Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.25 @ 21:37:46 Player: Bathcat Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (835) 835 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (645) 645 TOTAL SCORE: 3275 Bonus ------- Follower Combat Kills 45 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 281/300 Energy 90/100 System Corruption 4% Temperature Cool (12) Movement Walking (120) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (3) ------ Medium Storage Unit Large Storage Unit > --- WEAPON (3) ------- Makeshift Axe > --- INVENTORY (14) --- Ion Engine Improved Ion Engine Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Advanced Signal Interpreter Advanced Core Analyzer Integration Mediator Hacking Drone Bay (1/1) Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Hacking Drone Bay > --- WEAPON ----------- Heavy Assault Rifle Barrage Gun Makeshift Axe > --- INVENTORY -------- Ion Engine Improved Ion Engine Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Advanced Signal Interpreter Advanced Core Analyzer Light Armor Plating Experimental Hacking Suite Integration Mediator Rocket Launcher [Rating: 30] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Integration Mediator Storage Medium Storage Unit Hackware Experimental Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 44 | 1 16 13 . 9 5 Power 8 | . 4 3 . 1 . Engine 8 | . 4 3 . 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | . 2 1 . . 3 Treads 4 | . 2 1 . . 1 Leg 2 | . . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 2 . 2 1 Device 2 | . . 1 . 1 . Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 22 | . 8 7 . 6 1 Energy Gun 4 | . 3 1 . . . Energy Cannon . | . . . . . . Ballistic Gun 8 | . 2 3 . 3 . Ballistic Cannon . | . . . . . . Launcher 4 | . 3 . . . 1 Special Weapon 1 | . . 1 . . . Impact Weapon 3 | . . 2 . 1 . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 2 . Parts Lost 16 | . 1 8 . . 7 Power 4 | . . 3 . . 1 Propulsion 3 | . . 1 . . 2 Utility 3 | . . 1 . . 2 Weapon 6 | . 1 3 . . 2 Highest Loss Streak 6 | . 1 6 . . 6 Average Slot Usage (%) 97 | . 96 83 100 99 98 Engine 11 | . 14 10 11 11 10 Treads 19 | . 9 21 22 22 21 Leg 2 | . 18 . . . . Device 4 | . . 2 11 7 . Storage 22 | . 28 22 22 22 22 Hackware 2 | . . . . 3 2 Protection 1 | . . 4 . . 7 Energy Gun 1 | . 8 . . . . Ballistic Gun 16 | . 12 6 11 21 13 Launcher 2 | . 3 6 . . 8 Impact Weapon 2 | . . 9 11 1 . Slashing Weapon 6 | . . . . 9 11 Naked Turns . | . . . . . . Heaviest Build 41 | 16 33 39 38 40 41 Greatest Support 48 | 20 40 40 40 40 48 Greatest Overweight (x) 9 | . 1 1 . . 9 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 14 | 8 14 14 14 14 14 Average Capacity 13 | 6 11 14 14 14 14 Most Carried 14 | 7 10 14 14 14 14 Average Carried 12 | 6 8 10 14 13 13 Final Capacity 14 | 8 14 14 14 14 14 Final Carried 14 | 7 10 14 14 14 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 905 | 225 303 174 33 62 108 Remotely . | . . . . . . Salvage Created 1268 | 70 395 686 77 . 40 Parts 70 | 5 32 23 10 . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 5 | . . . . 1 4 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 11 7 6 . 1 Melee 4 | . . 3 1 . . Guns 8 | . 2 4 2 . . AOE 11 | . 9 . 1 . 1 Classes Destroyed 10 | 2 4 3 . . 1 Worker 5 | . 3 2 . . . Builder 2 | . . 1 1 . . Tunneler 1 | 1 . . . . . Recycler 5 | 1 1 3 . . . Watcher 5 | . 3 2 . . . Swarmer 12 | . 6 . 6 . . Grunt 8 | . 5 3 . . . Duelist 1 | . . 1 . . . Sentry 3 | . . 3 . . . Hunter 1 | . . . . . 1 Best Kill Streak 6 | 2 3 6 3 . 1 Combat Bots Only 4 | . 3 4 3 . 1 Max Kills in Single Turn 3 | 1 3 2 1 . 1 Gunslinging . | . . . . . . Exploded 3 | . 3 . 1 . 1 Melee 1 | . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 2695 | . 526 778 156 . 1235 Core 475 | . 52 109 45 . 269 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 79 . . . . Volleys Fired 83 | 5 40 12 16 . 10 Largest 2 | 2 2 2 2 . 1 Hottest 123 | 60 85 70 123 . 33 Shots Fired 129 | 10 71 21 17 . 10 Gun 105 | 10 63 21 7 . 4 Cannon . | . . . . . . Launcher 14 | . 8 . . . 6 Special 10 | . . . 10 . . Kinetic 65 | 5 34 15 7 . 4 Thermal 50 | 5 29 6 10 . . Explosive 14 | . 8 . . . 6 Electromagnetic . | . . . . . . Robot Hit Streak 8 | 2 5 8 3 . 