Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.18 @ 17:16:21 Player: ClassActJerk Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (63) 315 Value Destroyed (1500) 1500 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-156) -156 TOTAL SCORE: 3539 Bonus ------- Friendly Fire -156 Cogmind --------- Core Integrity 0/550 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (10) Movement Flying (250) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Improved VTOL Module Hardened Light Armor Plating Light Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit High-capacity Matter Pod Visual Processing Unit Propulsion Shielding > --- WEAPON ----------- Small Laser Assault Cannon > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Hardened Light Armor Plating [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 39 | 4 9 11 9 6 Power 6 | . 1 3 1 1 Engine 6 | . 1 3 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 17 | 2 3 5 6 1 Treads 8 | . 2 4 2 . Leg 4 | 2 1 1 . . Wheel . | . . . . . Hover . | . . . . . Flight 5 | . . . 4 1 Utility 6 | . 3 1 . 2 Device . | . . . . . Storage 4 | . 3 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 10 | 2 2 2 2 2 Energy Gun 4 | 2 . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 2 | . . 1 . 1 Launcher 2 | . 1 . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 2 2 Parts Lost 19 | . 1 1 6 11 Power 2 | . . . . 2 Propulsion 8 | . . 1 4 3 Utility 2 | . . . . 2 Weapon 7 | . 1 . 2 4 Highest Loss Streak 9 | . 1 1 2 9 To Critical Strikes . | . . . . . Average Backups 4 | 3 4 6 3 2 Power . | 1 1 . . . Propulsion 1 | 1 2 2 . . Utility 1 | . . 1 2 1 Weapon . | . . 1 . . Tool/Special . | . . . . . Unused Backups 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 91 | . 90 98 91 75 Engine 10 | . 14 11 11 4 Treads 22 | . 9 42 24 . Leg 4 | . 18 . . . Flight 8 | . . . 14 27 Storage 21 | . 23 22 22 15 Processor 1 | . . . . 8 Protection 1 | . . . . 7 Energy Gun 7 | . 18 2 2 5 Ballistic Gun 5 | . 4 11 2 . Ballistic Cannon 3 | . . 8 2 1 Launcher 4 | . . . 12 3 Peak Build Rating 25 | 4 7 13 20 25 Average Rating 11 | 2 6 10 13 17 On Entrance 8 | . 4 7 11 20 Avg Prop Armor Cover (%) 21 | . . 21 . . Naked Turns . | . . . . . Heaviest Build 39 | 3 29 37 37 39 Greatest Support 80 | 20 40 80 80 20 Greatest Overweight (x) 4 | . . 1 1 4 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 8 15 15 15 Most Carried 9 | 5 8 9 7 5 Average Carried 4 | 4 5 6 3 2 Final Capacity 15 | 5 15 15 15 15 Final Carried 8 | 5 8 6 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 1164 | 239 166 409 240 110 Remotely . | . . . . . Salvage Created 1470 | . 308 480 478 204 Parts 122 | . 21 45 32 24 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 48 | . 7 17 13 11 Guns 19 | . 6 10 2 1 Cannons 7 | . . 7 . . AOE 22 | . 1 . 11 10 Classes Destroyed 11 | . 5 2 2 2 Worker 4 | . 1 . 3 . Builder 2 | . . . 2 . Hauler 1 | . . . . 1 Recycler 2 | . 1 . 1 . Mechanic 1 | . . . . 1 Operator 1 | . . . 1 . Watcher 4 | . 1 1 2 . Swarmer 19 | . 3 8 . 8 Grunt 23 | . 4 4 12 3 Duelist 1 | . . 1 . . Sentry 5 | . . 4 1 . Best Kill Streak 11 | . 5 4 6 11 Combat Bots Only 10 | . 4 4 5 10 Max Kills in Single Turn 5 | . 2 1 3 5 Gunslinging . | . . . . . Exploded 5 | . 1 . 2 5 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 293 | . 51 93 47 102 Missed 75 | . 17 28 14 16 Hits 218 | . 34 65 33 86 Melee 1 | . . 1 . . Projectile 217 | . 34 64 33 86 Critical Strikes 10 | . 2 2 2 4 Damage Taken 3419 | . 393 873 753 1400 Core 911 | . 120 103 136 552 Absorbed by Shields . | . . . . . Redirected to Shielding 52 | . . . . 52 Core Remaining (%) 64 | 100 52 . 40 . Volleys Fired 136 | . 33 49 31 23 Largest 2 | . 2 2 2 2 Hottest 80 | . 80 60 70 77 Shots Fired 224 | . 47 98 49 30 Gun 140 | . 45 62 13 20 Cannon 51 | . . 36 10 5 Launcher 33 | . 2 . 26 5 Special . | . . . . . Kinetic 112 | . . 85 22 5 Thermal 67 | . 33 13 1 20 Explosive 33 | . 2 . 26 5 Electromagnetic 12 | . 12 . . . Robot Hit Streak 21 | . 11 21 14 16 Robot Miss Streak 3 | . 2 3 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 164 | . 31 73 38 22 Core Hits 101 | . 20 27 37 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4488 | . 509 1196 1714 1069 Guns 1437 | . 412 645 125 255 Cannons 653 | . . 431 120 102 Explosions 2398 | . 97 120 1469 712 Melee . | . . . . . Ramming . | . . . . . Kinetic 1282 | . . 945 235 102 Thermal 685 | . 289 131 10 255 Explosive 2363 | . 62 120 1469 712 Electromagnetic 158 | . 158 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 . Average Corruption 1 | . . . 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 3 | . . . 3 . Message Errors 1 | . . . 1 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 94 | . 2 37 42 13 Projectiles 4 | . . 4 . . Explosions 90 | . 2 33 42 13 Melee . | . . . . . Knockbacks 7 | . . 7 . . Impact . | . . . . . Kinetic 6 | . . 6 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 650 | . 