Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.27 @ 19:03:14 Player: Runia Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (481) 2405 Value Destroyed (22444) 22444 Prototype IDs (300) 6000 Alien Tech Used (8) 1600 Bonus (46645) 46645 TOTAL SCORE: 90994 Bonus ------- High Alert Combat Kills 1818 Follower Combat Kills 1869 Network Hubs Disabled 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Decrypted A0 Command 3000 Met R17 at Research 2000 Pursued by Intercept 500 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -6742 Cogmind --------- Core Integrity 982/1600 Matter 73/300 Energy 3325/10400 System Corruption 0% Temperature Cool (16) Movement Treading (160) Location 0b11 Command Parts ------- > --- POWER (6) -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor > --- PROPULSION (5) --- Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY (11) ----- Advanced Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Assembled Biocell Array Assembled Biocell Array Advanced Targeting Computer Advanced Targeting Computer Experimental Targeting Computer Centrium Medium Armor Plating Experimental System Purifier > --- WEAPON (4) ------- Drained L-Cannon > --- INVENTORY (5) ---- Weapon Mount Improved Power Shielding Improved Power Shielding Hypervelocity Multirail Peak State ------------ > --- POWER ------------ Graviton Reactor Vortex Chain Reactor Vortex Chain Reactor > --- PROPULSION ------- Biometal Medium Treads Advanced Heavy Siege Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Assembled Nanovents Huge Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Combat Suite Assembled Alloy Armor Assembled Alloy Armor GOLEM Unit Microwarp Drive > --- WEAPON ----------- Assembled Focal Cannon Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Hybrid Antimatter Reactor Matter Drive Advanced Energy Well Advanced Energy Well Experimental Energy Well Weapon Mount Weapon Mount Improved Power Shielding Experimental Utility Shielding Centrium Heavy Armor Plating AEGIS Remote Shield Transdimensional Reconstructor Drained L-Cannon [Rating: 260] Favorites ----------- Power Assembled Flux Generator Engine Cooled Deuterium Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Advanced Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Assembled Alloy Armor Artifact Microwarp Drive Weapon Assembled Focal Cannon Energy Gun Beamcaster Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Piercing Weapon Makeshift Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 . . 2 . . Power 5 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . Propulsion 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 1 1 . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . . . . . . . . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Parts Attached 447 | 2 12 11 43 11 39 19 23 19 . 7 2 39 1 4 1 . 11 2 3 7 4 3 3 13 2 2 4 11 5 6 17 7 19 11 7 67 10 Power 38 | . 1 . 4 . 1 3 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . 1 5 2 . . 17 . Engine 12 | . 1 . 4 . 1 3 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 2 . . 17 . Propulsion 67 | 2 5 1 11 2 7 1 11 . . 1 . 5 . 2 . . 4 . . . 1 . . 1 . . 1 . . . 2 1 3 . 1 5 . Treads 54 | 2 5 . 7 2 7 1 10 . . 1 . 3 . 1 . . . . . . 1 . . 1 . . 1 . . . 2 1 3 . 1 5 . Leg 7 | . . . . . . . . . . . . 2 . 1 . . 4 . . . . . . . . . . . . . . . . . . . . Wheel 6 | . . 1 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 200 | . 2 7 5 3 19 9 6 6 . . . 20 1 2 1 . 5 2 3 7 2 3 3 12 2 1 3 6 3 4 11 1 5 6 2 33 5 Device 80 | . 1 6 4 1 10 5 2 3 . . . 9 . 1 . . 1 1 1 2 . 1 1 . 1 1 . 3 2 2 7 1 2 3 . 8 1 Storage 24 | . 1 . . . 2 . 1 . . . . 3 . . . . . . 1 . . . . 1 1 . . . . . 1 . . . . 11 2 Processor 10 | . . . . . 2 2 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . 2 1 Hackware 10 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . 1 . . . 1 1 . . Protection 74 | . . 1 1 2 5 2 2 3 . . . 8 1 1 1 . 3 1 1 5 2 2 2 4 . . 3 3 . 1 3 . 3 1 1 11 1 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Weapon 142 | . 4 3 23 6 12 6 5 12 . 6 2 13 . . . . 2 . . . 1 . . . . 1 . 5 1 2 3 . 9 5 4 12 5 Energy Gun 10 | . 1 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Energy Cannon 44 | . . . . . 1 . 1 1 . 1 . 4 . . . . . . . . 1 . . . . . . 2 1 1 2 . 8 5 4 9 3 Ballistic Gun 7 | . 2 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ballistic Cannon 32 | . 1 . 7 3 5 4 2 6 . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 31 | . . . 6 3 5 . 1 4 . 2 . 5 . . . . . . . . . . . . . 1 . 3 . 1 . . . . . . . Special Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 11 | . . . 2 . . 2 1 1 . 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 1 . 1 2 . . . 8 . . . . . . . . . . . . . . 1 . 1 1 5 . 2 2 . 2 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Parts Lost 33 | . 1 4 7 1 1 1 3 . . 1 . 6 . . . . 2 . . 1 . . 1 1 . . . . . . . . . . . 2 1 Power 5 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 10 | . 1 1 4 . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 15 | . . 2 2 1 1 1 . . . . . 3 . . . . 2 . . 1 . . 1 1 . . . . . . . . . . . . . Weapon 3 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 5 | . 1 3 3 1 1 1 2 . . 1 . 5 . . . . 1 . . 1 . . 1 1 . . . . . . . . . . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 99 96 96 99 98 94 85 90 84 84 83 81 84 80 79 79 81 83 86 87 83 81 82 83 83 84 77 83 81 79 76 72 68 62 60 71 76 Engine 4 | . 