Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 19:49:38 Player: IAMTRASHMAN Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (96) 480 Value Destroyed (3700) 3700 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (424) 424 TOTAL SCORE: 9144 Bonus ------- Follower Combat Kills 124 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 279/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Enhanced Flexi-carbon Leg Advanced Heat Sink Improved Heavy Laser Long-range Proton Cannon Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Advanced Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Compact Battery Improved Targeting Computer Energy Filter Thermal Shield > --- WEAPON ----------- Improved Heavy Laser Improved Heavy Laser > --- INVENTORY -------- High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Energy Filter Hardlight Generator Shield Generator Shield Generator Gatling Laser Heavy Particle Cannon Heavy Particle Cannon KE Penetrator KE Penetrator EMP Blaster Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility Heat Sink Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun KE Penetrator Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 . . 2 . . . . Power 1 | . . . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . . . Utility 5 | . . 2 1 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 91 | 7 4 16 19 3 3 1 10 3 14 . 11 Power 10 | 1 . 2 1 . 1 . 1 1 1 . 2 Engine 7 | 1 . 2 1 . . . . . 1 . 2 Core 3 | . . . . . 1 . 1 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 20 | 2 1 2 10 1 . . . . 4 . . Treads 7 | . . . 5 . . . . . 2 . . Leg 10 | 2 1 2 3 . . . . . 2 . . Wheel 2 | . . . 1 1 . . . . . . . Hover . | . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . Utility 34 | 1 3 7 4 2 2 1 2 1 6 . 5 Device 18 | . 1 2 1 2 2 1 1 . 4 . 4 Storage 7 | 1 1 2 . . . . 1 1 . . 1 Processor 2 | . . 1 . . . . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 7 | . 1 2 3 . . . . . 1 . . Artifact . | . . . . . . . . . . . . Weapon 27 | 3 . 5 4 . . . 7 1 3 . 4 Energy Gun 11 | 2 . 3 2 . . . 3 . . . 1 Energy Cannon 4 | . . . 2 . . . 2 . . . . Ballistic Gun 6 | 1 . 2 . . . . . . 1 . 2 Ballistic Cannon 2 | . . . . . . . 1 . . . 1 Launcher 3 | . . . . . . . 1 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . 3 . . . . Corrupted Parts 1 | . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . 10 . . Parts Lost 47 | . 1 4 8 . . 1 . 2 12 . 19 Power 8 | . 1 . 1 . . . . 2 1 . 3 Propulsion 10 | . . . 3 . . . . . 3 . 4 Utility 18 | . . 3 2 . . 1 . . 5 . 7 Weapon 11 | . . 1 2 . . . . . 3 . 5 Highest Loss Streak 12 | . 1 2 3 . . 1 . 2 12 . 12 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 2 9 10 13 14 15 14 14 16 15 20 9 Power . | . 1 1 1 1 1 1 . . . 1 . Propulsion . | 1 4 1 1 . . . . . . . . Utility 4 | . 1 2 3 6 7 6 6 7 5 7 3 Weapon 6 | . 1 4 6 6 7 7 7 8 8 12 6 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . 3 5 6 2 1 . 1 . . . 5 Power 1 | . 1 . . . . . . . . . . Propulsion 6 | . . 5 . . . . . . . . 1 Utility 4 | . 2 . . . 1 . . . . . 1 Weapon 11 | . . . 5 2 . . 1 . . . 3 Tool/Special 1 | . . . 1 . . . . . . . . Average Slot Usage (%) 80 | . 93 95 97 99 91 91 91 90 81 80 38 Engine 6 | . 8 8 8 7 4 . . . 4 6 7 Core 1 | . . . . . 2 7 13 10 . . . Treads 6 | . . . 4 22 15 15 13 13 10 13 . Leg 11 | . 28 22 20 . . . . . 11 13 . Wheel 1 | . . . . 7 7 7 6 6 . . . Device 16 | . 9 19 15 22 23 27 26 26 17 26 11 Storage 9 | . 14 11 9 7 7 7 12 13 12 6 2 Processor 4 | . . 2 9 7 7 7 6 6 4 6 5 Protection 4 | . 4 9 10 7 7 1 . . 3 6 . Energy Gun 4 | . 14 10 10 . . . . . . . . Energy Cannon 3 | . . . 6 15 15 15 11 10 . . . Ballistic Gun 5 | . 14 11 . . . . . . 2 . 