Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.03.02 @ 15:47:51 Player: lsend Result: Destroyed by B-99 Colossus with Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (29) 145 Value Destroyed (605) 605 Prototype IDs (74) 1480 Alien Tech Used (1) 200 Bonus (10862) 10862 TOTAL SCORE: 23192 Bonus ------- Pacifist 200 High Alert Combat Kills 10 Follower Combat Kills 52 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Met Warlord at Command 2000 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster Quantum Shading Machine Advanced Terrain Scanner Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Improved VTOL Module Nuclear Pulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Q-thruster Improved Diametric Drive Improved Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Small Storage Unit Experimental Energy Well Experimental Optical Array Advanced Phase Shifter Improved Utility Shielding Light Regenerative Plating Advanced Force Field Antimissile System Advanced Hacking Suite Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Xenon Bombardment Thruster Quantum Shading Machine Advanced Terrain Scanner Advanced Transmission Jammer Experimental Cloaking Device Transdimensional Reconstructor [Rating: 172] Favorites ----------- Power Micro Fission Core Engine Backup Power I Power Core Micro Fission Core Propulsion Improved VTOL Module Treads Light Treads Flight Unit Improved VTOL Module Utility Advanced Hacking Suite Device Advanced Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Utility Shielding Weapon Katana Energy Gun Backup Laser I Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . 1 1 . . . . . 1 . . . . 1 . . . . 1 . . . Utility 11 | . . . 1 . . . 1 1 1 . . . . 1 . . . . 1 . . . . 1 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 110 | 2 6 . . 5 . . 1 11 6 6 . . . 8 1 . 3 1 6 1 . 7 . 18 12 3 13 Power 11 | . . . . 1 . . . 2 2 . . . . 1 . . . . . . . 1 . 2 1 . 1 Engine 5 | . . . . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 3 . . 3 . . . 4 1 1 . . . 2 . . . . 2 . . 3 . 2 4 . 5 Treads 5 | 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 27 | . . . . 3 . . . 4 1 1 . . . 2 . . . . 2 . . 3 . 2 4 . 5 Utility 56 | . 3 . . . . . 1 4 2 2 . . . 4 1 . 3 1 4 1 . 2 . 13 5 3 7 Device 30 | . 2 . . . . . . 1 1 2 . . . 2 1 . . . 1 1 . 2 . 7 5 2 3 Storage 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Processor 4 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . . . Hackware 5 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 1 Protection 13 | . 1 . . . . . . 1 . . . . . 2 . . . 1 1 . . . . 5 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 11 | . . . . 1 . . . 1 1 3 . . . 1 . . . . . . . 1 . 1 2 . . Energy Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . 1 1 . . . 1 . . . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . . . . 1 1 . . . . 1 . . 3 . . . . 2 . 5 4 . . Parts Lost 44 | . . . 1 3 . . . 2 1 1 . . 1 2 . . . . 4 . . . 1 . . . 28 Power 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Propulsion 22 | . . . . 3 . . . 1 1 1 . . 1 . . . . . 3 . . . 1 . . . 11 Utility 17 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . 14 Weapon 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Highest Loss Streak 19 | . . . 1 2 . . . 2 1 1 . . 1 1 . . . . 2 . . . 1 . . . 19 Average Slot Usage (%) 78 | . 36 57 44 33 44 44 36 58 92 99 100 100 93 87 100 100 98 100 87 78 78 83 93 87 88 92 84 Engine 5 | . . . . 8 11 11 9 7 13 13 13 13 13 10 5 5 5 5 2 . . . . . . . . Core 3 | . . . . . . . . . . . . . . . 5 5 5 5 5 5 5 7 10 9 8 8 7 Treads 1 | . 28 28 22 2 . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . . 10 22 22 18 19 31 32 33 33 26 28 35 35 35 35 29 21 21 23 30 25 26 28 26 Device 10 | . 7 14 11 . . . . 