Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 12:41:33 Player: Stump Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (156) 780 Value Destroyed (4849) 4849 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (246) 246 TOTAL SCORE: 8555 Bonus ------- High Alert Combat Kills 246 Cogmind --------- Core Integrity 498/700 Matter 264/300 Energy 50/160 System Corruption 3% Temperature Cool (0) Movement Walking (330) Ox3 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg VTOL Module > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Ion Cannon High-powered Shotgun > --- INVENTORY (15) --- High-capacity Matter Pod (200) Improved Terrain Scanner Advanced Targeting Computer Melee Analysis Suite Hacking Suite Heavy Particle Gun Advanced Beam Rifle Improved EM Pulse Cannon Autogun Scythe Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Heavy Armor Plating > --- WEAPON ----------- Improved EM Pulse Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Aluminum Leg Small Storage Unit High-capacity Matter Pod Improved Terrain Scanner Advanced Targeting Computer Melee Analysis Suite Kinecellerator Improved Shield Generator Hacking Suite Heavy Particle Gun Advanced Beam Rifle Improved EM Pulse Cannon High-powered Shotgun Rocket Launcher Scythe [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 3 | . . 1 . 2 . Weapon 1 | . . . . . 1 Parts Attached 94 | 6 7 27 8 28 18 Power 11 | 1 2 2 1 3 2 Engine 8 | 1 1 2 1 2 1 Core 3 | . 1 . . 1 1 Reactor . | . . . . . . Propulsion 29 | 2 . 6 4 11 6 Treads 15 | 2 . 6 1 6 . Leg 12 | . . . 3 5 4 Wheel . | . . . . . . Hover . | . . . . . . Flight 2 | . . . . . 2 Utility 27 | 1 2 7 3 9 5 Device 13 | . 1 2 2 5 3 Storage 4 | 1 1 1 . 1 . Processor 6 | . . 2 1 1 2 Hackware . | . . . . . . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 27 | 2 3 12 . 5 5 Energy Gun 8 | 2 1 2 . 3 . Energy Cannon 6 | . 1 2 . 1 2 Ballistic Gun 10 | . 1 5 . 1 3 Ballistic Cannon . | . . . . . . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . 2 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 . 2 . Corrupted Parts 1 | . . . . 1 . System Corruption 2 | . . . . 2 . Parts Lost 35 | . 2 2 . 18 13 Power 5 | . 1 . . 3 1 Propulsion 15 | . 1 1 . 6 7 Utility 10 | . . 1 . 7 2 Weapon 5 | . . . . 2 3 Highest Loss Streak 5 | . 1 2 . 5 4 To Critical Strikes . | . . . . . . Average Backups 12 | 3 7 13 14 13 13 Power . | . 1 1 1 . . Propulsion 1 | 1 2 . 1 1 . Utility 5 | . 1 5 6 6 7 Weapon 5 | . 2 5 5 5 5 Tool/Special . | . . . . . . Unused Backups 11 | . 2 5 . . 4 Power 2 | . 1 1 . . . Propulsion 2 | . 1 1 . . . Utility 5 | . . 2 . . 3 Weapon 2 | . . 1 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 92 99 100 89 90 Engine 7 | . 10 7 11 5 6 Core 2 | . 3 3 . 2 . Treads 18 | . 26 32 10 12 . Leg 10 | . . . 22 11 26 Device 11 | . 9 11 17 15 8 Storage 10 | . 14 11 11 9 7 Processor 7 | . . 10 4 9 9 Protection 2 | . . . . 5 4 Energy Gun 3 | . 8 . . 8 1 Energy Cannon 7 | . 9 12 . 1 5 Ballistic Gun 10 | . 10 8 22 4 13 Peak Build Rating 46 | 6 9 22 25 36 46 Average Rating 23 | 4 6 17 23 28 41 On Entrance 15 | . 6 8 20 23 36 Naked Turns . | . . . . . . Heaviest Build 61 | 14 20 40 37 47 61 Greatest Support 65 | 40 40 60 60 65 60 Greatest Overweight (x) 3 | . . . 