Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.21 @ 01:58:02 Player: Caluan Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (342) 1710 Value Destroyed (14841) 14841 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (4706) 4706 TOTAL SCORE: 27657 Bonus ------- High Alert Combat Kills 3224 Follower Combat Kills 787 Entered Garrisons 400 Met Data Miner 300 Acquired ECA 300 Friendly Fire -305 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 44/100 System Corruption 17% Temperature Cool (9) Movement Core (1350) Ox26 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Huge Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Battery (221) Matter Compressor (250) Encrypted Comm Array Hacking Suite Hacking Drone Bay (1/1) Gauss Rifle Improved Datajack Power Sword Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Cooling System Coolant Injector Huge Storage Unit Improved Salvage Targeting Computer Advanced Targeting Computer Hacking Suite Hacking Suite > --- WEAPON ----------- Wave Gun PD Laser > --- INVENTORY -------- Micro Fission Core Improved Heavy Treads Improved Heavy Treads Wheel Compact Wheel Advanced Heat Sink Advanced Heat Sink Advanced Cooling System High-capacity Battery Matter Compressor Encrypted Comm Array Hacking Suite Hacking Drone Bay Tesla Rifle Heavy Laser KE Penetrator KE Penetrator Improved Datajack Power Sword [Rating: 94] Favorites ----------- Power Fission Core Engine Improved Deuterium Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Heavy Laser Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Slots Evolved 10 | . . 2 . 2 . . 2 . . . . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . . 1 . . . . . . Utility 6 | . . 1 . 1 . . 1 . . . . 1 . . . 2 . . Weapon 2 | . . 1 . 1 . . . . . . . . . . . . . . Parts Attached 188 | 8 4 15 4 28 4 9 13 2 . . 1 42 . . 6 2 29 21 Power 23 | 2 1 1 1 4 1 1 1 . . . . 5 . . 1 . 2 3 Engine 14 | 2 1 1 1 4 . . 1 . . . . 4 . . . . . . Core 8 | . . . . . 1 1 . . . . . 1 . . 1 . 1 3 Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 57 | 2 1 3 1 5 1 4 6 1 . . . 20 . . 1 . 8 4 Treads 55 | 2 1 3 1 5 1 4 6 1 . . . 20 . . 1 . 6 4 Leg . | . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . . 2 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 40 | 1 2 5 . 5 . 3 3 . . . 1 7 . . 1 1 7 4 Device 13 | . . . . 2 . 2 . . . . 1 2 . . . . 5 1 Storage 3 | 1 1 . . . . . . . . . . . . . . . . 1 Processor 8 | . . . . 1 . 1 2 . . . . 1 . . 1 . 1 1 Hackware 7 | . . . . 1 . . 1 . . . . 3 . . . 1 . 1 Protection 9 | . 1 5 . 1 . . . . . . . 1 . . . . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 68 | 3 . 6 2 14 2 1 3 1 . . . 10 . . 3 1 12 10 Energy Gun 12 | . . . . . . . . . . . . . . . . . 8 4 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 45 | 3 . 5 2 13 1 1 2 . . . . 8 . . . . 4 6 Ballistic Cannon 6 | . . 1 . . 1 . . 1 . . . . . . 2 1 . . Launcher 3 | . . . . 1 . . . . . . . 1 . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 2 . . 1 . . . . . . . . . 1 . Parts Lost 102 | . . 7 3 4 2 1 . . . . . 38 . . 3 . 17 27 Power 11 | . . . . 1 1 . . . . . . 3 . . 1 . 2 3 Propulsion 35 | . . 2 1 1 1 . . . . . . 17 . . 1 . 5 7 Utility 14 | . . 2 . . . 1 . . . . . 5 . . . . 2 4 Weapon 42 | . . 3 2 2 . . . . . . . 13 . . 1 . 8 13 Highest Loss Streak 14 | . . 4 2 2 1 1 . . . . . 14 . . 2 . 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 20 | 2 9 19 20 23 23 24 24 25 25 24 25 20 14 14 13 13 16 19 Power . | . 1 2 1 . . . . . . . . 1 3 3 2 3 2 1 Propulsion 7 | 1 2 6 7 11 11 10 8 8 8 8 8 6 3 3 3 3 2 5 Utility 4 | . . 1 3 2 4 6 7 8 8 8 9 5 4 4 4 4 4 6 Weapon 6 | 1 5 8 8 9 6 7 7 7 7 6 6 5 2 2 1 1 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 1 . . 10 . 1 1 . . 2 . 1 . . . . 3 7 Power 1 | . 1 . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 . 1 1 . . . . . . . . . . . Utility 6 | . . . . . . . . . . . . . . . . . 1 5 Weapon 14 | . . . . 8 . . . . . 2 . 1 . . . . 2 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 96 93 100 97 97 96 99 100 100 96 100 80 53 53 56 65 86 79 Engine 4 | . 14 11 11 8 . . . 7 7 7 7 3 . . . . . . Core 2 | . . . . . 6 8 6 . . . . 1 6 6 5 5 3 4 Treads 20 | . 28 21 22 17 18 18 22 23 23 23 23 24 20 20 18 17 13 19 Device 7 | . . . . 7 9 7 7 7 7 7 7 8 6 6 6 5 16 14 Storage 7 | . 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 5 5 5 Processor 10 | . . . . 3 9 9 9 23 23 23 23 12 6 6 9 11 13 12 Hackware 3 | . . . . 7 9 9 11 . . . . . . . . 2 5 6 Protection 3 | . 11 17 22 6 . . . . . . . . . . . . 1 . Energy Gun 1 | . . . . . . . . . . . . . . . . . 11 7 Ballistic Gun 23 | . 27 31 33 35 35 34 29 30 30 25 30 16 . . . . 