Cogmind - Beta 10.1 *** ADVENTURER MODE // 2020.10.25 @ 00:09:31 Player: Kay Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (409) 2045 Value Destroyed (16728) 16728 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1818) 1818 TOTAL SCORE: 27111 Bonus ------- High Alert Combat Kills 1176 Follower Combat Kills 786 Friendly Fire -144 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 77/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Advanced Targeting Computer Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Biometal Heavy Treads Gravity Neutralizing Apparatus Welding Torch Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Signal Interpreter Energy Filter Experimental Transmission Jammer EM Shield Hacking Suite Advanced System Shield Experimental System Shield Improved Field Recycling Unit > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Hardcell Cannon > --- INVENTORY -------- Light Antimatter Reactor Light Particle Reactor Light Particle Reactor Light Particle Reactor Advanced Heat Sink Improved Matter Compressor Gamma Rifle Gamma Rifle Heavy Laser Enhanced Nova Cannon Fusion Bomb Launcher [Rating: 156] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Armored Wheel Treads Advanced Heavy Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Antigrav Array Utility System Shield Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Enhanced Nova Cannon Energy Gun Heavy EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Hardcell Cannon Launcher Fusion Bomb Launcher Special Weapon Welding Torch Slashing Weapon Phasing Sabre Piercing Weapon Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . 2 2 2 2 Power 3 | . . . . . 1 . . 1 . 1 Propulsion 2 | . . . 1 . . . . . . 1 Utility 10 | . . 2 1 2 1 . 1 1 2 . Weapon 1 | . . . . . . . 1 . . . Parts Attached 315 | 6 9 19 22 36 29 43 20 33 16 82 Power 60 | 1 4 2 5 7 6 6 2 7 2 18 Engine 34 | 1 4 2 5 7 3 6 2 3 . 1 Core 7 | . . . . . 2 . . 3 1 1 Reactor 19 | . . . . . 1 . . 1 1 16 Propulsion 60 | 2 1 4 6 7 4 12 5 7 . 12 Treads 3 | . . . . . . . . 1 . 2 Leg 23 | . . . . . . 10 1 3 . 9 Wheel 33 | 2 1 4 6 7 4 2 4 3 . . Hover 1 | . . . . . . . . . . 1 Flight . | . . . . . . . . . . . Utility 100 | 1 4 5 5 12 10 13 6 10 9 25 Device 60 | . 3 2 . 3 7 7 4 8 7 19 Storage 5 | 1 1 . . . . 1 . . . 2 Processor 9 | . . 1 2 3 1 . . . 1 1 Hackware 10 | . . . 1 2 . 4 1 . . 2 Protection 16 | . . 2 2 4 2 1 1 2 1 1 Artifact . | . . . . . . . . . . . Weapon 95 | 2 . 8 6 10 9 12 7 9 5 27 Energy Gun 32 | 1 . 5 1 3 . 4 2 2 . 14 Energy Cannon 26 | . . 1 3 2 4 1 1 3 4 7 Ballistic Gun 12 | 1 . 2 1 2 2 2 2 . . . Ballistic Cannon 15 | . . . 1 3 3 3 1 2 1 1 Launcher 3 | . . . . . . . . . . 3 Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 2 1 1 . 1 Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 13 | . . 1 2 2 1 . . 1 . 6 Parts Lost 122 | . 1 4 2 3 10 19 3 11 12 57 Power 24 | . . . . . 2 4 1 3 1 13 Propulsion 18 | . 1 1 . . 1 3 . . 1 11 Utility 42 | . . 1 1 1 4 6 2 4 7 16 Weapon 38 | . . 2 1 2 3 6 . 4 3 17 Highest Loss Streak 24 | . 1 2 1 1 6 6 2 5 6 24 Average Slot Usage (%) 94 | . 92 98 99 99 92 95 95 96 96 85 Engine 6 | . 13 11 8 6 8 7 10 8 1 . Core 1 | . . . . . 1 5 . 5 8 . Reactor 2 | . . . . . 1 . . 1 2 13 Leg 2 | . . . . . . 10 6 4 . 3 Wheel 13 | . 25 21 26 22 13 6 6 7 12 . Device 14 | . 10 11 2 6 17 12 13 23 30 23 Storage 6 | . 14 11 9 7 6 6 5 5 4 4 Processor 12 | . . 11 18 15 17 20 12 5 4 4 Hackware 10 | . . . 8 14 6 12 17 15 9 12 Protection 3 | . . 11 6 7 3 . 2 2 3 1 Energy Gun 3 | . 14 9 2 4 . 2 4 2 . 3 Energy Cannon 3 | . . 1 8 2 5 1 1 5 8 4 Ballistic Gun 3 | . 14 10 6 2 4 . 2 2 . . Ballistic Cannon 2 | . . . . 