Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.25 @ 09:50:47 Player: the Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (109) 545 Value Destroyed (2561) 2561 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5201 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 481/550 Matter 207/300 Energy 134/140 System Corruption 0% Temperature Warning (308) Movement Treading (170) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (4) ------- Minigun Minigun Minigun Minigun > --- INVENTORY (20) --- Nuclear Core Nuclear Core Armored Treads High-capacity Matter Pod (200) Hardened Light Armor Plating Hardened Light Armor Plating Hardened Medium Armor Plating Improved Light Armor Plating Hardlight Generator Tractor Beam Recalibrator Autogun Minigun EMP Blaster Mini Grenade Launcher Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Launcher Guidance Computer > --- WEAPON ----------- Minigun Minigun Minigun Minigun > --- INVENTORY -------- Nuclear Core Nuclear Core Armored Treads High-capacity Matter Pod Hardened Light Armor Plating Hardened Light Armor Plating Hardlight Generator Tractor Beam Recalibrator Heavy Assault Rifle Heavy Assault Rifle Autogun Mini Grenade Launcher Mini Grenade Launcher Mining Laser [Rating: 32] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Armored Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Launcher Guidance Computer Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . 2 . . Parts Attached 75 | 7 16 40 7 5 Power 13 | 1 5 6 1 . Engine 11 | 1 5 4 1 . Core 2 | . . 2 . . Reactor . | . . . . . Propulsion 18 | 2 4 9 2 1 Treads 12 | . . 9 2 1 Leg . | . . . . . Wheel 6 | 2 4 . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 4 6 2 . Device 6 | 1 2 3 . . Storage 6 | 1 2 3 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 30 | 2 3 19 2 4 Energy Gun 12 | . 2 10 . . Energy Cannon . | . . . . . Ballistic Gun 15 | 2 . 9 . 4 Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 14 | . 6 3 5 . Power 2 | . 1 . 1 . Propulsion 3 | . 1 . 2 . Utility 3 | . 1 1 1 . Weapon 6 | . 3 2 1 . Highest Loss Streak 4 | . 3 2 4 . To Critical Strikes . | . . . . . Average Backups 14 | 1 11 15 16 15 Power 1 | . 1 1 2 2 Propulsion 2 | . 1 4 2 1 Utility 4 | . 4 4 5 7 Weapon 5 | . 3 5 7 5 Tool/Special . | . . . . . Unused Backups 29 | . 1 15 . 13 Power 6 | . . 4 . 2 Propulsion 3 | . . 2 . 1 Utility 13 | . . 5 . 8 Weapon 6 | . 1 3 . 2 Tool/Special 1 | . . 1 . . Average Slot Usage (%) 96 | . 91 99 99 81 Engine 9 | . 13 5 10 9 Core 2 | . . 5 . . Treads 14 | . . 21 21 27 Wheel 9 | . 27 . . . Device 8 | . 13 10 . . Storage 11 | . 14 11 11 9 Processor 2 | . . . 10 . Energy Gun 7 | . 13 9 . . Ballistic Gun 21 | . 3 33 22 35 Launcher 5 | . . . 20 . Special Weapon 1 | . 3 . . . Peak Build Rating 32 | 7 9 23 27 32 Average Rating 17 | 6 7 18 25 28 On Entrance 12 | . 7 8 21 26 Naked Turns . | . . . . . Heaviest Build 64 | 12 29 60 64 57 Greatest Support 60 | 26 32 43 40 60 Greatest Overweight (x) 1 | . . 1 1 . Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 20 | 8 15 20 20 20 Average Capacity 16 | 7 13 15 20 20 Most Carried 20 | 2 15 20 20 17 Average Carried 14 | 1 11 15 16 15 Final Capacity 20 | 8 15 20 20 20 Final Carried 20 | 2 15 20 17 17 Class Distribution -------------------- 58% | Scavenger-Gunner 32% | Mutant 9% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 2996 | 374 549 1213 425 435 Remotely 20 | . 20 . . . Salvage Created 4365 | 142 981 2307 278 657 Parts 255 | 8 57 139 20 31 Haulers Intercepted 7 | . 1 6 . . Recyclers Shooed 9 | . 4 3 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 75 | . 13 35 17 10 Guns 59 | . 13 34 4 8 AOE 15 | . . . 13 2 Classes Destroyed 16 | 2 6 5 2 1 Worker 10 | . 3 6 1 . Builder 2 | . 1 1 . . Tunneler 6 | 2 1 1 1 1 Hauler 7 | . 1 6 . . Recycler 11 | 1 4 5 . 1 Mechanic 1 | . . 1 . . Operator 1 | . . 1 . . Watcher 8 | . 3 4 . 1 Swarmer 13 | . 