4 Robot Miss Streak 4 | 2 4 1 3 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 110 | 5 38 48 11 . 8 Core Hits 52 | 3 24 15 5 . 5 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 50 | . . 34 9 . 7 Impact 43 | . . 34 9 . . Slashing 7 | . . . . . 7 Piercing . | . . . . . . Sneak Attacks 9 | . . 7 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2902 | 55 879 1236 464 . 268 Guns 772 | 55 395 251 49 . 22 Cannons . | . . . . . . Explosions 713 | . 481 . 97 . 135 Melee 1390 | . . 985 294 . 111 Ramming 3 | . 3 . . . . Kinetic 457 | 12 197 177 49 . 22 Thermal 436 | 43 198 74 121 . . Explosive 616 | . 481 . . . 135 Electromagnetic . | . . . . . . Impact 1279 | . . 985 294 . . Slashing 111 | . . . . . 111 Piercing . | . . . . . . Highest Corruption 5 | . 5 1 1 1 4 Average Corruption 2 | . 4 1 1 1 3 Corruption Purged . | . . . . . . Effects 21 | . 8 1 2 1 9 Message Errors 4 | . 1 1 . . 2 Matter Fused 5 | . 2 . . . 3 Heat Flow Errors 3 | . 1 . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 5 | . 2 . 1 1 1 Targeting Errors 3 | . 2 . 1 . . Overload Shots . | . . . . . . Overflow Damage 426 | . . 391 35 . . Projectiles 70 | . . 70 . . . Explosions 14 | . . . 14 . . Melee 342 | . . 321 21 . . Knockbacks 7 | . . 6 1 . . Impact 6 | . . 5 1 . . Kinetic . | . . . . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 241 | . 205 . . . 36 Shots 7 | . 6 . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked 1 | . 1 . . . . Crushed . | . . . . . . Highest Temperature 210 | 20 153 66 24 . 210 Average Temperature 39 | 20 48 35 7 . 73 Received Heat Transfer 423 | . 117 162 . . 144 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 14 | . . 11 3 . . Impact Corruptions 20 | . . 17 3 . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1004 | 100 532 222 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 331 | 10 244 331 235 . . Initial 102 | . 6 102 60 . . Average 148 | 7 109 178 204 . . Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 67 | 100 81 66 26 . . Level 1 32 | . 18 33 73 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 3 2 . . . Investigation 2 | . . 2 . . . Extermination . | . . . . . . Reinforcement 3 | . 3 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 26 10 6 1 3 Peak Tracking Total 6 | . 6 4 3 1 1 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 6 | . 3 3 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled 5 | . 3 . 2 . . Max in Single Turn 3 | . 3 . 2 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 6 | . 3 3 . . . Terminals 4 | . 1 3 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 15 | . 8 7 . . . Successful 9 | . 5 4 . . . Failed 6 | . 3 3 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 10 | . . . . 10 . Terminals 8 | . 1 7 . . . Fabricators . | . . . . . . Repair Stations 2 | . 2 . . . . Recycling Units 5 | . 5 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 4 . . . Prototype ID Bank 1 | . . 1 . . . Emergency Access Points 1 | . . 1 . . . Locate Traps 1 | . . 1 . . . Hauler Manifests 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 1 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 126 | . 126 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked 1 | . . . . . 1 Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 1 Highest-Rated Group 153 | . . . . 153 40 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 154 | . . . . . 154 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 4495 | 36 689 571 273 2139 787 Spaces Moved 2547 | 16 390 244 120 1317 460 Core 1 | . . . . . 1 Treads 2259 | . 129 244 120 1317 449 Legs 287 | 16 261 . . . 10 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 160 120 Average Speed 155 | 120 134 160 160 160 159 Slowest Speed 500 | 120 160 180 160 160 500 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 74 28 24 88 48 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . 1 1 Spaces Dug 9 | . . . 9 . . Terrain Destroyed 121 | . 60 . 32 . 29 Melee . | . . . . . . Projectile 9 | . . . 9 . . AOE 112 | . 60 . 23 . 29 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2828 | 22 480 336 146 1350 494 Wait 45 | . 16 12 2 10 5 Move 2542 | 15 389 243 119 1316 460 Hop . | . . . . . . Pick Up 29 | 1 9 15 . 4 . Fast Attach 17 | 1 4 5 . 6 1 Attach 15 | . 