Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 17:36:01 Player: GayPredator Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (173) 865 Value Destroyed (6975) 6975 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (6717) 6717 TOTAL SCORE: 23017 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 1514 Follower Combat Kills 212 Entered Garrisons 800 Used RIF Installer 2000 Entered DSFs 500 Aligned with FarCom 300 Scanned by Researcher 500 Friendly Fire -109 Cogmind --------- Core Integrity 892/1300 Matter 159/300 Energy 388/600 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (11) ----- Advanced Energy Well Advanced Melee Analysis Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Shock Absorption System Improved Potential Cannon Force Lance Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Energy Well Advanced Energy Well Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Light Regenerative Plating Medium Regenerative Plating Heavy Regenerative Plating Hacking Suite > --- WEAPON ----------- Improved Potential Cannon Force Lance > --- INVENTORY -------- Impulse Thruster Array Impulse Thruster Array Medium Storage Unit SHELL Armor Improved Shock Absorption System Improved Field Recycling Unit Quantum Rifle Quantum Rifle Latent Energy Streamer Improved Remote Datajack Force Lance [Rating: 113] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Impulse Thruster Array Utility High-capacity Storage Unit Device EM Disruption Field Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Improved Propulsion Shielding Weapon Powered Hammer Energy Gun Shock Rifle Energy Cannon Latent Energy Streamer Ballistic Gun High-powered Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Chainsword Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . 2 . 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . Utility 9 | . . . . . . . 2 . . . 2 . 1 . 1 . 1 . . . . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . Parts Attached 335 | 7 9 3 11 12 3 5 44 11 21 18 64 28 39 2 9 5 10 . 3 2 . 15 14 Power 26 | 1 2 . 1 1 . . 3 . . 1 7 . 3 1 1 . 1 . . . . 4 . Engine 19 | 1 2 . 1 1 . . 3 . . 1 4 . 1 1 1 . . . . . . 3 . Core 6 | . . . . . . . . . . . 3 . 2 . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 54 | 2 3 2 3 3 1 . 5 . 1 2 8 1 6 . 4 4 . . 2 . . 2 5 Treads 7 | 2 . . . . . . . . . . 2 1 2 . . . . . . . . . . Leg 8 | . 3 . 3 . . . . . . 2 . . . . . . . . . . . . . Wheel 26 | . . 2 . 3 1 . 3 . 1 . 6 . 4 . 3 . . . . . . . 3 Hover 6 | . . . . . . . . . . . . . . . . 4 . . 2 . . . . Flight 7 | . . . . . . . 2 . . . . . . . 1 . . . . . . 2 2 Utility 116 | 2 1 . 4 5 . 2 15 7 4 5 23 12 13 . 2 1 6 . 1 1 . 5 7 Device 46 | 1 . . 2 1 . 2 7 4 . 1 11 7 6 . 1 . 2 . 1 . . . . Storage 14 | 1 1 . . 1 . . . . . . . 1 1 . . 1 3 . . . . 1 4 Processor 8 | . . . . . . . 1 . . . 2 . 1 . . . . . . . . 4 . Hackware 19 | . . . . . . . 1 2 4 2 3 1 4 . 1 . . . . 1 . . . Protection 29 | . . . 2 3 . . 6 1 . 2 7 3 1 . . . 1 . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 3 1 3 3 2 3 21 4 16 10 26 15 17 1 2 . 3 . . 1 . 4 2 Energy Gun 19 | . . . . 2 . 1 11 . . . 3 1 . . . . . . . . . 1 . Energy Cannon 19 | . . . . . 2 . . . 1 2 4 3 4 . . . . . . 1 . 1 1 Ballistic Gun 28 | 2 2 1 1 1 . 1 4 1 7 1 . 4 1 . 1 . 1 . . . . . . Ballistic Cannon 17 | . . . . . . . 1 . . . 9 2 4 . . . 1 . . . . . . Launcher 14 | . 1 . 2 . . 1 2 . . 1 3 1 3 . . . . . . . . . . Special Weapon 7 | . . . . . . . 1 . . . 2 1 2 . 1 . . . . . . . . Impact Weapon 21 | . . . . . . . 2 1 4 3 5 3 3 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . 2 1 Special Melee Weapon 10 | . . . . . . . . 2 4 3 . . . . . . 1 . . . . . . Unidentified Prototypes 13 | . . . . . 1 . 4 . . . 3 . . . . . . . . . . . 5 Parts Lost 57 | . . . 5 4 . . 2 . . 6 6 2 17 1 . 1 . 2 . 6 . . 5 Power 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Propulsion 19 | . . . 2 2 . . 2 . . 2 . 1 4 . . . . . . 4 . . 2 Utility 18 | . . . 1 . . . . . . 1 4 . 8 . . 1 . . . 1 . . 2 Weapon 17 | . . . 1 2 . . . . . 3 2 1 4 1 . . . 1 . 1 . . 1 Highest Loss Streak 13 | . . . 4 3 . . 1 . . 2 3 1 13 3 . 1 . 2 . 4 . . 4 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 85 84 66 98 96 99 98 89 96 89 78 20 47 67 68 84 74 36 . 29 59 Engine 6 | . 14 14 10 11 11 11 9 9 9 9 4 . . . 4 5 5 3 . . . 4 6 Core 1 | . . . . . . . . . . . 2 7 5 . . . . 5 5 2 . . . Treads 1 | . 15 . . . . . . . . . . 6 3 . . . . . . . . . . Leg 2 | . 12 . 8 4 . . . . . 4 4 . . . . . . . . . . . . Wheel 16 | . . 28 18 26 33 33 23 27 27 14 16 8 14 . 11 6 . . . . . . 8 Hover 1 | . . . . . . . . . . . . . . . . 14 21 18 17 9 . . . Device 6 | . 14 14 5 . . 10 7 9 . . 6 12 11 . 4 3 5 9 9 2 . . . Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 13 6 . . . 5 10 10 5 . 2 9 Processor 2 | . . . . . . . 3 . . . 7 . . 6 5 5 5 5 5 2 . 7 12 Hackware 11 | . . . . . . . 8 9 27 22 14 7 11 6 10 11 10 10 10 6 . 