3 1 7 2 4 4 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 158 | 13 26 36 39 50 65 80 79 127 140 158 Greatest Support 140 | 26 26 28 36 36 40 75 50 75 36 140 Greatest Overweight (x) 39 | . 1 2 1 1 2 6 2 8 5 39 Average Overweight (x) 1 | . . 1 . . 1 1 1 2 3 1 Largest Inventory Capacity 12 | 6 10 10 10 10 10 12 12 12 12 12 Average Capacity 10 | 5 8 10 10 10 10 11 12 12 12 11 Most Carried 12 | 4 9 10 10 10 10 12 12 12 12 12 Average Carried 9 | 1 6 8 9 9 9 9 10 10 11 9 Final Capacity 12 | 6 10 10 10 10 10 12 12 12 12 4 Final Carried 12 | 2 8 8 10 10 10 12 11 12 11 4 Class Distribution -------------------- 30% | Hacker-Skirmisher 21% | Hacker-Mutant 11% | Scavenger-Tank 9% | Mutant 9% | Hacker-Tank 7% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -6/Extension Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -3/Research Hacker-Tank | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Matter Collected 8440 | 204 430 416 617 803 790 1542 502 870 518 1748 Remotely . | . . . . . . . . . . . Salvage Created 17276 | . 483 1300 2468 1814 2892 1343 621 1399 772 4184 Parts 935 | . 27 104 143 95 132 50 27 74 33 250 Haulers Intercepted 4 | . 1 1 . 1 . . . . . 1 Recyclers Shooed 10 | . . . . 1 3 1 . 1 1 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Combat Hostiles Destroyed 303 | . 8 35 52 29 41 33 8 26 18 53 Melee 3 | . . . . . . 1 . . . 2 Guns 120 | . 5 32 20 16 16 5 3 8 . 15 Cannons 158 | . . . 28 9 23 27 5 18 18 30 AOE 18 | . 3 3 1 3 2 . . . . 6 Classes Destroyed 17 | . 4 4 4 3 2 . . . . . Worker 28 | . . 4 . 2 7 . 1 3 . 11 Builder 21 | . . . 3 1 2 3 . 3 1 8 Tunneler 2 | . . . 1 . . . . . . 1 Hauler 4 | . 1 1 . 1 . . . . . 1 Recycler 14 | . . . . 4 4 2 . 1 . 3 Mechanic 1 | . 1 . . . . . . . . . Operator 6 | . . . 1 1 . 2 . . 1 1 Watcher 29 | . 3 4 4 3 4 3 2 1 2 3 Swarmer 67 | . . 18 13 7 11 2 . 11 . 5 Saboteur 2 | . . . . . 1 . . . . 1 Grunt 127 | . 8 10 28 9 21 22 3 4 10 12 Brawler 4 | . . . 1 . 1 . . . . 2 Duelist 6 | . . 1 1 . 3 . . . . 1 Sentry 33 | . . 6 9 5 1 5 1 2 2 2 Hunter 15 | . . . . 2 . 2 . 4 . 7 Programmer 44 | . . . . 6 2 . 4 4 6 22 Behemoth 5 | . . . . . 1 2 . 1 . 1 Savage 1 | . . . . . . . 1 . . . Best Kill Streak 13 | . 3 7 10 8 13 7 4 8 4 8 Combat Bots Only 8 | . 2 5 8 4 8 4 3 6 4 4 Max Kills in Single Turn 4 | . 2 2 1 4 3 1 2 2 1 4 Gunslinging 1 | . . 1 . . . . . . . . Exploded 2 | . 2 1 1 2 2 . . . . 2 Melee 1 | . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Damage Taken 22615 | . 274 823 1223 1583 2443 2693 784 2192 1943 8657 Core 3194 | . 73 143 230 196 323 299 110 199 160 1461 Absorbed by Shields 557 | . . . . . . 59 . 498 . . Core Remaining (%) 72 | 100 70 64 58 72 . 26 89 82 87 . Volleys Fired 1006 | . 42 83 149 116 117 139 39 75 66 180 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 Hottest 305 | . 60 91 113 130 138 130 206 252 264 305 Shots Fired 2011 | . 70 153 282 183 228 266 69 198 157 405 Gun 916 | . 70 147 145 118 89 57 33 70 . 187 Cannon 1085 | . . 6 137 65 139 209 36 128 157 208 Launcher 9 | . . . . . . . . . . 9 Special 1 | . . . . . . . . . . 1 Kinetic 952 | . 28 82 131 98 123 205 39 95 64 87 Thermal 767 | . . 6 109 31 80 61 22 91 81 286 Explosive 7 | . . . . . . . . . . 7 Electromagnetic 285 | . 42 65 42 54 25 . 8 12 12 25 Robot Hit Streak 44 | . 17 30 17 44 24 24 12 28 12 34 Robot Miss Streak 7 | . 2 2 3 2 5 2 7 4 3 5 Penetration Max 1 | . . . . . 1 1 1 1 . . Secondary Targets 14 | . . 9 . 1 . . . . . 4 Max Gunslinging Chain 1 | . . 1 . 1 . . . . . 1 Shots Hit Robots 1545 | . 55 126 203 147 175 205 54 138 113 329 Core Hits 724 | . 21 63 88 81 110 82 23 55 44 157 Critical Hits 84 | . . . 18 5 9 8 12 19 9 4 Critical Kills 33 | . . . 9 2 3 2 5 8 3 1 Critical Parts Destroyed 47 | . . . 