Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.22 @ 18:03:37 // Winter2019/RPGLIKE Player: Omewes Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (91) 455 Value Destroyed (6216) 6216 Prototype IDs (225) 4500 Alien Tech Used (6) 1200 Bonus (13292) 13292 TOTAL SCORE: 34863 Bonus ------- High Alert Combat Kills 124 Follower Combat Kills 295 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Zhirov 300 Found Hidden Lab 3000 Decrypted A0 Command 3000 Pursued by Intercept 3000 Friendly Fire -27 Cogmind --------- Core Integrity 0/2350 Matter 290/300 Energy 170/170 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -2/Quarantine Parts ------- > --- POWER (1) -------- Light Antimatter Reactor > --- PROPULSION (3) --- Improved Diametric Drive Impulse Thruster Array > --- UTILITY (12) ----- Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Improved Core Analyzer Advanced Actuator Array Improved Transmission Jammer Advanced ECM Suite Advanced Hacking Suite Quantum Router > --- WEAPON (3) ------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY (3) ---- Improved Diametric Drive Transdimensional Reconstructor Subatomic Replicator Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Sensor Array Experimental Signal Interpreter Experimental Terrain Scanner Improved Core Analyzer Advanced Actuator Array Improved Transmission Jammer Advanced ECM Suite Experimental Phase Shifter Advanced Hacking Suite System Mapper Deep Network Scanner Quantum Router > --- WEAPON ----------- Enhanced Force Lance Enhanced Force Lance Enhanced Force Lance > --- INVENTORY -------- Improved Diametric Drive Transdimensional Reconstructor Tachyon Dispersion Ray [Rating: 147] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Q-thruster Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Q-thruster Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Battery Processor Experimental Signal Interpreter Hackware System Mapper Protection Utility Shielding Weapon Enhanced Force Lance Energy Gun Lightning Gun Energy Cannon Warp Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Great Maul Slashing Weapon Chainsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Slots Evolved 15 | 3 . 1 1 . . 1 . . . 1 . 1 . . 2 . 1 . 1 . . 2 . . 1 . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 11 | 2 . . 1 . . 1 . . . 1 . 1 . . 1 . 1 . . . . 2 . . 1 . Weapon 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 130 | 4 7 4 3 5 18 3 5 2 . 11 . 1 3 . 2 1 . 3 . 16 7 7 1 12 9 6 Power 12 | 1 1 . . . 3 . . . . 1 . . . . . . . . . 2 1 . . 1 1 1 Engine 5 | 1 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . Core 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 1 Propulsion 29 | 2 3 . . 3 6 . . . . 1 . . . . 1 . . . . 5 3 . . 4 1 . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Flight 23 | . 2 . . . 6 . . . . 1 . . . . 1 . . . . 5 3 . . 4 1 . Utility 59 | . 3 3 2 2 3 2 5 1 . 6 . 1 3 . 1 1 . 1 . 4 3 5 1 5 5 2 Device 41 | . 1 2 2 1 2 1 5 . . 4 . 1 . . . 1 . . . 4 3 4 1 4 3 2 Storage 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Processor 7 | . . 1 . 1 1 . . 1 . 1 . . 1 . . . . . . . . . . . 1 . Hackware 8 | . . . . . . 1 . . . 1 . . 2 . 1 . . . . . . 1 . 1 1 . Protection 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 30 | 1 . 1 1 . 6 1 . 1 . 3 . . . . . . . 2 . 5 . 2 . 2 2 3 Energy Gun 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Ballistic Gun 3 | 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 17 | . . . . . . 1 . . . 3 . . . . . . . 2 . 5 . 1 . 2 1 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 3 . 2 . . . . . 2 . 1 . . 1 . . . 2 . . 1 2 Parts Lost 12 | . . . . 1 . . . . . . . . . . . 2 . . . 1 . . 1 2 3 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . . Utility 9 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 2 3 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 3 | . . . . 1 . . . . . . . . . . . 2 . . . 1 . . 1 1 3 2 Average Slot Usage (%) 96 | . 90 94 86 89 97 98 98 100 100 99 100 91 99 100 100 96 86 84 87 95 98 100 99 98 89 87 Engine 4 | . 13 12 11 11 3 . . . . 8 9 8 8 8 7 7 6 6 6 5 . . . . . . Core 1 | . . . . . 7 10 10 10 10 . . . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 6 5 5 5 5 5 Flight 17 | . 2 26 22 12 19 20 20 20 20 18 18 16 16 16 21 18 13 13 12 16 17 16 16 16 10 10 Device 30 | . 9 14 20 22 31 36 38 40 40 38 36 33 33 33 28 27 26 26 25 28 30 35 37 36 30 29 Processor 7 | . . 11 11 13 11 10 10 10 10 9 9 8 9 8 7 7 6 6 6 6 6 5 5 5 8 10 Hackware 10 | . . . . . . 1 . . . 5 9 8 14 16 21 21 20 20 18 18 18 16 16 17 18 14 Protection 1 | . 13 11 . . . . . . . . . . . . . . . 2 6 2 . . . . . . Ballistic Gun 2 | . 14 16 22 22 1 . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 3 13 10 10 10 4 . . . . . . . . . . . . . . . . Piercing Weapon 10 | . . . . . . 6 10 10 10 13 18 16 16 16 14 14 13 9 12 16 18 16 16 15 15 14 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 55 | 7 12 10 11 11 21 16 16 17 17 21 20 21 21 21 21 21 19 20 20 44 50 54 54 55 54 54 Greatest Support 61 | 32 32 13 13 27 32 23 23 23 23 24 24 24 24 24 31 31 24 24 24 48 53 58 58 58 61 61 Greatest Overweight (x) 1 | . . . . 1 . . . . . . . . . . . . . . . 1 1 . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 3 | 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 Average Capacity 2 | . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 Most Carried 3 | . 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 1 . 2 1 3 3 3 3 3 3 3 Average Carried 1 | . . . . . 1 2 2 2 2 1 2 2 1 2 . . . 1 1 1 2 2 2 2 3 2 Final Capacity 3 | 1 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 Final Carried 3 | . 1 1 . 1 2 2 2 2 2 2 2 2 2 2 1 . . 