Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 18:40:59 Player: MTF Result: System corrupted Performance ------------- Evolutions (9) 4500 Regions Visited (33) 6600 Robots Destroyed (817) 4085 Value Destroyed (43959) 43959 Prototype IDs (56) 1120 Alien Tech Used (12) 2400 Bonus (28807) 28807 TOTAL SCORE: 91471 Bonus ------- High Alert Combat Kills 10134 Follower Combat Kills 2617 Entered Garrisons 2200 Used RIF Installer 5500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -2144 Cogmind --------- Core Integrity 0/1600 Matter 126/425 Energy 770/770 System Corruption 100% Temperature Cool (0) Movement Treading (150) Location -1/Command Parts ------- > --- POWER (4) -------- Quantum Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield Relay Coupler [C] (22) > --- WEAPON (4) ------- Hypervelocity Railgun Hypervelocity Mass Driver Linear Accelerator Linear Accelerator > --- INVENTORY (29) --- Singularity Reactor Armored Heavy Treads Biometal Heavy Treads Experimental Cooling System Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (114) Advanced Weapon Cycler Experimental Force Field AEGIS Remote Shield AEGIS Remote Shield High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Point Singularity Launcher Advanced Remote Datajack Sigix Broadsword Peak State ------------ > --- POWER ------------ Quantum Reactor Zero-point Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Armor Integrity Analyzer Heavy Regenerative Plating Graphene Brace AEGIS Remote Shield Relay Coupler [C] > --- WEAPON ----------- Hypervelocity Railgun Linear Accelerator Sigix Broadsword > --- INVENTORY -------- Singularity Reactor Armored Heavy Treads Biometal Heavy Treads Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Advanced Weapon Cycler Experimental Force Field AEGIS Remote Shield AEGIS Remote Shield High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon Cooled Nova Cannon Hypervelocity Mass Driver Linear Accelerator Point Singularity Launcher Advanced Remote Datajack [Rating: 236] Favorites ----------- Power Particle Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Particle Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Heavy Regenerative Plating Artifact Phase Armor Weapon Enhanced Autogun Energy Gun Enhanced Quantum Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Enhanced Autogun Ballistic Cannon Compact Mass Driver Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Slots Evolved 18 | . . . 2 . 2 . . . 2 . . . 2 . . . 2 . 2 . 2 . . . 2 . . . . 2 . . . Power 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . 1 . . . Propulsion 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Utility 9 | . . . 1 . 1 . . . 1 . . . 2 . . . 2 . 2 . 1 . . . . . . . . -1 . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Attached 1111 | 3 10 17 38 7 43 9 14 40 18 22 3 5 60 26 22 34 14 10 6 41 124 47 62 36 43 15 13 107 45 19 25 18 115 Power 77 | . 1 1 4 . 2 . . 1 1 2 1 . 5 1 2 3 . . 2 4 9 2 3 4 5 3 1 6 3 1 3 . 7 Engine 20 | . 1 1 4 . 2 . . 1 1 2 1 . 5 . . 2 . . . . . . . . . . . . . . . . . Core 9 | . . . . . . . . . . . . . . 1 2 1 . . 2 3 . . . . . . . . . . . . . Reactor 48 | . . . . . . . . . . . . . . . . . . . . 1 9 2 3 4 5 3 1 6 3 1 3 . 7 Propulsion 143 | 2 1 3 11 . 13 3 10 17 1 5 1 2 16 2 3 6 . . 1 8 6 3 2 2 10 . 3 1 3 1 1 2 4 Treads 121 | 2 1 1 7 . 13 3 10 17 1 5 1 2 5 . . 6 . . 1 8 6 3 2 2 10 . 3 1 3 1 1 2 4 Leg 11 | . . 2 4 . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . . . Wheel 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 429 | 1 4 2 6 3 11 1 2 12 7 5 . 1 10 10 8 10 8 6 2 15 68 24 24 14 11 5 5 49 23 8 10 13 51 Device 257 | 1 . 1 1 . 2 . . 4 3 . . . 5 4 3 4 4 . 1 6 51 18 22 9 8 4 4 38 14 6 6 8 30 Storage 23 | . 3 . . 1 1 . . . . . . . 1 4 . . . . . . . . . 2 1 1 . 2 . . . 1 6 Processor 19 | . . . 1 . 1 . . 1 . . . . . . . . 1 . 1 . 3 1 . 1 2 . . 2 . . 1 2 2 Hackware 55 | . . . . . . . . . . . . . 1 1 3 4 2 6 . 7 4 . 1 1 . . 1 4 4 2 3 2 9 Protection 73 | . 1 1 4 2 7 1 2 7 4 5 . 1 3 1 2 2 1 . . 2 10 4 1 1 . . . 3 4 . . . 4 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Weapon 462 | . 4 11 17 4 17 5 2 10 9 10 1 2 29 13 9 15 6 4 1 14 41 18 33 16 17 7 4 51 16 9 11 3 53 Energy Gun 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . 2 1 . 1 . . . . 2 Energy Cannon 187 | . . . . . . . . . 3 . . 2 11 5 1 2 3 2 1 7 26 12 23 13 9 5 3 19 8 5 5 2 20 Ballistic Gun 88 | . 2 6 10 1 13 3 1 6 4 6 . . 7 . 2 2 1 . . 1 1 . . . . . . 10 4 . 3 . 5 Ballistic Cannon 25 | . . . . . . . . . . . 1 . 3 3 1 1 . . . 1 3 . . . . . . . . . . . 12 Launcher 42 | . 2 5 3 2 . 1 . . . . . . 6 3 1 4 . . . 1 1 . . 1 5 1 . 2 2 . . . 2 Special Weapon 64 | . . . . . . . . . . 3 . . 2 2 2 3 2 2 . 4 8 4 2 1 1 . 1 8 2 3 3 1 10 Impact Weapon 23 | . . . 4 1 4 1 1 4 2 1 . . . . 2 3 . . . . . . . . . . . . . . . . . Slashing Weapon 25 | . . . . . . . . . . . . . . . . . . . . . . 2 8 1 . . . 11 . 1 . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 3 . . . 1 . 1 . 3 5 . . 1 . . . 4 2 6 . 1 . . 8 . . . . 6 Corrupted Parts 13 | . . . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . . . . . . 7 System Corruption 92 | . . . . . . . . . . . . . . . . . . . . . 10 . 26 . . . . . . . . . 56 Parts Lost 112 | . . 9 6 . 7 1 . 1 . 8 . 3 40 1 3 1 . . . 7 5 . 3 4 3 5 . 1 1 . . . 3 Power 19 | . . 1 2 . . . . . . 1 . . 6 . 2 . . . . . 1 . 1 2 . 2 . 1 . . . . . Propulsion 38 | . . 3 4 . 3 1 . . . 3 . 2 17 1 . . . . . 4 . . . . . . . . . . . . . Utility 34 | . . . . . 1 . . 1 . 3 . . 11 . 1 1 . . . 1 4 . 1 2 3 2 . . 1 . . . 2 Weapon 21 | . . 5 . . 3 . . . . 1 . 1 6 . . . . . . 2 . . 1 . . 1 . . . . . . 1 Highest Loss Streak 14 | . . 6 3 . 3 1 . 1 . 2 . 1 14 1 2 1 . . . 2 2 . 1 2 1 3 . 1 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 99 99 99 99 100 99 99 98 99 100 98 79 83 99 93 98 100 96 97 89 87 80 76 80 80 82 80 81 77 79 79 80 Engine 4 | . 14 13 10 11 9 9 9 9 13 14 15 15 7 6 2 2 5 5 5 1 . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 3 10 10 5 5 4 6 1 . . . . . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . . . . . . 2 11 14 12 10 13 12 13 12 13 13 16 16 15 Treads 19 | . 27 11 19 33 35 36 35 36 29 30 30 30 17 . . 24 23 23 20 21 9 9 9 9 12 13 13 13 13 12 12 12 11 Leg 1 | . . 16 13 . . . . . . . . . . 6 21 1 . . . . . . . . . . . . . . . . . Device 12 | . . 4 5 . 1 9 7 4 6 . . . 6 17 18 15 24 19 18 21 24 19 21 20 23 25 23 17 20 15 10 9 12 Storage 6 | . 14 14 11 11 9 9 9 9 7 7 7 7 6 15 7 6 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 4 4 Processor 10 | . . . 5 11 9 9 9 11 15 15 15 15 8 . . . . . 4 5 11 18 19 14 10 13 13 12 13 12 14 16 13 Hackware 4 | . . . . . . . . . . . . . 5 1 12 8 11 20 21 18 6 3 1 1 2 . 1 7 3 4 6 5 5 Protection 8 | . 13 9 10 10 16 9 10 11 8 14 15 14 8 5 5 8 7 5 5 5 7 6 3 5 4 4 4 4 3 4 4 4 4 Energy Cannon 3 | . . . . . . . . . 2 . . 2 5 2 5 2 5 6 9 7 7 7 3 7 5 5 7 3 5 6 5 6 6 Ballistic Gun 7 | . 27 20 20 18 17 17 17 17 10 12 13 5 3 . 3 4 . . . . . . . . . . . 1 1 1 1 . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 237 | 14 51 52 64 102 109 109 119 119 109 112 113 120 126 131 134 148 138 137 140 157 199 216 200 197 203 179 194 194 209 224 224 221 237 Greatest Support 230 | 40 40 40 63 63 83 80 80 80 80 80 80 80 80 42 76 90 90 90 90 96 120 140 140 130 225 225 225 220 220 225 225 225 230 Greatest Overweight (x) 6 | . 