Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.09 @ 02:16:44 Player: Drago Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (163) 815 Value Destroyed (5427) 5427 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (3153) 3153 TOTAL SCORE: 14475 Bonus ------- High Alert Combat Kills 993 Follower Combat Kills 1368 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 207/315 System Corruption 43% Temperature Cool (12) Movement Rolling (160) Ox4 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Compact Wheel > --- UTILITY (8) ------ Scrap Suit Advanced Heat Sink Advanced Heat Sink Improved Cooling System High-capacity Storage Unit Improved Target Analyzer Improved Target Analyzer > --- WEAPON (3) ------- Overtuned Beamcaster > --- INVENTORY (20) --- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Improved Energy Well (400) Matter Compressor (250) Deep Structural Scanner Advanced Sensor Array Makeshift Salvage Targeting Computer Recoil Stabilizer Advanced Drone Bay (2/2) Mini Grenade Launcher Remote Datajack Katana Segregator Peak State ------------ > --- POWER ------------ Fission Core Fission Core > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Overtuned Huge Scrapsphere > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Sensor Array Experimental Targeting Computer Improved Transmission Jammer Improved Heavy Armor Plating Improved Hacking Suite > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle Hypervelocity Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Armored Leg Scrap Suit Large Storage Unit Matter Compressor Deep Structural Scanner Advanced Sensor Array Authchip [R/Combat] Advanced Drone Bay Phase Cannon Mini Grenade Launcher Remote Datajack Plasma Cutter Katana Chainsword [Rating: 91] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Armored Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Phase Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Slots Evolved 10 | . . . 2 . . . 6 . . 2 Power 1 | . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . 1 Utility 6 | . . . 1 . . . 4 . . 1 Weapon 1 | . . . 1 . . . . . . . Parts Attached 156 | 6 7 4 23 10 . 1 30 6 1 68 Power 18 | 1 1 1 2 1 . . 3 . . 9 Engine 7 | 1 1 . 1 1 . . 1 . . 2 Core 11 | . . 1 1 . . . 2 . . 7 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 1 1 3 4 . . 7 1 . 19 Treads 9 | . . . . . . . 2 . . 7 Leg 6 | . . . . . . . 3 . . 3 Wheel 23 | 2 1 1 3 4 . . 2 1 . 9 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 59 | 2 1 1 6 2 . 1 13 5 1 27 Device 36 | 1 . 1 3 1 . . 8 4 . 18 Storage 3 | 1 1 . . . . . . . . 1 Processor 9 | . . . . . . . 3 1 . 5 Hackware 4 | . . . . 1 . . 2 . . 1 Protection 7 | . . . 3 . . 1 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 41 | 1 4 1 12 3 . . 7 . . 13 Energy Gun 9 | 1 1 . 1 1 . . 1 . . 4 Energy Cannon 3 | . 1 . 1 . . . 1 . . . Ballistic Gun 22 | . 2 . 8 1 . . 4 . . 7 Ballistic Cannon 1 | . . 1 . . . . . . . . Launcher 2 | . . . 2 . . . . . . . Special Weapon 2 | . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . 1 . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 11 | . 1 . 4 1 . . 3 . . 2 Parts Lost 92 | . 4 3 7 7 . . 15 1 . 55 Power 13 | . 1 1 1 . . . 2 . . 8 Propulsion 26 | . 1 1 1 3 . . 3 . . 17 Utility 25 | . . 1 3 . . . 5 1 . 15 Weapon 28 | . 2 . 2 4 . . 5 . . 15 Highest Loss Streak 14 | . 2 1 2 2 . . 8 1 . 14 To Critical Strikes . | . . . . . . . . . . . Average Backups 16 | 1 8 15 19 19 18 18 18 14 13 12 Power 1 | . . 1 1 1 1 1 1 1 1 . Propulsion . | . . 2 2 . . . . 1 1 . Utility 9 | . 