14 14 10 11 9 10 12 15 15 15 15 7 . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . 2 7 6 6 6 6 6 5 5 5 4 5 5 5 5 5 5 9 9 9 13 15 12 11 13 23 Treads 12 | . 27 23 24 33 35 30 23 23 23 23 23 14 . . . . . . . . 4 5 5 5 5 5 5 5 4 4 4 8 8 8 7 10 7 Leg 8 | . . . . . . . . . . . . 11 30 25 25 25 24 26 23 23 13 11 11 10 10 10 9 10 9 9 7 . . . . . . Device 13 | . 13 9 10 1 5 7 5 11 15 15 15 10 7 13 9 6 10 12 23 18 17 17 17 17 16 20 21 21 18 22 20 16 16 14 11 14 2 Storage 10 | . 14 14 11 11 9 7 5 7 7 7 7 10 15 13 13 13 13 13 11 11 11 11 11 10 13 15 11 10 9 9 9 8 7 4 3 11 22 Protection 9 | . . . 10 20 14 6 15 16 7 7 7 6 7 6 9 13 11 11 9 15 16 16 16 12 14 10 13 14 13 9 9 12 11 11 10 5 3 Energy Cannon 6 | . . . . . . . . . . . . 7 15 13 13 12 5 13 11 11 11 10 11 10 9 10 4 9 14 14 13 12 4 4 6 10 2 Ballistic Cannon 3 | . 7 14 5 21 17 12 6 14 7 6 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 295 | 12 50 52 62 64 106 120 120 139 133 135 133 172 172 173 177 177 177 170 172 179 177 177 177 181 188 188 180 180 207 208 216 246 246 243 257 295 150 Greatest Support 205 | 40 40 40 60 60 88 94 114 114 114 114 114 114 108 108 108 108 116 116 136 136 116 60 60 80 60 60 60 60 60 60 155 155 180 180 180 205 160 Greatest Overweight (x) 58 | . 2 5 5 1 1 1 9 1 1 1 1 2 2 2 1 1 1 1 1 1 2 58 2 3 3 3 2 2 3 3 3 1 1 1 1 1 . Average Overweight (x) 1 | . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 11 2 2 2 3 2 2 3 3 2 1 1 1 1 . . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 23 | 8 12 20 20 20 21 25 21 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 Most Carried 25 | 6 10 19 20 20 21 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 5 7 14 17 19 19 22 14 22 25 24 25 23 24 24 24 24 24 24 23 24 24 25 24 24 23 24 24 24 24 24 24 23 24 24 24 20 4 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 4 10 13 20 20 21 25 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 24 25 25 25 25 5 4 Class Distribution -------------------- 35% | Mutant 23% | Golem 10% | Commander-Golem 8% | Scavenger-Golem 7% | Scavenger-Mutant 6% | Generator-Mutant 4% | Generator-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Lower Caves Golem | -6/Lower Caves Golem | -6/Data Miner Scavenger-Golem | -5/Proximity Caves Scavenger-Golem | -5/Factory Commander-Golem | -5/Extension Commander-Golem | -5/Cetus Commander-Golem | -5/Archives Commander-Golem | -5/Hub_04(d) Scavenger-Golem | -4/Factory Scavenger-Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Golem | -3/Armory Golem | -3/Lab Generator-Mutant | -2/Research Generator-Mutant | -2/Quarantine Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Gunner | -1/Command Machinist-Gunner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Matter Collected 7538 | 200 250 286 630 318 1073 289 540 353 134 130 10 664 20 40 10 . 110 20 . 135 40 . 45 102 93 63 . 354 42 40 315 65 226 105 98 738 . Remotely 599 | . . . 111 . 179 68 28 213 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26127 | . 377 347 1665 277 763 344 218 421 150 192 . 915 890 1038 70 1013 371 237 675 1754 221 590 1495 840 165 298 . 906 715 1378 352 1137 1642 220 950 3501 . Parts 1180 | . 19 16 70 24 52 15 6 29 7 13 . 29 34 42 7 34 22 12 18 75 7 30 56 35 11 12 . 32 28 60 29 72 81 13 39 151 . Haulers Intercepted 14 | . 1 . 4 . 4 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . Recyclers Shooed 16 | . 1 2 5 . 1 . . . . . . . . . . . . . 2 2 . . . 1 . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 145 | . . . . . . . . . 3 9 . . 32 . 7 34 . 12 . . . . . . 11 9 . 28 . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 394 | . 7 6 38 7 23 9 . 12 . 7 . 45 16 12 3 15 4 6 3 17 1 3 3 9 2 7 . 21 5 19 4 16 20 2 10 42 . Melee 11 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 2 . . 5 . Guns 30 | . 6 3 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 221 | . 1 3 2 2 18 9 . 7 . . . 1 16 12 3 15 . 6 3 16 . 3 3 9 2 3 . 13 5 15 1 12 11 . 4 26 . AOE 97 | . . . 13 5 5 . . 5 . 7 . 42 . . . . . . . . . . . . . 4 . 8 . 3 2 1 1 . . 1 . Classes Destroyed 29 | . 4 1 6 2 . 1 1 . 2 1 . 4 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . 1 . Worker 23 | . 1 . 2 2 2 . . 2 . . . . . . . . . . . . . . 11 1 . . . . . . . . . 1 . 1 . Builder 10 | . . . 2 1 . . . 1 . . . . . . . . . . 1 1 . . 1 1 . . . . . . . 2 . . . . . Tunneler 3 | . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hauler 14 | . 1 . 4 . 4 1 . . . . . . . 1 . . . . . . . . 1 . . . . . 2 . . . . . . . . Recycler 23 | . . 2 2 1 1 1 . 1 . . . . . 1 . . . . 4 4 . . 5 1 . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 14 | . 1 . . . . . . . . . . . . . . . . . . 2 . 9 1 . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 15 | . . . 3 . . . . . . . . . . 1 . . . . . 1 1 . . . . . . . 2 2 . 1 . . . 4 . Swarmer 59 | . . . 7 3 5 . . . . 4 . . 3 . 3 . . 4 . . . . . . . 4 . 8 . 3 . 4 5 . . 6 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 155 | . 7 6 19 1 11 7 . 9 . 2 . . 8 4 . 12 . . . 8 . . 1 3 . 3 . 5 2 11 3 1 7 . 5 20 . Brawler 6 | . . . . 1 2 . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . Duelist 9 | . . . 2 . . . . 1 . . . . 1 1 . 1 . . . . . . . . . . . 2 . . . . . . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 53 | . . . 10 2 5 1 . 1 . 1 . . 2 4 . . . . 1 7 . 3 1 2 . . . 2 1 . . 3 . 