3 2 Peak Build Rating 94 | 6 10 18 18 31 33 41 51 52 52 53 53 61 49 49 54 64 87 94 Average Rating 41 | 4 8 14 17 24 31 34 45 51 52 50 52 50 49 49 49 60 71 81 On Entrance 39 | . 6 10 18 18 31 30 41 51 52 52 53 52 49 49 49 54 63 80 Avg Prop Armor Cover (%) 6 | . . . . . 7 . . . . . . 6 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 119 | 14 94 109 109 107 100 101 106 106 105 105 105 113 94 94 103 112 119 112 Greatest Support 150 | 40 40 40 40 40 40 40 60 63 63 63 63 118 118 118 121 121 121 150 Greatest Overweight (x) 4 | . 2 2 2 4 4 2 1 1 1 1 1 1 . . 1 . 4 1 Average Overweight (x) 1 | . . 2 2 2 2 2 1 1 1 1 1 . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 16 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 15 22 22 25 25 25 25 25 25 25 25 25 15 15 16 16 25 25 Average Carried 20 | 2 9 19 20 23 23 24 24 25 25 24 25 20 15 15 14 14 17 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 21 21 22 25 25 25 25 25 25 25 15 15 15 14 16 24 13 Class Distribution -------------------- 26% | Scavenger-Gunner 25% | Scavenger-Tank 21% | Scavenger-Skirmisher 14% | Mutant 5% | Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Tank | -5/Factory Scavenger-Tank | -5/Garrison Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Matter Collected 10697 | 252 314 1065 168 1665 982 397 882 105 36 60 170 2676 60 . 458 87 861 459 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 15807 | . 451 1671 290 2066 1455 472 1365 63 44 . 225 3461 14 . 448 251 1952 1579 Parts 799 | . 34 101 18 116 68 20 66 5 . . 19 155 3 . 6 12 90 86 Haulers Intercepted 5 | . 1 1 . 3 . . . . . . . . . . . . . . Recyclers Shooed 10 | . 2 2 . . . . . . . . . 4 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 25 . . . 17 . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Combat Hostiles Destroyed 294 | . 13 31 10 36 33 7 23 1 1 . 5 62 1 . 15 4 31 21 Melee 11 | . . . . . . . . . . . . 8 1 . . . 2 . Guns 247 | . 13 31 10 36 33 7 23 1 1 . 5 43 . . . . 23 21 Cannons 14 | . . . . . . . . . . . . . . . 5 3 6 . AOE 22 | . . . . . . . . . . . . 11 . . 10 1 . . Classes Destroyed 23 | . 6 3 . 2 2 2 . 1 . . 1 2 1 . 2 . 1 . Worker 11 | . 1 3 . 1 . . 1 . . . . 2 . . . 1 . 2 Builder 9 | . 1 1 . 1 . . . . . . . 5 . . . . . 1 Hauler 5 | . 1 1 . 3 . . . . . . . . . . . . . . Recycler 14 | . 1 3 . 4 . 1 2 . . . . 1 . . . 1 . 1 Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . 1 . . . . . . Drone 2 | . . . . . . . . . . . . . . . 2 . . . Watcher 4 | . . 1 . . . . 1 . . . . . . . . . . 2 Swarmer 72 | . 9 4 4 7 6 . 6 . . . 3 14 . . 1 3 12 3 Saboteur 3 | . . . . . . . . . . . . . . . . . 3 . Grunt 134 | . 4 18 6 21 19 3 11 . 1 . . 28 . . 7 1 7 8 Brawler 15 | . . 3 . . . 1 1 . . . . 5 . . 3 . 1 1 Duelist 10 | . . . . . 4 . 1 . . . . 3 . . 1 . . 1 Protector 1 | . . . . . . . . . . . . . . . 1 . . . Sentry 26 | . . 6 . 7 3 2 2 . . . . 2 . . . . 4 . Specialist 3 | . . . . . . . . . . . . 3 . . . . . . Hunter 7 | . . . . . . 1 . . . . . 1 . . . . 1 4 Programmer 14 | . . . . . 1 . 2 . . . 1 3 . . . . 3 4 Heavy 2 | . . . . 1 . . . . . . . 1 . . . . . . Behemoth 2 | . . . . . . . . . . . 1 1 . . . . . . Thief 1 | . . . . . . . . . . . . . 1 . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 19 | . 3 5 4 8 5 3 4 1 1 . 2 19 1 . 6 6 6 8 Combat Bots Only 14 | . 3 3 4 7 5 3 4 1 1 . 2 14 1 . 6 4 6 6 Max Kills in Single Turn 5 | . 2 2 1 2 2 2 2 1 1 . 1 5 1 . 4 2 2 2 Gunslinging 1 | . 1 . . 1 1 . . . . . . 1 . . . . 1 . Exploded 4 | . . . . . . . . . . . . 4 . . 4 1 . . Melee 1 | . . . . . . . . . . . . 1 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Hostile Shots Fired 1659 | . 44 120 45 148 74 33 85 4 1 . 18 445 4 . 59 7 211 361 Missed 417 | . 12 30 7 40 30 5 28 . 1 . 5 123 1 . 14 2 41 78 Hits 1242 | . 32 90 38 108 44 28 57 4 . . 13 322 3 . 45 5 170 283 Melee 50 | . . 4 . . . 1 2 . . . . 37 3 . . . 2 1 Projectile 1192 | . 32 86 38 108 44 27 55 4 . . 13 285 . . 45 5 168 282 AOE 1 | . . . . . . . . . . . . 1 . . . . . . Critical Strikes 63 | . 3 1 2 3 3 . 4 . . . . 22 . . 3 . 6 16 Actively Blocked 30 | . . . . . . . . . . . . 21 . . 3 . 6 . Part Disruptions 4 | . . . . . 1 . . . . . . 2 . . . . . 1 Damage Taken 22013 | . 290 1426 376 1694 638 397 775 80 . . 234 6929 52 . 1063 75 2940 5044 Core 2513 | . 47 208 13 193 57 78 73 21 . . 14 703 . . 85 . 275 746 Absorbed by Shields 24 | . . . . . . . . . . . . . . . . . 24 . Reduced by Siege Mode 873 | . . . . . . . . . . . . 7 . . 30 . 413 423 Redirected to Shielding 49 | . . . . . . . . . . . . 49 . . . . . . Regen/Repaired (Parts) 1221 | . . 101 . 36 . 261 119 . . 647 . . . . . . . 57 Core Remaining (%) 59 | 100 81 . 