Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.06 @ 23:40:03 Player: charson Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (139) 695 Value Destroyed (2955) 2955 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (570) 570 TOTAL SCORE: 10160 Bonus ------- High Alert Combat Kills 71 Follower Combat Kills 199 Met Imprinter 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Improved System Shield > --- WEAPON (2) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Micro Fission Core Cloaking Device Improved Medium Armor Plating Mass Driver Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- (None) > --- UTILITY ---------- Weight Redist. System Improved Sensor Array Improved Signal Interpreter Makeshift Terrain Scanner Advanced Terrain Scan Processor Improved Utility Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON ----------- Mass Driver Phasing Sabre > --- INVENTORY -------- Reaction Control System Makeshift Cloaking Device Authchip [Device] CR-A16's Pointy Stick [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion None Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon Improved Assault Rifle Energy Gun Heavy Riot Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Flamer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . Parts Attached 154 | 5 13 10 32 . 6 . 31 6 9 10 3 5 3 21 Power 25 | 1 5 . 5 . 2 . 2 1 1 3 . . 1 4 Engine 13 | 1 5 . 2 . . . 2 1 1 1 . . . . Core 12 | . . . 3 . 2 . . . . 2 . . 1 4 Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 74 | 2 1 4 19 . 2 . 21 4 3 2 . . 1 15 Device 28 | 1 1 2 7 . . . 8 1 . 1 . . . 7 Storage 4 | 1 . . 1 . 1 . 1 . . . . . . . Processor 8 | . . . . . 1 . 3 1 . . . . . 3 Hackware 9 | . . . . . . . 1 2 3 . . . . 3 Protection 25 | . . 2 11 . . . 8 . . 1 . . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 55 | 2 7 6 8 . 2 . 8 1 5 5 3 5 1 2 Energy Gun 1 | . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 18 | 2 6 1 3 . . . 5 . . . 1 . . . Ballistic Cannon 12 | . . 3 5 . . . . . 1 1 . 1 . 1 Launcher 10 | . . 2 . . . . 3 . 2 3 . . . . Special Weapon 1 | . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 1 . . 1 . 1 2 1 1 . Piercing Weapon 5 | . . . . . 1 . . . 2 . . 1 . 1 Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . . Parts Lost 30 | . 2 . 5 . . . 3 . 4 . . . . 16 Power 11 | . 2 . 2 . . . 2 . 1 . . . . 4 Propulsion . | . . . . . . . . . . . . . . . Utility 17 | . . . 3 . . . . . 3 . . . . 11 Weapon 2 | . . . . . . . 1 . . . . . . 1 Highest Loss Streak 6 | . 1 . 2 . . . 2 . 4 . . . . 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 65 71 74 77 77 77 80 82 82 72 81 82 79 68 Engine 3 | . 9 14 3 11 1 . 5 6 5 . . . . . Core 4 | . . . 6 . 9 11 3 . . 1 6 6 5 4 Device 19 | . 13 12 21 22 20 11 17 22 20 24 26 26 24 15 Storage 6 | . 14 14 11 11 11 11 9 . . . . . . . Processor 8 | . . . . . 2 11 10 14 13 13 13 13 13 13 Hackware 9 | . . . . . . . 7 21 31 20 20 20 20 21 Protection 7 | . . 1 10 11 11 11 9 . . 4 6 6 8 5 Ballistic Gun 7 | . 25 1 9 22 11 11 8 . . . . . . . Ballistic Cannon 2 | . . 23 12 . . . . . . . . . . . Slashing Weapon 2 | . . . . . 8 . . 6 6 6 7 6 5 4 Piercing Weapon 3 | . . . . . 2 11 9 7 5 . . 2 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 30 | 12 17 17 29 22 28 27 30 24 9 18 16 19 16 16 Greatest Support 12 | 3 9 9 9 9 9 9 9 9 9 9 9 9 9 12 Greatest Overweight (x) 5 | 3 5 5 4 2 3 2 3 2 2 3 1 2 1 5 Average Overweight (x) 1 | 1 2 1 1 2 2 2 2 . . 