6 Ballistic Cannon 1 | . . . . . . . . . 5 . 2 Peak Build Rating 55 | 6 8 15 26 40 40 40 55 49 55 50 48 Average Rating 27 | 4 7 12 17 31 39 39 48 48 44 44 26 On Entrance 31 | . 6 7 15 26 40 39 40 48 49 55 50 Naked Turns 16 | . . . . . . . . . . . 16 Heaviest Build 74 | 12 20 36 42 45 45 44 50 68 74 66 48 Greatest Support 64 | 20 20 20 64 28 44 44 28 44 44 40 3 Greatest Overweight (x) 16 | . . 1 3 4 1 1 1 2 16 1 15 Average Overweight (x) 1 | . . . . 3 . . 1 1 1 1 8 Largest Inventory Capacity 20 | 8 10 15 15 15 15 15 15 20 20 20 20 Average Capacity 14 | 6 9 11 15 15 15 15 15 18 20 20 11 Most Carried 20 | 6 10 15 15 15 15 15 15 17 19 20 20 Average Carried 12 | 3 9 10 13 14 15 14 14 16 15 20 9 Final Capacity 20 | 8 10 15 15 15 15 15 15 20 20 20 5 Final Carried 20 | 6 10 15 15 15 15 14 15 16 19 20 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Mutant | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 2330 | 195 356 400 180 65 45 10 120 51 370 . 538 Remotely . | . . . . . . . . . . . . Salvage Created 3905 | . 442 586 816 255 304 78 170 92 876 . 286 Parts 172 | . 26 32 32 12 12 8 1 9 26 . 14 Haulers Intercepted 3 | . . . 2 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . 17 8 . 9 12 . 13 Prevented 8 | . . . . . . . . . 8 . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 84 | . 12 12 12 4 7 3 1 6 18 . 9 Melee 1 | . . . . . . . . . . . 1 Guns 35 | . 12 12 5 . . . . . . . 6 Cannons 29 | . . . 4 4 7 3 1 3 6 . 1 AOE 12 | . . . . . . . . 3 8 . 1 Classes Destroyed 13 | . 3 1 4 1 1 . . . 2 . 1 Worker 1 | . . . 1 . . . . . . . . Hauler 3 | . . . 2 . . . 1 . . . . Recycler 1 | . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . Operator 1 | . . . 1 . . . . . . . . Drone 2 | . . . . . . . . . . . 2 Watcher 5 | . 2 2 1 . . . . . . . . Swarmer 14 | . 3 . . . 2 3 . 6 . . . Grunt 47 | . 9 6 8 3 3 . 1 . 12 . 5 Brawler 2 | . . . . . 1 . . . 1 . . Duelist 5 | . . . . . . . . . 4 . 1 Sentry 12 | . . 6 3 1 1 . . . 1 . . Hunter 2 | . . . 1 . . . . . . . 1 Best Kill Streak 12 | . 3 3 5 3 3 3 2 3 12 . 4 Combat Bots Only 11 | . 3 3 4 3 3 3 1 3 11 . 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 2 . 1 Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Hostile Shots Fired 572 | . 46 65 69 29 97 8 7 28 105 . 118 Missed 140 | . 12 11 17 7 32 1 1 6 31 . 22 Hits 432 | . 34 54 52 22 65 7 6 22 74 . 96 Melee 18 | . . . . . . . . . 10 . 8 Projectile 414 | . 34 54 52 22 65 7 6 22 64 . 88 Critical Strikes 13 | . . 2 2 . . . . . 5 . 4 Damage Taken 6480 | . 357 715 831 169 522 73 89 252 1451 . 2021 Core 1193 | . 95 61 94 17 70 . . 36 220 . 600 Absorbed by Shields 355 | . . . . . 74 29 . 92 126 . 34 Redirected to Shielding 19 | . . . 19 . . . . . . . . Ignored by Resistances 418 | . . . . . . . 24 . 265 . 129 Regen/Repaired (Parts) 81 | . 81 . . . . . . . . . . Core Remaining (%) 83 | 100 62 84 82 . . 87 . . . . . Volleys Fired 267 | . 41 55 55 13 20 4 9 10 40 . 20 Largest 2 | . 2 2 2 2 2 2 2 2 2 . 2 Hottest 150 | . 70 106 150 150 150 150 150 150 150 . 80 Shots Fired 477 | . 81 109 103 26 36 8 18 17 47 . 32 Gun 277 | . 81 109 67 . . . . . 2 . 18 Cannon 174 | . . . 36 26 36 8 18 14 25 . 11 Launcher 26 | . . . . . . . . 3 20 . 3 Special . | . . . . . . . . . . . . Kinetic 136 | . 41 49 . . . . . . 17 . 29 Thermal 295 | . 40 60 83 26 36 8 18 14 10 . . Explosive 16 | . . . . . . . . 3 10 . 3 Electromagnetic 30 | . . . 20 . . . . . 10 . . Robot Hit Streak 22 | . 7 15 22 4 8 5 13 14 4 . 7 Robot Miss Streak 6 | . 4 6 2 1 3 1 3 3 3 . 4 Penetration Max . | . . . . . . . . . . . . Secondary Targets 5 | . 4 . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . Shots Hit Robots 303 | . 41 78 79 17 17 5 15 6 21 . 