Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.10 @ 15:36:08 Player: Godsword Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (14) 70 Value Destroyed (256) 256 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5786 Bonus ------- None Cogmind --------- Core Integrity 1022/1150 Matter 300/300 Energy 148/150 System Corruption 1% Temperature Cool (13) Movement Flying (35) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (2) --- Cesium-ion Thruster > --- UTILITY (14) ----- Weight Redist. System Machine Analyzer Visual Processing Unit Improved Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Experimental Core Analyzer Transmission Jammer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- VTOL Module Weight Redist. System Advanced Sensor Array Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Weight Redist. System Structural Scanner Machine Analyzer Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Improved Melee Analysis Suite Experimental Core Analyzer Experimental Weapon Cycler Microactuators Transmission Jammer ECM Suite Dynamic Insulation System > --- WEAPON ----------- Scythe > --- INVENTORY -------- VTOL Module VTOL Module VTOL Module Weight Redist. System Ripper [Rating: 69] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Cesium-ion Thruster Flight Unit Cesium-ion Thruster Utility Visual Processing Unit Device Weight Redist. System Storage Small Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Core Shielding Weapon Scythe Energy Gun Beam Rifle Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Slots Evolved 12 | . . 2 2 2 2 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 12 | . . 2 2 2 2 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 52 | 2 1 9 8 9 3 1 2 7 3 5 2 . Power 5 | 1 . 2 . 1 . . . 1 . . . . Engine 4 | 1 . 2 . 1 . . . . . . . . Core 1 | . . . . . . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 8 | . . 1 3 . . . . 2 1 1 . . Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 8 | . . 1 3 . . . . 2 1 1 . . Utility 30 | 1 1 3 4 6 3 . . 4 2 4 2 . Device 16 | . . . 2 5 1 . . 2 2 3 1 . Storage 1 | 1 . . . . . . . . . . . . Processor 10 | . 1 3 1 1 2 . . 1 . 1 . . Hackware 2 | . . . 1 . . . . . . . 1 . Protection 1 | . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 9 | . . 3 1 2 . 1 2 . . . . . Energy Gun 2 | . . 2 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . 1 1 1 . 1 . . . . . . Slashing Weapon 3 | . . . . 1 . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 3 . . Parts Lost 17 | . 1 1 1 . . . . 7 . . 1 6 Power 2 | . 1 . . . . . . 1 . . . . Propulsion 6 | . . 1 1 . . . . 2 . . 1 1 Utility 8 | . . . . . . . . 4 . . . 4 Weapon 1 | . . . . . . . . . . . . 1 Highest Loss Streak 7 | . 1 1 1 . . . . 7 . . 1 6 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 4 | . . 2 3 4 5 5 5 5 5 5 4 4 Power . | . . . . . 1 1 1 . . . . . Propulsion 1 | . . . 1 1 2 2 2 2 3 3 2 1 Utility 1 | . . . . 1 2 2 2 1 1 1 1 2 Weapon . | . . 1 1 . . . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 5 | . . . . 1 . . . . . . . 4 Power . | . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . 1 Utility 3 | . . . . 1 . . . . . . . 2 Weapon . | . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 19 48 84 94 95 88 87 74 73 87 90 86 Engine 4 | . 14 . 7 7 6 5 5 1 . . . . Flight 10 | . . . 14 15 13 11 11 8 10 10 10 10 Device 27 | . . . 13 34 40 35 35 22 22 35 34 29 Processor 25 | . 5 37 34 18 21 23 23 26 26 30 31 31 Hackware 2 | . . . 5 6 . . . . . . 2 5 Impact Weapon 4 | . . 5 9 7 6 5 1 . . . . . Slashing Weapon 4 | . . . . 