1 1 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 5 5 5 5 5 5 Average Capacity 7 | 5 8 8 8 8 8 10 10 5 5 5 5 5 5 5 Most Carried 10 | 2 8 8 8 8 10 10 10 10 5 5 5 5 5 5 Average Carried 7 | 1 7 8 7 8 8 10 9 5 4 4 4 4 4 4 Final Capacity 10 | 8 8 8 8 8 10 10 10 5 5 5 5 5 5 5 Final Carried 10 | 2 8 8 8 8 10 10 10 5 4 4 5 5 5 4 Class Distribution -------------------- 35% | Mutant 29% | Hacker-Assassin 17% | Scavenger-Mutant 8% | Commander-Mutant 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -6/Factory Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Lower Caves Hacker-Assassin | -6/Zion Hacker-Assassin | -5/Proximity Caves Hacker-Assassin | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Matter Collected 3613 | 176 831 205 1207 13 88 19 441 60 94 116 109 50 29 175 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4729 | 104 794 238 1173 48 268 120 776 45 146 314 . . 30 673 Parts 317 | 5 67 13 67 1 15 16 68 4 11 13 . . 1 36 Haulers Intercepted 13 | . 2 . 6 . . . 4 1 . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . . . 5 . 1 11 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 74 | . 9 6 24 1 . . 15 . 3 7 . . . 9 Melee 16 | . . . . . . . 7 . . . . . . 9 Guns 21 | . 9 1 10 1 . . . . . . . . . . Cannons 18 | . . 4 14 . . . . . . . . . . . AOE 19 | . . 1 . . . . 8 . 3 7 . . . . Classes Destroyed 16 | 2 7 . 2 . . . 2 . . 1 . . 1 1 Worker 19 | . 6 1 1 . . 1 4 . 3 . . . . 3 Builder 9 | . 4 . . . . 1 . . 3 . . . . 1 Tunneler 5 | 1 . 1 . . . 2 . . . . . . . 1 Hauler 13 | . 2 . 6 . . . 4 1 . . . . . . Recycler 6 | 1 1 1 1 . . 1 . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . . 1 . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 2 | . 1 . . . . . 1 . . . . . . . Watcher 9 | . 3 . 3 . . . 3 . . . . . . . Swarmer 30 | . 3 2 5 . . . 6 . 3 7 . . . 4 Grunt 23 | . 6 4 9 1 . . 3 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 13 | . . . 9 . . . 3 . . . . . . 1 Hunter 4 | . . . . . . . 3 . . . . . . 1 Programmer 3 | . . . . . . . . . . . . . . 3 Packrat 1 | . . . . . . . . . . 1 . . . . Samaritan 3 | . . . . . . . . . . 3 . . . . Best Kill Streak 5 | 2 3 3 4 1 . 2 5 1 3 4 . . 1 3 Combat Bots Only 4 | . 2 3 4 1 . . 3 . 3 4 . . . 3 Max Kills in Single Turn 3 | 1 2 1 1 1 . 1 2 1 2 3 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . 2 . 2 3 . . . . Melee 1 | . . . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Damage Taken 5172 | . 421 205 1301 . . . 901 31 315 174 . . . 1824 Core 1829 | . 178 51 188 . . . 143 6 193 62 . . . 1008 Absorbed by Shields 56 | . . . 56 . . . . . . . . . . . Redirected to Shielding 81 | . . . . . . . . . . 16 . . . 65 Regen/Repaired (Parts) 460 | . . . 284 . . . 134 22 . . . . . 20 Core Remaining (%) 67 | 100 . 8 . . . 53 74 99 . . . . 70 . Volleys Fired 207 | 4 66 20 86 . . 1 14 . 4 10 . . . 2 Largest 2 | 2 2 2 2 . . 1 1 . 1 1 . . . 1 Hottest 78 | 40 46 70 78 . . 23 33 . 53 53 . . . 57 Shots Fired 357 | 8 111 31 173 1 . 3 14 . 4 10 . . . 2 Gun 190 | 8 111 3 63 1 . 3 1 . . . . . . . Cannon 142 | . . 23 110 . . . . . 2 5 . . . 2 Launcher 25 | . . 5 . . . . 13 . 2 5 . . . . Special . | . . . . . . . . . . . . . . . Kinetic 332 | 8 111 26 173 1 . 3 1 . 2 5 . . . 2 Thermal . | . . . . . . . . . . . . . . . Explosive 25 | . . 5 . . . . 13 . 2 5 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 23 | 8 10 7 23 3 . 4 9 . 1 3 . . . . Robot Miss Streak 3 | . 3 3 3 . . . 2 . 1 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 345 | 8 70 15 123 1 10 7 41 2 9 10 . . 1 48 Core Hits 154 | 3 30 9 43 1 4 4 31 . 6 12 . . . 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 20 | . 1 3 5 . 1 . 5 . . . . . . 5 Destroy 1 | . 1 . . . . . . . . . . . . . Blast 8 | . . 3 5 . . . . . . . . . . . Sever 4 | . . . . . 1 . . . . . . . . 3 Impale 7 | . . . . . . . 5 . . . . . . 2 Melee Attacks 218 | . . . . . 10 6 66 19 20 17 2 . 5 73 Impact . | . . . . . . . . . . . . . . . Slashing 116 | . . . . . 