Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.04 @ 23:00:54 Player: spruce Result: Destroyed by ZP-IYG(M) with Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (136) 680 Value Destroyed (4837) 4837 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1931) 1931 TOTAL SCORE: 13428 Bonus ------- High Alert Combat Kills 180 Follower Combat Kills 348 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 468 Friendly Fire -65 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (11) ----- Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Vortex Rifle (35) Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Experimental Terrain Scan Processor Experimental Armor Integrity Analyzer Experimental Cloaking Device Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Force Field Force Field Improved System Shield Minesniffer Drone Bay > --- WEAPON ----------- Vortex Shotgun Vortex Lance > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Improved Trap Scanner Machine Analyzer Improved Particle Charger High-powered Shock Rifle Improved Arc Projector Vortex Rifle Vortex Rifle Vortex Shotgun Neutron Cannon Autogun Molecular Deconstructor Makeshift Spear [Rating: 110] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Experimental Hacking Suite Protection Hardened Light Armor Plating Weapon Autogun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 2 2 2 . . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 9 | . . . 2 2 1 2 . . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 177 | 7 1 3 13 24 19 6 10 7 14 26 14 7 11 15 Power 11 | 1 . . 1 2 2 1 . . . 2 2 . . . Engine 8 | 1 . . 1 1 1 1 . . . 2 1 . . . Core 3 | . . . . 1 1 . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 34 | 2 . . 3 4 5 . . 1 1 8 2 . 5 3 Treads 11 | . . . 2 1 4 . . 1 . 2 1 . . . Leg 11 | 2 . . . . . . . . . 1 1 . 4 3 Wheel 8 | . . . 1 3 1 . . . 1 2 . . . . Hover 4 | . . . . . . . . . . 3 . . 1 . Flight . | . . . . . . . . . . . . . . . Utility 83 | 2 . . 4 10 6 4 7 5 13 9 8 2 5 8 Device 44 | 1 . . 1 1 2 2 6 5 5 8 6 1 1 5 Storage 5 | 1 . . 2 . . . . . . . 1 . . 1 Processor 14 | . . . . 3 1 . 1 . 7 . . . . 2 Hackware 3 | . . . . . . . . . 1 1 . . 1 . Protection 17 | . . . 1 6 3 2 . . . . 1 1 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 49 | 2 1 3 5 8 6 1 3 1 . 7 2 5 1 4 Energy Gun 17 | . . . 2 4 3 1 1 . . 1 1 2 . 2 Energy Cannon 13 | . 1 2 1 3 . . 1 1 . 2 1 1 . . Ballistic Gun 6 | 2 . . . . . . . . . . . 2 1 1 Ballistic Cannon 6 | . . 1 1 1 2 . . . . 1 . . . . Launcher 4 | . . . 1 . 1 . 1 . . 1 . . . . Special Weapon 2 | . . . . . . . . . . 2 . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 1 1 . 1 . 7 1 . 1 . 8 Parts Lost 89 | . . . . 15 13 2 1 4 1 21 3 6 7 16 Power 8 | . . . . 2 2 . . . . 3 . . . 1 Propulsion 21 | . . . . 4 3 . . 2 . 7 . . 1 4 Utility 38 | . . . . 5 5 1 . 1 1 5 3 3 5 9 Weapon 22 | . . . . 4 3 1 1 1 . 6 . 3 1 2 Highest Loss Streak 16 | . . . . 6 10 2 1 3 1 9 3 5 4 16 Average Slot Usage (%) 83 | . 100 100 93 88 95 69 83 73 84 62 88 84 83 91 Engine 4 | . 14 14 11 3 . 6 6 6 6 2 3 . . . Core 2 | . . . . 5 6 . . . . . . 5 5 4 Treads 6 | . . . 12 7 20 6 6 3 6 2 3 5 2 . Leg 5 | . 28 28 5 . . . . . . . 10 11 13 16 Wheel 2 | . . . 4 9 . 6 6 2 3 1 . . . . Device 13 | . 14 14 14 6 13 11 18 17 15 7 25 14 12 13 Storage 7 | . 14 14 20 9 7 6 6 6 6 6 8 5 5 4 Processor 14 | . . . . 10 21 6 12 13 24 20 17 17 15 12 Hackware 2 | . . . . . . . . . 4 9 5 5 4 5 Protection 7 | . . . 