2 6 5 9 8 5 5 5 3 Peak Build Rating 69 | 1 2 12 22 34 40 41 42 41 45 69 64 58 Average Rating 31 | . 1 7 18 28 38 40 40 34 40 58 61 55 On Entrance 29 | . 1 1 8 21 34 40 41 41 39 45 59 58 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 17 | 3 3 6 7 16 16 16 16 16 16 17 17 15 Greatest Support 17 | 3 3 4 10 16 16 16 16 16 16 17 17 15 Greatest Overweight (x) 1 | . . 1 . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 5 5 5 5 5 5 4 Average Carried 4 | . . 2 3 4 5 5 5 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 5 5 5 5 5 4 4 Class Distribution -------------------- 42% | Infiltrator-Ninja 21% | Scout 15% | Mutant 12% | Ninja 5% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scout | -8/Materials Scout | -7/Factory Infiltrator-Ninja | -6/Factory Infiltrator-Ninja | -5/Factory Infiltrator-Ninja | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -4/Factory Infiltrator-Ninja | -4/Waste Infiltrator-Ninja | -4/Factory Infiltrator-Ninja | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Matter Collected 740 | 220 . 110 100 80 . . 20 95 . 90 . 25 Remotely . | . . . . . . . . . . . . . Salvage Created 620 | . 34 307 85 14 . . . 180 . . . . Parts 19 | . 2 6 1 3 . . . 7 . . . . Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . 4 . . . . Prevented 2 | . . . . . . . 2 . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Combat Hostiles Destroyed 7 | . 1 3 . . . . . 3 . . . . Melee 5 | . 1 1 . . . . . 3 . . . . Guns 1 | . . 1 . . . . . . . . . . Classes Destroyed 6 | . 1 2 . 1 . . . 2 . . . . Builder 1 | . . . . 1 . . . . . . . . Recycler 3 | . . 2 1 . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . Swarmer 3 | . . . . . . . . 3 . . . . Grunt 4 | . 1 3 . . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . Best Kill Streak 3 | . 1 1 1 1 . . . 3 . . . . Combat Bots Only 3 | . 1 1 . . . . . 3 . . . . Max Kills in Single Turn 1 | . 1 1 1 1 . . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . 1 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Hostile Shots Fired 184 | . 22 20 11 8 . . 31 48 21 . 4 19 Missed 90 | . 9 7 4 4 . . 23 19 11 . 2 11 Hits 94 | . 13 13 7 4 . . 8 29 10 . 2 8 Projectile 94 | . 13 13 7 4 . . 8 29 10 . 2 8 AOE 1 | . . . . . . . . 1 . . . . Damage Taken 1383 | . 120 148 94 59 . . 132 427 172 . 49 182 Core 649 | . 72 92 47 45 . . 51 214 102 . . 26 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 9 | . . . . . . . . . 9 . . . Core Remaining (%) 86 | 100 71 77 91 93 100 . . 73 . . . . Volleys Fired 9 | . . 9 . . . . . . . . . . Largest 2 | . . 2 . . . . . . . . . . Hottest 112 | . . 112 . . . . . . . . . . Shots Fired 17 | . . 17 . . . . . . . . . . Gun 17 | . . 17 . . . . . . . . . . Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 17 | . . 17 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 5 | . . 5 . . . . . . . . . . Robot Miss Streak 1 | . . 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 29 | . . 15 2 1 . . . 10 1 . . . Core Hits 15 | . 1 5 1 1 . . . 7 . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . 2 . . . . . . . . . . Critical Strikes 2 | . . 2 . . . . . . . . . . Smash 2 | . . 2 . . . . . . . . . . Melee Attacks 68 | . . 12 11 26 . . 3 13 1 . 2 . Impact 39 | . . 12 11 16 . . . . . . . . Slashing 29 | . . . . 10 . . 3 13 1 . 2 . Piercing . | . . . . . . . . . . . . . Sneak Attacks 5 | . . 1 1 1 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . Damage Inflicted 928 | . 16 379 62 70 . . . 356 45 . . . Guns 88 | . . 88 . . . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 824 | . . 291 62 70 . . . 356 45 . . . Ramming 16 | . 16 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Thermal 88 | . . 