10 . . 15 12 17 2 . 5 55 Piercing 102 | . . . . . . 6 66 4 8 . . . . 18 Sneak Attacks 43 | . . . . . . 6 9 2 6 8 . . 1 11 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 2 . . . . . Damage Inflicted 11396 | 90 1104 352 2364 16 661 335 2255 153 755 936 . . 103 2272 Guns 2027 | 90 1104 13 778 16 . 14 12 . . . . . . . Cannons 1834 | . . 248 1586 . . . . . . . . . . . Explosions 1646 | . . 91 . . . . 941 . 253 361 . . . . Melee 5889 | . . . . . 661 321 1302 153 502 575 . . 103 2272 Ramming . | . . . . . . . . . . . . . . . Kinetic 3861 | 90 1104 261 2364 16 . 14 12 . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 1646 | . . 91 . . . . 941 . 253 361 . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing 3652 | . . . . . 661 . . 153 339 575 . . 103 1821 Piercing 2237 | . . . . . . 321 1302 . 163 . . . . 451 Highest Corruption 7 | . . . 2 2 2 2 . . . . . . . 7 Average Corruption 2 | . . . 2 2 2 2 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 33 | . . . 7 4 12 8 . . . . . . . 2 Message Errors 5 | . . . . . 2 3 . . . . . . . . Matter Fused 11 | . . . 5 2 3 1 . . . . . . . . Heat Flow Errors 4 | . . . . 1 1 1 . . . . . . . 1 Energy Discharges 3 | . . . 1 . 2 . . . . . . . . . Data Loss (minor) 5 | . . . . . 3 1 . . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . . . . . . . . . Misfires 4 | . . . 1 1 . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1559 | . 67 . 11 . 105 48 111 91 189 331 . . 63 543 Projectiles 11 | . . . 11 . . . . . . . . . . . Explosions 115 | . 67 . . . . . 36 . 12 . . . . . Melee 1433 | . . . . . 105 48 75 91 177 331 . . 63 543 Knockbacks 11 | . . 2 9 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 10 | . . 2 8 . . . . . . . . . . . Secondary 1 | . . . 1 . . . . . . . . . . . Self-Inflicted Damage 314 | . 164 55 . . . . 53 . 10 32 . . . . Shots 8 | . 2 2 . . . . 2 . 1 1 . . . . Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 378 | . 39 73 378 278 235 135 33 . . . . . . 107 Average Temperature 69 | . 8 23 98 148 118 72 20 . . . . . . 68 Received Heat Transfer 1074 | . 162 54 435 . . . 261 12 90 24 . . . 36 Effects 3 | . . . 3 . . . . . . . . . . . Interference 3 | . . . 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Peak Influence 522 | 10 198 233 522 204 . 18 258 101 136 . . . . 145 Initial 184 | . 6 48 90 184 . . 4 2 7 . . . . . Average 124 | 3 69 164 318 195 . 4 81 21 50 . . . . 46 Maximum Alert Level 2 | . . 1 2 1 . . 1 . . . . . . . Low Security (%) 75 | 100 100 63 18 42 . 100 88 100 100 . . . . 100 Level 1 17 | . . 36 52 57 . . 11 . . . . . . . Level 2 6 | . . . 28 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . 1 . 1 . . . 2 . 2 . . . 2 1 Investigation 3 | . . . 1 . . . 1 . 1 . . . . . Extermination 1 | . . . . . . . . . . . . . . 1 Reinforcement 3 | . 1 . . . . . 1 . 1 . . . . . Assault 2 | . . . . . . . . . . . . . 2 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Distress Signals 9 | . 1 . . . . . 3 . 1 . . . . 4 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 143 | . 18 7 38 . . . 32 3 10 5 1 . 4 25 Peak Tracking Total 10 | . 3 3 4 . . . 5 2 10 4 4 . 5 7 Tactical Retreats 11 | . 1 . 4 . . . 1 . . . 1 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 6 | . 1 . 2 . . . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . 1 . . 1 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 6 | . 3 . 3 . . . . . . . . . . . Max in Single Turn 2 | . 1 . 2 . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 59 | . 7 . 16 . 2 . 12 7 7 . 1 . . 7 Terminals 33 | . 7 . 10 . . . 8 4 1 . . . . 3 Fabricators 3 | . . . . . . . . 1 1 . . . . 1 Repair Stations 7 | . . . 2 . . . 