3 18 6 11 13 8 1 . 2 4 7 16 Energy Gun 3 | . . . 10 6 5 5 7 2 . 1 4 1 . 3 Energy Cannon 4 | . 12 5 1 9 3 . . 10 13 1 3 1 . . Ballistic Gun 2 | . 15 14 . . . . . . . . . 7 10 4 Ballistic Cannon 1 | . . 8 9 . 5 6 2 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 101 | 14 17 19 101 54 52 59 69 72 62 60 64 57 53 81 Greatest Support 72 | 20 20 20 40 40 72 28 28 28 28 32 31 31 56 65 Greatest Overweight (x) 9 | . . . 9 4 1 2 2 3 2 9 2 1 2 1 Average Overweight (x) 1 | . . . 3 1 . 1 1 2 1 2 1 1 . . Largest Inventory Capacity 25 | 8 8 8 25 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 8 22 15 15 15 15 15 15 15 15 15 15 14 Most Carried 20 | 7 8 8 20 15 15 15 15 15 15 15 12 15 15 15 Average Carried 13 | 4 7 7 15 14 14 11 13 14 14 10 9 13 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 7 8 7 15 15 11 14 13 15 15 7 12 15 15 5 Class Distribution -------------------- 42% | Mutant 26% | Scavenger-Mutant 22% | Derelict-Mutant 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Derelict-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 5246 | 298 73 9 310 454 490 123 432 844 110 989 148 390 398 178 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5218 | 87 310 20 425 1159 1040 123 147 240 . 476 93 368 498 232 Parts 270 | 8 19 2 29 52 52 5 7 12 . 32 8 16 24 4 Haulers Intercepted 5 | . 1 . 2 2 . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 160 | . . . . . . . 7 13 . 49 . 11 10 70 Prevented 12 | . . . . . . . . . . . . 3 3 6 Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 107 | . 5 1 11 17 22 2 8 4 . 15 2 8 8 4 Melee 6 | . . . . . . . . . . 2 . . . 4 Guns 39 | . 1 . 1 8 5 1 5 2 . 4 . 4 8 . Cannons 33 | . 1 1 4 6 11 1 . 2 . 1 2 4 . . AOE 25 | . 3 . 6 . 6 . 3 . . 7 . . . . Classes Destroyed 16 | 2 4 . 3 2 4 . . . . 1 . . . . Worker 6 | . . . 3 . 3 . . . . . . . . . Builder 4 | . . . 1 . 3 . . . . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . Hauler 5 | . 1 . 2 2 . . . . . . . . . . Recycler 7 | 1 1 . . 1 4 . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . Watcher 4 | . 1 . . 2 1 . . . . . . . . . Swarmer 27 | . 3 1 3 . 2 . 7 . . 7 . 4 . . Saboteur 1 | . . . . . . . . . . 1 . . . . Grunt 47 | . 2 . 5 9 12 . . 3 . 5 . 3 4 4 Brawler 2 | . . . . . 1 . . . . . . 1 . . Duelist 3 | . . . . 1 . . . . . 2 . . . . Protector 1 | . . . . . 1 . . . . . . . . . Sentry 11 | . . . 3 4 1 2 . 1 . . . . . . Hunter 5 | . . . . 3 2 . . . . . . . . . Programmer 6 | . . . . . 3 . 1 . . . 2 . . . Thug 1 | . . . . . . . . . . . . . 1 . Savage 3 | . . . . . . . . . . . . . 3 . Best Kill Streak 9 | 2 4 1 7 3 9 2 4 3 . 5 2 4 4 2 Combat Bots Only 6 | . 3 1 6 3 6 2 4 3 . 5 2 4 4 2 Max Kills in Single Turn 5 | 1 2 1 3 2 5 1 2 1 . 2 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . 2 . 3 . 5 . 2 . . 2 . . . . Melee 1 | . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Damage Taken 12742 | . 139 77 515 1741 2258 66 442 298 . 2529 213 1167 707 2590 Core 2358 | . 8 . 109 163 299 6 40 40 . 685 10 116 71 811 Absorbed by Shields 474 | . . . . . . . . . . . 51 61 226 136 Core Remaining (%) 67 | 100 . 96 72 70 57 . . . . 9 . . . . Volleys Fired 401 | 7 22 3 32 106 77 4 15 10 . 43 9 34 39 . Largest 2 | 2 2 2 2 2 2 2 2 2 . 2 2 2 2 . Hottest 170 | 40 76 76 95 136 136 128 128 170 . 170 159 167 46 . Shots Fired 655 | 14 44 6 57 171 147 7 16 19 . 47 10 44 73 . Gun 351 | 14 22 3 21 95 65 3 11 5 . 11 4 24 73 . Cannon 284 | . 22 3 31 76 81 4 2 14 . 