Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 22:05:54 Player: Skergy Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (22) 110 Value Destroyed (730) 730 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5580 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 150/150 System Corruption 6% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (1+2) ------ Light Angular Momentum Engine > --- PROPULSION (4) --- Flexi-carbon Leg > --- UTILITY (9) ------ Targeting Computer Hacking Suite A0-MCA's Component Scanner Power Bank > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Faulty Cooled Cesium-ion Thruster Compact Matter Pod (111) Improved Weapon Cycler Flak Gun Improved Datajack Peak State ------------ > --- POWER ------------ Makeshift Power Source Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Scrap Suit Small Storage Unit Hardened Light Armor Plating Advanced Shield Generator Hacking Suite A0-MCA's Component Scanner Drone Bay Power Bank > --- WEAPON ----------- Plasma Rifle Barrage Gun Heavy Flail > --- INVENTORY -------- Compact Matter Pod Improved Weapon Cycler Advanced ECM Suite Heavy Laser Improved Datajack [Rating: 75] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Power Bank Storage Small Storage Unit Processor A0-MCA's Component Scanner Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Barrage Gun Energy Gun Plasma Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Barrage Gun Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Chainsword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 2 | . . . . . 2 Utility 7 | . . . . . 7 Weapon 1 | . . . . . 1 Parts Attached 44 | 7 6 7 1 1 22 Power 5 | 2 . . . 1 2 Engine 5 | 2 . . . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 2 . 3 . . 7 Treads 2 | 2 . . . . . Leg 9 | . . 3 . . 6 Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . . . . . 1 Utility 13 | 1 2 . . . 10 Device 8 | . 1 . . . 7 Storage 1 | 1 . . . . . Processor 2 | . . . . . 2 Hackware 1 | . 1 . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 14 | 2 4 4 1 . 3 Energy Gun 1 | . . . . . 1 Energy Cannon 1 | . . . . . 1 Ballistic Gun 5 | 2 1 2 . . . Ballistic Cannon . | . . . . . . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon 2 | . . 1 . . 1 Slashing Weapon 1 | . . . 1 . . Piercing Weapon 1 | . . 1 . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes . | . . . . . . Parts Lost 19 | . . 3 . . 16 Power 2 | . . . . . 2 Propulsion 9 | . . 2 . . 7 Utility 5 | . . . . . 5 Weapon 3 | . . 1 . . 2 Highest Loss Streak 8 | . . 3 . . 8 To Critical Strikes 1 | . . . . . 1 Average Backups 6 | 2 7 7 7 6 4 Power . | . 1 1 1 . . Propulsion 1 | 1 2 1 1 . . Utility 2 | . . 2 3 3 1 Weapon 1 | . 2 1 2 1 1 Tool/Special . | . . . . . . Unused Backups 13 | . 1 3 . 4 5 Power 1 | . . . . 1 . Propulsion 3 | . . 1 . 1 1 Utility 3 | . . 1 . 1 1 Weapon 5 | . 1 1 . 1 2 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 94 | . 98 99 100 100 66 Engine 12 | . 14 14 14 14 6 Treads 7 | . 28 11 . . . Leg 18 | . . 16 28 28 12 Device 2 | . 2 . . . 17 Storage 12 | . 14 14 14 14 4 Hackware 12 | . 10 14 14 14 5 Ballistic Gun 15 | . 19 19 26 14 3 Launcher 1 | . 6 . . . . Impact Weapon 1 | . . 3 . . 2 Slashing Weapon 5 | . . . 1 14 . Piercing Weapon 1 | . . 5 . . . Peak Build Rating 75 | 6 10 15 16 21 75 Average Rating 21 | 5 9 12 14 19 60 On Entrance 11 | . 6 10 14 16 21 Avg Prop Armor Cover (%) 1 | . . . . . 1 Naked Turns . | . . . . . . Heaviest Build 51 | 14 16 15 16 16 51 Greatest Support 75 | 40 40 40 20 20 75 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 4 8 8 8 8 8 Average Carried 7 | 2 7 7 8 7 4 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 4 8 8 8 8 5 Scrap Suit Usage (%) 4 | . . . . . 32 Parts Cannibalized 1 | . . . . . 1 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1228 | 241 131 434 . 20 402 Remotely . | . . . . . . Salvage Created 759 | . 