Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 16:38:43 Player: rt Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (416) 416 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2321 Bonus ------- None Cogmind --------- Core Integrity 430/550 Matter 215/300 Energy 3/100 System Corruption 2% Temperature Cool (0) Movement Walking (100) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Aluminum Leg VSS Leg VSS Leg > --- UTILITY (4) ------ Small Storage Unit Sensor Array Seismic Detector > --- WEAPON (2) ------- Ion Cannon Advanced EMP Blaster > --- INVENTORY (8) ---- Improved Aluminum Leg VSS Leg Medium Laser Medium Laser Assault Rifle Heavy Assault Rifle Improved Light Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Sensor Array Seismic Detector > --- WEAPON ----------- Ion Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Aluminum Leg VSS Leg Medium Laser Medium Laser Assault Rifle Heavy Assault Rifle Improved Light Cannon EMP Blaster [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher EMP Blaster Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 24 | 8 2 . . 14 Power 3 | 1 . . . 2 Engine 2 | 1 . . . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 10 | 2 . . . 8 Treads . | . . . . . Leg 10 | 2 . . . 8 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 3 . . . 1 Device 3 | 2 . . . 1 Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 2 . . 3 Energy Gun 2 | 2 . . . . Energy Cannon 1 | . . . . 1 Ballistic Gun 2 | . 1 . . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 1 | . . 1 . . System Corruption 10 | . . 10 . . Parts Lost 4 | . . . . 4 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 2 | . . . . 2 To Critical Strikes . | . . . . . Average Backups 6 | 2 4 7 8 7 Power . | . 1 1 1 . Propulsion . | . . . . . Utility . | . 1 1 2 . Weapon 4 | . 2 5 5 6 Tool/Special . | . . . . . Unused Backups 7 | . 1 . . 6 Power . | . . . . . Propulsion 2 | . . . . 2 Utility . | . . . . . Weapon 5 | . 1 . . 4 Tool/Special . | . . . . . Average Slot Usage (%) 85 | . 100 76 77 84 Engine 8 | . 14 11 11 5 Core 1 | . . . . 2 Leg 26 | . 28 21 22 27 Device 17 | . 14 11 11 21 Storage 10 | . 14 11 11 9 Energy Gun 4 | . 22 . . . Energy Cannon 4 | . . . . 7 Ballistic Gun 6 | . 2 11 11 6 Launcher 5 | . 2 11 11 4 Peak Build Rating 25 | 9 11 12 12 25 Average Rating 13 | 5 9 11 12 17 On Entrance 8 | . 9 11 12 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 24 | 13 16 16 16 24 Greatest Support 56 | 20 20 20 20 56 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 7 8 8 8 Average Carried 6 | 2 4 7 8 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 3 7 8 8 8 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 465 | 277 . 34 . 154 Remotely . | . . . . . Salvage Created 537 | 46 . 37 . 454 Parts 47 | 11 . 3 . 33 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | 1 . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 11 | . . 2 . 9 Guns 2 | . . . . 2 Cannons 4 | . . . . 4 AOE 5 | . . 2 . 3 Classes Destroyed 8 | 1 . 1 . 6 Worker 1 | . . . . 1 Builder 1 | . . . . 1 Tunneler 3 | 3 . . . . Operator 1 | . . . . 1 Swarmer 4 | . . 2 . 2 Grunt 4 | . . . . 4 Sentry 2 | . . . . 2 Hunter 1 | . . . . 1 Best Kill Streak 6 | 2 . 2 . 6 Combat Bots Only 4 | . . 2 . 4 Max Kills in Single Turn 2 | 1 . 1 . 2 Gunslinging . | . . . . . Exploded 1 | . . 1 . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 105 | . . 28 5 72 Missed 44 | . . 19 2 23 Hits 61 | . . 9 3 49 Projectile 61 | . . 9 3 49 Critical Strikes 4 | . . 1 . 3 Part Disruptions 1 | . . 1 . . Damage Taken 851 | . . 181 31 639 Core 127 | . . 7 . 120 Absorbed by Shields . | . . . . . Core Remaining (%) 99 | 100 100 . 98 . Volleys Fired 38 | 9 . 3 . 26 Largest 2 | 2 . 2 . 2 Hottest 100 | 100 . 56 . 96 Shots Fired 76 | 18 . 6 . 52 Gun 42 | 18 . 3 . 21 Cannon 26 | . . . . 26 Launcher 8 | . . 3 . 5 Special . | . . . . . Kinetic 24 | . . 3 . 21 Thermal 44 | 18 . . . 26 Explosive . | . . . . . Electromagnetic 8 | . . 3 . 5 Robot Hit Streak 11 | 2 . 5 . 11 Robot Miss Streak 7 | 4 . 1 . 7 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 46 | 8 . 5 . 33 Core Hits 24 | 3 . 2 . 19 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 1 | . . . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 967 | 102 . 100 3 762 Guns 317 | 100 . 35 . 182 Cannons 435 | . . . . 435 Explosions 210 | . . 65 . 145 Melee . | . . . . . Ramming 5 | 2 . . 3 . Kinetic 217 | . . 35 . 