Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.02 @ 20:12:07 Player: bollasupa Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (77) 385 Value Destroyed (1820) 1820 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (552) 552 TOTAL SCORE: 4397 Bonus ------- High Alert Combat Kills 552 Cogmind --------- Core Integrity 0/550 Matter 45/300 Energy 100/100 System Corruption 0% Temperature Cool (18) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Treads Sensor Array Signal Interpreter Medium Armor Plating Shield Generator Shield Generator Particle Cannon Rocket Launcher Improved Grenade Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Compact Battery Advanced Visual Processing Unit Shield Generator Shield Generator Shield Generator > --- WEAPON ----------- Rocket Launcher Rocket Launcher > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Ion Engine Improved Ion Engine Improved Treads Sensor Array Signal Interpreter Medium Armor Plating Shield Generator Shield Generator Particle Cannon Improved Grenade Launcher Improved Grenade Launcher [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Armor Plating Device Shield Generator Storage High-capacity Matter Pod Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Grenade Launcher Energy Gun EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 73 | 26 18 24 5 Power 7 | 5 1 1 . Engine 7 | 5 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 24 | 11 6 7 . Treads 6 | . . 6 . Leg 4 | 4 . . . Wheel 12 | 7 4 1 . Hover . | . . . . Flight 2 | . 2 . . Utility 24 | 3 7 11 3 Device 9 | 2 . 6 1 Storage 7 | 1 2 4 . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 6 | . 4 1 1 Artifact . | . . . . Weapon 18 | 7 4 5 2 Energy Gun 4 | 1 3 . . Energy Cannon 1 | . . . 1 Ballistic Gun 7 | 6 1 . . Ballistic Cannon . | . . . . Launcher 6 | . . 5 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . 3 1 8 Power 2 | . 1 . 1 Propulsion 4 | . 2 . 2 Utility 5 | . . 1 4 Weapon 1 | . . . 1 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 94 | . 91 98 79 Engine 11 | . 13 11 8 Treads 12 | . . 19 16 Wheel 8 | . 20 1 . Device 6 | . . 8 19 Storage 15 | . 15 15 16 Processor 1 | . 3 . 5 Protection 13 | . 7 18 3 Energy Gun 6 | . 16 1 . Ballistic Gun 3 | . 10 . . Launcher 12 | . . 20 8 Naked Turns . | . . . . Heaviest Build 53 | 8 23 53 49 Greatest Support 46 | 20 20 46 46 Greatest Overweight (x) 5 | . 5 3 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 8 15 15 Average Capacity 8 | 5 7 10 15 Most Carried 15 | 5 8 14 15 Average Carried 6 | 2 6 6 13 Final Capacity 15 | 5 5 15 15 Final Carried 14 | 4 5 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1832 | 438 689 705 . Remotely . | . . . . Salvage Created 1715 | 105 452 1158 . Parts 129 | 12 30 84 3 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | 1 7 37 . Guns 9 | 1 7 1 . AOE 36 | . . 36 . Classes Destroyed 14 | 3 4 7 . Worker 8 | 1 3 4 . Builder 3 | . 2 1 . Tunneler 4 | 3 . 1 . Hauler 1 | . . 1 . Recycler 4 | . 1 3 . Mechanic 2 | . . 2 . Operator 2 | . . 1 1 Watcher 8 | . 3 5 . Swarmer 11 | . 3 8 . Grunt 22 | 1 4 17 . Brawler 2 | . . 2 . Duelist 1 | . . 1 . Protector 1 | . . 1 . Sentry 8 | . . 8 . Best Kill Streak 17 | 3 4 17 1 Combat Bots Only 11 | 1 3 11 . Max Kills in Single Turn 5 | 1 2 5 1 Gunslinging . | . . . . Exploded 5 | . . 5 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 221 | 6 40 61 114 Missed 59 | . 11 20 28 Damage Taken 2339 | 63 476 649 1151 Core 722 | . 91 80 551 Absorbed by Shields 243 | . . 62 181 Core Remaining (%) 81 | 100 63 80 . Volleys Fired 94 | 10 39 42 3 Largest 2 | 2 2 2 2 Hottest 90 | 60 90 90 68 Shots Fired 186 | 20 78 84 4 Gun 112 | 20 78 14 . Cannon 2 | . . . 2 Launcher 72 | . . 70 2 Special . | . . . . Kinetic 48 | 15 33 . . Thermal 40 | 5 33 . 2 Explosive 72 | . . 70 2 Electromagnetic 26 | . 12 14 . Robot Hit Streak 13 | 5 7 13 5 Robot Miss Streak 6 | 2 6 5 . Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 95 | 10 49 32 4 Core Hits 127 | 6 21 98 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4638 | 117 714 3697 110 Guns 892 | 117 646 129 . Cannons 41 | . . . 41 Explosions 3700 | . 68 3564 68 Melee . | . . . . Ramming 5 | . . 4 1 Kinetic 389 | 75 314 . . Thermal 379 | 42 296 . 41 Explosive 3570 | . . 3502 68 Electromagnetic 295 | . 104 191 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 81 | . . 76 5 Projectiles . | . . . . Explosions 81 | . . 76 5 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 335 | . 135 200 . Shots 12 | . 2 10 . Rammed 2 | . . 1 1 Targets Rammed 2 | . . 1 1 Kicked . | . . . . Crushed . | . . . . Highest Temperature 151 | 2 144 151 36 Average Temperature 37 | 1 44 35 14 Received Heat Transfer 1114 | 36 135 185 758 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . 2 1 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 917 | 100 743 . 74 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 1411 | 40 220 1411 593 Initial 548 | . 26 48 548 Average 431 | 6 82 744 565 Maximum Alert Level 4 | . 1 4 2 Low Security (%) 49 | 100 84 22 . Level 1 12 | . 15 16 . Level 2 8 | . . 1 100 Level 3 14 | . . 29 . Level 4 14 | . . 29 . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 1 4 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault 3 | . . 