4 4 Protection 4 | . . . 4 10 11 . 6 8 . 3 6 9 5 . . . 3 5 5 1 . . 5 Energy Gun 3 | . . . . 12 . 10 16 . . . 1 11 . . . . . . . . . 1 . Ballistic Gun 6 | . 22 14 22 7 . 10 6 10 14 13 . 1 . . . 5 2 3 . . . . . Ballistic Cannon 3 | . . . . . . . 1 4 . . 12 1 6 . . . . 3 . . . . . Launcher 1 | . 5 14 4 . . 10 1 . . 2 1 2 . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 6 5 3 5 2 4 1 . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 4 5 4 . . . . . . . 5 5 2 . . . Naked Turns 69 | . . . . . . . . . . . . . . . . . . . . 69 . . . Heaviest Build 117 | 13 21 20 23 51 56 53 65 69 56 65 83 87 96 3 20 20 75 75 52 56 . 32 117 Greatest Support 56 | 40 40 20 20 30 30 30 30 30 36 36 40 40 56 3 30 47 47 47 47 47 3 32 48 Greatest Overweight (x) 14 | . 1 . 1 1 1 1 5 2 1 4 4 3 14 . 1 1 1 1 1 1 . 3 6 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 2 1 1 1 . . . . 1 . . . . 1 Largest Inventory Capacity 25 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 5 5 25 20 10 10 10 5 10 20 Average Capacity 17 | 7 9 10 10 17 20 20 20 20 20 20 20 20 20 5 5 5 10 10 10 7 5 7 16 Most Carried 20 | 5 10 8 8 20 20 20 20 20 20 20 20 20 20 5 5 5 9 5 6 7 5 10 15 Average Carried 15 | 2 7 7 6 13 19 17 18 19 19 18 18 19 16 4 4 4 6 5 5 5 5 7 11 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 5 5 5 10 10 10 5 5 10 5 Final Carried 20 | 4 8 7 6 20 20 18 20 20 19 18 20 20 11 5 4 5 5 5 6 5 5 10 4 Class Distribution -------------------- 27% | Mutant 23% | Bothacker-Mutant 12% | Scavenger-Mutant 7% | Hacker-Mutant 5% | Skirmisher 5% | Scavenger-Skirmisher 4% | Bothacker-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Mutant | -6/Garrison Scavenger-Assassin | -5/Factory Mutant | -5/DSF Mutant | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Mutant | -3/Research Scavenger-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Matter Collected 5699 | 288 212 . 115 279 . 28 847 259 312 355 1245 598 553 101 32 21 241 . 8 72 . 133 . Remotely 485 | . . . . . . . . . . . . 159 326 . . . . . . . . . . Salvage Created 6460 | 126 235 . 172 220 . . 1013 51 210 583 1421 382 970 101 32 21 236 . . . . 215 472 Parts 302 | 7 16 . 10 27 . . 51 . 18 24 62 23 25 1 6 . 10 . . . . 12 10 Haulers Intercepted 5 | . 1 . . . . . 2 . . . 2 . . . . . . . . . . . . Recyclers Shooed 9 | 1 2 . . 3 . . 2 . . . 1 . . . . . . . . . . . . Parts Field Recycled 15 | . . . . . . . . . . . . . . . . . 14 1 . . . . . Retrieved Matter 142 | . . . . . . . . . . . . . . . . . 137 5 . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . Prevented 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Combat Hostiles Destroyed 110 | . 5 . 4 7 . . 10 1 5 19 21 15 15 2 . . . . . . . . 6 Melee 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . Guns 40 | . 5 . 4 7 . . 7 . 5 7 . 5 . . . . . . . . . . . Cannons 11 | . . . . . . . 2 1 . . 5 1 1 . . . . . . . . . 1 AOE 44 | . . . . . . . 1 . . 8 10 9 11 . . . . . . . . . 5 Classes Destroyed 19 | 2 4 . 2 2 . . 1 1 . . 3 1 . . . . . . . . . . 3 Worker 17 | . . . . 3 . . 1 . . . 5 . 2 . 1 . 4 . . . . 1 . Builder 6 | . . . . 1 . . . . . . 5 . . . . . . . . . . . . Tunneler 6 | 2 . . . 1 . . 1 . . . 1 . . . 1 . . . . . . . . Hauler 5 | . 1 . . . . . 2 . . . 2 . . . . . . . . . . . . Recycler 11 | 1 . . . . . . 5 . . . 3 . . . . . 1 . . . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . Operator 5 | . 2 . . . . . . . . 1 1 . 1 . . . . . . . . . . Watcher 9 | . . . 1 . . . 3 . 1 . 1 . 1 . . . . . . . . 1 1 Swarmer 25 | . 2 . . 6 . . . . 1 7 3 6 . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Grunt 49 | . 3 . 2 1 . . 4 . . 9 10 6 10 2 . . . . . . . . 2 Brawler 4 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 2 Duelist 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 14 | . . . 2 . . . 5 . 4 1 . 1 1 . . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Hunter 4 | . . . . . . . 1 . . 2 1 . . . . . . . . . . . . Programmer 8 | . . . . . . . . 1 . . 5 1 1 . . . . . . . . . . Best Kill Streak 8 | 2 2 . 3 4 . . 4 1 3 6 5 6 6 2 1 . 2 . . . . 1 8 Combat Bots Only 6 | . 2 . 3 3 . . 2 1 2 6 4 6 4 2 . . . . . . . . 6 Max Kills in Single Turn 4 | 2 1 . 1 1 . . 2 1 1 4 4 2 3 1 1 . 1 . . . . 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . . 3 3 2 3 . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Hostile Shots Fired 957 | . 62 . 32 44 . . 45 8 19 66 104 66 207 35 . 5 . 3 . 126 7 17 111 Missed 304 | . 15 . 8 16 . . 12 3 2 23 30 17 70 6 . 3 . 1 . 58 1 9 30 Damage Taken 11928 | . 612 . 710 347 . . 554 57 238 640 1660 822 2356 550 . 107 . 77 . 1362 92 146 1598 Core 2831 | . 103 . 77 93 . . 62 22 35 118 214 53 323 474 . 84 . . . 673 92 69 339 Absorbed by Shields 673 | . . . . . . . . . . . 14 157 80 . . . . . . . . . 422 Redirected to Shielding 130 | . . . 12 11 . . . . . 14 93 . . . . . . . . . . . . Ignored by Resistances 177 | . . . . . . . . 20 . . 108 13 36 . . . . . . . . . . Regen/Repaired (Parts) 333 | . 