1 2 1 1 1 1 1 1 1 1 1 1 6 4 4 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . 1 Average Overweight (x) . | . . 1 . . 1 1 1 1 1 1 1 1 1 3 1 1 1 1 1 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 29 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 29 29 29 29 29 Average Capacity 25 | 8 18 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 29 29 29 29 29 29 29 29 Most Carried 29 | 6 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 29 29 29 29 29 Average Carried 24 | 6 13 17 19 23 24 24 24 24 24 24 24 24 21 24 24 24 24 24 24 23 24 24 24 24 27 28 29 28 28 26 28 28 27 Final Capacity 29 | 8 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 29 29 29 29 29 29 29 29 29 Final Carried 29 | 6 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 29 29 29 29 29 26 29 29 29 Class Distribution -------------------- 42% | Scavenger-Mutant 16% | Botlord-Mutant 13% | Mutant 13% | Generator-Mutant 7% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Scavenger-Mutant | -4/Garrison Generator-Mutant | -3/Research Generator-Mutant | -3/Quarantine Generator-Mutant | -3/Section 7 Scavenger-Mutant | -3/Garrison Scavenger-Mutant | -2/Research Bothacker-Mutant | -2/Garrison Botlord-Mutant | -2/Research Botlord-Mutant | -2/Testing Botlord-Mutant | -2/Garrison Botlord-Assassin | -1/Access Botlord-Mutant | -1/Garrison Botlord-Mutant | -1/Access Botlord-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Matter Collected 24810 | 250 479 503 818 251 1278 263 915 1471 188 1034 182 374 1166 375 545 654 321 150 85 588 1885 650 866 808 816 270 152 1805 594 239 328 95 4412 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 41223 | 92 901 282 1329 233 1655 359 1196 2245 292 1305 308 298 2400 260 277 366 445 110 415 1083 3984 1163 2319 1853 3206 1702 407 2832 1113 829 1041 531 4392 Parts 1936 | 4 65 26 93 15 92 23 72 131 15 71 13 12 144 14 15 28 13 10 15 43 168 37 81 56 131 51 19 154 44 42 40 16 183 Haulers Intercepted 29 | . 1 . 5 . 6 . 3 6 1 . . . 2 . . . 1 . . . 2 1 . . 1 . . . . . . . . Recyclers Shooed 35 | . 4 . . 1 3 . 3 2 . . 1 . 13 . . . 1 . . . 3 . 1 . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Combat Hostiles Destroyed 632 | . 15 8 27 9 22 11 18 23 5 26 5 11 45 8 9 17 3 3 . 18 54 18 25 28 51 31 6 36 22 8 12 4 54 Melee 4 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . Guns 186 | . 11 3 21 6 22 5 18 23 4 26 5 6 8 . 2 3 . . . . 1 . . . 4 2 . 8 4 . . . 4 Cannons 213 | . . . . . . . . . 1 . . 5 7 7 4 1 3 2 . 12 28 10 11 7 18 12 5 22 10 5 8 4 31 AOE 134 | . 4 5 6 3 . 6 . . . . . . 30 . 2 12 . . . 2 5 . . 12 21 9 . . 6 . . . 11 Classes Destroyed 23 | 2 7 1 2 . 2 1 . . 1 . . . 3 . . 1 . . . . . . 1 . 1 . . . 1 . . . . Worker 44 | . 1 1 2 1 3 . 1 3 . . . . 16 . . . . . 1 . 2 . 2 . 3 . . . . 1 . 1 6 Builder 34 | . 2 3 1 . 1 . . 3 . . . . 11 . 1 . . . 2 . 1 . 1 . 2 . . 6 . . . . . Tunneler 5 | 1 . 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 29 | . 1 . 5 . 6 . 3 6 1 . . . 2 . . . 1 . . . 2 1 . . 1 . . . . . . . . Recycler 38 | 1 4 1 . . 2 . 3 6 . . . . 5 . . . 2 . 3 . 3 . 2 . 2 . . . . 1 . 1 2 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Operator 5 | . 3 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Watcher 30 | . 3 . 2 . 5 . 4 2 . . . . . . . . . . . 1 3 1 3 . 2 . . 2 . 1 . . 1 Swarmer 134 | . 6 . 3 2 4 3 8 . . 11 . 6 9 3 4 11 . 1 . 2 9 . . 8 14 13 3 4 4 . 3 . 3 Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 3 Saboteur 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Grunt 199 | . 9 6 13 4 10 5 3 7 3 11 2 4 16 1 . 2 2 . . 7 6 5 8 12 18 15 1 11 8 . 5 3 2 Brawler 15 | . . . . . . 1 1 . . . . . . 1 . 1 . . . 2 . . . . 5 . . 1 1 . 2 . . Duelist 10 | . . . 3 1 . . . . . . . 1 . 1 . 1 . . . 2 . . . . . 1 . . . . . . . Protector 4 | . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 Sentry 83 | . . . 8 2 5 1 6 12 . 4 3 . 1 . 3 1 1 . . 5 9 . 2 5 3 . 2 . 3 1 . 1 5 Demolisher 3 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 9 | . . . . . . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . 2 Hunter 49 | . . . . . 2 1 . 4 . . . . 7 . 2 . . 1 . . 6 . 4 2 3 2 . 2 2 2 1 . 8 Programmer 102 | . . . . . . . . . 2 . . . 3 . . . . 1 . 2 21 13 7 . 7 . . 17 . 5 . . 24 Heavy 4 | . . . . . 1 . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . . . . . 1 . . . 1 1 . . 1 . . . . 1 . 1 . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Best Kill Streak 23 | 2 6 5 4 3 6 8 4 6 2 6 2 4 16 3 2 7 4 2 4 3 7 3 6 9 23 10 4 5 10 4 3 5 15 Combat Bots Only 19 | . 3 2 4 3 4 8 3 2 2 6 2 4 10 3 2 7 2 2 . 3 7 3 5 9 19 10 4 5 10 3 3 3 15 Max Kills in Single Turn 8 | 1 2 2 2 2 2 3 1 2 1 1 1 1 8 1 1 3 1 1 1 2 4 1 2 3 5 3 1 2 4 1 1 1 4 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 2 2 . 3 . . . . . . 4 . 1 3 . . . 2 4 . . 3 4 3 . . 4 . . . 4 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Damage Taken 46952 | . 560 738 1190 371 1779 355 554 1346 199 1572 123 635 4892 225 717 849 131 93 225 1313 3561 1278 3492 2565 2955 1810 207 2945 1476 382 657 72 7685 Core 3704 | . 58 68 227 80 179 24 44 145 29 107 12 98 744 15 24 55 24 22 27 118 134 163 307 180 217 81 . 136 73 22 18 15 258 Absorbed by Shields 22754 | . . . . . . . . 141 . . . 119 . 85 208 402 116 97 216 716 2590 1243 594 424 2097 925 116 2714 1449 367 628 69 7438 Reduced by Siege Mode 961 | . . . . . . . . . . . . . . . . . . . . . 146 8 53 . 17 . . 200 100 . 21 . 416 Redirected to Core 189 | . . . . . . . . . . . . . . . . . . . . . . 125 64 . . . . . . . . . . Redirected to Shielding 44 | . 13 8 19 . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 11355 | . 66 . . . . . 211 124 112 . . . . . . . . . . . . 183 1397 1159 875 582 74 519 1432 156 372 42 4051 Core Remaining (%) 52 | 100 . 49 . 23 . . . 28 . . . 64 . . . 1 . 95 . 87 . . . 32 . . . . 48 . . . . Volleys Fired 2605 | 5 88 44 93 21 126 19 76 135 26 126 14 31 128 22 35 39 31 25 13 113 243 68 104 89 120 82 25 182 82 54 82 22 242 Largest 4 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 4 Hottest 355 | 40 40 66 46 46 50 50 50 50 90 50 50 78 141 179 179 226 226 226 226 226 233 233 233 188 188 185 240 240 240 240 240 240 355 Shots Fired 4086 | 10 173 71 179 33 248 33 152 269 40 209 27 60 201 37 43 50 43 28 22 167 310 102 125 87 163 92 31 256 139 67 99 26 494 Gun 1729 | 10 170 51 173 25 248 31 152 269 26 170 27 28 95 . 11 18 . . . 8 21 . . . 33 13 . 57 18 . 10 . 65 Cannon 1975 | . . . . . . . . . 14 . . 32 88 36 18 9 35 16 21 111 278 100 122 68 110 71 30 180 115 57 77 24 363 Launcher 120 | . 3 20 6 8 . 2 . . . . . . 16 . 4 9 . . . 1 1 . . 10 19 8 . . 2 . . . 11 Special 262 | . . . . . . . . . . 39 . . 2 1 10 14 8 12 1 47 10 2 3 9 1 . 1 19 4 10 12 2 55 Kinetic 1911 | 10 170 51 173 25 248 31 152 269 26 170 27 56 106 28 16 18 . . . 16 35 . . . . . . 57 18 . 10 . 199 Thermal 1466 | . . . . . . . . . 14 23 . 4 77 8 13 9 35 16 21 141 158 100 70 28 85 36 21 163 111 42 52 24 215 Explosive 120 | . 3 20 6 8 . 2 . . . . . . 16 . 4 9 . . . 1 1 . . 10 19 8 . . 2 . . . 11 Electromagnetic 388 | . . . . . . . . . . . . . . . . . . . . . 106 . 52 40 58 48 9 17 4 15 25 . 14 Robot Hit Streak 73 | 7 9 9 11 23 20 16 18 19 18 30 10 12 23 7 12 15 4 11 14 15 34 45 19 26 19 11 11 24 17 9 12 14 73 Robot Miss Streak 6 | 1 4 3 3 3 6 2 4 3 1 3 1 2 5 2 2 4 3 2 2 4 4 1 2 1 4 3 2 3 2 2 3 1 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . 1 Secondary Targets 13 | . . . 1 1 3 . . 1 1 5 . . . . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . 1 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 2888 | 8 104 43 128 23 170 22 108 192 22 162 20 40 134 22 34 37 26 13 14 123 225 67 101 69 109 58 13 179 93 34 58 21 416 Core Hits 1454 | 3 50 33 68 19 68 25 44 71 11 65 9 19 221 9 14 37 9 2 8 42 83 25 39 44 95 47 10 53 44 9 20 9 149 Critical Kills 52 | . 1 1 . . . . . 1 . . . 1 1 1 2 2 . 1 . 3 5 3 . . 1 1 . 10 3 . 1 . 14 Critical Parts Destroyed 47 | . 1 . . . 2 . 2 . . . . . 3 . 3 3 . . . . . . . . . . . 15 1 . 2 . 15 Critical Strikes 155 | . 2 1 . . 2 . 2 1 . 1 . 4 4 1 7 5 . 1 . 5 6 15 11 11 1 1 . 26 5 1 3 . 39 Burn 33 | . . . . . . . . . . . . . . . 1 . . . . . . 12 9 11 . . . . . . . . . Meltdown 25 | . . . . . . . . . . . . . . 1 . 1 . 1 . 3 5 3 . . 1 1 . 2 . . 1 . 6 Destroy 83 | . 2 1 . . 2 . 2 1 . . . 1 4 . 5 4 . . . . . . . . . . . 23 4 . 2 . 32 Blast 6 | . . . . . . . . . . . . 3 . . 1 . . . . . 1 . . . . . . . . . . . 1 Corrupt 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 1 1 . . . Sever 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . Melee Attacks 97 | . . . 6 1 8 1 1 3 3 2 . . . . 1 2 . . . . . . 21 6 . . . 19 . 2 . 7 14 Impact 28 | . . . 6 1 8 1 1 3 3 2 . . . . 1 2 . . . . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . . . . . . . . . . . . . . 21 6 . . . 19 . 2 . 7 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . 1 . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 104690 | 88 1383 1005 2420 827 2963 769 1978 3192 408 2408 361 1008 8328 747 1142 1700 875 164 598 3806 9768 2763 4248 4846 9365 4362 505 6549 4606 1482 2000 796 17230 Guns 20218 | 88 1186 288 1700 293 2873 352 1940 3155 376 2167 361 399 1447 . 43 164 . . . 103 583 . . . 708 245 . 475 123 . 35 . 1114 Cannons 55401 | . . . . . . . . . 32 . . 605 1629 747 600 254 875 164 598 2919 8668 2763 3512 1917 3418 2075 481 5552 3303 1292 1965 796 11236 Explosions 24959 | . 193 697 684 506 . 417 . . . . . . 5247 . 493 1282 . . . 272 474 . . 2267 5232 2042 . . 1180 68 . . 3905 Melee 2881 | . . . . . . . . . . . . . . . . . . . . . . . 736 662 . . . 474 . 122 . . 887 Ramming 478 | . 4 20 36 28 90 . 38 37 . . . 4 5 . 6 . . . . . 43 . . . 7 . 24 48 . . . . 88 Kinetic 24748 | 88 1186 288 1700 293 2873 352 1940 3155 376 2167 361 897 1725 513 262 164 . . . 379 1111 . . . . . . 475 123 . 35 . 4285 Thermal 40242 | . . 33 . . . . . . 32 241 . 107 1351 234 448 254 875 164 598 3155 4885 2763 1818 841 2517 845 220 4963 3134 941 1186 796 7841 Explosive 24504 | . 193 664 684 506 . 417 . . . . . . 5247 . 426 1282 . . . 272 385 . . 2267 5034 2042 . . 1180 . . . 3905 Electromagnetic 11837 | . . . . . . . . . . . . . . . . . . . . . 3344 . 1694 1076 1807 1475 261 589 169 419 779 . 224 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2881 | . . . . . . . . . . . . . . . . . . . . . . . 736 662 . . . 474 . 122 . . 887 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 100 | . 7 7 . . . . . . 1 1 1 1 2 2 2 2 . . . 1 38 50 92 92 16 16 16 39 39 1 1 1 100 Average Corruption 25 | . 6 7 . . . . . . 1 1 1 1 1 2 2 2 . . . 1 21 39 78 92 9 16 16 24 39 1 1 1 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . Effects 1194 | . 8 58 . . . . . . . 24 . 5 1 12 10 16 . . . 17 172 129 130 155 22 46 10 120 87 1 13 . 158 Message Errors 268 | . 1 14 . . . . . . . 8 . 1 . 4 3 4 . . . 4 41 32 24 37 6 14 3 27 19 . 1 . 25 Matter Fused 252 | . 2 16 . . . . . . . 5 . 2 . 5 3 3 . . . 6 41 22 20 33 6 5 3 26 21 . 3 . 30 Heat Flow Errors 126 | . 2 10 . . . . . . . 2 . . 1 1 1 1 . . . . 20 15 15 16 3 7 1 12 9 . 1 . 9 Energy Discharges 139 | . 1 5 . . . . . . . 2 . . . 1 2 4 . . . 1 19 15 18 20 1 7 1 19 13 . 5 . 5 Parts Rejected 14 | . . . . . . . . . . . . . . . . . . . . . 1 1 4 . 1 . . 3 1 . 1 . 2 Data Loss (minor) 132 | . 1 6 . . . . . . . 3 . 1 . 1 . 3 . . . 5 16 22 16 13 2 6 2 13 8 1 1 . 12 Data Loss (major) 42 | . . . . . . . . . . 3 . 1 . . 1 . . . . 1 2 4 7 7 1 1 . 5 4 . . . 5 Misfires 35 | . . 3 . . . . . . . 1 . . . . . 1 . . . . 7 2 2 8 . 1 . 2 5 . . . 3 Alerts 29 | . 1 2 . . . . . . . . . . . . . . . . . . 7 5 2 4 1 . . 2 1 . 1 . 3 Misdirections 19 | . . . . . . . . . . . . . . . . . . . . . 1 3 10 2 . . . 2 . . . . 1 Weapon Failures 138 | . . 2 . . . . . . . . . . . . . . . . . . 17 8 12 15 1 5 . 9 6 . . . 63 Overload Shots 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Overflow Damage 3752 | . . 12 25 . 11 . . . . . . 1 104 1 33 34 76 . 13 123 294 39 439 173 376 150 . 596 87 237 52 5 871 Projectiles 1670 | . . . . . . . . . . . . 1 62 1 8 . 76 . 13 123 245 39 142 28 74 51 . 364 18 145 52 5 223 Explosions 1072 | . . 12 25 . . . . . . . . . 42 . 25 34 . . . . 37 . . 91 302 99 . . 69 . . . 336 Melee 1010 | . . . . . 11 . . . . . . . . . . . . . . . 12 . 297 54 . . . 232 . 92 . . 312 Knockbacks 56 | . . . . 1 1 . 1 . . . . 4 3 5 . . . . . 2 8 . . . . . 1 . . . . . 30 Impact 5 | . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Kinetic 48 | . . . . . . . . . . . . 4 2 4 . . . . . 2 7 . . . . . . . . . . . 29 Secondary 3 | . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 545 | . . 29 . 39 . 75 . . . . . . 127 . . . . . . . . . . 57 157 24 . . . 37 . . . Shots 19 | . . 2 . 1 . 4 . . . . . . 6 . . . . . . . . . . 1 3 1 . . . 1 . . . Rammed 31 | . 3 . 4 3 6 . 5 1 . . . 1 . . . . . . . . 1 . 1 . . . 3 2 . . . . 1 Targets Rammed 42 | . 3 4 4 3 7 . 5 3 . . . 1 1 . 1 . . . . . 2 . 1 . 1 . 3 2 . . . . 1 Kicked 5 | . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . 1 . . 2 . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . Highest Temperature 474 | . 227 277 55 57 319 97 181 224 111 221 105 380 177 215 296 174 133 144 60 196 474 236 225 409 471 275 217 313 252 216 324 126 324 Average Temperature 82 | . 38 89 16 37 81 26 39 66 46 64 42 143 44 90 117 75 54 75 30 69 108 88 59 106 100 60 83 81 86 57 98 64 92 Received Heat Transfer 6327 | . 249 129 474 138 486 99 171 390 81 450 . 181 843 . 72 190 53 . 44 210 200 66 245 415 258 230 21 208 208 . 44 12 160 Effects 23 | . . . . . 1 . . 1 . . . 2 . . . . . . . . 6 . . 5 6 . . . . . . . 2 Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Energy Bleed 4 | . . . . . 1 . . 1 . . . . . . . . . . . . 2 . . . . . . . . . . . . Interference 14 | . . . . . . . . . . . . . . . . . . . . . 4 . . 5 3 . . . . . . . 2 Matter Decay 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Siege Activations 40 | . . . . . . . . . . . . . . . . . . . . . 10 2 4 . 2 . . 6 6 . 2 . 8 Total Turns 877 | . . . . . . . . . . . . . . . . . . . . . 121 34 62 . 34 . . 173 179 . 52 . 222 Longest Duration 78 | . . . . . . . . . . . . . . . . . . . . . 30 19 28 . 22 . . 44 78 . 31 . 77 Robots Corrupted 53 | . . . . . . . . . . . . . . . . . . . . . 15 . 9 5 5 7 1 2 1 3 3 . 2 Combat Hostiles 52 | . . . . . . . . . . . . . . . . . . . . . 15 . 8 5 5 7 1 2 1 3 3 . 2 Parts Fried 110 | . . . . . . . . . . . . . . . . . . . . . 40 . 20 3 15 10 2 5 2 4 2 . 7 Impact Corruptions 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 Robots Melted 43 | . . . . . . . . . . . . . . 1 . 1 . 1 . 4 5 8 5 4 2 1 . 3 1 . 1 . 