Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.29 @ 03:09:55 Player: Atherys Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (133) 665 Value Destroyed (3351) 3351 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (374) 374 TOTAL SCORE: 7570 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 346 Friendly Fire -22 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 77/100 System Corruption 3% Temperature Cool (9) Movement Core (550) Ox10 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Hacking Suite Advanced Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- Neutrino Core Heavy Treads Cryofiber Web Large Storage Unit Improved Terrain Scan Processor Core Analyzer Kinecellerator Hardened Medium Armor Plating Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Hardened Medium Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Beamcaster Mass Driver Heavy Missile Launcher > --- INVENTORY -------- Deuterium Engine Light Angular Momentum Engine Neutrino Core Light Treads Cryofiber Web Large Storage Unit Improved Terrain Scan Processor Core Analyzer Kinecellerator Advanced Hacking Suite Improved Medium Laser Heavy Laser Wave Gun Heavy Assault Rifle Battle Cannon Micro-nuke Launcher [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Mass Driver Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mass Driver Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Slots Evolved 6 | . . . 2 2 2 . . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 4 | . . . 2 2 . . . . Weapon 1 | . . . . . 1 . . . Parts Attached 127 | 6 1 5 45 35 11 7 13 4 Power 21 | 1 . . 5 6 3 3 3 . Engine 15 | 1 . . 5 5 2 . 2 . Core 4 | . . . . 1 1 1 1 . Reactor 2 | . . . . . . 2 . . Propulsion 34 | 2 . . 16 10 2 1 3 . Treads 22 | 2 . . 11 3 2 1 3 . Leg 9 | . . . 2 7 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . 3 . . . . . Utility 23 | 1 . 1 11 6 1 1 2 . Device 6 | . . . 5 . 1 . . . Storage 5 | 1 . . 3 1 . . . . Processor 4 | . . . 2 2 . . . . Hackware 5 | . . . . 3 . . 2 . Protection 3 | . . 1 1 . . 1 . . Artifact . | . . . . . . . . . Weapon 49 | 2 1 4 13 13 5 2 5 4 Energy Gun 18 | 1 . . 6 4 2 1 1 3 Energy Cannon 5 | . . 1 1 2 1 . . . Ballistic Gun 15 | 1 . 1 6 5 . . 2 . Ballistic Cannon 4 | . . . . . 1 1 1 1 Launcher 6 | . 1 1 . 2 1 . 1 . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 2 . . . . Parts Lost 52 | . . 6 13 9 7 . 5 12 Power 9 | . . . 2 3 1 . 1 2 Propulsion 10 | . . 2 4 1 1 . . 2 Utility 7 | . . 1 2 . 1 . 1 2 Weapon 26 | . . 3 5 5 4 . 3 6 Highest Loss Streak 8 | . . 6 8 2 4 . 2 7 Average Slot Usage (%) 89 | . 85 76 85 96 93 85 91 76 Engine 6 | . 14 14 9 7 6 2 4 2 Core 2 | . . . . . 6 4 4 2 Reactor 1 | . . . . . . 5 3 . Treads 9 | . 28 22 15 1 2 8 8 9 Leg 4 | . . . 1 15 10 . . . Device 4 | . . . 8 . 1 7 7 6 Storage 16 | . 14 11 18 20 15 15 15 15 Processor 5 | . . . 6 16 6 . . . Hackware 13 | . . . . 17 20 15 19 22 Protection 1 | . . 1 3 . . 1 1 . Energy Gun 5 | . 14 11 5 3 4 7 6 1 Energy Cannon 1 | . . . 5 1 7 . . . Ballistic Gun 5 | . 1 3 10 9 3 . 1 1 Ballistic Cannon 3 | . . . . . 3 6 7 11 Launcher 3 | . 12 7 . 2 . 7 5 1 Naked Turns . | . . . . . . . . . Heaviest Build 83 | 12 13 13 53 62 63 83 83 69 Greatest Support 70 | 40 40 40 46 40 40 70 70 44 Greatest Overweight (x) 23 | . . 3 15 20 4 1 23 10 Average Overweight (x) 1 | . . . 1 1 1 . 1 1 Largest Inventory Capacity 26 | 6 6 6 20 26 16 16 16 16 Average Capacity 14 | 4 6 5 13 17 16 16 16 16 Most Carried 22 | . 6 6 20 22 14 16 16 14 Average Carried 12 | . 2 5 10 16 12 15 15 12 Final Capacity 20 | 6 6 4 20 16 16 16 16 16 Final Carried 19 | . 