19 . . . . . 55 . . . 219 . . . . . . . . . . . 40 Core Remaining (%) 57 | 100 . 58 . . . 57 . . . 56 . 61 . 6 . 91 . . . . 33 . . Volleys Fired 367 | 9 40 . 28 35 . . 58 3 15 28 52 43 48 . . . . . . 3 . . 5 Largest 3 | 2 2 . 3 3 . . 3 3 3 2 3 3 3 . . . . . . 1 . . 1 Hottest 200 | 40 40 . 70 125 . . 165 92 75 60 144 118 142 . . . . . . 60 . . 200 Shots Fired 641 | 18 78 . 61 44 . . 134 9 37 46 96 53 58 . . . . . . 2 . . 5 Gun 412 | 18 76 . 54 44 . . 109 6 36 38 . 30 1 . . . . . . . . . . Cannon 163 | . . . . . . . 21 3 1 2 86 11 32 . . . . . . 2 . . 5 Launcher 42 | . 2 . 7 . . . 2 . . 6 5 11 9 . . . . . . . . . . Special 24 | . . . . . . . 2 . . . 5 1 16 . . . . . . . . . . Kinetic 444 | 18 76 . 54 24 . . 71 9 36 38 82 18 18 . . . . . . . . . . Thermal 36 | . . . . 20 . . 2 . . . . . 9 . . . . . . . . . 5 Explosive 42 | . 2 . 7 . . . 2 . . 6 5 11 9 . . . . . . . . . . Electromagnetic 97 | . . . . . . . 59 . 1 2 4 23 6 . . . . . . 2 . . . Robot Hit Streak 14 | 4 9 . 14 7 . . 11 10 7 6 6 14 6 . . . . . . 1 . . 1 Robot Miss Streak 8 | 1 6 . 4 4 . . 6 5 6 8 6 4 7 . . . . . . 1 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . . 1 . . . . . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 455 | 14 53 . 33 27 . . 89 11 35 32 57 35 38 11 2 . 9 . . 1 . 3 5 Core Hits 306 | 7 16 . 14 17 . . 49 5 13 21 38 43 53 4 1 . 6 . . 4 . 3 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . Critical Strikes 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . Smash 4 | . . . . . . . . 1 . . . . 3 . . . . . . . . . . Melee Attacks 161 | . . . . . . . 2 11 22 16 24 11 25 14 5 1 12 . . . . 6 12 Impact 92 | . . . . . . . 2 8 6 11 24 11 25 5 . . . . . . . . . Slashing 26 | . . . . . . . . . . . . . . 9 5 1 11 . . . . . . Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . 6 12 Sneak Attacks 29 | . . . . . . . . 3 7 2 7 . . . 2 . 6 . . . . 2 . Combat Hostiles 5 | . . . . . . . . 3 . 2 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 18957 | 116 592 . 348 292 . . 1639 277 366 1653 4461 1576 3627 449 145 . 507 . . 20 . 244 2645 Guns 3623 | 116 550 . 226 284 . . 1211 61 366 345 . 464 . . . . . . . . . . . Cannons 2702 | . . . . . . . 294 92 . 5 1318 100 394 . . . . . . 1 . . 498 Explosions 9811 | . 42 . 122 . . . 134 . . 1111 2532 1012 2788 . . . . . . 15 . . 2055 Melee 2804 | . . . . . . . . 124 . 192 606 . 445 449 145 . 507 . . . . 244 92 Ramming 17 | . . . . 8 . . . . . . 5 . . . . . . . . 4 . . . Kinetic 4564 | 116 550 . 226 94 . . 835 153 366 345 1295 340 244 . . . . . . . . . . Thermal 3375 | . . . . 190 . . 134 . . . 287 39 172 . . . . . . . . . 2553 Explosive 2877 | . 42 . 122 . . . . . . 364 474 781 1094 . . . . . . . . . . Electromagnetic 5320 | . . . . . . . 670 . . 752 1794 416 1672 . . . . . . 16 . . . Impact 1551 | . . . . . . . . 124 . 192 606 . 445 184 . . . . . . . . . Slashing 917 | . . . . . . . . . . . . . . 265 145 . 507 . . . . . . Piercing 336 | . . . . . . . . . . . . . . . . . . . . . . 244 92 Highest Corruption 31 | . . . 11 11 11 11 4 1 4 10 17 28 31 31 1 1 . 15 15 24 24 . 4 Average Corruption 9 | . . . 11 11 11 11 3 1 2 8 6 22 13 31 1 1 . 11 15 20 24 . 4 Corruption Purged 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 272 | . . . 2 19 10 10 3 4 18 38 49 40 37 9 1 . . 7 7 15 . . 3 Message Errors 72 | . . . . 7 1 1 . 1 2 16 17 10 9 2 . . . 2 2 2 . . . Matter Fused 66 | . . . . 4 5 5 2 1 6 8 7 10 10 1 . . . . . 6 . . 1 Heat Flow Errors 28 | . . . 1 1 1 . . . 3 3 3 4 6 2 . . . 1 2 . . . 1 Energy Discharges 24 | . . . . 1 . 1 1 . 1 4 5 1 4 1 1 . . . 1 2 . . 1 Parts Rejected 5 | . . . . . . . . . 1 . 3 . . . . . . 1 . . . . . Parts Fused 2 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 29 | . . . 1 2 . 2 . 1 2 2 7 5 4 2 . . . . 1 . . . . Data Loss (major) 17 | . . . . 1 3 1 . . 1 3 3 2 1 . . . . 1 1 . . . . Misfires 9 | . . . . 1 . . . . 1 2 2 2 1 . . . . . . . . . . Alerts 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . 1 . . . 2 . 4 . . . Weapon Failures 10 | . . . . 1 . . . . 1 . 2 3 2 . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1342 | . . . 9 . . . 21 68 . 174 576 35 236 . 27 . 59 . . . . . 137 Projectiles 178 | . . . . . . . . . . . 89 . . . . . . . . . . . 89 Explosions 410 | . . . 9 . . . 21 . . 57 181 35 62 . . . . . . . . . 45 Melee 754 | . . . . . . . . 68 . 117 306 . 174 . 27 . 59 . . . . . 3 Knockbacks 38 | . . . . . . . 13 5 . . 16 . 4 . . . . . . . . . . Impact 7 | . . . . . . . . . . . 3 . 4 . . . . . . . . . . Kinetic 28 | . . . . . . . 11 5 . . 12 . . . . . . . . . . . . Secondary 3 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 811 | . 37 . 48 . . . 54 . . 127 379 86 . . . . . . . 21 . . 59 Shots 16 | . 1 . 1 . . . 1 . . 2 7 2 . . . . . . . 1 . . 1 Rammed 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Targets Rammed 8 | . . . . 6 . . . . . . 1 . . . . . . . . 