1 1 3 3 3 2 3 3 3 Class Distribution -------------------- 44% | Wizard-Ninja 17% | Ninja 14% | Hacker-Ninja 7% | Scavenger-Scout 5% | Wizard-Assassin 4% | Mutant 3% | Scout 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scout | -10/Mines Scavenger-Scout | -9/Materials Scavenger-Scout | -8/Materials Ninja | -7/Factory Ninja | -7/Lower Caves Ninja | -7/Lower Caves Ninja | -7/Zion Hacker-Ninja | -6/Proximity Caves Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Lower Caves Hacker-Ninja | -6/Lower Caves Wizard-Ninja | -6/Data Miner Wizard-Ninja | -5/Proximity Caves Wizard-Ninja | -5/Factory Wizard-Ninja | -5/Upper Caves Wizard-Ninja | -5/Upper Caves Wizard-Ninja | -5/Zhirov Wizard-Ninja | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Ninja | -4/Armory Wizard-Ninja | -4/Lab Wizard-Ninja | -3/Research Wizard-Ninja | -3/Testing Wizard-Ninja | -2/Research Wizard-Ninja | -2/Quarantine Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Matter Collected 1995 | 240 91 147 168 58 208 50 54 . 26 80 . . 24 46 20 34 . 47 . 159 117 99 . 192 85 50 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4817 | . 142 29 329 . 270 . . . 89 60 . . 24 . 606 363 . 119 . 456 269 116 . 996 752 197 Parts 262 | . 10 6 18 . 10 . . . 7 20 . . 9 . 16 19 . 3 . 37 20 6 . 33 31 17 Haulers Intercepted 6 | . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . 1 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 34 | . . . . . . . . . 7 . . . . . . 22 2 3 . . . . . . . . Prevented 8 | . . . . . . . . . 3 . . . . . . . 5 . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Combat Hostiles Destroyed 65 | . 4 . 5 . 2 . . . 1 2 . . 1 . 5 3 . . . 10 7 1 . 15 7 2 Melee 55 | . . . . . 2 . . . 1 2 . . 1 . 4 3 . . . 10 7 1 . 15 7 2 Guns 9 | . 4 . 5 . . . . . . . . . . . . . . . . . . . . . . . AOE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Classes Destroyed 9 | . 5 . 1 . 2 . . . 1 . . . . . . . . . . . . . . . . . Tunneler 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . . . 2 . . . . . . . . . 1 . . . . . . . . 1 1 . Operator 5 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 2 Watcher 11 | . 1 . 2 . 1 . . . . 1 . . . . 1 . . . . 2 1 . . 1 . 1 Swarmer 10 | . 3 . . . . . . . . . . . . . . . . . . 1 5 . . 1 . . Grunt 7 | . 1 . 2 . . . . . . . . . . . 1 . . . . 1 . . . . 2 . Sentry 10 | . . . 3 . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . Hunter 5 | . . . . . . . . . 1 . . . . . . 2 . . . 2 . . . . . . Programmer 7 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . 2 2 . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Tracker 13 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . . 6 1 2 Combat Programmer 10 | . . . . . . . . . . . . . . . 1 . . . . 2 1 . . 6 . . Thug 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | . 3 2 3 . 1 . . . 1 1 . . 1 . 2 2 . . . 4 5 1 . 6 2 2 Combat Bots Only 6 | . 3 . 2 . 1 . . . 1 1 . . 1 . 1 2 . . . 4 5 1 . 6 2 2 Max Kills in Single Turn 2 | . 2 1 1 . 1 . . . 1 1 . . 1 . 1 1 . . . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . 1 . . . 1 1 . . 1 . 1 1 . . . 1 1 1 . 1 1 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Data Miner (-6/Data Miner) A5 (-4/Lab) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Damage Taken 9114 | . 227 243 308 37 506 54 . . 142 40 108 . 281 . 543 305 . . . 1293 249 233 350 2074 1346 775 Core 7495 | . 185 200 245 28 421 42 . . 121 33 95 . 233 . 452 246 . . . 1108 199 188 277 1672 1112 638 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Core 5550 | . 111 128 215 28 279 42 . . 68 21 45 . 183 . 347 143 . . . 675 173 162 277 1301 856 496 Core Remaining (%) 80 | 100 . 92 92 89 . . . . 48 . . . . 66 . . . . 100 . . 79 . 59 . . Volleys Fired 73 | . 27 15 31 . . . . . . . . . . . . . . . . . . . . . . . Largest 2 | . 1 2 2 . . . . . . . . . . . . . . . . . . . . . . . Hottest 46 | . 20 43 46 . . . . . . . . . . . . . . . . . . . . . . . Shots Fired 108 | . 27 19 62 . . . . . . . . . . . . . . . . . . . . . . . Gun 108 | . 27 19 62 . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 108 | . 27 19 62 . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 4 6 9 . . . . . . . . . . . . . . . . . . . . . . . Robot Miss Streak 6 | . 6 1 4 . . . . . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 322 | . 15 13 37 . 19 . . . 4 5 . . 7 . 25 12 . 8 . 27 16 11 . 74 32 17 Core Hits 169 | . 10 6 15 . 5 . . . 1 4 . . 5 . 13 8 . 2 . 20 11 4 . 39 16 10 Critical Hits 22 | . 1 . 1 . . . . . . 1 . . . . 1 . . 1 . 2 4 1 . 6 3 1 Critical Kills 9 | . 1 . 1 . . . . . . 1 . . . . . . . . . 2 3 . . 1 . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 . Melee Attacks 807 | . . . . . 92 7 15 . 12 54 1 3 24 22 48 26 11 9 19 91 52 18 45 162 56 40 Impact 78 | . . . . . 78 . . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . 14 6 4 . 8 20 . . . . . . . . . . . . . . . . Piercing 677 | . . . . . . 1 11 . 4 34 1 3 24 22 48 26 11 9 19 91 52 18 45 162 56 40 Sneak Attacks 15 | . . . . . 2 . . . . 1 . . 1 . 2 . . . . 4 1 . . 2 2 . Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . Follow-up Attacks 71 | . . . . . . . . . 1 . . . 1 . 7 1 . . . 4 5 5 . 28 12 7 Damage Inflicted 16424 | . 615 179 725 2 746 . . . 140 318 . . 305 . 1280 938 . 932 . 1671 988 1010 . 3771 1847 957 Guns 934 | . 209 179 546 . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 718 | . 406 . 179 . . . . . . . . . . . 133 . . . . . . . . . . . Melee 14770 | . . . . . 746 . . . 140 318 . . 305 . 1147 938 . 932 . 1671 988 1010 . 3771 1847 957 Ramming 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Kinetic 934 | . 209 179 546 . . . . . . . . . . . . . . . . . . . . . . . Thermal 292 | . . . 179 . . . . . . . . . . . 113 . . . . . . . . . . . Explosive 406 | . 406 . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . . . . 20 . . . . . . . . . . . Impact 695 | . . . . . 695 . . . . . . . . . . . . . . . . . . . . . Slashing 125 | . . . . . 51 . . . 36 38 . . . . . . . . . . . . . . . . Piercing 13950 | . . . . . . . . . 104 280 . . 305 . 1147 938 . 932 . 1671 988 1010 . 3771 1847 957 Highest Corruption 24 | . . . 1 . 1 1 1 1 . . . . . . 6 6 6 6 6 3 3 6 3 24 2 4 Average Corruption 4 | . . . 1 . 1 1 1 1 . . . . . . 5 6 6 6 6 2 3 5 3 9 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 88 | . . . 1 . 2 1 . . . . . . . . 4 10 5 3 4 5 10 4 . 36 1 2 Message Errors 22 | . . . . . 2 . . . . . . . . . . 2 3 2 1 . 2 . . 8 . 2 Matter Fused 21 | . . . . . . . . . . . . . . . . 4 . 1 1 2 5 1 . 7 . . Heat Flow Errors 5 | . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 2 . . Energy Discharges 12 | . . . 1 . . 1 . . . . . . . . 2 1 1 . . 1 1 2 . 2 . . Data Loss (minor) 11 | . . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 . 5 1 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Targeting Errors 14 | . . . . . . . . . . . . . . . 1 2 . . 1 1 . . . 9 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1186 | . 26 . 79 . 239 . . . . 8 . . 8 . 19 44 . 324 . . 150 60 . 91 45 93 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 105 | . 26 . 79 . . . . . . . . . . . . . . . . . . . . . . . Melee 1081 | . . . . . 239 . . . . 8 . . 8 . 19 44 . 324 . . 150 60 . 91 45 93 Knockbacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 230 | . . 6 39 . 5 . . . . 9 . . . . 166 . . . . 189 230 35 6 226 . . Average Temperature 29 | . . 3 18 . 5 . . . . 9 . . . . 76 . . . . 45 26 11 3 104 . . Received Heat Transfer 606 | . 84 96 135 . 66 12 . . 12 18 . . 36 . 54 . . . . 12 9 . 9 9 54 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Heat Transferred 150 | . . . 100 . . . . . . . . . . . 50 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Peak Influence 690 | . 174 239 461 200 129 . . . . 151 . . . . 298 . . . . 607 427 . 153 690 520 284 Average Influence 148 | . 54 148 233 70 40 . . . . 57 . . . . 163 . . . . 131 344 . 71 199 409 202 Maximum Alert Level 2 | . . 1 2 1 . . . . . . . . . . 1 . . . . 2 2 . . 2 2 1 Low Security (%) 70 | 100 100 70 51 85 100 . . . . 100 . . . . 55 . . . . 73 . . 100 67 . 43 Level 1 24 | . . 29 43 14 . . . . . . . . . . 44 . . . . 22 97 . . 27 35 56 Level 2 4 | . . . 4 . . . . . . . . . . . . . . . . 3 2 . . 4 64 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . . . . 8 . . . . 3 . . . . 3 . . . . 5 3 . 1 14 5 5 Investigation 4 | . . . . . 3 . . . . . . . . . . . . . . 1 . . . . . . Extermination 8 | . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 2 1 . Reinforcement 9 | . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 3 . 2 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intercept 22 | . . . . . . . . . . . . . . . 2 . . . . 3 2 . . 9 3 3 Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Distress Signals 9 | . 1 1 . . . . . . . . . . . 6 1 . . . . . . . . . . . Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 16 . Distress Signals 21 | . . . . . . . . . . . . . . . . . . . . 1 . . 4 . 16 . Times Spotted 157 | . 10 6 18 1 7 1 . . 2 7 4 . 4 2 8 5 2 . . 14 13 1 8 19 16 9 Peak Tracking Total 9 | . 4 2 4 1 1 1 . . 2 1 4 . 3 3 3 2 4 . . 4 4 1 3 6 9 4 Tactical Retreats 23 | . 3 . 4 1 1 1 . . . . 1 . . . 1 1 2 . . 2 1 . 3 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Traps Triggered 4 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Machines Disabled 23 | . 1 . 6 . 1 1 1 . . . . . . . 7 . . . . . 1 1 1 1 . 2 Max in Single Turn 6 | . 1 . 6 . 1 1 1 . . . . . . . 5 . . . . . 1 1 1 1 . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Machines Accessed 109 | . 4 . 6 5 14 1 2 1 . 15 . . 4 . 5 3 . 5 . 11 8 2 2 9 3 9 Terminals 56 | . 4 . 3 4 10 . . . . 9 . . . . 4 . . . . 5 4 . 1 4 2 6 Fabricators 12 | . . . . . 1 . . . . 3 . . . . 1 . . . . 3 2 . . 2 . . Repair Stations 9 | . . . 2 . . . . . . 1 . . . . . . . . . 1 2 . . 1 1 1 Recycling Units 3 | . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 1 . 1 Garrison Access 6 | . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . 1 . 1 Total Hacks 457 | . 14 . 21 20 65 1 2 5 . 53 . . 26 . 42 8 . 14 . 47 29 20 7 34 9 40 Successful 324 | . 6 . 8 12 20 1 2 5 . 42 . . 26 . 30 8 . 14 . 34 29 20 7 28 8 24 Failed 132 | . 8 . 13 8 45 . . . . 11 . . . . 12 . . . . 12 . . . 6 1 16 Catastrophic 13 | . 1 . . 2 8 . . . . 1 . . . . . . . . . 1 . . . . . . Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 220 | . 11 . 13 11 39 . . . . 32 . . . . 33 . . . . 27 14 . 1 15 2 22 Terminals 258 | . 14 . 13 15 50 . . . . 28 . . . . 38 . . . . 21 17 . 4 20 7 31 Fabricators 59 | . . . . . 7 . . . . 16 . . . . 4 . . . . 18 8 . . 6 . . Repair Stations 30 | . . . 5 . . . . . . 4 . . . . . . . . . 6 4 . . 4 2 5 Recycling Units 9 | . . . . 5 2 . . . . 2 . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 3 . 3 . . . . . . . . . . . . . . . . . 3 1 . 1 Garrison Access 14 | . . . . . 3 . . . . 3 . . . . . . . . . 2 . . . 3 . 3 Terminal Hacks 176 | . 4 . 1 6 10 1 2 5 . 12 . . 26 . 13 8 . 14 . 8 8 20 3 14 6 15 Record 50 | . . . . . . . 1 . . . . . 11 . . 6 . 6 . 1 1 20 . . . 4 Part Schematic 32 | . . . . . 2 . . 5 . 4 . . 6 . 5 . . 4 . 3 1 . . 2 . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Prototype ID Bank 21 | . 3 . . 2 3 . . . . 1 . . 3 . . . . 4 . 1 1 . 1 . 1 1 Open Door 6 | . . . . . . 1 1 . . . . . . . . 2 . . . . . . . 1 1 . Branch Access Points 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Machine Index 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . 1 1 1 . . . . 1 . . . . . . . . . . . . . . . . Fabricator Index 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . Alert Level 6 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 1 1 Unreport Threat 7 | . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . 1 2 1 Locate Traps 3 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Disarm Traps 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 3 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . . Recall Reinforcements 6 | . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . 2 Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 Registered Prototypes 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 Zone Layout 5 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . 1 . 1 Fabricator Hacks 37 | . . . . . 4 . . . . 11 . . . . 2 . . . . 10 6 . . 4 . . Load Schematic 18 | . . . . . 2 . . . . 5 . . . . 1 . . . . 5 3 . . 2 . . Build 19 | . . . . . 2 . . . . 6 . . . . 1 . . . . 5 3 . . 2 . . Repair Station Hacks 25 | . . . 2 . . . . . . 4 . . . . . . . . . 6 4 . . 4 2 3 Scan Component 13 | . . . 1 . . . . . . 2 . . . . . . . . . 3 2 . . 2 1 2 Repair 12 | . . . 1 . . . . . . 2 . . . . . . . . . 3 2 . . 2 1 1 Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . 2 . . . . . . . . . . . . . . . . . 3 . . . Insert Component 5 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 3 . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Seal Access 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 Unauthorized Hacks 177 | . 7 . 12 11 15 . . . . 35 . . . . 30 . . . . 20 22 . 2 12 . 11 Terminals 49 | . 2 . 4 3 1 . . . . 8 . . . . 13 . . . . 3 9 . 1 1 . 4 Track 4 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . 1 Assimilate 9 | . . . . . . . . . . 3 . . . . 2 . . . . 1 1 . 1 . . 1 Botnet 20 | . 1 . 2 2 1 . . . . 4 . . . . 4 . . . . 1 4 . . 1 . . Detonate 4 | . 1 . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Disrupt 7 | . . . . . . . . . . 1 . . . . 3 . . . . 1 1 . . . . 1 Operators 5 | . . . . 1 . . . . . . . . . . 2 . . . . . 1 . . . . 1 Fabricators 17 | . . . . . 2 . . . . 5 . . . . 2 . . . . 5 2 . . 1 . . Report 4 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . Prioritize 11 | . . . . . 1 . . . . 3 . . . . 1 . . . . 3 2 . . 1 . . Siphon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Researchers 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . 3 . . Broadcast 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Watchers 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Data Cores Recovered 4 | . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . 1 Used 2 | . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 67 | . 4 . 6 5 12 . . . . 13 . . . . 4 . . . . 7 4 . 2 5 1 4 Full Trace Events 5 | . 1 . 1 . 3 . . . . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . . . . . 3 . . 5 . 4 . . 6 . 5 . . 4 . 2 . . . 2 . . Parts Built 18 | . . . . . 4 . . . . 4 . . . . . . . . . 6 3 . . 1 . . Matter 3721 | . . . . . 270 . . . . 709 . . . . 285 . . . . 1214 724 . . 519 . . Time 648 | . . . . . 98 . . . . 117 . . . . 38 . . . . 151 180 . . 64 . . Total Part Build Rating 106 | . . . . . 10 . . . . 23 . . . . . . . . . 45 23 . . 5 . . Parts Repaired 12 | . . . 1 . . . . . . 2 . . . . . . . . . 3 2 . . 2 1 1 Time 408 | . . . 50 . . . . . . 62 . . . . . . . . . 95 84 . . 44 40 33 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Total Allies 16 | . . 3 . . . . . 2 . 3 . . . . 2 . . . . 1 . . 1 4 . . Largest Group 4 | . . 3 3 . . . . 2 2 3 . . . . 2 . . . . 1 . . 1 4 . . Highest-Rated Group 188 | . . 40 40 . . . . 56 56 62 . . . . 52 . . . . 44 . . 44 188 . . Highest-Rated Ally 47 | . . 16 16 . . . . 42 42 26 . . . . 26 . . . . 44 . . 44 47 . . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . GOTO 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 65 | . . 27 12 . . . . . 7 . . . . . . . . . . . . . . 19 . . Total Damage 1192 | . . 287 103 . . . . . 270 . . . . . . . . . . . . . . 532 . . Kills 14 | . . 6 2 . . . . . 1 . . . . . . . . . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Robot Analysis Total 115 | . . . . . . . . . . . . . 115 . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . 3 . . . 1 1 1 1 . . . . 1 . 1 1 . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Turns Passed 8877 | 57 279 278 362 135 1186 167 180 222 107 961 47 75 133 214 334 352 155 99 127 853 580 145 262 955 315 297 Spaces Moved 12713 | 52 220 393 503 220 1958 347 352 617 204 1328 131 200 126 336 472 569 245 167 261 869 611 241 342 1210 316 423 Core 165 | 14 . . . . . . . . . . . . . . . . . . . 24 . . . 112 13 2 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 226 | 38 188 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 311 | . . . . 106 205 . . . . . . . . . . . . . . . . . . . . . Flight 12011 | . 32 393 503 114 1753 347 352 617 204 1328 131 200 126 336 472 569 245 167 261 845 611 241 342 1098 303 421 Fastest Speed 30 | 50 37 37 37 37 34 34 34 34 34 34 34 34 34 34 32 32 34 34 34 32 32 34 34 30 30 32 Average Speed 36 | 86 88 37 37 49 37 34 34 34 34 34 34 34 34 34 32 32 34 34 34 34 34 34 34 36 35 32 Slowest Speed 120 | 100 100 37 37 120 60 34 34 34 34 34 34 34 34 34 34 34 34 34 34 120 108 34 34 120 100 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 39 | . . 1 4 1 2 . . . . 3 1 . . . 1 . . . . . 1 . 2 12 11 . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 45 | 5 42 67 49 23 53 53 55 72 45 22 31 45 72 43 13 68 34 60 46 28 47 99 9 83 12 44 Regions Visited 26 Branch Regions 17 Pre-discovered Areas 34 | . . 2 . . . 1 . 2 . . . . 26 . . . . 3 . . . . . . . . Known Exits Taken 24 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 15 | . . 2 . . . 2 2 1 1 . . 1 . 1 . 3 . . 2 . . . . . . . Spaces Dug 347 | . . . . . 55 5 7 . 6 43 1 2 6 11 16 10 9 . 15 43 19 . 27 48 12 12 Terrain Destroyed 421 | . 18 . 28 . 55 5 7 . 6 43 1 2 6 11 44 10 9 . 15 43 19 . 