8 3 5 6 6 10 6 3 Melee Attacks 19 | . . . . . . 2 . . . 17 Impact . | . . . . . . . . . . . Slashing 19 | . . . . . . 2 . . . 17 Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 45416 | . 876 1842 3875 4225 5508 6690 1158 4012 4382 12848 Guns 14591 | . 676 1583 1514 2224 1589 1084 503 1060 . 4358 Cannons 26055 | . . 83 2222 1217 3448 5520 655 2495 4382 6033 Explosions 4058 | . 200 176 139 784 467 . . 457 . 1835 Melee 693 | . . . . . . 74 . . . 619 Ramming 16 | . . . . . 4 12 . . . . Kinetic 17045 | . 179 811 1223 1616 2390 5156 594 1344 1529 2203 Thermal 20521 | . 200 259 1818 1539 2020 1448 496 2522 2446 7773 Explosive 1734 | . . . . . . . . . . 1734 Electromagnetic 5407 | . 497 772 834 1070 1094 . 68 146 407 519 Impact . | . . . . . . . . . . . Slashing 693 | . . . . . . 74 . . . 619 Piercing . | . . . . . . . . . . . Highest Corruption 16 | . . . . 1 4 . 5 1 7 16 Average Corruption 4 | . . . . 1 3 . 4 1 4 5 Corruption Purged 4 | . . . . . 4 . . . . . Effects 129 | . . . . . 20 . 20 5 13 71 Message Errors 20 | . . . . . 6 . 2 2 1 9 Matter Fused 16 | . . . . . 2 . 5 . 1 8 Heat Flow Errors 12 | . . . . . 2 . 3 . . 7 Energy Discharges 11 | . . . . . 5 . 3 . . 3 Parts Rejected 1 | . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . 1 . 2 1 1 6 Data Loss (major) 2 | . . . . . . . 1 . . 1 Misfires 5 | . . . . . . . . . . 5 Alerts 1 | . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . 1 Targeting Errors 40 | . . . . . 4 . 2 . 7 27 Weapon Failures 9 | . . . . . . . 2 2 3 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1257 | . . . 39 155 86 174 7 304 147 345 Projectiles 708 | . . . 22 14 86 174 7 63 147 195 Explosions 525 | . . . 17 141 . . . 241 . 126 Melee 24 | . . . . . . . . . . 24 Knockbacks 71 | . . . . 4 9 30 2 3 13 10 Impact 2 | . . . . . 1 1 . . . . Kinetic 65 | . . . . 4 7 27 2 3 12 10 Secondary 4 | . . . . . 1 2 . . 1 . Self-Inflicted Damage 500 | . 46 23 82 174 10 6 . 89 . 70 Shots 16 | . 2 1 2 6 1 . . 2 . 2 Rammed 2 | . . . . . 1 1 . . . . Targets Rammed 2 | . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 644 | . 12 156 531 399 365 141 427 289 345 644 Average Temperature 107 | . 8 52 118 86 116 34 156 62 126 137 Received Heat Transfer 5002 | . 153 207 585 453 867 816 159 262 366 1134 Effects 57 | . . . 6 8 2 . 7 . . 34 Shutdowns 18 | . . . 1 1 1 . 2 . . 13 Energy Bleed 9 | . . . 2 . 1 . 1 . . 5 Interference 15 | . . . . 6 . . . . . 9 Matter Decay 2 | . . . . . . . . . . 2 Short Circuit 4 | . . . 1 . . . . . . 3 Damage (minor) 5 | . . . 2 1 . . . . . 2 Damage (major) 4 | . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . 1 . 3 1 . . . . . . Combat Hostiles 4 | . . . 3 1 . . . . . . Parts Fried 18 | . 1 2 2 4 6 . . 2 . 1 Impact Corruptions 1 | . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 24 | . . 1 . 2 4 2 2 2 . 11 Heat Transferred 24985 | . 250 298 3184 2083 2906 2375 666 2646 2042 8535 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 19 | . 4 4 2 8 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Peak Influence 895 | . 195 513 764 231 895 307 548 414 503 606 Initial 307 | . . 25 11 199 29 307 10 52 188 232 Average 204 | . 70 247 380 82 281 178 192 144 330 228 Maximum Alert Level 3 | . . 2 3 1 3 1 2 2 2 2 Low Security (%) 62 | 100 100 43 15 96 45 59 73 88 3 56 Level 1 21 | . . 33 27 3 34 40 4 9 84 19 Level 2 14 | . . 23 53 . 11 . 21 2 11 24 Level 3 1 | . . . 3 . 7 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 52 | . 1 2 8 9 5 5 2 2 5 13 Investigation 14 | . 1 1 7 3 1 1 . . . . Extermination 21 | . . . . 4 2 . 2 2 2 9 Reinforcement 12 | . . 1 1 1 1 4 . . 2 2 Assault 3 | . . . . . 1 . . . . 2 Garrison 2 | . . . . 1 . . . . 1 . Intercept . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . 2 . . . 2 Haulers Reinforced 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Distress Signals 28 | . 2 2 7 . 1 2 2 3 4 5 Communications Jammed 62 | . . . . . . . . . . 62 Distress Signals 62 | . . . . . . . . . . 62 Times Spotted 452 | . 14 42 70 41 54 56 19 32 33 91 Peak Tracking Total 12 | . 3 6 6 4 6 6 5 6 4 12 Tactical Retreats 39 | . . 1 4 3 8 7 . 2 6 8 Traps | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Traps Triggered 13 | . 1 1 . 2 3 3 . 1 1 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Machines Disabled 36 | . 1 1 3 5 6 2 1 10 3 4 Max in Single Turn 8 | . 1 1 1 4 2 1 . 8 1 1 Garrison Access 5 | . . . 1 1 2 . 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . 1 . 1 . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Machines Accessed 104 | . 8 10 17 27 12 11 4 3 2 10 Terminals 63 | . 6 7 10 15 6 8 1 2 1 7 Fabricators 5 | . . . . 2 1 . 1 . . 1 Repair Stations 12 | . 1 1 2 5 1 1 1 . . . Recycling Units 11 | . 1 . 2 3 1 2 . . 1 1 Scanalyzers 8 | . . 2 2 1 1 . . 1 . 1 Garrison Access 5 | . . . 1 1 2 . 1 . . . Total Hacks 403 | . 37 34 66 110 37 28 23 27 3 38 Successful 257 | . 27 21 43 65 23 16 18 23 . 21 Failed 146 | . 10 13 23 45 14 12 5 4 3 17 Catastrophic 33 | . 1 2 8 8 4 2 2 2 1 3 Database Lockouts . | . . . . . . . . . . . Manual 113 | . 15 13 30 23 9 1 4 8 1 9 Terminals 242 | . 32 24 51 57 21 20 4 12 1 20 Fabricators 14 | . . . . 5 4 . 4 . . 1 Repair Stations 75 | . 4 4 10 37 2 4 14 . . . Recycling Units 22 | . 1 . 2 6 2 4 . . 2 5 Scanalyzers 44 | . . 6 2 3 6 . . 15 . 12 Garrison Access 6 | . . . 1 2 2 . 1 . . . Terminal Hacks 130 | . 22 12 28 27 10 10 1 8 . 12 Record 24 | . 5 5 5 2 . . . . . 7 Part Schematic 3 | . . . . 3 . . . . . . Robot Schematic 1 | . . . . 1 . . . . . . Robot Analysis 2 | . . . . 1 . 1 . . . . Prototype ID Bank 9 | . 6 . 2 1 . . . . . . Open Door 5 | . . . . . 1 4 . . . . Level Access Points 3 | . . . 1 1 . . . 1 . . Branch Access Points 3 | . 1 . 1 . . . . 1 . . Machine Index 1 | . . . 1 . . . . . . . Terminal Index 3 | . . . 1 . 1 . . 1 . . Recycling Unit Index 1 | . . . . 1 . . . . . . Scanalyzer Index 1 | . . . 1 . . . . . . . Alert Level 21 | . 1 2 4 7 1 3 . 1 . 2 Unreport Threat 16 | . 2 4 4 3 . 1 1 . . 1 Locate Traps 9 | . 2 . 1 2 2 . . 2 . . Disarm Traps 1 | . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . Dispatch Records 2 | . 1 . . . 1 . . . . . Maintenance Status 2 | . . . . 1 1 . . . . . Security Status 3 | . 1 . . 1 1 . . . . . Surveillance Status 1 | . . . . . . . . 1 . . Patrol Status 1 | . . . 1 . . . . . . . Transport Status 1 | . . . 1 . . . . . . . Investigation Status 1 | . . . . . 1 . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . Registered Components 3 | . 1 . 1 1 . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . Zone Layout 8 | . 1 1 2 . . 1 . 1 . 2 Fabricator Hacks 12 | . . . . 5 3 . 4 . . . Load Schematic 5 | . . . . 2 1 . 2 . . . Build 7 | . . . . 3 2 . 2 . . . Repair Station Hacks 61 | . 4 4 10 27 . 4 12 . . . Scan Component 31 | . 2 2 5 14 . 2 6 . . . Repair 30 | . 2 2 5 13 . 2 6 . . . Recycling Unit Hacks 6 | . . . . . 2 2 . . . 2 Report Inventory 1 | . . . . . 1 . . . . . Retrieve Components 5 | . . . . . 1 2 . . . 2 Scanalyzer 34 | . . 4 . 2 6 . . 15 . 7 Insert Component 16 | . . 2 . 1 2 . . 7 . 4 Analyze 18 | . . 2 . 1 4 . . 8 . 3 Garrison Access Hacks 4 | . . . . 1 2 . 1 . . . Seal Access 4 | . . . . 1 2 . 1 . . . Unauthorized Hacks 10 | . 1 1 5 3 . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 6 | . 1 . 2 3 . . . . . . Tunnel 6 | . 1 . 2 3 . . . . . . Scanalyzers 3 | . . 1 2 . . . . . . . Extract 3 | . . 1 2 . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . Jam 1 | . . . 1 . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . 1 Used 2 | . . . 1 . . . . . . 1 Hacking Detections 82 | . 6 10 12 19 8 9 3 3 2 10 Full Trace Events 5 | . . 1 2 . 1 1 . . . . Feedback Events 2 | . . . . . 1 1 . . . . Hackware Fried 2 | . . . . . 1 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . 1 . . . . . . Robots Built 1 | . . . . 1 . . . . . . Matter 153 | . . . . 153 . . . . . . Time 81 | . . . . 81 . . . . . . Total Robot Build Rating 1 | . . . . 1 . . . . . . Part Schematics Acquired 27 | . . 6 5 4 2 . . 7 . 3 Parts Built 12 | . . . . 4 4 . 4 . . . Matter 942 | . . . . 248 402 . 292 . . . Time 409 | . . . . 62 201 . 146 . . . Total Part Build Rating 42 | . . . . 8 22 . 12 . . . Parts Repaired 30 | . 2 2 5 13 . 2 6 . . . Time 1104 | . 52 58 166 506 . 64 258 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 25 | . . . . . 1 4 . . . 20 Parts Scanalyzed 16 | . . 2 . 1 2 . . 7 . 4 Part Schematics Acquired 15 | . . 2 . 1 2 . . 7 . 3 Parts Damaged 2 | . . . . . . . . 2 . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . . . . Machine Destruction 1 | . . . . 1 . . . . . . Robots Rewired 22 | . . . . . . 22 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . 1 . . . Allies | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Total Allies 28 | . . . . 1 . 27 . . . . Largest Group 19 | . . . . 1 . 19 14 . . . Highest-Rated Group 665 | . . . . 9 . 665 520 . . . Highest-Rated Ally 156 | . . . . 9 . 156 156 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 131 | . . . . . . 49 82 . . . Total Damage 2730 | . . . . . . 1284 1446 . . . Kills 20 | . . . . . . 8 12 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . Intel | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Robot Analysis Total 2 | . . . . 1 . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Turns Passed 18403 | 55 771 1187 1978 3754 2067 2015 1321 1413 693 3149 Spaces Moved 9877 | 46 593 770 1307 2154 1168 832 561 733 313 1400 Core 31 | 1 . . . . . . . . . 30 Treads 1145 | . . . . . . . . 103 . 1042 Legs 1065 | . . . . . . 428 207 173 . 257 Wheels 7620 | 45 593 770 1307 2154 1168 404 354 457 313 55 Hover 16 | . . . . . . . . . . 16 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 100 90 90 100 110 105 105 120 50 Average Speed 115 | 90 93 100 93 99 104 131 122 139 122 163 Slowest Speed 2000 | 100 110 120 100 100 110 180 150 240 140 2000 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 3 79 64 89 52 31 76 14 15 7 28 Regions Visited 10 Branch Regions 1 Pre-discovered Areas 6 | . 1 . 2 3 . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 6 | . . . . 3 . . . . . 3 Terrain Destroyed 412 | . 16 17 7 64 19 41 2 57 31 158 Melee . | . . . . . . . . . . . Projectile 157 | . . . . 6 9 41 2 21 31 47 AOE 255 | . 16 17 7 58 10 . . 36 . 111 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Ext Fac Fac Res Res Total 14955 | 59 741 1031 1823 3571 1782 1479 1128 960 488 1893 Wait 3162 | . 76 132 313 1212 426 244 485 75 73 126 Move 9867 | 45 592 769 1306 2153 1167 831 560 732 312 1400 Hop . | . . . . . . . . . . . Pick Up 263 | 8 15 17 17 28 20 37 16 28 14 63 Fast Attach 26 | . . 1 5 10 3 2 2 2 . 1 Attach 142 | 6 4 7 4 6 12 21 8 15 9 50 Detach . | . . . . . . . . . . . Swap 147 | . 5 11 13 20 14 20 10 16 7 31 Drop 149 | . 7 11 16 26 14 18 8 17 7 25 Fire 1006 | . 42 83 149 116 117 139 39 75 66 180 Melee 19 | . . . . . . 2 . . . 17 Ram 2 | . . . . . 1 1 . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 29 | . . . . . 8 21 . . . . Rewire 143 | . . . . . . 