1 . . . Kicked 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 537 | . 24 . 115 97 179 . 330 45 198 238 316 267 381 186 . . . 144 266 26 . . 537 Average Temperature 91 | . 11 . 29 26 98 . 108 24 56 70 95 56 129 76 . . . 72 127 10 . . 216 Received Heat Transfer 2726 | . 285 . 138 183 . . 198 . 54 198 237 80 683 279 . . . . . 202 . 9 180 Effects 10 | . . . . . . . 1 . . . . . 4 . . . . . . . . . 5 Shutdowns 3 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . 3 6 . 3 . . . . . . . . . . Combat Hostiles 12 | . . . . . . . . . . 3 6 . 3 . . . . . . . . . . Parts Fried 39 | . . . . . . . 6 . . 7 14 1 11 . . . . . . . . . . Impact Corruptions 21 | . . . . . . . . 1 . 2 11 . 7 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Transferred 2969 | . . . . 420 . . 150 . . . 200 50 198 . . . . . . . . . 1951 Parts Sabotaged 9 | . . . . . . . . . . . . . 5 . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 2 . . . 1 1 . . . . . . . . . . . Latent Energy Used 2688 | . . . . . . . . . 191 291 785 425 932 . . . . . . 64 . . . LE Corruption 47 | . . . . . . . . . 3 5 12 10 15 . . . . . . 2 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Peak Influence 2104 | 15 171 21 207 225 . . 187 544 308 796 1013 1274 1079 750 409 336 259 135 80 . . 126 2104 Initial 709 | . 9 21 7 80 . . . 76 265 68 417 709 668 670 393 286 176 90 80 . . 39 70 Average 412 | 5 54 21 120 111 . . 73 258 174 405 578 962 865 710 403 308 214 110 73 . . 71 1773 Maximum Alert Level 5 | . . . 1 1 . . . 2 1 3 3 4 3 3 2 1 1 . . . . . 5 Low Security (%) 40 | 100 100 100 96 90 . 100 100 57 56 5 . . . . . . 22 100 100 . . 100 . Level 1 16 | . . . 3 9 . . . 26 43 38 18 . . . 14 100 77 . . . . . . Level 2 20 | . . . . . . . . 16 . 52 56 . 18 34 85 . . . . . . . . Level 3 19 | . . . . . . . . . . 3 24 83 81 65 . . . . . . . . . Level 4 1 | . . . . . . . . . . . . 16 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 46 | . 2 . 1 . . . 3 . 1 . 11 . 12 . . . 3 . . . . 1 12 Investigation 6 | . . . . . . . 1 . . . 3 . . . . . 2 . . . . . . Extermination 9 | . . . . . . . . . . . 4 . 3 . . . 1 . . . . 1 . Reinforcement 9 | . 2 . 1 . . . 1 . 1 . 1 . 3 . . . . . . . . . . Assault 18 | . . . . . . . . . . . 3 . 3 . . . . . . . . . 12 Garrison 4 | . . . . . . . 1 . . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Distress Signals 7 | . . . 1 . . . 4 . 1 . . . . . . . 1 . . . . . . Communications Jammed 58 | . . . . . . . . . 6 . 2 . 50 . . . . . . . . . . Distress Signals 57 | . . . . . . . . . 6 . 2 . 49 . . . . . . . . . . Times Spotted 313 | . 13 . 8 8 . . 24 1 14 24 31 17 47 6 . 2 2 7 . 14 5 7 83 Peak Tracking Total 48 | . 3 . 6 3 . . 5 1 3 6 6 5 7 4 . 2 6 6 . 8 5 4 48 Tactical Retreats 27 | . . . 2 . . . 3 . . 2 . . 6 1 . 3 . 1 . 3 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Traps Triggered 17 | . . . . . . . 1 2 1 5 4 1 . . 1 1 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 33 | . . . . . . . . . 24 9 . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . 3 2 . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Machines Disabled 55 | . 1 . 2 . . . 2 2 . 4 18 3 16 . . 1 . . . . . . 6 Max in Single Turn 5 | . 1 . 1 . . . 1 1 . 1 5 1 5 . . 1 . . . . . . 2 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Garrison Relay 6 | . . . . . . . . 2 . 2 . 2 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Machines Accessed 68 | . 3 . 1 . 1 . 9 4 9 3 18 2 5 . 4 . 5 . 1 1 . 2 . Terminals 41 | . 2 . . . . . 6 4 5 3 10 2 2 . 2 . 3 . . 1 . 1 . Fabricators 3 | . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Repair Stations 6 | . 1 . . . . . 1 . 1 . 3 . . . . . . . . . . . . Recycling Units 5 | . . . . . . . 1 . 1 . 3 . . . . . . . . . . . . Scanalyzers 5 | . . . 1 . . . . . 1 . . . 1 . 1 . . . 1 . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . Total Hacks 193 | . 9 . 15 . 1 . 24 6 34 7 54 6 12 . 7 . 10 . 3 1 . 4 . Successful 105 | . 5 . 13 . 1 . 13 2 24 2 23 2 3 . 5 . 7 . 2 1 . 2 . Failed 88 | . 4 . 2 . . . 11 4 10 5 31 4 9 . 2 . 3 . 1 . . 2 . Catastrophic 19 | . 1 . . . . . 1 2 1 1 9 2 2 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 58 | . 2 . . . 1 . 13 . 12 . 24 . 3 . 2 . 1 . . . . . . Terminals 123 | . 7 . . . . . 19 6 25 7 36 6 4 . 3 . 6 . . 1 . 3 . Fabricators 11 | . . . . . . . . . . . 4 . 4 . . . 3 . . . . . . Repair Stations 13 | . 2 . . . . . 2 . 2 . 7 . . . . . . . . . . . . Recycling Units 9 | . . . . . . . 2 . 1 . 6 . . . . . . . . . . . . Scanalyzers 29 | . . . 15 . . . . . 5 . . . 3 . 3 . . . 3 . . . . Garrison Access 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . Terminal Hacks 35 | . 2 . . . 1 . 4 2 10 2 7 2 . . 1 . 2 . . 1 . 1 . Record 4 | . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . Part Schematic 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . Open DSF 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Emergency Access Points 3 | . 1 . . . . . . . . 