Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.14 @ 19:30:41 Player: Bob Thundercock Result: System corrupted Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (149) 745 Value Destroyed (3844) 3844 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (637) 637 TOTAL SCORE: 8506 Bonus ------- High Alert Combat Kills 262 Follower Combat Kills 75 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 98/150 System Corruption 101% Temperature Hot (214) Movement Treading (250) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Armored Treads Carbon-fiber Leg Wheel > --- UTILITY (3) ------ High-capacity Storage Unit Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON (3) ------- Particle Gun Heavy Laser Latent Energy Streamer > --- INVENTORY (20) --- Light Angular Momentum Engine Light Treads Light Treads Aluminum Leg Improved Heat Sink Structural Scanner Signal Interpreter Advanced Targeting Computer ECM Suite Utility Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Rocket Launcher Datajack Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- High-capacity Storage Unit Terrain Scan Processor Hardened Medium Armor Plating > --- WEAPON ----------- Particle Gun Heavy Laser Latent Energy Streamer > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Aluminum Leg Improved Heat Sink Structural Scanner Signal Interpreter Advanced Targeting Computer ECM Suite Utility Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Rocket Launcher Datajack Chainsword [Rating: 41] Favorites ----------- Power Nuclear Core Engine Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Heavy Battle Rifle Energy Gun Particle Gun Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Battle Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 1 . . . 1 Utility 1 | . . . 1 . . . . Weapon 1 | . . . . . . . 1 Parts Attached 73 | 6 15 6 19 1 1 3 22 Power 13 | 1 4 1 2 . . 1 4 Engine 7 | 1 2 . 1 . . . 3 Core 6 | . 2 1 1 . . 1 1 Reactor . | . . . . . . . . Propulsion 28 | 2 6 1 11 . . . 8 Treads 16 | . 2 1 10 . . . 3 Leg 9 | 2 4 . . . . . 3 Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight 2 | . . . 1 . . . 1 Utility 15 | 1 2 1 3 . . 1 7 Device 4 | . 1 . . . . . 3 Storage 3 | 1 1 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 7 | . . 1 2 . . 1 3 Artifact . | . . . . . . . . Weapon 17 | 2 3 3 3 1 1 1 3 Energy Gun 4 | 1 . 1 . . . . 2 Energy Cannon 1 | . . . . . . 1 . Ballistic Gun 9 | 1 3 1 3 1 . . . Ballistic Cannon 1 | . . . . . . . 1 Launcher 1 | . . 1 . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes 2 | . . . 1 . . . 1 Corrupted Parts 12 | . . . . . . . 12 System Corruption 90 | . . . . . . . 90 Parts Lost 16 | . 1 1 1 . . 2 11 Power 3 | . 1 . . . . 1 1 Propulsion 5 | . . 1 . . . . 4 Utility 3 | . . . . . . 1 2 Weapon 5 | . . . 1 . . . 4 Highest Loss Streak 7 | . 1 1 1 . . 1 7 To Critical Strikes . | . . . . . . . . Average Backups 17 | 4 10 14 18 19 20 18 18 Power . | . . 1 . 1 1 . . Propulsion 2 | 3 3 2 1 3 3 3 2 Utility 8 | . 3 6 8 10 9 8 10 Weapon 4 | . 1 4 5 4 6 6 4 Tool/Special . | . . . . . . . . Unused Backups 30 | . 4 2 4 3 . . 17 Power 5 | . 1 1 1 . . . 2 Propulsion 4 | . 2 . 1 . . . 1 Utility 14 | . . 1 . 1 . . 12 Weapon 7 | . 1 . 2 2 . . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 100 100 100 94 Engine 2 | . 4 3 4 . . . . Core 8 | . 9 10 6 11 11 11 8 Treads 30 | . 14 27 32 33 33 33 34 Leg 1 | . 13 . . . . . . Device 9 | . 11 1 10 11 11 11 6 Storage 11 | . 14 14 11 11 11 11 9 Protection 9 | . . 12 11 11 11 11 9 Energy Gun 1 | . 2 6 . . . . 1 Ballistic Gun 20 | . 25 16 21 22 12 21 18 Ballistic Cannon 1 | . . . . . . . 5 Peak Build Rating 41 | 6 10 14 21 22 22 28 41 Average Rating 19 | 4 9 12 18 20 20 22 28 On Entrance 14 | . 