143 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension (discovered 3 exits: *Fac x2 / [*Cet]) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 16 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 11) 519 | -10/Materials | Repaired Ion Engine 546 | -10/Materials | Repaired Heat Sink 565 | -10/Materials | Discovered new exit (range 10) 613 | -10/Materials | Identified exit to Mines 816 | -10/Materials | Discovered new exit (range 12) 827 | -10/Materials | Entered another Materials area 827 | -9/Materials | Evolved 2 slots: Utility x2 1037 | -9/Materials | Repaired Com. Wheel 1071 | -9/Materials | Repaired Hvy. Assault Rifle 1397 | -9/Materials | Discovered new exit (range 6) 1556 | -9/Materials | Discovered new exit (range 12) 1746 | -9/Materials | Discovered new exit (range 18) 1975 | -9/Materials | Discovered new exit (range 15) 2014 | -9/Materials | Entered another Materials area 2014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2045 | -8/Materials | Identified exit to Factory 2275 | -8/Materials | Repaired Imp. Ion Engine 2315 | -8/Materials | Build established: Hacker-Skirmisher 2405 | -8/Materials | Destroyed 7 combat bots 2834 | -8/Materials | Build established: Hacker-Mutant 3167 | -8/Materials | Destroyed 8 combat bots 3839 | -8/Materials | Repaired Arm. Wheel 3873 | -8/Materials | Repaired Arm. Wheel 3906 | -8/Materials | Repaired Hrd. Light Armor Plating 3946 | -8/Materials | Repaired EM Pulse Cannon 3992 | -8/Materials | Entered Factory 3992 | -7/Factory | Evolved 2 slots: Utility x2 4291 | -7/Factory | Build established: Hacker-Skirmisher 4383 | -7/Factory | Repaired Hvy. EM Shotgun 4431 | -7/Factory | Repaired Broken Arm. Wheel 4537 | -7/Factory | Discovered new exit (range 8) 4769 | -7/Factory | Repaired System Backup Module 4814 | -7/Factory | Repaired Imp. Ion Engine 5146 | -7/Factory | Garrison activated, responded to threat 5424 | -7/Factory | Discovered new exit (range 11) 6255 | -7/Factory | Repaired Arm. Wheel 6289 | -7/Factory | Repaired Arm. Wheel 6328 | -7/Factory | Repaired Adv. Terrain Scanner 6362 | -7/Factory | Repaired Arm. Wheel 6423 | -7/Factory | Repaired Hvy. EM Shotgun 6469 | -7/Factory | Repaired Imp. Deuterium Engine 6514 | -7/Factory | Repaired Adv. Assault Cannon 6562 | -7/Factory | Repaired Imp. Heat Sink 6640 | -7/Factory | Repaired Imp. Deuterium Engine 6880 | -7/Factory | Identified exit to Factory 7023 | -7/Factory | Build established: Hacker-Mutant 7299 | -7/Factory | Fabricated T-07 Excavator (x1) 7559 | -7/Factory | Fabricated Arm. Wheel (x2) 7595 | -7/Factory | Fabricated Arm. Wheel (x2) 7746 | -7/Factory | Entered another Factory area 7746 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7783 | -6/Factory | System Shield fried by hacking feedback 7851 | -6/Factory | Destroyed 7 combat bots 7900 | -6/Factory | Build established: Hacker-Skirmisher 9253 | -6/Factory | Fabricated Neutrino Core? 9414 | -6/Factory | Fabricated Hvy. Plasma Cannon (x2) 9450 | -6/Factory | Local fabrication network quarantined 9496 | -6/Factory | First assault squad dispatched 9683 | -6/Factory | Spotted B-75 Beast 9690 | -6/Factory | Destroyed 8 combat bots 9701 | -6/Factory | Destroyed B-75 Beast 9752 | -6/Factory | Lost 6 parts (1p1n2u2w) 9808 | -6/Factory | Discovered new exit (range 6) 9811 | -6/Factory | Identified exit to Extension 9813 | -6/Factory | Entered Extension 9867 | -6/Extension | Rescued a captive Derelict 10055 | -6/Extension | Repaired Arm. Wheel 10076 | -6/Extension | Build established: Hacker-Mutant 10089 | -6/Extension | Repaired Arm. Wheel 10401 | -6/Extension | Build established: Hacker-Skirmisher 10448 | -6/Extension | Rescued a captive Derelict 10527 | -6/Extension | Imp. Hacking Suite fried by hacking feedback 10567 | -6/Extension | Spotted B-75 