25 6 20 . . Launcher 19 | . . . 5 . 1 . 3 . . 10 . . . . Special 1 | . . . . . . . . . . 1 . . . . Kinetic 238 | 14 22 4 27 14 71 4 2 . . 7 . . 73 . Thermal 273 | . . . . 87 75 3 11 19 . 29 10 39 . . Explosive 19 | . . . 5 . 1 . 3 . . 10 . . . . Electromagnetic 124 | . 22 2 25 70 . . . . . . . 5 . . Robot Hit Streak 25 | 3 3 1 6 10 14 9 4 25 . 11 8 15 14 . Robot Miss Streak 8 | 1 3 2 8 4 6 1 4 1 . 2 2 4 1 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . Shots Hit Robots 446 | 9 19 2 32 113 115 7 12 14 . 27 8 24 54 10 Core Hits 312 | 3 12 1 26 39 112 5 16 12 . 41 3 13 24 5 Critical Kills 2 | . . . . 1 . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 17 | . . . 1 2 8 . . . . 1 1 1 1 2 Burn 9 | . . . . . 7 . . . . . 1 1 . . Meltdown 1 | . . . . 1 . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . 1 . Blast 3 | . . . 1 . 1 . . . . 1 . . . . Corrupt 1 | . . . . 1 . . . . . . . . . . Sunder 2 | . . . . . . . . . . . . . . 2 Melee Attacks 15 | . . . . . . . . . . . . . . 15 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 15 | . . . . . . . . . . . . . . 15 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 12323 | 87 494 28 1138 2153 3121 177 525 403 . 1537 330 640 841 849 Guns 4175 | 87 94 10 243 987 962 75 286 117 . 137 45 291 841 . Cannons 4709 | . 257 18 363 1094 1575 102 36 286 . 344 285 349 . . Explosions 2505 | . 143 . 532 71 584 . 203 . . 972 . . . . Melee 849 | . . . . . . . . . . . . . . 849 Ramming 85 | . . . . 1 . . . . . 84 . . . . Kinetic 3152 | 87 94 10 288 181 1386 102 36 . . 127 . . 841 . Thermal 4862 | . 143 . 53 1206 1430 75 286 403 . 354 330 582 . . Explosive 1959 | . . . 479 . 305 . 203 . . 972 . . . . Electromagnetic 1416 | . 257 18 318 765 . . . . . . . 58 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Entropic 849 | . . . . . . . . . . . . . . 849 Highest Corruption 20 | . . . 1 . 20 . 2 2 2 3 2 2 10 10 Average Corruption 2 | . . . 1 . 8 . 2 2 2 2 1 2 4 7 Corruption Purged . | . . . . . . . . . . . . . . . Effects 126 | . . . . . 20 . 8 23 16 27 1 9 21 1 Message Errors 42 | . . . . . 3 . 3 10 5 9 1 6 5 . Matter Fused 9 | . . . . . 2 . . . . 4 . . 3 . Heat Flow Errors 17 | . . . . . 1 . 1 1 2 8 . . 4 . Energy Discharges 24 | . . . . . 3 . 1 9 4 3 . 2 2 . Parts Rejected 1 | . . . . . 1 . . . . . . . . . Data Loss (minor) 19 | . . . . . 3 . 2 3 5 3 . 1 2 . Misfires 1 | . . . . . 1 . . . . . . . . . Misdirections 10 | . . . . . 5 . . . . . . . 4 1 Weapon Failures 3 | . . . . . 1 . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 368 | . 4 . . 31 50 . . . . 48 26 . . 209 Projectiles 90 | . 4 . . 31 2 . . . . 27 26 . . . Explosions 69 | . . . . . 48 . . . . 21 . . . . Melee 209 | . . . . . . . . . . . . . . 209 Knockbacks 42 | . . . . 3 39 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 36 | . . . . 3 33 . . . . . . . . . Secondary 6 | . . . . . 6 . . . . . . . . . Self-Inflicted Damage 185 | . 48 . . . 33 . 44 . . 60 . . . . Shots 5 | . 2 . . . 1 . 1 . . 1 . . . . Rammed 36 | . . . . 1 . . . . . 35 . . . . Targets Rammed 36 | . . . . 1 . . . . . 35 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 524 | . 174 30 424 524 384 72 120 254 120 250 . 7 463 10 Average Temperature 138 | . 53 16 81 187 113 40 27 115 65 79 . 4 167 4 Received Heat Transfer 3609 | . 45 . 192 747 876 24 . 141 . 426 . 313 268 577 Effects 32 | . . . 1 26 . . . . . . . . 5 . Shutdowns 6 | . . . . 5 . . . . . . . . 1 . Energy Bleed 2 | . . . . 