6 9 14 20 22 21 23 Avg Prop Armor Cover (%) 8 | . . . . . . . 8 Naked Turns . | . . . . . . . . Heaviest Build 79 | 13 30 36 64 63 63 67 79 Greatest Support 83 | 20 40 40 63 63 63 63 83 Greatest Overweight (x) 4 | 1 . 1 3 . . 1 4 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 Average Capacity 18 | 6 11 15 19 20 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 20 Average Carried 17 | 4 10 14 18 19 20 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 Final Carried 20 | 6 15 15 20 20 20 18 19 Class Distribution -------------------- 72% | Mutant 14% | Scavenger-Skirmisher 6% | Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 3567 | 238 321 121 1014 108 . 198 1567 Remotely . | . . . . . . . . Salvage Created 4732 | . 367 150 1792 62 . 348 2013 Parts 333 | . 16 17 142 5 . 21 132 Haulers Intercepted 8 | . . . 4 . . . 4 Recyclers Shooed 4 | . . . 2 . . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 101 | . 8 11 35 4 . 10 33 Guns 68 | . 8 5 28 4 . 3 20 Cannons 10 | . . . . . . . 10 AOE 22 | . . 6 7 . . 7 2 Classes Destroyed 13 | . 2 1 9 . . . 1 Worker 13 | . . . 5 . . 1 7 Builder 5 | . . . 1 . . . 4 Tunneler 1 | . . . 1 . . . . Hauler 8 | . . . 4 . . . 4 Recycler 4 | . . . 1 . . 1 2 Mechanic 1 | . . . . . . . 1 Operator 7 | . 1 . 3 . . . 3 Watcher 9 | . . . 5 . . . 4 Swarmer 33 | . . 9 9 4 . 7 4 Grunt 48 | . 8 2 14 . . 3 21 Brawler 1 | . . . 1 . . . . Duelist 2 | . . . 1 . . . 1 Sentry 17 | . . . 10 . . . 7 Best Kill Streak 6 | . 2 3 6 2 . 4 6 Combat Bots Only 5 | . 2 3 5 2 . 4 5 Max Kills in Single Turn 5 | . 1 2 5 1 . 3 3 Gunslinging 1 | . . 1 1 . . . . Exploded 3 | . . 2 3 . . 3 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 381 | . 44 23 99 16 . 29 170 Missed 91 | . 7 11 21 4 . 8 40 Hits 290 | . 37 12 78 12 . 21 130 Melee 5 | . . . 2 . . . 3 Projectile 285 | . 37 12 76 12 . 21 127 Critical Strikes 16 | . 2 3 1 . . . 10 Damage Taken 4738 | . 586 133 1022 89 . 250 2658 Core 468 | . 87 37 58 7 . 58 221 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 238 | . . . 189 . . . 49 Core Remaining (%) 73 | 100 . 50 . . . 69 . Volleys Fired 311 | . 34 15 120 13 . 12 117 Largest 3 | . 2 2 2 2 . 2 3 Hottest 88 | . 70 40 56 61 . 61 88 Shots Fired 689 | . 68 26 231 26 . 21 317 Gun 593 | . 68 22 226 26 . 17 234 Cannon 84 | . . . . . . 1 83 Launcher 12 | . . 4 5 . . 3 . Special . | . . . . . . . . Kinetic 653 | . 55 22 226 26 . 17 307 Thermal 18 | . 13 . . . . . 5 Explosive 12 | . . 4 5 . . 3 . Electromagnetic 6 | . . . . . . 1 5 Robot Hit Streak 21 | . 9 6 20 11 . 8 21 Robot Miss Streak 8 | . 3 2 2 4 . 1 8 Penetration Max 1 | . . . . . . . 1 Secondary Targets 6 | . . 1 3 . . 1 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 1 Shots Hit Robots 454 | . 41 19 150 9 4 13 218 Core Hits 261 | . 21 11 67 4 . 15 143 Critical Kills 2 | . . . 1 1 . . . Critical Parts Destroyed 9 | . 2 . 2 1 . 1 3 Critical Strikes 12 | . 2 . 4 2 . 1 3 Destroy 12 | . 2 . 4 2 . 1 3 Melee Attacks 4 | . . . . . 4 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10313 | . 507 595 3398 200 . 719 4894 Guns 6994 | . 507 214 2830 200 . 276 2967 Cannons 1054 | . . . . . . 7 1047 Explosions 2233 | . . 381 568 . . 436 848 Melee . | . . . . . . . . Ramming 32 | . . . . . . . 32 Kinetic 7838 | . 417 214 2830 200 . 276 3901 Thermal 282 | . 90 . . . . . 192 Explosive 1236 | . . 381 568 . . 183 104 Electromagnetic 925 | . . . . . . 260 665 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 101 | . . . . . . 2 101 Average Corruption 10 | . . . . . . 2 39 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 24 | . . . . . . 14 10 Message Errors 6 | . . . . . . 3 3 Matter Fused 5 | . . . . . . 3 2 Heat Flow Errors 6 | . . . . . . 4 2 Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 2 | . . . . . . 