44 . . 40 . . . . 84 . . . 7 . . . Volleys Fired 683 | . 34 86 16 92 64 19 46 2 1 . 10 152 . . 29 3 55 74 Largest 4 | . 2 3 3 4 4 4 4 4 4 . 4 4 . . 2 3 4 4 Hottest 282 | . 40 69 69 98 98 103 109 106 106 . 106 113 . . 80 127 282 241 Shots Fired 2181 | . 72 225 47 368 241 76 186 5 4 . 40 515 . . 40 9 178 175 Gun 2079 | . 72 222 47 368 240 76 186 5 4 . 40 510 . . . . 134 175 Cannon 86 | . . 3 . . 1 . . . . . . . . . 29 9 44 . Launcher 16 | . . . . . . . . . . . . 5 . . 11 . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 1974 | . 72 225 47 368 241 76 186 5 4 . 40 510 . . 29 9 89 73 Thermal 189 | . . . . . . . . . . . . . . . . . 89 100 Explosive 16 | . . . . . . . . . . . . 5 . . 11 . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 36 | . 6 20 7 21 12 10 18 4 5 . 4 27 . . 11 2 36 11 Robot Miss Streak 11 | . 3 5 6 5 4 3 4 . 1 . 5 7 . . 3 1 3 11 Penetration Max 1 | . . . . . . 1 1 . . . . . . . . . 1 1 Secondary Targets 63 | . 4 3 4 11 10 1 4 . . . 2 15 . . . . 6 3 Max Gunslinging Chain 2 | . 1 1 1 2 2 1 1 . . . 1 1 . . . . 1 1 Autonomous 46 | . . . . . . . . . . . . . . . . . 10 36 Shots Hit Robots 1514 | . 45 139 25 231 132 54 113 3 2 . 19 409 3 . 26 3 171 139 Core Hits 765 | . 20 58 14 95 63 18 52 3 2 . 11 235 1 . 39 11 80 63 Critical Kills 8 | . . 1 . . 2 . 1 . . . . 3 . . . . . 1 Critical Parts Destroyed 4 | . . 1 . . 1 . 1 . . . . . . . . . . 1 Critical Strikes 25 | . . 2 . . 3 . 2 . . . . 7 . . . . 6 5 Burn 5 | . . . . . . . . . . . . . . . . . 2 3 Destroy 12 | . . 2 . . 3 . 2 . . . . 3 . . . . . 2 Blast 3 | . . . . . . . . . . . . . . . . . 3 . Sever 5 | . . . . . . . . . . . . 4 . . . . 1 . Melee Attacks 101 | . . . . . . . 2 . . 1 . 51 5 . . . 41 1 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 101 | . . . . . . . 2 . . 1 . 51 5 . . . 41 1 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 35392 | 8 614 2345 399 3406 2239 1021 2245 56 59 . 372 9736 98 . 2670 390 5737 3997 Guns 25946 | . 614 2157 381 3391 2239 1009 2245 56 59 . 372 7187 . . . . 2265 3971 Cannons 1669 | . . . . . . . . . . . . . . . 547 81 1041 . Explosions 3974 | . . 161 . . . . . . . . . 1381 . . 2123 309 . . Melee 3638 | . . . . . . . . . . . . 1124 98 . . . 2416 . Ramming 165 | 8 . 27 18 15 . 12 . . . . . 44 . . . . 15 26 Kinetic 23127 | . 614 2157 381 3391 2239 1009 2245 56 59 . 372 7187 . . 547 81 1593 1196 Thermal 4440 | . . . . . . . . . . . . . . . . . 1713 2727 Explosive 3850 | . . 161 . . . . . . . . . 1381 . . 2123 185 . . Electromagnetic 172 | . . . . . . . . . . . . . . . . 124 . 48 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3638 | . . . . . . . . . . . . 1124 98 . . . 2416 . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 5 . . 2 2 2 1 1 1 1 . 13 13 13 14 . 3 17 Average Corruption 4 | . 4 . . 2 2 2 1 1 1 1 . 8 13 13 13 . 2 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 251 | . 29 . . 18 22 12 7 7 5 . . 41 8 5 27 . 43 27 Message Errors 48 | . 7 . . 3 3 2 2 2 1 . . 5 . 1 6 . 10 6 Matter Fused 55 | . 3 . . 5 5 2 1 1 2 . . 11 4 . 6 . 10 5 Heat Flow Errors 36 | . 5 . . 3 3 2 1 1 1 . . 8 . . 3 . 6 3 Energy Discharges 36 | . 3 . . 3 3 3 1 1 . . . 4 3 1 6 . 4 4 Parts Rejected 3 | . 1 . . . 1 . . . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . . . . . . 1 1 . 1 . 1 . Data Loss (minor) 30 | . 3 . . 2 4 . . 2 . . . 6 . 3 3 . 5 2 Data Loss (major) 17 | . 2 . . 2 . 1 . . 1 . . 4 . . 1 . 2 4 Misfires 8 | . 4 . . . 1 . 2 . . . . 1 . . . . . . Alerts 9 | . 1 . . . 1 2 . . . . . 1 . . 1 . 3 . Weapon Failures 5 | . . . . . 1 . . . . . . . . . . . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 258 | . . 42 . . . . . . . . . 114 . . 47 3 48 4 Projectiles 28 | . . . . . . . . . . . . . . . 13 . 15 . Explosions 140 | . . 42 . . . . . . . . . 61 . . 34 3 . . Melee 90 | . . . . . . . . . . . . 53 . . . . 33 4 Knockbacks 14 | 1 . . . . . . . . . . . . . . 4 . 9 . Impact 1 | 1 . . . . . . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . . . . . . 4 . 8 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 259 | . . 72 . . . . . . . . . . . . 118 . 69 . Shots 6 | . . 1 . . . . . . . . . . . . 4 . 1 . Rammed 23 | 3 . 4 2 3 . 1 . . . . . 6 . . . . 1 3 Targets Rammed 25 | 3 . 5 2 3 . 2 . . . . . 6 . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 2 | . . 1 . . . 1 . . . . . . . . . . . . Highest Temperature 370 | . 229 255 321 370 219 317 183 54 119 . 77 259 . . 258 60 348 200 Average Temperature 84 | . 107 61 119 99 84 106 20 20 49 . 26 78 . . 77 28 108 86 Received Heat Transfer 4584 | . 72 363 126 720 378 117 249 . . . 18 1445 . . 279 . 345 472 Effects 7 | . . 1 2 2 . 2 . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . 1 . . 2 . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations 16 | . . . . . . . . . . . . 1 . . 3 . 6 6 Total Turns 244 | . . . . . . . . . . . . 9 . . 21 . 90 124 Longest Duration 79 | . . . . . . . . . . . . 9 . . 19 . 43 79 Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . . 2 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 12 | . . . . . . . . . . . 1 1 . . . . 4 6 Heat Transferred 6612 | . . . . . . . . . . . . . . . . . 2930 3682 Parts Sabotaged 10 | . . . . . . . . . . . . 4 . . . . 6 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Maximum Alert Level 5 | . . 2 1 1 4 3 1 . . . . 4 . . . 2 5 4 Low Security (%) 40 | 100 100 62 95 77 . . 83 . . . . 18 . . . 57 . . Level 1 9 | . . 14 4 22 19 . 16 . . . . 4 . . . 6 1 . Level 2 17 | . . 22 . . 25 77 . . . . . 21 . . . 36 34 . Level 3 17 | . . . . . 31 22 . . . . . 18 . . . . 29 84 Level 4 12 | . . . . . 23 . . . . . . 36 . . . . 21 15 Level 5 1 | . . . . . . . . . . . . . . . . . 12 . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 2179 | . 162 473 217 373 1588 774 365 . . . . 1560 . . . 502 2179 1154 Initial 1143 | . . . 177 19 233 774 305 . . . . 61 . . . 175 337 1143 Average 524 | . 41 162 119 149 815 649 94 . . . . 832 . . . 292 1017 1001 Influence Increases 11189 | . 333 905 230 934 1375 259 656 . 24 . 246 2592 . . 599 357 2012 667 Destroy 0b10 Robot/C 6260 | . 260 620 200 720 660 140 460 . 20 . 180 1460 . . 420 80 620 420 Destroy 0b10 Robot/NC 280 | . 20 45 . 50 . 10 20 . . . . 55 . . 15 10 25 30 Destroy Leader 1068 | . 52 134 30 156 20 40 92 . . . 40 320 . . 30 10 40 104 Allied During Kill 381 | . . . . . . . . . 4 . 26 232 . . 119 . . . Successful Hack 104 | . . 5 . 2 . 24 47 . . . . 14 . . . . 12 . Disable Machine 390 | . . 60 . . 30 . . . . . . . . . . 225 30 45 Anti-Garrison Action 1800 | . . . . . 650 . . . . . . 200 . . . . 950 . Destroy Structure 291 | . 1 26 . 6 . . 7 . . . . 41 . . . 32 140 38 Lose Combat Pursuer 615 | . . 15 . . 15 45 30 . . . . 270 . . 15 . 195 30 Influence Decreases 10113 | . 333 450 634 626 146 1174 1055 274 24 . 148 1143 674 873 320 154 315 1770 Entered New Map 4490 | . . . 278 32 126 814 368 103 . . . 37 574 873 . 104 145 1036 Time Decay 4347 | . 333 408 326 554 . 350 527 171 24 . 148 642 100 . 250 50 . 464 Lost Part 992 | . . 42 30 40 20 10 . . . . . 380 . . 30 . 170 270 Lost Ally 134 | . . . . . . . 10 . . . . 84 . . 40 . . . Purge Threat 150 | . . . . . . . 150 . . . . . . . . . . . Squads Dispatched 48 | . 2 1 . 2 . 1 6 . . . . 25 . . 1 . . 10 Investigation 1 | . . . . . . . . . . . . 1 . . . . . . Extermination 10 | . . . . . . . 3 . . . . 5 . . . . . 2 Reinforcement 18 | . 2 1 . 2 . . 1 . . . . 10 . . . . . 2 Assault 8 | . . . . . . 1 . . . . . 6 . . 1 . . . Garrison 11 | . . . . . . . 2 . . . . 3 . . . . . 6 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 . . . . 1 . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Distress Signals 14 | . 1 2 . 8 . . 1 . . . . 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 454 | . 31 52 9 56 31 13 27 1 1 . 9 115 1 . 24 4 41 39 Peak Tracking Total 10 | . 6 7 4 8 3 5 4 1 1 . 4 10 1 . 9 2 9 10 Tactical Retreats 35 | . . 1 . . 1 2 2 . . . . 15 . . 1 . 12 1 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Traps Triggered 24 | . 4 1 . 1 5 . 1 . . . . . . . . 5 6 1 Indirectly 5 | . . . . . . . . . . . . . . . . 5 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Machines Disabled 39 | . . 4 . . 7 . . 1 . . . . . . 1 15 8 3 Max in Single Turn 10 | . . 2 . . 1 . . 1 . . . . . . 1 10 2 1 Garrison Access 3 | . . . . . . . 1 . . . . 2 . . . . . . Garrison Relay 9 | . . . . . 5 . . . . . . . . . . . 4 . Phase Generator 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Machines Accessed 32 | . 1 2 . 4 1 3 7 . . . . 7 . 4 . 1 1 1 Terminals 12 | . 1 1 . 1 1 2 3 . . . . 2 . . . . 1 . Fabricators 3 | . . . . . . . . . . . . 3 . . . . . . Repair Stations 4 | . . 1 . 1 . 1 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . 2 . . . . 2 . . . 1 . 1 Total Hacks 97 | . 1 3 . 10 1 11 22 . . . . 17 . 27 . 2 1 2 Successful 70 | . . 3 . 6 . 7 13 . . . . 12 . 27 . 1 1 . Failed 25 | . 1 . . 3 1 4 8 . . . . 5 . . . 1 . 2 Catastrophic 2 | . . . . . . . 1 . . . . . . . . . . 1 Database Lockouts 2 | . . . . 1 . . 1 . . . . . . . . . . . Manual 26 | . 1 1 . 2 . 5 14 . . . . 3 . . . . . . Terminals 30 | . 1 1 . 2 1 6 16 . . . . 2 . . . . 1 . Fabricators 10 | . . . . . . . . . . . . 10 . . . . . . Repair Stations 12 | . . 2 . 3 . 5 2 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . 3 . . 