Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.05 @ 21:17:31 Player: PE-P51 Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (15) 75 Value Destroyed (269) 269 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6065) 6065 TOTAL SCORE: 6829 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1200 Friendly Fire -135 Cogmind --------- Core Integrity 0/150 Matter 228/800 Energy 558/1200 System Corruption 8% Temperature Cool (0) Movement Core (400) Ox7 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (16) --- Ion Engine Light Nuclear Core Light Treads Aluminum Leg Wheel Subdweller Monowheel Disposable Heat Sink Huge Storage Unit Large Battery (200) Subdweller Optics Signal Interpreter Small Laser Rocket Launcher Multitool Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Subdweller Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Light Treads Aluminum Leg Wheel Subdweller Monowheel Disposable Heat Sink Huge Storage Unit Large Battery Signal Interpreter Small Laser Grenade Launcher Grenade Launcher Multitool [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Subdweller Monowheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Subdweller Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | . 8 8 Power 2 | . 1 1 Engine 2 | . 1 1 Core . | . . . Reactor . | . . . Propulsion 4 | . 1 3 Treads . | . . . Leg 1 | . 1 . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 3 | . 3 . Device 2 | . 2 . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | . 3 4 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 3 | . 2 1 Ballistic Cannon . | . . . Launcher 2 | . 1 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 10 | . 1 9 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility . | . . . Weapon 5 | . . 5 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 12 | . 11 15 Power 2 | . 2 2 Propulsion 4 | . 4 4 Utility 2 | . 1 4 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 17 | . 3 14 Power 2 | . . 2 Propulsion 5 | . 1 4 Utility 8 | . 2 6 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 93 | . 91 96 Engine 13 | . 14 13 Leg 14 | . 22 3 Wheel 9 | . . 23 Device 12 | . 11 14 Storage 14 | . 14 14 Energy Gun 3 | . . 8 Ballistic Gun 23 | . 28 17 Peak Build Rating 23 | . 20 23 Average Rating 14 | . 9 21 On Entrance 10 | 6 6 20 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 31 | 13 29 31 Greatest Support 30 | 20 20 30 Greatest Overweight (x) 3 | . 2 3 Average Overweight (x) . | . 1 . Largest Inventory Capacity 16 | . 15 16 Average Capacity 14 | . 13 15 Most Carried 16 | . 15 16 Average Carried 12 | . 11 15 Final Capacity 16 | 8 15 16 Final Carried 14 | 6 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 467 | 200 122 145 Remotely . | . . . Salvage Created 415 | . 274 141 Parts 31 | . 18 13 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 10 | . 6 4 Guns 5 | . 3 2 AOE 5 | . 3 2 Classes Destroyed 7 | . 5 2 Worker 1 | . 1 . Tunneler 1 | . 1 . Recycler 1 | . 1 . Swarmer 5 | . 3 2 Grunt 3 | . 3 . Subdweller 2 | . . 2 Zionite 2 | . . 2 Best Kill Streak 5 | . 5 2 Combat Bots Only 3 | . 3 2 Max Kills in Single Turn 4 | . 4 1 Gunslinging . | . . . Exploded 3 | . 3 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 86 | . 30 56 Missed 26 | . 8 18 Hits 60 | . 22 38 Projectile 60 | . 22 38 Critical Strikes 2 | . 2 . Damage Taken 1049 | . 296 753 Core 165 | . 14 151 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 46 | . 27 19 Largest 2 | . 2 2 Hottest 80 | . 40 80 Shots Fired 86 | . 52 34 Gun 79 | . 50 29 Cannon . | . . . Launcher 7 | . 2 5 Special . | . . . Kinetic 69 | . 50 19 Thermal 10 | . . 10 Explosive 7 | . 2 5 Electromagnetic . | . . . Robot Hit Streak 17 | . 17 10 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 62 | . 40 22 Core Hits 29 | . 17 12 Critical Kills . | . . . Critical Parts Destroyed 2 | . 2 . Critical Strikes 2 | . 2 . Destroy 2 | . 2 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1099 | . 596 503 Guns 662 | . 429 233 Cannons . | . . . Explosions 437 | . 167 270 Melee . | . . . Ramming . | . . . Kinetic 532 | . 429 103 Thermal 130 | . . 130 Explosive 437 | . 167 270 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 8 | . . 8 Average Corruption 8 | . . 8 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 3 | . . 3 Message Errors 2 | . . 2 Misfires 1 | . . 1 Overload Shots . | . . . Overflow Damage 12 | . 3 9 Projectiles . | . . . Explosions 12 | . 3 9 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 173 | . 23 150 Shots 6 | . 1 5 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 30 | . 18 30 Average Temperature 12 | . 10 18 Received Heat Transfer 348 | . 141 207 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 175 | . . 175 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | . 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 98 | . 98 . Initial . | . . . Average 29 | . 29 . Influence Increases 253 | . 213 40 Destroy 0b10 Robot/C 160 | . 120 40 Destroy 0b10 Robot/NC 15 | . 15 . Destroy Leader 20 | . 20 . Disable Machine 15 | . 15 . Destroy Structure 13 | . 