88 . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 353 | . . 291 62 . . . . . . . . . Slashing 471 | . . . . 70 . . . 356 45 . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . 1 1 1 1 Average Corruption 1 | . . . . 1 . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 2 | . . . . . . . . . . . 1 1 Message Errors 1 | . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 112 | . . 104 . . . . . 8 . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 112 | . . 104 . . . . . 8 . . . . Knockbacks 5 | . . 4 1 . . . . . . . . . Impact 5 | . . 4 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 8 | . 8 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 109 | . . 109 . . . . . . . . . . Average Temperature 47 | . . 47 . . . . . . . . . . Received Heat Transfer 195 | . 24 78 36 . . . 18 21 . . 9 9 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . Parts Fried 2 | . . 2 . . . . . . . . . . Impact Corruptions 5 | . . 5 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 222 | . . 222 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . 100 100 100 . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 70 | . . 70 21 16 . 5 . . 20 7 4 . Initial 21 | . . 8 21 . . . . . 6 7 . . Average 3 | . . 16 4 . . . . . 6 1 . . Influence Increases 513 | . 20 126 25 51 . 5 150 100 30 . 6 . Destroy 0b10 Robot/C 140 | . 20 60 . . . . . 60 . . . . Destroy 0b10 Robot/NC 25 | . . 15 5 5 . . . . . . . . Destroy Leader 30 | . . 20 . . . . . 10 . . . . Successful Hack 7 | . . . . . . 5 . . . . 2 . Destroy Structure 26 | . . 1 5 16 . . . . . . 4 . Partial Spotted 30 | . . . 15 . . . . . 15 . . . Lose Combat Pursuer 255 | . . 30 . 30 . . 150 30 15 . . . Influence Decreases 513 | . . 95 75 52 . . 129 116 20 20 6 . Entered New Map 69 | . . 12 30 1 . . 3 6 4 13 . . Time Decay 379 | . . 83 44 51 . . 126 50 16 7 2 . Lost Part 65 | . . . 1 . . . . 60 . . 4 . Squads Dispatched 9 | . 2 2 1 1 . . . . 3 . . . Investigation 2 | . 1 1 . . . . . . . . . . Extermination 1 | . . . . 1 . . . . . . . . Reinforcement 6 | . 1 1 1 . . . . . 3 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Distress Signals 5 | . . 1 2 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 74 | . 8 6 8 6 . . 19 8 15 . 3 1 Peak Tracking Total 12 | . 7 3 9 5 . . 8 6 12 . 2 1 Tactical Retreats 12 | . . 2 . 2 . . 6 1 1 . . . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Traps Triggered 5 | . 1 . . 1 2 . . . 1 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Machines Disabled 1 | . . . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Machines Accessed 10 | . 1 1 2 1 1 1 1 . . . 1 1 Terminals 4 | . 1 . 2 . . 1 . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 16 | . 1 3 4 1 1 2 1 . . . 2 1 Successful 14 | . . 3 4 1 1 1 1 . . . 2 1 Failed 2 | . 1 . . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 7 | . 1 . 4 . . 2 . . . . . . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 5 | . . 3 . . . . . . . . 2 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . . 4 . . 1 1 . . . . 1 Record 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . 1 . . . . 1 Disarm Traps 2 | . . . 2 . . . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . Scanalyzer 5 | . . 3 . . . . . . . . 2 . Insert Component 2 | . . 1 . . . . . . . . 1 . Analyze 3 | . . 2 . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . 1 1 . . . . . . . 1 . Full Trace Events 1 | . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 1 | . . . . . 1 . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Active Infowar (turns) 2188 | . . 