4 8 8 12 13 13 10 7 6 6 Weapon 3 | . 2 3 6 3 3 3 4 2 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 24 | . 2 . 4 3 . 2 6 . . 7 Power 3 | . 1 . . 1 . . 1 . . . Propulsion 3 | . . . 2 1 . . . . . . Utility 13 | . . . 1 1 . 2 4 . . 5 Weapon 4 | . 1 . 1 . . . 1 . . 1 Tool/Special 1 | . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 95 94 93 98 100 100 87 92 85 77 Engine 5 | . 13 8 . 3 11 11 8 . . . Core 5 | . . 5 11 7 . . 1 13 13 8 Treads 2 | . . . . . . . 4 6 6 7 Wheel 15 | . 25 27 16 21 22 22 11 6 6 6 Device 13 | . 14 9 11 11 11 11 11 20 20 17 Storage 9 | . 14 14 11 11 11 11 6 6 6 5 Processor 3 | . . . . . . . 9 5 . 6 Hackware 3 | . . . . 9 11 . 5 6 6 1 Protection 4 | . . . 10 1 . 10 4 4 5 2 Energy Gun 6 | . 4 . 6 8 11 11 5 6 6 4 Energy Cannon 1 | . 6 6 . . . . . 6 6 1 Ballistic Gun 15 | . 15 14 23 22 22 22 11 . . 5 Slashing Weapon 1 | . . . . . . . 1 6 6 1 Peak Build Rating 91 | 6 10 12 25 27 27 33 66 76 69 91 Average Rating 39 | 4 8 10 21 25 26 31 53 71 68 66 On Entrance 29 | . 6 9 12 24 26 27 33 47 67 69 Naked Turns . | . . . . . . . . . . . Heaviest Build 105 | 11 48 50 59 58 58 63 81 83 91 105 Greatest Support 100 | 26 26 26 28 24 24 24 40 28 28 100 Greatest Overweight (x) 17 | . 2 4 4 4 2 2 7 5 3 17 Average Overweight (x) 2 | . . 1 2 2 2 2 2 2 3 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 15 20 20 20 20 20 20 20 20 20 Most Carried 20 | 2 12 18 20 20 19 20 20 17 15 18 Average Carried 16 | 1 8 15 19 19 18 18 18 15 13 13 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 12 18 20 18 19 20 18 15 14 16 Class Distribution -------------------- 19% | Mutant 17% | Commander-Tank 17% | Tank 12% | Scavenger-Mutant 11% | Commander-Gunner 6% | Gunner 3% | Scavenger-Tank 3% | Commander-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Storage Commander-Gunner | -9/Recycling Commander-Tank | -9/Scraptown Tank | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Matter Collected 5620 | 260 232 95 976 665 52 32 1365 255 64 1624 Remotely 99 | . . . . . . . . . . 99 Salvage Created 7491 | 118 469 252 1150 1165 50 . 1308 62 . 2917 Parts 385 | 5 30 17 81 69 1 . 56 . . 126 Haulers Intercepted 10 | . . . 5 4 . . 1 . . . Recyclers Shooed 18 | . 1 1 2 1 . . 3 . . 10 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Combat Hostiles Destroyed 118 | . 9 8 26 18 1 . 15 . . 41 Melee 4 | . . . . . . . . . . 4 Guns 83 | . 5 3 17 18 1 . 15 . . 24 Cannons 15 | . 2 5 . . . . . . . 8 AOE 11 | . 2 . 9 . . . . . . . Classes Destroyed 18 | 2 5 . 4 1 . . 2 . . 4 Worker 5 | . 3 1 . . . . 1 . . . Builder 6 | . . . . 1 . . 1 . . 4 Tunneler 3 | 1 . 1 1 . . . . . . . Hauler 10 | . . . 5 4 . . 1 . . . Recycler 8 | 1 . 1 1 . . . 2 . . 3 Mechanic 1 | . 1 . . . . . . . . . Operator 3 | . . . 2 1 . . . . . . Watcher 9 | . 3 . 3 1 . . 2 . . . Swarmer 29 | . 3 6 13 . . . 4 . . 3 Saboteur 1 | . . . . . . . . . . 1 Grunt 42 | . 6 2 4 6 . . 8 . . 16 Brawler 2 | . . . . . . . . . . 2 Duelist 3 | . . . 1 1 . . . . . 1 Sentry 24 | . . . 8 11 1 . 1 . . 3 Specialist 3 | . . . . . . . . . . 3 Hunter 3 | . . . . . . . 1 . . 2 Programmer 10 | . . . . . . . 1 . . 9 Scrapoid 1 | . . . . . . . . . . 1 Best Kill Streak 8 | 1 3 3 6 4 1 . 8 . . 7 Combat Bots Only 7 | . 3 3 5 4 1 . 7 . . 5 Max Kills in Single Turn 4 | 1 2 1 4 2 1 . 2 . . 2 Gunslinging 1 | . . . 1 . . . . . . 1 Exploded 4 | . 2 . 4 . . . . . . . Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Hostile Shots Fired 1057 | . 40 54 91 84 6 . 255 12 . 515 Missed 293 | . 9 14 26 27 2 . 85 6 . 124 Damage Taken 13528 | . 460 408 969 923 57 . 2677 116 . 