Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 00:46:46 Player: VirsLee Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (802) 802 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 3485 Bonus ------- Follower Combat Kills 33 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 240/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (330) Ox3 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON (3) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (20) --- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Advanced Heat Sink Medium Storage Unit Medium Armor Plating Sensor Drone Bay XL Autogun Array Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Mining Laser > --- INVENTORY -------- Ion Engine Light Ion Engine Improved Deuterium Engine Light Treads Improved Aluminum Leg Advanced Heat Sink Medium Storage Unit Medium Armor Plating Sensor Drone Bay XL Autogun Array [Rating: 30] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Signal Interpreter Device Matter Filter Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . 1 . . . Parts Attached 34 | 7 2 3 6 5 2 9 Power 6 | 2 . 1 1 1 . 1 Engine 6 | 2 . 1 1 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 10 | 2 . 2 2 1 . 3 Treads 7 | 2 . 2 2 1 . . Leg 3 | . . . . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 1 . 2 1 2 1 Device 2 | . . . . 1 . 1 Storage 4 | 1 . . 1 . 2 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 10 | 2 1 . 1 2 . 4 Energy Gun 2 | 1 . . 1 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 1 1 . . 1 . 3 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . 1 . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 13 | . 1 . 1 . . 11 Power 1 | . . . . . . 1 Propulsion 4 | . . . . . . 4 Utility 2 | . . . 1 . . 1 Weapon 6 | . 1 . . . . 5 Highest Loss Streak 7 | . 1 . 1 . . 7 To Critical Strikes . | . . . . . . . Average Backups 9 | 2 6 7 6 9 10 11 Power 1 | . 1 1 1 2 2 2 Propulsion 3 | 1 3 3 3 3 3 2 Utility 1 | . . 1 . 1 3 4 Weapon 1 | . 1 1 2 2 2 1 Tool/Special . | . . . . . . . Unused Backups 8 | . 1 2 . 1 . 4 Power . | . . . . . . . Propulsion 4 | . 1 2 . 1 . . Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 97 100 96 99 100 77 Engine 11 | . 14 14 11 11 11 10 Treads 23 | . 28 28 22 22 22 5 Device 6 | . . . . 10 11 10 Storage 12 | . 14 14 11 11 11 11 Processor 11 | . 12 14 11 11 11 11 Energy Gun 8 | . 12 . 10 11 11 1 Ballistic Gun 16 | . 14 28 22 11 11 18 Launcher 5 | . . . . 11 11 1 Peak Build Rating 30 | 6 7 7 10 22 25 30 Average Rating 15 | 4 6 7 9 20 22 22 On Entrance 10 | . 6 7 7 9 22 25 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 60 | 14 14 13 24 31 60 60 Greatest Support 48 | 40 40 40 40 48 48 48 Greatest Overweight (x) 18 | . . . 1 . 1 18 Average Overweight (x) . | . . . . . . 4 Largest Inventory Capacity 20 | 8 8 8 10 10 20 20 Average Capacity 10 | 7 8 8 9 10 13 20 Most Carried 17 | 5 8 8 8 10 15 17 Average Carried 9 | 2 6 7 6 9 11 14 Final Capacity 20 | 8 8 8 10 10 20 20 Final Carried 15 | 4 8 8 8 10 15 11 Class Distribution -------------------- 51% | Gunner 37% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 863 | 191 180 62 185 87 . 158 Remotely . | . . . . . . . Salvage Created 1036 | . 232 79 309 247 . 169 Parts 74 | . 20 5 27 12 . 10 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . . . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 30 | . 9 2 8 6 . 5 Guns 25 | . 6 2 8 5 . 4 Cannons 1 | . . . . . . 1 AOE 4 | . 3 . . 1 . . Classes Destroyed 7 | . 3 . 2 2 . . Worker 1 | . . . 1 . . . Builder 1 | . 1 . . . . . Recycler 1 | . . . . 1 . . Operator 1 | . . . 1 . . . Swarmer 14 | . 6 . 3 3 . 2 Grunt 15 | . 3 2 5 2 . 3 Brawler 1 | . . . . 1 . . Best Kill Streak 7 | . 3 2 7 4 . 1 Combat Bots Only 6 | . 3 2 6 3 . 1 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 Gunslinging . | . . . . . . . Exploded 2 | . 2 . . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 256 | . 31 10 32 22 . 161 Missed 61 | . 11 1 6 6 . 37 Hits 195 | . 20 9 26 16 . 124 Melee 1 | . . . . 1 . . Projectile 194 | . 20 9 26 15 . 124 Critical Strikes 3 | . . 1 . . . 2 Damage Taken 2412 | . 251 133 367 194 . 1467 Core 440 | . 18 18 107 11 . 286 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 16 | . 16 . . . . . Core Remaining (%) 92 | 100 . 85 . . . . Volleys Fired 119 | . 25 10 20 19 . 45 Largest 3 | . 2 2 3 3 . 2 Hottest 106 | . 60 40 96 106 . 100 Shots Fired 238 | . 50 20 60 38 . 70 Gun 235 | . 50 20 60 36 . 69 Cannon . | . . . . . . . Launcher 2 | . . . . 2 . . Special 1 | . . . . . . 1 Kinetic 163 | . 