Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.19 @ 00:13:11 Player: KeepAwake2 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (741) 741 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2401 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 134/400 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Flight Unit Flight Unit > --- UTILITY (2) ------ Small Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY (6) ---- Improved Ion Engine Heavy Ion Engine Enhanced Optical Array Terrain Scanner Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor > --- WEAPON ----------- Improved EM Shotgun Improved Medium Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Heat Sink Structural Scanner Improved Grenade Launcher Improved Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Terrain Scan Processor Device Structural Scanner Storage Small Storage Unit Processor Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon . | . . . . . Parts Attached 57 | 7 7 10 33 . Power 7 | 1 1 . 5 . Engine 7 | 1 1 . 5 . Core . | . . . . . Reactor . | . . . . . Propulsion 23 | 3 2 4 14 . Treads 1 | 1 . . . . Leg 10 | 2 2 3 3 . Wheel . | . . . . . Hover . | . . . . . Flight 12 | . . 1 11 . Utility 9 | 1 1 3 4 . Device 3 | . . 2 1 . Storage 4 | 1 . . 3 . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 18 | 2 3 3 10 . Energy Gun 6 | 1 . 1 4 . Energy Cannon 1 | . . . 1 . Ballistic Gun 9 | 1 2 1 5 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 2 | . 1 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 18 | . 1 6 11 . Power 2 | . . . 2 . Propulsion 8 | . . 2 6 . Utility 1 | . . 1 . . Weapon 7 | . 1 3 3 . Highest Loss Streak 5 | . 1 5 4 . Average Slot Usage (%) 87 | . 98 75 87 100 Engine 9 | . 14 6 9 11 Leg 16 | . 28 21 3 22 Flight 13 | . . . 32 22 Device 5 | . . 13 2 . Storage 7 | . 14 . 7 11 Processor 12 | . 12 14 11 11 Energy Gun 5 | . 4 3 6 22 Energy Cannon 1 | . . . 2 . Ballistic Gun 12 | . 21 8 11 . Special Weapon 2 | . 2 5 . . Naked Turns . | . . . . . Heaviest Build 18 | 10 14 11 18 18 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 3 | 3 . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 8 6 Average Capacity 5 | 5 6 4 5 6 Most Carried 6 | 2 6 5 6 6 Average Carried 3 | 1 4 2 4 6 Final Capacity 6 | 6 6 4 6 6 Final Carried 6 | 2 6 4 6 6 Class Distribution -------------------- 44% | Scavenger-Mutant 39% | Mutant 16% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Min Matter Collected 1018 | 151 261 125 481 . Remotely . | . . . . . Salvage Created 1214 | . 371 55 788 . Parts 77 | . 13 1 63 . Haulers Intercepted 3 | . . . 3 . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Combat Hostiles Destroyed 28 | . 4 2 22 . Guns 21 | . 4 1 16 . Cannons 7 | . . 1 6 . Classes Destroyed 7 | . 3 . 4 . Hauler 3 | . . . 3 . Recycler 2 | . 2 . . . Operator 1 | . . . 1 . Watcher 2 | . 1 . 1 . Swarmer 14 | . . . 14 . Grunt 11 | . 4 2 5 . Sentry 3 | . . . 3 . Best Kill Streak 4 | . 4 1 4 . Combat Bots Only 4 | . 3 1 4 . Max Kills in Single Turn 1 | . 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Damage Taken 1781 | . 265 584 932 . Core 515 | . 57 192 266 . Absorbed by Shields . | . . . . . Core Remaining (%) 50 | 100 . . . . Volleys Fired 120 | . 26 16 78 . Largest 2 | . 2 2 2 . Hottest 120 | . 100 120 101 . Shots Fired 229 | . 50 27 152 . Gun 201 | . 48 21 132 . Cannon 20 | . . . 20 . Launcher . | . . . . . Special 8 | . 2 6 . . Kinetic 158 | . 34 20 104 . Thermal 37 | . 16 7 14 . Explosive . | . . . . . Electromagnetic 34 | . . . 34 . Robot Hit Streak 12 | . 9 11 12 . Robot Miss Streak 6 | . 4 3 6 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 138 | . 30 21 87 . Core Hits 60 | . 15 5 40 . Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1846 | . 396 266 1184 . Guns 1406 | . 396 138 872 . Cannons 312 | . . . 312 . Explosions . | . . . . . Melee . | . . . . . Ramming 8 | . . 8 . . Kinetic 914 | . 275 127 512 . Thermal 397 | . 121 131 145 . Explosive . | . . . . . Electromagnetic 527 | . . . 527 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 . . Average Corruption 2 | . 2 2 . . Corruption Purged . | . . . . . Effects 5 | . 2 3 . . Message Errors 4 | . 1 3 . . Heat Flow Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 3 | . . 3 . . Shots . | . . . . . Rammed 3 | . . 3 . . Targets Rammed 4 | . 1 3 . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 195 | . 158 144 195 . Average Temperature 56 | . 39 44 65 . Received Heat Transfer 461 | . 