6 4 19 14 12 16 14 11 Class Distribution -------------------- 39% | Hacker-Mutant 39% | Scavenger-Mutant 12% | Mutant 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Gunner | -7/Factory Scavenger-Mutant | -7/Waste Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Matter Collected 3187 | 217 106 76 855 774 367 128 558 106 Remotely . | . . . . . . . . . Salvage Created 4518 | . 109 83 1577 966 725 . 1005 53 Parts 269 | . 8 7 86 60 37 . 70 1 Haulers Intercepted 8 | . 2 . 3 2 1 . . . Recyclers Shooed 7 | . . . 1 2 1 . 3 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . 1 Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Combat Hostiles Destroyed 70 | . 2 5 18 16 11 . 17 1 Guns 38 | . 2 2 14 12 2 . 5 1 Cannons 20 | . . . 4 1 8 . 7 . AOE 12 | . . 3 . 3 1 . 5 . Classes Destroyed 13 | . 4 1 5 1 1 . 1 . Worker 17 | . 1 . 3 2 5 . 6 . Builder 13 | . . . 2 1 1 . 9 . Tunneler 1 | . . . . . . . 1 . Hauler 8 | . 2 . 3 2 1 . . . Recycler 15 | . . . 6 2 3 . 4 . Operator 3 | . . . 1 2 . . . . Watcher 6 | . 1 . 4 . . . 1 . Swarmer 12 | . . 3 . 3 3 . 3 . Grunt 37 | . 2 2 12 5 6 . 9 1 Brawler 1 | . . . 1 . . . . . Sentry 12 | . . . 5 4 1 . 2 . Hunter 5 | . . . . 4 . . 1 . Programmer 3 | . . . . . 1 . 2 . Best Kill Streak 11 | . 2 3 5 3 6 . 11 1 Combat Bots Only 4 | . 2 3 3 3 4 . 4 1 Max Kills in Single Turn 4 | . 1 2 3 2 2 . 4 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . 2 1 . 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Damage Taken 7749 | . 158 894 1521 1617 883 . 1363 1313 Core 1468 | . 17 231 216 293 140 . 204 367 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 48 | 100 . . 46 46 . . . . Volleys Fired 421 | 1 28 24 128 104 58 . 69 9 Largest 3 | 2 2 2 2 2 3 . 3 3 Hottest 212 | 60 70 140 83 96 178 . 212 125 Shots Fired 721 | 2 40 27 215 176 114 . 130 17 Gun 479 | 2 28 13 183 150 34 . 56 13 Cannon 196 | . . . 32 15 78 . 67 4 Launcher 37 | . 12 5 . 11 2 . 7 . Special 9 | . . 9 . . . . . . Kinetic 407 | 1 . 10 127 111 60 . 92 6 Thermal 266 | 1 28 12 82 49 52 . 31 11 Explosive 37 | . 12 5 . 11 2 . 7 . Electromagnetic 11 | . . . 6 5 . . . . Robot Hit Streak 14 | . 5 5 12 9 14 . 10 6 Robot Miss Streak 6 | 2 2 1 3 6 3 . 5 1 Penetration Max 1 | . . . . 1 . . 1 . Secondary Targets 3 | . . . 3 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 430 | . 26 7 137 103 64 . 84 9 Core Hits 212 | . 11 8 56 45 33 . 57 2 Critical Hits 10 | . . . 2 2 4 . 2 . Critical Kills 7 | . . . 1 1 3 . 2 . Critical Parts Destroyed 3 | . . . 1 1 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10750 | . 712 261 2659 2064 1667 . 3196 191 Guns 4985 | . 269 70 1733 1552 315 . 926 120 Cannons 3100 | . . . 448 204 1106 . 1271 71 Explosions 2664 | . 443 191 478 308 246 . 998 . Melee . | . . . . . . . . . Ramming 1 | . . . . . . . 1 . Kinetic 4975 | . . 70 1096 1138 834 . 1745 92 Thermal 3498 | . 325 . 1472 563 587 . 452 99 Explosive 2130 | . 387 191 . 308 246 . 998 . Electromagnetic 146 | . . . 91 55 . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . 1 15 1 . 2 2 3 3 Average Corruption 2 | . 1 3 1 . 1 2 2 3 Corruption Purged . | . . . . . . . . . Effects 42 | . 3 7 . . 2 2 24 4 Message Errors 3 | . . . . . . . 3 . Matter Fused 8 | . . 2 . . . . 5 1 Heat Flow Errors 4 | . . 1 . . . 1 2 . Energy Discharges 11 | . 1 . . . 1 1 8 . Data Loss (minor) 5 | . . . . . . . 3 2 Targeting Errors 10 | . 2 4 . . 1 . 2 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 272 | . . . 195 11 10 . 56 . Projectiles 45 | . . . 14 . 10 . 21 . Explosions 227 | . . . 181 11 . . 