1 1 Misfires 1 | . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 120 | . . 60 28 . . . 32 Projectiles 2 | . . . . . . . 2 Explosions 118 | . . 60 28 . . . 30 Melee . | . . . . . . . . Knockbacks 24 | . . . . . . . 24 Impact . | . . . . . . . . Kinetic 23 | . . . . . . . 23 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 564 | . . . 19 . . . 545 Shots 10 | . . . 1 . . . 9 Rammed 11 | . . . . . . . 11 Targets Rammed 11 | . . . . . . . 11 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 368 | . 275 37 54 32 . 265 368 Average Temperature 72 | . 88 8 18 22 . 85 88 Received Heat Transfer 2045 | . 333 72 333 20 . 81 1206 Effects 2 | . . . . . . . 2 Shutdowns 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . 1 . . . . . . Heat Transferred 507 | . 259 . . . . . 248 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Latent Energy Used 558 | . . . . . . 135 423 LE Corruption 11 | . . . . . . 2 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 3 | . . . 2 . . . 3 Low Security (%) 68 | 100 100 100 54 100 . 100 36 Level 1 18 | . . . 38 . . . 20 Level 2 8 | . . . 6 . . . 25 Level 3 4 | . . . . . . . 17 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 841 | . 53 157 432 107 . 100 841 Initial 85 | . . 4 33 85 . . 24 Average 165 | . 11 45 199 52 . 22 355 Influence Increases 3725 | . 259 317 1247 200 . 267 1435 Destroy 0b10 Robot/C 2080 | . 160 220 700 140 . 200 660 Destroy 0b10 Robot/NC 240 | . 5 . 100 . . 10 125 Destroy Leader 504 | . 40 40 208 20 . 30 166 Allied During Kill 8 | . . . . 8 . . . Successful Hack 82 | . 39 . 29 . . . 14 Disable Machine 285 | . . 30 60 . . . 195 Destroy Structure 271 | . . 27 60 2 . 27 155 Lose Combat Pursuer 255 | . 15 . 90 30 . . 120 Influence Decreases 2886 | . 248 241 1114 374 46 205 658 Entered New Map 280 | . . 7 54 135 46 . 38 Time Decay 2026 | . 248 224 600 239 . 205 510 Lost Part 130 | . . 10 10 . . . 110 Purge Threat 450 | . . . 450 . . . . Squads Dispatched 11 | . 2 . 3 1 . . 5 Investigation 4 | . 1 . 2 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . 1 . . . 3 Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 11 | . . . 6 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 151 | . 17 8 54 11 . 8 53 Peak Tracking Total 7 | . 3 3 4 4 . 3 7 Tactical Retreats 11 | . 1 . 4 1 . . 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 1 . 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 19 | . . 2 4 . . . 13 Max in Single Turn 4 | . . 1 1 . . . 4 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 30 | . 6 . 13 1 2 . 8 Terminals 21 | . 6 . 10 . . . 5 Fabricators . | . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 Garrison Access 1 | . . . . . . . 1 Total Hacks 89 | . 17 . 47 1 2 . 22 Successful 43 | . 11 . 20 1 2 . 9 Failed 45 | . 6 . 26 . . . 13 Catastrophic 10 | . 1 . 8 . . . 1 Database Lockouts 1 | . . . 1 . . . . Manual 33 | . 8 . 13 . 1 . 11 Terminals 61 | . 17 . 32 . . . 12 Fabricators . | . . . . . . . . Repair Stations 18 | . . . 12 . . . 6 Recycling Units . | . . . . . . . . Scanalyzers 6 | . . . 3 . . . 3 Garrison Access 1 | . . . . . . . 1 Terminal Hacks 24 | . 11 . 8 1 2 . 2 Record 1 | . . . . . 1 . . Part Schematic 2 | . . . . . . . 2 Robot Analysis 4 | . 3 . 1 . . . . Prototype ID Bank 5 | . 3 . 2 . . . . Open Door 1 | . . . . 1 . . . Level Access Points 1 | . 1 . . . . . . Branch Access Points 2 | . . . 2 . . . . Unreport Threat 3 | . . . 3 . . . . Locate Traps 2 | . 2 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 14 | . . . 10 . . . 4 Scan Component 7 | . . . 5 . . . 2 Repair 7 | . . . 5 . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 1 . . . 1 Insert Component 1 | . . . . . . . 1 Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 2 | . . . 