Beast 10626 | -6/Extension | Core integrity fell below 50% 10638 | -6/Extension | Disrupted transfer network 10706 | -6/Extension | Lost 6 parts (2p2u2w) 10924 | -6/Extension | Destroyed B-75 Beast 10943 | -6/Extension | Spotted B-75 Beast 10979 | -6/Extension | Destroyed B-75 Beast 11027 | -6/Extension | Lost 6 parts (2p1n1u2w) 11204 | -6/Extension | Discovered new exit (range 11) 11282 | -6/Extension | Rescued A7 11543 | -6/Extension | Rescued a captive Derelict 11545 | -6/Extension | Rescued a captive Derelict 11785 | -6/Extension | Discovered new exit (range 14) 11796 | -6/Extension | Discovered new exit (range 10) 11826 | -6/Extension | Identified exit to Factory 11828 | -6/Extension | Entered Factory 11828 | -5/Factory | Accompanied by 14 allies (A7) 11828 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12310 | -5/Factory | Fabricated Arm. Huge Wheel (x2) 12335 | -5/Factory | Local fabrication network quarantined 12352 | -5/Factory | Build established: Scavenger-Assassin 12374 | -5/Factory | Fabricated Arm. Wheel? 12504 | -5/Factory | Discovered new exit (range 14) 12644 | -5/Factory | Identified exit to Upper Caves 12788 | -5/Factory | Repaired Arm. Huge Wheel 12846 | -5/Factory | Repaired Hyp. Gauss Cannon 12879 | -5/Factory | Repaired Arm. Wheel 12925 | -5/Factory | Repaired Hvy. Laser 12976 | -5/Factory | Repaired Hpw. Shock Rifle 13009 | -5/Factory | Repaired Imp. Ion Engine 13078 | -5/Factory | Discovered new exit (range 15) 13145 | -5/Factory | Identified exit to Factory 13149 | -5/Factory | Entered another Factory area 13149 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13180 | -4/Factory | Spotted B-86 Titan 13205 | -4/Factory | Destroyed B-86 Titan 13292 | -4/Factory | Lost 3 parts (1p1u1w) 13312 | -4/Factory | Identified exit to Research 13312 | -4/Factory | Identified exit to Upper Caves 13312 | -4/Factory | Identified exit to Armory 13572 | -4/Factory | Build established: Scavenger-Skirmisher 13992 | -4/Factory | Lost 5 parts (1p2u2w) 14562 | -4/Factory | Entered Research 14562 | -3/Research | Evolved 2 slots: Utility x2 14586 | -3/Research | Build established: Hacker-Tank 14624 | -3/Research | Found Fusion Bomb Launcher 14703 | -3/Research | Found Antimissile System 14997 | -3/Research | Build established: Scavenger-Tank 15138 | -3/Research | Lost 6 parts (1n3u2w) 15193 | -3/Research | Discovered new exit (range 16) 15200 | -3/Research | Garrison activated, responded to threat 15254 | -3/Research | Identified exit to Research 15255 | -3/Research | Entered another Research area 15255 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 15284 | -2/Research | Lost 4 parts (1p2u1w) 16533 | -2/Research | Build established: Hacker-Tank 16557 | -2/Research | Spotted B-90 Cyclops 16623 | -2/Research | Destroyed B-90 Cyclops 16771 | -2/Research | Spotted B-90 Cyclops 16893 | -2/Research | Spotted B-90 Cyclops 17210 | -2/Research | Found Prototype Hackware 17211 | -2/Research | Identified Exp. System Shield 17216 | -2/Research | Found Prototype Device 17217 | -2/Research | Identified Exp. Transmission Jammer 17514 | -2/Research | Lost 12 parts (2p2n4u4w) 17536 | -2/Research | First assault squad dispatched 17618 | -2/Research | Lost 3 parts (1p2w) 17744 | -2/Research | Lost 7 parts (2p1n1u3w) 17792 | -2/Research | System corruption reached 10% 17843 | -2/Research | Build established: Hacker-Mutant 18171 | -2/Research | Lost 4 parts (1u3w) 18326 | -2/Research | Core integrity fell below 50% 18382 | -2/Research | Core integrity fell below 20% 18404 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Slug penetrates G-73 Enforcer. Slug penetrates Wall. Power Sword destroyed. Slug penetrates Wall. Dropped Hcp. Storage Unit. Dropped Imp. Matter Compressor. System corrupted: Energy discharge (-17). W-44 Eye distress signal alerts nearby ally. Slug penetrates Wall. Slug penetrates G-73 Enforcer. Penetrated by Slug. Acquired Antigrav Array. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Slug penetrates Door. Penetrated by Slug. Antigrav Array destroyed. System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | # ??????????????????????????????????????????? | | "" # #????????????????????????????????????????? | | """# #????????????????????????????????????????? | | """# #????????????????????????????????????????? | | """# #????????????????????????????????????????? | | # #????????????????????????????????????????? | | # #????????????????????????????????????????? | | "" # ##???????????????????????????????????????? | | """# ????????????????????????????????????????? | | """# ##############???????????????????????????? | | """# # |#???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | #### # #???????????????????????????? | | # #???????????????????????????? | | #" ################### ?? | | /%h ! ; @ s ?? | | == " ! ###################= ?? | | ####%* " #???????????????????????????? | | !!%#![ # #???????????????????????????? | | %[=+*![ " #???????????????????????????? | | =|!###### = #???????????????????????????? | | !=*#????##############???????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Energy Generation 79 Energy Capacity 905 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 22 Additional Mass Support 12 Base Temperature (-) 100 EM Shielding 2 Corruption Prevention 12 Heat Shielding 100 Armor Coverage 600 Resistance: KI 20 Resistance: TH 50 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Energy Filtering 30 Stasis Canceling 1 Offensive Hacking 24 Defensive Hacking 40 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Scanalyzed Particle Cannon | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Sml. Storage Unit | -9/Materials | Extracted Imp. Terrain Scan Processor | -8/Materials | Extracted Com. Wheel | -8/Materials | Extracted Lgt. Assault Rifle | -8/Materials | Extracted Hvy. Flail | -8/Materials | Extracted Shield Generator | -8/Materials | Extracted System Backup Module | -7/Factory | Scanalyzed Hvy. Plasma Cannon | -7/Factory | Hacked Adv. Salvage Targeting Computer | -7/Factory | Hacked Hyp. Gauss Rifle | -7/Factory | Hacked Arm. Huge Wheel | -6/Factory | Scanalyzed Cryofiber Web | -6/Factory | Scanalyzed Hyp. Gauss Cannon | -4/Factory | Scanalyzed Adv. Signal Interpreter | -4/Factory | Scanalyzed Adv. Thermal Shield | -4/Factory | Scanalyzed Matter Neutralizer | -4/Factory | Scanalyzed Mic. Fission Core | -4/Factory | Scanalyzed Enh. Gauss Cannon | -4/Factory | Scanalyzed Imp. Ion Engine | -4/Factory | Scanalyzed Hardcell Cannon | -2/Research | Scanalyzed Com. HERF Cannon | -2/Research | Scanalyzed Fusion Bomb Launcher | -2/Research | Scanalyzed Robot Schematics ------------------ T-07 Excavator | -7/Factory | Hacked Fabricated ------------ T-07 Excavator | x1 | -7/Factory Arm. Wheel | x2 | -7/Factory Arm. Wheel | x2 | -7/Factory Neutrino Core | x2 | -6/Factory | Preloaded Hvy. Plasma Cannon | x2 | -6/Factory Arm. Huge Wheel | x2 | -5/Factory Arm. Wheel | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Giant Slayer More Power To You Tank Challenges ------------ None Game ------ Seed AlertImprovedRegenerator Manual? 0 Play Time 04:01:59 Cumulative 54.5 hours Start 2020.10.24 @ 16:04:33 End 2020.10.25 @ 00:09:31 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 45 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e06bbf3-684a-4b50-bdcd-2a9d7808be30