150 170 141 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 3 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 859 | . 275 275 309 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Peak Influence 419 | . 122 148 419 163 Initial 163 | . . 1 . 163 Average 118 | . 70 56 204 163 Maximum Alert Level 2 | . . . 2 . Low Security (%) 78 | 100 100 100 43 100 Level 1 18 | . . . 48 . Level 2 3 | . . . 7 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 1 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 56 | . 6 16 34 . Peak Tracking Total 6 | . 3 6 6 . Tactical Retreats 8 | . . 3 5 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Machines Accessed 12 | . 3 . 8 1 Terminals 7 | . 1 . 6 . Fabricators . | . . . . . Repair Stations 2 | . 1 . 1 . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 6 . 18 1 Successful 19 | . 4 . 14 1 Failed 6 | . 2 . 4 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . . . 6 . Terminals 15 | . 2 . 13 . Fabricators . | . . . . . Repair Stations 4 | . 2 . 2 . Recycling Units 5 | . 2 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 . 7 1 Prototype ID Bank 2 | . 1 . 1 . Open Door 1 | . . . . 1 Branch Access Points 1 | . . . 1 . Alert Level 3 | . 1 . 2 . Hauler Manifests 1 | . . . 1 . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 3 | . 2 . 1 . Report Inventory 2 | . 1 . 1 . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . . . 4 . Terminals 4 | . . . 4 . Botnet 4 | . . . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 9 | . 3 . 6 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . 4 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders 2 | . . 2 . . ROAM 2 | . . 2 . . Ally Attacks 22 | . . 22 . . Total Damage 208 | . . 208 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Min Turns Passed 1795 | 64 479 507 678 67 Spaces Moved 1304 | 40 301 442 474 47 Core 194 | 12 . 178 4 . Treads 3 | 3 . . . . Legs 674 | 25 301 210 91 47 Wheels . | . . . . . Hover . | . . . . . Flight 433 | . . 54 379 . Fastest Speed 31 | 50 120 40 31 120 Average Speed 82 | 129 120 82 50 120 Slowest Speed 200 | 200 120 120 200 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 4 | . . . 4 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 43 76 43 11 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . 2 . . . Terrain Destroyed 2 | . 2 . . . Melee . | . . . . . Projectile 2 | . 2 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Min Total 1784 | 49 365 548 764 58 Wait 260 | . 20 71 160 9 Move 1292 | 39 300 441 465 47 Hop 4 | . . . 4 . Pick Up 20 | 2 7 2 8 1 Fast Attach 33 | 7 2 5 19 . Attach 10 | . 1 3 6 . Detach 2 | . . . 2 . Swap 14 | . 4 2 8 . Drop 25 | 1 4 5 14 1 Fire 120 | . 26 16 78 . Melee . | . . . . . Ram 3 | . . 3 . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Discovered new exit (range 15) 283 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Identified exit to Materials 312 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered exit to Materials (range 6) 434 | -10/Materials | Identified exit to Mines 544 | -10/Materials | Entered Mines 768 | -10/Mines | Assembled infested the area 773 | -10/Mines | Assisted by a Guerilla fighting off Assembled 796 | -10/Mines | Core integrity fell below 50% 807 | -10/Mines | Discovered exit to Materials (range 6) 824 | -10/Mines | Core integrity fell below 20% 852 | -10/Mines | Lost 5 parts (2n1u2w) 877 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1051 | -10/Mines | Entered Materials 1051 | -9/Materials | Evolved 2 slots: Propulsion x2 1191 | -9/Materials | Lost 4 parts (1p3w) 1305 | -9/Materials | Core integrity fell below 50% 1406 | -9/Materials | Repaired Lgt. Assault Rifle 1573 | -9/Materials | Identified exit to Mines 1729 | -9/Materials | Entered Mines 1733 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1737 | -9/Mines | Met a Derelict bent on vengeance 1796 | -9/Mines | Self-destructed Last Messages --------------- 4x Imp. Assault Rifle Transport Network Coupler fried. A-02 Transporter destroyed. K-01 Serf collects debris. Dropped Ion Engine. Acquired 10 matter. Acquired Hvy. Ion Engine. LOCATION=MINES GOAL=ESCAPE Something is scanning the area. Connecting with SHOP.Sys... >>Open Door Sealed Doors opened. TK-4J8(g): "So I found this thing but I have no idea how to use it. And who the hell trapped this place to begin with?!" TK-4J8(g): "I give up! Here you try, I'm outta here before something nasty happens..." Tosses Imp. Trap Extractor to the ground. Dropped Heat Sink. Acquired Enh. Optical Array. 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