24 Core Hits 168 | . 23 29 29 9 10 3 4 6 35 . 20 Critical Kills 2 | . . . . . . . . . 1 . 1 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 11 | . 2 5 2 . . . . . 1 . 1 Burn 9 | . 2 5 2 . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . Destroy 1 | . . . . . . . . . . . 1 Melee Attacks 2 | . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8372 | . 513 1092 1419 450 442 125 375 425 2427 . 1104 Guns 2649 | . 510 1092 744 . . . . . . . 303 Cannons 2926 | . . . 675 450 425 125 375 175 535 . 166 Explosions 2718 | . . . . . . . . 250 1892 . 576 Melee 59 | . . . . . . . . . . . 59 Ramming 20 | . 3 . . . 17 . . . . . . Kinetic 1645 | . 272 519 . . . . . . 385 . 469 Thermal 3725 | . 238 573 1166 450 425 125 375 175 198 . . Explosive 1929 | . . . . . . . . 250 1103 . 576 Electromagnetic 994 | . . . 253 . . . . . 741 . . Impact 59 | . . . . . . . . . . . 59 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 10 10 Average Corruption 10 | . . . . . . . . . 10 10 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 100 | . . . . . . . . . 40 5 55 Message Errors 24 | . . . . . . . . . 11 . 13 Matter Fused 23 | . . . . . . . . . 8 1 14 Heat Flow Errors 16 | . . . . . . . . . 5 1 10 Energy Discharges 8 | . . . . . . . . . 5 2 1 Parts Fused 2 | . . . . . . . . . . . 2 Data Loss (minor) 11 | . . . . . . . . . 4 . 7 Data Loss (major) 6 | . . . . . . . . . 1 . 5 Misfires 4 | . . . . . . . . . 2 . 2 Alerts 6 | . . . . . . . . . 4 1 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 122 | . . . 5 . . . . 8 41 . 68 Projectiles 5 | . . . 5 . . . . . . . . Explosions 117 | . . . . . . . . 8 41 . 68 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 441 | . . . . . . . . 24 229 . 188 Shots 16 | . . . . . . . . 1 12 . 3 Rammed 6 | . . . . . 6 . . . . . . Targets Rammed 8 | . 2 . . . 6 . . . . . . Kicked 2 | . 2 . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 372 | . 222 372 123 279 156 9 243 63 204 154 244 Average Temperature 77 | . 61 141 32 108 49 5 108 32 50 94 88 Received Heat Transfer 2264 | . 147 339 378 48 190 . 54 . 532 . 576 Effects 4 | . . 3 . . . . . . . . 1 Interference 4 | . . 3 . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 4 | . . . 1 . . . . . 3 . . Combat Hostiles 4 | . . . 1 . . . . . 3 . . Parts Fried 8 | . . . 2 . . . . . 6 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 3 | . . . 2 . . . . . 1 . . Combat Hostiles 3 | . . . 2 . . . . . 1 . . Parts Melted 18 | . 2 5 7 . . . 2 1 1 . . Heat Transferred 7857 | . 851 1924 2516 666 629 185 555 259 272 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 137 | . 137 70 65 75 . . 20 . . . . Initial 17 | . . . 7 1 . . 17 . . . . Average 27 | . 47 21 20 20 . . 7 . . . . Influence Increases 2313 | . 374 358 347 148 150 70 39 155 455 . 217 Destroy 0b10 Robot/C 1700 | . 240 240 240 80 140 60 20 120 400 . 160 Destroy 0b10 Robot/NC 70 | . 10 10 25 5 . . 5 . 5 . 10 Destroy Leader 326 | . 54 84 66 20 10 10 2 20 30 . 30 Allied During Kill 22 | . . . . . . . . . 5 . 17 Successful Hack 63 | . 9 7 7 28 . . 12 . . . . Select Force Hacks 30 | . 30 . . . . . . . . . . Disable Machine 30 | . 15 . . 15 . . . . . . . Destroy Structure 12 | . 1 2 9 . . . . . . . . Partial Spotted 15 | . 15 . . . . . . . . . . Lose Combat Pursuer 45 | . . 15 . . . . . 15 15 . . Influence Decreases 2313 | . 374 340 361 106 186 52 60 132 485 . 217 Entered New Map 55 | . . . 11 3 18 2 11 4 6 . . Time Decay 1860 | . 364 310 245 103 168 40 49 113 329 . 139 Lost Part 305 | . 10 30 60 . . 10 . 15 110 . 70 Lost Ally 48 | . . . . . . . . . 40 . 8 Purge Threat 45 | . . . 45 . . . . . . . . Squads Dispatched 10 | . 4 1 1 1 . . 2 . 