26 20 40 18 . 59 Thermal 49 | . . . 20 18 . 11 Explosive 2 | . . . . 2 . . Electromagnetic 24 | . 24 . . . . . Robot Hit Streak 12 | . 6 7 12 12 . 11 Robot Miss Streak 5 | . 4 2 5 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . . . 2 . . 1 Max Gunslinging Chain 1 | . . . 1 . . 1 Shots Hit Robots 145 | . 27 13 35 24 . 46 Core Hits 62 | . 13 7 15 11 . 16 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1924 | . 522 139 449 373 . 441 Guns 1599 | . 332 139 449 272 . 407 Cannons . | . . . . . . . Explosions 281 | . 190 . . 91 . . Melee . | . . . . . . . Ramming 20 | . . . . 10 . 10 Kinetic 932 | . 174 139 232 96 . 291 Thermal 723 | . 190 . 217 176 . 140 Explosive 91 | . . . . 91 . . Electromagnetic 158 | . 158 . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 9 | . 9 . . . . . Projectiles . | . . . . . . . Explosions 9 | . 9 . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 65 | . 65 . . . . . Shots 2 | . 2 . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 3 | . . . . 1 . 2 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 523 | . 24 27 523 367 . 426 Average Temperature 167 | . 10 11 207 137 . 242 Received Heat Transfer 717 | . 54 87 150 66 . 360 Effects 27 | . . . 16 1 . 10 Shutdowns 6 | . . . 3 . . 3 Energy Bleed 1 | . . . 1 . . . Interference 8 | . . . 4 1 . 3 Matter Decay 4 | . . . 1 . . 3 Short Circuit 2 | . . . 1 . . 1 Damage (minor) 3 | . . . 3 . . . Damage (major) 2 | . . . 2 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . . 1 . 1 Heat Transferred 1495 | . 150 . 555 444 . 346 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 141 | . 80 51 141 82 . 45 Initial 41 | . . 21 . 41 . . Average 17 | . 26 3 54 16 . 7 Influence Increases 901 | . 273 50 270 173 . 135 Destroy 0b10 Robot/C 620 | . 180 40 180 120 . 100 Destroy 0b10 Robot/NC 25 | . 5 . 15 5 . . Destroy Leader 130 | . 40 10 40 20 . 20 Allied During Kill 2 | . . . 2 . . . Successful Hack 23 | . 7 . 16 . . . Disable Machine 30 | . . . . 15 . 15 Destroy Structure 26 | . 11 . 2 13 . . Lose Combat Pursuer 45 | . 30 . 15 . . . Influence Decreases 881 | . 218 105 163 280 . 115 Entered New Map 100 | . . 34 . 66 . . Time Decay 701 | . 208 71 153 214 . 55 Lost Part 80 | . 10 . 10 . . 60 Squads Dispatched 5 | . 2 1 2 . . . Investigation 2 | . . 1 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 2 . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 6 | . 2 . 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 45 | . 16 4 11 6 . 8 Peak Tracking Total 6 | . 5 2 6 3 . 5 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . . . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 2 | . . . . 1 . 1 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 9 | . 3 1 1 2 2 . Terminals 4 | . 2 1 1 . . . Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 8 5 3 2 2 . Successful 11 | . 4 . 3 2 2 . Failed 9 | . 4 5 . . . . Catastrophic 2 | . 2 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 14 | . 6 5 3 . . . Fabricators . | . . . . . . . Repair Stations 2 | . 2 . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 . 3 2 2 . Record 3 | . 1 . 1 . 1 . Open Door 2 | . . . . 2 . . Recall Investigation 1 | . . . 1 . . . Registered Components 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . 2 . . . . . Scan Component 1 | . 1 . . . . . Repair 1 | . 1 . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 4 | . 3 1 . . . . Full Trace Events 3 | . 2 1 . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . 1 . . . . . Time 26 | . 26 . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 1 . . . Highest-Rated Group 31 | . . 31 31 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 4 | . . . 4 . . . Total Damage 41 | . . . 41 . . . Kills 2 | . . . 2 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 68 | . . . . . . 68 Sensors 68 | . . . . . . 68 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 4963 | 78 721 939 343 1071 1527 284 Spaces Moved 2560 | 48 333 559 127 606 847 40 Core 22 | 13 . . . . . 9 Treads 2511 | 35 333 559 127 606 847 4 Legs 27 | . . . . . . 27 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 195 Average Speed 169 | 130 160 160 162 160 179 378 Slowest Speed 950 | 160 160 160 240 160 240 950 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 52 | 4 53 97 17 93 93 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 21 | . 8 . . 13 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 21 | . 8 . . 13 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2983 | 63 472 590 221 673 853 111 Wait 215 | . 103 9 65 30 . 