2 1 . . . . . 2 Recycling Units 5 | . . . 2 . . . . 1 1 . . . . 1 Scanalyzers 4 | . . . 2 . . . 1 . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . 3 . . . . . Total Hacks 167 | . 20 . 56 . 4 . 32 18 13 . 2 . . 22 Successful 104 | . 6 . 41 . 4 . 20 9 10 . 2 . . 12 Failed 62 | . 14 . 14 . . . 12 9 3 . . . . 10 Catastrophic 8 | . 3 . 3 . . . 1 1 . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 70 | . 17 . 21 . 1 . 9 11 3 . . . . 8 Terminals 94 | . 20 . 30 . . . 20 13 3 . . . . 8 Fabricators 8 | . . . . . . . . 1 3 . . . . 4 Repair Stations 24 | . . . 7 . . . 9 2 . . . . . 6 Recycling Units 9 | . . . 2 . . . . 2 1 . . . . 4 Scanalyzers 21 | . . . 17 . . . 2 . 2 . . . . . Garrison Access 5 | . . . . . . . 1 . 4 . . . . . Terminal Hacks 41 | . 6 . 14 . 4 . 8 5 . . 2 . . 2 Record 7 | . . . 2 . 3 . . . . . 2 . . . Part Schematic 3 | . . . 2 . . . . . . . . . . 1 Robot Analysis 8 | . 4 . 2 . . . 2 . . . . . . . Prototype ID Bank 5 | . 1 . 3 . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . 1 . . . . . 1 Branch Access Points 1 | . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . 1 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . . . 2 1 . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . Recall Investigation 2 | . . . 1 . . . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 2 . . . . 3 Network Status 2 | . . . . . . . . . 1 . . . . 1 Load Schematic 2 | . . . . . . . . . 1 . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks 19 | . . . 7 . . . 7 2 . . . . . 3 Scan Component 11 | . . . 4 . . . 4 1 . . . . . 2 Repair 8 | . . . 3 . . . 3 1 . . . . . 1 Recycling Unit Hacks 4 | . . . 2 . . . . . 1 . . . . 1 Retrieve Components 4 | . . . 2 . . . . . 1 . . . . 1 Scanalyzer 21 | . . . 17 . . . 2 . 2 . . . . . Insert Component 10 | . . . 8 . . . 1 . 1 . . . . . Analyze 11 | . . . 9 . . . 1 . 1 . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . 3 . . . . . Seal Access 4 | . . . . . . . 1 . 3 . . . . . Unauthorized Hacks 10 | . . . 1 . . . 2 2 2 . . . . 3 Terminals 7 | . . . 1 . . . 2 2 1 . . . . 1 Assimilate 2 | . . . . . . . 1 . . . . . . 1 Botnet 3 | . . . 1 . . . . 1 1 . . . . . Operators 2 | . . . . . . . 1 1 . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . 1 Prioritize 1 | . . . . . . . . . . . . . . 1 Recompile 1 | . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 47 | . 7 . 13 . . . 11 6 4 . . . . 6 Full Trace Events 1 | . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 10 . . . 1 . 1 . . . . 1 Parts Built 2 | . . . . . . . . . . . . . . 2 Authchips 1 | . . . . . . . . . . . . . . 1 Time 73 | . . . . . . . . . . . . . . 73 Total Part Build Rating 6 | . . . . . . . . . . . . . . 6 Parts Repaired 8 | . . . 3 . . . 3 1 . . . . . 1 Time 253 | . . . 89 . . . 129 13 . . . . . 22 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 29 | . . . 19 . . . . . 1 . . . . 9 Parts Scanalyzed 10 | . . . 8 . . . 1 . 1 . . . . . Part Schematics Acquired 10 | . . . 8 . . . 1 . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . 3 . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total Allies 12 | . . . . 2 3 . 1 . 1 . . 4 . 1 Largest Group 5 | . . . . 2 5 5 5 . 1 . . 4 3 1 Highest-Rated Group 93 | . . . . 32 56 56 56 . 29 . . 93 73 10 Highest-Rated Ally 31 | . . . . 16 16 16 16 . 29 . . 31 31 10 Total Orders 10 | . . . . . . . 5 . . . . . . 5 STAY 6 | . . . . . . . 4 . . . . . . 2 FOLLOW 4 | . . . . . . . 1 . . . . . . 3 Ally Attacks 76 | . . . . . . . 53 . 5 . . . 18 . Total Damage 844 | . . . . . . . 505 . 76 . . . 263 . Kills 8 | . . . . . . . 4 . 1 . . . 3 . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total 8 | . 4 . 2 . . . 2 . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . . . 3 . 2 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Turns Passed 14881 | 54 1359 265 2306 255 880 703 3345 432 410 1151 747 966 839 1169 Spaces Moved 9707 | 34 671 181 1147 160 518 458 1465 569 678 759 490 937 692 948 Core 9707 | 34 671 181 1147 160 518 458 1465 569 678 759 490 937 692 948 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 150 150 150 150 50 50 50 100 100 50 50 Average Speed 122 | 100 164 101 148 150 159 150 182 52 51 118 100 100 98 87 Slowest Speed 300 | 200 300 300 250 150 200 150 200 150 150 200 100 150 100 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 98 27 81 36 87 91 73 19 19 85 53 79 70 25 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 4 | . . . . 1 1 . . . . 1 . 1 . . Known Exits Taken 9 | . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 10 | . . . . . . 1 . . . 3 2 4 . . Spaces Dug 62 | . . . . . . . 20 11 4 10 2 . 4 11 Terrain Destroyed 303 | . 39 39 4 . . . 121 11 17 53 2 . 4 13 Melee 60 | . . . . . . . 20 11 4 9 2 . 4 10 Projectile 14 | . . . 4 . . . . . 2 5 . . . 3 AOE 229 | . 39 39 . . . . 101 . 11 39 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Total 12073 | 45 845 227 1581 175 563 467 2055 685 721 982 746 965 846 1170 Wait 1621 | 1 65 17 284 15 1 3 459 74 7 180 247 16 139 113 Move 9693 | 33 670 180 1146 159 517 457 1464 568 677 758 489 936 691 948 Hop . | . . . . . . . . . . . . . . . Pick Up 61 | 2 15 . 12 . 5 . 10 3 4 . 1 1 2 6 Fast Attach 56 | 5 8 . 12 . 1 . 4 3 . 5 2 4 2 10 Attach 30 | . 1 . 6 . 1 . 4 2 5 4 . . 1 6 Detach 14 | . 1 . 2 . . . 1 . 1 4 1 . 2 2 Swap 68 | . 4 10 14 . 4 . 23 1 4 1 1 1 . 5 Drop 80 | . 15 . 19 . 7 . 10 4 3 3 3 7 4 5 Fire 207 | 4 66 20 86 . . 1 14 . 4 10 . . . 2 Melee 208 | . . . . . 10 6 66 15 14 17 2 . 5 73 Ram 1 | . . . . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . . Rewire 19 | . . . . . 17 . . . 2 . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / Ext) History --------- Turn | Location | Event 9 | -11/Junkyard | Discovered new exit (range 16) 55 | -11/Junkyard | Entered Materials 336 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 517 | -10/Materials | Discovered new exit (range 9) 799 | -10/Materials | Discovered new exit (range 9) 965 | -10/Materials | Core integrity fell below 50% 1111 | -10/Materials | Discovered new exit (range 10) 1212 | -10/Materials | Discovered new exit (range 16) 1414 | -10/Materials | Entered Mines 1419 | -10/Mines | Met a Derelict bent on vengeance 1448 | -10/Mines | Discovered new exit (range 8) 1540 | -10/Mines | Excavation squad dispatched 1540 | -10/Mines | A large section of the Mines collapsed 1544 | -10/Mines | Core integrity fell below 20% 1679 | -10/Mines | Entered Materials 1679 | -9/Materials | Evolved 2 slots: Utility x2 2177 | -9/Materials | Build established: Scavenger-Mutant 2242 | -9/Materials | Discovered new exit (range 15) 2638 | -9/Materials | Repaired Hrd. Medium Armor Plating 2671 | -9/Materials | Repaired Imp. Light Cannon 2788 | -9/Materials | Discovered new exit (range 16) 2997 | -9/Materials | Repaired Lgt. Nuclear Core 3030 | -9/Materials | Discovered new exit (range 9) 3134 | -9/Materials | Central database locked down 3436 | -9/Materials | Discovered new exit (range 6) 3867 | -9/Materials | Build established: Mutant 3985 | -9/Materials | Entered Mines 4093 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4168 | -9/Mines | Learned location of Storage (-8) 4233 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4234 | -9/Mines | Discovered new exit (range 5) 4240 | -9/Mines | Entered Exiles 4240 | -9/Exiles | Found Exiles lab destroyed 4240 | -9/Exiles | Accompanied by 2 allies 4451 | -9/Exiles | Opened EX-Vault 4540 | -9/Exiles | Learned location of Zion (-6) 4865 | -9/Exiles | Build established: Commander-Mutant 5104 | -9/Exiles | Discovered new exit (range 12) 5117 | -9/Exiles | Identified exit to Mines 5120 | -9/Exiles | Entered Mines 5120 | -8/Mines | Accompanied by 5 allies 5320 | -8/Mines | Discovered new exit (range 7) 5816 | -8/Mines | Identified exit to Materials 5823 | -8/Mines | Entered Materials 5823 | -8/Materials | Accompanied by 5 allies 5823 | -8/Materials | Evolved 2 slots: Utility x2 5824 | -8/Materials | Identified exit to Storage 5929 | -8/Materials | Repaired Gauss Rifle 6270 | -8/Materials | Discovered new exit (range 6) 6488 | -8/Materials | Build established: Scavenger-Mutant 7219 | -8/Materials | Discovered new exit (range 15) 7371 | -8/Materials | Build established: Mutant 8629 | -8/Materials | Repaired Rocket Launcher 8682 | -8/Materials | Repaired Broken Lgt. Deuterium Engine 9074 | -8/Materials | Identified exit to Factory 9168 | -8/Materials | Entered Factory 9168 | -7/Factory | Evolved 2 slots: Utility x2 9337 | -7/Factory | Repaired Lgt. Ion Engine 9498 | -7/Factory | Build established: Hacker-Scout 9518 | -7/Factory | Identified exit to Factory 9600 | -7/Factory | Entered another Factory area 9600 | -6/Factory | Evolved 2 slots: Utility x2 9862 | -6/Factory | Discovered new exit (range 16) 9879 | -6/Factory | Identified exit to Lower Caves 9999 | -6/Factory | Lost 4 parts (1p3u) 10010 | -6/Factory | Entered Lower Caves 10071 | -6/Lower Caves | Learned location of Extension (-5) 10078 | -6/Lower Caves | Identified exit to Lower Caves 10097 | -6/Lower Caves | Encountered a Warlord checkpoint 10104 | -6/Lower Caves | Learned Factory stockpile data 10264 | -6/Lower Caves | Build established: Hacker-Assassin 11113 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11161 | -6/Lower Caves | Entered another Lower Caves area 11162 | -6/Lower Caves | Encountered a Warlord checkpoint 11895 | -6/Lower Caves | Discovered new exit (range 12) 11907 | -6/Lower Caves | Identified exit to Zion 11908 | -6/Lower Caves | Entered Zion 11937 | -6/Zion | Found CR-A16's Pointy Stick 11958 | -6/Zion | Gained Derelict followers 11974 | -6/Zion | Discovered new exit (range 16) 12026 | -6/Zion | Learned Factory emergency access door positions 12051 | -6/Zion | Learned Factory repair station intel 12225 | -6/Zion | Given A8's code to call for help 12370 | -6/Zion | Learned location of Testing (-3) 12459 | -6/Zion | Discovered new exit (range 18) 12863 | -6/Zion | Identified exit to Proximity Caves 12874 | -6/Zion | Entered Proximity Caves 12874 | -5/Proximity Caves | Accompanied by 3 allies 12883 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13238 | -5/Proximity Caves | Derelict sapper outpost attacked 13309 | -5/Proximity Caves | Learned Factory emergency access door positions 13704 | -5/Proximity Caves | Discovered new exit (range 10) 13712 | -5/Proximity Caves | Identified exit to Factory 13713 | -5/Proximity Caves | Entered Factory 13713 | -5/Factory | Evolved 2 slots: Utility x2 13714 | -5/Factory | Identified exit to Extension 13717 | -5/Factory | Loaded intel: 6 repair station locations 14062 | -5/Factory | Repaired Broken Weight Redist. System 14248 | -5/Factory | Fabricated Adv. Weight Redist. System (x2) 14436 | -5/Factory | Lost 3 parts (1p2u) 14587 | -5/Factory | Lost 3 parts (3u) 14638 | -5/Factory | Core integrity fell below 50% 14641 | -5/Factory | Cargo convoy interrupted 14668 | -5/Factory | Lost 6 parts (2p4u) 14685 | -5/Factory | Identified exit to Factory 14812 | -5/Factory | Core integrity fell below 20% 14823 | -5/Factory | Lost 3 parts (1p1u1w) 14871 | -5/Factory | Build established: Hacker-Mutant 14882 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 14821_ K-01 Serf collects debris. 