1 . 1 . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 7 | . 1 . . . . . 2 . 2 . 2 . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . . Security Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 2 . 1 . . . 3 . . . . . . Network Status 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Build 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Repair Station Hacks 11 | . 2 . . . . . 2 . 1 . 6 . . . . . . . . . . . . Scan Component 6 | . 1 . . . . . 1 . 1 . 3 . . . . . . . . . . . . Repair 5 | . 1 . . . . . 1 . . . 3 . . . . . . . . . . . . Recycling Unit Hacks 5 | . . . . . . . 2 . 1 . 2 . . . . . . . . . . . . Report Inventory 4 | . . . . . . . 1 . 1 . 2 . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzer 23 | . . . 13 . . . . . 5 . . . . . 3 . . . 2 . . . . Insert Component 10 | . . . 6 . . . . . 2 . . . . . 1 . . . 1 . . . . Analyze 13 | . . . 7 . . . . . 3 . . . . . 2 . . . 1 . . . . Garrison Access Hacks 7 | . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . 1 . Unlock Access 4 | . . . . . . . 1 . 1 . 1 . 1 . . . . . . . . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . 1 . . . . 1 . Unauthorized Hacks 18 | . 1 . . . . . 4 . 6 . 5 . 1 . . . 1 . . . . . . Terminals 18 | . 1 . . . . . 4 . 6 . 5 . 1 . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Botnet 14 | . 1 . . . . . 3 . 4 . 4 . 1 . . . 1 . . . . . . Operators 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 2 . 1 . . . 6 3 5 2 17 1 4 . 1 . 3 . 1 . . 1 . Full Trace Events 8 | . . . . . . . . 2 . 1 3 . . . . . 2 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . 6 . . . . . 3 . 2 . . . 1 . . . 1 . . . . Parts Built 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 42 . . . . . 25 . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . 4 . . . . . 1 . . . . . . Parts Repaired 5 | . 1 . . . . . 1 . . . 3 . . . . . . . . . . . . Time 145 | . 38 . . . . . 19 . . . 88 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 6 . . . . . 2 . . . . . 1 . . . 1 . . . . Part Schematics Acquired 10 | . . . 6 . . . . . 2 . . . . . 1 . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Used RIF Installer 4 | . . . . . . . . 2 . 1 . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 25 | . . . . . . . . . 10 4 2 1 8 . . . . . . . . . . Non-combat 16 | . . . . . . . . . 8 . 2 . 6 . . . . . . . . . . Combat 9 | . . . . . . . . . 2 4 . 1 2 . . . . . . . . . . Robot Hacks Applied 27 | . . . . . . . . . 10 4 2 1 10 . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . map_walls 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . map_earth 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . find_fabricator 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . drop_inventory 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . map_route 8 | . . . . . . . . . 3 . 2 . 3 . . . . . . . . . . reboot_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . streamctrl_high 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . formatsys_high 3 | . . . . . . . . . 1 1 . . 1 . . . . . . . . . . Relay Couplers Released 26 | . . . . . . . . 12 . 6 . 8 . . . . . . . . . . . Machine Destruction 22 | . . . . . . . . 8 . 6 . 8 . . . . . . . . . . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . Attached 13 | . . . . . . . . 2 3 2 1 1 3 . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 3 . . . . . . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Total Allies 13 | . . . . . . . . 3 3 3 . 1 2 . . . . . . . . . 1 Largest Group 4 | . . . . . . . . 3 4 1 . 1 1 . . . . . . . . . 1 Highest-Rated Group 146 | . . . . . . . . 31 46 16 . 30 29 . . . . . . . . . 146 Highest-Rated Ally 146 | . . . . . . . . 21 21 16 . 30 29 . . . . . . . . . 146 Total Orders 7 | . . . . . . . . . 2 3 . . . . . . . . 2 . . . . STAY 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 51 | . . . . . . . . . 21 13 . 4 6 . . . . . . . . . 7 Total Damage 1541 | . . . . . . . . . 317 198 . 165 93 . . . . . . . . . 768 Kills 8 | . . . . . . . . . 3 1 . 2 . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Turns Passed 13229 | 141 654 35 184 599 241 303 1417 738 1199 1245 2468 804 1259 142 193 86 367 147 204 205 3 310 285 Spaces Moved 9336 | 65 278 38 99 480 249 295 806 606 673 736 1578 482 755 201 222 106 423 126 96 345 5 481 191 Core 563 | 2 . . . . . . . . . . . . 1 201 51 . . . . 165 5 138 . Treads 207 | 63 139 . . . . . . . . . . . 5 . . . . . . . . . . Legs 146 | . 139 . . 7 . . . . . . . . . . . . . . . . . . . Wheels 7085 | . . 38 99 473 249 295 806 606 673 736 1578 482 749 . 171 22 . . . . . . 108 Hover 909 | . . . . . . . . . . . . . . . . 84 423 126 96 180 . . . Flight 426 | . . . . . . . . . . . . . . . . . . . . . . 