8 Move 2554 | 47 332 558 126 605 846 40 Hop . | . . . . . . . Pick Up 39 | 9 8 5 3 7 2 5 Fast Attach 2 | 1 . . . 1 . . Attach 19 | 5 3 . 2 . . 9 Detach . | . . . . . . . Swap 16 | 1 . 3 4 4 2 2 Drop 15 | . 1 5 1 6 2 . Fire 119 | . 25 10 20 19 . 45 Melee . | . . . . . . . Ram . | . . . . . . . Kick 2 | . . . . . . 2 Crush 1 | . . . . 1 . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Repaired EM Pulse Gun 529 | -10/Materials | Discovered new exit (range 11) 544 | -10/Materials | Identified exit to Materials 786 | -10/Materials | Discovered new exit (range 8) 798 | -10/Materials | Identified exit to Mines 800 | -10/Materials | Entered Mines 953 | -10/Mines | Discovered exit to Materials (range 12) 964 | -10/Mines | Learned Materials stockpile data 1229 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1549 | -10/Mines | Received a Mining Laser from a helpful Derelict 1638 | -10/Mines | Discovered exit to Materials (range 11) 1739 | -10/Mines | Entered Materials 1739 | -9/Materials | Accompanied by 1 ally 1739 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2058 | -9/Materials | Discovered new exit (range 15) 2080 | -9/Materials | Identified exit to Mines 2082 | -9/Materials | Entered Mines 2136 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2277 | -9/Mines | Learned 2 Materials zone layouts 2403 | -9/Mines | Found the Drone Emporium 2414 | -9/Mines | Found Prototype Device 2453 | -9/Mines | Build established: Gunner 2528 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2532 | -9/Mines | Found Prototype Device 2915 | -9/Mines | Discovered new exit (range 9) 2918 | -9/Mines | Discovered new exit (range 8) 2927 | -9/Mines | Identified exit to Materials 3145 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3146 | -9/Mines | Discovered new exit (range 5) 3151 | -9/Mines | Identified exit to Exiles 3153 | -9/Mines | Entered Exiles 3181 | -9/Exiles | Discovered new exit (range 14) 3200 | -9/Exiles | Identified exit to Mines 3229 | -9/Exiles | Met 8R-AWN 3256 | -9/Exiles | Met EX-HEX 3358 | -9/Exiles | Met EX-DEC 3474 | -9/Exiles | Met EX-BIN 3502 | -9/Exiles | Aligned with FarCom system 3503 | -9/Exiles | Given EX-Vault access code 3762 | -9/Exiles | Discovered exit to Mines (range 14) 3885 | -9/Exiles | Visited The Gauntlet 4355 | -9/Exiles | Opened EX-Vault 4367 | -9/Exiles | Found Prototype Ballistic Gun 4392 | -9/Exiles | Identified XL Autogun Array 4479 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4680 | -9/Exiles | Left Exiles lab with XL Autogun Array 4680 | -9/Exiles | Entered Mines 4760 | -8/Mines | Core integrity fell below 50% 4786 | -8/Mines | Lost 4 parts (2n2w) 4896 | -8/Mines | Identified Exp. Sensor Array 4910 | -8/Mines | Core integrity fell below 20% 4964 | -8/Mines | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Penetrated by Slug. Carbon-fiber Leg destroyed. Acquired Lgt. Assault Rifle. R-06 Scavenger collects Flight Unit. Penetrated by Slug. R-06 Scavenger collects Flight Unit. Laser Drill disabled. Penetrated by Slug. Slug penetrates Laser Drill. Ion Engine destroyed. Penetrated by Slug. Slug penetrates Laser Drill. Penetrated by Slug. Laser Drill disabled. Slug penetrates Laser Drill. Penetrated by Slug. Imp. Titanium Leg destroyed. Penetrated by Slug. S-10 Pest destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????#????????????????????? | | ??????????x???x???????# ???????????????????? | | ?????????????????????## ??????????????????? | | ?????????????????????? ####??????????????? | | ??????????????????????? #??????????????? | | ????????????????????????x #??????????????? | | ????????????????########## ####???????????? | | ????????????????# #???????????? | | ????????????????# """ "" #???????????? | | ????????????????# "" """ #######?????? | | ????????????????# "" """ # #?????? | | ????????????????# %+ #?????? | | ????????????????# "" %"" *+ #?????? | | ????????????????# " @"" %# #?x???? | | ????????????????# "" " #### ##??x??? | | ????????????????# h #??###??????? | | ????????????????################???????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- EM Pulse Gun | 64% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- I Have A Map? Sixth Sense Well Done Challenges ------------ None Game ------ Seed NeutrinoSlugClaw Manual? 0 Play Time 00:47:42 Cumulative 5.0 hours Start 2025.11.14 @ 23:57:26 End 2025.11.15 @ 00:46:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 7 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c26811d3-5a80-4ca4-8346-8a076f4f5182