1 . . . . . . . . . . . Garrison Access 14 | . . . . 2 . . 3 . . . . 5 . . . 2 . 2 Terminal Hacks 35 | . . . . . . 1 6 . . . . . . 27 . . 1 . Record 11 | . . . . . . . . . . . . . . 11 . . . . Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . Robot Schematic 6 | . . . . . . . 1 . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . . . . 9 . . . . . . Load Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Build 3 | . . . . . . . . . . . . 3 . . . . . . Repair Station Hacks 10 | . . 2 . 2 . 4 2 . . . . . . . . . . . Scan Component 5 | . . 1 . 1 . 2 1 . . . . . . . . . . . Repair 5 | . . 1 . 1 . 2 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . Retrieve Study 2 | . . . . 2 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . . . . 1 . . . 1 . . Unlock Access 3 | . . . . 1 . . . . . . . 1 . . . 1 . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 10 | . . 1 . 1 . 2 4 . . . . 2 . . . . . . Terminals 9 | . . 1 . 1 . 2 4 . . . . 1 . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . Botnet 7 | . . 1 . 1 . 2 2 . . . . 1 . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 1 . . 3 1 2 3 . . . . 5 . . . 1 1 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . 1 . . 3 . . . 5 . . . . Robots Built 9 | . . . . . . . . . . . . 9 . . . . . . Authchips 3 | . . . . . . . . . . . . 3 . . . . . . Time 666 | . . . . . . . . . . . . 666 . . . . . . Total Robot Build Rating 81 | . . . . . . . . . . . . 81 . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . 15 . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . 2 . . . . . . . . . . . . . . Parts Repaired 5 | . . 1 . 1 . 2 1 . . . . . . . . . . . Time 192 | . . 32 . 32 . 120 8 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 37 | . . . . . 21 . . . . . . 2 . . . . 14 . Machine Destruction 34 | . . . . . 18 . . . . . . 2 . . . . 14 . Programmers 3 | . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 3 . . . . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Total Allies 16 | . . . . . . . 1 3 . . . 9 . . 3 . . . Largest Group 6 | . . . . . . . 1 3 3 3 3 6 . . 3 . . . Highest-Rated Group 348 | . . . . . . . 10 48 48 48 48 348 . . 156 . . . Highest-Rated Ally 96 | . . . . . . . 10 16 16 16 16 58 . . 96 . . . Initial Warlord ECA Mod 12 | . . . . . . 9 8 8 8 8 7 7 2 2 1 1 1 12 Warlord Squad Rendezvous 6 | . . . . . . . . . . . . 5 . . . . . 1 Dakka 2 | . . . . . . . . . . . . 1 . . . . . 1 Muscle 1 | . . . . . . . . . . . . 1 . . . . . . Pyro 2 | . . . . . . . . . . . . 2 . . . . . . Chimera 1 | . . . . . . . . . . . . 1 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 139 | . . . . . . . . . . . 29 53 . . 57 . . . Total Damage 3859 | . . . . . . . . . . . 286 1491 . . 2082 . . . Kills 27 | . . . . . . . . . . . 4 13 . . 10 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Active Infowar (turns) 12258 | . . . . 1088 2368 771 1726 614 392 2019 1305 1975 . . . . . . Optics 12258 | . . . . 1088 2368 771 1726 614 392 2019 1305 1975 . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . 3 2 2 3 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Turns Passed 24629 | 102 1355 2521 738 2552 2368 790 1726 614 392 2019 1305 3098 203 130 698 115 2737 1166 Spaces Moved 8317 | 59 557 668 211 652 668 187 628 230 161 822 525 1007 113 77 326 60 987 379 Core 14 | 14 . . . . . . . . . . . . . . . . . . Treads 8275 | 45 557 668 211 652 668 187 628 230 161 822 525 1007 113 77 326 60 959 379 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 28 | . . . . . . . . . . . . . . . . . 28 . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 320 320 243 243 243 243 243 165 170 170 166 166 150 160 Average Speed 254 | 133 220 320 320 320 325 324 243 243 243 243 243 225 170 170 177 166 232 222 Slowest Speed 480 | 160 320 320 320 480 480 325 243 243 243 243 243 250 170 170 255 166 400 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 45 | 4 91 59 36 58 68 18 24 47 43 82 76 34 29 68 52 2 58 16 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 6 | . . . . . . . . 2 1 1 1 . . 1 . . . . Known Exits Taken 6 | . . . . 1 . 1 1 . . . . 1 . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 1 . . . . 1 1 1 1 . 1 1 . . . . Scrap Searched 13 | . . . . . . . . 2 3 2 2 . 2 . 2 . . . Spaces Dug 19 | . . . . . . . 2 . . . . 13 . . . . 3 1 Terrain Destroyed 303 | . . 23 . . . . 2 . . . . 34 . . 123 17 83 21 Melee 19 | . . . . . . . 2 . . . . 13 . . . . 3 1 Projectile 30 | . . . . . . . . . . . . . . . 3 4 3 20 AOE 254 | . . 23 . . . . . . . . . 21 . . 120 13 77 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Gar Fac Total 10434 | 79 620 869 239 959 772 339 748 284 161 844 538 1474 117 76 405 68 1259 583 Wait 704 | . 