2 1 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 7 9 14 15 15 15 Most Carried 15 | 5 9 15 15 15 15 Average Carried 12 | 2 7 13 14 14 13 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 15 | 4 9 15 15 15 10 Class Distribution -------------------- 55% | Mutant 25% | Scavenger-Mutant 13% | Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 3640 | 222 157 990 267 1173 831 Remotely . | . . . . . . Salvage Created 5801 | . 483 1698 99 1800 1721 Parts 284 | . 32 93 5 76 78 Haulers Intercepted 13 | . 2 6 . 4 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 114 | . 11 33 9 34 27 Melee 7 | . . . . 7 . Guns 64 | . 9 15 9 14 17 Cannons 28 | . 2 16 . 2 8 AOE 11 | . . . . 10 1 Classes Destroyed 16 | . 4 5 1 4 2 Worker 9 | . . 4 . 2 3 Builder 6 | . . . . 4 2 Tunneler 1 | . . . . 1 . Hauler 13 | . 2 6 . 4 1 Recycler 6 | . . 1 1 2 2 Operator 1 | . . . . . 1 Watcher 14 | . 2 5 . 3 4 Swarmer 15 | . 5 7 . . 3 Grunt 64 | . 6 13 1 27 17 Brawler 2 | . . 1 . . 1 Duelist 3 | . . 2 . . 1 Sentry 15 | . . 10 . 5 . Hunter 2 | . . . . 1 1 Programmer 4 | . . . . . 4 Heavy 1 | . . . . 1 . Assembled 8 | . . . 8 . . Best Kill Streak 10 | . 4 10 2 7 5 Combat Bots Only 4 | . 2 4 2 4 4 Max Kills in Single Turn 3 | . 2 1 1 3 3 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 656 | . 89 135 22 258 152 Missed 183 | . 22 34 7 75 45 Hits 473 | . 67 101 15 183 107 Melee 8 | . . 3 2 . 3 Projectile 465 | . 67 98 13 183 104 Critical Strikes 23 | . 5 1 . 14 3 Damage Taken 7125 | . 773 1163 191 3313 1685 Core 1146 | . 211 191 16 526 202 Absorbed by Shields 267 | . . . 42 135 90 Regen/Repaired (Parts) 123 | . 92 31 . . . Core Remaining (%) 41 | 100 15 . 48 4 . Volleys Fired 401 | . 63 95 19 132 92 Largest 3 | . 2 2 2 2 3 Hottest 136 | . 100 136 50 136 125 Shots Fired 787 | . 120 190 39 218 220 Gun 559 | . 83 109 39 164 164 Cannon 204 | . 37 81 . 30 56 Launcher 24 | . . . . 24 . Special . | . . . . . . Kinetic 433 | . 43 107 39 80 164 Thermal 264 | . 55 83 . 114 12 Explosive 24 | . . . . 24 . Electromagnetic 66 | . 22 . . . 44 Robot Hit Streak 21 | . 7 13 4 11 21 Robot Miss Streak 9 | . 6 9 6 9 4 Penetration Max 1 | . . . . 1 1 Secondary Targets 3 | . . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 521 | . 64 130 22 163 142 Core Hits 266 | . 24 61 15 102 64 Critical Kills 8 | . . 2 1 2 3 Critical Parts Destroyed 5 | . . . . . 5 Critical Strikes 21 | . 3 2 1 6 9 Burn 4 | . 2 . . 2 . Meltdown 4 | . . 2 . 1 1 Destroy 9 | . . . 1 1 7 Corrupt 2 | . 1 . . . 1 Sever 2 | . . . . 2 . Melee Attacks 25 | . . 1 . 24 . Impact . | . . . . . . Slashing 25 | . . 1 . 24 . Piercing . | . . . . . . Sneak Attacks 1 | . . 1 . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12887 | . 813 2352 428 5418 3876 Guns 6972 | . 522 1185 405 2258 2602 Cannons 2866 | . 280 1074 . 365 1147 Explosions 2256 | . . . . 2129 127 Melee 726 | . . 64 . 662 . Ramming 67 | . 11 29 23 4 . Kinetic 5386 | . 184 1171 405 1024 2602 Thermal 3495 | . 406 1088 . 1650 351 Explosive 2078 | . . . . 2078 . Electromagnetic 1135 | . 212 . . . 923 Impact . | . . . . . . Slashing 726 | . . 64 . 662 . Piercing . | . . . . . . Highest Corruption 3 | . . 2 2 2 3 Average Corruption 2 | . . 2 2 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 54 | . . 