35 . Melee . | . . . . . . . . . Knockbacks 17 | . . . . . 10 . 7 . Impact . | . . . . . . . . . Kinetic 16 | . . . . . 9 . 7 . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 376 | . 37 32 177 130 . . . . Shots 11 | . 2 2 2 5 . . . . Rammed 2 | . . . . . . . 2 . Targets Rammed 2 | . . . . . . . 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 539 | . 60 219 114 276 539 119 483 65 Average Temperature 89 | . 27 58 26 49 186 79 136 20 Received Heat Transfer 1950 | . 66 . 672 405 264 . 321 222 Effects 29 | . . . . . 20 . 9 . Shutdowns 7 | . . . . . 7 . . . Energy Bleed 4 | . . . . . 2 . 2 . Interference 11 | . . . . . 4 . 7 . Matter Decay 1 | . . . . . 1 . . . Short Circuit 1 | . . . . . 1 . . . Damage (minor) 1 | . . . . . 1 . . . Damage (major) 4 | . . . . . 4 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 6 | . . . 4 . 2 . . . Heat Transferred 6385 | . 650 . 2483 1184 999 . 884 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Peak Influence 625 | . 151 143 305 257 352 74 625 . Initial 94 | . . 58 51 85 94 61 . . Average 150 | . 69 71 147 133 183 33 248 . Maximum Alert Level 2 | . . . 1 1 1 . 2 . Low Security (%) 77 | 100 100 100 76 88 66 100 52 . Level 1 16 | . . . 23 11 33 . 27 . Level 2 5 | . . . . . . . 20 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 22 | . 1 . 3 2 5 . 11 . Investigation 7 | . . . . 2 2 . 3 . Extermination 3 | . . . . . 1 . 2 . Reinforcement 10 | . 1 . 3 . 2 . 4 . Assault 1 | . . . . . . . 1 . Garrison 1 | . . . . . . . 1 . Intercept . | . . . . . . . . . Construction Impeded 6 | . . . 1 . 1 . 4 . Haulers Reinforced 1 | . . . . . 1 . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Distress Signals 8 | . . . 4 1 1 . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 117 | . 3 5 29 26 12 1 33 8 Peak Tracking Total 8 | . 2 5 4 4 3 1 5 8 Tactical Retreats 4 | . . . 1 3 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Traps Triggered 11 | . 1 . 4 1 2 . 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Machines Disabled 16 | . 3 . 5 4 . . 4 . Max in Single Turn 4 | . 2 . 4 1 . . 1 . Garrison Access 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Machines Accessed 12 | . . . 1 4 2 . 5 . Terminals 6 | . . . . 1 2 . 3 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . 1 . . 1 . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 2 | . . . . 2 . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 45 | . . . 4 23 7 . 11 . Successful 35 | . . . 2 22 4 . 7 . Failed 10 | . . . 2 1 3 . 4 . Catastrophic 2 | . . . . . . . 2 . Database Lockouts . | . . . . . . . . . Manual 1 | . . . . . . . 1 . Terminals 19 | . . . . 5 7 . 7 . Fabricators . | . . . . . . . . . Repair Stations 10 | . . . . 7 . . 3 . Recycling Units 4 | . . . 4 . . . . . Scanalyzers 11 | . . . . 11 . . . . Garrison Access 1 | . . . . . . . 1 . Terminal Hacks 13 | . . . . 5 4 . 4 . Record 13 | . . . . 5 4 . 4 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . . . . 6 . . 2 . Scan Component 4 | . . . . 3 . . 1 . Repair 4 | . . . . 3 . . 1 . Recycling Unit Hacks 2 | . . . 2 . . . . . Report Inventory 1 | . . . 1 . . . . . Retrieve Components 1 | . . . 1 . . . . . Scanalyzer 11 | . . . . 11 . . . . Insert Component 6 | . . . . 6 . . . . Analyze 5 | . . . . 5 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . Used . | . . . . . . . . . Hacking Detections 11 | . . . 1 4 2 . 4 . Full Trace Events 8 | . . . . 3 2 . 3 . Feedback Events 2 | . . . . . 1 . 1 . Corruption 1 | . . . . . 1 . . . Hackware Fried 1 | . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 4 | . . . . 