2 2 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 19 | . . . . . . . . . . . . . 1 . . 2 . 1 . 1 . . . 2 2 . . . 1 2 . 2 . . 2 3 . Programmer 32 | . . . . . . 1 . 1 . . . . . 2 . . . . 2 . . . . 2 . . . 2 1 2 . 6 5 . 1 7 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Enhanced Grunt 9 | . . . . . . . . . . . . 2 . . . . 4 . . . . . 3 . . . . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Z-Technician 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 37 | . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Thug 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Savage 3 | . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 38 | . 4 2 9 4 5 4 . 8 1 4 . 38 5 5 3 4 1 6 3 4 1 4 14 6 2 4 . 5 4 9 3 5 5 1 8 5 . Combat Bots Only 36 | . 1 2 7 3 3 3 . 6 . 4 . 36 5 5 3 4 1 6 2 4 1 2 3 5 2 4 . 5 3 9 3 5 5 1 7 5 . Max Kills in Single Turn 20 | . 1 1 4 4 2 1 1 3 1 3 . 20 2 2 1 1 1 1 1 1 3 2 11 2 1 3 . 2 1 2 2 2 1 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 20 | . . . 2 3 2 . . 2 . 3 . 20 . . . . . . . . . . . . . 3 . 2 . 2 2 1 1 . . 1 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Z-Imprinter (-7/Deep Caves) A5 (-3/Lab) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Damage Taken 23150 | . 645 632 1555 147 949 617 125 635 65 253 . 2242 633 827 137 722 1172 456 109 526 307 54 447 981 71 97 . 794 138 637 289 442 636 509 445 2740 2116 Core 2434 | . 74 169 291 . 120 48 84 46 . . . 222 35 94 10 67 122 27 17 33 17 18 . 100 . 7 . 49 12 65 . 10 11 230 166 175 115 Absorbed by Shields 4526 | . . . . . . . . . . . . . . . . . . . . 79 113 20 40 . 80 109 . 615 146 595 172 309 606 268 267 1107 . Reduced by Siege Mode 387 | . . . . . . . . . . . . . . . . . . . . . . . . 15 . . . 52 . 12 9 3 6 . . 62 228 Redirected to Shielding 376 | . . . . . . . . . . . . 128 . . . . . . . . . . . . . . . 32 . . . 8 7 . 28 58 115 Ignored by Resistances 3145 | . . . . . . . . . . . . . . . 30 139 209 94 23 119 82 15 92 207 32 44 . 286 61 259 90 154 250 113 114 732 . Regen/Repaired (Parts) 2617 | . 138 . 41 . 43 254 414 323 . . . . . 531 . . . . . . . . . . . . . . . . 41 70 181 147 86 348 . Core Remaining (%) 64 | 100 . 2 . 27 78 . . . . . . . 37 . . . . 62 . . . . 91 . . . . 86 . . 86 . . 74 . . 61 Volleys Fired 1188 | . 51 30 111 12 68 32 11 28 . 8 . 40 32 49 6 29 . 13 18 57 13 25 38 39 8 10 . 34 24 68 38 68 50 8 26 124 20 Largest 4 | . 2 2 2 2 2 2 2 2 . 1 . 2 2 2 2 2 . 2 2 2 1 2 2 2 2 2 . 2 3 3 1 1 1 1 1 4 1 Hottest 900 | . 60 100 131 88 88 88 88 101 . 69 . 138 50 50 50 50 . 50 50 50 81 50 50 50 50 50 . 106 100 150 100 100 120 120 120 900 900 Shots Fired 1857 | . 102 55 213 25 125 64 18 47 . 9 . 62 64 89 12 58 . 26 32 105 13 50 69 66 16 19 . 53 34 70 38 68 51 8 26 150 20 Gun 332 | . 99 26 185 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 17 Cannon 1442 | . 3 25 16 22 118 64 18 38 . 3 . 36 64 89 12 58 . 26 32 105 13 50 69 66 16 17 . 41 34 68 38 68 51 8 26 145 3 Launcher 79 | . . . 12 3 7 . . 9 . 6 . 26 . . . . . . . . . . . . . 2 . 12 . 2 . . . . . . . Special 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 433 | . 54 51 53 22 118 64 15 38 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 17 Thermal 1194 | . 48 4 148 . . . 3 . . . . 24 64 89 12 58 . 26 32 105 2 50 69 66 16 17 . 35 21 60 13 55 33 1 18 122 3 Explosive 79 | . . . 12 3 7 . . 9 . 6 . 26 . . . . . . . . . . . . . 2 . 12 . 2 . . . . . . . Electromagnetic 151 | . . . . . . . . . . 2 . 12 . . . . . . . . 11 . . . . . . 6 13 8 25 13 18 7 8 28 . Robot Hit Streak 39 | . 16 8 15 8 16 10 13 6 . 4 . 14 21 9 6 13 . 12 10 36 15 11 11 15 10 14 . 25 10 14 9 29 37 13 21 34 39 Robot Miss Streak 5 | . 3 2 3 2 3 3 1 2 . 2 . 2 4 2 4 3 . 2 2 1 2 5 2 2 2 4 . 2 2 3 3 3 2 1 2 3 1 Penetration Max 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Secondary Targets 6 | . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 368 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 65 38 68 51 8 26 94 . Shots Hit Robots 1330 | . 74 32 148 15 87 43 26 28 4 5 . 31 40 62 4 40 30 17 21 78 10 33 41 40 8 10 . 40 28 53 25 55 38 8 18 125 13 Core Hits 884 | . 25 17 80 14 44 18 4 28 2 10 . 93 25 22 3 23 18 6 7 35 12 24 30 14 2 11 . 51 21 44 23 25 37 7 22 76 11 Critical Kills 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 3 . Critical Parts Destroyed 11 | . . . . . . . 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Critical Strikes 54 | . . 1 18 1 3 4 1 6 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . 2 . 4 4 7 Burn 16 | . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 3 . Destroy 11 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Blast 13 | . . 1 2 1 3 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Smash 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Impale 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 183 | . . 1 1 . 1 6 12 1 5 11 7 6 . . . . 75 . . . . . . . . . . . . . . . 11 22 5 19 . Impact 49 | . . . 1 . . 6 12 1 5 11 7 6 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 58 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 22 5 19 . Piercing 75 | . . . . . . . . . . . . . . . . . 75 . . . . . . . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . 1 . 12 . 4 . . 4 . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Damage Inflicted 66004 | . 731 409 4184 662 2828 1079 1330 1749 300 614 . 5007 1897 2833 203 1877 876 1115 1382 4231 910 1699 3948 2673 387 771 . 