2 6 12 13 13 13 7 17 17 17 16 5 15 15 14 15 11 14 24 17 Storage 2 | . . . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 4 4 4 7 Processor 8 | . . . . . . . . 10 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 11 13 11 4 Hackware 4 | . . . . . . . . . 3 6 6 6 6 5 5 5 5 5 6 5 5 5 5 4 4 4 11 Protection 8 | . . 14 11 11 11 11 9 13 13 6 6 6 6 10 5 5 1 . 9 5 5 5 5 8 8 8 6 Impact Weapon 1 | . . . . . . . . . 2 5 . . . . 5 5 5 5 5 5 5 5 5 2 . . . Slashing Weapon 4 | . . . . . . . . 2 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 7 4 3 Naked Turns 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heaviest Build 54 | . 2 2 2 4 4 4 4 8 13 14 14 14 14 20 20 20 21 22 26 23 23 28 28 32 44 50 54 Greatest Support 59 | 3 3 3 3 4 4 4 4 13 18 14 14 14 14 23 23 23 23 23 41 29 29 36 36 36 59 56 56 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 6 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 1 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 7 7 8 8 8 8 8 8 8 8 8 Average Carried 5 | . 1 2 2 3 4 4 4 4 4 4 5 5 5 4 5 5 5 7 7 8 8 7 8 7 7 7 6 Final Capacity 8 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 2 2 3 4 4 4 4 5 5 5 5 5 5 5 5 5 7 7 8 8 8 8 8 8 8 7 3 Class Distribution -------------------- 55% | Scout 23% | Mutant 9% | Ninja 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Scout | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Scout | -6/Data Miner Scout | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Scout | -3/Proximity Caves Scout | -3/Research Ninja | -2/Research Ninja | -1/Access Hacker-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Matter Collected 1404 | 204 . . . 103 . . . 153 55 28 60 . 105 61 23 7 . 28 62 20 . 63 . 86 196 40 110 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 1344 | . . . . 30 . . . 59 91 56 25 . . 116 . . . . 216 . . . . 86 282 285 98 Parts 45 | . . . . 6 . . . 2 3 4 2 . . 6 . . . . 2 . . . . 5 5 6 4 Haulers Intercepted 12 | . . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 3 3 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . 1 8 . 3 . . 1 . . . . . . . . . . . Prevented 14 | . . . . . . . . . . . . . . . . 1 . . . . . 10 3 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Combat Hostiles Destroyed 15 | . . . . 3 . . . . . 5 3 . . 2 . . . . . . . . . . . . 2 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 13 | . . . . 3 . . . . . 5 3 . . 2 . . . . . . . . . . . . . Classes Destroyed 5 | . . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . 1 Worker 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 3 3 . Swarmer 14 | . . . . 3 . . . . . 5 3 . . 2 . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 5 | . . . . 5 . . . 1 1 5 3 . . 2 . . . . 1 . . . . 1 2 2 1 Combat Bots Only 5 | . . . . 3 . . . . . 5 3 . . 2 . . . . . . . . . . . . 1 Max Kills in Single Turn 3 | . . . . 3 . . . 1 1 2 1 . . 2 . . . . 1 . . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . 1 . . . . . 2 1 . . 2 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Damage Taken 5950 | . 83 . 166 281 . . . 89 24 137 20 . 58 263 . 23 . 125 389 . . 15 199 78 21 48 3931 Core 2085 | . 17 . 32 161 . . . 8 5 18 . . 19 44 . . . 36 106 . . . . 18 . . 1621 Absorbed by Shields 954 | . . . . . . . . . . . . . . . . . . . 18 . . 5 73 28 22 48 760 Core Remaining (%) 91 | 100 . 93 . . . 51 100 98 . . . . 95 . . . . 92 . . . . 90 98 100 . . Volleys Fired 18 | . . . . 4 . . . . . 6 7 . . 1 . . . . . . . . . . . . . Largest 1 | . . . . 1 . . . . . 1 1 . . 1 . . . . . . . . . . . . . Hottest 33 | . . . . 30 . . . . . 33 33 . . 33 . . . . . . . . . . . . . Shots Fired 18 | . . . . 4 . . . . . 6 7 . . 1 . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 18 | . . . . 4 . . . . . 6 7 . . 1 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 18 | . . . . 