7918 Core 1715 | . 101 107 106 112 . . 278 . . 1011 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 447 | . . . . . . 408 15 . . 24 Core Remaining (%) 57 | 100 . 16 . . . 45 . . 67 . Volleys Fired 522 | 5 65 31 68 72 4 . 80 5 . 192 Largest 3 | 1 2 2 3 3 3 . 3 1 . 3 Hottest 256 | 40 80 80 102 102 102 . 146 85 . 256 Shots Fired 1170 | 5 125 60 186 204 12 . 214 9 . 355 Gun 1017 | 5 104 29 174 204 12 . 206 . . 283 Cannon 139 | . 21 31 3 . . . 8 9 . 67 Launcher 9 | . . . 9 . . . . . . . Special 5 | . . . . . . . . . . 5 Kinetic 778 | . 85 38 140 150 8 . 152 . . 205 Thermal 369 | . 31 22 37 54 4 . 62 9 . 150 Explosive 9 | . . . 9 . . . . . . . Electromagnetic 14 | 5 9 . . . . . . . . . Robot Hit Streak 14 | 2 11 7 13 14 10 . 13 . . 9 Robot Miss Streak 5 | 2 5 4 4 4 1 . 3 1 . 5 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 11 | . . . 3 1 . . 4 . . 3 Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . 1 Shots Hit Robots 770 | 3 85 30 113 137 11 . 147 3 . 241 Core Hits 304 | 2 28 13 55 44 2 . 56 1 . 103 Critical Kills 8 | . . . . . . . 2 . . 6 Critical Parts Destroyed 12 | . . . . 1 . . . . . 11 Critical Strikes 46 | . 1 . 2 8 . . 10 . . 25 Burn 23 | . 1 . 2 7 . . 8 . . 5 Meltdown 2 | . . . . . . . . . . 2 Destroy 21 | . . . . 1 . . 2 . . 18 Melee Attacks 30 | . . . . 1 . . 14 3 . 12 Impact . | . . . . . . . . . . . Slashing 30 | . . . . 1 . . 14 3 . 12 Piercing . | . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 2 . . 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 Damage Inflicted 16289 | 89 1140 428 2345 2266 183 . 3329 186 . 6323 Guns 12517 | 41 755 124 1651 2266 183 . 3078 . . 4419 Cannons 2038 | . 290 304 36 . . . 65 . . 1343 Explosions 857 | 48 95 . 658 . . . . . . 56 Melee 794 | . . . . . . . 186 186 . 422 Ramming 39 | . . . . . . . . . . 39 Kinetic 9271 | . 636 215 1263 1581 131 . 2330 . . 3115 Thermal 5380 | 48 454 213 424 685 52 . 813 . . 2691 Explosive 714 | . . . 658 . . . . . . 56 Electromagnetic 91 | 41 50 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 794 | . . . . . . . 186 186 . 422 Piercing . | . . . . . . . . . . . Highest Corruption 43 | . . . 1 1 1 . 20 20 13 43 Average Corruption 10 | . . . 1 1 1 . 1 13 13 35 Corruption Purged 7 | . . . . . . . . 7 . . Corruption Blocked . | . . . . . . . . . . . Effects 185 | . . . 1 9 8 . 16 37 9 105 Message Errors 38 | . . . . 3 . . 2 7 3 23 Matter Fused 49 | . . . 1 3 5 . 7 9 3 21 Heat Flow Errors 11 | . . . . . 1 . 1 3 1 5 Energy Discharges 16 | . . . . . 1 . 2 5 1 7 Parts Rejected 3 | . . . . . . . 1 . . 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 18 | . . . . 1 1 . . 5 1 10 Data Loss (major) 5 | . . . . . . . 1 1 . 3 Misfires 10 | . . . . 1 . . 1 4 . 4 Alerts 5 | . . . . . . . . 2 . 3 Misdirections 5 | . . . . . . . 1 1 . 3 Weapon Failures 24 | . . . . 1 . . . . . 23 Overload Shots . | . . . . . . . . . . . Overflow Damage 271 | . 15 9 78 . . . 83 8 . 78 Projectiles 34 | . 15 9 . . . . . . . 10 Explosions 78 | . . . 78 . . . . . . . Melee 159 | . . . . . . . 83 8 . 68 Knockbacks 2 | . . 2 . . . . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 35 | . 33 . 2 . . . . . . . Shots 2 | . 1 . 1 . . . . . . . Rammed 4 | . . . . . . . . . . 4 Targets Rammed 6 | . . . . . . . . . . 6 Kicked 1 | . . . . . . . . . . 1 Crushed 1 | . . . . . . . . . . 1 Highest Temperature 406 | . 130 314 252 26 229 . 406 236 127 300 Average Temperature 68 | . 39 89 73 7 99 . 88 59 74 75 Received Heat Transfer 3301 | . 171 114 192 264 18 . 747 54 . 1741 Effects 1 | . . . 1 . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . 5 Combat Hostiles 5 | . . . . . . . . . . 5 Parts Melted 32 | . 1 1 . 3 1 . 10 . . 16 Heat Transferred 11165 | 50 914 444 1073 1998 111 . 2035 . . 4540 Parts Sabotaged 4 | . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Maximum Alert Level 4 | . . . 2 2 . . . . . 4 Low Security (%) 67 | 100 100 100 47 42 100 . 100 . . 24 Level 1 15 | . . . 50 55 . . . . . 4 Level 2 4 | . . . 2 2 . . . . . 15 Level 3 12 | . . . . . . . . . . 56 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 1118 | 5 113 67 429 409 96 . 141 . . 1118 Initial 180 | . . 4 . 180 96 . . . . . Average 214 | 1 31 16 191 217 12 . 43 . . 637 Influence Increases 5809 | 10 341 241 1287 843 72 . 696 5 . 2314 Destroy 0b10 Robot/C 3260 | . 180 160 780 420 40 . 420 . . 1260 Destroy 0b10 Robot/NC 270 | 10 35 15 70 35 . . 35 5 . 65 Destroy Leader 772 | . 36 30 188 160 . . 76 . . 282 Allied During Kill 524 | . . 1 92 98 20 . 59 . . 254 Successful Hack 74 | . 27 5 14 6 12 . 10 . . . Disable Machine 255 | . 30 15 60 30 . . 45 . . 75 Destroy Structure 324 | . 3 . 68 4 . . 21 . . 228 Partial Spotted 15 | . . . 15 . . . . . . . Lose Combat Pursuer 315 | . 30 15 . 90 . . 30 . . 150 Influence Decreases 4271 | 10 330 245 860 774 168 . 636 42 . 1206 Time Decay 2499 | 10 264 225 540 404 168 . 380 42 . 466 Lost Part 887 | . 30 20 70 70 . . 147 . . 550 Lost Ally 385 | . . . 100 . . . 95 . . 190 Purge Threat 500 | . 36 . 150 300 . . 14 . . . Squads Dispatched 33 | . . . 2 3 . . 7 . . 21 Investigation 7 | . . . . . . . 3 . . 4 Extermination 6 | . . . . . . . 2 . . 4 Reinforcement 11 | . . . 2 2 . . 2 . . 5 Assault 3 | . . . . . . . . . . 3 Garrison 6 | . . . . 1 . . . . . 5 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Distress Signals 10 | . 1 . 1 1 . . 3 . . 4 Communications Jammed 8 | . . . . . . . . . . 8 Distress Signals 8 | . . . . . . . . . . 8 Times Spotted 232 | . 18 9 48 30 2 . 37 4 . 84 Peak Tracking Total 9 | . 4 3 6 7 1 . 7 4 . 9 Tactical Retreats 16 | . 2 1 . 3 . . 2 . . 8 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Traps Triggered 15 | . 1 . 4 3 . . 4 . . 3 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Machines Disabled 17 | . 2 1 4 2 . . 3 . . 5 Max in Single Turn 1 | . 1 1 1 1 . . 1 . . 1 Garrison Access 3 | . . . . 1 . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Machines Accessed 67 | . 7 1 8 7 13 8 13 . . 10 Terminals 37 | . 7 1 8 6 6 . 5 . . 4 Fabricators 4 | . . . . . . . 3 . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 14 | . . . . . 7 . 3 . . 4 Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . 2 . . 1 Total Hacks 195 | . 34 1 29 18 28 40 22 . . 23 Successful 117 | . 14 1 11 13 15 40 16 . . 7 Failed 77 | . 19 . 18 5 13 . 6 . . 16 Catastrophic 9 | . 4 . 4 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . Manual 83 | . 22 . 13 9 21 . 6 . . 12 Terminals 119 | . 34 1 29 15 18 . 11 . . 11 Fabricators 6 | . . . . . . . 5 . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 20 | . . . . . 10 . 3 . . 7 Scanalyzers . | . . . . . . . . . . . Garrison Access 10 | . . . . 3 . . 3 . . 4 Terminal Hacks 88 | . 12 1 10 11 4 40 7 . . 3 Record 32 | . . . . . . 32 . . . . Robot Analysis 16 | . 4 . . 1 3 7 1 . . . Prototype ID Bank 6 | . 2 . 3 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 . . . Alert Level 11 | . 2 . 1 3 . . 3 . . 2 Unreport Threat 5 | . 1 . 1 2 . . 1 . . . Locate Traps 7 | . 1 . 4 1 . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . Zone Layout 3 | . . 1 . 1 1 . . . . . Proto ID Catalog 1 | . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . 2 . . 1 Network Status 2 | . . . . . . . 2 . . . Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . 8 . . . . . Report Inventory 7 | . . . . . 7 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . Seal Access 3 | . . . . 1 . . 2 . . . Unauthorized Hacks 14 | . 2 . 1 1 2 . 5 . . 3 Terminals 8 | . 2 . 1 1 2 . 2 . . . Botnet 8 | . 2 . 1 1 2 . 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . . 3 . . 3 Recycling Units . | . . . . . . . . . . . Fedlink 3 | . . . . . . . 2 . . 1 Scrapoids 3 | . . . . . . . 1 . . 2 Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 43 | . 7 . 7 5 8 . 8 . . 8 Full Trace Events 2 | . 1 . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 Authchips 1 | . . . . . . . . . . 1 Time 50 | . . . . . . . . . . 50 Total Robot Build Rating 15 | . . . . . . . . . . 15 Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Total Allies 33 | . . 5 . 10 . . 5 . . 13 Largest Group 10 | . . 5 5 10 10 10 10 . . 6 Highest-Rated Group 285 | . . 85 85 88 88 88 140 . . 285 Highest-Rated Ally 50 | . . 31 31 16 16 16 28 . . 50 Total Orders 10 | . . . . . . . 6 2 . 2 EXPLORE 7 | . . . . . . . 3 2 . 2 RETURN 3 | . . . . . . . 3 . . . Ally Attacks 348 | . . . 57 10 9 . 78 . . 194 Total Damage 5923 | . . . 618 86 79 . 1025 . . 4115 Kills 53 | . . . 15 3 1 . 6 . . 28 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Active Infowar (turns) 9476 | 14 821 595 1525 . . 2043 2446 936 199 897 Sensors 4350 | . . . 43 . . 2043 480 916 . 868 Terrain 478 | . . 476 2 . . . . . . . Structural 544 | . . . . . . . . 45 199 300 Seismic 2476 | 14 821 119 1522 . . . . . . . Machine Analysis 2445 | . . . . . . . 2445 . . . Cloaking 1050 | . . . . . . . . 796 199 55 Jamming 836 | . . . . . . . . . . 836 Robot Analysis Total 16 | . 4 . . 1 3 7 1 . . . Derelict Logs Recovered 4 | . . 2 . . . . . 2 . . Drone Launches 7 | . . . . . . . 3 2 . 2 Drone Recoveries 4 | . . . . . . . 2 . . 2 Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Turns Passed 14221 | 62 821 876 2089 976 1054 2237 2523 947 199 2437 Spaces Moved 9288 | 46 561 703 1356 559 845 1833 1473 614 136 1162 Core 6 | 3 . . . . . . . . . 3 Treads 76 | . . . . . . . 8 . . 68 Legs 71 | . . . . . . . 3 . . 68 Wheels 9135 | 43 561 703 1356 559 845 1833 1462 614 136 1023 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 115 120 120 120 130 145 101 Average Speed 126 | 88 102 105 132 118 120 120 132 136 145 148 Slowest Speed 900 | 100 130 140 150 150 120 120 260 175 145 900 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 66 | 3 78 97 96 96 99 92 39 89 21 25 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . . . . . . 5 1 . . . Known Exits Taken 5 | . 1 . 1 . . . 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . . . . Scrap Searched 12 | . . 3 . . . 4 . 2 3 . Spaces Dug 37 | . . . 7 . . . 15 5 . 10 Terrain Destroyed 176 | 5 2 . 62 . . . 18 9 . 80 Melee 14 | . . . . . . . 11 . . 3 Projectile 56 | . . . . . . . 7 9 . 40 AOE 103 | 5 2 . 62 . . . . . . 34 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Fac Total 10741 | 58 689 779 1514 727 876 1871 1862 710 138 1517 Wait 501 | . 37 34 22 60 27 31 178 78 . 34 Move 9278 | 45 560 702 1355 558 844 1832 1472 613 135 1162 Hop . | . . . . . . . . . . . Pick Up 83 | 2 15 7 17 10 1 3 17 1 1 9 Fast Attach 105 | 6 2 3 8 3 . . 23 2 . 58 Attach 57 | . 4 1 12 7 . 1 12 4 1 15 Detach 10 | . 1 . 1 . . . 2 . . 6 Swap 58 | . 2 . 16 6 . 1 22 2 . 9 Drop 74 | . 3 1 15 8 . 3 26 2 1 15 Fire 522 | 5 65 31 68 72 4 . 80 5 . 192 Melee 29 | . . . . 