2 . . . . . . . . . . Interference 8 | . . . . 5 . . . . . . . . 3 . Matter Decay 6 | . . . . 5 . . . . . . . . 1 . Short Circuit 2 | . . . 1 1 . . . . . . . . . . Damage (minor) 2 | . . . . 2 . . . . . . . . . . Damage (major) 6 | . . . . 6 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . . . Parts Fried 3 | . 1 . . 2 . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . Parts Melted 13 | . . . 1 4 6 . . . . . 1 1 . . Heat Transferred 8366 | . 150 . 50 2172 2749 175 575 700 . 609 298 888 . . Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . 1 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Peak Influence 635 | 10 295 164 325 448 635 356 . . . . 51 . . . Initial 274 | . 6 114 . 71 172 274 . . . . 9 . . . Average 229 | 3 138 87 203 294 325 298 . . . . 26 . . . Maximum Alert Level 2 | . 1 . 1 2 2 1 . . . . . . . . Low Security (%) 46 | 100 61 100 63 16 26 . . . . . 100 . . . Level 1 39 | . 38 . 36 69 41 100 . . . . . . . . Level 2 13 | . . . . 13 32 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 19 | . 2 . 2 2 10 1 . . . 1 1 . . . Investigation 7 | . 1 . . 2 3 1 . . . . . . . . Extermination 2 | . . . . . 1 . . . . . 1 . . . Reinforcement 5 | . 1 . 2 . 2 . . . . . . . . . Assault 2 | . . . . . 1 . . . . 1 . . . . Garrison 3 | . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 8 | . 1 . 1 6 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 219 | . 11 3 19 41 32 3 8 4 . 33 2 9 8 46 Peak Tracking Total 32 | . 3 3 5 5 6 2 4 3 . 7 2 4 4 32 Tactical Retreats 33 | . 3 1 . 14 5 . . . . 6 . 1 . 3 Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 6 | . . 1 1 . 3 . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 32 | . . . . 1 . . . 2 . . . . 1 28 Fabricated Traps 3 | . . . . . . . . . . . . 3 . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 7 | . 1 . . 1 3 . . 1 . . . . . 1 Max in Single Turn 3 | . 1 . . 1 3 . . 1 . . . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 30 | . 3 1 2 7 6 2 1 . 1 . 1 1 . 5 Terminals 17 | . 2 . 2 6 4 2 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Total Hacks 77 | . 8 1 8 15 16 8 1 . 4 . 3 1 . 12 Successful 54 | . 6 1 6 10 7 6 1 . 4 . . 1 . 12 Failed 23 | . 2 . 2 5 9 2 . . . . 3 . . . Catastrophic 2 | . . . . . 1 . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 37 | . 3 . 6 8 12 4 . 1 . . 3 . . . Terminals 52 | . 7 . 8 14 12 8 . . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . . . . Terminal Hacks 37 | . 3 1 3 6 2 4 1 . 4 . . 1 . 12 Record 7 | . . . . . . 1 . . . . . 1 . 5 Part Schematic 4 | . . . . . . . . . 4 . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . 6 Open Door 3 | . . 1 . . . . 1 . . . . . . 1 Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . Alert Level 4 | . . . 1 2 . 1 . . . . . . . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . . . 1 . . 1 . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . Zone Layout 6 | . 2 . 1 2 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 17 | . 3 . 3 4 5 2 . . . . . . . . Terminals 12 | . 2 . 3 3 2 2 . . . . . . . . Track 3 | . 1 . 1 1 . . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . Botnet 7 | . 1 . 1 2 2 1 . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . 1 . . . . . . . . . . Tunnel 2 | . 1 . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . Researchers 1 | . . . . . 1 . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . 2 . 2 4 4 1 . . . . 1 . . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . 2 . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total Allies 4 | . . . . . . 1 . . . 3 . . . . Largest Group 2 | . . . . . . 1 1 1 1 2 1 . . . Highest-Rated Group 99 | . . . . . . 26 26 26 26 99 98 . . . Highest-Rated Ally 99 | . . . . . . 26 26 26 26 99 98 . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . . . 31 1 . . . Total Damage 1163 | . . . . . . . . . . 1107 56 . . . Kills 11 | . . . . . . . . . . 10 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . 1 2 1 2 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 14630 | 122 272 639 693 1183 1613 206 1039 1978 1601 1715 428 1028 932 1181 Spaces Moved 7417 | 88 146 510 231 593 840 134 750 854 905 616 173 425 504 648 Core 190 | 33 . . . . . . . . . 150 . . . 7 Treads 1750 | . . . 127 123 743 . . 320 174 263 . . . . Legs 2504 | 55 146 510 19 . . . . . . 31 173 425 504 641 Wheels 2964 | . . . 85 470 97 134 750 534 731 163 . . . . Hover 9 | . . . . . . . . . . 9 . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 95 115 115 115 130 115 115 200 200 120 50 Average Speed 170 | 93 120 120 243 132 145 124 129 219 171 239 218 200 160 172 Slowest Speed 500 | 120 120 120 360 260 150 130 130 445 345 500 280 200 280 200 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 4 32 90 28 45 24 3 68 80 85 77 4 57 57 83 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 7 | . 1 . . 1 . . . . 2 . . 1 1 1 Known Exits Taken 10 | . 1 . . 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 . 1 1 . . . . . . . . . 1 . Scrap Searched 23 | . . 1 . . . . 6 6 4 2 . 2 2 . Spaces Dug 2 | . . . . . . . . . . 2 . . . . Terrain Destroyed 149 | . 6 . 39 6 25 . 18 3 . 46 . 6 . . Melee . | . . . . . . . . . . . . . . . Projectile 22 | . . . 1 . 4 . 1 3 . 7 . 6 . . AOE 127 | . 6 . 38 6 21 . 17 . . 39 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Mat Fac Fac Low Low Zio Pro Fac Upp Upp War Total 8731 | 115 201 532 306 818 1079 165 804 942 956 774 209 561 569 700 Wait 453 | . 22 13 . 56 121 16 16 57 21 33 4 87 5 2 Move 7403 | 87 145 509 230 592 839 133 749 853 904 615 172 424 503 648 Hop . | . . . . . . . . . . . . . . . Pick Up 121 | 14 6 1 20 23 14 5 5 6 3 2 6 5 5 6 Fast Attach 74 | . . . . 11 3 1 3 2 13 13 13 2 5 8 Attach 78 | 7 . 3 6 9 12 4 5 5 2 12 1 4 4 4 Detach 16 | . . 1 . . . 1 2 4 1 4 . 2 . 1 Swap 26 | . 1 . 7 4 4 1 2 . . 1 . 1 2 3 Drop 93 | . 5 2 11 16 9 . 7 5 12 2 4 2 5 13 Fire 401 | 7 22 3 32 106 77 4 15 10 . 43 9 34 39 . Melee 15 | . . . . . . . . . . . . . . 15 Ram 35 | . . . . 1 . . . . . 34 . . . . Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . 14 . . 1 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 395 | -10/Materials | Entered Mines 406 | -10/Mines | Found a hidden stash of uninstalled traps 618 | -10/Mines | Learned 2 Materials zone layouts 624 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 712 | -10/Mines | Learned Materials security intel 919 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1016 | -10/Mines | Discovered new exit (range 11) 1034 | -10/Mines | Entered Materials 1034 | -9/Materials | Evolved 2 slots: Utility x2 1491 | -9/Materials | Discovered new exit (range 16) 1632 | -9/Materials | Build established: Scavenger-Mutant 1727 | -9/Materials | Entered another Materials area 1727 | -8/Materials | Evolved 2 slots: Utility x2 1818 | -8/Materials | Lost 3 parts (1n1u1w) 2249 | -8/Materials | Lost 6 parts (1p1n3u1w) 2469 | -8/Materials | Build