3465 1490 3061 470 3213 2108 427 1079 6845 151 Guns 3148 | . 696 132 2084 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 151 Cannons 43998 | . 35 277 305 376 2149 1079 377 541 . 62 . 587 1897 2833 203 1877 . 1115 1382 4231 394 1699 2142 2673 387 503 . 1515 1311 2561 343 2755 1717 255 867 5550 . Explosions 14566 | . . . 1795 286 679 . . 1208 . 552 . 4012 . . . . . . . . 516 . 1806 . . 268 . 1950 113 500 127 458 126 . . 170 . Melee 4209 | . . . . . . . 953 . 300 . . 408 . . . . 876 . . . . . . . . . . . . . . . 265 172 212 1023 . Ramming 83 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 . . . . . . 17 . Kinetic 5909 | . 300 409 527 376 2149 1079 377 541 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 151 Thermal 38485 | . 431 . 1862 . . . . . . . . 361 1897 2833 203 1877 . 1115 1382 4231 624 1699 2237 2673 387 503 . 1335 998 2417 127 2804 1043 . 602 4844 . Explosive 11096 | . . . 1780 286 679 . . 1208 . 552 . 4012 . . . . . . . . . . . . . 268 . 1950 . 361 . . . . . . . Electromagnetic 6222 | . . . 15 . . . . . . 62 . 226 . . . . . . . . 286 . 1711 . . . . 180 426 283 343 409 800 255 265 961 . Impact 1661 | . . . . . . . 953 . 300 . . 408 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1672 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265 172 212 1023 . Piercing 876 | . . . . . . . . . . . . . . . . . 876 . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . 10 2 2 2 1 1 2 2 2 2 . . . . . . . 1 1 . . . 1 1 1 1 2 . . 13 1 4 4 1 4 4 Average Corruption 2 | . . 10 2 2 2 1 1 1 2 2 2 . . . . . . . 1 1 . . . 1 1 1 1 1 . . 9 1 1 4 1 3 3 Corruption Purged 11 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . 1 . . 4 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 204 | . . 17 8 10 7 3 5 7 13 13 2 . . . . . . . 2 11 . . . 3 7 8 2 8 . . 25 4 9 7 2 30 1 Message Errors 49 | . . 5 3 2 2 1 . 2 3 3 . . . . . . . . 2 2 . . . . 4 2 . 2 . . 6 . 2 1 . 7 . Matter Fused 55 | . . 3 5 2 1 . 2 1 3 1 . . . . . . . . . 5 . . . 3 2 2 1 2 . . 8 2 2 2 1 7 . Heat Flow Errors 22 | . . 2 . 1 . . 1 . 2 5 1 . . . . . . . . 1 . . . . . 1 . 1 . . 3 . 1 . . 3 . Energy Discharges 25 | . . 3 . 2 . . . 2 2 . . . . . . . . . . 3 . . . . 1 2 1 1 . . 1 2 2 1 . 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 29 | . . 2 . 1 2 2 1 1 2 2 1 . . . . . . . . . . . . . . . . 2 . . 4 . . 2 1 6 . Data Loss (major) 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Misfires 10 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 4 . Alerts 7 | . . 2 . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3415 | . . . 176 1 16 16 314 55 52 18 . 358 7 51 1 83 6 82 261 162 13 93 181 160 56 70 . 185 110 122 . 243 79 132 . 312 . Projectiles 1978 | . . . . . 8 16 . 27 . . . 43 7 51 1 83 . 82 261 162 13 93 90 160 56 70 . 129 108 112 . 130 36 . . 240 . Explosions 710 | . . . 176 1 8 . . 28 . 18 . 191 . . . . . . . . . . 91 . . . . 56 . 10 . 113 18 . . . . Melee 727 | . . . . . . . 314 . 52 . . 124 . . . . 6 . . . . . . . . . . . 2 . . . 25 132 . 72 . Knockbacks 31 | . 1 3 . 2 8 2 4 5 . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . Impact 10 | . . . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . . . . Kinetic 21 | . 1 3 . 2 8 2 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 853 | . . . 105 15 28 . . . . 64 . 141 . . . . . . . . . . 158 . . 5 . 147 16 . 61 . 85 . . 28 . Shots 21 | . . . 3 1 1 . . . . 1 . 4 . . . . . . . . . . 2 . . 1 . 4 1 . 1 . 1 . . 1 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 346 | . 67 155 225 150 252 197 138 198 227 199 122 234 152 149 . 99 . 26 . 273 174 . . 10 . 116 . 49 311 198 191 265 243 204 253 346 . Average Temperature 34 | . 13 41 51 48 57 72 25 55 17 16 2 43 49 41 . 44 . 15 . 79 65 . . 4 . 47 . 26 136 92 80 112 76 90 83 102 . Received Heat Transfer 4739 | . 354 186 567 27 477 300 . 369 . 45 . 326 165 327 . 393 . 60 9 135 45 6 36 126 . 4 . 42 21 110 27 32 12 40 40 458 . Siege Activations 31 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . 6 2 3 5 . . 8 2 Total Turns 896 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 127 . 49 65 30 53 . . 207 351 Longest Duration 324 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . 101 . 15 62 17 19 . . 59 324 Robots Corrupted 27 | . . . . . . . . . . . . 2 . . . . . . . . 1 . 3 . . . . . 1 1 1 3 4 2 2 7 . Combat Hostiles 23 | . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . 1 1 3 4 2 2 7 . Parts Fried 57 | . . . . . . . 2 . . 1 . 3 . . . . . . . . 1 . 15 . . . . . 1 4 4 5 9 1 4 7 . Impact Corruptions 9 | . . . . . . . 5 . 1 . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted 13 | . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 4 3 . Combat Hostiles 12 | . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . 4 3 . Parts Melted 57 | . . . 10 . . . . . . . . 3 . 4 . 1 . 1 2 2 1 1 1 3 . . . 1 . 2 . 3 5 . 7 10 . Heat Transferred 25768 | . 975 . 5254 . . . . . . . . 200 907 1600 100 1000 . 425 575 2025 450 975 1300 1050 200 250 . 650 525 1200 100 1325 813 . 444 3425 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 1 2 1 . . 2 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Peak Influence 1152 | . 135 105 803 552 536 228 64 376 . . . . . 398 . . . . 149 748 1152 583 711 537 . . . . 232 455 . 548 610 298 472 976 . Initial 460 | . . 5 . 312 45 161 46 . . . . . . 201 . . . . . . 