1 . . . 1 Terminals 2 | . . . 1 . . . 1 Assimilate 1 | . . . . . . . 1 Operators 1 | . . . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 Used . | . . . . . . . . Hacking Detections 25 | . 6 . 13 . . . 6 Full Trace Events 3 | . 1 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 6 | . . . 5 . . . 1 Time 269 | . . . 184 . . . 85 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 4 | . . . . . 4 . . Non-combat 3 | . . . . . 3 . . Combat 1 | . . . . . 1 . . Robot Hacks Applied 4 | . . . . . 4 . . parse_system 4 | . . . . . 4 . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 1 . . Highest-Rated Group 41 | . . . . 41 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . 15 . . . Total Damage 167 | . . . . 167 . . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 7700 | . 1012 84 3500 605 409 1296 794 Terrain 37 | . . . . . . . 37 Structural 7663 | . 1012 84 3500 605 409 1296 757 Robot Analysis Total 4 | . 3 . 1 . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 10282 | 62 1257 818 3533 605 409 1296 2302 Spaces Moved 4819 | 41 737 459 1480 345 249 777 731 Core 8 | 8 . . . . . . . Treads 4412 | . 379 459 1480 345 249 777 723 Legs 399 | 33 358 . . . . . 8 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 160 160 Average Speed 167 | 107 140 160 190 160 160 160 168 Slowest Speed 400 | 120 160 240 400 160 160 240 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 70 | 3 96 71 97 60 65 99 69 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 3 | . . 1 1 . . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . Scrap Searched 6 | . . 1 . 2 . 3 . Spaces Dug 23 | . . . 23 . . . . Terrain Destroyed 314 | . . 31 55 2 . 52 174 Melee . | . . . . . . . . Projectile 18 | . . . 12 2 . 1 3 AOE 296 | . . 31 43 . . 51 171 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 6405 | 56 897 514 1964 374 258 805 1537 Wait 1037 | 4 78 26 299 10 3 9 608 Move 4812 | 40 736 458 1479 344 248 776 731 Hop . | . . . . . . . . Pick Up 60 | 6 16 4 19 2 1 . 12 Fast Attach 37 | 6 6 1 5 1 . . 18 Attach 19 | . 1 1 4 . . 2 11 Detach 6 | . . . . 1 . . 5 Swap 45 | . 9 4 17 . 1 6 8 Drop 63 | . 17 5 21 3 1 . 16 Fire 311 | . 34 15 120 13 . 12 117 Melee 4 | . . . . . 4 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 11 | . . . . . . . 11 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto x2]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 13) 329 | -10/Materials | Build established: Mutant 335 | -10/Materials | Identified exit to Materials 456 | -10/Materials | Discovered new exit (range 9) 533 | -10/Materials | Discovered new exit (range 10) 563 | -10/Materials | Derelicts attacked the area 598 | -10/Materials | Discovered new exit (range 9) 1320 | -10/Materials | Entered Mines 1364 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1389 | -10/Mines | Discovered exit to Materials (range 16) 1477 | -10/Mines | Found a hidden stash of uninstalled traps 1538 | -10/Mines | Learned location of Mines (-9) 1621 | -10/Mines | Learned 8 Materials zone layouts 1717 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1762 | -10/Mines | Discovered new exit (range 6) 1927 | -10/Mines | Discovered exit to Materials (range 6) 2138 | -10/Mines | Entered Materials 2138 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -9/Materials | Identified exit to Materials 2239 | -9/Materials | Repaired Broken Sub. Power Source 2266 | -9/Materials | Repaired Lgt. Treads 2306 | -9/Materials | Repaired Imp. Heat Sink 3058 | -9/Materials | Identified exit to Mines 4125 | -9/Materials | Discovered exit to Materials (range 13) 4475 | -9/Materials | Build established: Scavenger-Mutant 4646 | -9/Materials | Repaired Hvy. Battle Rifle 4680 | -9/Materials | Repaired