343 83 Fastest Speed 42 | 50 120 80 80 80 95 95 95 95 95 101 101 110 111 50 50 53 53 115 48 48 50 42 42 Average Speed 104 | 156 168 80 88 95 95 95 106 109 100 129 122 128 124 50 75 60 70 117 110 54 50 44 90 Slowest Speed 750 | 160 190 80 95 190 95 95 155 110 101 160 160 145 750 50 95 130 115 121 121 150 50 200 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 6 50 17 11 89 63 71 56 69 61 76 36 55 32 34 6 89 12 96 9 63 3 13 25 Regions Visited 23 Branch Regions 7 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 . . 1 . 1 . 1 . 1 . 1 . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 . . . . . . . . . . . . 1 . 1 1 . Scrap Searched 6 | . . . . 4 . 1 . . . . . . . . . . . . . 1 . . . Spaces Dug 74 | . . . . . . . 2 . 31 . 12 6 8 . 3 . 3 . . . . 3 6 Terrain Destroyed 731 | . 15 . 24 . . . 16 . 31 57 333 56 154 . 3 . 3 . . . . 3 36 Melee 49 | . . . . . . . 2 . 6 . 12 6 8 . 3 . 3 . . . . 3 6 Projectile 36 | . . . . . . . . . . . 25 . 10 . . . . . . . . . 1 AOE 646 | . 15 . 24 . . . 14 . 25 57 296 50 136 . . . . . . . . . 29 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac DSF Fac Was Fac Upp Upp Res Tes Total 11982 | 87 397 41 149 577 254 317 1253 663 1149 964 1986 587 983 220 236 129 479 125 193 358 4 558 273 Wait 1359 | 1 48 . 5 12 . 15 279 7 387 113 204 9 89 . . 1 24 . 91 2 . 44 28 Move 9316 | 64 277 37 98 479 248 294 806 604 673 735 1578 481 754 200 221 105 423 125 95 344 4 480 191 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 145 | 5 10 . 3 21 . 2 23 11 2 5 22 6 9 1 1 7 4 . 2 1 . 7 3 Fast Attach 123 | 7 3 . 2 4 1 . 19 4 3 2 24 3 9 1 7 3 6 . 2 1 . 14 8 Attach 97 | . . . 8 2 2 3 10 1 3 8 18 5 19 1 2 2 4 . 1 1 . 1 6 Detach 49 | . . . 4 2 2 . 4 1 1 4 11 2 6 1 . 1 3 . . 2 . 1 4 Swap 115 | . 6 3 1 6 . 2 15 6 15 8 22 20 11 . . . . . . . . . . Drop 170 | 1 13 1 . 10 1 1 37 15 4 4 30 7 13 2 . 9 3 . 2 3 . 5 9 Fire 367 | 9 40 . 28 35 . . 58 3 15 28 52 43 48 . . . . . . 3 . . 5 Melee 161 | . . . . . . . 2 11 22 16 24 11 25 14 5 1 12 . . . . 6 12 Ram 2 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . Kick 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 32 | . . . . . . . . . . 32 . . . . . . . . . . . . . Rewire 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 Trap 33 | . . . . . . . . . 24 9 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / [Sto] / [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison -5/Factory -5/DSF -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Testing History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 142 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 633 | -10/Materials | Repaired Imp. Heat Sink 767 | -10/Materials | Discovered new exit (range 16) 796 | -10/Materials | Entered Mines 822 | -10/Mines | Discovered new exit (range 5) 831 | -10/Mines | Entered Materials 831 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 963 | -9/Materials | Crushed by falling debris 963 | -9/Materials | System corruption reached 10% 994 | -9/Materials | Lost 4 parts (1p1n1u1w) 1002 | -9/Materials | Discovered new exit (range 14) 1015 | -9/Materials | Entered Mines 1018 | -9/Mines | Discovered new exit (range 9) 1153 | -9/Mines | Lost 3 parts (2n1w) 1413 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1469 | -9/Mines | Discovered new exit (range 15) 1482 | -9/Mines | Identified exit to Exiles 1485 | -9/Mines | Learned location of 1 exit from Proximity Caves 1608 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1614 | -9/Mines | Entered Exiles 1639 | -9/Exiles | Met 8R-AWN 1656 | -9/Exiles | Met EX-HEX 1693 | -9/Exiles | Met EX-DEC 1697 | -9/Exiles | Learned location of Zion (-6) 1717 | -9/Exiles | Met EX-BIN 1728 | -9/Exiles | Aligned with FarCom system 1729 | -9/Exiles | Given EX-Vault access code 1751 | -9/Exiles | Opened EX-Vault 1756 | -9/Exiles | Found Prototype Energy Cannon 1756 | -9/Exiles | Identified Latent Energy Streamer 1778 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1793 | -9/Exiles | Exiles lab attacked by MAIN.C 1846 | -9/Exiles | Discovered new exit (range 12) 1855 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 1855 | -9/Exiles | Entered Mines 2132 | -8/Mines | Discovered new exit (range 15) 2158 | -8/Mines | Entered Materials 2158 | -8/Materials | Evolved 2 slots: Utility x2 2254 | -8/Materials | Build established: Scavenger-Skirmisher 2716 | -8/Materials | Build established: Skirmisher 2768 | -8/Materials | Discovered new exit (range 5) 3153 | -8/Materials | Discovered new exit (range 8) 3475 | -8/Materials | Repaired Imp. Propulsion Shielding 3546 | -8/Materials | Garrison activated, responded to threat 3575 | -8/Materials | Identified exit to Garrison 3575 | -8/Materials | Entered Garrison 3575 | -8/Garrison | Discovered recently destroyed garrison 3739 | -8/Garrison | Discovered new exit (range 5) 3822 | -8/Garrison | Installed Relay Interface Framework 3871 | -8/Garrison | Build established: Scavenger-Mutant 4021 | -8/Garrison | Garrison Relay disabled 4040 | -8/Garrison | Discovered new exit (range 61) 4040 | -8/Garrison | Discovered