6 Combat Hostiles 43 | . . . . . . . . . . . . . . 1 . 1 . 1 . 4 5 8 5 4 2 1 . 3 1 . 1 . 6 Parts Melted 153 | . . . . . . . . . . . . . 3 1 . . . . 1 1 11 42 20 11 7 4 . 9 11 1 2 1 28 Heat Transferred 41995 | . . 50 . . . . . . 37 814 . 148 1739 203 623 222 814 148 555 3552 4206 5357 4174 3352 2172 814 185 3922 2664 666 922 703 3953 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Peak Influence 2512 | 10 242 279 696 544 409 509 533 481 345 719 549 666 964 955 568 576 317 612 393 1015 684 397 583 1580 2166 2512 1803 1320 1178 864 710 745 513 Initial 1624 | . 6 83 83 246 85 44 247 126 171 126 377 384 349 674 501 96 302 98 321 275 570 303 113 394 888 1624 1413 1014 384 706 59 425 476 Average 471 | 8 101 126 441 353 178 340 337 297 210 582 454 510 357 831 216 365 157 372 343 736 252 172 332 1251 1351 2204 1630 546 728 390 398 602 217 Maximum Alert Level 5 | . 1 1 2 2 2 2 2 2 1 3 2 2 3 3 2 2 1 2 1 3 2 1 2 4 5 5 5 4 4 3 3 3 3 Low Security (%) 28 | 100 78 84 13 5 55 8 . 16 57 7 . . 29 . 67 33 62 26 . . 47 61 30 . . . . 25 . 51 8 . 44 Level 1 29 | . 21 15 30 72 44 63 84 58 42 15 33 21 37 . 4 22 37 19 100 13 30 38 30 1 . . . 27 6 . 49 . 23 Level 2 20 | . . . 56 21 . 28 15 24 . 18 66 78 16 3 27 43 . 54 . 32 21 . 39 2 3 . . 13 39 . 26 82 27 Level 3 12 | . . . . . . . . . . 58 . . 15 96 . . . . . 53 . . . 21 33 . . 18 38 47 15 17 4 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . 74 33 . 32 15 15 . . . . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 28 100 67 . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . 4 . 3 . 3 . . 3 3 . 2 . 11 . 1 . 4 . 2 . 13 6 6 . 10 . 3 10 . 2 . 3 10 Investigation 11 | . 1 . 2 . 2 . . 2 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . . 1 Extermination 39 | . . . . . . . . . 2 . . . 2 . . . . . . . 8 6 3 . 2 . . 6 . 2 . 1 7 Reinforcement 28 | . 3 . . . 1 . . 1 1 . . . 7 . 1 . 2 . 1 . 4 . 3 . 2 . . 1 . . . . 1 Assault 14 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 5 . 3 2 . . . 2 1 Garrison 7 | . . . . . . . . . . . 2 . 2 . . . 1 . 1 . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . . . . . 3 . . . . . . . 1 . . . 1 . . . . . . . . Haulers Reinforced 5 | . . . . . . . . . 1 . . . 1 . . . 1 . . . 1 . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Distress Signals 24 | . 1 . 2 . 5 . 1 1 . . . . 2 . . . . . 3 3 1 . 2 . 1 . . . . . . . 2 Communications Jammed 66 | . . . . . 10 . 1 . . . . . . . . . . . . . 12 . 17 . 1 . . 9 . . . . 16 Distress Signals 46 | . . . . . . . 1 . . . . . . . . . . . . . 3 . 16 . 1 . . 9 . . . . 16 Times Spotted 915 | . 26 9 38 11 36 10 27 31 5 27 7 18 55 9 14 27 10 18 6 32 73 28 35 34 65 34 7 57 26 13 26 6 95 Peak Tracking Total 12 | . 3 2 5 3 5 5 3 4 3 6 3 5 12 3 3 7 3 4 7 9 7 4 4 7 10 7 3 6 4 5 6 3 11 Tactical Retreats 39 | . 2 1 4 . . . 2 1 . 2 . 2 . . 2 2 1 . 1 2 2 2 . 1 2 2 . . 1 . 3 . 4 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Traps Triggered 57 | . 4 . 1 . 1 1 . 2 2 4 . 3 . 3 . 8 . 9 1 3 1 1 2 10 . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Reused 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 5 Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Machines Disabled 85 | . 1 1 1 4 2 2 1 2 . 1 . . 4 3 2 2 . 4 . 5 1 7 8 6 1 4 1 6 6 1 4 3 2 Max in Single Turn 4 | . 1 1 1 4 1 1 1 1 . 1 . . 2 1 2 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . 1 . Garrison Relay 23 | . . . . . . 2 . . . 1 . . . 1 . 2 . 3 . 2 . . . 4 . 2 . . 4 . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Machines Accessed 113 | . 5 . 9 . 10 . 7 13 5 . 2 . 2 . 4 . 2 . 2 . 10 10 5 . 5 . . 12 . 3 . . 7 Terminals 72 | . 3 . 7 . 6 . 5 9 2 . 1 . 1 . 2 . 1 . 1 . 6 8 4 . 2 . . 7 . 2 . . 5 Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 1 . . . . . Repair Stations 11 | . 1 . . . 1 . 1 2 1 . . . . . 1 . . . . . 1 1 . . . . . . . . . . 2 Recycling Units 7 | . 1 . 2 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . 3 . . . . . Garrison Access 13 | . . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 1 . . 1 . 1 . . . Total Hacks 246 | . 9 . 27 . 19 . 25 37 10 . 4 . 4 . 7 . 4 . 5 . 17 14 10 . 14 . . 25 . 5 . . 10 Successful 111 | . 6 . 11 . 7 . 12 19 6 . 2 . 2 . 5 . 3 . 3 . 7 4 3 . 6 . . 9 . 3 . . 3 Failed 135 | . 3 . 16 . 12 . 13 18 4 . 2 . 2 . 2 . 1 . 2 . 10 10 7 . 8 . . 16 . 2 . . 7 Catastrophic 37 | . . . . . 4 . 3 2 1 . 1 . . . 1 . . . . . 6 6 3 . 2 . . 5 . 1 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 61 | . 2 . 11 . 12 . 4 11 1 . 1 . 3 . 1 . 1 . 2 . 4 2 2 . . . . 4 . . . . . Terminals 160 | . 6 . 24 . 13 . 15 25 5 . 1 . 3 . 4 . 1 . 4 . 11 11 8 . 6 . . 11 . 4 . . 8 Fabricators 6 | . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . 2 . . . . . Repair Stations 26 | . 2 . . . 1 . 8 7 2 . . . . . 2 . . . . . 1 1 . . . . . . . . . . 2 Recycling Units 12 | . 1 . 3 . 1 . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 2 . . . . . . . . . . . . . . . . 2 . . 6 . . 10 . . . . . Garrison Access 22 | . . . . . 2 . . . 2 . 3 . 1 . 1 . 3 . 1 . 2 . 2 . 2 . . 2 . 1 . . . Terminal Hacks 58 | . 3 . 10 . 4 . 5 12 2 . . . 1 . 3 . . . 2 . 3 2 2 . 2 . . 2 . 2 . . 3 Record 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Robot Analysis 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 6 | . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . . 1 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 11 | . . . . . 3 . 1 1 . . . . 1 . . . . . . . 2 1 . . 1 . . 1 . . . . . Locate Traps 8 | . . . 2 . . . . 1 . . . . . . . . . . 1 . 1 1 . . 1 . . . . . . . 1 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 . 2 . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 15 | . 2 . . . . . 6 4 2 . . . . . 1 . . . . . . . . . . . . . . . . . . Scan Component 9 | . 1 . . . . . 3 3 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 6 | . 1 . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . . 6 . . . . . Insert Component 11 | . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . . 6 . . . . . Garrison Access Hacks 17 | . . . . . 1 . . . 2 . 2 . 1 . 1 . 2 . 1 . 2 . 1 . 2 . . 1 . 1 . . . Unlock Access 11 | . . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . 1 . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Coupler Status 4 | . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . Unauthorized Hacks 8 | . 1 . 1 . 1 . 1 2 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . 1 . 1 . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Eject 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 102 | . 4 . 8 . 9 . 7 12 4 . 2 . 1 . 4 . 2 . 1 . 8 9 5 . 5 . . 11 . 3 . . 7 Full Trace Events 6 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 1 . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 252 | . 26 . . . . . 90 76 60 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Used RIF Installer 11 | . . . . . . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . . 1 . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Autoassimilate 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked 106 | . . . . . . . . . . . . . 1 1 3 9 4 9 2 8 6 1 1 . 1 . 1 13 4 1 13 3 25 Non-combat 21 | . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 4 1 . . 1 . 1 5 . 1 . 1 3 Combat 85 | . . . . . . . . . . . . . . 1 2 9 3 9 1 8 2 . 1 . . . . 8 4 . 13 2 22 Autooverrided 10 | . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . . 1 . . 4 . 2 Autoassimilated 31 | . . . . . . . . . . . . . . . 1 1 1 2 . 5 2 . . . . . . 2 2 . 5 1 9 Robot Hacks Applied 101 | . . . . . . . . . . . . . 1 1 6 9 3 7 1 4 9 2 1 . 1 . 1 17 2 7 4 2 23 drop_inventory 6 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 2 . . . 1 . find_recycling 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . purge_threat 35 | . . . . . . . . . . . . . . . 4 . 2 . . . 6 2 . . . . . 7 . 6 . . 8 block_reporting 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . . 2 overload_power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . go_dormant 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . overwrite_iff 20 | . . . . . . . . . . . . . . 1 1 4 . 5 . . . . . . . . . 4 2 . 2 1 . streamctrl_low 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . formatsys_low 5 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 2 formatsys_high 23 | . . . . . . . . . . . . . . . . 3 1 2 . 3 . . 1 . . . . 1 . . 1 . 11 Relay Couplers Released 117 | . . . . . . 9 . . . 5 . . . 5 . 8 3 13 . 10 10 . . 18 . 8 2 . 15 . 7 4 . Ejected 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machine Destruction 110 | . . . . . . 9 . . . 5 . . . 5 . 8 . 13 . 10 6 . . 18 . 8 2 . 15 . 7 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Attached 54 | . . . . . . . . . . . . . 1 1 3 4 2 6 . 7 3 . 1 1 . . 1 4 4 2 3 2 9 Crosswired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . . . . . . 6 . . . . . . . . . 9 . . 1 3 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Total Allies 110 | . . . . 3 . . . . . 6 . . 1 1 3 7 3 9 1 16 3 . 2 3 . . . 10 4 . 12 2 24 Largest Group 9 | . . . . 3 2 . . . . 6 6 1 1 1 3 3 2 5 3 9 4 . 1 3 2 . . 2 2 . 6 3 9 Highest-Rated Group 491 | . . . . 40 32 . . . . 90 90 16 26 29 48 82 58 116 65 376 180 . 137 168 112 . . 116 106 . 219 146 491 Highest-Rated Ally 137 | . . . . 16 16 . . . . 16 16 16 26 29 26 47 29 41 49 58 56 . 137 56 56 . . 58 58 . 69 58 69 Total Orders 23 | . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . 2 . . 6 . 9 STAY 11 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 3 . 6 FOLLOW 10 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . 3 . 3 AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Ally Attacks 588 | . . . . 9 23 . . . . . 23 9 . 5 9 35 3 59 15 52 29 . 11 32 6 . . 26 8 . 78 18 138 Total Damage 16242 | . . . . 92 199 . . . . . 258 120 . 96 113 847 58 774 352 1690 847 . 748 1308 256 . . 924 219 . 2086 493 4762 Kills 81 | . . . . 2 3 . . . . . 3 1 . 1 . 3 1 11 5 6 6 . 2 6 . . . 3 . . 10 1 17 Allies Corrupted 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . 6 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Robot Analysis Total 4 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Turns Passed 49475 | 48 1458 1971 2021 1231 2445 1063 1859 2580 770 2557 248 655 1162 484 656 1216 728 1125 349 2403 4248 2253 1901 2364 1327 937 256 2360 1543 547 1335 355 3020 Spaces Moved 18337 | 24 516 530 896 480 824 408 642 884 268 920 87 230 339 231 299 436 258 422 123 740 1306 850 570 819 597 498 128 1091 630 246 515 176 1354 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 16892 | 5 516 113 566 480 824 408 642 884 268 920 87 230 211 . . 415 258 422 123 740 1306 850 570 819 597 498 128 1091 630 246 515 176 1354 Legs 973 | 19 . 417 330 . . . . . . . . . . . 186 21 . . . . . . . . . . . . . . . . . Wheels 472 | . . . . . . . . . . . . . 128 231 113 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 115 | 120 160 240 160 160 240 240 240 240 240 240 240 240 115 123 145 190 242 242 242 242 242 225 225 157 145 145 145 145 145 145 145 145 145 Average Speed 208 | 128 216 255 179 238 240 240 240 240 240 240 240 240 200 146 174 239 242 242 242 242 249 228 232 242 153 145 145 145 151 149 145 145 158 Slowest Speed 490 | 160 240 260 240 240 240 240 240 240 240 240 240 240 490 160 190 242 242 242 243 242 250 250 237 245 225 145 145 145 238 233 145 145 233 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Exploration Rate (%) 53 | 3 76 95 70 97 73 55 63 96 8 95 5 52 16 48 9 67 8 69 5 80 52 94 51 97 22 86 9 94 94 14 68 9 48 Regions Visited 33 Branch Regions 7 Pre-discovered Areas 5 | . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 1 1 . 1 . 1 1 . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 268 | . 7 37 4 1 7 . 1 1 8 . . . 6 . 1 . . 2 3 . 21 15 9 56 7 11 4 42 4 11 2 5 3 Terrain Destroyed 1357 | . 21 138 54 63 7 10 1 2 11 . . . 200 6 31 37 12 6 5 27 69 21 21 146 211 62 14 62 47 24 17 7 25 Melee 39 | . . . 4 1 7 . 1 1 3 . . . . . 1 . . . . . . . 3 . . . . 14 . . . 4 . Projectile 338 | . . . . . . . . 1 8 . . . 11 6 2 1 12 6 5 23 47 21 18 1 17 7 14 47 25 24 17 3 22 AOE 979 | . 21 138 50 62 . 10 . . . . . . 189 . 28 36 . . . 4 22 . . 145 194 55 . . 22 . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -3 -3 -2 -2 -2 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Qua Sec Gar Res Gar Res Tes Gar Acc Gar Acc Com Total 26032 | 31 697 1076 1144 527 1095 469 864 1178 353 1109 112 285 594 335 387 554 322 501 150 1162 2046 1052 980 1104 845 659 179 1595 1130 358 1011 236 1892 Wait 2640 | . 65 473 37 4 33 22 111 79 29 19 1 9 36 20 6 4 9 19 6 61 269 54 164 92 52 54 4 106 339 33 365 . 65 Move 18313 | 23 515 529 895 479 824 407 641 883 268 919 87 229 339 230 299 435 257 421 123 739 1305 849 570 818 597 497 127 1090 629 246 514 175 1354 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 346 | . 13 9 34 8 21 4 4 7 5 8 2 1 23 8 10 10 3 5 1 23 34 9 19 9 6 4 . 13 9 2 12 2 28 Fast Attach 321 | 1 2 . 7 . 9 . 3 4 3 3 1 . 17 12 2 6 6 . 4 14 33 10 14 17 23 7 5 43 20 2 2 11 40 Attach 211 | . . 9 12 1 12 2 . 4 2 9 . 4 24 1 6 4 2 . 1 10 14 4 21 9 2 3 . 22 5 4 . 2 22 Detach 111 | . . . . . 2 . . 1 1 2 . 3 3 . 2 1 3 . . 6 9 7 11 7 3 . . 20 5 1 1 4 19 Swap 592 | 2 8 8 19 6 23 7 11 32 13 10 2 1 19 13 14 24 6 10 1 17 77 34 29 10 21 5 8 46 21 13 23 5 54 Drop 499 | . 3 . 37 4 30 5 12 27 3 5 5 . 4 13 8 13 5 3 1 28 60 17 22 17 20 7 7 52 20 1 10 8 52 Fire 2605 | 5 88 44 93 21 126 19 76 135 26 126 14 31 128 22 35 39 31 25 13 113 243 68 104 89 120 82 25 182 82 54 82 22 242 Melee 97 | . . . 6 1 8 1 1 3 3 2 . . . . 1 2 . . . . . . 21 6 . . . 19 . 2 . 7 14 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . 4 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Crush 37 | . 3 . 4 3 7 . 5 3 . . . 1 1 . . . . . . . 2 . 1 . 1 . 3 2 . . . . 1 Escape Stasis 96 | . . . . . . 2 . . . 6 . 6 . 16 . 16 . 18 . 6 . . 4 20 . . . . . . 2 . . Rewire 159 | . . . . . . . . . . . . . . . 3 . . . . 145 . . . 10 . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 3 exits: Low x2 / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -6/Factory -6/Garrison -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 3 exits: *Fac / [*Upp] / Gar) -5/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res x2 / *Qua) -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -3/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 49 | -11/Scrapyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 388 | -10/Materials | Repaired Lgt. Treads 532 | -10/Materials | Discovered new exit (range 3) 1315 | -10/Materials | Discovered new exit (range 9) 1507 | -10/Materials | Entered Mines 1547 | -10/Mines | Met a Derelict bent on vengeance 1557 | -10/Mines | Lost 3 parts (1n2w) 1563 | -10/Mines | Discovered new exit (range 15) 1748 | -10/Mines | Assembled infested the area 1822 | -10/Mines | Build established: Scavenger-Mutant 2347 | -10/Mines | Lost 6 parts (1p2n3w) 2391 | -10/Mines | Learned location of Storage (-8) 2444 | -10/Mines | Discovered new exit (range 5) 2602 | -10/Mines | Build established: Mutant 2859 | -10/Mines | Core integrity fell below 50% 2985 | -10/Mines | Learned location of 1 exit from Materials 3468 | -10/Mines | Discovered new exit (range 5) 3478 | -10/Mines | Entered Materials 3478 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3479 | -9/Materials | Identified exit to Mines 3888 | -9/Materials | Lost 3 parts (2p1n) 3949 | -9/Materials | Discovered new exit (range 15) 4122 | -9/Materials | Build established: Scavenger-Mutant 4473 | -9/Materials | Discovered new exit (range 4) 4751 | -9/Materials | Build established: Mutant 5332 | -9/Materials | Core integrity fell below 50% 5478 | -9/Materials | First assault squad dispatched 5499 | -9/Materials | Entered Mines 5612 | -9/Mines | Build established: Scavenger-Mutant 5734 | -9/Mines | Discovered new exit (range 8) 5760 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6152 | -9/Mines | Discovered new exit (range 6) 6301 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6306 | -9/Mines | Found Prototype Device 6561 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6674 | -9/Mines | Build established: Mutant 6730 | -9/Mines | Entered Materials 6730 | -8/Materials | Accompanied by 2 allies 6730 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7128 | -8/Materials | Discovered new exit (range 4) 7290 | -8/Materials | Identified Exp. Sensor Array 7521 | -8/Materials | Discovered new exit (range 10) 7832 | -8/Materials | Identified exit to Storage 7961 | -8/Materials | Found Prototype Launcher 7961 | -8/Materials | Identified Rocket Array 7972 | -8/Materials | Found Rocket Array 7976 | -8/Materials | Found Rocket Array 7979 | -8/Materials | Found Rocket Array 8360 | -8/Materials | Discovered new exit (range 10) 8899 | -8/Materials | Lost 3 parts (2n1u) 9031 | -8/Materials | Discovered new exit (range 5) 9175 | -8/Materials | Identified exit to Garrison 9175 | -8/Materials | Entered Garrison 9196 | -8/Garrison | Build established: Scavenger-Mutant 9253 | -8/Garrison | Triggered checkpoint 9253 | -8/Garrison | Triggered checkpoint 9285 | -8/Garrison | Destroyed 8 combat bots 9373 | -8/Garrison | Discovered new exit (range 15) 9558 | -8/Garrison | Discovered new exit (range 10) 9596 | -8/Garrison | Installed Relay Interface Framework 9664 | -8/Garrison | Triggered checkpoint 9704 | -8/Garrison | Garrison Relay disabled 9922 | -8/Garrison | Triggered checkpoint 9972 | -8/Garrison | Garrison Relay disabled 10238 | -8/Garrison | Entered Materials 10424 | -8/Materials | Repaired Lgt. Treads 10452 | -8/Materials | Repaired Lgt. Treads 10491 | -8/Materials | Repaired Hvy. Assault Cannon 12097 | -8/Materials | Entered Storage 12397 | -8/Storage | Core integrity fell below 50% 12867 | -8/Storage | Discovered new exit (range 16) 14032 | -8/Storage | Repaired Broken Enh. Autogun? 14677 | -8/Storage | Entered Factory 14677 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 14719 | -7/Factory | Identified exit to Lower Caves 14930 | -7/Factory | Repaired Enh. Autogun 15447 | -7/Factory | Identified exit to Garrison 15447 | -7/Factory | Entered Garrison 15450 | -7/Garrison | Triggered checkpoint 15615 | -7/Garrison | Triggered checkpoint 15806 | -7/Garrison | Discovered new exit (range 15) 16295 | -7/Garrison | Discovered new exit (range 8) 16327 | -7/Garrison | Expanded RIF knowledge: Structural Interface 16403 | -7/Garrison | Garrison Relay disabled 16686 | -7/Garrison | Triggered checkpoint 17058 | -7/Garrison | Discovered new exit (range 10) 17784 | -7/Garrison | Triggered checkpoint 18004 | -7/Garrison | Entered Factory 18004 | -7/Factory | Accompanied by 6 allies 18082 | -7/Factory | Garrison activated, responded to threat 18252 | -7/Factory | Identified exit to Garrison 18252 | -7/Factory | Entered Garrison 18252 | -7/Garrison | Accompanied by 1 ally 18386 | -7/Garrison | Triggered checkpoint 18510 | -7/Garrison | Triggered checkpoint 18714 | -7/Garrison | Triggered checkpoint 18832 | -7/Garrison | Discovered new exit (range 12) 18876 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 18907 | -7/Garrison | Entered Factory 18907 | -6/Factory | Evolved 2 slots: Utility x2 19503 | -6/Factory | Lost 7 parts (2p2n3u) 19677 | -6/Factory | Destroyed 10 combat bots 19682 | -6/Factory | Lost 11 parts (1p6n2u2w) 19802 | -6/Factory | Garrison activated, responded to threat 19846 | -6/Factory | Cargo convoy interrupted 19856 | -6/Factory | Core integrity fell below 50% 19915 | -6/Factory | Destroyed 7 combat bots 19924 | -6/Factory | Lost 14 parts (2p7n3u2w) 19954 | -6/Factory | Garrison activated, responded to threat 19981 | -6/Factory | Core integrity fell below 20% 20019 | -6/Factory | Found Prototype Launcher 20029 | -6/Factory | Lost 5 parts (1p2u2w) 20040 | -6/Factory | Found Prototype Energy Cannon 20069 | -6/Factory | Identified exit to Garrison 20069 | -6/Factory | Entered Garrison 20071 | -6/Garrison | Identified Exp. Thermic Cannon 20072 | -6/Garrison | Identified Mni. Smartbomb Launcher 20081 | -6/Garrison | Triggered checkpoint 20123 | -6/Garrison | Build established: Mutant 20358 | -6/Garrison | Triggered checkpoint 20366 | -6/Garrison | Garrison Relay disabled 20434 | -6/Garrison | Triggered checkpoint 20501 | -6/Garrison | Discovered new exit (range 9) 20534 | -6/Garrison | Expanded RIF knowledge: Autoassimilate 20553 | -6/Garrison | Entered Factory 20629 | -6/Factory | Spotted B-75 Beast 20845 | -6/Factory | Build established: Bothacker-Mutant 20939 | -6/Factory | Identified exit to Factory 21199 | -6/Factory | Found Launcher Loader 21209 | -6/Factory | Identified exit to Garrison 21209 | -6/Factory | Entered Garrison 21209 | -6/Garrison | Accompanied by 1 ally 21252 | -6/Garrison | Garrison Relay disabled 21325 | -6/Garrison | Spotted B-75 Beast 21396 | -6/Garrison | Triggered checkpoint 21642 | -6/Garrison | Destroyed 7 combat bots 21826 | -6/Garrison | Triggered checkpoint 21852 | -6/Garrison | Destroyed B-75 Beast 21852 | -6/Garrison | Triggered checkpoint 21937 | -6/Garrison | Triggered checkpoint 22085 | -6/Garrison | Discovered exit to Factory (range 10) 22190 | -6/Garrison | Garrison Relay disabled 22356 | -6/Garrison | Discovered exit to Factory (range 10) 22398 | -6/Garrison | Expanded RIF knowledge: Autooverride 22425 | -6/Garrison | Entered Factory 22425 | -5/Factory | Evolved 2 slots: Utility x2 22552 | -5/Factory | Discovered new exit (range 5) 22810 | -5/Factory | Discovered new exit (range 8) 22933 | -5/Factory | Garrison activated, responded to threat 23149 | -5/Factory | Identified exit to Garrison 23153 | -5/Factory | Entered Garrison 23153 | -5/Garrison | Accompanied by 2 allies 23166 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 23230 | -5/Garrison | Triggered checkpoint 23279 | -5/Garrison | Garrison Relay disabled 23450 | -5/Garrison | Build established: Botlord-Mutant 23460 | -5/Garrison | Triggered checkpoint 23492 | -5/Garrison | Triggered checkpoint 23550 | -5/Garrison | P-70 Sage assimilated allied Slayer 6a 23620 | -5/Garrison | Triggered checkpoint 23660 | -5/Garrison | Garrison Relay disabled 23730 | -5/Garrison | Discovered new exit (range 10) 24023 | -5/Garrison | Garrison Relay disabled 24123 | -5/Garrison | Discovered new exit (range 14) 24278 | -5/Garrison | Entered Factory 24278 | -4/Factory | Accompanied by 3 allies 24278 | -4/Factory | Evolved 2 slots: Utility x2 24580 | -4/Factory | Garrison activated, responded to threat 24627 | -4/Factory | Identified exit to Garrison 24627 | -4/Factory | Entered Garrison 24734 | -4/Garrison | Triggered checkpoint 24801 | -4/Garrison | Triggered checkpoint 24871 | -4/Garrison | P-70 Sage assimilated allied Veteran 7a 24872 | -4/Garrison | P-70 Sage assimilated allied Veteran 7b 24928 | -4/Garrison | Spotted B-86 Titan 24931 | -4/Garrison | Triggered checkpoint 24936 | -4/Garrison | Triggered checkpoint 24957 | -4/Garrison | Destroyed B-86 Titan 25279 | -4/Garrison | Build established: Scavenger-Mutant 25318 | -4/Garrison | Garrison Relay disabled 25390 | -4/Garrison | Discovered new exit (range 14) 25441 | -4/Garrison | Expanded RIF knowledge: Program Shield 25650 | -4/Garrison | Triggered checkpoint 25751 | -4/Garrison | Garrison Relay disabled 25802 | -4/Garrison | Triggered checkpoint 25819 | -4/Garrison | Discovered new exit (range 12) 26317 | -4/Garrison | Found Gamma Bomb Array 26320 | -4/Garrison | Found Gamma Bomb Array 26324 | -4/Garrison | Found Gamma Bomb Array 26486 | -4/Garrison | Triggered checkpoint 27030 | -4/Garrison | Entered Research 27030 | -3/Research | Accompanied by 4 allies 27030 | -3/Research | Evolved 2 slots: Power x1, Utility x1 27248 | -3/Research | Spotted B-86 Titan 27262 | -3/Research | Allies destroyed B-86 Titan 27635 | -3/Research | Spotted B-86 Titan 27671 | -3/Research | Destroyed B-86 Titan 28043 | -3/Research | Build established: Botlord-Mutant 28368 | -3/Research | System corruption reached 10% 28545 | -3/Research | P-80 Master assimilated allied Director 8a 28641 | -3/Research | Build established: Generator-Mutant 28870 | -3/Research | Found Prototype Hackware 28873 | -3/Research | Identified Exp. System Shield 28947 | -3/Research | Build established: Bothacker-Mutant 29232 | -3/Research | Found Adv. Powered Armor 29689 | -3/Research | Build established: Scavenger-Mutant 29710 | -3/Research | System corruption reached 30% 30289 | -3/Research | Build established: Generator-Mutant 30452 | -3/Research | Found Prototype Processor 30465 | -3/Research | Identified Exp. Targeting Computer 30553 | -3/Research | Found Prototype Launcher 30568 | -3/Research | Identified Adv. Micro-nuke Launcher 30671 | -3/Research | Garrison activated, responded to threat 30712 | -3/Research | Destroyed 7 combat bots 30904 | -3/Research | Discovered new exit (range 16) 30945 | -3/Research | Identified exit to Research 31050 | -3/Research | Discovered exit to Research (range 4) 31198 | -3/Research | Discovered new exit (range 9) 31240 | -3/Research | Identified exit to Quarantine 31278 | -3/Research | Entered Quarantine 31519 | -3/Quarantine | Cryocooling Duct disabled 31534 | -3/Quarantine | Ambient heat levels rising (+20) 31534 | -3/Quarantine | Non-combat units ordered to evacuate 31721 | -3/Quarantine | Found Alien Slashing Weapon 31997 | -3/Quarantine | Found Alien Artifact 32029 | -3/Quarantine | Identified Core Reset Matrix 32029 | -3/Quarantine | Identified Sigix Broadsword 32395 | -3/Quarantine | Found Alien Artifact 32648 | -3/Quarantine | Discovered exit to Research (range 19) 32725 | -3/Quarantine | Found Alien Artifact 32725 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 32725 | -3/Quarantine | Warped through subspace 32772 | -3/Quarantine | Found Alien Artifact 32772 | -3/Quarantine | Identified Phase Armor 32927 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32936 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 32950 | -3/Quarantine | Found Alien Artifact 33263 | -3/Quarantine | Spotted Fortress 33520 | -3/Quarantine | Discovered new exit (range 6) 33529 | -3/Quarantine | Identified exit to Section 7 33531 | -3/Quarantine | Entered Section 7 33558 | -3/Section 7 | Found Alien Artifact 33630 | -3/Section 7 | Found Alien Artifact 33722 | -3/Section 7 | Spotted S7 Guard 33741 | -3/Section 7 | Destroyed S7 Guard 33764 | -3/Section 7 | Found Corrupted Prototype Protection 33764 | -3/Section 7 | Identified Hvy. Regenerative Plating 33765 | -3/Section 7 | Spotted S7 Guard 33782 | -3/Section 7 | Destroyed S7 Guard 33833 | -3/Section 7 | Found Alien Artifact 33954 | -3/Section 7 | Found Alien Artifact 34193 | -3/Section 7 | Found Alien Artifact 34414 | -3/Section 7 | Identified Dimensional Node Initializer 34414 | -3/Section 7 | Initialized slip node 34622 | -3/Section 7 | Spotted Executioner 34625 | -3/Section 7 | Spotted Executioner 34760 | -3/Section 7 | Destroyed Executioner 34765 | -3/Section 7 | Destroyed Executioner 34814 | -3/Section 7 | Found Prototype Device 34860 | -3/Section 7 | Identified Adv. Kinecellerator 34894 | -3/Section 7 | Core integrity fell below 50% 34964 | -3/Section 7 | Spotted B-99 Colossus 35100 | -3/Section 7 | Found Alien Artifact 35193 | -3/Section 7 | Found Alien Artifact 35197 | -3/Section 7 | Found Alien Artifact 35228 | -3/Section 7 | Build established: Generator-Assassin 35287 | -3/Section 7 | Found Alien Artifact 35364 | -3/Section 7 | Warped through subspace to slip node 35366 | -3/Section 7 | Found Alien Artifact 35432 | -3/Section 7 | Identified exit to Garrison 35432 | -3/Section 7 | Entered Garrison 35516 | -3/Garrison | Destroyed 9 combat bots 35518 | -3/Garrison | Triggered checkpoint 35624 | -3/Garrison | Triggered checkpoint 35676 | -3/Garrison | Triggered checkpoint 35859 | -3/Garrison | Spotted B-86 Titan 35932 | -3/Garrison | Destroyed B-86 Titan 35936 | -3/Garrison | Discovered exit to Research (range 7) 35998 | -3/Garrison | Triggered checkpoint 36142 | -3/Garrison | Garrison Relay disabled 36230 | -3/Garrison | Build established: Scavenger-Mutant 36478 | -3/Garrison | Triggered checkpoint 36484 | -3/Garrison | Discovered exit to Research (range 20) 36664 | -3/Garrison | Triggered checkpoint 36780 | -3/Garrison | Discovered exit to Research (range 13) 36827 | -3/Garrison | Expanded RIF knowledge: Robot Detection 36913 | -3/Garrison | Triggered checkpoint 36980 | -3/Garrison | Garrison Relay disabled 37238 | -3/Garrison | Triggered checkpoint 37238 | -3/Garrison | Garrison Relay disabled 37597 | -3/Garrison | Garrison Relay disabled 37796 | -3/Garrison | Entered Research 37796 | -2/Research | Accompanied by 2 allies 37796 | -2/Research | Evolved 2 slots: Propulsion x2 38056 | -2/Research | Discovered new exit (range 25) 38207 | -2/Research | Identified exit to Access 38259 | -2/Research | Identified Core Physics Calibrator 38259 | -2/Research | Identified LRC Storage 38374 | -2/Research | Destroyed 19 combat bots 38376 | -2/Research | Identified Subatomic Replicator 38376 | -2/Research | Used Subatomic Replicator to replicate LRC Storage 38377 | -2/Research | Installed LRC Storage, increased inventory capacity (+2) 38380 | -2/Research | Installed LRC Storage, increased inventory