182 Thermal 535 | 100 . . . 435 Explosive . | . . . . . Electromagnetic 210 | . . 65 . 145 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 10 | . . 10 10 2 Average Corruption 2 | . . 10 10 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 3 1 4 Message Errors 2 | . . . 1 1 Matter Fused 1 | . . 1 . . Heat Flow Errors 3 | . . 1 . 2 Parts Rejected 1 | . . . . 1 Misdirections 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 1 | 1 . . . . Impact 1 | 1 . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . . 94 . 51 Shots 6 | . . 4 . 2 Rammed . | . . . . . Targets Rammed 3 | 1 . . 2 . Kicked 3 | 1 . . 2 . Crushed . | . . . . . Highest Temperature 190 | 138 . 145 . 190 Average Temperature 58 | 57 . 64 . 57 Received Heat Transfer 216 | . . . 18 198 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | 1 . . . . Heat Transferred 999 | 296 . . . 703 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . 1 . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 143 | 5 3 44 15 143 Initial 15 | . 3 . 15 1 Average 15 | 1 . 9 14 25 Influence Increases 399 | 15 . 59 . 325 Destroy 0b10 Robot/C 220 | . . 40 . 180 Destroy 0b10 Robot/NC 30 | 15 . . . 15 Destroy Leader 60 | . . . . 60 Successful Hack 14 | . . . . 14 Destroy Structure 15 | . . 4 . 11 Lose Combat Pursuer 60 | . . 15 . 45 Influence Decreases 284 | 10 5 20 34 215 Entered New Map 30 | . 2 . 24 4 Time Decay 214 | 10 3 20 10 171 Lost Part 40 | . . . . 40 Squads Dispatched 3 | . . . . 3 Investigation 3 | . . . . 3 Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 1 10 2 17 Peak Tracking Total 10 | . 1 10 2 7 Tactical Retreats 3 | . . 1 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 3 | . . . . 3 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 14 | . . . . 14 Successful 6 | . . . . 6 Failed 7 | . . . . 7 Catastrophic 1 | . . . . 1 Database Lockouts 1 | . . . . 1 Manual . | . . . . . Terminals 14 | . . . . 14 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 6 | . . . . 6 Record 3 | . . . . 3 Patrol Status 1 | . . . . 1 Transport Status 1 | . . . . 1 Registered Components 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events 3 | . . . . 3 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1032 | 64 188 188 21 571 Sensors 570 | . . . . 570 Terrain 627 | 10 188 188 21 220 Seismic 625 | 54 . . . 571 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1085 | 117 188 188 21 571 Spaces Moved 695 | 70 150 99 14 362 Core 18 | 18 . . . . Treads . | . . . . . Legs 677 | 52 150 99 14 362 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 100 Average Speed 119 | 102 120 121 120 121 Slowest Speed 190 | 120 120 190 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 15 | 3 25 22 6 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 14 | . . 3 . 11 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 10 | . . 3 . 7 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 875 | 97 157 160 18 443 Wait 85 | . . 57 3 25 Move 691 | 69 149 98 13 362 Hop . | . . . . . Pick Up 22 | 10 5 1 . 6 Fast Attach 5 | . . 1 . 4 Attach 10 | 7 . . . 3 Detach . | . . . . . Swap 11 | 1 2 . . 8 Drop 10 | . 1 . . 9 Fire 38 | 9 . 3 . 26 Melee . | . . . . . Ram . | . . . . . Kick 3 | 1 . . 2 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 16) 253 | -10/Materials | Discovered new exit (range 11) 305 | -10/Materials | Build established: Mutant 306 | -10/Materials | Entered another Materials area 306 | -9/Materials | Evolved 2 slots: Propulsion x2 457 | -9/Materials | System corruption reached 10% 477 | -9/Materials | Discovered new exit (range 14) 494 | -9/Materials | Entered Mines 502 | -9/Mines | Discovered new exit (range 5) 515 | -9/Mines | Entered Materials 515 | -8/Materials | Evolved 2 slots: Utility x2 601 | -8/Materials | Central database locked down 1048 | -8/Materials | Build established: Scavenger-Mutant 1086 | -8/Materials | Self-destructed Last Messages --------------- S-10 Pest destroyed. Y-45 Defender destroyed. U-05 Engineer destroyed. O-16 Technician destroyed. TOWDJKO 04=PLTHYVJ5U R18#F4 Door malfunctions. S-10 Pest destroyed. Acquired VSS Leg. Dropped Imp. Aluminum Leg. Dropped Carbon-fiber Leg. Y-45 Defender destroyed. U-05 Engineer repairs door. U-05 Engineer lays Concrete. Lgt. Nuclear Core destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Carbon-fiber Leg destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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