1 . . Investigation 7 | . 3 1 1 1 . . 1 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . 1 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 2 | . . 1 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 113 | . 18 18 16 4 8 3 1 6 26 . 13 Peak Tracking Total 8 | . 3 3 4 1 5 3 1 4 8 . 4 Tactical Retreats 3 | . . 1 . . . . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 1 | . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 3 | . 1 . . 1 . . . . 1 . . Max in Single Turn 1 | . 1 . . 1 . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 22 | . 6 2 4 3 1 . 2 . 1 3 . Terminals 9 | . 3 2 3 1 . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 71 | . 17 7 10 7 1 . 4 . 1 24 . Successful 48 | . 10 3 4 3 1 . 2 . 1 24 . Failed 23 | . 7 4 6 4 . . 2 . . . . Catastrophic 2 | . 1 . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . 3 . . . . . . . . . . Terminals 28 | . 11 7 8 2 . . . . . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 5 | . 2 . . . . . 3 . . . . Recycling Units 7 | . 4 . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . 4 . . . . . . . Terminal Hacks 38 | . 4 3 3 2 1 . . . 1 24 . Record 7 | . . . . 1 . . . . . 6 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . Open Door 2 | . . . . . 1 . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . Registered Components 1 | . . 1 . . . . . . . . . Zone Layout 4 | . 2 . 1 1 . . . . . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 3 | . 2 . . . . . 1 . . . . Scan Component 2 | . 1 . . . . . 1 . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . . . . Report Inventory 4 | . 2 . 1 . . . 1 . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used 1 | . . . 1 . . . . . . . . Hacking Detections 14 | . 4 2 4 2 . . 2 . . . . Full Trace Events 5 | . 2 . 1 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built 2 | . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total Allies 3 | . . . . . . . . . 2 . 1 Largest Group 2 | . . . . . . . . . 2 . 1 Highest-Rated Group 96 | . . . . . . . . . 52 . 96 Highest-Rated Ally 96 | . . . . . . . . . 32 . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . 8 . 17 Total Damage 902 | . . . . . . . . . 292 . 610 Kills 3 | . . . . . . . . . 2 . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Active Infowar (turns) 1494 | . 629 765 100 . . . . . . . . Seismic 1494 | . 629 765 100 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 2 . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 6894 | 81 958 932 706 440 374 96 159 294 1198 224 1432 Spaces Moved 3001 | 61 609 388 247 281 233 65 94 184 459 93 287 Core 301 | 11 . . . . . . . . 3 . 287 Treads 658 | . . . 71 . 108 31 . 34 321 93 . Legs 1303 | 50 609 388 159 . . . . . 97 . . Wheels 739 | . . . 17 281 125 34 94 150 38 . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 115 115 115 115 115 130 240 50 Average Speed 190 | 107 120 180 178 139 128 129 115 141 232 240 464 Slowest Speed 850 | 120 120 190 330 140 145 145 115 225 850 240 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 4 69 41 17 7 39 12 4 44 58 69 44 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 3 | . 1 . . . . . . 1 . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . 1 . . 2 . . 1 Spaces Dug 28 | . . . . . . . . 12 16 . . Terrain Destroyed 232 | . . . 9 . . . . 50 113 . 60 Melee . | . . . . . . . . . . . . Projectile 28 | . . . 9 . . . . . 8 . 11 AOE 204 | . . . . . . . . 50 105 . 49 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Low Low Dat Pro Total 3716 | 73 758 513 408 306 271 69 125 201 541 95 356 Wait 188 | . 82 26 54 . 6 . 1 2 4 . 13 Move 2990 | 60 608 387 246 280 232 64 93 183 458 92 287 Hop . | . . . . . . . . . . . . Pick Up 65 | 5 10 12 14 4 1 . 