4 68 2 125 19 112 41 2 . 4 2 147 . . 27 . 74 77 Move 8300 | 59 556 667 210 651 667 186 627 229 160 821 524 1006 112 76 325 59 986 379 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 164 | 10 13 20 4 25 4 2 4 3 . 4 . 28 . . 3 2 29 13 Fast Attach 54 | . 5 1 . 6 2 6 4 . . 4 1 7 . . 1 2 11 4 Attach 123 | 6 . 11 3 7 1 . 3 . . . . 42 . . 5 1 23 21 Detach 18 | . . . . 1 . . . . . . . 6 . . 1 1 6 3 Swap 88 | 2 3 5 1 16 3 5 9 3 . 2 . 23 . . 3 . 9 4 Drop 96 | . 5 6 1 33 2 7 10 4 . 8 1 6 . . . . 9 4 Fire 683 | . 34 86 16 92 64 19 46 2 1 . 10 152 . . 29 3 55 74 Melee 101 | . . . . . . . 2 . . 1 . 51 5 . . . 41 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 24 | 2 . 5 2 3 . 2 . . . . . 6 . . . . 1 3 Escape Stasis 22 | . . . . . 10 . 2 . . . . . . . . . 10 . Rewire 57 | . . . . . . . . 41 . . . . . . 11 . 5 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 4 exits: *Fac / [*Sto x2] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves (discovered 2 exits: Low / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Upp / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 16) 491 | -10/Materials | Discovered new exit (range 10) 551 | -10/Materials | Discovered new exit (range 11) 1212 | -10/Materials | Discovered new exit (range 15) 1458 | -10/Materials | Entered another Materials area 1458 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1758 | -9/Materials | Build established: Tank 1956 | -9/Materials | Discovered new exit (range 13) 2729 | -9/Materials | Lost 4 parts (1n2u1w) 2987 | -9/Materials | Repaired Hvy. Assault Rifle 3199 | -9/Materials | Core integrity fell below 50% 3485 | -9/Materials | Build established: Scavenger-Tank 3587 | -9/Materials | Discovered new exit (range 16) 3831 | -9/Materials | Discovered new exit (range 16) 3979 | -9/Materials | Entered Mines 3981 | -9/Mines | Met a Derelict bent on vengeance 4127 | -9/Mines | Found a hidden stash of uninstalled traps 4220 | -9/Mines | Excavation squad dispatched 4220 | -9/Mines | A large section of the Mines collapsed 4413 | -9/Mines | Discovered new exit (range 10) 4717 | -9/Mines | Entered Materials 4717 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5187 | -8/Materials | Destroyed 7 combat bots 5544 | -8/Materials | Discovered new exit (range 3) 5547 | -8/Materials | Discovered new exit (range 7) 5774 | -8/Materials | Repaired Autogun 6481 | -8/Materials | Build established: Scavenger-Skirmisher 6840 | -8/Materials | Central database locked down 6849 | -8/Materials | Discovered new exit (range 4) 7266 | -8/Materials | Identified exit to Garrison 7269 | -8/Materials | Entered Garrison 7331 | -8/Garrison | Triggered checkpoint 7430 | -8/Garrison | Garrison Relay disabled 7719 | -8/Garrison | Triggered checkpoint 7825 | -8/Garrison | Garrison Relay disabled 7959 | -8/Garrison | Triggered checkpoint 7989 | -8/Garrison | Spotted B-75 Beast 7989 | -8/Garrison | Spotted B-75 Beast 8016 | -8/Garrison | Triggered checkpoint 8067 | -8/Garrison | Triggered checkpoint 8287 | -8/Garrison | Triggered checkpoint 8356 | -8/Garrison | Garrison Relay disabled 8504 | -8/Garrison | Discovered new exit (range 14) 8649 | -8/Garrison | Triggered checkpoint 8919 | -8/Garrison | Discovered new exit (range 10) 9025 | -8/Garrison | Triggered checkpoint 9105 | -8/Garrison | Garrison Relay disabled 9356 | -8/Garrison | Discovered new exit (range 12) 9485 | -8/Garrison | Triggered checkpoint 9533 | -8/Garrison | Triggered checkpoint 9535 | -8/Garrison | Garrison Relay disabled 9637 | -8/Garrison | Entered Materials 9841 | -8/Materials | Core integrity fell below 50% 9965 | -8/Materials | Repaired Enh. Autogun 10026 | -8/Materials | Repaired Enh. Autogun 10037 | -8/Materials | First assault squad dispatched 10292 | -8/Materials | Identified exit to Factory 10427 | -8/Materials | Entered Factory 10427 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10563 | -7/Factory | Identified exit to Lower Caves 11324 | -7/Factory | Central database locked down 11413 | -7/Factory | Repaired Lgt. Treads 11536 | -7/Factory | Discovered new exit (range 4) 12042 | -7/Factory | Garrison activated, responded to threat 12153 | -7/Factory | Entered Lower Caves 12159 | -7/Lower Caves | Met a Warlord Commander 12160 | -7/Lower Caves | Learned location of Warlord (-5) 12161 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12173 | -7/Lower Caves | Found Encrypted Comm Array 12194 | -7/Lower Caves | Build established: Scavenger-Gunner 12368 | -7/Lower Caves | Learned 8 Factory zone layouts 12530 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12648 | -7/Lower Caves | Discovered new exit (range 5) 12730 | -7/Lower Caves | Learned location of Zion (-7) 12767 | -7/Lower Caves | Entered another Lower Caves area 12767 | -7/Lower Caves | Accompanied by 3 allies 12831 | -7/Lower Caves | Learned Factory security intel 12839 | -7/Lower Caves | Encountered a Warlord checkpoint 13120 | -7/Lower Caves | Discovered new exit (range 12) 13159 | -7/Lower Caves | Entered Zion 13159 | -7/Zion | Accompanied by 3 allies 13268 | -7/Zion | System corruption cleaned by Quarantine Array 13568 | -7/Zion | Discovered new exit (range 10) 13595 | -7/Zion | Given the Hacking Drone Bay 13596 | -7/Zion | Found Prototype Device 14224 | -7/Zion | Learned Factory interactive machine intel 14350 | -7/Zion | Learned location of 1 exit from Lower Caves 15074 | -7/Zion | Visited the Megawrench Repair Shop 15106 | -7/Zion | Megawrench repaired 10 parts 15178 | -7/Zion | Entered Proximity Caves 15178 | -6/Proximity Caves | Accompanied by 3 allies 15188 | -6/Proximity Caves | Spotted B-75 Beast 15199 | -6/Proximity Caves | Destroyed B-75 Beast 15568 | -6/Proximity Caves | Learned location of 1 exit from Factory 16110 | -6/Proximity Caves | Learned Factory terminal intel 16469 | -6/Proximity Caves | Discovered new exit (range 5) 16483 | -6/Proximity Caves | Entered Factory 16483 | -6/Factory | Accompanied by 2 allies 16483 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16484 | -6/Factory | Identified exit to Lower Caves 16485 | -6/Factory | Identified exit to Factory 16488 | -6/Factory | Loaded intel: 54 interactive machine locations 16489 | -6/Factory | Loaded intel: 26 terminal locations 16781 | -6/Factory | Discovered exit to Lower Caves (range 14) 16848 | -6/Factory | Joined by Warlord Pyro squad 16914 | -6/Factory | Garrison activated, responded to threat 17022 | -6/Factory | Lost 3 parts (1p1n1u) 17030 | -6/Factory | P-60 Hacker assimilated allied MV-C9E(i) 17043 | -6/Factory | Garrison activated, responded to threat 17174 | -6/Factory | Spotted B-75 Beast 17201 | -6/Factory | Destroyed B-75 Beast 17306 | -6/Factory | Joined by Warlord Chimera squad 17443 | -6/Factory | Build established: Scavenger-Tank 17535 | -6/Factory | Fabricated G-73 Enforcer (x3) 17588 | -6/Factory | Fabricated G-73 Enforcer? 17713 | -6/Factory | Garrison activated, responded to threat 17758 | -6/Factory | Fabricated G-73 Enforcer? 17793 | -6/Factory | Identified exit to Garrison 17857 | -6/Factory | Joined by Warlord Pyro squad 17935 | -6/Factory | Lost 8 allies 18072 | -6/Factory | Lost 3 parts (2n1w) 18233 | -6/Factory | First assault squad dispatched 18260 | -6/Factory | Joined by Warlord Muscle squad 18394 | -6/Factory | Lost 3 allies 18515 | -6/Factory | Destroyed 14 combat bots 18521 | -6/Factory | Lost 14 parts (2p5n3u4w) 18599 | -6/Factory | Lost 3 parts (3n) 18720 | -6/Factory | Build established: Scavenger-Mutant 18761 | -6/Factory | Core integrity fell below 50% 18851 | -6/Factory | System corruption reached 10% 19029 | -6/Factory | Core integrity fell below 20% 19034 | -6/Factory | Build established: Mutant 19412 | -6/Factory | Joined by Warlord Dakka squad 19504 | -6/Factory | Discovered exit to Factory (range 7) 19581 | -6/Factory | Entered Lower Caves 19582 | -6/Lower Caves | Identified exit to Lower Caves 19763 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 19784 | -6/Lower Caves | Entered Data Miner 19784 | -6/Data Miner | Discovered new exit (range 6) 19817 | -6/Data Miner | Met Data Miner 19851 | -6/Data Miner | Learned location of Section 7 (-2) 19851 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 19876 | -6/Data Miner | Received God Mode back door access code from Data Miner 19914 | -6/Data Miner | Entered Proximity Caves 19944 | -5/Proximity Caves | Learned location of 1 exit from Factory 20049 | -5/Proximity Caves | Escorted by Enhanced Grunt 20051 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 20593 | -5/Proximity Caves | Discovered exit to Factory (range 10) 20612 | -5/Proximity Caves | Entered Factory 20612 | -5/Factory | Evolved 2 slots: Utility x2 20613 | -5/Factory | Identified exit to Upper Caves 20725 | -5/Factory | Identified exit to Garrison 20727 | -5/Factory | Entered Garrison 21098 | -5/Garrison | Build established: Scavenger-Tank 21151 | -5/Garrison | Triggered checkpoint 21185 | -5/Garrison | Garrison Relay disabled 21187 | -5/Garrison | Triggered checkpoint 21229 | -5/Garrison | Lost 5 parts (3n2w) 21617 | -5/Garrison | Triggered checkpoint 21662 | -5/Garrison | Garrison Relay disabled 21710 | -5/Garrison | Triggered checkpoint 21804 | -5/Garrison | Identified Hacking Drone Bay 21833 | -5/Garrison | Lost 6 parts (1p1n1u3w) 22565 | -5/Garrison | Triggered checkpoint 22614 | -5/Garrison | Lost 4 parts (1p1n2w) 22622 | -5/Garrison | Garrison Relay disabled 22875 | -5/Garrison | Build established: Scavenger-Gunner 22923 | -5/Garrison | Discovered new exit (range 10) 23189 | -5/Garrison | Garrison Relay disabled 23443 | -5/Garrison | Phase Generator disabled 23464 | -5/Garrison | Entered Factory 23547 | -5/Factory | Joined by Warlord Dakka squad 24214 | -5/Factory | Lost 3 allies 24372 | -5/Factory | Garrison activated, responded to threat 24383 | -5/Factory | System corruption reached 10% 24403 | -5/Factory | Garrison activated, responded to threat 24431 | -5/Factory | Core integrity fell below 50% 24496 | -5/Factory | Lost 8 parts (1p2n5w) 24610 | -5/Factory | Core integrity fell below 20% 24630 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- Scanner. 24619_ K-01 Serf collects debris. 24620_ System corrupted: Coolant Injector rejected. 24620_ K-01 Serf collects debris. 24621_ Penetrated by Slug. 24621_ Imp. Salvage Targeting Computer destroyed. 24621_ U-05 Engineer destroyed. 24623_ K-01 Serf collects debris. 24624_ S-27 Virus destroyed. 24624_ K-01 Serf collects debris. 24624_ Penetrated by Slug. 24624_ Imp. Heavy Treads destroyed. 24624_ K-01 Serf collects debris. 24627_ Penetrated by Slug. 24628_ K-01 Serf collects debris. 24628_ Autogun+ destroyed. 24628_ K-01 Serf collects debris. 24630_ Autogun+ destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????"?? ???????????????????? | | ??????????????????????????"?" ???????????????????? | | ?????????????????????????? ? ?????*?????????????? | | ?????????????????????????? ? ???? ?????????????? | | ???????????????????????###+#+#####+###???????????? | | ???????????????????????# % ??????????? | | ???????????????????????# ??????????? | | ???????????????????????# ?????????? | | ???????????????????????+ % ?????????? | | ???????????????????????# ???????????? | | ???????????????????????# #????????????? | | ???????????????????????# R #????????????? | | ??????##############???# #????????????? | | ??????# #???# =% #????????????? | | ??????# #???# k = #????????????? | | ??????# """"""""" ##### = !% #????????????? | | ??????# + % *=% !u #????????????? | | ####### """"""""" ##### =% #????????????? | | + #???# =% k #????????????? | | T###### """"""""" #???#% %! #????????????? | | ##????# #???#!sss%= #????????????? | | ??????# """"""""" #???#!%!%s #????????????? | | ??????# #???#=%%%k #????????????? | | ??????# """"""""" #???# @=/ #????????????? | | ??????# #???#Y #????????????? | | ##????#######+########## k ##???????????? | | ? % ????????? | | ? ??????? | | """ ???????? | | " "R?????????? | | ? % "" " ?????????? | | #####????###########+########## """ ?????????? | | ?????????????????? ???????? """ ????????? | | ????????????????""""""" ?????? ""???? ?????????? | | ??????????????# """"""" ???? ??????????????? | | ??????????????# """"""" #???? ""??????????????? | | ??????????????# """"""" #???? "???????????????? | | ????????????????? #???? ????????????????? | | ??????????????????? ?? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Corruption Containment 8 Corruption Block 8 Armor Coverage 450 Propulsion Shielding 33 Evasion (%) 40 Targeting Accuracy 13 Core Analysis 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Hvy. Machine Gun | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. System Restoration Module | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Imp. Proton Missile Launcher | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Med. Treads | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Factory | Hacked B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive G-73 Enforcer | -7/Zion | Archive G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ G-73 Enforcer | x3 | -6/Factory | Authchip G-73 Enforcer | x3 | -6/Factory | Authchip G-73 Enforcer | x3 | -6/Factory | Authchip Repaired ---------- Hvy. Assault Rifle | 12% | -9/Materials Autogun | 68% | -8/Materials Enh. Autogun | 11% | -8/Materials Enh. Autogun | 25% | -8/Materials Lgt. Treads | 15% | -7/Factory Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bullet Installation Drive-By Squad Leader Challenges ------------ None Game ------ Seed NullPartitionCrosscalibrator Manual? 0 Play Time 01:50:45 Cumulative 306.7 hours Start 2026.09.20 @ 23:28:35 End 2026.09.21 @ 01:58:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 327 Rogue 327 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00848b1a-bcba-462b-92e6-556743af1566