27 48 12 12 Melee 347 | . . . . . 55 5 7 . 6 43 1 2 6 11 16 10 9 . 15 43 19 . 27 48 12 12 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 74 | . 18 . 28 . . . . . . . . . . . 28 . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Total 15601 | 62 275 504 613 242 2235 385 393 629 225 1760 130 203 182 405 594 700 302 196 275 1274 903 279 418 1471 423 523 Wait 1795 | 7 16 78 66 14 134 28 20 8 12 349 . . 17 33 84 91 32 . . 271 233 16 48 116 60 62 Move 12613 | 51 219 390 494 217 1952 346 351 616 203 1321 128 199 125 335 469 568 244 166 260 868 608 240 337 1186 297 423 Hop 33 | . . 1 4 1 2 . . . . 3 1 . . . 1 . . . . . 1 . 1 11 7 . Pick Up 23 | . . 1 1 . 4 . . 1 . 3 . . 1 . 1 . . 1 . 2 3 2 . 2 . 1 Fast Attach 89 | 4 6 3 2 4 11 3 6 1 . 7 . 1 2 . . . . 2 . 12 5 2 1 4 6 7 Attach 18 | . . . 1 . 2 . . . . 3 . . 1 . 2 1 . 2 . 1 . 3 1 1 . . Detach 17 | . . . 1 2 . 1 . . . 3 . . 2 . . . . 2 . 2 . 3 . 1 . . Swap 28 | . 1 1 . 1 5 . . 1 . 1 . . . . . . . . . 3 2 2 . 8 3 . Drop 76 | . 4 3 3 2 17 1 5 2 . 7 . 1 . . . . . . . 9 7 1 1 4 4 5 Fire 73 | . 27 15 31 . . . . . . . . . . . . . . . . . . . . . . . Melee 600 | . . . . . 92 6 11 . 10 49 1 2 22 19 37 22 9 8 15 68 33 10 28 98 35 25 Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . 16 . . . . . . . . 18 . . . . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 200 | . 2 12 10 . . . . . . 14 . . 12 . . 18 17 15 . 38 11 . . 40 11 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x3 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: Res x2 / *Lab) -4/Lab -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 1 exit: *Acc) History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 6 | -11/Scrapyard | Upgraded with Utility slot (x2) 7 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 14) 305 | -10/Materials | Build established: Mutant 337 | -10/Materials | Entered Mines 339 | -10/Mines | Learned location of Storage (-8) 342 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 411 | -10/Mines | Reached level 2 435 | -10/Mines | Upgraded with Weapon slot (x1) 483 | -10/Mines | Learned Materials stockpile data 540 | -10/Mines | Discovered new exit (range 16) 548 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 574 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 576 | -10/Mines | Found Prototype Device 576 | -10/Mines | Identified Exp. Sensor Array 581 | -10/Mines | Identified exit to Materials 615 | -10/Mines | Entered Materials 615 | -9/Materials | Accompanied by 3 allies 617 | -9/Materials | Reached level 3 617 | -9/Materials | Upgraded with Utility slot (x1) 792 | -9/Materials | Build established: Scavenger-Scout 805 | -9/Materials | Discovered new exit (range 7) 849 | -9/Materials | Identified exit to Mines 896 | -9/Materials | Reached level 4 905 | -9/Materials | Discovered new exit (range 16) 963 | -9/Materials | Repaired Broken Exp. Sensor Array 977 | -9/Materials | Identified exit to Materials 977 | -9/Materials | Entered another Materials area 977 | -8/Materials | Discovered new exit (range 15) 979 | -8/Materials | Reached level 5 1098 | -8/Materials | Discovered new exit (range 15) 1111 | -8/Materials | Identified exit to Factory 1112 | -8/Materials | Entered Factory 1114 | -7/Factory | Reached level 6 1619 | -7/Factory | Build established: Ninja 1731 | -7/Factory | Crushed by falling debris 1732 | -7/Factory | Core integrity fell below 50% 1841 | -7/Factory | Discovered new exit (range 9) 1846 | -7/Factory | Identified exit to Factory 1904 | -7/Factory | Identified exit to Lower Caves 2069 | -7/Factory | Fabricated Imp. Signal Interpreter (x2) 2098 | -7/Factory | Discovered exit to Factory (range 13) 2104 | -7/Factory | Discovered exit to Factory (range 15) 2238 | -7/Factory | Fabricated Adv. Terrain Scanner (x2) 2298 | -7/Factory | Entered Lower Caves 2300 | -7/Lower Caves | Reached level 7 2300 | -7/Lower Caves | Upgraded with Utility slot (x1) 2383 | -7/Lower Caves | Spotted B-75 Beast 2442 | -7/Lower Caves | Discovered new exit (range 10) 2465 | -7/Lower Caves | Identified exit to Lower Caves 2465 | -7/Lower Caves | Entered another Lower Caves area 2517 | -7/Lower Caves | Found Alien Artifact 2517 | -7/Lower Caves | Identified Dimensional Node Initializer 2517 | -7/Lower Caves | Initialized slip node 2566 | -7/Lower Caves | Learned location of 1 exit from Factory 2570 | -7/Lower Caves | Found Prototype Device 2570 | -7/Lower Caves | Identified Heart of Steel 2610 | -7/Lower Caves | Encountered a Warlord checkpoint 2641 | -7/Lower Caves | Discovered new exit (range 5) 2645 | -7/Lower Caves | Identified exit to Zion 2645 | -7/Lower Caves | Entered Zion 2657 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2661 | -7/Zion | System corruption cleaned by Quarantine Array 2731 | -7/Zion | Gained Derelict followers 2738 | -7/Zion | Learned location of Quarantine (-2) 2743 | -7/Zion | Loaded intel: 6 derelict terminal locations 2757 | -7/Zion | Learned Factory emergency access door positions 2761 | -7/Zion | Learned location of Warlord (-4) 2854 | -7/Zion | Discovered new exit (range 15) 2859 | -7/Zion | Identified exit to Proximity Caves 2867 | -7/Zion | Entered Proximity Caves 2867 | -6/Proximity Caves | Accompanied by 2 allies 2869 | -6/Proximity Caves | Reached level 8 2970 | -6/Proximity Caves | Discovered exit to Factory (range 12) 2974 | -6/Proximity Caves | Entered Factory 2975 | -6/Factory | Identified exit to Lower Caves 2975 | -6/Factory | Core integrity fell below 50% 2976 | -6/Factory | Identified exit to Factory 2976 | -6/Factory | Reached level 9 3050 | -6/Factory | Identified exit to Extension 3050 | -6/Factory | Reached level 10 3050 | -6/Factory | Upgraded with Utility slot (x1) 3170 | -6/Factory | Build