3 9 1 . Grunt 29 | . 10 13 . 6 Brawler 1 | . . 1 . . Duelist 4 | . . 2 . 2 Sentry 13 | . . 10 2 1 Demolisher 2 | . . . 2 . Hunter 1 | . . . . 1 Assembled 12 | . . . 12 . Best Kill Streak 12 | 2 5 5 12 6 Combat Bots Only 12 | . 2 4 12 5 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . 1 Exploded 2 | . . . 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 276 | . 83 107 42 44 Missed 79 | . 29 26 9 15 Hits 197 | . 54 81 33 29 Melee 9 | . . 6 . 3 Projectile 188 | . 54 75 33 26 AOE 13 | . . . 13 . Critical Strikes 4 | . 1 1 1 1 Damage Taken 3388 | . 650 1325 851 562 Core 612 | . 150 256 137 69 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 132 | . . 132 . . Core Remaining (%) 47 | 100 40 . 1 . Volleys Fired 299 | 26 108 110 26 29 Largest 4 | 2 2 4 4 4 Hottest 192 | 40 100 192 92 100 Shots Fired 772 | 52 149 386 72 113 Gun 733 | 52 139 380 50 112 Cannon . | . . . . . Launcher 23 | . . . 22 1 Special 16 | . 10 6 . . Kinetic 494 | 52 64 216 50 112 Thermal 148 | . 10 138 . . Explosive 23 | . . . 22 1 Electromagnetic 107 | . 75 32 . . Robot Hit Streak 20 | 5 10 20 11 7 Robot Miss Streak 5 | 2 5 5 2 5 Penetration Max . | . . . . . Secondary Targets 14 | . 1 8 . 5 Max Gunslinging Chain 2 | . 1 2 . 2 Shots Hit Robots 442 | 34 85 216 37 70 Core Hits 202 | 8 42 89 38 25 Critical Kills 4 | . 1 2 . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . 3 5 1 1 Burn 3 | . . 3 . . Destroy 5 | . 1 2 1 1 Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7561 | 341 1164 3340 1282 1434 Guns 6611 | 341 1142 3300 573 1255 Cannons . | . . . . . Explosions 950 | . 22 40 709 179 Melee . | . . . . . Ramming . | . . . . . Kinetic 4562 | 341 450 1943 573 1255 Thermal 1175 | . 22 1153 . . Explosive 888 | . . . 709 179 Electromagnetic 936 | . 692 244 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . 20 . . . Message Errors 6 | . 6 . . . Matter Fused 7 | . 7 . . . Heat Flow Errors 2 | . 2 . . . Energy Discharges 1 | . 1 . . . Data Loss (minor) 2 | . 2 . . . Data Loss (major) 1 | . 1 . . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 37 | . . 10 27 . Projectiles . | . . . . . Explosions 37 | . . 10 27 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 17 | . . . 17 . Shots 1 | . . . 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 436 | . 252 436 224 404 Average Temperature 90 | . 42 91 129 151 Received Heat Transfer 954 | . 300 339 90 225 Effects 8 | . . 5 . 3 Shutdowns 2 | . . 1 . 1 Energy Bleed 4 | . . 2 . 2 Short Circuit 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 6 | . 3 3 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 6 . . Heat Transferred 2871 | . 50 2821 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 1 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 80 | 100 100 48 100 100 Level 1 19 | . . 51 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 280 | 5 107 280 114 164 Initial 84 | . 3 3 84 . Average 76 | . 24 164 12 111 Influence Increases 2159 | 15 441 1077 225 401 Destroy 0b10 Robot/C 1280 | . 260 700 100 220 Destroy 0b10 Robot/NC 235 | 15 65 125 10 20 Destroy Leader 330 | . 58 210 10 52 Allied During Kill 41 | . . . . 41 Successful Hack 64 | . 30 34 . . Disable Machine 90 | . 15 . 30 45 Destroy Structure 104 | . 13 8 75 8 Partial Spotted 15 | . . . . 15 Influence Decreases 1998 | 10 437 868 443 240 Entered New Map 142 | . 2 6 134 . Time Decay 1490 | 10 379 682 259 160 Lost Part 136 | . 56 30 50 . Lost Ally 80 | . . . . 80 Purge Threat 150 | . . 150 . . Squads Dispatched 6 | . 2 3 . 1 Investigation 4 | . 2 2 . . Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 3 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 95 | . 18 46 15 16 Peak Tracking Total 6 | . 3 4 4 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 6 | . 3 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 1 | . . . 1 . Traps Extracted . | . . . . . Installed 3 | . . . 