Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.15 @ 08:49:08 Player: gammafunk Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (154) 770 Value Destroyed (4763) 4763 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (337) 337 TOTAL SCORE: 9430 Bonus ------- High Alert Combat Kills 277 Follower Combat Kills 95 Friendly Fire -35 Cogmind --------- Core Integrity 732/850 Matter 250/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (6) ------ Large Storage Unit Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY (16) --- Improved Deuterium Engine Light Fission Core Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Medium Laser Heavy Ion Cannon Proton Missile Launcher Heavy Missile Launcher Axe Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Improved Terrain Scanner Advanced Terrain Scan Processor Layered Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Large Storage Unit High-capacity Storage Unit Hardened Heavy Armor Plating Layered Light Armor Plating Layered Light Armor Plating Improved Medium Laser Heavy Ion Cannon Improved Assault Rifle Improved Assault Rifle Enhanced Autogun Proton Missile Launcher Heavy Missile Launcher Axe [Rating: 49] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Scatter Rocket Array Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . Utility 4 | . . . 1 . 1 1 1 Weapon 1 | . . . 1 . . . . Parts Attached 126 | 6 4 4 14 34 28 17 19 Power 10 | 1 . . 1 3 2 1 2 Engine 10 | 1 . . 1 3 2 1 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 22 | 2 . . 7 4 2 4 3 Treads 21 | 2 . . 7 4 2 4 2 Leg . | . . . . . . . . Wheel 1 | . . . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 41 | 1 3 1 2 9 11 8 6 Device 13 | . . . 1 3 3 5 1 Storage 11 | 1 1 . . 3 4 1 1 Processor 3 | . . . . . . . 3 Hackware . | . . . . . . . . Protection 14 | . 2 1 1 3 4 2 1 Artifact . | . . . . . . . . Weapon 53 | 2 1 3 4 18 13 4 8 Energy Gun 5 | . . . 1 4 . . . Energy Cannon 7 | . . 1 1 3 2 . . Ballistic Gun 29 | 2 . . 2 8 8 3 6 Ballistic Cannon 3 | . 1 1 . . 1 . . Launcher 9 | . . 1 . 3 2 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . 1 6 1 . . Parts Lost 16 | . . . 1 3 . 4 8 Power 4 | . . . 1 1 . . 2 Propulsion 6 | . . . . . . 4 2 Utility 2 | . . . . . . . 2 Weapon 4 | . . . . 2 . . 2 Highest Loss Streak 4 | . . . 1 2 . 1 4 Average Slot Usage (%) 94 | . 97 100 90 96 97 91 87 Engine 9 | . 14 14 11 10 9 7 11 Treads 23 | . 28 28 22 21 27 24 15 Device 8 | . . . 5 9 6 12 10 Storage 13 | . 14 14 11 10 18 15 13 Protection 9 | . 11 14 11 10 9 7 5 Energy Gun 1 | . . . 7 4 . . . Energy Cannon 1 | . . 7 6 . 2 . . Ballistic Gun 18 | . 19 6 4 19 22 22 19 Ballistic Cannon 2 | . 8 14 11 1 . . . Launcher 1 | . . . . 5 1 . . Naked Turns . | . . . . . . . . Heaviest Build 77 | 10 29 39 43 49 77 70 70 Greatest Support 96 | 40 40 40 46 46 69 96 76 Greatest Overweight (x) 18 | 1 . . 1 3 1 1 18 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 22 | 6 10 10 10 16 18 22 16 Average Capacity 13 | 5 6 10 10 9 16 16 16 Most Carried 18 | 4 8 10 10 10 18 16 16 Average Carried 12 | 2 6 9 9 9 14 15 15 Final Capacity 16 | 6 10 10 10 10 16 16 16 Final Carried 16 | 4 8 10 10 10 16 16 14 Class Distribution -------------------- 45% | Tank 35% | Mutant 8% | Scavenger-Tank 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Tank | -8/Materials Tank | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Sto Mat Fac Fac Matter Collected 3995 | 255 129 107 303 1166 884 536 615 Remotely . | . . . . . . . . Salvage Created 6267 | . 288 59 708 1710 1581 728 1193 Parts 368 | . 