capacity (+2) 38546 | -2/Research | First assault squad dispatched 38788 | -2/Research | Destroyed 12 combat bots 38808 | -2/Research | System corruption reached 10% 39123 | -2/Research | Identified exit to Garrison 39123 | -2/Research | Entered Garrison 39152 | -2/Garrison | Triggered checkpoint 39224 | -2/Garrison | Triggered checkpoint 39224 | -2/Garrison | Triggered checkpoint 39236 | -2/Garrison | Spotted B-90 Cyclops 39256 | -2/Garrison | Destroyed 10 combat bots 39274 | -2/Garrison | Lost 3 parts (1p2u) 39385 | -2/Garrison | Garrison Relay disabled 39532 | -2/Garrison | Discovered new exit (range 8) 39542 | -2/Garrison | Identified exit to Research 39586 | -2/Garrison | Triggered checkpoint 39698 | -2/Garrison | Build established: Bothacker-Mutant 39792 | -2/Garrison | Discovered exit to Research (range 8) 39800 | -2/Garrison | Destroyed 8 combat bots 39874 | -2/Garrison | Found Unknown Device 39874 | -2/Garrison | Identified Adv. Force Booster 39910 | -2/Garrison | Garrison Relay disabled 40008 | -2/Garrison | Discovered exit to Research (range 12) 40036 | -2/Garrison | Expanded RIF knowledge: Patrol Navigation 40060 | -2/Garrison | Entered Research 40295 | -2/Research | Build established: Botlord-Mutant 40306 | -2/Research | Discovered new exit (range 8) 40310 | -2/Research | First assault squad dispatched 40315 | -2/Research | Identified exit to Testing 40316 | -2/Research | Entered Testing 40351 | -2/Testing | Identified exit to Garrison 40566 | -2/Testing | First assault squad dispatched 40701 | -2/Testing | Identified LRC Matter Compressor 40701 | -2/Testing | Identified Integrity Redistributor (x3) 40701 | -2/Testing | Installed LRC Matter Compressor, increased matter storage capacity (+125) 40713 | -2/Testing | Found Prototype Processor 40713 | -2/Testing | Identified Spectral Analyzer 40753 | -2/Testing | Found Prototype Device 40753 | -2/Testing | Identified AEGIS Remote Shield 40777 | -2/Testing | Found Prototype Protection 40777 | -2/Testing | Identified Centrium Heavy Armor Plating 41200 | -2/Testing | Found Prototype Device 41232 | -2/Testing | Spotted PX-R7DMF4RB3E 41346 | -2/Testing | Spotted Striker 41346 | -2/Testing | Spotted Striker 41404 | -2/Testing | Found Prototype Device 41404 | -2/Testing | Identified Exp. Transmission Jammer 41414 | -2/Testing | Found Prototype Device 41414 | -2/Testing | Identified Thermal Barrier (x2) 41444 | -2/Testing | Found Prototype Launcher 41444 | -2/Testing | Identified Point Singularity Launcher 41970 | -2/Testing | Found Prototype Processor 41970 | -2/Testing | Identified Exp. Signal Interpreter 42008 | -2/Testing | Identified Integrated Dissipator 42008 | -2/Testing | Identified Core Regenerator 42008 | -2/Testing | Identified Integrated Reactor 42008 | -2/Testing | Identified Integrated Mediator 42008 | -2/Testing | Installed Integrated Reactor, increased core energy generation (+10) 42009 | -2/Testing | Installed Integrated Mediator, increased core attachment efficiency. 42010 | -2/Testing | Installed Integrated Dissipator, increased core heat dissipation (+20) 42047 | -2/Testing | Found Prototype Energy Gun 42047 | -2/Testing | Identified Warp Gun 42124 | -2/Testing | System corruption reached 30% 42397 | -2/Testing | Discovered exit to Access (range 21) 42676 | -2/Testing | Entered Garrison 42685 | -2/Garrison | Expanded RIF knowledge: Crosswire 42769 | -2/Garrison | Garrison Relay disabled 42839 | -2/Garrison | Triggered checkpoint 42873 | -2/Garrison | Build established: Generator-Mutant 42991 | -2/Garrison | Spotted B-90 Cyclops 43083 | -2/Garrison | Destroyed B-90 Cyclops 43230 | -2/Garrison | Discovered exit to Access (range 10) 43266 | -2/Garrison | Triggered checkpoint 43303 | -2/Garrison | Garrison Relay disabled 43412 | -2/Garrison | Triggered checkpoint 43501 | -2/Garrison | Discovered exit to Access (range 10) 43572 | -2/Garrison | Build established: Botlord-Mutant 43723 | -2/Garrison | Garrison Relay disabled 44003 | -2/Garrison | Destroyed 10 combat bots 44106 | -2/Garrison | Triggered checkpoint 44164 | -2/Garrison | Garrison Relay disabled 44177 | -2/Garrison | Used Integrity Redistributor, redistributed integrity from core (-239) 44178 | -2/Garrison | Core integrity fell below 50% 44205 | -2/Garrison | Discovered exit to Access (range 9) 44219 | -2/Garrison | Entered Access 44219 | -1/Access | Evolved 2 slots (calibrated): Power x1, -Utility x1, Weapon x2 44563 | -1/Access | Build established: Botlord-Assassin 44766 | -1/Access | Identified exit to Garrison 44766 | -1/Access | Entered Garrison 44802 | -1/Garrison | Triggered checkpoint 44878 | -1/Garrison | Garrison Relay disabled 44915 | -1/Garrison | Build established: Botlord-Mutant 44953 | -1/Garrison | Spotted B-99 Colossus 45271 | -1/Garrison | Triggered checkpoint 45435 | -1/Garrison | Destroyed B-99 Colossus 45513 | -1/Garrison | Triggered checkpoint 45696 | -1/Garrison | Triggered checkpoint 45814 | -1/Garrison | Discovered new exit (range 22) 45888 | -1/Garrison | Garrison Relay disabled 45993 | -1/Garrison | Discovered new exit (range 6) 46004 | -1/Garrison | Identified exit to Access 46013 | -1/Garrison | Expanded RIF knowledge: Signal Jamming 46101 | -1/Garrison | Entered Access 46101 | -1/Access | Accompanied by 1 ally 46351 | -1/Access | First assault squad dispatched 46448 | -1/Access | Discovered new exit (range 6) 46453 | -1/Access | Identified exit to Command 46456 | -1/Access | Entered Command 46456 | -1/Command | Accompanied by 1 ally 47285 | -1/Command | Spotted B-99 Colossus 47768 | -1/Command | Found Prototype Device 47768 | -1/Command | Identified Exp. Force Field 48318 | -1/Command | Spotted M Guard 48318 | -1/Command | Spotted Combat Programmer 48331 | -1/Command | Spotted M Guard 48331 | -1/Command | Spotted Combat Programmer 48357 | -1/Command | System corruption reached 10% 48402 | -1/Command | Destroyed Combat Programmer 48406 | -1/Command | Destroyed Combat Programmer 48458 | -1/Command | Destroyed M Guard 48575 | -1/Command | Destroyed M Guard 48575 | -1/Command | All MAIN.C guards destroyed 48591 | -1/Command | Found Corrupted Prototype Reactor 48591 | -1/Command | Identified Zero-point Reactor 48594 | -1/Command | Found Corrupted Zero-point Reactor 48601 | -1/Command | Found Corrupted AEGIS Remote Shield 48608 | -1/Command | System corruption reached 30% 48622 | -1/Command | Found Corrupted Prototype Energy Cannon 48622 | -1/Command | Identified Cld. Nova Cannon 48640 | -1/Command | Found Corrupted Hvy. Regenerative Plating 48658 | -1/Command | Found Corrupted AEGIS Remote Shield 48662 | -1/Command | Found Corrupted Zero-point Reactor 48891 | -1/Command | Build established: Generator-Gunner 48993 | -1/Command | Met MAIN.C 49040 | -1/Command | Destroyed MAIN.C Shell 49042 | -1/Command | MAIN.C activated Command garrisons 49052 | -1/Command | 0b10 Conduit disabled 49105 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-381) 49260 | -1/Command | Found Prototype Reactor 49380 | -1/Command | Destroyed 15 combat bots 49477 | -1/Command | System corrupted Last Messages --------------- 49393_ Dropped Sigix Broadsword. 49395_ Acquired Sigix Broadsword. 49396_ HV Slug penetrates P-80 Master. 49396_ P-80 Master knocked back. 49398_ BUZVQ9|8,H