Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.28 @ 20:37:02 Player: NeoBioHazard Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (53) 265 Value Destroyed (1407) 1407 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6812 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Improved Sensor Array Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Wheel Wheel Wheel Centrium Wheel > --- UTILITY ---------- Structural Scanner Trap Scanner Advanced Visual Processing Unit Improved Sensor Array Experimental Signal Interpreter Seismic Detector Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Propulsion Shielding Improved Propulsion Shielding Improved Medium Armor Plating Insulated Plating Improved Focal Shield > --- WEAPON ----------- Great Maul Force Lance > --- INVENTORY -------- Nuclear Core Wheel Improved Flight Unit Field Propulsion Drive Phase Shifter [Rating: 77] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Fission Core Propulsion Wheel Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Melee Analysis Suite Device Improved Sensor Array Processor Melee Analysis Suite Protection Insulated Plating Weapon Great Maul Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . 2 . . . . . . Utility 12 | . . . 2 2 2 2 2 2 Weapon . | . . . . . . . . . Parts Attached 72 | 6 3 21 16 6 3 5 7 5 Power 7 | 1 1 3 1 . . 1 . . Engine 6 | 1 1 3 1 . . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 23 | 2 . 7 3 4 . 2 3 2 Treads 3 | . . 3 . . . . . . Leg . | . . . . . . . . . Wheel 17 | 2 . 3 3 4 . 2 3 . Hover . | . . . . . . . . . Flight 3 | . . 1 . . . . . 2 Utility 25 | . 1 4 7 2 3 2 3 3 Device 10 | . 1 3 1 . 2 1 2 . Storage . | . . . . . . . . . Processor 7 | . . . 2 2 1 . 1 1 Hackware . | . . . . . . . . . Protection 8 | . . 1 4 . . 1 . 2 Artifact . | . . . . . . . . . Weapon 17 | 3 1 7 5 . . . 1 . Energy Gun 9 | 2 1 5 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 . 2 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . Slashing Weapon 2 | . . . 2 . . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . 2 Parts Lost 27 | . . 5 6 . . . 1 15 Power 2 | . . 1 . . . . . 1 Propulsion 10 | . . 3 2 . . . . 5 Utility 12 | . . . 4 . . . 1 7 Weapon 3 | . . 1 . . . . . 2 Highest Loss Streak 15 | . . 3 4 . . . 1 15 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 1 3 4 4 4 3 4 4 4 Power 1 | . 1 1 1 1 1 1 1 1 Propulsion 1 | . . . . 1 2 2 3 2 Utility 1 | . 1 1 1 . . 1 . 1 Weapon 1 | . 1 2 2 . . . . . Tool/Special . | . . . . . . . . . Unused Backups 3 | . . . 1 . . . . 2 Power 1 | . . . . . . . . 1 Propulsion . | . . . . . . . . . Utility 2 | . . . 1 . . . . 1 Weapon . | . . . . . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 75 76 81 91 92 89 91 77 Engine 6 | . 14 11 9 7 6 1 . . Core 1 | . . . . . . 3 5 2 Treads 5 | . . 14 11 1 . . . . Wheel 18 | . 28 8 16 28 26 23 21 15 Device 11 | . 4 11 7 . 8 14 21 18 Processor 13 | . . . 8 22 25 23 22 19 Protection 8 | . . 5 10 15 10 8 9 11 Energy Gun 4 | . 27 13 2 . . . . . Ballistic Gun 2 | . . 8 3 . . . . . Impact Weapon 3 | . . . 5 7 6 5 5 3 Slashing Weapon 3 | . . . 6 7 6 5 4 . Peak Build Rating 77 | 5 6 12 25 31 38 52 66 77 Average Rating 29 | 4 5 8 17 30 37 47 55 58 On Entrance 26 | . 5 6 12 25 31 38 52 66 Avg Prop Armor Cover (%) 10 | . . 9 11 5 . . . . Naked Turns 25 | . . . . . . . . 25 Heaviest Build 41 | 8 10 17 35 35 36 39 41 36 Greatest Support 52 | 26 26 40 42 52 46 46 46 46 Greatest Overweight (x) 2 | . . 2 2 . . . . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 4 5 5 5 4 5 5 5 Average Carried 4 | 1 3 4 4 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 5 5 4 4 5 5 2 Class Distribution -------------------- 63% | Scavenger-Gladiator 23% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 965 | 249 31 252 161 87 20 60 30 75 Remotely . | . . . . . . . . . Salvage Created 1858 | . 123 644 623 134 64 112 56 102 Parts 100 | . 7 43 17 13 1 4 8 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 33 | . 3 15 8 2 1 1 . 3 Melee 7 | . . . 3 1 . . . 3 Guns 22 | . 3 15 4 . . . . . Classes Destroyed 10 | . 