175 317 . . 267 Parts 36 | . 11 17 . . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 12 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 20 | . 7 8 . . 5 Melee 1 | . . 1 . . . Guns 13 | . 4 6 . . 3 AOE 5 | . 3 1 . . 1 Classes Destroyed 6 | . 4 1 . . 1 Operator 1 | . 1 . . . . Watcher 1 | . 1 . . . . Swarmer 6 | . 5 1 . . . Grunt 8 | . 2 2 . . 4 Hunter 1 | . . . . . 1 Subdweller 5 | . . 5 . . . Best Kill Streak 4 | . 3 4 . . 4 Combat Bots Only 4 | . 3 4 . . 4 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 1 . . 1 Melee 1 | . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 364 | . 48 105 . . 211 Missed 130 | . 18 38 . . 74 Hits 234 | . 30 67 . . 137 Melee 1 | . . . . . 1 Projectile 233 | . 30 67 . . 136 Critical Strikes 8 | . . 1 . . 7 Part Disruptions 1 | . . . . . 1 Damage Taken 3832 | . 332 828 . . 2672 Core 1164 | . 59 90 . . 1015 Absorbed by Shields 206 | . . . . . 206 Regen/Repaired (Parts) 10 | . . . . . 10 Core Remaining (%) 70 | 100 . . . 40 . Volleys Fired 75 | . 20 35 . . 20 Largest 2 | . 2 2 . . 2 Hottest 103 | . 50 53 . . 103 Shots Fired 134 | . 36 58 . . 40 Gun 130 | . 34 56 . . 40 Cannon . | . . . . . . Launcher 4 | . 2 2 . . . Special . | . . . . . . Kinetic 110 | . 34 56 . . 20 Thermal 20 | . . . . . 20 Explosive 4 | . 2 2 . . . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 5 7 . . 6 Robot Miss Streak 5 | . 5 3 . . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 87 | . 20 39 . . 28 Core Hits 37 | . 12 15 . . 10 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . . . . . 2 Burn 2 | . . . . . 2 Melee Attacks 24 | . 2 16 2 . 4 Impact 8 | . . 4 . . 4 Slashing 2 | . . . 2 . . Piercing 12 | . . 12 . . . Sneak Attacks 2 | . 2 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1639 | . 384 643 . . 612 Guns 1186 | . 233 419 . . 534 Cannons . | . . . . . . Explosions 301 | . 151 150 . . . Melee 131 | . . 74 . . 57 Ramming 21 | . . . . . 21 Kinetic 903 | . 233 419 . . 251 Thermal 283 | . . . . . 283 Explosive 301 | . 151 150 . . . Electromagnetic . | . . . . . . Impact 57 | . . . . . 57 Slashing . | . . . . . . Piercing 74 | . . 74 . . . Highest Corruption 6 | . . . . . 6 Average Corruption 4 | . . . . . 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 61 | . 28 . . . 33 Projectiles . | . . . . . . Explosions 28 | . 28 . . . . Melee 33 | . . . . . 33 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 24 | . 24 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed 4 | . . . . . 4 Kicked 4 | . . . . . 4 Crushed . | . . . . . . Highest Temperature 571 | . 10 . . . 571 Average Temperature 291 | . 4 . . . 323 Received Heat Transfer 754 | . 96 279 . . 379 Effects 13 | . . . . . 13 Shutdowns 4 | . . . . . 4 Energy Bleed 1 | . . . . . 1 Matter Decay 2 | . . . . . 2 Damage (minor) 2 | . . . . . 2 Damage (core) 4 | . . . . . 4 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 850 | . . . . . 850 Parts Sabotaged 2 | . . . . . 2 Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 113 | . 113 . 13 . 70 Initial 13 | . . . 13 . . Average 12 | . 23 . . . 8 Influence Increases 432 | . 229 85 6 . 112 Destroy 0b10 Robot/C 300 | . 140 60 . . 100 Destroy 0b10 Robot/NC 10 | . 10 . . . . Destroy Leader 52 | . 32 10 . . 10 Successful Hack 14 | . 10 . 4 . . Disable Machine 15 | . 15 . . . . Destroy Structure 11 | . 7 . 2 . 2 Lose Combat Pursuer 30 | . 15 15 . . . Influence Decreases 432 | . 229 56 35 . 112 Entered New Map 16 | . . . 16 . . Time Decay 392 | . 219 56 19 . 98 Lost Part 14 | . . . . . 14 Lost Ally 10 | . 10 . . . . Squads Dispatched 6 | . . . . . 6 Investigation 3 | . . . . . 3 Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 2 | . 1 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 54 | . 13 15 . . 26 Peak Tracking Total 13 | . 4 4 . . 13 Tactical Retreats 3 | . 1 1 . . 1 ECM-based Alert Blocks 2 | . . . . . 2 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts 14 | . 