3 . Triggered . | . . . . . Most Traps Carried 1 | . . . 1 . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . 1 . 2 3 Max in Single Turn 1 | . 1 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 24 | . 11 11 . 2 Terminals 17 | . 8 7 . 2 Fabricators . | . . . . . Repair Stations 3 | . 1 2 . . Recycling Units 3 | . 2 1 . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 74 | . 31 35 . 8 Successful 37 | . 15 18 . 4 Failed 36 | . 15 17 . 4 Catastrophic . | . . . . . Database Lockouts 1 | . 1 . . . Manual 32 | . 14 16 . 2 Terminals 60 | . 26 26 . 8 Fabricators . | . . . . . Repair Stations 9 | . 3 6 . . Recycling Units 3 | . 2 1 . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks 22 | . 9 9 . 4 Part Schematic 2 | . 2 . . . Robot Analysis 4 | . 1 3 . . Prototype ID Bank 7 | . 3 2 . 2 Terminal Index 1 | . 1 . . . Unreport Threat 1 | . . 1 . . Locate Traps 3 | . 1 1 . 1 Hauler Manifests 2 | . 1 1 . . Zone Layout 2 | . . 1 . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . 1 4 . . Scan Component 3 | . 1 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks 3 | . 2 1 . . Retrieve Components 3 | . 2 1 . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 2 . . Terminals 5 | . 3 2 . . Botnet 5 | . 3 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 22 | . 10 10 . 2 Full Trace Events 2 | . 1 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 2 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 57 | . . 57 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 20 | . 11 9 . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 5 | . . . 5 . Largest Group 5 | . . . 5 5 Highest-Rated Group 83 | . . . 83 83 Highest-Rated Ally 31 | . . . 31 31 Total Orders . | . . . . . Ally Attacks 28 | . . . . 28 Total Damage 279 | . . . . 279 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 5208 | 78 2487 2609 34 . Seismic 5208 | 78 2487 2609 34 . Robot Analysis Total 4 | . 1 3 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 8094 | 136 2524 2972 2111 351 Spaces Moved 4521 | 57 2143 1372 801 148 Core 1 | 1 . . . . Treads 2287 | . . 1338 801 148 Legs . | . . . . . Wheels 2233 | 56 2143 34 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 100 240 170 Average Speed 150 | 89 99 171 249 170 Slowest Speed 250 | 90 100 240 250 170 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 64 | 5 100 98 98 23 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . . 2 . Spaces Dug 20 | . 8 2 10 . Terrain Destroyed 169 | . 12 6 144 7 Melee . | . . . . . Projectile 16 | . 10 6 . . AOE 153 | . 2 . 144 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 5260 | 91 2368 1749 853 199 Wait 197 | . 71 109 12 5 Move 4517 | 56 2142 1371 800 148 Hop . | . . . . . Pick Up 66 | 2 18 40 2 4 Fast Attach 24 | 7 3 12 2 . Attach 19 | . 3 9 4 3 Detach 5 | . . 3 . 2 Swap 54 | . 12 36 2 4 Drop 76 | . 11 59 2 4 Fire 299 | 26 108 110 26 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . . 3 . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 137 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 338 | -10/Materials | Lost 3 parts (1p1u1w) 384 | -10/Materials | Discovered new exit (range 8) 480 | -10/Materials | Discovered new exit (range 9) 651 | -10/Materials | Discovered new exit (range 13) 674 | -10/Materials | Central database locked down 839 | -10/Materials | Discovered new exit (range 14) 1681 | -10/Materials | Discovered new exit (range 15) 1850 | -10/Materials | Core integrity fell below 50% 2661 | -10/Materials | Entered another Materials area 2661 | -9/Materials | Evolved 2 slots: Weapon x2 2986 | -9/Materials | Discovered new exit (range 14) 3155 | -9/Materials | Repaired Imp. Ion Engine 3329 | -9/Materials | Build established: Gunner 3568 | -9/Materials | Core integrity fell below 50% 3643 | -9/Materials | Build established: Scavenger-Gunner 3953 | -9/Materials | Discovered new exit (range 9) 4226 | -9/Materials | Discovered