established: Mutant 2653 | -8/Materials | Discovered new exit (range 3) 2656 | -8/Materials | Identified exit to Factory 2910 | -8/Materials | Entered Factory 2910 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3132 | -7/Factory | Discovered new exit (range 7) 4110 | -7/Factory | First assault squad dispatched 4211 | -7/Factory | Garrison activated, responded to threat 4329 | -7/Factory | System corruption reached 10% 4389 | -7/Factory | Lost 10 parts (1p3n3u3w) 4522 | -7/Factory | Identified exit to Factory 4523 | -7/Factory | Entered another Factory area 4523 | -6/Factory | Evolved 2 slots: Utility x2 4616 | -6/Factory | Identified exit to Lower Caves 4729 | -6/Factory | Entered Lower Caves 4729 | -6/Lower Caves | Accompanied by 1 ally 5049 | -6/Lower Caves | Build established: Skirmisher 5120 | -6/Lower Caves | Found Prototype Device 5154 | -6/Lower Caves | Identified Heart of Steel 5213 | -6/Lower Caves | Learned location of 1 exit from Factory 5447 | -6/Lower Caves | Build established: Mutant 5529 | -6/Lower Caves | Discovered new exit (range 7) 5536 | -6/Lower Caves | Identified exit to Lower Caves 5768 | -6/Lower Caves | Entered another Lower Caves area 5768 | -6/Lower Caves | Accompanied by 1 ally 5778 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5799 | -6/Lower Caves | Discovered new exit (range 15) 5816 | -6/Lower Caves | Identified exit to Factory 6027 | -6/Lower Caves | Learned Factory interactive machine intel 6566 | -6/Lower Caves | Lost 3 parts (1n1u1w) 6830 | -6/Lower Caves | Build established: Derelict-Mutant 7015 | -6/Lower Caves | Discovered new exit (range 10) 7039 | -6/Lower Caves | Learned Factory terminal intel 7047 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 7071 | -6/Lower Caves | Found Prototype Special Weapon 7137 | -6/Lower Caves | Identified exit to Zion 7746 | -6/Lower Caves | Entered Zion 7746 | -6/Zion | Accompanied by 1 ally 7995 | -6/Zion | Discovered new exit (range 13) 8058 | -6/Zion | Found Prototype Processor 8058 | -6/Zion | Identified Exp. Target Analyzer 8063 | -6/Zion | Found Prototype Processor 8063 | -6/Zion | Identified Exp. Targeting Computer 8068 | -6/Zion | Found Prototype Processor 8068 | -6/Zion | Identified Exp. Armor Integrity Analyzer 8074 | -6/Zion | Found Prototype Processor 8074 | -6/Zion | Identified Spectral Analyzer 8079 | -6/Zion | Found Prototype Processor 8079 | -6/Zion | Identified Exp. Terrain Scan Processor 8085 | -6/Zion | Found Prototype Processor 8085 | -6/Zion | Identified Exp. Signal Interpreter 8090 | -6/Zion | Found Prototype Hackware 8090 | -6/Zion | Identified Exp. Hacking Suite 8319 | -6/Zion | Learned location of Armory (-4) 8798 | -6/Zion | Found Prototype Device 9311 | -6/Zion | Identified exit to Proximity Caves 9347 | -6/Zion | Entered Proximity Caves 9347 | -5/Proximity Caves | Accompanied by 1 ally 9455 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9565 | -5/Proximity Caves | Lost 9 parts (1p2n3u3w) 9632 | -5/Proximity Caves | Lost 3 parts (1u2w) 9728 | -5/Proximity Caves | Learned 4 Factory zone layouts 9729 | -5/Proximity Caves | Identified Molecular Deconstructor 9834 | -5/Proximity Caves | Build established: Hacker-Mutant 9964 | -5/Proximity Caves | Learned Factory emergency access door positions 10262 | -5/Proximity Caves | Core integrity fell below 50% 10335 | -5/Proximity Caves | Lost 5 parts (1p3n1w) 10447 | -5/Proximity Caves | Spotted B-75 Beast 