4 . . . . . 6 7 . . 1 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 2 | . . . . 2 . . . . . 1 1 . . . . . . . . . . . . . . . . Robot Miss Streak 3 | . . . . 1 . . . . . 3 3 . . 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 56 | . . . . 2 . . . 3 1 1 1 . . 6 . . . . 13 . . . . 1 18 5 5 Core Hits 37 | . . . . 5 . . . 1 1 7 5 . . 5 . . . . 2 . . . . 1 4 3 3 Critical Hits 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 176 | . . . . . . . . 4 11 5 6 . . 21 . 2 . 3 34 . . . 18 19 26 12 15 Impact 13 | . . . . . . . . . . 1 . . . . . . . 1 7 . . . 4 . . . . Slashing 163 | . . . . . . . . 4 11 4 6 . . 21 . 2 . 2 27 . . . 14 19 26 12 15 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . 1 7 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . . . . . . . . 4 . . . . . 4 . . Damage Inflicted 4748 | . . . . 280 . . . 192 119 281 262 . . 353 . . . . 576 . . . . 180 1358 817 330 Guns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 925 | . . . . 280 . . . . . 281 262 . . 102 . . . . . . . . . . . . . Melee 3823 | . . . . . . . . 192 119 . . . . 251 . . . . 576 . . . . 180 1358 817 330 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 925 | . . . . 280 . . . . . 281 262 . . 102 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 138 | . . . . . . . . . . . . . . . . . . . 138 . . . . . . . . Slashing 3685 | . . . . . . . . 192 119 . . . . 251 . . . . 438 . . . . 180 1358 817 330 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 . 1 1 8 Average Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Message Errors 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 384 | . . . . 20 . . . . . . 7 . . 25 . . . . 26 . . . . . 123 183 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 27 | . . . . 20 . . . . . . 7 . . . . . . . . . . . . . . . . Melee 357 | . . . . . . . . . . . . . . 25 . . . . 26 . . . . . 123 183 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Shots 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . . . . . . . . . . . . . . 14 105 1 1 6 58 . . . 9 153 501 6 70 Average Temperature 36 | . . . . . . . . . . . . . . 5 62 1 1 1 14 . . . 6 54 49 2 19 Received Heat Transfer 421 | . 48 . 45 26 . . . 20 6 12 . . 9 9 . . . 9 51 . . . 23 6 . 4 153 Effects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Corruptions 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Peak Influence 727 | . 268 104 85 95 . . 14 123 157 . . . . 403 . . . . 708 . . . . 177 201 254 727 Initial 162 | . . 104 40 28 . . . 6 60 . . . . 32 . . . . . . . . . 13 78 18 162 Average 130 | . 105 104 66 28 . . 2 76 120 . . . . 174 . . . . 223 . . . . 73 110 101 475 Maximum Alert Level 3 | . 1 . . . . . . . . . . . . 2 . . . . 3 . . . . . 1 1 3 Low Security (%) 84 | 100 89 100 100 100 . 100 100 100 100 . . . . 58 . . . . 64 . . . . 100 94 83 12 Level 1 7 | . 10 . . . . . . . . . . . . 40 . . . . . . . . . . 5 16 23 Level 2 8 | . . . . . . . . . . . . . . 1 . . . . 33 . . . . . . . 61 Level 3 . | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 3 . 2 . . . . 2 1 . . . . 2 . . . . 2 . . . . . . . 3 Investigation 5 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 2 Extermination . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement 9 | . 3 . 2 . . . . 1 . . . . . 1 . . . . 1 . . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Distress Signals 11 | . 2 . . . . . . 1 . . . . . 2 . . . . 1 . . . . . 2 1 2 Communications Jammed 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 24 . Distress Signals 39 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 24 . Times Spotted 258 | . 15 . 21 30 . . . 6 4 13 2 . 5 16 . 6 . 5 22 . . 14 7 11 11 9 61 Peak Tracking Total 24 | . 8 . 21 22 . . . 4 2 6 2 . 4 7 . 5 . 9 17 . . 14 5 5 2 9 24 Tactical Retreats 43 | . 6 . 1 3 . . . 2 3 6 . . 