4 2 9 . 4 Fast Attach 46 | 7 3 9 9 1 2 . 4 . 7 1 3 Attach 37 | . . 4 7 2 . 1 3 1 7 . 12 Detach 11 | 1 . 3 1 . . . 1 . 1 1 3 Swap 29 | . 3 4 7 1 1 . 5 2 5 . 1 Drop 63 | . 9 13 15 5 3 . 5 1 . 1 11 Fire 267 | . 41 55 55 13 20 4 9 10 40 . 20 Melee 2 | . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . Kick 2 | . 2 . . . . . . . . . . Crush 6 | . . . . . 6 . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 10 | . . . . . . . . . 10 . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 82 | -11/Scrapyard | Entered Materials 233 | -10/Materials | Discovered new exit (range 16) 330 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 569 | -10/Materials | Repaired Lgt. Armor Plating 721 | -10/Materials | Discovered new exit (range 6) 1040 | -10/Materials | Entered another Materials area 1040 | -9/Materials | Evolved 2 slots: Utility x2 1281 | -9/Materials | Discovered new exit (range 3) 1542 | -9/Materials | Build established: Scavenger-Mutant 1890 | -9/Materials | Discovered new exit (range 9) 1972 | -9/Materials | Entered another Materials area 1972 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2482 | -8/Materials | Lost 3 parts (1p2n) 2636 | -8/Materials | Discovered new exit (range 8) 2678 | -8/Materials | Entered Factory 2678 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2994 | -7/Factory | Fabricated KE Penetrator? 3054 | -7/Factory | Discovered new exit (range 14) 3118 | -7/Factory | Entered Lower Caves 3119 | -7/Lower Caves | Encountered a Warlord checkpoint 3297 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3390 | -7/Lower Caves | Build established: Mutant 3473 | -7/Lower Caves | Discovered new exit (range 14) 3492 | -7/Lower Caves | Entered another Lower Caves area 3576 | -7/Lower Caves | Discovered new exit (range 8) 3588 | -7/Lower Caves | Entered Factory 3588 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3682 | -6/Factory | Discovered new exit (range 6) 3747 | -6/Factory | Entered Lower Caves 3791 | -6/Lower Caves | Learned location of Extension (-4) 4025 | -6/Lower Caves | Discovered new exit (range 8) 4041 | -6/Lower Caves | Entered another Lower Caves area 4057 | -6/Lower Caves | Learned Factory garrison access intel 4112 | -6/Lower Caves | Learned Factory non-interactive machine intel 4123 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4204 | -6/Lower Caves | Destroyed 11 combat bots 4212 | -6/Lower Caves | Lost 12 parts (1p3n5u3w) 4216 | -6/Lower Caves | System corruption reached 10% 4586 | -6/Lower Caves | Build established: Scavenger-Mutant 5208 | -6/Lower Caves | Discovered new exit (range 14) 5239 | -6/Lower Caves | Entered Data Miner 5241 | -6/Data Miner | Discovered new exit (range 6) 5286 | -6/Data Miner | Met Data Miner 5329 | -6/Data Miner | Learned location of Section 7 (-2) 5329 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5375 | -6/Data Miner | Received God Mode back door access code from Data Miner 5463 | -6/Data Miner | Entered Proximity Caves 5530 | -5/Proximity Caves | Lost 12 parts (1p4n4u3w) 5561 | -5/Proximity Caves | Spotter reported a threat 5584 | -5/Proximity Caves | Learned Factory trap positions 5637 | -5/Proximity Caves | Identified exit to Factory 5698 | -5/Proximity Caves | Spotter reported a threat 5735 | -5/Proximity Caves | Build established: Mutant 5785 | -5/Proximity Caves | Spotter reported a threat 6273 | -5/Proximity Caves | Spotter reported a threat 6598 | -5/Proximity Caves | Core integrity fell below 50% 6652 | -5/Proximity Caves | Escorted by Enhanced Grunt 6672 | -5/Proximity Caves | Lost 6 parts (2p3u1w) 6852 | -5/Proximity Caves | Spotted B-75 Beast 6878 | -5/Proximity Caves | Released all parts (5) 6882 | -5/Proximity Caves | Core integrity fell below 20% 6895 | -5/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06852_ KE Penetrator destroyed. 