Rocket Launcher 4785 | -9/Materials | Central database locked down 5175 | -9/Materials | Build established: Mutant 5671 | -9/Materials | Entered Mines 5963 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5963 | -9/Mines | Discovered new exit (range 5) 5988 | -9/Mines | Discovered exit to Materials (range 15) 5993 | -9/Mines | Learned Materials emergency access door positions 6140 | -9/Mines | Assembled infested the area 6148 | -9/Mines | Learned location of 1 exit from Proximity Caves 6173 | -9/Mines | Met a Derelict shopkeep closing up shop 6276 | -9/Mines | Entered Exiles 6276 | -9/Exiles | Accompanied by 1 ally 6306 | -9/Exiles | Led the pair of lost Derelicts to a safe place 6318 | -9/Exiles | Met 8R-AWN 6350 | -9/Exiles | Met EX-HEX 6404 | -9/Exiles | Met EX-BIN 6428 | -9/Exiles | Aligned with FarCom system 6429 | -9/Exiles | Given EX-Vault access code 6489 | -9/Exiles | Opened EX-Vault 6500 | -9/Exiles | Found Latent Energy Streamer 6530 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6583 | -9/Exiles | Learned location of Zion (-7) 6591 | -9/Exiles | Met EX-DEC 6671 | -9/Exiles | Discovered new exit (range 11) 6685 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 6685 | -9/Exiles | Entered Mines 6716 | -8/Mines | Discovered exit to Materials (range 13) 7262 | -8/Mines | Discovered exit to Materials (range 11) 7981 | -8/Mines | Entered Materials 7981 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 8293 | -8/Materials | Build established: Skirmisher 8919 | -8/Materials | Build established: Scavenger-Skirmisher 9054 | -8/Materials | Discovered new exit (range 5) 9227 | -8/Materials | Discovered new exit (range 16) 9254 | -8/Materials | Garrison activated, responded to threat 9446 | -8/Materials | Discovered new exit (range 15) 9639 | -8/Materials | Repaired Broken Arm. Treads 9980 | -8/Materials | Discovered new exit (range 14) 9981 | -8/Materials | First assault squad dispatched 10104 | -8/Materials | Lost 7 parts (3n1u3w) 10144 | -8/Materials | System corruption reached 10% 10172 | -8/Materials | System corruption reached 30% 10284 | -8/Materials | System corrupted Last Messages --------------- 10232_ Integrated Corrupted Structural Scanner (+3). 10236_ Dropped Structural Scanner. 10237_ Acquired Corrupted Terrain Scan Processor. 10237_ Integrated Corrupted Terrain Scan Processor (+2). 10241_ Acquired Structural Scanner. 10242_ Acquired 20 matter. 10247_ System corrupted: Matter fused (-7). 10253_ Acquired 17 matter. 10264_ System corrupted: Energy discharge (-82). 10275_ Door malfunctions. 10275_ R-06 Scavenger destroyed. 10275_ Atomic Centrifuge disabled. 10279_ U-05 Engineer builds a Wall. 10281_ System corrupted: Heat flow error (+279). 10282_ Dropped Imp. Ion Engine. 10283_ U-05 Engineer lays Concrete. 10283_ Acquired Corrupted Lgt. Angular Momentum Engine. 10283_ Integrated Corrupted Lgt. Angular Momentum Engine (+10). 10283_ U-05 Engineer lays Concrete. 10284_ Cogmind system terminally corrupted. 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Treads | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Sub. Power Source | 82% | -9/Materials | Broken Lgt. Treads | 65% | -9/Materials Imp. Heat Sink | 55% | -9/Materials Hvy. Battle Rifle | 24% | -9/Materials Rocket Launcher | 74% | -9/Materials Arm. Treads | 83% | -8/Materials | Broken Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Bumper Bots Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed BombTeleporterCloak Manual? 0 Play Time 01:34:18 Cumulative 47.7 hours Start 2026.02.14 @ 00:26:46 End 2026.02.14 @ 19:30:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 29 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c21a1740-d2ce-49de-9253-4da37f611de4