3 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 68 | 1 14 43 10 Peak Tracking Total 10 | 1 3 10 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 1 12 . Max in Single Turn 2 | . 1 2 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 8 | . 4 2 2 Terminals 7 | . 3 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 12 2 7 Successful 16 | . 11 1 4 Failed 5 | . 1 1 3 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 14 | . 5 2 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 7 | . 7 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 10 | . 5 1 4 Record 4 | . 2 . 2 Prototype ID Bank 1 | . . . 1 Alert Level 3 | . 1 1 1 Maintenance Status 1 | . 1 . . Transport Status 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 6 | . 6 . . Recycle Component 2 | . 2 . . Process 2 | . 2 . . Retrieve Components 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 2 1 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled 2 | . 2 . . Recycled Matter 13 | . 13 . . Retrieved Matter . | . . . . Retrieved Components 2 | . 2 . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2474 | 330 748 1203 193 Spaces Moved 1547 | 264 633 571 79 Core 116 | 113 3 . . Treads 629 | . . 550 79 Legs . | . . . . Wheels 798 | 151 626 21 . Hover . | . . . . Flight 4 | . 4 . . Fastest Speed 50 | 50 80 110 160 Average Speed 122 | 67 91 174 188 Slowest Speed 300 | 80 300 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 7 62 57 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 531 | . 24 496 11 Melee . | . . . . Projectile . | . . . . AOE 531 | . 24 496 11 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1950 | 402 729 701 118 Wait 119 | 70 . 23 26 Move 1544 | 263 632 570 79 Hop . | . . . . Pick Up 63 | 17 22 23 1 Fast Attach 7 | . 4 3 . Attach 48 | 20 9 15 4 Detach 15 | 10 . 2 3 Swap 18 | 6 5 6 1 Drop 40 | 6 18 16 . Fire 94 | 10 39 42 3 Melee . | . . . . Ram 1 | . . . 1 Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 251 | -11/Scrapyard | Discovered new exit (range 8) 331 | -11/Scrapyard | Entered Materials 346 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 14) 694 | -10/Materials | Discovered new exit (range 18) 850 | -10/Materials | Discovered new exit (range 4) 1079 | -10/Materials | Entered another Materials area 1079 | -9/Materials | Evolved 2 slots: Utility x2 1579 | -9/Materials | Destroyed 10 combat bots 1879 | -9/Materials | First assault squad dispatched 1958 | -9/Materials | Destroyed 11 combat bots 2106 | -9/Materials | Discovered new exit (range 13) 2282 | -9/Materials | Entered another Materials area 2282 | -8/Materials | Evolved 2 slots: Utility x2 2442 | -8/Materials | Lost 3 parts (2u1w) 2464 | -8/Materials | Core integrity fell below 50% 2472 | -8/Materials | Core integrity fell below 20% 2475 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- displace some of my favorite Derelict populations during the construction of [Complex 0b10]. 02443_ Com. Battery destroyed. 02449_ Shield Generator destroyed. 02452_ Imp. Ion Engine destroyed. 02452_ G-47 Trooper destroyed. 02454_ Imp. Treads destroyed. 02454_ Critical hit (Burn: +37). 02455_ Imp. Treads destroyed. 02456_ Critical hit (Burn: +37). 02466_ Atomic Centrifuge disabled. 02466_ Slammed into G-47 Trooper. 02473_ Critical hit (Burn: +37). 02473_ G-47 Trooper destroyed. [Achievement: First Step to Greatness] The achievement interface (ESC then open Records) offers an effective way to explore all of your earned achievements as well as seek out new goals for future runs. Map ----- +----------------------------------------------------+ | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ???????????????????????# #???????????????????????? | | ??????????###########??# #???????????????????????? | | ??????????# #??# #???????????????????????? | | ??????????#= #?##+#####???????????????????? | | ??????????# #?# #???????????????????? | | ??????????# | ! #?# """ #???????????????????? | | ??????????# ??# """ #???????????????????? | | ??????????# ### """ #???????????????????? | | ??????????+ # #???????????????????? | | ??????????# # #???????????????????? | | ????????# #####+########+#+######????????????????? | | ????????# # #????????????????? | | ????????# g# "" #????????????????? | | ????????# + "T #????????????????? | | ????????# """"" # "" #????????????????? | | ????????# """"" # #????????????????? | | ????????# """"" |!= " #????????????????? | | ????????+ !!= # #????????????????? | | ????????# !! ######????????????????? | | ????????########+## ###g######?????????????????? | | ??????????????????# # ggg #?????????????????? | | ??????????????????##### @=% ""#?????????????????? | | ??????????????????????# " g T"#?????????????????? | | ??????????????????????#""" ""#?????????????????? | | ??????????????????????#""" #?????????????????? | | ??????????????????????# #?????????????????? | | ??????????????????????##########?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 12 Energy Capacity 465 Matter Stores 500 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness Loot Pinata One Hack Too Far Oops Quick And Dirty Remodeling Significant Disruption Storm Trooper Uninvited Guest Challenges ------------ None Game ------ Seed HelicalLightpackImmobilizer Manual? 0 Play Time 01:45:32 Cumulative 1.7 hours Start 2024.06.02 @ 18:20:41 End 2024.06.02 @ 20:12:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5df81606-096f-4f91-97a5-1166e0e79d8d