new exit (range 42) 4040 | -8/Garrison | Discovered new exit (range 32) 4040 | -8/Garrison | Discovered new exit (range 51) 4103 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4277 | -8/Garrison | Garrison Relay disabled 4308 | -8/Garrison | Build established: Bothacker-Mutant 4313 | -8/Garrison | Entered Materials 4313 | -8/Materials | Accompanied by 3 allies 5251 | -8/Materials | Discovered new exit (range 15) 5512 | -8/Materials | Identified exit to Garrison 5512 | -8/Materials | Entered Garrison 5512 | -8/Garrison | Accompanied by 1 ally 5534 | -8/Garrison | Expanded RIF knowledge: Robot Detection 5588 | -8/Garrison | Learned Factory security intel 5736 | -8/Garrison | Triggered checkpoint 5766 | -8/Garrison | Triggered checkpoint 5805 | -8/Garrison | Build established: Mutant 5860 | -8/Garrison | Triggered checkpoint 5960 | -8/Garrison | Discovered new exit (range 13) 6016 | -8/Garrison | Triggered checkpoint 6057 | -8/Garrison | Garrison Relay disabled 6359 | -8/Garrison | Build established: Bothacker-Mutant 6359 | -8/Garrison | Discovered new exit (range 12) 6394 | -8/Garrison | Triggered checkpoint 6395 | -8/Garrison | System corruption reached 10% 6453 | -8/Garrison | Garrison Relay disabled 6646 | -8/Garrison | Triggered checkpoint 6713 | -8/Garrison | Discovered new exit (range 12) 6757 | -8/Garrison | Entered Factory 6757 | -7/Factory | Evolved 2 slots: Utility x2 6816 | -7/Factory | Discovered new exit (range 17) 6968 | -7/Factory | Discovered new exit (range 11) 7353 | -7/Factory | Build established: Hacker-Mutant 7917 | -7/Factory | Build established: Mutant 8250 | -7/Factory | Repaired Kinecellerator 8386 | -7/Factory | Repaired Imp. Deuterium Engine 8597 | -7/Factory | Fabricated Remote Datajack? 8757 | -7/Factory | First assault squad dispatched 8897 | -7/Factory | System corruption reached 10% 8921 | -7/Factory | Lost 3 parts (2u1w) 8938 | -7/Factory | Build established: Hacker-Mutant 9106 | -7/Factory | Discovered new exit (range 12) 9145 | -7/Factory | Repaired Arm. Huge Wheel 9198 | -7/Factory | Discovered new exit (range 27) 9225 | -7/Factory | Identified exit to Garrison 9225 | -7/Factory | Entered Garrison 9289 | -7/Garrison | Triggered checkpoint 9365 | -7/Garrison | Garrison Relay disabled 9590 | -7/Garrison | Triggered checkpoint 9635 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9666 | -7/Garrison | Triggered checkpoint 9754 | -7/Garrison | Discovered new exit (range 11) 9815 | -7/Garrison | Triggered checkpoint 9895 | -7/Garrison | Triggered checkpoint 9940 | -7/Garrison | Garrison Relay disabled 10019 | -7/Garrison | Discovered new exit (range 8) 10029 | -7/Garrison | Entered Factory 10029 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10166 | -6/Factory | Discovered new exit (range 27) 10415 | -6/Factory | Garrison activated, responded to threat 10515 | -6/Factory | Build established: Bothacker-Mutant 10729 | -6/Factory | First assault squad dispatched 10953 | -6/Factory | System corruption reached 10% 11047 | -6/Factory | Lost 13 parts (1p2n6u4w) 11194 | -6/Factory | System corruption reached 30% 11238 | -6/Factory | Build established: Mutant 11277 | -6/Factory | Identified exit to Garrison 11288 | -6/Factory | Entered Garrison 11300 | -6/Garrison | Triggered checkpoint 11314 | -6/Garrison | Core integrity fell below 50% 11333 | -6/Garrison | Core integrity fell below 20% 11347 | -6/Garrison | Lost 3 parts (1n1u1w) 11398 | -6/Garrison | Triggered checkpoint 11398 | -6/Garrison | Triggered checkpoint 11422 | -6/Garrison | Discovered new exit (range 11) 11430 | -6/Garrison | Entered Factory 11430 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11623 | -5/Factory | Identified exit to DSF 11623 | -5/Factory | Entered DSF 11656 | -5/DSF | Additional patrols routed to DSF 11688 | -5/DSF | Discovered new exit (range 15) 11709 | -5/DSF | Entered Factory 11709 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11856 | -4/Factory | Fabricated Hcp. Storage Unit (x1) 11924 | -4/Factory | Discovered new exit (range 10) 12076 | -4/Factory | Sucked down chute 12076 | -4/Factory | Entered Waste 12091 | -4/Waste | EMP discharged 12091 | -4/Waste | System corruption reached 10% 12103 | -4/Waste | Spotted C-40 Crusher 12103 | -4/Waste | Spotted C-40 Crusher 12134 | -4/Waste | Spotted C-40 Crusher 12136 | -4/Waste | Spotted C-40 Crusher 12147 | -4/Waste | Spotted C-40 Crusher 12153 | -4/Waste | Spotted C-40 Crusher 12166 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12169 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12191 | -4/Waste | EMP discharged 12212 | -4/Waste | Discovered new exit (range 10) 12223 | -4/Waste | Entered Factory 12265 | -4/Factory | Build established: Scavenger-Mutant 12293 | -4/Factory | Discovered new exit (range 29) 12427 | -4/Factory | Entered Upper Caves 12441 | -4/Upper Caves | Identified