06853_ System corrupted: Matter fused (-7). 06859_ Enhanced Grunt knocked back. 06866_ Slug penetrates B-75 Beast. 06868_ System corrupted: Matter fused (-10). 06871_ Enhanced Grunt knocked back. 06874_ Enhanced Grunt destroyed. 06878_ Released Med. Storage Unit. 06878_ Released KE Penetrator. 06878_ Released Adv. Targeting Computer. 06878_ Released Imp. Dynamic Insulation System. 06878_ Released Enh. Gauss Cannon. 06879_ Acquired Prototype Leg. 06880_ Acquired 63 matter. 06880_ Dropped Com. Battery. 06881_ Acquired Unknown Device. 06882_ Identified Adv. Heat Sink. 06884_ Acquired 10 matter. 06891_ Acquired 5 matter. 06893_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | #### ## #???????????????????????????? | | #?#### # ##???????????????????????????? | | #???## # ####????????????????????????????? | | #????## ## #???????????????????????????????? | | #?????### ## ###?????????????????????????????? | | ###???????# ## #?????????????????????????????? | | ??????????# ##????????????????????????????? | | ??????????# ##???????????????????????????? | | ??????????# ####?##?????????????????????? | | ??????????## ## ## ##????????????????????? | | ####???????## ### #????????????????????? | | ##???????## ## #?????????????????????? | | #????????## ## ##?????????????????????? | | ##?????????# ## ####????? #???????????????? | | ###??????????# ## ######?? #####???????????? | | ##????????????# ### #?# #???????????? | | ??????????????# #?# #### ## #???????????? | | ??????????????# ### %#? # % #???????????? | | #?????????????# %## BB #???????????? | | #????????????###### !*! BB #???????????? | | #?????????????????# ]![ ## ??????????????? | | #?????????????????## #### ;#??????????????????? | | #??????????????????# ###; ##??????????????????? | | #?????????????????## ##??????????????????? | | #?????????????????# #??????????????????? | | ????????????????# @ #??????????????????? | | ???????????????## #??????????????????? | | ????????????? % ???????????????? | | ????????????# ????????????? | | # ??????????????# ##### ### ##### #???????????? | | ???????????????# ???? ?? ?????#???????????? | | ??????????????# ????? ?? T ????????????????? | | ?????????????# ????? """??? ""???????????????? | | ?????????????# ?????? """???? "#??????????????? | | ????????????? ?????? """?????#???????????????? | | ?????????????? ?????? =??????????????????????? | | ????????????????????? #" ???????????????????????? | | ????????????????????? #" ???????????????????????? | | ???????????????????? ?" ???????????????????????? | | ????????????????????????#????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 25 Energy Capacity 420 Matter Stores 391 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 300 Resistance: TH 20 Core Shielding 20 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 40 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Adv. Heavy Treads | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Hyp. Mass Driver | -6/Data Miner | Free Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ KE Penetrator | x2 | -7/Factory | Preloaded Repaired ---------- Lgt. Armor Plating | 10% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveDimensionalBlaster Manual? 0 Play Time 00:48:02 Cumulative 217.6 hours Start 2025.07.31 @ 18:58:59 End 2025.07.31 @ 19:49:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 225 Rogue 225 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 061bdda6-0813-4bf7-abc1-d4471ffe166a