15 3 40 109 100 37 64 Haulers Intercepted 12 | . . . 2 6 4 . . Recyclers Shooed 3 | . . . . 1 . . 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Combat Hostiles Destroyed 112 | . 7 2 8 32 28 14 21 Guns 78 | . 5 . 3 25 21 11 13 Cannons 14 | . 2 1 5 4 2 . . AOE 17 | . . 1 . 3 5 . 8 Classes Destroyed 15 | . 2 2 3 3 1 1 3 Worker 5 | . . . 1 4 . . . Builder 2 | . . . . 2 . . . Tunneler 1 | . . . . . . . 1 Hauler 12 | . . . 2 6 4 . . Recycler 10 | . . 1 3 2 2 . 2 Mechanic 1 | . . . . 1 . . . Watcher 11 | . 1 . 1 2 5 2 . Swarmer 28 | . . 2 . 6 10 3 7 Grunt 48 | . 7 . 5 15 9 4 8 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . . . 1 Protector 1 | . . . . 1 . . . Sentry 25 | . . . 3 10 8 3 1 Hunter 2 | . . . . . 1 1 . Programmer 6 | . . . . . . 3 3 Best Kill Streak 12 | . 3 3 4 12 4 5 5 Combat Bots Only 6 | . 3 2 3 6 4 5 4 Max Kills in Single Turn 9 | . 2 2 2 9 2 1 4 Gunslinging 1 | . 1 . . . 1 . . Exploded 4 | . . 1 . 3 1 . 4 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Damage Taken 5648 | . 235 66 256 1211 1134 1325 1421 Core 469 | . 27 8 23 85 131 77 118 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 84 | 100 . 86 . 73 76 89 . Volleys Fired 327 | . 22 7 25 107 72 45 49 Largest 3 | . 2 2 3 3 3 3 3 Hottest 157 | . 59 119 157 117 113 81 81 Shots Fired 768 | . 44 9 57 228 182 117 131 Gun 633 | . 38 . 24 181 154 108 128 Cannon 95 | . 6 4 33 35 17 . . Launcher 40 | . . 5 . 12 11 9 3 Special . | . . . . . . . . Kinetic 639 | . 44 2 30 172 155 108 128 Thermal 31 | . . 2 6 23 . . . Explosive 30 | . . 5 . 12 11 . 2 Electromagnetic 68 | . . . 21 21 16 9 1 Robot Hit Streak 25 | . 14 4 20 21 16 25 18 Robot Miss Streak 5 | . 3 . 3 3 3 5 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 10 | . 3 . . 2 4 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . Shots Hit Robots 522 | . 33 3 35 148 112 79 112 Core Hits 311 | . 17 5 28 86 64 31 80 Critical Hits 8 | . 2 . . 2 2 . 2 Critical Kills 3 | . 2 . . . 1 . . Critical Parts Destroyed 5 | . . . . 2 1 . 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12112 | . 369 338 757 2984 2758 1604 3302 Guns 7634 | . 270 . 275 2061 1614 1216 2198 Cannons 1353 | . 99 25 482 335 412 . . Explosions 3120 | . . 313 . 583 732 388 1104 Melee . | . . . . . . . . Ramming 5 | . . . . 5 . . . Kinetic 7630 | . 369 . 327 1887 1633 1216 2198 Thermal 587 | . . 25 125 311 75 . 51 Explosive 2507 | . . 313 . 583 657 . 954 Electromagnetic 1383 | . . . 305 198 393 388 99 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 2 2 . 2 . 2 . Average Corruption 1 | . 2 2 . 2 . 1 . Corruption Purged . | . . . . . . . . Effects 37 | . 3 1 . 29 . 4 . Message Errors 13 | . . . . 10 . 3 . Heat Flow Errors 6 | . 2 1 . 2 . 1 . Energy Discharges 5 | . . . . 5 . . . Data Loss (minor) 6 | . 1 . . 5 . . . Targeting Errors 5 | . . . . 5 . . . Weapon Failures 2 | . . . . 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 141 | . . 18 . 3 46 10 64 Projectiles 41 | . . . . . 41 . . Explosions 100 | . . 18 . 3 5 10 64 Melee . | . . . . . . . . Knockbacks 22 | . 1 . 9 12 . . . Impact . | . . . . . . . . Kinetic 21 | . 1 . 8 12 . . . Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 152 | . . . . 55 38 . 59 Shots 4 | . . . . 2 1 . 1 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed 1 | . . . . 1 . . . Highest Temperature 323 | . 257 223 222 186 304 323 87 Average Temperature 66 | . 62 63 83 52 57 128 20 Received Heat Transfer 1551 | . 132 . 108 438 252 327 294 Siege Activations . | . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Fried 5 | . . . . . 