19 9 14 12 Message Errors 14 | . . 5 2 5 2 Matter Fused 10 | . . 3 3 1 3 Heat Flow Errors 12 | . . 4 2 4 2 Energy Discharges 7 | . . 2 1 2 2 Parts Rejected 2 | . . 1 . . 1 Data Loss (minor) 3 | . . 1 . 1 1 Data Loss (major) 2 | . . 1 . 1 . Misfires 3 | . . 1 1 . 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 142 | . . . . 88 54 Projectiles 54 | . . . . . 54 Explosions 69 | . . . . 69 . Melee 19 | . . . . 19 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 161 | . . . . 103 58 Shots 5 | . . . . 4 1 Rammed 7 | . 2 4 . 1 . Targets Rammed 11 | . 2 5 2 1 1 Kicked 3 | . . . 2 . 1 Crushed 1 | . . 1 . . . Highest Temperature 603 | . 348 362 196 603 327 Average Temperature 112 | . 116 76 91 145 97 Received Heat Transfer 2904 | . 441 324 38 1459 642 Effects 21 | . 6 1 . 13 1 Shutdowns 2 | . 1 . . 1 . Energy Bleed 3 | . 1 1 . 1 . Interference 12 | . 3 . . 8 1 Matter Decay 2 | . . . . 2 . Damage (minor) 1 | . 1 . . . . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 2 1 Impact Corruptions . | . . . . . . Robots Melted 4 | . . 2 . 1 1 Combat Hostiles 4 | . . 2 . 1 1 Parts Melted 19 | . . 8 . 6 5 Heat Transferred 6884 | . 1110 2146 . 3232 396 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 2 | . . 2 . 2 2 Low Security (%) 60 | 100 100 49 100 30 56 Level 1 26 | . . 49 . 32 16 Level 2 13 | . . . . 37 26 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 523 | . 88 416 118 523 492 Initial 228 | . . 23 118 . 228 Average 171 | . 23 173 24 297 237 Influence Increases 3524 | . 373 1009 25 1164 953 Destroy 0b10 Robot/C 2120 | . 220 660 20 680 540 Destroy 0b10 Robot/NC 250 | . 20 80 5 80 65 Destroy Leader 524 | . 48 182 . 164 130 Successful Hack 114 | . 21 70 . 4 19 Disable Machine 210 | . 15 . . 90 105 Destroy Structure 186 | . 4 2 . 116 64 Lose Combat Pursuer 120 | . 45 15 . 30 30 Influence Decreases 3035 | . 317 760 330 662 966 Entered New Map 494 | . . 33 187 . 274 Time Decay 2051 | . 307 557 143 482 562 Lost Part 340 | . 10 20 . 180 130 Purge Threat 150 | . . 150 . . . Squads Dispatched 24 | . . 3 . 8 13 Investigation 4 | . . 3 . . 1 Extermination 3 | . . . . . 3 Reinforcement 10 | . . . . 5 5 Assault 1 | . . . . . 1 Garrison 6 | . . . . 3 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 5 | . . . . 3 2 Haulers Reinforced 2 | . . . . . 2 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 9 | . . . . 7 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 167 | . 20 43 9 53 42 Peak Tracking Total 8 | . 4 4 2 8 5 Tactical Retreats 8 | . 3 1 . 2 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . . 2 . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 14 | . 1 . . 6 7 Max in Single Turn 4 | . 1 . . 2 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 28 | . 7 14 . 3 4 Terminals 21 | . 5 11 . 2 3 Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 2 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 69 | . 16 33 . 12 8 Successful 38 | . 10 16 . 8 4 Failed 31 | . 6 17 . 4 4 Catastrophic 4 | . . 2 . 1 1 Database Lockouts . | . . . . . . Manual 6 | . 1 3 . . 2 Terminals 47 | . 12 26 . 3 6 Fabricators 2 | . . . . . 2 Repair Stations 8 | . 2 6 . . . Recycling Units 3 | . 2 1 . . . Scanalyzers 9 | . . . . 9 . Garrison Access . | . . . . . . Terminal Hacks 21 | . 