1 5 . 1 . . 2 . . . 1 4 . 1 7 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Traps Triggered 19 | . 2 . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . 11 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . 4 . . . . 2 . . . . . 5 1 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Disabled 4 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . Max in Single Turn 1 | . . . . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Machines Accessed 73 | . 3 . . . 2 . 1 12 9 . . 4 . 4 . 1 4 1 9 . 1 4 . 10 . 2 6 Terminals 36 | . 3 . . . . . 1 8 6 . . . . 2 . . . 1 5 . . . . 4 . 1 5 Fabricators 5 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . Repair Stations 6 | . . . . . . . . 3 2 . . . . . . . . . . . . . . 1 . . . Recycling Units 9 | . . . . . . . . 1 1 . . . . 1 . . . . 2 . . . . 2 . 1 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Hacks 170 | . 6 . . . 4 . 3 22 15 . . 25 . 7 . 1 17 1 25 . 1 8 . 19 . 3 13 Successful 111 | . 2 . . . 4 . 2 5 6 . . 25 . 5 . 1 17 1 18 . 1 8 . 10 . 1 5 Failed 59 | . 4 . . . . . 1 17 9 . . . . 2 . . . . 7 . . . . 9 . 2 8 Catastrophic 10 | . . . . . . . . 2 2 . . . . . . . . . 2 . . . . 3 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 30 | . 4 . . . 1 . . 3 3 . . . . 2 . . . 1 11 . . 1 . 1 . . 3 Terminals 77 | . 6 . . . . . 3 15 11 . . . . 4 . . . 1 17 . . . . 7 . 2 11 Fabricators 12 | . . . . . . . . . . . . . . 2 . . . . 5 . . . . 5 . . . Repair Stations 11 | . . . . . . . . 6 3 . . . . . . . . . . . . . . 2 . . . Recycling Units 11 | . . . . . . . . 1 1 . . . . 1 . . . . 3 . . . . 2 . 1 2 Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 82 | . 2 . . . 4 . 2 2 3 . . 25 . 1 . 1 17 1 8 . 1 8 . 2 . 1 4 Record 22 | . . . . . 3 . . . . . . 11 . . . 1 5 1 . . . 1 . . . . . Part Schematic 13 | . . . . . . . . . . . . 5 . . . . 4 . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 15 | . . . . . . . . 1 . . . 3 . . . . 4 . 1 . . 5 . 1 . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . Branch Access Points 4 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Locate Traps 4 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 1 Transport Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fabricator Hacks 8 | . . . . . . . . . . . . . . 2 . . . . 3 . . . . 3 . . . Load Schematic 5 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . Build 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Repair Station Hacks 5 | . . . . . . . . 2 1 . . . . . . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Refit 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 Retrieve Components 6 | . . . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . . . . . . 1 1 . . . . 1 . . . . 5 . . . . . . . . Terminals 8 | . . . . . . . . 1 1 . . . . 1 . . . . 5 . . . . . . . . Track 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Assimilate 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Botnet 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 . . . . . 1 8 7 . . . . 2 . . . . 8 . . . . 10 . 2 6 Full Trace Events 6 | . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . . . . . 5 . . . . 4 . 4 . . . . 1 . . . Parts Built 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Matter 848 | . . . . . . . . . . . . . . 285 . . . . 351 . . . . 212 . . . Time 275 | . . . . . . . . . . . . . . 76 . . . . 93 . . . . 106 . . . Total Part Build Rating 18 | . . . . . . . . . . . . . . 5 . . . . 7 . . . . 6 . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . . . . . . . . . 3 . . . . 3 . . . . 2 . . . . 3 . . 1 Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total Allies 3 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Largest Group 1 | . . . . . . . . . . . . . 1 1 . . . . 1 . . . . . . . . Highest-Rated Group 95 | . . . . . . . . . . . . . 