10452 | -5/Proximity Caves | Heart of Steel transformed into Warbot 10468 | -5/Proximity Caves | Core integrity fell below 20% 10502 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 10759 | -5/Proximity Caves | Build established: Mutant 10984 | -5/Proximity Caves | Discovered exit to Factory (range 14) 11062 | -5/Proximity Caves | Entered Factory 11062 | -5/Factory | Accompanied by 1 ally (Warbot) 11062 | -5/Factory | Evolved 2 slots: Utility x2 11063 | -5/Factory | Identified exit to Upper Caves 11064 | -5/Factory | Identified exit to Factory 11067 | -5/Factory | Loaded intel: 47 interactive machine locations 11068 | -5/Factory | Loaded intel: 22 terminal locations 11291 | -5/Factory | Build established: Derelict-Mutant 11470 | -5/Factory | Lost 3 parts (3u) 11490 | -5/Factory | Entered Upper Caves 11759 | -5/Upper Caves | Build established: Scavenger-Mutant 11827 | -5/Upper Caves | Lost 5 parts (3u2w) 11832 | -5/Upper Caves | Identified Bomb Factory No. 2 12380 | -5/Upper Caves | Discovered new exit (range 15) 12406 | -5/Upper Caves | Identified exit to Upper Caves 12438 | -5/Upper Caves | Learned location of 1 exit from Factory 12518 | -5/Upper Caves | Entered another Upper Caves area 13082 | -5/Upper Caves | Lost 3 parts (2u1w) 13138 | -5/Upper Caves | Ambushed by wild Derelicts 13157 | -5/Upper Caves | System corruption reached 10% 13187 | -5/Upper Caves | Lost 4 parts (1n3u) 13443 | -5/Upper Caves | Discovered new exit (range 5) 13450 | -5/Upper Caves | Entered Warlord 13503 | -5/Warlord | System corruption cleaned by Quarantine Array 13663 | -5/Warlord | Found Prototype Device 13663 | -5/Warlord | Identified Minesniffer Drone Bay 13765 | -5/Warlord | Visited the Vortex Lab 13775 | -5/Warlord | Warlord's base attacked by MAIN.C 13779 | -5/Warlord | Found Prototype Energy Gun 13779 | -5/Warlord | Identified Vortex Rifle 13782 | -5/Warlord | Found Vortex Rifle 13792 | -5/Warlord | Found Prototype Energy Gun 13793 | -5/Warlord | Identified Vortex Shotgun 13797 | -5/Warlord | Found Vortex Shotgun 13802 | -5/Warlord | Found Prototype Piercing Weapon 14065 | -5/Warlord | Learned Research trap positions 14065 | -5/Warlord | Learned Quarantine trap positions 14069 | -5/Warlord | Learned Factory terminal intel 14069 | -5/Warlord | Learned 4 Quarantine zone layouts 14125 | -5/Warlord | Warlord forces counterattacked 14207 | -5/Warlord | Met Warlord 14223 | -5/Warlord | Identified Vortex Lance 14234 | -5/Warlord | Found Exp. Armor Integrity Analyzer 14256 | -5/Warlord | Found Prototype Device 14256 | -5/Warlord | Identified Exp. Cloaking Device 14267 | -5/Warlord | Found Prototype Reactor 14600 | -5/Warlord | Spotted Striker 14603 | -5/Warlord | Spotted Striker 14608 | -5/Warlord | Spotted Executioner 14617 | -5/Warlord | Core integrity fell below 50% 14617 | -5/Warlord | Spotted Executioner 14627 | -5/Warlord | Core integrity fell below 20% 14631 | -5/Warlord | Destroyed by ZP-IYG(M) with Beamcaster Last Messages --------------- 14605_ Hrd. Light Armor Plating destroyed. 14605_ Knocked back. 14609_ Lrg. Storage Unit destroyed. 14613_ P-80 Master resets P-70 Sage, system corruption cleaned. 14617_ Hrd. Light Armor Plating destroyed. 14620_ Flexi-carbon Leg destroyed. 14621_ Penetrated by Slug. 14621_ Imp. Trap Scanner destroyed. 14621_ Slug penetrates Striker. 14622_ G-67 Veteran destroyed. 14624_ Penetrated by Slug. 14624_ Exp. Myomer Leg destroyed. 