6 13 . . 2 Record 1 | . . 1 . . . Prototype ID Bank 2 | . 1 . . . 1 Open DSF 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 1 | . . 1 . . . Zone Layout 9 | . 2 7 . . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . 2 2 . . . Scan Component 2 | . 1 1 . . . Repair 2 | . 1 1 . . . Recycling Unit Hacks 3 | . 2 1 . . . Report Inventory 2 | . 1 1 . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 8 | . . . . 8 . Insert Component 4 | . . . . 4 . Analyze 4 | . . . . 4 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 25 | . 6 13 . 3 3 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 4 | . . . . 4 . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 42 | . . . . . 42 Total Part Build Rating 8 | . . . . . 8 Parts Repaired 2 | . 1 1 . . . Time 64 | . 26 38 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . 2 . . . . Parts Scanalyzed 4 | . . . . 4 . Part Schematics Acquired 4 | . . . . 4 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 4445 | . 739 1351 95 1233 1027 Terrain 2355 | . . . 95 1233 1027 Seismic 1238 | . 739 499 . . . T.N.C. 1349 | . . 1349 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 7510 | 68 1174 2562 682 1354 1670 Spaces Moved 3397 | 42 560 1190 448 485 672 Core 13 | 13 . . . . . Treads 2141 | 29 560 1190 111 251 . Legs 1243 | . . . 337 234 672 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 120 120 Average Speed 158 | 125 160 160 130 157 177 Slowest Speed 330 | 160 160 160 260 240 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 55 | 5 83 84 91 46 25 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 3 | 1 1 . . 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 203 | . . . . 131 72 Melee . | . . . . . . Projectile 3 | . . . . 1 2 AOE 200 | . . . . 130 70 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 4714 | 57 723 1651 509 809 965 Wait 591 | . 78 267 18 70 158 Move 3392 | 41 559 1189 447 484 672 Hop . | . . . . . . Pick Up 99 | 10 10 34 6 26 13 Fast Attach 7 | . . . 1 6 . Attach 51 | 6 2 7 2 19 15 Detach 2 | . . . 1 1 . Swap 83 | . 7 31 6 34 5 Drop 47 | . 2 22 7 12 4 Fire 401 | . 63 95 19 132 92 Melee 25 | . . 1 . 24 . Ram . | . . . . . . Kick 3 | . . . 2 . 1 Crush 8 | . 2 5 . 1 . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 12) 318 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 9) 866 | -10/Materials | Discovered new exit (range 15) 954 | -10/Materials | Core integrity fell below 50% 1019 | -10/Materials | Repaired Beam Cannon 1039 | -10/Materials | Discovered new exit (range 6) 1112 | -10/Materials | Core integrity fell below 20% 1243 | -10/Materials | Entered another Materials area 1243 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1541 | -9/Materials | Build established: Scavenger-Mutant 1563 | -9/Materials | Discovered new exit (range 7) 1646 | -9/Materials | Repaired Lgt. Nuclear Core 2061 | -9/Materials | Discovered new exit (range 16) 2848 | -9/Materials | Identified exit to Materials 2871 | -9/Materials | Build established: Mutant 2944 | -9/Materials | Identified exit to Mines 3015 | -9/Materials | Discovered exit to Materials (range 14) 3364 | -9/Materials | Discovered exit to Mines (range 9) 3590 | -9/Materials | Discovered exit to Materials (range 15) 3805 | -9/Materials | Entered Mines 3920 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4136 | -9/Mines | Assembled infested the area 4371 | -9/Mines | Core integrity fell below 50% 4427 | -9/Mines | Discovered exit to Materials (range 15) 4466 | -9/Mines | Discovered exit to Materials (range 13) 4487 | -9/Mines | Entered Materials 4487 | -8/Materials | Evolved 2 slots: Utility x2 4796 | -8/Materials | Garrison activated, responded to threat 4917 | -8/Materials | Lost 3 parts (1n1u1w) 5231 | -8/Materials | Discovered new exit (range 16) 5365 | -8/Materials | Core integrity fell below 50% 5440 | -8/Materials | Lost 5 parts (2p1n1u1w) 5652 | -8/Materials | Core integrity fell below 20% 5714 | -8/Materials | Lost 5 parts (3n2u) 5759 | -8/Materials | Discovered new exit (range 10) 5841 | -8/Materials | Entered Factory 5841 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5855 | -7/Factory | Discovered new exit (range 11) 6045 | -7/Factory | Fabricated Gauss Rifle (x2) 6147 | -7/Factory | Build established: Skirmisher 6851 | -7/Factory | Garrison activated, responded to threat 7238 | -7/Factory | Lost 3 parts (2n1u) 7441 | -7/Factory | First assault squad dispatched 7511 | -7/Factory | Self-destructed Last Messages --------------- ALERT: Hostiles spotted, dispatching reinforcements to Terminal F002. P-60 Hacker suffers critical hit (Meltdown). Unknown Hover Unit melted. Target Analyzer melted. Unknown Hover Unit melted. Shock Rifle melted. Imp. Deuterium Engine destroyed. Aluminum Leg destroyed. Slug penetrates G-47 Trooper. Gauss Rifle destroyed. M-13 Machinist repairs G-47 Trooper. Destroyed Imp. Heat Sink. G-47 Trooper destroyed. VTOL Module destroyed. G-47 Trooper destroyed. Acquired 74 matter. R-06 Scavenger collects Imp. Heat Sink. R-06 Scavenger collects Particle Gun. Acquired Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ???????????????????????#?? ?? ? # %[ [ # | | ????????????????????????? ? ? ?# # | | ??????????????????????#??????? + # | | ????????????????????????? ?"?? # # | | ??????????????????????#??????? # # | | ???????????????????????? "?? 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"""" " | | ?????????# | # #?? ?+ """" " | | ?????????# # ########### """" " | | ?????????# # ## """" " | | ?????????# # ## """" | | ?????????############## ## """" | | ??????????????????????# """" """" ## % | | ??????????????????????# """" """" ## | | ??????????????????????# """" """" #####/##### | | ??????????????????????# #?# ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 430 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 6 Kinecelleration 30 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Scanalyzed Gauss Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Rifle | x2 | -7/Factory Repaired ---------- Beam Cannon | 8% | -10/Materials Lgt. Nuclear Core | 38% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Just What I Needed Omniscient Cartographer Challenges ------------ None Game ------ Seed JunkTeslaSlayer Manual? 0 Play Time 01:47:59 Cumulative 16.7 hours Start 2025.07.09 @ 15:13:32 End 2025.07.10 @ 12:41:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 18 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: abab1293-1d66-496b-b696-0db634e77618