1 . . 14 3 . 11 Ram . | . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 Crush 5 | . . . . . . . . . . 5 Escape Stasis 16 | . . . . . . . 16 . . . Rewire 2 | . . . . 2 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 7 exits: [*Mat x3] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 12) 63 | -11/Scrapyard | Entered Materials 111 | -10/Materials | Central database locked down 155 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 376 | -10/Materials | Identified exit to Mines 620 | -10/Materials | Discovered new exit (range 9) 867 | -10/Materials | Discovered new exit (range 14) 884 | -10/Materials | Entered Mines 891 | -10/Mines | Core integrity fell below 50% 1101 | -10/Mines | Discovered new exit (range 5) 1146 | -10/Mines | Discovered new exit (range 9) 1285 | -10/Mines | Identified exit to Subcaves 1350 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1352 | -10/Mines | Found Prototype Device 1411 | -10/Mines | Core integrity fell below 20% 1618 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1727 | -10/Mines | Build established: Scavenger-Mutant 1760 | -10/Mines | Entered Materials 1760 | -9/Materials | Accompanied by 5 allies 1760 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1761 | -9/Materials | Identified exit to Storage 1761 | -9/Materials | Identified Exp. Sensor Array 1765 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1950 | -9/Materials | Discovered new exit (range 14) 2056 | -9/Materials | Lost 3 allies 2103 | -9/Materials | Build established: Scavenger-Tank 2260 | -9/Materials | Discovered new exit (range 16) 2533 | -9/Materials | Build established: Tank 2603 | -9/Materials | Identified exit to Mines 2684 | -9/Materials | Discovered new exit (range 14) 3041 | -9/Materials | Discovered new exit (range 12) 3849 | -9/Materials | Entered Storage 3878 | -9/Storage | Garrison activated, responded to threat 4339 | -9/Storage | Used back door to open Recycling access 4339 | -9/Storage | Discovered new exit (range 4) 4381 | -9/Storage | Build established: Gunner 4467 | -9/Storage | Discovered new exit (range 15) 4560 | -9/Storage | Core integrity fell below 50% 4593 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4825 | -9/Storage | Entered Recycling 4825 | -9/Recycling | Accompanied by 10 allies 4868 | -9/Recycling | Build established: Commander-Gunner 5790 | -9/Recycling | Discovered new exit (range 12) 5826 | -9/Recycling | Scanned before Scraplab entrance 5843 | -9/Recycling | Entered Scraplab 5856 | -9/Recycling | Discovered new exit (range 2) 5879 | -9/Recycling | Entered Scraptown 5879 | -9/Scraptown | Accompanied by 10 allies 5879 | -9/Scraptown | System corruption cleaned by C-Scrubber 6003 | -9/Scraptown | Visited The Evicted 6041 | -9/Scraptown | Visited Cyclists 6068 | -9/Scraptown | Visited CR-KLE's Repair Center 6080 | -9/Scraptown | CR-KLE repaired 4 parts 6097 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6119 | -9/Scraptown | Visited TADAMA 6146 | -9/Scraptown | Visited UFD Registry 6160 | -9/Scraptown | Visited Fellowship of the Rings 6193 | -9/Scraptown | Visited Cave Peace 6290 | -9/Scraptown | Discovered new exit (range 11) 6380 | -9/Scraptown | Build established: Commander-Tank 6712 | -9/Scraptown | Registered with UFD as "Nukeunit" 6770 | -9/Scraptown | Entered Cyclist Reading Room 6914 | -9/Scraptown | Visited Science Guys 6961 | -9/Scraptown | Visited Curators Association 7003 | -9/Scraptown | Visited Analyses Database 7030 | -9/Scraptown | Visited Infowarlord's Domain 7039 | -9/Scraptown | Found Exp. Signal Interpreter 7056 | -9/Scraptown | Visited Cartography Club 7270 | -9/Scraptown | Learned location of Storage (-9) 7270 | -9/Scraptown | Learned location of Zion (-6) 7270 | -9/Scraptown | Learned location of Warlord (-5) 7270 | -9/Scraptown | Learned location of Extension (-4) 7270 | -9/Scraptown | Learned location of Armory (-4) 7270 | -9/Scraptown | Learned 8 Factory zone layouts 7270 | -9/Scraptown | Learned 12 Upper Caves zone layouts 7270 | -9/Scraptown | Learned 16 Upper Caves zone layouts 7270 | -9/Scraptown | Learned 20 Upper Caves zone layouts 7270 | -9/Scraptown | Learned 24 Upper Caves zone layouts 7270 | -9/Scraptown | Learned Storage emergency access door positions 7270 | -9/Scraptown | Learned location of 1 exit from Upper Caves 7270 | -9/Scraptown | Learned location of 1 exit from Proximity Caves 7301 | -9/Scraptown | Found Deep Structural Scanner 7369 | -9/Scraptown | Visited Scrapoid Pod Storage 7387 | -9/Scraptown | Visited Chapter 10 7420 | -9/Scraptown | Visited Abandonware Association 7440 | -9/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 7469 | -9/Scraptown | Visited Research Penetration Think Tank 7495 | -9/Scraptown | Visited LU-1G1's Boring Crew 7873 | -9/Scraptown | Found Scrap Suit 7969 | -9/Scraptown | Met Optimus 7969 | -9/Scraptown | Accepted into 0bPrime 8092 | -9/Scraptown | Discovered new exit (range 3) 8116 | -9/Scraptown | Entered Factory 8116 | -6/Factory | Accompanied by 10 allies 8116 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x4 8117 | -6/Factory | Identified exit to Lower Caves 8118 | -6/Factory | Identified exit to Factory 8416 | -6/Factory | Build established: Commander-Skirmisher 8561 | -6/Factory | Lost 4 allies 8876 | -6/Factory | Build established: Commander-Tank 8916 | -6/Factory | Loaded intel: 8 recycling unit locations 8997 | -6/Factory | Lost 6 allies 9216 | -6/Factory | Scrapoid reinforcements arrived 9321 | -6/Factory | Lost 4 allies 9417 | -6/Factory | Learned location of Protoforge (-2) 9535 | -6/Factory | Build established: Tank 9672 | -6/Factory | Found Prototype Processor 9672 | -6/Factory | Identified Exp. Targeting Computer 9677 | -6/Factory | Found Exp. Targeting Computer 10273 | -6/Factory | Destroyed 7 combat bots 10281 | -6/Factory | Lost 8 parts (2p2n1u3w) 10563 | -6/Factory | System corruption reached 10% 10596 | -6/Factory | Lost 5 parts (1n3u1w) 10639 | -6/Factory | Entered Lower Caves 10640 | -6/Lower Caves | Identified exit to Lower Caves 10809 | -6/Lower Caves | Learned Factory non-interactive machine intel 10866 | -6/Lower Caves | Build established: Mutant 11586 | -6/Lower Caves | Entered another Lower Caves area 11591 | -6/Lower Caves | Discovered exit to Factory (range 17) 11785 | -6/Lower Caves | Entered Factory 11785 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11786 | -5/Factory | Loaded intel: 208 non-interactive machine locations 12058 | -5/Factory | Scrapoid reinforcements arrived 12202 | -5/Factory | Found Scrap Suit 12237 | -5/Factory | Loaded intel: 7 recycling unit locations 12332 | -5/Factory | Scrapoid reinforcements arrived 12482 | -5/Factory | Garrison activated, responded to threat 12539 | -5/Factory | Lost 3 allies 12580 | -5/Factory | Cargo convoy interrupted 12685 | -5/Factory | First assault squad dispatched 12686 | -5/Factory | System corruption reached 10% 12730 | -5/Factory | Found Scrap Suit 12753 | -5/Factory | Lost 8 parts (1p1n5u1w) 12798 | -5/Factory | Garrison activated, responded to threat 12880 | -5/Factory | Lost 3 parts (1p1u1w) 12920 | -5/Factory | System corruption reached 30% 12996 | -5/Factory | Garrison activated, responded to threat 13040 | -5/Factory | Lost 14 parts (2p4n5u3w) 13121 | -5/Factory | Core integrity fell below 50% 13160 | -5/Factory | Lost 3 parts (1n2w) 13380 | -5/Factory | Fabricated G-50 Soldier (x3) 13459 | -5/Factory | Lost 10 parts (1p3n3u3w) 13467 | -5/Factory | Lost 3 allies 13674 | -5/Factory | Build established: Scavenger-Mutant 13726 | -5/Factory | Core integrity fell below 20% 13765 | -5/Factory | Lost 5 parts (1p2n2w) 13864 | -5/Factory | Found Scrap Suit 14127 | -5/Factory | Build established: Scavenger-Gunner 14203 | -5/Factory | Lost 6 parts (1p4n1w) 14222 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 14180_ System corrupted: Wave Gun failed to cycle. 14181_ System corrupted: Heat flow error (+100). 14184_ System corrupted: Ovr. Beamcaster failed to cycle. 14185_ ALERT: Unidentified disturbance in Zone 1Y, assault force dispatched. 14189_ G-67 Veteran critical meltdown. 14192_ U-05 Engineer builds a Wall. 14197_ System corrupted: Ovr. Beamcaster rejected. 14198_ Scrap Suit secures Ovr. Beamcaster. 14212_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 4-A 14215_ Critical hit (Burn: +37). 14216_ System corrupted: Energy discharge (-94). 14219_ Wave Gun destroyed. 14220_ System corrupted: Ovr. Beamcaster failed to cycle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ##???????????????????????????????????????????????? | | ???????????????????######??????????????????????? | | " #??????????????????#^ #??????????????????????? | | " #??????????????????# " #########??????????????? | | " #################### T @/ gg #??????????????? | | + # " ####### #??????????????? | | " ######### # #????## ##?????????????? | | " ## ###### ########### #?"""?????????? | | " # % " !*%%! =%= +?"""?????????? | | # """ ########## #######"### #?"""?????????? | | # "Y" #????????# #?????###### ##????????????"" | | # " " #????????# #??????????# #?????????????"" | | ### #????????#/########???# #?????????????"" | | ?# #????????# # #??????????????? | | # " #????????# " "" ! # #??????????????? | | # " #????????# "" "" ?? #??????????????? | | + " #????????# """ """ ???? ??????????????? | | # " #????????# """ """????? ??????????????? | | # !! " #????????# """ """????? ??????????????? | | # !! " #????????# ????? ??????????????? | | ### !! " #????????# ??? ?????? ???????????????? | | # " #????????# ??????????#???????????????? | | # " #????????? ???????????????????????????? | | # ######???? "F??????????????????????????? | | # ## #???? "???????????????????????????? | | ########## #????##???????????????????????????? | | #????????# #?????????????????????????????????? | | #????????# #???????????????????""""??????????? | | +########### ###?????????????????""""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 119 Coolant Potential 65 Energy Generation 33 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Jamming Range 14 Cloak Strength 2 Armor Coverage 600 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 12 Target Analysis 9 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 12 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded, Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeAngularSuperbattery Manual? 0 Play Time 02:35:43 Cumulative 80.7 hours Start 2025.03.08 @ 23:32:03 End 2025.03.09 @ 02:16:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 49 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e44e086d-dbe7-403c-ba31-8fa450867a04