95 26 . . . . 10 . . . . . . . . Highest-Rated Ally 95 | . . . . . . . . . . . . . 95 26 . . . . 10 . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Total Damage 291 | . . . . . . . . . . . . . 291 . . . . . . . . . . . . . . Kills 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . . . . . 2 . 1 1 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Turns Passed 6240 | 19 166 34 85 765 87 55 74 363 383 393 328 25 166 389 64 118 38 185 309 67 42 179 172 568 530 247 389 Spaces Moved 15688 | 31 289 67 133 664 216 138 181 856 1144 632 525 84 398 764 270 492 127 676 726 242 155 633 515 1653 1803 861 1413 Core 749 | 31 289 67 133 226 . . . . . . . . . . . . . . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14939 | . . . . 438 216 138 181 856 1144 632 525 84 398 764 270 492 127 676 726 242 155 633 515 1653 1803 861 1410 Fastest Speed 18 | 50 50 50 50 40 40 40 40 32 28 30 30 30 29 23 23 23 23 23 20 27 27 23 23 23 18 19 19 Average Speed 26 | 50 50 50 50 43 40 40 40 36 29 30 30 30 29 26 23 23 23 23 24 27 27 25 23 23 20 19 19 Slowest Speed 109 | 50 50 50 50 50 40 40 40 40 30 30 30 30 30 29 23 23 23 23 27 27 27 27 26 23 24 19 109 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 98 | . . . . 3 . . . 8 9 . . . . 22 . 1 . 2 13 . . 1 9 7 4 5 14 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 50 20 25 99 60 42 14 25 36 69 64 70 53 18 49 55 60 76 25 48 36 94 64 42 49 27 45 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 7 | . . 1 . 1 1 . . . . . . 1 . . . . 3 . . . . . . . . . . Known Exits Taken 21 | . 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 11 | . . . . 1 . . . . . 3 2 . . . 1 2 . . . 2 . . . . . . . Spaces Dug 108 | . . . . . . . . . 10 4 22 . . 13 . 1 . 1 14 . . . 13 15 4 7 4 Terrain Destroyed 222 | . . . . 35 . . . . 10 31 66 . . 21 . 1 . 1 14 . . . 13 15 4 7 4 Melee 92 | . . . . . . . . . 10 4 6 . . 13 . 1 . 1 14 . . . 13 15 4 7 4 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 130 | . . . . 35 . . . . . 27 60 . . 8 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Com Total 17294 | 33 306 66 150 1131 215 137 181 891 1162 820 678 83 447 897 270 492 134 698 804 242 154 650 536 1807 1920 915 1475 Wait 1320 | . 11 . 17 460 . . . 21 . 171 141 . 50 119 . . . 22 24 . . 7 17 109 76 40 35 Move 15485 | 30 288 66 132 658 215 137 180 841 1126 631 524 83 397 726 269 489 126 671 702 241 154 630 498 1638 1795 850 1388 Hop 78 | . . . . 2 . . . 6 8 . . . . 15 . 1 . 2 10 . . 1 7 7 3 5 11 Pick Up 27 | 1 1 . 1 1 . . . 1 4 1 . . . 3 . . 2 . 2 . . 1 . 3 2 3 1 Fast Attach 75 | 2 6 . . 4 . . 1 9 4 1 . . . 6 . . 3 . 4 . . 5 . 14 9 . 7 Attach 19 | . . . . 1 . . . 1 2 1 . . . 2 . . . . 2 . . 1 . 1 1 3 4 Detach 10 | . . . . 1 . . . 2 1 . . . . . . . . . 2 . . . . 1 1 . 2 Swap 17 | . . . . . . . . 1 . 4 . . . . 1 . 1 1 . 1 . 1 . 3 2 . 2 Drop 53 | . . . . . . . . 5 6 1 . . . 4 . . 2 . 2 . . 4 . 14 11 2 2 Fire 18 | . . . . 4 . . . . . 6 7 . . 1 . . . . . . . . . . . . . Melee 155 | . . . . . . . . 4 11 4 6 . . 21 . 2 . 2 27 . . . 14 17 20 12 15 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . . . . . . . . . . . . . . . 29 . . . . . . . 8 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 20 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 12) 121 | -10/Materials | Identified exit to Mines 133 | -10/Materials | Discovered new exit (range 15) 186 | -10/Materials | Entered Mines 194 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 202 | -10/Mines | Learned location of Recycling (-9) 217 | -10/Mines | Discovered new exit (range 7) 220 | -10/Mines | Entered Materials 220 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 294 | -9/Materials | Discovered new exit (range 9) 301 | -9/Materials | Discovered new exit (range 9) 305 | -9/Materials | Entered