1 4 3 1 . . 1 . Worker 12 | . . 3 3 2 . 3 1 . Builder 3 | . . . . 2 . . 1 . Tunneler 1 | . . . . . . . 1 . Recycler 4 | . . . 4 . . . . . Swarmer 6 | . . 3 . . . . . 3 Grunt 13 | . 3 7 1 2 . . . . Brawler 1 | . . . 1 . . . . . Duelist 2 | . . 1 1 . . . . . Sentry 10 | . . 4 4 . 1 1 . . Hunter 1 | . . . 1 . . . . . Best Kill Streak 8 | . 2 8 6 3 1 2 2 3 Combat Bots Only 7 | . 2 7 3 2 1 1 . 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . 1 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 446 | . 18 101 39 8 18 16 38 208 Missed 166 | . 8 33 10 1 8 3 12 91 Hits 280 | . 10 68 29 7 10 13 26 117 Melee 7 | . . . 7 . . . . . Projectile 273 | . 10 68 22 7 10 13 26 117 Critical Strikes 11 | . . 1 4 1 . . . 5 Damage Taken 4471 | . 108 782 523 106 80 257 233 2382 Core 1597 | . 34 126 45 . 11 38 39 1304 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 222 | . . . . . . . . 222 Ignored by Resistances 273 | . . . . . . 37 76 160 Core Remaining (%) 91 | 100 86 68 91 100 98 96 96 . Volleys Fired 82 | . 16 55 11 . . . . . Largest 2 | . 2 2 2 . . . . . Hottest 130 | . 100 130 88 . . . . . Shots Fired 158 | . 32 104 22 . . . . . Gun 158 | . 32 104 22 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 52 | . . 41 11 . . . . . Thermal 106 | . 32 63 11 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 16 | . 5 9 16 . . . . . Robot Miss Streak 8 | . 4 8 3 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . . 2 2 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . Shots Hit Robots 148 | . 17 62 37 9 2 12 4 5 Core Hits 72 | . 6 33 22 3 . 3 2 3 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 4 | . . . 2 . 1 1 . . Critical Strikes 12 | . . 3 3 2 1 2 . 1 Burn 3 | . . 3 . . . . . . Smash 7 | . . . 3 2 1 1 . . Sever 1 | . . . . . . 1 . . Impale 1 | . . . . . . . . 1 Melee Attacks 88 | . . . 25 11 2 26 10 14 Impact 53 | . . . 16 11 2 16 4 4 Slashing 24 | . . . 9 . . 10 5 . Piercing 11 | . . . . . . . 1 10 Sneak Attacks 20 | . . . 8 4 . 5 3 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 7 | . . . 4 . . 2 . 1 Damage Inflicted 4352 | . 213 885 1390 636 78 686 263 201 Guns 1418 | . 213 885 320 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 2934 | . . . 1070 636 78 686 263 201 Ramming . | . . . . . . . . . Kinetic 398 | . . 251 147 . . . . . Thermal 1020 | . 213 634 173 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 2144 | . . . 955 636 78 475 . . Slashing 553 | . . . 115 . . 211 227 . Piercing 237 | . . . . . . . 36 201 Highest Corruption 6 | . . . 6 . . . . 3 Average Corruption 5 | . . . 5 . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 8 | . . . 8 . . . . . Matter Fused 3 | . . . 3 . . . . . Heat Flow Errors 3 | . . . 3 . . . . . Energy Discharges 1 | . . . 1 . . . . . Data Loss (major) 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 901 | . . . 461 142 39 230 29 . Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 901 | . . . 461 142 39 230 29 . Knockbacks 3 | . . . 2 . . 1 . . Impact 3 | . . . 2 . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 245 | . 213 232 245 15 3 . . . Average Temperature 69 | . 79 65 72 9 3 . . . Received Heat Transfer 882 | . 60 258 153 81 30 45 9 246 Effects 5 | . 2 3 . . . . . . Interference 5 | . 2 3 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 8 | . . . 3 1 1 3 . . Combat Hostiles 4 | . . . 1 1 1 1 . . Parts Fried 18 | . . . 10 3 3 2 . . Impact Corruptions 20 | . . . 9 4 1 6 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 5 | . 1 4 . . . . . . Heat Transferred 2615 | . 629 1776 210 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 97 | 100 100 87 100 100 100 100 100 100 Level 1 2 | . . 12 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 215 | . 62 215 80 40 30 30 30 87 Initial 80 | . . 21 80 14 4 . . . Average 35 | . 19 105 38 16 3 4 4 22 Influence Increases 1347 | . 82 455 272 85 30 67 55 301 Destroy 0b10 Robot/C 660 | . 60 300 160 40 20 20 . 60 Destroy 0b10 Robot/NC 100 | . . 15 35 20 . 15 15 . Destroy Leader 200 | . 20 80 60 10 10 10 . 