established: Hacker-Ninja 3179 | -6/Factory | Repaired Spear 3220 | -6/Factory | Repaired Exp. Sensor Array 3329 | -6/Factory | Discovered exit to Factory (range 17) 3476 | -6/Factory | Fabricated Lance (x2) 3572 | -6/Factory | Fabricated Exp. Signal Interpreter (x1) 3672 | -6/Factory | Fabricated Imp. Core Analyzer (x1) 3935 | -6/Factory | Entered Lower Caves 3944 | -6/Lower Caves | Encountered a Warlord checkpoint 3981 | -6/Lower Caves | Discovered new exit (range 6) 3982 | -6/Lower Caves | Identified exit to Lower Caves 3982 | -6/Lower Caves | Entered another Lower Caves area 3984 | -6/Lower Caves | Reached level 11 3984 | -6/Lower Caves | Upgraded with Utility slot (x1) 4055 | -6/Lower Caves | Discovered new exit (range 7) 4057 | -6/Lower Caves | Identified exit to Data Miner 4057 | -6/Lower Caves | Entered Data Miner 4057 | -6/Data Miner | Discovered new exit (range 6) 4065 | -6/Data Miner | Met Data Miner 4071 | -6/Data Miner | Learned location of Section 7 (-2) 4071 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4077 | -6/Data Miner | Received God Mode back door access code from Data Miner 4083 | -6/Data Miner | Destroyed Data Miner 4086 | -6/Data Miner | Found Prototype Hackware 4086 | -6/Data Miner | Identified System Mapper 4089 | -6/Data Miner | Found Prototype Hackware 4089 | -6/Data Miner | Identified Ghost Barrier 4090 | -6/Data Miner | Reached level 12 4090 | -6/Data Miner | Interfaced with the Data Conduit 4103 | -6/Data Miner | Found Prototype Hackware 4190 | -6/Data Miner | Identified exit to Proximity Caves 4190 | -6/Data Miner | Entered Proximity Caves 4191 | -5/Proximity Caves | Learned Factory emergency access door positions 4192 | -5/Proximity Caves | Reached level 13 4395 | -5/Proximity Caves | Build established: Wizard-Ninja 4399 | -5/Proximity Caves | Discovered exit to Factory (range 15) 4404 | -5/Proximity Caves | Entered Factory 4406 | -5/Factory | Loaded intel: 241 machine locations 4406 | -5/Factory | Reached level 14 4406 | -5/Factory | Upgraded with Propulsion slot (x1) 4406 | -5/Factory | Upgraded with Utility slot (x1) 4407 | -5/Factory | Identified Deep Network Scanner 4412 | -5/Factory | Identified exit to Upper Caves 4538 | -5/Factory | Discovered new exit (range 17) 4541 | -5/Factory | Intercept squad dispatched 4573 | -5/Factory | Spotted Tracker 4573 | -5/Factory | Destroyed Tracker 4573 | -5/Factory | Reached level 15 4637 | -5/Factory | Spotted Combat Programmer 4644 | -5/Factory | Core integrity fell below 50% 4665 | -5/Factory | Destroyed Combat Programmer 4738 | -5/Factory | Entered Upper Caves 4750 | -5/Upper Caves | Learned Research emergency access door positions 4750 | -5/Upper Caves | Learned Armory emergency access door positions 4750 | -5/Upper Caves | Learned Research security intel 4750 | -5/Upper Caves | Learned Extension security intel 4750 | -5/Upper Caves | Learned Extension terminal intel 5065 | -5/Upper Caves | Learned location of 1 exit from Factory 5079 | -5/Upper Caves | Discovered new exit (range 16) 5088 | -5/Upper Caves | Identified exit to Upper Caves 5090 | -5/Upper Caves | Entered another Upper Caves area 5092 | -5/Upper Caves | Reached level 16 5092 | -5/Upper Caves | Upgraded with Utility slot (x1) 5110 | -5/Upper Caves | Discovered new exit (range 15) 5176 | -5/Upper Caves | Learned location of 1 exit from Factory 5211 | -5/Upper Caves | Encountered a Warlord checkpoint 5234 | -5/Upper Caves | Discovered new exit (range 12) 5245 | -5/Upper Caves | Identified exit to Zhirov 5245 | -5/Upper Caves | Entered Zhirov 5246 | -5/Zhirov | Discovered new exit (range 3) 5253 | -5/Zhirov | Met Zhirov 5263 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5271 | -5/Zhirov | Found Alien Artifact 5271 | -5/Zhirov | Identified Integrated Reactor 5271 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 5278 | -5/Zhirov | Found Alien Artifact 5344 | -5/Zhirov | Identified exit to Proximity Caves 5344 | -5/Zhirov | Entered Proximity Caves 5346 | -4/Proximity Caves | Reached level 17 5346 | -4/Proximity Caves | Upgraded with Weapon slot (x1) 5374 | -4/Proximity Caves | Learned 4 Research zone layouts 5466 | -4/Proximity Caves | Identified exit to Factory 5471 | -4/Proximity Caves | Entered Factory 5472 | -4/Factory | Identified exit to Research 5473 | -4/Factory | Loaded intel: 284 machine locations 5473 | -4/Factory | Reached level 18 5526 | -4/Factory | Repaired Lgt. Angular Momentum Engine 5568 | -4/Factory | Repaired Exp. Sensor Array 5599 | -4/Factory | Repaired Imp. VTOL Module 5608 | -4/Factory | Discovered new exit (range 15) 5612 | -4/Factory | Identified exit to Upper Caves 5697 | -4/Factory | Fabricated Enh. Force Lance (x1) 5731 | -4/Factory | Fabricated Enh. Force Lance (x1) 5765 | -4/Factory | Fabricated Enh. Force Lance (x1) 5795 | -4/Factory | Fabricated Adv. ECM Suite (x1) 5839 | -4/Factory | Identified exit to Armory 5914 | -4/Factory | Intercept squad dispatched 5919 | -4/Factory | Spotted Tracker 5919 | -4/Factory | Spotted Tracker 5934 | -4/Factory | Destroyed Tracker 5942 | -4/Factory | Reached level 19 5942 | -4/Factory | Destroyed Tracker 5950 | -4/Factory | Spotted Combat Programmer 5962 | -4/Factory | Destroyed Combat Programmer 5990 | -4/Factory | Spotted Combat Programmer 6007 | -4/Factory | Destroyed Combat Programmer 6097 | -4/Factory | Central database locked down 6148 | -4/Factory | Fabricated Q-thruster (x2) 6215 | -4/Factory | Discovered exit to Research (range 19) 6291 | -4/Factory | Local fabrication network quarantined 6324 | -4/Factory | Entered Armory 6326 | -4/Armory | Loaded intel: 72 machine locations 6326 | -4/Armory | Reached level 20 6381 | -4/Armory | Repaired Imp. Transmission Jammer 6433 | -4/Armory | Discovered exit to Research (range 16) 6497 | -4/Armory | Fabricated Adv. Actuator Array (x1) 6567 | -4/Armory | Fabricated Q-thruster (x2) 6709 | -4/Armory | Intercept squad dispatched 6714 | -4/Armory | Spotted Tracker 6716 | -4/Armory | Destroyed Tracker 6731 | -4/Armory | Found Exp. Phase Shifter 6738 | -4/Armory | Spotted Combat Programmer 6745 | -4/Armory | Destroyed Combat Programmer 6794 | -4/Armory | Reached level 21 6827 | -4/Armory | Spotted B-86 Titan 6833 | -4/Armory | Discovered exit to Research (range 14) 6870 | -4/Armory | Repaired Q-thruster 6894 | -4/Armory | Discovered new exit (range 12) 6904 | -4/Armory | Identified exit to Lab 6904 | -4/Armory | Entered Lab 6904 | -4/Lab | Discovered exit to Research (range 9) 6906 | -4/Lab | Reached level 22 6906 | -4/Lab | Reached level 23 6908 | -4/Lab | Hidden lab's door opened automatically 6908 | -4/Lab | Sensor layout match revealed 6909 | -4/Lab | Gained access to the hidden lab's interior 6909 | -4/Lab | Upgraded with Utility slot (x1) 6913 | -4/Lab | Decrypted terminal 6913 | -4/Lab | Decrypted terminal 6914 | -4/Lab | Decrypted terminal 6917 | -4/Lab | Detected by scanners 6928 | -4/Lab | Confronted by A5 6949 | -4/Lab | Destroyed A5 6965 | -4/Lab | Reached level 24 6965 | -4/Lab | Decrypted terminal 6965 | -4/Lab | Acquired modification code for an L2 power cell 6972 | -4/Lab | Found Prototype Hackware 6972 | -4/Lab | Identified Quantum Router 7002 | -4/Lab | Decrypted terminal 7011 | -4/Lab | Found Prototype Energy Cannon 7011 | -4/Lab | Identified Warp Cannon 7020 | -4/Lab | Upgraded with Utility slot (x1) 7030 | -4/Lab | Found Alien Artifact 7034 | -4/Lab | Found Alien Artifact 7049 | -4/Lab | Entered Research 7050 | -3/Research | Identified exit to Testing 7051 | -3/Research | Reached level 25 7053 | -3/Research | Loaded intel: 108 machine locations 7064 | -3/Research | Identified Transdimensional Reconstructor 7064 | -3/Research | Identified Core Regenerator 7064 | -3/Research | Identified Integrated Dissipator 7064 | -3/Research | Installed Integrated Dissipator, increased core heat dissipation (+2%) 7105 | -3/Research | Discovered new exit (range 14) 7279 | -3/Research | Crushed by falling debris 7285 | -3/Research | Spotted B-86 Titan 7311 | -3/Research | Entered Testing 7312 | -3/Testing | Loaded intel: 67 machine locations 7313 | -3/Testing | Reached level 26 7339 | -3/Testing | Found Exp. Hacking Suite 7364 | -3/Testing | Repaired Q-thruster 7387 | -3/Testing | Repaired Enh. Force Lance 7468 | -3/Testing | Found Enh. Force Lance 7533 | -3/Testing | Fabricated Exp. Terrain Scanner (x1) 7542 | -3/Testing | Discovered new exit (range 10) 7545 | -3/Testing | Identified exit to Research 7629 | -3/Testing | Intercept squad dispatched 7633 | -3/Testing | Spotted Tracker 7648 | -3/Testing | Reached level 27 7648 | -3/Testing | Destroyed Tracker 7651 | -3/Testing | Spotted Combat Programmer 7666 | -3/Testing | Destroyed Combat Programmer 7922 | -3/Testing | Intercept squad dispatched 7927 | -3/Testing | Spotted Tracker 7927 | -3/Testing | Spotted Tracker 7931 | -3/Testing | Destroyed Tracker 7935 | -3/Testing | Destroyed Tracker 7940 | -3/Testing | Found Exp. Phase Shifter 7941 | -3/Testing | Spotted Combat Programmer 7942 | -3/Testing | Core integrity fell below 50% 7946 | -3/Testing | System corruption reached 10% 7949 | -3/Testing | Destroyed Combat Programmer 7952 | -3/Testing | Spotted Combat Programmer 7971 | -3/Testing | Destroyed Combat Programmer 7975 | -3/Testing | Found Exp. Phase Shifter 7977 | -3/Testing | Used Core Regenerator, restored core integrity (+537) 8110 | -3/Testing | Intercept squad dispatched 8114 | -3/Testing | Spotted Tracker 8114 | -3/Testing | Spotted Tracker 8114 | -3/Testing | Spotted Tracker 8124 | -3/Testing | Destroyed Tracker 8131 | -3/Testing | Destroyed Tracker 8137 | -3/Testing | Destroyed Tracker 8140 | -3/Testing | Spotted Combat Programmer 8141 | -3/Testing | Spotted Combat Programmer 8148 | -3/Testing | Destroyed Combat Programmer 8153 | -3/Testing | Spotted Combat Programmer 8164 | -3/Testing | Destroyed Combat Programmer 8178 | -3/Testing | Destroyed Combat Programmer 8220 | -3/Testing | Local fabrication network quarantined 8221 | -3/Testing | Found Prototype Energy Gun 8236 | -3/Testing | Reached level 28 8266 | -3/Testing | Entered Research 8267 | -2/Research | Loaded intel: 113 machine locations 8268 | -2/Research | Reached level 29 8268 | -2/Research | Identified Tachyon Dispersion Ray 8283 | -2/Research | Upgraded with Utility slot (x1) 8344 | -2/Research | Repaired Exp. Sensor Array 8407 | -2/Research | Identified exit to Quarantine 8511 | -2/Research | Intercept squad dispatched 8521 | -2/Research | Spotted Tracker 8529 | -2/Research | Destroyed Tracker 8535 | -2/Research | Spotted Tracker 8535 | -2/Research | Found Exp. Phase Shifter 8537 | -2/Research | Core integrity fell below 50% 8537 | -2/Research | Spotted Combat Programmer 8543 | -2/Research | First assault squad dispatched 8581 | -2/Research | Entered Quarantine 8582 | -2/Quarantine | Loaded intel: 71 machine locations 8583 | -2/Quarantine | Reached level 30 8596 | -2/Quarantine | Found Alien Energy Cannon 8596 | -2/Quarantine | Identified Core Cannon 8599 | -2/Quarantine | Lost 3 parts (3u) 8728 | -2/Quarantine | Found Alien Artifact 8728 | -2/Quarantine | Identified Subatomic Replicator 8788 | -2/Quarantine | Discovered new exit (range 20) 8824 | -2/Quarantine | Repaired Broken Exp. Sensor Array 8828 | -2/Quarantine | Core integrity fell below 20% 8843 | -2/Quarantine | Identified exit to Access 8853 | -2/Quarantine | Intercept squad dispatched 8857 | -2/Quarantine | Spotted Tracker 8858 | -2/Quarantine | Destroyed Tracker 8858 | -2/Quarantine | Spotted Tracker 8872 | -2/Quarantine | Destroyed Tracker 8873 | -2/Quarantine | Spotted Combat Programmer 8875 | -2/Quarantine | Spotted Combat Programmer 8878 | -2/Quarantine | Destroyed by Combat Programmer with EMDS Last Messages --------------- Found 6 traps in 1 array: 6x EM Surge Trap Map updated. 