14 . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed 1 | . 1 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 2 | . 1 1 . . . Max in Single Turn 1 | . 1 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 20 | . 5 2 3 5 5 Terminals 8 | . 4 . 3 . 1 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 4 | . 1 . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 48 | . 13 6 5 14 10 Successful 33 | . 6 6 2 14 5 Failed 15 | . 7 . 3 . 5 Catastrophic 4 | . 1 . 2 . 1 Database Lockouts . | . . . . . . Manual 25 | . 13 . 5 . 7 Terminals 19 | . 12 . 5 . 2 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 8 | . 1 . . . 7 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 20 | . . 6 . 14 . Record 12 | . . 5 . 7 . Robot Analysis 6 | . . . . 6 . Proto ID Catalog 2 | . . 1 . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Retrieve Components 2 | . . . . . 2 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 6 . 2 . 2 Terminals 7 | . 5 . 2 . . Track 1 | . 1 . . . . Assimilate 2 | . 2 . . . . Botnet 3 | . 1 . 2 . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . 1 . . . 2 Reject 1 | . 1 . . . . Fedlink 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 10 | . 5 . 3 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . 2 . . . . Non-combat 2 | . 2 . . . . Combat . | . . . . . . Robot Hacks Applied 2 | . 2 . . . . parse_system 1 | . 1 . . . . find_recycling 1 | . 1 . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies 1 | . 1 . . . . Largest Group 1 | . 1 . . . . Highest-Rated Group 10 | . 10 . . . . Highest-Rated Ally 10 | . 10 . . . . Total Orders 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 65 | . . . . . 65 ECM 65 | . . . . . 65 Robot Analysis Total 6 | . . . . 6 . Derelict Logs Recovered 4 | . . 1 . 3 . Drone Launches 2 | . . . . . 2 Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 4820 | 76 860 990 461 1766 667 Spaces Moved 3314 | 42 439 621 368 1464 380 Core 6 | 4 . . . . 2 Treads 687 | 38 439 210 . . . Legs 2621 | . . 411 368 1464 378 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 Average Speed 131 | 149 160 133 120 120 144 Slowest Speed 330 | 160 160 160 120 120 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 53 | 4 78 43 82 90 22 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 13 | . . 10 . 3 . Spaces Dug 3 | . . . 2 . 1 Terrain Destroyed 28 | . 7 18 2 . 1 Melee 3 | . . . 2 . 1 Projectile . | . . . . . . AOE 25 | . 7 18 . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 3630 | 52 559 709 384 1476 450 Wait 86 | . 68 3 12 . 3 Move 3309 | 41 438 620 367 1463 380 Hop . | . . . . . . Pick Up 31 | 4 6 9 1 6 5 Fast Attach 22 | 5 1 1 . . 15 Attach 13 | 1 . 3 . . 9 Detach 6 | . . . . . 6 Swap 23 | 1 7 12 1 1 1 Drop 23 | . 3 10 1 6 3 Fire 75 | . 20 35 . . 20 Melee 24 | . 2 16 2 . 4 Ram . | . . . . . . Kick 4 | . . . . . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 14 | . 14 . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 4 exits: Fac x3 / Upp) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 14) 318 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 6) 656 | -10/Materials | Discovered new exit (range 16) 917 | -10/Materials | Discovered new exit (range 7) 937 | -10/Materials | Entered Subcaves 938 | -10/Subcaves | Approached by a straggling Scientist 947 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1023 | -10/Subcaves | Visited 4L-MR0's lab 1038 | -10/Subcaves | Found Power Bank 1294 | -10/Subcaves | Disturbed a concealed Subdweller 1359 | -10/Subcaves | Lost 3 parts (2n1w) 1522 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1591 | -10/Subcaves | Learned location of Zion (-6) 1704 | -10/Subcaves | Disturbed a concealed Subdweller 1798 | -10/Subcaves | Visited Clippyterm 1802 | -10/Subcaves | Learned Factory garrison access intel 1802 | -10/Subcaves | Learned 40 Factory zone layouts 