213 192 717 100 96 444 108 75 108 74 61 Optics 2188 | . . 213 192 717 100 96 444 108 75 108 74 61 Sensors 1852 | . . . 129 717 100 96 444 59 75 108 74 50 Terrain 1560 | . . . 184 717 100 96 444 19 . . . . Structural 1152 | . . . . 86 100 96 444 108 75 108 74 61 Machine Analysis 1039 | . . . . . 73 96 444 108 75 108 74 61 Jamming 6 | . . . . . . . . . 6 . . . ECM 76 | . . . . 13 . . 60 . 3 . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Turns Passed 2291 | 24 41 251 192 717 100 96 444 108 75 108 74 61 Spaces Moved 3439 | 41 78 261 206 788 115 78 962 133 208 273 128 168 Core 416 | 41 78 257 38 . . . . 2 . . . . Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3023 | . . 4 168 788 115 78 962 131 208 273 128 168 Fastest Speed 32 | 50 50 40 32 32 32 32 32 32 32 34 32 32 Average Speed 34 | 50 50 52 35 32 32 32 32 32 32 34 34 32 Slowest Speed 112 | 50 50 100 50 32 32 32 32 50 34 34 112 32 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 3 21 21 25 26 4 2 89 19 12 95 5 17 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . . . . 1 . . . . 1 Spaces Dug 27 | . . 1 5 16 . . 3 . . . 2 . Terrain Destroyed 27 | . . 1 5 16 . . 3 . . . 2 . Melee 27 | . . 1 5 16 . . 3 . . . 2 . Projectile . | . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Upp Upp Fac Was Fac Upp Total 4393 | 43 79 336 305 1209 176 148 1092 177 213 285 155 175 Wait 724 | . . 32 69 358 22 69 122 23 . 5 17 7 Move 3429 | 40 78 260 205 787 114 77 961 132 208 272 127 168 Hop . | . . . . . . . . . . . . . Pick Up 17 | . . 4 5 4 . . . 2 . . 2 . Fast Attach 39 | 2 1 8 4 4 3 1 3 5 2 4 2 . Attach 14 | . . 3 6 2 . . . 2 . . 1 . Detach 8 | . . 6 2 . . . . . . . . . Swap 6 | . . . . 3 . . . . 1 2 . . Drop 26 | 1 . 2 3 7 1 1 3 1 1 2 4 . Fire 9 | . . 9 . . . . . . . . . . Melee 67 | . . 12 11 26 . . 3 12 1 . 2 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 54 | . . . . 18 36 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 25 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 16) 66 | -10/Materials | Identified exit to Materials 66 | -10/Materials | Entered another Materials area 66 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Discovered new exit (range 5) 308 | -9/Materials | Identified exit to Materials 316 | -9/Materials | Build established: Mutant 317 | -9/Materials | Entered another Materials area 317 | -8/Materials | Evolved 2 slots: Utility x2 506 | -8/Materials | Discovered new exit (range 10) 508 | -8/Materials | Identified exit to Factory 509 | -8/Materials | Entered Factory 509 | -7/Factory | Evolved 2 slots: Utility x2 664 | -7/Factory | Build established: Scout 1223 | -7/Factory | Discovered new exit (range 13) 1226 | -7/Factory | Identified exit to Factory 1226 | -7/Factory | Entered another Factory area 1226 | -6/Factory | Evolved 2 slots: Utility x2 1286 | -6/Factory | Discovered new exit (range 12) 1326 | -6/Factory | Identified exit to Factory 1326 | -6/Factory | Entered another Factory area 1326 | -5/Factory | Evolved 2 slots: Utility x2 1417 | -5/Factory | Discovered new exit (range 15) 1421 | -5/Factory | Identified exit to Upper Caves 1422 | -5/Factory | Entered Upper Caves 1446 | -5/Upper Caves | Build established: Infiltrator-Ninja 1510 | -5/Upper Caves | Identified exit to Upper Caves 1602 | -5/Upper Caves | Spotted B-75 Beast 1866 | -5/Upper Caves | Entered another Upper Caves area 1876 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 1923 | -5/Upper Caves | Lost 7 parts (1p2n4u) 1927 | -5/Upper Caves | Learned 4 Factory zone layouts 1970 | -5/Upper Caves | Discovered new exit (range 16) 1974 | -5/Upper Caves | Identified exit