65 135 330 120 Shots 19 | . 3 2 11 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 309 | . 96 37 242 309 Average Temperature 69 | . 45 10 42 148 Received Heat Transfer 1317 | . 96 213 225 783 Effects 2 | . . . . 2 Energy Bleed 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 3 . . 1 Heat Transferred 1717 | . 675 300 25 717 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 65 | 100 100 79 26 52 Level 1 34 | . . 20 73 47 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 338 | . 89 248 338 330 Initial 113 | . . 2 91 113 Average 138 | . 26 116 228 204 Influence Increases 1610 | . 222 522 557 309 Destroy 0b10 Robot/C 960 | . 140 340 260 220 Destroy 0b10 Robot/NC 75 | . 15 5 45 10 Destroy Leader 200 | . 22 92 64 22 Successful Hack 31 | . 18 . 13 . Disable Machine 105 | . 15 45 45 . Destroy Structure 194 | . 12 10 130 42 Lose Combat Pursuer 45 | . . 30 . 15 Influence Decreases 1458 | . 215 313 503 427 Entered New Map 287 | . . 5 125 157 Time Decay 971 | . 195 298 318 160 Lost Part 190 | . 10 10 60 110 Lost Ally 10 | . 10 . . . Squads Dispatched 7 | . 1 2 3 1 Investigation 2 | . . . 2 . Extermination . | . . . . . Reinforcement 5 | . 1 2 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 8 | . 2 3 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 85 | . 16 31 21 17 Peak Tracking Total 7 | . 7 5 4 7 Tactical Retreats 3 | . . 2 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 7 | . 1 3 3 . Max in Single Turn 2 | . 1 2 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 7 | . 3 1 3 . Terminals 7 | . 3 1 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 18 | . 8 2 8 . Successful 5 | . 3 . 2 . Failed 13 | . 5 2 6 . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 13 | . 8 2 3 . Terminals 18 | . 8 2 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Open Door 1 | . . . 1 . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Assimilate 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 3 1 3 . Full Trace Events 2 | . . . 2 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 1 | . 1 . . . Largest Group 1 | . 1 . . . Highest-Rated Group 10 | . 10 . . . Highest-Rated Ally 10 | . 10 . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Active Infowar (turns) 320 | . . . . 320 Optics 320 | . . . . 320 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 2374 | 52 568 721 712 321 Spaces Moved 1153 | 48 282 217 440 166 Core 22 | 22 . . . . Treads 567 | . 110 217 240 . Legs 198 | 26 172 . . . Wheels . | . . . . . Hover . | . . . . . Flight 366 | . . . 200 166 Fastest Speed 50 | 50 120 160 101 101 Average Speed 140 | 87 135 181 133 129 Slowest Speed 320 | 120 160 240 160 320 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 5 48 27 63 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 216 | . 11 7 150 48 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 215 | . 11 7 150 47 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1692 | 56 422 451 518 245 Wait 311 | . 85 158 26 42 Move 1149 | 47 281 216 439 166 Hop . | . . . . . Pick Up 38 | 5 10 9 8 6 Fast Attach 4 | 4 . . . . Attach 30 | . 7 8 9 6 Detach . | . . . . . Swap 6 | . 2 3 1 . Drop 18 | . 4 8 4 2 Fire 136 | . 33 49 31 23 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 13) 285 | -10/Materials | Discovered new exit (range 4) 296 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 460 | -10/Materials | Discovered new exit (range 16) 621 | -10/Materials | Entered another Materials area 621 | -9/Materials | Evolved 2 slots: Propulsion x2 1328 | -9/Materials | Discovered new exit (range 10) 1342 | -9/Materials | Entered Storage 1792 | -9/Storage | Discovered new exit (range 16) 1800 | -9/Storage | Met 01-MTF 1961 | -9/Storage | Core integrity fell below 50% 2054 | -9/Storage | Entered Materials 2054 | -8/Materials | Accompanied by 1 ally (01-MTF) 2054 | -8/Materials | Evolved 2 slots: Utility x2 2057 | -8/Materials | 01-MTF left 2174 | -8/Materials | Destroyed 10 combat bots 2305 | -8/Materials | Core integrity fell below 50% 2343 | -8/Materials | Lost 9 parts (1p3n2u3w) 2356 | -8/Materials | Core integrity fell below 20% 2375 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02268_ Overheating: Energy bleed (-5). 02269_ M-13 Machinist suffers critical hit (Burn). 02269_ M-13 Machinist destroyed. 02274_ Acquired Lgt. Assault Rifle. 02275_ G-47 Trooper suffers critical hit (Burn). 02276_ Imp. Flight Unit destroyed. 02281_ G-47 Trooper suffers critical hit (Burn). 02282_ G-47 Trooper overheating. 02283_ Melted Particle Gun. 02284_ G-47 Trooper heat damages core (-9). 02284_ G-47 Trooper overheating. 02287_ Overheating: Energy bleed (-2). 02290_ K-01 Serf collects debris. 02294_ Adv. Beam Rifle destroyed. 02298_ Hcp. Matter Pod destroyed. 02300_ Acquired 31 matter. 02308_ Imp. Flight Unit destroyed. 02312_ Propulsion Shielding destroyed. 02326_ Critical hit (Burn: +37). 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