418 460 11 347 . . . . 70 . . . 201 292 67 173 . Average 246 | . 40 31 351 334 318 132 17 190 . . . . . 250 . . . . 73 198 755 238 238 197 . . . . 98 257 . 316 394 126 261 666 . Maximum Alert Level 4 | . . . 3 2 2 1 . 1 . . . . . 1 . . . . . 3 4 2 3 2 . . . . 1 2 . 2 2 1 2 4 . Low Security (%) 42 | 100 100 100 39 2 10 67 100 45 . . . . . 13 . . . . 100 76 . 51 36 57 . . . . 97 30 . 22 . 70 39 . . Level 1 24 | . . . 16 65 65 32 . 54 . . . . . 86 . . . . . 9 . 22 48 24 . . . . 2 46 . 40 43 29 33 2 . Level 2 15 | . . . 32 31 24 . . . . . . . . . . . . . . 9 52 26 14 17 . . . . . 23 . 37 56 . 26 9 . Level 3 3 | . . . 11 . . . . . . . . . . . . . . . . 5 31 . . . . . . . . . . . . . . 13 . Level 4 13 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . 73 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 1 . 4 . 2 4 . 3 . . . . 1 8 . . . . 1 3 . . 4 4 . . . 1 4 4 . 3 7 2 . 7 . Investigation 16 | . 1 . 1 . 1 3 . 2 . . . . . . . . . . . 2 . . . 2 . . . . 1 2 . . 1 . . . . Extermination 15 | . . . . . . 1 . 1 . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . 1 3 1 . 3 . Reinforcement 19 | . . . 2 . 1 . . . . . . . . 3 . . . . . 1 . . 3 1 . . . . 3 1 . 2 . 1 . 1 . Assault 6 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 3 . Garrison 4 | . . . . . . . . . . . . . . 3 . . . . . . . . 1 . . . . . . . . . . . . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Distress Signals 34 | . 1 . 3 . 5 . . . . . . . . 1 . . . . . 2 2 . 2 . . . . . 5 1 . 1 1 . . 10 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 584 | . 21 8 60 6 43 12 7 18 . 7 . 57 18 15 3 15 4 6 3 27 14 10 10 9 2 7 . 22 9 28 4 22 27 13 15 57 5 Peak Tracking Total 37 | . 5 2 8 3 5 3 3 4 . 4 . 37 6 6 3 4 1 4 2 4 5 1 4 4 2 4 . 5 3 6 3 8 6 8 7 8 4 Tactical Retreats 20 | . . 1 3 . 2 1 1 1 . . . 3 1 1 . . . . . . 1 . . . . . . 2 . . . . . . 1 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Traps Triggered 20 | . 4 . 2 . 1 2 . . 1 . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 29 | . . . . . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 7 | . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted 9 | . . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 7 | . . 1 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Most Traps Carried 6 | . . 5 4 4 6 6 6 6 6 6 6 6 . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Disabled 70 | . . . 3 4 2 . . 9 . . . 2 . 1 . . . . 1 9 . 4 3 1 . . . 1 . 3 3 1 4 4 . 5 10 Max in Single Turn 8 | . . . 1 3 1 . . 2 . . . 1 . 1 . . . . 1 1 . 1 1 1 . . . 1 . 2 1 1 1 1 . 2 8 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Machines Accessed 87 | . 8 1 5 . 11 7 . 4 1 . . . . 5 . . 3 . 1 8 . . 2 7 . . 3 . 5 4 1 1 1 5 4 . . Terminals 57 | . 7 . 4 . 8 5 . 1 . . . . . 3 . . . . 1 8 . . 2 3 . . . . 3 2 . 1 1 5 3 . . Fabricators 10 | . . . . . . . . 3 . . . . . . . . . . . . . . . 3 . . . . 1 2 . . . . 1 . . Repair Stations 5 | . 1 . 1 . 1 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Total Hacks 258 | . 19 1 11 . 38 19 . 9 1 . . . . 8 . . 24 . 2 20 . . 3 27 . . 12 . 19 12 1 4 3 18 7 . . Successful 142 | . 6 1 7 . 17 6 . 7 1 . . . . 5 . . 24 . 1 7 . . . 16 . . 12 . 11 6 1 1 1 7 5 . . Failed 116 | . 13 . 4 . 21 13 . 2 . . . . . 3 . . . . 1 13 . . 3 11 . . . . 8 6 . 3 2 11 2 . . Catastrophic 23 | . 2 . . . 3 3 . . . . . . . 1 . . . . . 1 . . . 2 . . . . 2 3 . 1 . 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 4 . 2 . 17 5 . 4 . . 1 . . . . . . . . 6 1 . 2 7 . . . . 5 2 . . . 7 1 . . Terminals 158 | . 17 . 9 . 30 13 . 2 . . . . . 4 . . . . 2 20 . . 3 12 . . . . 13 4 . 4 3 18 4 . . Fabricators 33 | . . . . . . . . 7 . . . . . . . . . . . . . . . 12 . . . . 3 8 . . . . 3 . . Repair Stations 15 | . 2 . 2 . 3 5 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 3 1 . . . . . . . . . . . . . . . . . 3 . . . . 3 . . . . . . . . Terminal Hacks 96 | . 4 1 5 . 12 2 . 1 1 . . . . 2 . . 24 . 1 6 . . . 6 . . 12 . 6 . 1 1 1 7 3 . . Record 11 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 4 . . . 1 . . . . . . Part Schematic 21 | . 1 . . . 2 . . . . . . . . . . . 12 . . . . . . 2 . . 4 . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 14 | . 2 . 2 . 1 . . . . . . . . . . . 3 . . 1 . . . . . . 4 . 1 . . . . . . . . Open Door 10 | . . 1 . . . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . 1 . 2 3 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Station Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unreport Threat 7 | . . . . . 1 . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . 2 . . . Locate Traps 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 7 | . 1 . 1 . 1 1 . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . . . 1 1 . . . . . . . . . . . . . 2 . . . . . . . . 1 . . . 1 . . . . Fabricator Hacks 19 | . . . . . . . . 3 . . . . . . . . . . . . . . . 8 . . . . 2 4 . . . . 2 . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 11 | . . . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . 1 3 . . . . 1 . . Build 7 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 1 1 . . . . 1 . . Repair Station Hacks 12 | . 2 . 2 . 2 4 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . 1 . 1 . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair 6 | . 1 . 1 . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 10 | . . . . . 1 . . 3 . . . . . . . . . . . 1 . . . 1 . . . . 