3 . . 1 . Time 106 | . . . . 78 . . 28 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 7 | . . . 7 . . . . . Parts Scanalyzed 5 | . . . . 5 . . . . Part Schematics Acquired 4 | . . . . 4 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Total Allies 20 | . . . . . . 20 . . Largest Group 20 | . . . . . . 20 13 . Highest-Rated Group 586 | . . . . . . 586 373 . Highest-Rated Ally 35 | . . . . . . 35 35 . Total Orders . | . . . . . . . . . Ally Attacks 73 | . . . . . . 15 58 . Total Damage 1726 | . . . . . . 412 1314 . Kills 14 | . . . . . . 2 12 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Turns Passed 6732 | 76 349 296 1277 1537 497 800 1698 202 Spaces Moved 2681 | 42 168 128 436 597 170 407 638 95 Core 82 | 2 . 21 51 1 . . 4 3 Treads 1896 | 40 168 107 360 55 33 407 634 92 Legs 703 | . . . 25 541 137 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 150 50 150 150 160 165 165 Average Speed 173 | 154 160 161 177 156 166 179 192 177 Slowest Speed 1200 | 160 160 200 800 1050 240 180 1200 550 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 3 | . . 3 . . . . . . Exploration Rate (%) 32 | 4 30 35 42 49 4 97 22 13 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . Scrap Searched 2 | . . 1 . . . . . 1 Spaces Dug 47 | . . 34 . . . . 13 . Terrain Destroyed 425 | . 62 51 40 92 24 . 155 1 Melee . | . . . . . . . . . Projectile 40 | . . 9 . . 2 . 28 1 AOE 385 | . 62 42 40 92 22 . 127 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Low Total 4046 | 48 208 173 721 1030 286 476 989 115 Wait 693 | . 6 15 68 259 40 49 249 7 Move 2672 | 41 167 125 435 596 170 406 637 95 Hop . | . . . . . . . . . Pick Up 65 | . 6 2 29 12 2 7 7 . Fast Attach 57 | 6 . . 23 14 3 4 7 . Attach 38 | . . 4 11 9 6 1 4 3 Detach 14 | . . . 3 4 3 2 2 . Swap 32 | . 1 1 11 12 2 2 2 1 Drop 50 | . . . 13 20 2 5 10 . Fire 421 | 1 28 24 128 104 58 . 69 9 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 2 | . . . . . . . 2 . Escape Stasis 2 | . . 2 . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 426 | -10/Materials | Entered Mines 442 | -10/Mines | Met a Derelict bent on vengeance 479 | -10/Mines | Identified exit to Materials 644 | -10/Mines | Crushed by falling debris 644 | -10/Mines | Core integrity fell below 50% 666 | -10/Mines | Crushed by falling debris 667 | -10/Mines | System corruption reached 10% 670 | -10/Mines | Crushed by falling debris 671 | -10/Mines | Core integrity fell below 20% 697 | -10/Mines | Lost 6 parts (2n1u3w) 722 | -10/Mines | Entered Materials 722 | -9/Materials | Evolved 2 slots: Utility x2 882 | -9/Materials | Lost 3 parts (1n2w) 1149 | -9/Materials | Build established: Scavenger-Mutant 1681 | -9/Materials | Lost 8 parts (1p3n2u2w) 1714 | -9/Materials | Core integrity fell below 50% 1876 | -9/Materials | Discovered new exit (range 16) 1999 | -9/Materials | Entered another Materials area 1999 | -8/Materials | Evolved 2 slots: Utility x2 2068 | -8/Materials | Repaired Lgt. Treads 2094 | -8/Materials | Repaired Lgt. Treads 2136 | -8/Materials | Repaired Lgt. Treads 2955 | -8/Materials | Build established: Hacker-Mutant 3096 | -8/Materials | Core integrity fell below 50% 3504 | -8/Materials | Discovered new exit (range 4) 3510 | -8/Materials | Identified exit to Factory 3536 | -8/Materials | Entered Factory 3536 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3636 | -7/Factory | Discovered new exit (range 13) 4033 | -7/Factory | Sucked down chute 4033 | -7/Factory | Entered Waste 4034 | -7/Waste | Joined by Warlord forces that had cleared the area 4045 | -7/Waste | Lost 4 parts (1p1u2w) 4160 | -7/Waste | A Compactor rumbled back to life 4160 | -7/Waste | Spotted C-40 Crusher 4161 | -7/Waste | Allies destroyed C-40 Crusher 4167 | -7/Waste | Build established: Scavenger-Mutant 4226 | -7/Waste | Discovered new exit (range 11) 4240 | -7/Waste | A Compactor rumbled back to life 4241 | -7/Waste | Spotted C-40 Crusher 4242 | -7/Waste | Allies destroyed C-40 Crusher 4833 | -7/Waste | Entered Factory 4833 | -7/Factory | Accompanied by 13 allies 4902 | -7/Factory | Build established: Hacker-Mutant 4928 | -7/Factory | Garrison activated, responded to threat 5364 | -7/Factory | Repaired Broken Micro-nuke Launcher 5863 | -7/Factory | Hacking Suite fried by hacking feedback 6433 | -7/Factory | First assault squad dispatched 6502 | -7/Factory | Discovered new exit (range 8) 6531 | -7/Factory | Entered Lower Caves 6560 | -7/Lower Caves | Spotted B-75 Beast 6588 | -7/Lower Caves | Core integrity fell below 50% 6638 | -7/Lower Caves | Lost 4 parts (2p1n1w) 6703 | -7/Lower Caves | Attracted the attention of an 0b10 base 6730 | -7/Lower Caves | Core integrity fell below 20% 6733 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06677_ Searching scrap... 06677_ Found 29 Matter. 06677_ Found 24 Matter. 06678_ Acquired 24 matter. 06679_ Acquired 29 matter. 06687_ System corrupted: Component data lost. 06698_ S-27 Virus springs to life. 06699_ Battle Cannon destroyed. 06714_ G-47 Trooper destroyed. 06714_ Adv. Assault Cannon destroyed. 06715_ Acquired 53 matter. 06717_ System corrupted: Matter fused (-8). 06717_ Imp. Medium Laser destroyed. 06719_ Hvy. Laser destroyed. 06719_ Adv. Treads destroyed. 06721_ System Shield destroyed. 06723_ Penetrated by Slug. 06727_ Imp. Heat Sink destroyed. 06729_ Penetrated by Slug. 06732_ Aluminum Leg fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????##? ???????????????????# " | | ????????????????????# ???????????????????# """ | | ???????????????????## ???????????????????# "" | | ?????????????????### ???????????????????" " | | ?????????????????# ??????####?????????# | | ?????????????????# ####### ########### | | ?????????????????# | | ??????????????????# # | | ???????????????????# #"#"""#####"" | | ??????????????????????# BB #???# # | | ?????????????????????## BB #?? " | | ????????????????###### #; ;########## #? | | ???????????????## #; g#?""" """#??### | | ???????????????# ; #""T" #????## | | ????????????????? ## # #?????# | | ????????????????? ???# @ sg #????? | | ?????????????????????# ##gs #" #????? | | ??????????????????# #?# #" +?????# | | ??????????????????## ??## #? """#?????# | | ???????????????????# ????# #? "????????### | | ???????????????????# ?????# #?? "???????????# | | ??????????????????# ??????# #??#####???????????? | | ????????????????? ??????# ??????????????????? | | ????????????????# ???????# ?????????????????? | | ???????????????? ##????????#####?????????????????? | | ??????????????? ?????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 34 Energy Capacity 385 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 34 Defensive Hacking 10 Item Schematics ----------------- Weight Redist. System | -8/Materials | Scanalyzed Particle Gun | -8/Materials | Scanalyzed Hvy. Assault Rifle | -8/Materials | Scanalyzed Cryofiber Web | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed StasisFocalSuperbattery Manual? 0 Play Time 01:09:53 Cumulative 17.5 hours Start 2020.10.29 @ 02:01:08 End 2020.10.29 @ 03:09:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 3a148fe8-8f9e-4548-beab-a231efd05f07