Mines 306 | -9/Mines | Learned location of Storage (-9) 313 | -9/Mines | Build established: Mutant 336 | -9/Mines | Learned 4 Materials zone layouts 396 | -9/Mines | Assembled infested the area 401 | -9/Mines | Assisted by a Guerilla fighting off Assembled 932 | -9/Mines | Found a hidden stash of uninstalled traps 944 | -9/Mines | Discovered new exit (range 7) 1021 | -9/Mines | Discovered new exit (range 15) 1068 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1068 | -9/Mines | Discovered new exit (range 5) 1070 | -9/Mines | Entered Exiles 1077 | -9/Exiles | Discovered new exit (range 15) 1081 | -9/Exiles | Met 8R-AWN 1087 | -9/Exiles | Met EX-HEX 1098 | -9/Exiles | Met EX-BIN 1103 | -9/Exiles | Aligned with FarCom system 1103 | -9/Exiles | Given EX-Vault access code 1113 | -9/Exiles | Opened EX-Vault 1126 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1140 | -9/Exiles | Met EX-DEC 1141 | -9/Exiles | Learned location of Zion (-7) 1152 | -9/Exiles | Discovered new exit (range 12) 1157 | -9/Exiles | Entered Mines 1210 | -8/Mines | Discovered new exit (range 7) 1212 | -8/Mines | Entered Materials 1212 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1213 | -8/Materials | Identified exit to Factory 1286 | -8/Materials | Entered Factory 1286 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1417 | -7/Factory | Assembled infested ambush trap array 1540 | -7/Factory | Discovered new exit (range 6) 1542 | -7/Factory | Identified exit to Lower Caves 1555 | -7/Factory | Discovered new exit (range 12) 1561 | -7/Factory | Identified exit to Factory 1616 | -7/Factory | Discovered exit to Factory (range 11) 1649 | -7/Factory | Entered another Factory area 1649 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1814 | -6/Factory | Discovered new exit (range 12) 1818 | -6/Factory | Build established: Scout 1818 | -6/Factory | Identified exit to Factory 1989 | -6/Factory | Discovered new exit (range 16) 1994 | -6/Factory | Identified exit to Lower Caves 2032 | -6/Factory | Entered Lower Caves 2229 | -6/Lower Caves | Encountered a Warlord checkpoint 2238 | -6/Lower Caves | Spotted B-75 Beast 2251 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2422 | -6/Lower Caves | Discovered new exit (range 14) 2425 | -6/Lower Caves | Identified exit to Lower Caves 2425 | -6/Lower Caves | Entered another Lower Caves area 2751 | -6/Lower Caves | Discovered new exit (range 8) 2752 | -6/Lower Caves | Identified exit to Data Miner 2753 | -6/Lower Caves | Entered Data Miner 2753 | -6/Data Miner | Discovered new exit (range 6) 2759 | -6/Data Miner | Met Data Miner 2765 | -6/Data Miner | Learned location of Section 7 (-2) 2765 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 2770 | -6/Data Miner | Received God Mode back door access code from Data Miner 2778 | -6/Data Miner | Identified exit to Proximity Caves 2778 | -6/Data Miner | Entered Proximity Caves 2811 | -5/Proximity Caves | Learned Factory stockpile data 2812 | -5/Proximity Caves | Learned Factory non-interactive machine intel 2830 | -5/Proximity Caves | Spotted B-75 Beast 2859 | -5/Proximity Caves | Escorted by Enhanced Grunt 2939 | -5/Proximity Caves | Discovered exit to Factory (range 19) 2943 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2944 | -5/Proximity Caves | Entered Factory 2944 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2946 | -5/Factory | Loaded intel: 199 non-interactive machine locations 3244 | -5/Factory | Discovered new exit (range 12) 3244 | -5/Factory | Identified exit to Upper Caves 3292 | -5/Factory | Fabricated Lgt. Regenerative Plating? 