new exit (range 5) 4790 | -9/Materials | Discovered new exit (range 15) 5490 | -9/Materials | Repaired Imp. Assault Rifle 5633 | -9/Materials | Entered Mines 5634 | -9/Mines | Assembled infested the area 5685 | -9/Mines | Core integrity fell below 20% 5717 | -9/Mines | Lost 4 parts (1p2n1u) 5900 | -9/Mines | Destroyed 12 combat bots 5955 | -9/Mines | Discovered new exit (range 4) 6140 | -9/Mines | Found a hidden stash of uninstalled traps 6183 | -9/Mines | Discovered new exit (range 10) 6778 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 7744 | -9/Mines | Entered Materials 7744 | -8/Materials | Accompanied by 5 allies 7744 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7749 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 8052 | -8/Materials | Build established: Gunner 8095 | -8/Materials | Self-destructed Last Messages --------------- 08060_ G-47 Trooper suffers critical hit (Destroy). 08060_ G-47 Trooper destroyed. 08060_ Switching to secondary target: G-47 Trooper. 08071_ G-47 Trooper destroyed. 08071_ K-01 Serf collects debris. 08074_ Acquired 46 matter. 08075_ K-01 Serf collects debris. 08075_ Acquired 52 matter. 08077_ Acquired 50 matter. 08079_ Overheating: Energy bleed (-18). 08080_ K-01 Serf collects debris. 08085_ Hadron Collector disabled. 08085_ K-01 Serf collects debris. 08090_ Destroyed Lgt. Nuclear Core. 08092_ Power failure, Lgt. Deuterium Engine shutdown. 08092_ Overheating: Energy bleed (-15). 08093_ Acquired 57 matter. Map ----- +----------------------------------------------------+ | ?????""??????????????????????????????????????????? | | ??????S ?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ?????? ?????????????????????????????????????????? | | ??????#+#?###########????????????????????????????? | | ??????# #?# #????????????????????????????? | | ??????# #?# """ #????????????????????????????? | | ####### ### "G #????????????????????????????? | | ! # """ #????????????????????????????? | | =%= + """ #????????????????????????????? | | # """ #????????????????????????????? | | #### # * """ #???"????????????????????????? | | #??# # #???"????????????????????????? | | #??# ###########??? ????????????????????????? | | #??# #?????????#??? ?????????????? ?????????? | | #??# ##############+###?????????? ????????? | | #??# ########## ????????? | | #??# ^ ^ ?????????? | | ####### ^o /?????????? | | # ######## " """" ????????????? | | # #= # " "" " #???????????????? | | # # T + " #???????????????? | | # # # = #???????????????? | | " "# + # ! / ! #???????????????? | | " T# # + @!== #???????????????? | | " "# + ###"T"# ##### #???????????????? | | # ########?#####+#????# #???????????????? | | ####### #??????????? =% ???? #???????????????? | | ####### ########???# = ??? #???????????????? | | *[% #= #???#" !% #??#???????????????? | | # """ #???#"" #??????????????????? | | !*= # """ #???#""" / ?????????????????? | | ###+### + """ #???#""" # ????????????????? | | # # #???# #? #???????????????? | | """ # [[# ! #????? #?? ??????????????? | | ! """ # ########????? #??? ?????????????? | | """ #####????????????########????#?????????????? | | #??????????????????????????????????????????? | | ] #??????????????????????????????????????????? | | #######??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 42 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Huge Storage Unit | -10/Materials | Hacked Minigun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 34% | -9/Materials Imp. Assault Rifle | 38% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredWeightClaymores Manual? 0 Play Time 00:57:10 Cumulative 253.8 hours Start 2025.08.25 @ 08:57:30 End 2025.08.25 @ 09:50:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 177 Rogue 177 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 70 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e133e8f1-cf03-4916-910b-ee863821b9fc