2 2 . . . . . . . Terminals 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Operators 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Fabricators 7 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 2 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 8 . 4 . 10 7 . 3 . . . . . 4 . . . . 1 8 . . 2 7 . . . . 3 3 . . 1 4 1 . . Full Trace Events 5 | . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . 1 . . . 2 . . . . . . . . . . . 12 . . . . . . 2 . . 4 . . . . . . . . . . Parts Built 12 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . 2 . . . . 2 . . Authchips 5 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . Time 277 | . . . . . . . . . . . . . . . . . . . . . . . . 186 . . . . 36 24 . . . . 31 . . Total Part Build Rating 76 | . . . . . . . . . . . . . . . . . . . . . . . . 60 . . . . . 6 . . . . 10 . . Parts Repaired 6 | . 1 . 1 . 1 2 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Time 200 | . 26 . 50 . 26 76 . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . 9 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . 1 . . . . . . 10 . . . . . . . 1 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total Allies 54 | . . . . 3 . . 19 . . . 2 . 1 . . . . . . 20 5 . . . . . . 1 3 . . . . . . . . Largest Group 19 | . . . . 3 3 . 19 2 . . 2 2 1 . . . . . . 16 14 7 5 1 . . . 1 3 . . . . . . . . Highest-Rated Group 646 | . . . . 40 40 . 465 52 . . 192 192 29 . . . . . . 635 646 646 480 89 . . . 42 138 . . . . . . . . Highest-Rated Ally 159 | . . . . 16 16 . 35 27 . . 96 96 29 . . . . . . 159 159 143 96 89 . . . 42 46 . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Ally Attacks 435 | . . . . . 43 . 104 . . . . 22 3 . . . . . . 102 103 27 27 4 . . . . . . . . . . . . . Total Damage 13020 | . . . . . 401 . 6042 . . . . 986 20 . . . . . . 1621 2306 881 728 35 . . . . . . . . . . . . . Kills 70 | . . . . . 6 . 16 . . . . 9 . . . . . . . 14 21 1 3 . . . . . . . . . . . . . . Allies Corrupted 5 | . . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Robot Analysis Total 135 | . . . 1 . . . . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 1 . . . . . . 1 . . . 1 . 1 2 . 1 . . . . . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Turns Passed 55455 | 3 1535 1343 2333 1227 1747 1032 1022 1081 1053 1337 2525 7921 998 1243 1091 1682 1541 1274 521 1688 376 4082 398 1228 1027 903 722 1103 804 560 1325 462 1028 653 448 5485 654 Spaces Moved 18511 | 1 704 449 885 476 788 347 454 407 436 534 1039 2883 438 538 253 492 385 331 151 664 159 466 114 421 270 350 156 374 297 162 273 140 323 326 235 1768 22 Core 172 | . . . . . . . 95 . . . . . . . . . . . . . . 77 . . . . . . . . . . . . . . . Treads 9936 | 1 704 346 715 476 788 347 291 407 436 534 1039 1250 . . . . . . . . . . . . . . . . . . 55 140 323 211 152 1699 22 Legs 7795 | . . . . . . . . . . . . 1633 438 538 253 492 385 331 151 664 159 389 114 421 270 350 156 374 297 162 218 . . . . . . Wheels 283 | . . 103 170 . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 58 | . . . . . . . 58 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 160 140 155 160 145 225 50 156 239 239 239 180 195 195 195 195 185 185 185 185 185 210 210 210 210 240 210 210 240 240 232 232 225 240 240 147 160 Average Speed 226 | 160 186 218 206 239 170 225 169 233 239 239 239 227 200 196 195 195 191 185 185 185 205 662 210 211 239 240 210 210 240 240 238 232 232 240 241 215 160 Slowest Speed 2950 | 160 320 320 320 240 240 228 232 239 239 239 239 242 210 210 195 195 195 185 185 185 210 2950 210 240 240 240 210 210 240 240 240 232 240 240 245 245 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 Microwarps 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 7 5 . Exploration Rate (%) 49 | 2 99 69 81 85 63 13 96 14 66 66 85 88 64 18 36 70 80 52 5 83 56 98 13 9 47 62 60 54 8 15 94 10 45 34 7 47 1 Regions Visited 37 Branch Regions 25 Pre-discovered Areas 35 | . . . . . . . . . . . 1 . . . . . 30 1 . . . . . . . . 3 . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . . . 1 1 . . . 1 1 . . . . 1 . . . . 1 1 . . . 1 . 1 . . 1 . . . Unknown Exits Taken 24 | 1 1 1 . 1 1 . . . . 1 1 1 . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 . 1 . 1 1 . 1 1 . Scrap Searched 31 | . . . . . . . . . 1 8 2 . 2 . 4 3 . . . . . . . . 1 5 . 5 . . . . . . . . . Spaces Dug 170 | . . 5 25 . . 5 3 1 1 11 2 3 . 5 2 2 5 . 4 . . . 5 8 2 . . 16 1 7 . 8 13 13 9 14 . Terrain Destroyed 2585 | . . 5 102 27 61 9 3 117 1 34 2 97 22 21 8 17 5 9 7 13 19 7 200 19 8 35 . 88 21 13 9 19 22 13 10 318 1224 Melee 53 | . . 1 1 . . 5 . 1 1 11 2 1 . . . . 5 . . . . . . . . . . . . . . . 5 12 4 4 . Projectile 1772 | . . 4 5 3 11 4 3 7 . . . 6 22 21 8 17 . 9 7 13 . 7 17 19 8 7 . 9 4 12 . 11 10 1 6 303 1218 AOE 754 | . . . 96 24 50 . . 109 . 23 . 90 . . . . . . . . 19 . 183 . . 28 . 79 17 1 9 8 7 . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Jun Mat Min Mat Min Mat Fac Was Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Qua Sec Acc Com Ac0 Total 30837 | 4 835 748 1182 541 1068 519 668 488 440 570 1071 4177 512 668 845 1163 1126 972 366 1025 199 1422 209 702 640 399 554 660 378 329 952 277 576 316 221 3450 565 Wait 9628 | . 51 242 93 35 110 103 144 7 . 3 22 1127 12 50 570 626 637 615 160 67 13 906 39 195 349 31 381 199 36 77 586 58 150 31 22 1372 509 Move 18234 | . 