Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.05 @ 13:03:44 Player: LauraPalmer Result: Destroyed by X-62 Marksman with Pulse Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1132) 1132 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 4308 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 84/300 Energy 100/100 System Corruption 10% Temperature Cool (9) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Potential Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Improved Light Cannon > --- INVENTORY (15) --- Ion Engine Deuterium Engine Makeshift Leg Potential Leg Improved Heat Sink Weight Redist. System Weight Redist. System Heavy EM Shotgun Heavy EM Shotgun Improved Medium Laser Improved Spread Laser Improved Spread Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Armor Integrity Analyzer Armor Integrity Analyzer Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Improved Spread Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Carbon-fiber Leg Makeshift Leg Makeshift Leg Improved Heat Sink Advanced Heat Sink Weight Redist. System Weight Redist. System Improved Spread Laser Improved Light Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Potential Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . . . 4 Weapon . | . . . . . . Parts Attached 45 | 3 4 7 . . 31 Power 2 | . . . . . 2 Engine 2 | . . . . . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | 2 2 6 . . 3 Treads . | . . . . . . Leg 5 | . 2 . . . 3 Wheel 8 | 2 . 6 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 1 . 1 . . 15 Device 7 | 1 . 1 . . 5 Storage 1 | . . . . . 1 Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 6 | . . . . . 6 Artifact . | . . . . . . Weapon 13 | . 2 . . . 11 Energy Gun 5 | . . . . . 5 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon 8 | . 2 . . . 6 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . . . 3 Parts Lost 14 | . . . . . 14 Power 2 | . . . . . 2 Propulsion 1 | . . . . . 1 Utility 8 | . . . . . 8 Weapon 3 | . . . . . 3 Highest Loss Streak 7 | . . . . . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 100 100 100 100 91 Engine 11 | . 14 14 14 14 8 Leg 9 | . 10 4 . . 15 Wheel 12 | . 17 23 28 28 1 Device 11 | . 14 14 14 14 9 Storage 11 | . 14 14 14 14 9 Processor 6 | . . . . . 12 Protection 8 | . . . . . 16 Energy Gun 3 | . . . . . 7 Ballistic Cannon 18 | . 24 28 28 28 10 Naked Turns . | . . . . . . Heaviest Build 50 | 12 17 17 17 17 50 Greatest Support 60 | 26 26 20 20 20 60 Greatest Overweight (x) 5 | . . 5 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 11 | 8 8 8 8 8 14 Most Carried 15 | 8 8 8 8 8 15 Average Carried 10 | 6 7 7 7 8 12 Final Capacity 15 | 8 8 8 8 8 15 Final Carried 12 | 8 8 8 8 8 12 Class Distribution -------------------- 48% | Mutant 27% | Skirmisher 16% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1248 | 274 112 114 . 100 648 Remotely . | . . . . . . Salvage Created 1631 | 125 194 224 . 98 990 Parts 86 | 5 3 10 . 10 58 Haulers Intercepted 5 | . . . . . 5 Recyclers Shooed 2 | 1 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 29 | . 4 3 . 3 19 Guns 7 | . . . . . 7 Cannons 22 | . 4 3 . 3 12 Classes Destroyed 12 | 2 1 2 . 1 6 Worker 3 | . . 1 . . 2 Tunneler 3 | 1 . 1 . 1 . Hauler 5 | . . . . . 5 Recycler 7 | 1 1 2 . 1 2 Operator 1 | . . . . . 1 Watcher 1 | . . . . . 1 Swarmer 6 | . . . . 3 3 Grunt 17 | . 4 . . . 13 Duelist 1 | . . . . . 1 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Assembled 3 | . . 3 . . . Best Kill Streak 6 | 2 3 4 . 3 6 Combat Bots Only 6 | . 3 2 . 3 6 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 2841 | . 90 . . 48 2703 Core 564 | . . . . 8 556 Absorbed by Shields . | . . . . . . Redirected to Shielding 16 | . . . . . 16 Core Remaining (%) 98 | 100 . . . 96 . Volleys Fired 155 | 11 11 8 . 8 117 Largest 2 | 2 2 2 . 2 2 Hottest 114 | 40 78 78 . 78 114 Shots Fired 289 | 22 22 16 . 16 213 Gun 101 | 22 . . . . 79 Cannon 188 | . 22 16 . 16 134 Launcher . | . . . . . . Special . | . . . . . . Kinetic 210 | 22 22 16 . 16 134 Thermal 79 | . . . . . 79 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 8 | 8 6 3 . 3 7 Robot Miss Streak 10 | 1 3 2 . 2 10 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 148 | 19 12 7 . 8 102 Core Hits 89 | 4 5 7 . 