to Factory 1974 | -5/Upper Caves | Entered Factory 1974 | -4/Factory | Evolved 2 slots: Utility x2 2049 | -4/Factory | Manually triggered Chute Trap 2049 | -4/Factory | Sucked down chute 2049 | -4/Factory | Entered Waste 2049 | -4/Waste | The area was eerily silent 2050 | -4/Waste | Found Prototype Processor 2050 | -4/Waste | Identified Exp. Core Analyzer 2056 | -4/Waste | Found Prototype Device 2056 | -4/Waste | Identified Exp. Transmission Jammer 2119 | -4/Waste | Discovered new exit (range 10) 2137 | -4/Waste | Found Prototype Device 2137 | -4/Waste | Identified Exp. Weapon Cycler 2157 | -4/Waste | Identified exit to Factory 2157 | -4/Waste | Entered Factory 2197 | -4/Factory | Discovered new exit (range 18) 2231 | -4/Factory | Identified exit to Upper Caves 2231 | -4/Factory | Entered Upper Caves 2248 | -4/Upper Caves | Spotted B-86 Titan 2292 | -4/Upper Caves | Self-destructed Last Messages --------------- GOAL=ESCAPE 02233_ Searching scrap... 02233_ Found Mak. Laser. 02233_ Found 33 Matter. 02238_ Connecting with WAR.Sys... >>Open Door Sealed Heavy Doors opened. 02266_ 0TNYUPG3:EGZNSV8UY5FNJ=>G4XQRZF8/# 02270_ Acquired 25 matter. 02271_ Penetrated by Slug. 02271_ Scythe destroyed. 02271_ Slug penetrates Wall. 02278_ Penetrated by Slug. 02281_ Dynamic Insulation System destroyed. 02281_ Adv. Sensor Array destroyed. 02287_ Penetrated by Slug. 02288_ B-86 Titan activates siege mode. 02292_ Structural Scanner destroyed. 02292_ VTOL Module destroyed. 02292_ ECM Suite destroyed. Map ----- +----------------------------------------------------+ | ??????? ####### # ###!! ##????? | | ??????? ## ### [% # ####### ###????? | | ??????? ###### #######X ####???? | | ??????? ##### #### ## ####???? | | ??????# #### #### ## ###??? | | ??????## "# ### ####?? | | ??????### ##### ####? | | ??????### ""# ###### ###? | | ??????## "; ###?#### ##? | | ??????## "; ####??#### ### ##? | | ?????### BB # ###????### #### ##? | | ?????## BB ##??###### #######? | | ?????# ###??###### #######? | | ??????? ## #### #####??## ####???? | | ????????########## ####???## ### ####???? | | ??????????????### ####??### ### ##???? | | ??????????????## ####?#### # # ##???? | | ??????????????## ### % ###### # ##???? | | ??????????????## #### ##### ###???? | | ??????????????###### ####???? | | ???????????########## ######????? | | ???????????########## ## "### ######?????? | | ???????????## #### #### #######????????? | | ???????????## ;#### ######????????? | | ???????????## #; ##### ### ##????????? | | ???????????### ###### @#### ## ###???????? | | ???????????#### ######## ;### ###???????? | | ????????????########??### #### ##???????? | | ?????????????#####????### ;###### ##???????? | | ?????????????????????### ######## ###???????? | | ????????????????????### ###### ###???????? | | ????????????????????## ##?## ##????????? | | ????????????????????## ##?### ###????????? | | ????????????????????### #######?########????????? | | ????????????????????############??######?????????? | | ?????????????????????#####???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Additional Mass Support 6 EM Shielding 2 Core Shielding 20 Melee Speed Boost 20 Evasion (%) 71 Targeting Accuracy 18 Melee Accuracy 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- VTOL Module | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RuleWhole Manual? 1 Play Time 00:44:35 Cumulative 19.6 hours Start 2025.09.10 @ 14:51:36 End 2025.09.10 @ 15:36:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 24 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23804245-f073-4175-882c-6956789a255a