14624_ Minesniffer Drone Bay destroyed. 14625_ Exp. Terrain Scan Processor destroyed. 14626_ Critical hit (Burn: +37). 14627_ Carbon-fiber Leg destroyed. 14627_ Penetrated by Slug. 14627_ Vortex Lance destroyed. 14628_ Exp. Armor Integrity Analyzer destroyed. 14630_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | "" ##########???????????????????????????????????? | | " #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | = #?????############??????????????????????????? | | #?????# ##!!!""#??????????????????????????? | | #?????# ## !!""#??????????????????????????? | | #?????# + ""#??????????????????????????? | | #?????# ##!!!""#??????????????????????????? | | % #??#### ########??????????????????????????? | | ####"# #????????????????????????????????? | | % [[]! #?????????????????????? ???###???? | | [*][=% ##????????????????????? ??? ??? | | !=!%== "#?????????????????????? ### ??? | | ##/####/###%= ##??????????????????????? ??? | | ^ #?##% =##?????"???????????????????# #?? | | #?# % #??????""#?????????????????# ?? | | % *#?## %#?????#""#??????????????????# ## | | %[ =*#?#" !!#?????#""#???????????????????# # | | "" " %%/####%% #######""#####????????????????# # | | """" !=%!=%!g!=p%!#[!=""%[ "############??????# | | """ =%=#%[g= %gE[#%%%""%*= """"""""""#???????# | | ######/##%*! pg%!%%K=""%[!* """"""% #?####?## | | ???# %=[ M%*gg%E%=%%%]% [%g*i ;## ### | | ???# % =! * %g%!%%%==!%%== %=*g% %; # | | ???# !%!=%=g g%K*%%%%@%%=* g %%% ; ## | | #### %! =% !%!%%%!%=%!%!!% ;### ##? | | #" # = ;!%%""%%*%=!"""" """#??## #?? | | #" # # ]""% ]" """"""""""#???# #?# | | #X + # "" "############???# #### | | #" #= #######""#####??????????????# #?# | | ####%* #?????#""#?????????????????# ### | | ???# #?????#""#????????????????# ### | | ???# """ #??????""?????????????????# ##?# | | #### """ ##???????????????????????? ???## | | # """ #???????????????????????# ????## | | # #???????????????????????# #?????# | | + #???????????????????????# ^??????# | | # #???????????????????????# ??????# | | # #??????????????????????? ?????## | | ## ###########??????????????????????? ?????# | | ## # ###???????????????????????????? ##?????# | | ## #???????????????????????????? #???????# | | + #??????????????????????????? ????????# | | ## #?????????????????????????????????????## | | ?### ##?????????????????????????????????????? | | ???# #??????????????????????????????????????? | | ##?# #??????????????????????????????????????## | | #?# #???????????????????????????????????????? | | #?# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 1010 Power Amplification 20 Armor Coverage 600 Resistance: KI 20 Resistance: EX 25 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 5 Armor Integrity Analysis 50 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Offensive Hacking 26 Defensive Hacking 12 Item Schematics ----------------- Imp. VTOL Module | -7/Factory | Extracted Imp. Sensor Array | -7/Factory | Extracted Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Battle Cannon | -6/Zion | Free Slug Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GlidesysMobileBay Manual? 0 Play Time 01:18:56 Cumulative 203.8 hours Start 2021.05.04 @ 20:07:31 End 2021.05.04 @ 23:00:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 253 Rogue 253 Adventurer 0 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0 Lore% 93 Gallery% 91 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6592fbeb-0367-41e3-a360-a9498556d0e2