3293 | -5/Factory | Garrison activated, responded to threat 3333 | -5/Factory | Entered Upper Caves 3349 | -5/Upper Caves | Learned Factory emergency access door positions 3371 | -5/Upper Caves | Encountered a Warlord checkpoint 3391 | -5/Upper Caves | Discovered new exit (range 20) 3397 | -5/Upper Caves | Identified exit to Upper Caves 3397 | -5/Upper Caves | Entered another Upper Caves area 3407 | -5/Upper Caves | Learned location of 1 exit from Factory 3440 | -5/Upper Caves | Discovered new exit (range 14) 3444 | -5/Upper Caves | Identified exit to Factory 3512 | -5/Upper Caves | Discovered new exit (range 14) 3515 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3515 | -5/Upper Caves | Identified exit to Zhirov 3515 | -5/Upper Caves | Entered Zhirov 3515 | -5/Zhirov | Discovered new exit (range 3) 3524 | -5/Zhirov | Learned location of Quarantine (-2) 3524 | -5/Zhirov | Learned location of Testing (-3) 3524 | -5/Zhirov | Learned location of Command (-1) 3531 | -5/Zhirov | Found Alien Artifact 3531 | -5/Zhirov | Identified Integrated Reactor 3531 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 3543 | -5/Zhirov | Found Alien Artifact 3553 | -5/Zhirov | Identified exit to Proximity Caves 3553 | -5/Zhirov | Entered Proximity Caves 3585 | -4/Proximity Caves | Learned Research stockpile data 3620 | -4/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 3711 | -4/Proximity Caves | Caught by Unaware searching for contraband prototypes 3728 | -4/Proximity Caves | Spotted B-86 Titan 3732 | -4/Proximity Caves | Discovered exit to Factory (range 20) 3738 | -4/Proximity Caves | Entered Factory 3738 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3739 | -4/Factory | Identified exit to Research 3882 | -4/Factory | Discovered new exit (range 18) 3926 | -4/Factory | Fabricated Exp. Optical Array (x1) 3938 | -4/Factory | Local fabrication network quarantined 3980 | -4/Factory | Identified exit to Upper Caves 3980 | -4/Factory | Identified exit to Extension 3998 | -4/Factory | Spotted B-86 Titan 4047 | -4/Factory | Entered Upper Caves 4111 | -4/Upper Caves | Learned Research terminal intel 4113 | -4/Upper Caves | Discovered new exit (range 4) 4114 | -4/Upper Caves | Identified exit to Upper Caves 4114 | -4/Upper Caves | Entered another Upper Caves area 4143 | -4/Upper Caves | Encountered a Warlord checkpoint 4155 | -4/Upper Caves | Discovered new exit (range 5) 4156 | -4/Upper Caves | Identified exit to Warlord 4156 | -4/Upper Caves | Entered Warlord 4186 | -4/Warlord | Visited the Vortex Lab 4194 | -4/Warlord | Warlord's base attacked by MAIN.C 4239 | -4/Warlord | Met Warlord 4243 | -4/Warlord | Opened Warlord's prototype stash 4247 | -4/Warlord | Found Prototype Device 4247 | -4/Warlord | Identified Exp. Cloaking Device 4309 | -4/Warlord | Opened side exit 4333 | -4/Warlord | Discovered new exit (range 8) 4334 | -4/Warlord | Identified exit to Proximity Caves 4335 | -4/Warlord | Entered Proximity Caves 4506 | -3/Proximity Caves | Discovered exit to Research (range 8) 4507 | -3/Proximity Caves | Entered Research 4507 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4509 | -3/Research | Loaded intel: 18 terminal locations 4577 | -3/Research | Repaired Field Propulsion Array 4582 | -3/Research | Found Antimissile System 4603 | -3/Research | Spotted B-86 Titan 4607 | -3/Research | Found Prototype Device 4607 | -3/Research | Identified Exp. Thermal Shield 4861 | -3/Research | Found Prototype Slashing Weapon 4861 | -3/Research | Identified Nanosword 4953 | -3/Research | Discovered new exit (range 14) 5035 | -3/Research | Fabricated Adv. Hacking Suite (x1) 5038 | -3/Research | Discovered new exit (range 20) 5062 | -3/Research | Identified exit to Testing 5069 | -3/Research | Identified exit to Research 5075 | -3/Research | Entered another Research area 5075 | -2/Research | Warlord forces began assault on 0b10 5075 | -2/Research | Evolved 2 slots: Utility x2 