3 8 . 1 3 Detach 4 | . 1 2 . 1 . Swap 12 | . 9 . . 2 1 Drop 24 | . 8 5 . 10 1 Fire 83 | 5 40 12 16 . 10 Melee 50 | . . 34 9 . 7 Ram . | . . . . . . Kick 1 | . 1 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 6 | . . . . . 6 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 3) 37 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 15) 327 | -10/Materials | Build established: Mutant 332 | -10/Materials | Repaired Lgt. Ion Engine 667 | -10/Materials | Discovered new exit (range 15) 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1104 | -9/Materials | Lost 6 parts (2p1n1u2w) 1243 | -9/Materials | Discovered new exit (range 12) 1297 | -9/Materials | Entered Mines 1307 | -9/Mines | Discovered new exit (range 5) 1564 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1570 | -9/Mines | Entered Zion 1646 | -7/Zion | Found Prototype Hackware 1697 | -7/Zion | System corruption cleaned by Quarantine Array 2123 | -7/Zion | Visited the Megawrench Repair Shop 2123 | -7/Zion | Megawrench repaired 7 parts 2335 | -7/Zion | Given the Hacking Drone Bay 2336 | -7/Zion | Found Prototype Device 2430 | -7/Zion | Imprinted 2433 | -7/Zion | Declared Zion's savior 3004 | -7/Zion | Identified Hacking Drone Bay 3005 | -7/Zion | Identified Exp. Hacking Suite 3169 | -7/Zion | Discovered new exit (range 12) 3709 | -7/Zion | Entered Proximity Caves 3709 | -6/Proximity Caves | Accompanied by 1 ally 3944 | -6/Proximity Caves | Learned Factory stockpile data 3999 | -6/Proximity Caves | Learned Factory terminal intel 4426 | -6/Proximity Caves | Spotted B-75 Beast 4428 | -6/Proximity Caves | Core integrity fell below 50% 4484 | -6/Proximity Caves | Core integrity fell below 20% 4496 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 04224_ WE-PHR(k) is broken beyond repair. 04225_ Attempting to rewire T8-YQS(k). 04225_ T8-YQS(k) is broken beyond repair. 04301_ System corrupted: Heat flow error (+108). 04317_ Searching scrap... 04317_ Found Lrn. Tractor Beam. 04317_ Found Titanium Leg. 04317_ Found Beamcaster. 04317_ Found 34 Matter. 04318_ Acquired 24 matter. 04387_ System corrupted: Heat flow error (+226). 04414_ System corrupted: Matter fused (-8). 04461_ Mak. Power Source destroyed. 04464_ Rocket Launcher destroyed. 04467_ %6MCT:P6JSP,UE1/A3FO 04467_ Lgt. Armor Plating destroyed. 04471_ Med. Treads destroyed. 04471_ Lgt. Treads destroyed. 04474_ Knocked back. 04486_ Barrage Gun destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????####??????????????????????????????????? | | ??????????## ##??????????????#####??????????????? | | ??????????# #??####????????# #??????????????# | | ??????????## ##### ######???# ##?????####????# | | ???????????## ##; # ##### ##???## ###### | | ????????????## # # # #??## | | ?????????????## #?## | | ??????????????## @##### ### ####### | | ???????????????### ######## ## ######## | | ?????????????????## # ##??# # | | ????????????????## # #??# ### # | | ????????????????# ###??# #?## ###### # | | ????????????????# ;;#####????# #??# ##??## # | | ????????????????# BB ##?????????# #??# #??## # | | ???????????????# BB #??????????# #### #?## # | | ??????????????# #??????????# ### ## | | ??????????????# ??????????# ####### ## | | ??????????????# ??????????# #??### ## | | ??????????????# ???????? #?## ### | | ?????????????# ?????? # ### ### | | ????????????? ??? #### ## | | ???????????? ### ? ## ???#[ # | | ??????????? ??# ##??# ???#%= ## | | ?????????? ???# #?????# ???##! ####? | | ??????????? ???########????? ????## #####? | | ????????????? ????????????????? ?????###### ## | | ?????????????????????????????? ??????#### | | ?????????????????????????????? ???????# | | ????????????????????????????? ???????# | | ?????????????????????????????# ???????# ## | | ?????????????????????????????# #???????# ##### | | ?????????????????????????????? ????????## ######## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 16 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Robot Respite The One Tourist Challenges ------------ None Game ------ Seed MissileGuidedLeg Manual? 0 Play Time 01:18:37 Cumulative 14.7 hours Start 2021.10.25 @ 20:09:52 End 2021.10.25 @ 21:37:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6d0aa4f-4077-4c50-9298-04cf754c2983