5 68 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Burn 1 | . . . . . 1 Blast 2 | . . . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2965 | 195 251 146 . 169 2204 Guns 1062 | 195 . . . . 867 Cannons 1849 | . 251 146 . 169 1283 Explosions 54 | . . . . . 54 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2044 | 195 251 146 . 169 1283 Thermal 921 | . . . . . 921 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 10 | . . . . . 10 Average Corruption 10 | . . . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 12 | . . . . . 12 Message Errors 4 | . . . . . 4 Matter Fused 5 | . . . . . 5 Energy Discharges 2 | . . . . . 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 8 | . . . . . 8 Projectiles 8 | . . . . . 8 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 26 | . 2 . . 1 23 Impact . | . . . . . . Kinetic 22 | . 2 . . 1 19 Secondary 4 | . . . . . 4 Self-Inflicted Damage 32 | . . . . . 32 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 544 | . 150 74 . 90 544 Average Temperature 124 | . 50 25 . 36 153 Received Heat Transfer 1101 | . 48 . . . 1053 Effects 16 | . . . . . 16 Shutdowns 5 | . . . . . 5 Energy Bleed 1 | . . . . . 1 Interference 5 | . . . . . 5 Matter Decay 2 | . . . . . 2 Damage (major) 2 | . . . . . 2 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1269 | . . . . . 1269 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 420 | 10 130 76 . 81 420 Initial 50 | . 6 50 . . 31 Average 155 | 6 59 69 . 71 229 Maximum Alert Level 2 | . . . . . 2 Low Security (%) 63 | 100 100 100 . 100 35 Level 1 34 | . . . . . 61 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . 3 . . . 6 Investigation 6 | . 2 . . . 4 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 6 5 . 3 38 Peak Tracking Total 9 | . 3 9 . 3 7 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 5 | . 1 . . . 4 Max in Single Turn 3 | . 1 . . . 3 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 12 | . 3 1 2 . 6 Terminals 8 | . 1 1 . . 6 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 8 4 5 . 21 Successful 14 | . 4 2 5 . 3 Failed 24 | . 4 2 . . 18 Catastrophic 8 | . . 2 . . 6 Database Lockouts . | . . . . . . Manual 12 | . . 3 1 . 8 Terminals 28 | . 3 4 . . 21 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 12 | . 2 2 5 . 3 Record 5 | . . 1 4 . . Robot Analysis 2 | . 1 . . . 1 Prototype ID Bank 2 | . . . . . 2 Branch Access Points 1 | . 1 . . . . Terminal Index 1 | . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 2 1 . . 6 Full Trace Events 7 | . 2 1 . . 4 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 45 | . . . . 45 45 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 60 | . . . . . 60 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 2 | . 1 . . . 1 Derelict Logs Recovered 4 | . . 2 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 1880 | 78 181 230 171 262 958 Spaces Moved 1356 | 38 132 215 210 285 476 Core 1 | . . 1 . . . Treads . | . . . . . . Legs 470 | 17 40 25 . . 388 Wheels 885 | 21 92 189 210 285 88 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 45 | 90 90 80 80 80 45 Average Speed 87 | 103 99 86 80 80 90 Slowest Speed 300 | 120 120 300 80 80 115 Overloaded Moves 17 | . . . . . 17 Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 39 | 3 24 55 61 56 40 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 1 3 . Known Exits Taken 1 | . 1 . . . . Unknown Exits Taken 4 | 1 . 1 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug 8 | . . . . . 8 Terrain Destroyed 36 | . 2 . . 1 33 Melee . | . . . . . . Projectile 13 | . 2 . . 1 10 AOE 23 | . . . . . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 1780 | 57 164 245 213 302 799 Wait 143 | 2 . 4 . 10 127 Move 1351 | 37 131 214 209 284 476 Hop . | . . . . . . Pick Up 35 | 2 8 2 2 . 21 Fast Attach 20 | 1 2 6 . . 11 Attach 25 | 2 2 1 . . 20 Detach 16 | 2 . 2 . . 12 Swap . | . . . . . . Drop 35 | . 10 8 2 . 15 Fire 155 | 11 11 8 . 