5185 | -2/Research | Research machine network offline 5286 | -2/Research | Met up with Warlord 5378 | -2/Research | Spotted B-90 Cyclops 5378 | -2/Research | Spotted B-90 Cyclops 5393 | -2/Research | Spotted B-90 Cyclops 5406 | -2/Research | Build established: Ninja 5406 | -2/Research | Spotted Striker 5487 | -2/Research | Spotted Striker 5501 | -2/Research | Borebot progress halted 5591 | -2/Research | Found Prototype Slashing Weapon 5591 | -2/Research | Identified Centrium Greatsword 5595 | -2/Research | Discovered new exit (range 18) 5601 | -2/Research | Identified exit to Access 5605 | -2/Research | Entered Access 5605 | -1/Access | Evolved 2 slots: Utility x2 5646 | -1/Access | Identified exit to Command 5852 | -1/Access | Entered Command 5889 | -1/Command | Spotted M Guard 5889 | -1/Command | Spotted M Guard 5891 | -1/Command | Spotted Combat Programmer 5892 | -1/Command | Spotted Combat Programmer 5920 | -1/Command | Disengaged cave seal 5937 | -1/Command | Incoming investigation squad redirected 5938 | -1/Command | Welcomed Warlord to Command 6039 | -1/Command | Disengaged cave seal 6039 | -1/Command | Derelicts emerged from the dark tunnel 6133 | -1/Command | Met MAIN.C 6136 | -1/Command | 0b10 Conduit disabled 6212 | -1/Command | Lost 9 parts (3n5u1w) 6225 | -1/Command | Spotted Striker 6225 | -1/Command | Spotted Executioner 6225 | -1/Command | Spotted Executioner 6225 | -1/Command | Spotted B-99 Colossus 6225 | -1/Command | Spotted Striker 6225 | -1/Command | Spotted Executioner 6225 | -1/Command | Spotted Executioner 6226 | -1/Command | Spotted Alpha 7 6226 | -1/Command | Spotted Alpha 7 6226 | -1/Command | Spotted B-99 Colossus 6235 | -1/Command | Core integrity fell below 50% 6240 | -1/Command | Core integrity fell below 20% 6241 | -1/Command | Destroyed by B-99 Colossus with Linear Accelerator Last Messages --------------- 06237_ Slug penetrates Executioner. 06237_ Slug penetrates Striker. 06237_ R-10 Processor collects Lgt. Antimatter Reactor. 06237_ K-01 Serf collects debris. 06238_ Field strength at 66. 06238_ Penetrated by Slug. 06238_ Slug penetrates Executioner. 06239_ Field strength at 39. 06239_ Exp. Energy Well destroyed. 06239_ Penetrated by Slug. 06239_ Slug penetrates Executioner. 06239_ Stasis field depleted. 06240_ Exp. Optical Array destroyed. 06240_ Penetrated by Slug. 06240_ Knocked back. 06240_ Penetrated by Slug. 06240_ Slug penetrates Reinforced Barrier. 06241_ Triggered Stasis Trap. 06241_ A bubble of rippling energy engulfs the area. 06241_ Field strength at 94. 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[ ?### + + # | | ??? ? ? ???# ### ##+## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 48 Energy Capacity 840 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Additional Mass Support 20 Armor Coverage 600 Utility Shielding 66 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 81 Offensive Hacking 42 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Nanoactuators | -4/Factory | Hacked Imp. Hacking Suite | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Adv. System Shield | -4/Factory | Hacked Quantum Shading Machine | -3/Research | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Exp. Optical Array | x1 | -4/Factory Adv. Hacking Suite | x1 | -3/Research Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed BehemothLightDisintegrator Manual? 0 Play Time 02:47:17 Cumulative 581.6 hours Start 2021.03.02 @ 12:42:49 End 2021.03.02 @ 15:47:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 454 Adventurer 0 Explorer 0 Win Type - Total 153 Types 86/8/42/6/3/2/4/1/1 Lore% 98 Gallery% 95 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 86x75 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ca68897-4b18-4788-ac56-1e2ee50c6842