exit to Upper Caves 12542 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 12546 | -4/Upper Caves | Released all parts (5) 12565 | -4/Upper Caves | Core integrity fell below 50% 12576 | -4/Upper Caves | Lost 4 parts (3n1u) 12632 | -4/Upper Caves | Entered another Upper Caves area 12632 | -4/Upper Caves | Discovered new exit (range 5) 12635 | -4/Upper Caves | Entered Research 12635 | -3/Research | Evolved 2 slots: Utility x2 12643 | -3/Research | Spotted B-86 Titan 12820 | -3/Research | Build established: Mutant 12926 | -3/Research | Discovered new exit (range 10) 12945 | -3/Research | Entered Testing 12946 | -3/Testing | Maximum security lockdown engaged 12966 | -3/Testing | Found Prototype Energy Cannon 12966 | -3/Testing | Identified Imp. Potential Cannon 13053 | -3/Testing | Found Prototype Protection 13053 | -3/Testing | Identified Hvy. Regenerative Plating 13057 | -3/Testing | Found Prototype Protection 13057 | -3/Testing | Identified Lgt. Regenerative Plating 13059 | -3/Testing | Found Prototype Protection 13059 | -3/Testing | Identified Med. Regenerative Plating 13062 | -3/Testing | Found Prototype Protection 13178 | -3/Testing | Lost 4 parts (2n2u) 13187 | -3/Testing | Found Enh. Force Lance 13195 | -3/Testing | Spotted Investigator 13196 | -3/Testing | Spotted PG-NVHNY30E98 13198 | -3/Testing | Scanned by Researcher 13204 | -3/Testing | Rewired PG-NVHNY30E98 13230 | -3/Testing | Self-destructed Last Messages --------------- (Destroy). 13224_ L-61 Swordsman overheating. 13224_ PG-NVHNY30E98 overheating. 13225_ L-61 Swordsman overheating. 13225_ G-67 Veteran suffers critical hit (Burn). 13225_ L-61 Swordsman destroyed. 13226_ PG-NVHNY30E98 heat damages core (-53). 13226_ Investigator stasis bubble strength at 128. 13227_ Penetrated by Slug. 13227_ Slug penetrates Machine. 13227_ Investigator stasis bubble strength at 119. 13228_ Investigator stasis bubble strength at 110. 13229_ Investigator stasis bubble strength at 101. 13229_ Force Lance destroyed. 13230_ Penetrated by Slug. 13230_ Slug penetrates Machine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????s?s??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#####???????????????? | | ?????????????????????????????# #???????????????? | | ?????????????????????????????# #???????????????? | | ???????????????????????######## ####????????????? | | ???????????????????????#"""" #lgli[#????????????? | | ???????????????????????#""igg #g"T i#####????????? | | ???????????????????????#"bhggpcg""gghgg #????????? | | ???????????????????????#"@gggg#egbgb###l#????????? | | ???????????????????????#""gg # gglg#?#g#????????? | | ???????????????????????#""""" #######?#l#????????? | | ???????????????????????########???????#b#????????? | | ??????????????????????????????????????#b#????????? | | ??????????????????????????????????????#g#????????? | | ?????? ?????????????????????######### #????????? | | ?????? ?????????????????????# !## ##???????? | | ?????? ???w????????????????# """ # #???????? | | ?????# ????????????????????# """" +/* #???????? | | ?????# ???????????????????# """" #%/ #???????? | | ?????# "??????????????????g """b##"##???????? | | ?????# ??????????????????# g b ##%#????????? | | ?????# ""???#??????#######+#######"#????????? | | ?????# ""?? #??????# /???? #????????? | | ?????# ###????# g ##???# #????????? | | ?????# """ """ ?????+ #????#"#????????? | | ?????# """ """ #??????# """ #????#%#????????? | | ?????#^ """ """ #??????# ! """ ###???%?????????? | | ??#### #""#???# """ "#???%?????????? | | ?## " "" #T"##### """ ""#???"?????????? | | ##"""" + """ ""#???/?????????? | | # ] """ ""#??? ?????????? | | + !""#???"?????????? | | "" "" " # """[T"#?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 32 Energy Capacity 1290 Matter Stores 300 Matter Capacity 400 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Armor Coverage 975 Resistance: KI 30 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 61 Melee Accuracy 24 Target Analysis 5 Recoil Reduction 2 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 75 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Imp. Propulsion Shielding | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Hacked Remote Datajack | -7/Factory | Hacked Imp. Datajack | -7/Factory | Hacked Imp. Deuterium Engine | -5/Factory | Scanalyzed Imp. Remote Datajack | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Remote Datajack | x1 | -7/Factory Hcp. Storage Unit | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Max Potential Preemptive Strike Challenges ------------ None Game ------ Seed AntigravGreatFalx Manual? 0 Play Time 03:25:46 Cumulative 101.9 hours Start 2024.05.11 @ 23:50:47 End 2024.05.12 @ 17:36:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 42 Adventurer 32 Explorer 7 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 2a2ed880-82bb-4955-8920-c720a7ea05da