2 3 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1070 | . . 37 185 648 150 . 50 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Peak Influence 557 | . 197 55 157 470 557 471 539 Initial 253 | . . . . 19 130 253 110 Average 259 | . 98 19 66 240 366 290 399 Maximum Alert Level 2 | . . . . 2 2 2 2 Low Security (%) 30 | 100 100 100 100 35 1 . 2 Level 1 53 | . . . . 59 69 87 51 Level 2 15 | . . . . 5 29 12 46 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 1 . 6 3 5 8 Investigation 2 | . . 1 . 1 . . . Extermination 5 | . . . . . . 3 2 Reinforcement 9 | . 1 . . 1 3 2 2 Assault 3 | . . . . 2 . . 1 Garrison 5 | . . . . 2 . . 3 Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Distress Signals 10 | . 2 . . 1 5 1 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 190 | . 11 3 13 58 53 23 29 Peak Tracking Total 7 | . 4 2 3 7 7 3 5 Tactical Retreats 23 | . . . 1 9 10 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Traps Triggered 11 | . 1 . . 6 2 . 2 Indirectly 1 | . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Disabled 15 | . . . . 2 2 1 10 Max in Single Turn 6 | . . . . 1 1 1 6 Garrison Access 2 | . . . . 1 1 . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Machines Accessed 26 | . . 1 4 11 5 5 . Terminals 22 | . . . 4 9 4 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . 1 1 . . Total Hacks 67 | . . 1 13 30 15 8 . Successful 32 | . . 1 5 14 10 2 . Failed 35 | . . . 8 16 5 6 . Catastrophic 2 | . . . 1 . . 1 . Database Lockouts . | . . . . . . . . Manual 20 | . . . 6 9 3 2 . Terminals 58 | . . . 13 23 14 8 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access 4 | . . . . 3 1 . . Terminal Hacks 23 | . . 1 4 9 7 2 . Record 5 | . . . 2 . 2 1 . Open Door 5 | . . 1 . 4 . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 2 | . . . . . 1 1 . Unreport Threat 3 | . . . . 2 1 . . Locate Traps 3 | . . . . 2 1 . . Hauler Manifests 2 | . . . . . 2 . . Zone Layout 2 | . . . 1 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Process 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . Seal Access 2 | . . . . 1 1 . . Unauthorized Hacks 5 | . . . 1 2 2 . . Terminals 5 | . . . 1 2 2 . . Botnet 5 | . . . 1 2 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 19 | . . . 3 7 4 5 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 152 | . . . . 152 . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Sto Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total Allies 2 | . . . . 2 . . . Largest Group 2 | . . . . 2 . . . Highest-Rated Group 62 | . . . . 62 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders 7 | . . . . 5 2 . . EXPLORE 6 | . . . . 4 2 . . RETURN 1 | . . . . 1 . . . Ally Attacks 19 | . . . . 19 . . . Total Damage 332 | . . . . 332 . . . Kills 3 | . . . . 3 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Sto Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 6 | . . . . 4 2 . . Drone Recoveries 3 | . . . . 3 . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Sto Mat Fac Fac Turns Passed 10366 | 138 470 501 1031 2687 2551 1939 1049 Spaces Moved 5243 | 85 232 295 548 1311 1280 1004 488 Core 31 | 11 . . . 11 . . 9 Treads 5185 | 74 232 295 548 1300 1280 1004 452 Legs . | . . . . . . . . Wheels 27 | . . . . . . . 27 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 130 Average Speed 166 | 148 160 160 163 164 170 167 173 Slowest Speed 950 | 160 160 160 180 200 183 185 950 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 45 | 5 33 67 40 95 86 24 17 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 356 | . . 23 1 157 61 . 