08853_ ALERT: Reliable intel has pinpointed LRC-V3, intercept squad en route. 08853_ Impulse Thruster Array temporarily disabled. 08855_ Imp. Diametric Drive temporarily disabled. 08858_ 4 4CIKRXQHERPH5U2BUFRT ZFHXV6 08858_ Enh. Force Lance follow-up attack on Tracker. 08858_ Tracker destroyed. 08862_ Enh. Force Lance follow-up attack on Tracker. 08868_ System Mapper destroyed. 08869_ Enh. Force Lance follow-up attack on Tracker. 08869_ Destroyed Prototype Energy Gun. 08872_ Tracker destroyed. 08873_ EMDS Slug penetrates Wall. 08876_ Penetrated by EMDS Slug. 08876_ Exp. Phase Shifter destroyed. 08876_ Combat Programmer suffers critical hit. 08876_ Enh. Force Lance follow-up attack on Combat Programmer. 08878_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ??????????????""????????????????????????????????^? | | ????????????????????????????????????????????????"" | | ???????????????????????????#???????????????^????"" | | ??????????????????????????#????#??#???????^?^???"" | | ???????????????????? ? ??? ??????#??? ? ? ? k"" | | ????????????????????? c?? ?????#??#?#? ? ??? ? | | ????????????????#?? "? " ###?#? ? ?? ? ?? | | ????????????????### "" "" ###?## ? ? | | ???????????????####? "" "" ###### ?#??#### | | ???????????#?##?##? "" "" ##?### ###?#### | | ????????????#?#####? 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" #########?###"""" # | | ??????????#?####### ################### | | ??????????####???#########################?#?#???# | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 60 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 48 Terrain Scan Range 30 Terrain Scan Density 710 ECM Strength 3 Jamming Range 12 Propulsion Shielding 90 Utility Shielding 33 Phase Shifting 20 Evasion (%) 97 Melee Accuracy 5 Core Analysis 8 Offensive Hacking 71 Defensive Hacking 40 Item Schematics ----------------- Imp. ECM Suite | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked Adv. Terrain Scanner | -7/Factory | Hacked Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ripper | -7/Zion | Free Lance | -6/Factory | Hacked Exp. Signal Interpreter | -6/Factory | Hacked Imp. Core Analyzer | -6/Factory | Hacked Adv. ECM Suite | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Adv. Transmission Jammer | -5/Factory | Hacked Exp. Terrain Scanner | -5/Factory | Hacked Exp. Cesium-ion Thruster | -5/Factory | Hacked Adv. Actuator Array | -5/Factory | Hacked Nanoactuators | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Force Lance | -4/Factory | Hacked Q-thruster | -4/Factory | Hacked Med. Regenerative Plating | -3/Testing | Hacked Electron Diverter | -3/Testing | Hacked Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Imp. Signal Interpreter | x2 | -7/Factory Adv. Terrain Scanner | x2 | -7/Factory Lance | x2 | -6/Factory Exp. Signal Interpreter | x1 | -6/Factory Imp. Core Analyzer | x1 | -6/Factory Enh. Force Lance | x1 | -4/Factory Enh. Force Lance | x1 | -4/Factory Enh. Force Lance | x1 | -4/Factory Adv. ECM Suite | x1 | -4/Factory Q-thruster | x2 | -4/Factory Adv. Actuator Array | x1 | -4/Armory Q-thruster | x2 | -4/Armory Exp. Terrain Scanner | x1 | -3/Testing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Integrated Dissipator Core Regenerator Core Cannon Subatomic Replicator Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Tes Res Qua Levels Raised 29 | . . 1 2 1 1 1 . . 1 2 . 1 1 1 2 . 1 . 1 2 2 3 1 3 1 1 XP Earned 47850 | 3000 725 1400 2978 1530 2170 500 500 650 1304 2520 500 500 2250 1000 3145 750 500 650 1000 3230 2222 5098 2120 3326 2847 1435 XP Spent 46145 | 2955 . 1505 2990 1330 1700 1400 . . 1545 1700 . 2800 1050 . 3100 . 3360 . 1400 3165 320 6600 2000 2325 3500 1400 Upgrades 91 | 13 . 7 11 5 4 1 . . 9 1 . 2 1 . 2 . 5 . 2 10 2 3 2 6 1 4 Propulsion Slot 2 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility Slot 11 | 2 . . 1 . . 1 . . . 1 . 1 . . 1 . 1 . . . . 2 . . 1 . Weapon Slot 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Core Integrity 35 | 3 . 1 4 . . . . . 7 . . . . . . . 4 . . 7 . . . 5 . 4 Energy Generation 5 | 1 . . 1 . 1 . . . . . . . 1 . . . . . . . . . 1 . . . Mass Support 5 | . . 1 . . 1 . . . . . . . . . . . . . . 2 . 1 . . . . Inventory Capacity 3 | 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Sensor Range 9 | 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Terrain Scan Density 7 | . . . 2 3 . . . . . . . . . . . . . . . . 2 . . . . . Melee Accuracy 7 | . . . 3 1 . . . . . . . . . . . . . . 1 . . . 1 1 . . Hack Attack % 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Hack Defense % 3 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . Protomatter Created 1756 | . 13 . 48 . . . . . . 105 . . 95 . . 142 . 195 . 427 107 . . 461 87 76 Integrity Restored 4602 | . 39 282 229 . . . . . . 315 . . 285 . . 426 387 338 . 864 240 . . 936 261 . Core 4602 | . 39 282 229 . . . . . . 315 . . 285 . . 426 387 338 . 864 240 . . 936 261 . Protomatter Decayed 773 | . . . 81 . . . . . . . . . . . . 50 65 . . 151 27 . . 399 . . Game ------ Seed BarrageSpreadKit Manual? 0 Play Time 03:39:29 Cumulative 149.6 hours Start 2019.12.22 @ 12:38:08 End 2019.12.22 @ 18:03:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 131 Rogue 131 Adventurer 0 Explorer 0 Win Type - Total 5 Types 3/0/1/1/0/0/0 Lore% 68 Gallery% 74 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 7aefcde0-a369-4d2d-a89f-79dec3762d4e