10 Successful Hack 14 | . . . 14 . . . . . Disable Machine 30 | . . 15 . 15 . . . . Destroy Structure 43 | . 2 . 3 . . 22 10 6 Lose Combat Pursuer 300 | . . 45 . . . . 30 225 Influence Decreases 1270 | . 30 316 432 106 40 65 57 224 Entered New Map 167 | . . 31 111 17 6 . 2 . Time Decay 816 | . 30 244 225 89 34 65 55 74 Lost Part 231 | . . 41 40 . . . . 150 Purge Threat 56 | . . . 56 . . . . . Squads Dispatched 11 | . 2 . 4 1 . 1 . 3 Investigation 1 | . . . . . . . . 1 Extermination 2 | . . . . . . 1 . 1 Reinforcement 5 | . 2 . 1 1 . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . 3 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 9 | . . 3 1 . . . 2 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 5 30 14 4 1 4 8 35 Peak Tracking Total 18 | . 2 10 5 2 1 3 4 18 Tactical Retreats 9 | . . 1 . . . . 1 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled 2 | . . 1 . 1 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 7 | . 1 1 4 . . . . 1 Terminals 6 | . 1 1 3 . . . . 1 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . Total Hacks 19 | . 1 3 13 . . . . 2 Successful 5 | . 1 . 4 . . . . . Failed 14 | . . 3 9 . . . . 2 Catastrophic 2 | . . . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 14 | . 1 3 8 . . . . 2 Terminals 14 | . 1 3 8 . . . . 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . 5 . . . . . Terminal Hacks 5 | . 1 . 4 . . . . . Unreport Threat 2 | . . . 2 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . . 1 4 . . . . 1 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Active Infowar (turns) 1303 | . . . . 181 263 337 292 230 Optics 1303 | . . . . 181 263 337 292 230 Sensors 1122 | . . . . . 263 337 292 230 Structural 346 | . . . . . . . 160 186 Traps 969 | . . . . . 110 337 292 230 Seismic 399 | . . . . . . . 169 230 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 2637 | 49 152 541 550 181 263 337 292 272 Spaces Moved 2190 | 43 94 289 415 158 298 294 286 313 Core 53 | 4 . 3 . . . . . 46 Treads 116 | . . 116 . . . . . . Legs . | . . . . . . . . . Wheels 1976 | 39 94 164 415 158 298 294 286 228 Hover . | . . . . . . . . . Flight 45 | . . 6 . . . . . 39 Fastest Speed 39 | 50 90 80 80 85 85 85 82 39 Average Speed 89 | 86 90 117 94 86 85 85 84 72 Slowest Speed 200 | 100 90 200 110 93 85 85 85 90 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 18 | 3 24 44 39 6 8 8 10 20 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 22 | . . . 3 . . 11 5 3 Terrain Destroyed 22 | . . . 3 . . 11 5 3 Melee 22 | . . . 3 . . 11 5 3 Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 2557 | 51 127 394 510 181 303 336 319 336 Wait 100 | . 15 19 35 . . 16 11 4 Move 2182 | 42 93 288 414 157 297 293 285 313 Hop . | . . . . . . . . . Pick Up 11 | 3 . . 3 2 . . 2 1 Fast Attach 32 | 5 1 7 8 1 2 2 3 3 Attach 7 | . . 1 . 2 1 . 1 2 Detach 2 | . . . . . 1 . . 1 Swap 34 | 1 2 13 8 3 . 3 4 . Drop 33 | . . 11 10 5 . 1 4 2 Fire 82 | . 16 55 11 . . . . . Melee 74 | . . . 21 11 2 21 9 10 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 9) 202 | -10/Materials | Entered another Materials area 202 | -9/Materials | Evolved 2 slots: Propulsion x2 326 | -9/Materials | Lost 3 parts (2n1w) 411 | -9/Materials | Discovered new exit (range 15) 596 | -9/Materials | Destroyed 7 combat bots 622 | -9/Materials | Build established: Scavenger-Mutant 677 | -9/Materials | Discovered new exit (range 16) 729 | -9/Materials | Discovered new exit (range 16) 743 | -9/Materials | Entered another Materials area 743 | -8/Materials | Evolved 2 slots: Utility x2 884 | -8/Materials | Garrison activated, responded to threat 940 | -8/Materials | Lost 4 parts (2n2u) 1218 | -8/Materials | Build established: Scavenger-Gladiator 1279 | -8/Materials | Discovered new exit (range 14) 1293 | -8/Materials | Entered Factory 1293 | -7/Factory | Evolved 2 slots: Utility x2 1433 | -7/Factory | Discovered new exit (range 8) 1473 | -7/Factory | Identified exit to Factory 1474 | -7/Factory | Entered another Factory area 1474 | -6/Factory | Evolved 2 slots: Utility x2 1504 | -6/Factory | Discovered new exit (range 12) 1583 | -6/Factory | Identified exit to Lower Caves 1616 | -6/Factory | Discovered new exit (range 11) 1641 | -6/Factory | Identified exit to Factory 1737 | -6/Factory | Entered another Factory area 1737 | -5/Factory | Evolved 2 slots: Utility x2 1947 | -5/Factory | Discovered new exit (range 19) 2070 | -5/Factory | Identified exit to Factory 2074 | -5/Factory | Entered another Factory area 2074 | -4/Factory | Evolved 2 slots: Utility x2 2338 | -4/Factory | Discovered new exit (range 17) 2365 | -4/Factory | Identified exit to Research 2366 | -4/Factory | Entered Research 2366 | -3/Research | Evolved 2 slots: Utility x2 2415 | -3/Research | Found Prototype Processor 2415 | -3/Research | Identified Exp. Signal Interpreter 2497 | -3/Research | Spotted B-86 Titan 2596 | -3/Research | Released all parts (8) 2614 | -3/Research | Core integrity fell below 50% 2634 | -3/Research | Core integrity fell below 20% 2638 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02596_ Seismic Detector destroyed. 02596_ Released Centrium Wheel. 02596_ Released Trap Scanner. 02596_ Released Imp. Melee Analysis Suite. 02596_ Released Melee Analysis Suite. 02596_ Released Adv. Visual Processing Unit. 02596_ Released Imp. Sensor Array. 02596_ Released Adv. Melee Analysis Suite. 02596_ Released Exp. Signal Interpreter. 02597_ Dropped Phase Shifter. 02597_ Acquired Imp. Sensor Array. 02598_ Dropped Wheel. 02606_ K-01 Serf cleans the Recycling Unit. 02617_ Identified Imp. Flight Unit. 02619_ Field Propulsion Drive destroyed. 02631_ Door malfunctions. 02632_ Imp. Flight Unit destroyed. 02634_ S-43 Plague destroyed. 02634_ Critical hit (Burn: +37). 02636_ P-80 Master resets G-73 Enforcer, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????? ????????????????????????? | | ?????????????????????"" "???????????????????????? | | ?????????????????????"" "???????????????????????? | | ????????????????????""" """??#??????????????????? | | ?????????????????# ? #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """ """ #??????????????????? | | ?????????????????# """ """ #??##############??? | | ?????????????????? """ """ #??# ! #??? | | ???????????????????? ????# #??? | | ?????????????????????? ??????#[ #??? | | +#######################+######### """" #??? | | / """" #??? | | %= # """" #??? | | = + """" #??? | | ] s # " #??? | | ####################pp ###/#### #??? | | #??????????????????#s g# ?# #??? | | #??????????????????# gg # ## #??? | | #??????????????????# g# ## """T""" #??? | | #??????????????????# s# ###############??? | | #??????????????????# s# ! #????????????????? | | =#??????????????????+ # #????????????????? | | ###????????????????? # # #????????????????? | | ??????????????????? # # = #????????????????? | | ???????????????? ?# @#######????????????????? | | #????????????????# ?????????????????????? | | #????????????????# u ???????????????????? | | #????????????????# ?????????????????? | | #????????????????# ???????????????? | | #????????????????###########+##??????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ######???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | ! #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | T"" #???????????????????????????????????????????? | | """ #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | = ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ##???????????????????????????????????????????? | | ==[##???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 25 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 62 Targeting Accuracy 6 Melee Accuracy 19 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NanofilamentsAuthchipKatana Manual? 0 Play Time 00:28:22 Cumulative 241.9 hours Start 2026.06.28 @ 20:12:18 End 2026.06.28 @ 20:37:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 386 Rogue 223 Adventurer 15 Explorer 148 Win Type - Total 27 Types 26/0/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 64 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb5fb18f-9563-451c-8481-261a38b96f49