8 117 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 3) 79 | -11/Junkyard | Entered Materials 119 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Entered Mines 289 | -10/Mines | Discovered new exit (range 12) 290 | -10/Mines | Learned Materials terminal intel 322 | -10/Mines | Assembled infested the area 332 | -10/Mines | Build established: Mutant 391 | -10/Mines | Discovered new exit (range 13) 426 | -10/Mines | Learned Materials stockpile data 487 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 487 | -10/Mines | Discovered new exit (range 5) 490 | -10/Mines | Entered Exiles 503 | -10/Exiles | Discovered new exit (range 15) 510 | -10/Exiles | Met 8R-AWN 523 | -10/Exiles | Met EX-HEX 549 | -10/Exiles | Met EX-BIN 558 | -10/Exiles | Aligned with FarCom system 559 | -10/Exiles | Given EX-Vault access code 577 | -10/Exiles | Opened EX-Vault 585 | -10/Exiles | Found Potential Leg 587 | -10/Exiles | Found Potential Leg 603 | -10/Exiles | Warned to stay clear of 0b10 Research branches 625 | -10/Exiles | Met EX-DEC 629 | -10/Exiles | Learned location of Zion (-7) 652 | -10/Exiles | Discovered new exit (range 14) 661 | -10/Exiles | Left Exiles lab with Potential Leg 661 | -10/Exiles | Entered Mines 662 | -9/Mines | Learned location of Storage (-7) 904 | -9/Mines | Discovered new exit (range 9) 923 | -9/Mines | Entered Materials 923 | -8/Materials | Accompanied by 2 allies 923 | -8/Materials | Evolved 4 slots: Utility x4 925 | -8/Materials | Loaded intel: 12 terminal locations 928 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1573 | -8/Materials | Crushed by falling debris 1573 | -8/Materials | System corruption reached 10% 1604 | -8/Materials | Lost 3 parts (1p2u) 1840 | -8/Materials | Core integrity fell below 50% 1864 | -8/Materials | Core integrity fell below 20% 1881 | -8/Materials | Destroyed by X-62 Marksman with Pulse Rifle Last Messages --------------- 01851_ Overheating: System interference. 01851_ Imp. Light Cannon temporarily disabled. 01851_ Imp. Heat Sink temporarily disabled. 01854_ G-47 Trooper destroyed. 01864_ System corrupted: Matter fused (-8). 01864_ X-62 Marksman knocked back. 01865_ Critical hit (Burn: +37). 01868_ Penetrated by Slug. 01871_ Slug penetrates Wall. 01871_ Critical hit (Burn: +37). 01873_ Imp. Light Cannon destroyed. 01874_ G-47 Trooper destroyed. 01876_ K-01 Serf collects debris. 01877_ Penetrated by Slug. 01878_ X-62 Marksman knocked back. 01879_ Penetrated by Slug. 01879_ K-01 Serf collects debris. 01880_ X-62 Marksman knocked back. 01881_ Slug penetrates Wall. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????############????????????????????????????????? | | ????? #????????????????????????????????? | | ???# """" """" #????????????????????????????????? | | ???# """" """" #????????????????????????????????? | | ???# """" """" #????????????????????????????????? | | ???#! #############????????????????????? | | ???########+##### # #????????????????????? | | ??????# # % #????????????????????? | | ??????# #%""*% #????????????????????? | | ???######+# #%%= % #????????????????????? | | ???# # #kx%!%=#????????????????????? | | ???# # #x%%@= #????????????????????? | | ???#""" # #/########??????????????????? | | ???#""" # % ??H?????????? | | ???#""" # ????????????? | | ???# # * " ????????????? | | ???######## ] T ???????????????? | | ??????????# " ???????????????? | | ??????????# ???????????????? | | ??????????# ???????????????? | | ??????????#*** ??????????????? | | ??????????#** ??????????????? | | ??????????# * """"" ???????????????? | | ??????????# """"""""" ???????????? ? | | ???########* """ """ ????????????? ? | | ##?# #???????????# # | | # #???????????# # | | " # #???????????# # | | " / #########"T"#### #???????????# # | | " # ! #??????####### # ????????????# # | | !#* =#?????##### ###?#########????????????# # | | ?# ! #?????#########???????????????????????# # | | ##?# #?????# """ #????????????????????????# # | | ???#% #?????# """ #????????????????????????# + | | ???#! #?????# """ #????????????????????????# # | | ???#[[ #?????# #????????????????????????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 140 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Armor Coverage 750 Power Shielding 33 Evasion (%) 57 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Just Browsing Challenges ------------ None Game ------ Seed StorageFireDeconstructor Manual? 0 Play Time 01:04:27 Cumulative 31.1 hours Start 2023.10.05 @ 01:42:51 End 2023.10.05 @ 13:03:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 25 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a45b1485-d90b-4c34-8de3-07b3f15bd5ce