1842 | -10/Subcaves | Discovered new exit (range 7) 1909 | -10/Subcaves | Core integrity fell below 50% 1919 | -10/Subcaves | Discovered new exit (range 8) 1927 | -10/Subcaves | Entered Recycling 2049 | -7/Recycling | Discovered new exit (range 9) 2351 | -7/Recycling | Scanned before Scraplab entrance 2375 | -7/Recycling | Entered Scraplab 2385 | -7/Recycling | Discovered new exit (range 3) 2388 | -7/Recycling | Entered Scraptown 2671 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2674 | -7/Scraptown | Learned Factory terminal intel 2676 | -7/Scraptown | Learned Research machine intel 2677 | -7/Scraptown | Learned location of Testing (-2) 2692 | -7/Scraptown | Discovered new exit (range 7) 2769 | -7/Scraptown | Visited Shadow of the Wyrm 2788 | -7/Scraptown | Visited Assassins FH 2828 | -7/Scraptown | Visited UFD Registry 2828 | -7/Scraptown | Registered with UFD as "Chainplate" 2850 | -7/Scraptown | Visited The Evicted 2887 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2896 | -7/Scraptown | Visited Spacefarers 2920 | -7/Scraptown | Visited TADAMA 2947 | -7/Scraptown | Visited Cave Peace 3172 | -7/Scraptown | Visited Research Penetration Think Tank 3210 | -7/Scraptown | Visited Science Guys 3249 | -7/Scraptown | Visited A0-MCA Data Center 3256 | -7/Scraptown | Given a B+ rating by A0-MCA 3298 | -7/Scraptown | Delivered Scrap Shield to a Scientist 3417 | -7/Scraptown | Visited Analyses Database 3442 | -7/Scraptown | Visited Scrapoid Pod Storage 3463 | -7/Scraptown | Visited Scrap Suit Storage 3470 | -7/Scraptown | Found Scrap Suit 3509 | -7/Scraptown | Visited Science Testing Area 3537 | -7/Scraptown | Visited Abandonware Association 3547 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3553 | -7/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3581 | -7/Scraptown | Visited Curators Association 3721 | -7/Scraptown | Found A0-MCA's Component Scanner 4040 | -7/Scraptown | Met Optimus 4040 | -7/Scraptown | Accepted into 0bPrime 4089 | -7/Scraptown | Visited LU-1G1's Boring Crew 4149 | -7/Scraptown | Discovered new exit (range 5) 4154 | -7/Scraptown | Entered Factory 4154 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x7, Weapon x1 4155 | -5/Factory | Identified exit to Factory 4155 | -5/Factory | Identified exit to Upper Caves 4156 | -5/Factory | Loaded intel: 25 terminal locations 4157 | -5/Factory | Loaded intel: 4 garrison access locations 4159 | -5/Factory | Attached Power Bank, gained temporary slots: Power x3 4254 | -5/Factory | Loaded intel: 8 recycling unit locations 4378 | -5/Factory | Core integrity fell below 50% 4408 | -5/Factory | Lost 3 parts (2n1u) 4549 | -5/Factory | Learned location of Protoforge (-2) 4674 | -5/Factory | Core integrity fell below 20% 4706 | -5/Factory | Lost 8 parts (2p3n1u2w) 4759 | -5/Factory | Cargo convoy interrupted 4821 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 04768_ K-01 Serf collects debris. 04769_ NOY 04779_ P-70 Sage resets P-70 Sage, system corruption cleaned. 04779_ K-01 Serf collects debris. 04779_ K-01 Serf destroyed. 04781_ Scrap Suit destroyed. 04782_ K-01 Serf collects debris. 04783_ Kicked R-10 Processor. 04809_ Flexi-carbon Leg destroyed. 04814_ System corrupted: Flexi-carbon Leg rejected. 04819_ Acquired Flexi-carbon Leg. 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""" #?# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 28 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Jackpot Junior Dev Mistaken Identity You May Approach The Wall Challenges ------------ None Game ------ Seed ExpertPlasmaEngine Manual? 0 Play Time 01:00:39 Cumulative 84.5 hours Start 2025.12.24 @ 16:50:10 End 2025.12.24 @ 22:05:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 96 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 45 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09656c54-2dee-4caa-a94d-8a9bf8cff84d