703 448 884 475 787 347 453 406 435 533 1038 2882 437 537 252 491 384 330 150 663 158 465 113 420 269 349 155 373 296 161 272 139 322 225 158 1703 21 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 336 | . 10 10 24 3 11 7 18 13 . 4 . 30 4 13 4 5 8 1 24 7 3 5 5 15 1 4 4 6 6 9 10 1 5 8 2 56 . Fast Attach 134 | . 7 1 13 1 7 5 7 5 . . 2 6 . 2 1 . 3 2 1 4 2 3 3 3 . . 2 5 1 . 12 2 11 . 1 19 3 Attach 123 | 2 1 3 5 . 3 3 8 . . 1 . 12 1 2 . . 4 . 2 1 . . . 9 2 . 2 1 2 2 3 1 1 5 2 42 3 Detach 46 | . . . . . 1 . 2 2 . . . 5 . 1 . . 1 . . . . . . 2 . 1 . 2 . . 1 . . . . 26 2 Swap 199 | . 4 7 25 10 29 11 8 14 . 6 . 21 . . . . 4 . . 2 2 . . 1 . 2 1 5 2 5 4 4 8 8 4 7 5 Drop 470 | 2 8 5 26 5 22 5 5 12 . 4 2 42 4 14 12 12 18 11 11 15 8 18 11 18 11 2 9 16 8 7 26 4 18 9 1 67 2 Fire 1188 | . 51 30 111 12 68 32 11 28 . 8 . 40 32 49 6 29 . 13 18 57 13 25 38 39 8 10 . 34 24 68 38 68 50 8 26 124 20 Melee 175 | . . 1 1 . 1 6 12 1 5 11 7 6 . . . . 67 . . . . . . . . . . . . . . . 11 22 5 19 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 . Rewire 250 | . . . . . . . . . . . . . 22 . . . . . . 209 . . . . . . . 19 . . . . . . . . . Trap 36 | . . 1 . . 29 . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Tes x2) -3/Armory -3/Lab -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 0b11 Command History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 0) 4 | -11/Junkyard | Entered Materials 191 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 16) 728 | -10/Materials | Discovered new exit (range 16) 792 | -10/Materials | Repaired Lgt. Treads 853 | -10/Materials | Discovered new exit (range 14) 973 | -10/Materials | Discovered new exit (range 16) 1539 | -10/Materials | Entered Mines 1549 | -10/Mines | Met a Derelict bent on vengeance 1621 | -10/Mines | Found a hidden stash of uninstalled traps 1648 | -10/Mines | Discovered new exit (range 6) 2115 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2398 | -10/Mines | Core integrity fell below 50% 2476 | -10/Mines | Assembled infested the area 2495 | -10/Mines | Crushed by falling debris 2495 | -10/Mines | Core integrity fell below 20% 2495 | -10/Mines | System corruption reached 10% 2526 | -10/Mines | Lost 3 parts (1n1u1w) 2870 | -10/Mines | Discovered new exit (range 9) 2882 | -10/Mines | Entered Materials 2882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2883 | -9/Materials | Identified exit to Mines 2951 | -9/Materials | Discovered new exit (range 13) 3216 | -9/Materials | Repaired Lgt. Angular Momentum Engine 3257 | -9/Materials | Build established: Scavenger-Mutant 3639 | -9/Materials | Discovered new exit (range 16) 3657 | -9/Materials | Destroyed 7 combat bots 4087 | -9/Materials | Discovered new exit (range 16) 4187 | -9/Materials | Lost 3 parts (2n1w) 4378 | -9/Materials | Core integrity fell below 50% 4446 | -9/Materials | Discovered new exit (range 14) 4664 | -9/Materials | Discovered new exit (range 15) 4882 | -9/Materials | First assault squad dispatched 5215 | -9/Materials | Entered Mines 5396 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5608 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 5778 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5808 | -9/Mines | Discovered new exit (range 7) 5998 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6054 | -9/Mines | Discovered new exit (range 15) 6442 | -9/Mines | Entered Materials 6442 | -8/Materials | Accompanied by 3 allies 6442 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6690 | -8/Materials | Repaired Lgt. Armor Plating 6752 | -8/Materials | Discovered new exit (range 20) 7020 | -8/Materials | Build established: Mutant 8189 | -8/Materials | Entered Factory 8189 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8422 | -7/Factory | Repaired Assault Cannon 8461 | -7/Factory | Repaired Assault Cannon 8742 | -7/Factory | Discovered new exit (range 16) 8894 | -7/Factory | Identified exit to Factory 9221 | -7/Factory | Sucked down chute 9221 | -7/Factory | Entered Waste 9250 | -7/Waste | Spotted C-40 Crusher 9295 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9322 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9329 | -7/Waste | Spotted C-40 Crusher 9422 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 9436 | -7/Waste | Spotted C-40 Crusher 9441 | -7/Waste | Released all parts (11) 9455 | -7/Waste | Spotted C-40 Crusher 9478 | -7/Waste | Spotted C-40 Crusher 9481 | -7/Waste | Warlord forces began an assault 9517 | -7/Waste | Allies destroyed C-40 Crusher 9520 | -7/Waste | Allies destroyed C-40 Crusher 9521 | -7/Waste | Spotted C-40 Crusher 9525 | -7/Waste | Allies destroyed C-40 Crusher 9536 | -7/Waste | Allies destroyed C-40 Crusher 9537 | -7/Waste | Allies destroyed C-40 Crusher 9546 | -7/Waste | Allies destroyed C-40 Crusher 10034 | -7/Waste | Discovered new exit (range 13) 10243 | -7/Waste | Entered Factory 10243 | -7/Factory | Accompanied by 2 allies 10805 | -7/Factory | Identified exit to Lower Caves 11324 | -7/Factory | Entered Lower Caves 11930 | -7/Lower Caves | Identified exit to Lower Caves 12377 | -7/Lower Caves | Entered another Lower Caves area 12907 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13019 | -7/Lower Caves | Encountered a Warlord checkpoint 13661 | -7/Lower Caves | Discovered new exit (range 8) 13714 | -7/Lower Caves | Entered Zion 13789 | -7/Zion | System