114 Melee . | . . . . . . . . Projectile 3 | . . 1 1 . . . 1 AOE 353 | . . 22 . 157 61 . 113 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Sto Mat Fac Fac Total 6320 | 94 293 317 638 1634 1544 1203 597 Wait 453 | . 25 . 31 127 114 125 31 Move 5235 | 84 231 294 547 1310 1278 1003 488 Hop . | . . . . . . . . Pick Up 76 | 4 6 6 7 21 23 4 5 Fast Attach 38 | 6 2 . 2 15 2 5 6 Attach 17 | . . 1 2 5 2 2 5 Detach . | . . . . . . . . Swap 71 | . 2 3 10 14 24 10 8 Drop 95 | . 5 6 14 28 28 9 5 Fire 327 | . 22 7 25 107 72 45 49 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . . . 1 . . . Escape Stasis 5 | . . . . 4 1 . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat / Min x2 / *Sto) -9/Storage -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 139 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 16) 477 | -10/Materials | Discovered new exit (range 7) 609 | -10/Materials | Entered Mines 735 | -10/Mines | Met a Derelict shopkeep closing up shop 786 | -10/Mines | Discovered new exit (range 5) 880 | -10/Mines | Learned Materials emergency access door positions 1020 | -10/Mines | Learned location of Storage (-9) 1021 | -10/Mines | Discovered new exit (range 4) 1110 | -10/Mines | Entered Materials 1110 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1600 | -9/Materials | Discovered new exit (range 8) 1730 | -9/Materials | Discovered new exit (range 12) 1974 | -9/Materials | Identified exit to Mines 1974 | -9/Materials | Identified exit to Storage 2075 | -9/Materials | Build established: Tank 2141 | -9/Materials | Entered Storage 3304 | -9/Storage | Found Prototype Launcher 3311 | -9/Storage | Identified Scatter Rocket Array 3318 | -9/Storage | Found Scatter Rocket Array 3482 | -9/Storage | Met a pair of Derelict thieves 3522 | -9/Storage | Garrison activated, responded to threat 3859 | -9/Storage | Build established: Mutant 4284 | -9/Storage | Discovered new exit (range 21) 4828 | -9/Storage | Entered Materials 4828 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5025 | -8/Materials | Crushed by falling debris 5439 | -8/Materials | Discovered new exit (range 3) 5635 | -8/Materials | Build established: Tank 5816 | -8/Materials | Discovered new exit (range 50) 6902 | -8/Materials | Discovered new exit (range 14) 7379 | -8/Materials | Entered Factory 7379 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8876 | -7/Factory | Build established: Scavenger-Tank 9169 | -7/Factory | Discovered new exit (range 5) 9318 | -7/Factory | Entered another Factory area 9318 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9666 | -6/Factory | Build established: Scavenger-Skirmisher 10018 | -6/Factory | First assault squad dispatched 10157 | -6/Factory | Garrison activated, responded to threat 10195 | -6/Factory | Lost 4 parts (1p2n1w) 10367 | -6/Factory | Self-destructed Last Messages --------------- Zone 2E. K-01 Serf cleans the Construction Platform. Lyr. Light Armor Plating destroyed. Construction Platform disabled. Critical hit. Flak Gun destroyed. P-60 Hacker destroyed. Hvy. Ion Engine destroyed. R-10 Processor collects Shock Rifle. P-60 Hacker destroyed. R-10 Processor collects Imp. Heat Sink. R-10 Processor collects Gravmag System. Acquired 46 matter. K-01 Serf cleans the Scanalyzer. R-10 Processor collects Remote Datajack. R-10 Processor collects Target Analyzer. K-01 Serf cleans the Scanalyzer. R-10 Processor collects Lgt. Angular Momentum Engine. R-10 Processor collects Imp. Heat Sink. R-10 Processor collects Shock Rifle. 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