13 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 253 | . 208 45 Entered New Map 3 | . . 3 Time Decay 200 | . 198 2 Lost Part 50 | . 10 40 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 8 10 Peak Tracking Total 6 | . 4 6 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 57 | . 2 55 Good Acts 6 | . . 6 Bad Acts 10 | . . 10 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 863 | . 510 353 Spaces Moved 463 | 1 205 257 Core . | . . . Treads . | . . . Legs 225 | 1 205 19 Wheels 238 | . . 238 Hover . | . . . Flight . | . . . Fastest Speed 95 | 120 120 95 Average Speed 151 | 120 201 111 Slowest Speed 260 | 120 260 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 2 42 17 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 19 | . 11 8 Melee . | . . . Projectile . | . . . AOE 19 | . 11 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 544 | . 252 292 Wait 5 | . 5 . Move 461 | . 204 257 Hop . | . . . Pick Up 11 | . 7 4 Fast Attach 1 | . 1 . Attach 6 | . 1 5 Detach . | . . . Swap 12 | . 6 6 Drop 2 | . 1 1 Fire 46 | . 27 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 1 exit: Rec) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 477 | -10/Materials | Discovered new exit (range 6) 493 | -10/Materials | Prayed at D.C.S.S. Altar Unit 511 | -10/Materials | Entered Subcaves 532 | -10/Subcaves | Inventory capacity permanently improved by X0-1V1 (+1; -100 max core) 581 | -10/Subcaves | Learned Materials trap positions 649 | -10/Subcaves | Lost 3 parts (1p2w) 798 | -10/Subcaves | Learned location of Zion (-7) 798 | -10/Subcaves | Met a Zionite searching for "candidates" 809 | -10/Subcaves | Identified exit to Recycling 809 | -10/Subcaves | X0-1V1 revealed exit location to -8/Recycling 818 | -10/Subcaves | X0-1V1 caused items to flee you 846 | -10/Subcaves | X0-1V1 sent hostile S-10 Pest (x4) 853 | -10/Subcaves | X0-1V1 upgraded hostiles (x2) 854 | -10/Subcaves | Core integrity fell below 50% 861 | -10/Subcaves | Core integrity fell below 20% 864 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- G-47 Trooper form resolidifies at new position. S-10 Pest form resolidifies at new position. Form resolidifies at new position. 00851_ Wheel destroyed. 00853_ X0-1V1 tips the scales in a new dimension. G-34 Mercenary reshaped into more powerful Grunt. G-47 Trooper reshaped into more powerful Grunt. 00853_ Destroyed Flight Unit. 00853_ S-10 Pest destroyed. 00856_ Sub. Monowheel destroyed. 00857_ Sub. Laser destroyed. 00857_ X0-1V1 is interested. 00857_ Destroyed Sub. Laser. 00858_ Ion Engine destroyed. 00859_ Grenade Launcher destroyed. 00860_ Subatomizers dissect the Lgt. Ion Engine. 00862_ Destroyed Lgt. Angular Momentum Engine. 00862_ Grenade Launcher destroyed. 00864_ Lgt. Assault Rifle fries itself beyond repair. 00864_ X0-1V1 chortles! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???#####?????????????????????????????????????????? | | ???# ##????????????????????????????????????????? | | #??## #????????????????????????????????????????? | | #??## #???????######???????????????????????????? | | #### #???????# ###?????????????? ??????????? | | #& ##??????# #????????????? ??????????? | | &! ######## #???????????? ??????????? | | & #???###?????? ?????????? | | & #???## ##???? ?????????? | | "## ### #??## ##?? ????????? | | "######?# ## ##### ## ?????????? | | ##?????## ##### ## ???????????? | | #??????# #??# # ?????????????? | | #??????# #### ??????????????? | | ???????# #?????????????????? | | ???????# #?????????????????? | | ??????## ## g@ #?????????????????? | | ??????# ### #?????????????????? | | ?###### ##?# * #????????????????? | | ## ## ##??### ## ??????????????? | | # ###?????###### #? ???????????? | | ######??????## ##?? ##??????????? | | ## ##???### s##???##### ##???????????? | | #??## #?????????#????????????? | | ## ##?# #??????????????????????? | | # ### g #??????????????????????? | | ### ## #??###?????????????????? | | ##?###### ##s #### ######????????????? | | # ##???????## ##### ## #????????????? | | ###?????????# ##??# ##???????????? | | ????????????# #?# ## ### ##??????????? | | ???????????# ##?# ## #?## ##?###?????? | | ???????????### ###?# ## #??## ### ####??? | | ?????????????###???# #???##= ## " ###? | | ???????????????????# ###????## # ### ## | | ??????????????????# #???????## ##?# # | | ??????????????????# ## ##????????###??# # | | ??????????????????# ?#####?????????????## ## | | ??????????????????## ???????????????????# #? | | ???????????????????## ???????????????????# ## | | ????????????????????# ???????????????????## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 1350 Matter Stores 300 Matter Capacity 800 Sight Range 18 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinkedScanReconstructor Manual? 0 Play Time 00:06:00 Cumulative 406.2 hours Start 2026.11.05 @ 21:13:46 End 2026.11.05 @ 21:17:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 495 Rogue 493 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 84 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 37800e5e-47ca-4309-b06f-830b61b7de79