14822_ P-70 Sage suffers critical hit (Impale). 14822_ Destroyed Antigrav System. 14825_ K-01 Serf collects debris. 14827_ Adv. Weight Redist. System destroyed. 14828_ K-01 Serf collects debris. 14835_ P-70 Sage destroyed. 14838_ K-01 Serf collects debris. 14838_ Sneak attack on K-01 Serf. 14838_ Destroyed Sml. Matter Pod. 14838_ Destroyed Wheel. 14841_ K-01 Serf collects debris. 14843_ Acquired Mic. Fission Core. 14850_ Acquired 5 matter. 14860_ Triggered Blade Trap. 14860_ Massive razor-sharp blades shoot up from within the floor. 14860_ Adv. Signal Interpreter severed. 14862_ Sneak attack on K-01 Serf. 14862_ Destroyed Lgt. Ion Engine. 14865_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????? ????????????????????????????????????????? | | ???????? ????????????????????????????!???????????? | | ???????? ????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# ????????????????????????????????????????? | | ???????# #########???????????????????????????????? | | ???????# #???????????????????????????????? | | ???????# #############+########+##???????? | | ???????# ????????? | | ???????# ??????????? | | ???????# ????????????? | | ######## ?? ??????????????? | | ???? ????????????????? | | ######## #?###########+#######???????????? | | ???????# #?# # #???????????? | | ???????## ##?# # #???????????? | | ????????# #??# # === #???????????? | | ????????# #??# # === #???????????? | | ????????# #### # == #???????????? | | ????????# + # #???????????? | | ????????# # # ! #???????????? | | ????????# # #@ #???????????? | | ????????# / p #???????????? | | ????????# ######### ! #???????????? | | ????????# #???????# #???????????? | | ????????# #???????# #???????????? | | ????########+########???#####+########???????????? | | ????#! !#???????# #??????????????????? | | ????# #???????# #??????????????????? | | ????# #???#####+########???????????? | | ????# #???# #???????????? | | ????#= ##??# " " " #???????????? | | ????# % ##??# " " " !#???????????? | | ????# %##??# " " " #???????????? | | ????# #???# " " " #???????????? | | ????# %[#???# " " ||| " #???????????? | | ????# %= #???# " " ||| " #???????????? | | ????#############/####??# " " ||| " #???????????? | | ??????# !|!###?## " " " #???????????? | | ???##?# """ ##?#?# " " " #???????????? | | ???#### """"" #?#?## #???????????? | | ??##### """"" ###### [ #???????????? | | ?###### ] #####"######+###########+##?### | | ##??#?# """ #### ? | | ####### """"" #### ??? | | ####### """"" #??# ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 18 Terrain Scan Density 285 Additional Mass Support 9 Armor Coverage 450 Utility Shielding 66 Evasion (%) 50 Offensive Hacking 41 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Lgt. Armor Plating | -9/Materials | Hacked Weight Redist. System | -9/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Scythe | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hcp. Matter Pod | -9/Materials | Scanalyzed Mak. Hacking Suite | -8/Materials | Scanalyzed Imp. System Shield | -6/Factory | Scanalyzed Adv. Weight Redist. System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Weight Redist. System | x2 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridCentriumShearcannon Manual? 0 Play Time 02:19:04 Cumulative 58.9 hours Start 2023.12.05 @ 19:33:26 End 2023.12.06 @ 23:40:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 54 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 561415fd-0f65-4fd2-9271-4839d5f2952c