @ 09:59:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2726 Rogue 2718 Adventurer 0 Explorer 8 Win Type 2 Total 281 Types 49/32/99/3/3/5/87/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9fc024b-f5a5-4029-90f5-d5d1f652e784