corruption cleaned by Quarantine Array 14082 | -7/Zion | Discovered new exit (range 11) 14741 | -7/Zion | Given A8's code to call for help 14863 | -7/Zion | Learned Factory emergency access door positions 15681 | -7/Zion | Discovered new exit (range 5) 15683 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 16196 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16200 | -7/Zion | Enhanced Grunt warped into view, answering call for help 16239 | -7/Zion | Entered Deep Caves 16239 | -7/Deep Caves | Accompanied by 2 allies 16881 | -7/Deep Caves | Attacked by Z-Imprinter 16883 | -7/Deep Caves | Destroyed Z-Imprinter 17342 | -7/Deep Caves | Z-Facility disabled 17523 | -7/Deep Caves | Found Prototype Protection 17526 | -7/Deep Caves | Found Prototype Protection 17637 | -7/Deep Caves | Found Prototype Protection 17646 | -7/Deep Caves | Found Prototype Protection 17902 | -7/Deep Caves | Discovered new exit (range 11) 18599 | -7/Deep Caves | Identified Zio. Weapon Casing (x2) 19050 | -7/Deep Caves | Identified Zio. Heavy Carapace (x2) 19531 | -7/Deep Caves | Spotted as-53738 19565 | -7/Deep Caves | Destroyed as-53738 19571 | -7/Deep Caves | Found GOLEM Unit 19984 | -7/Deep Caves | Spotted as-87322 20022 | -7/Deep Caves | Core integrity fell below 50% 20025 | -7/Deep Caves | Destroyed as-87322 20052 | -7/Deep Caves | Lost 5 parts (2p1n2u) 20666 | -7/Deep Caves | Triggered Deep Caves wall 20666 | -7/Deep Caves | Spotted AS-27639 20673 | -7/Deep Caves | Spotted AS-85204 20678 | -7/Deep Caves | Destroyed AS-85204 20689 | -7/Deep Caves | Destroyed AS-27639 20705 | -7/Deep Caves | Destroyed 36 combat bots 20756 | -7/Deep Caves | Found Prototype Energy Cannon 20757 | -7/Deep Caves | Identified Gui. Plasma Cannon 20771 | -7/Deep Caves | Exposed GOLEM chamber 20776 | -7/Deep Caves | Found GOLEM Unit 21215 | -7/Deep Caves | Build established: Golem 22578 | -7/Deep Caves | Found GOLEM Unit 22602 | -7/Deep Caves | Found GOLEM Unit 22624 | -7/Deep Caves | Found GOLEM Unit 22885 | -7/Deep Caves | Build established: Mutant 24160 | -7/Deep Caves | Entered Proximity Caves 24459 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 24730 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24761 | -6/Proximity Caves | Spotter reported a threat 25158 | -6/Proximity Caves | Entered Factory 25158 | -6/Factory | Evolved 2 slots: Utility x2 25450 | -6/Factory | Build established: Golem 25663 | -6/Factory | Garrison activated, responded to threat 25955 | -6/Factory | Repaired Hrd. Heavy Armor Plating 26011 | -6/Factory | Discovered new exit (range 15) 26013 | -6/Factory | Identified exit to Lower Caves 26248 | -6/Factory | Discovered new exit (range 8) 26305 | -6/Factory | Cargo convoy interrupted 26401 | -6/Factory | Entered Lower Caves 27090 | -6/Lower Caves | Learned Factory emergency access door positions 27438 | -6/Lower Caves | Discovered new exit (range 12) 27492 | -6/Lower Caves | Entered another Lower Caves area 27577 | -6/Lower Caves | Learned Factory terminal intel 27609 | -6/Lower Caves | Discovered new exit (range 9) 28135 | -6/Lower Caves | Learned 4 Factory zone layouts 28312 | -6/Lower Caves | Encountered a Warlord checkpoint 28365 | -6/Lower Caves | Discovered new exit (range 10) 29174 | -6/Lower Caves | Entered Data Miner 29174 | -6/Data Miner | Discovered new exit (range 6) 29212 | -6/Data Miner | Met Data Miner 29249 | -6/Data Miner | Learned location of Section 7 (-2) 29249 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 29278 | -6/Data Miner | Received God Mode back door access code from Data Miner 29451 | -6/Data Miner | Interfaced with the Data Conduit 30715 | -6/Data Miner | Entered Proximity Caves 30777 | -5/Proximity Caves | Build established: Scavenger-Golem 31197 | -5/Proximity Caves | Spotted B-75 Beast 31211 | -5/Proximity Caves | Destroyed B-75 Beast 31214 | -5/Proximity Caves | Discovered new exit (range 13) 31989 | -5/Proximity Caves | Entered Factory 31989 | -5/Factory | Evolved 2 slots: Utility x2 31990 | -5/Factory | Identified exit to Extension 31993 | -5/Factory | Loaded intel: 256 machine locations 31994 | -5/Factory | Loaded intel: 28 terminal locations 32510 | -5/Factory | Entered Extension 32511 | -5/Extension | Loaded intel: 33 machine locations 33010 | -5/Extension | Rescued a captive Derelict 33011 | -5/Extension | Rescued a captive Derelict 33132 | -5/Extension | Build established: Golem 33331 | -5/Extension | Rescued a captive Derelict 33332 | -5/Extension | Rescued a captive Derelict 33386 | -5/Extension | Rescued a captive Derelict 33387 | -5/Extension | Rescued a captive Derelict 33407 | -5/Extension | Rescued a captive Derelict 33408 | -5/Extension | Rescued a captive Derelict 33436 | -5/Extension | Build established: Commander-Golem 33669 | -5/Extension | Spotted B-75 Beast 33672 | -5/Extension | Allies destroyed B-75 Beast 33691 | -5/Extension | Spotted B-75 Beast 33704 | -5/Extension | Destroyed B-75 Beast 33842 | -5/Extension | Rescued A7 33969 | -5/Extension | Rescued a captive Derelict 34174 | -5/Extension | Discovered new exit (range 10) 34176 | -5/Extension | Discovered new exit (range 6) 34198 | -5/Extension | Entered Cetus 34198 | -5/Cetus | Accompanied by 14 allies (A7) 34199 | -5/Cetus | Loaded intel: 24 machine locations 34203 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 34222 | -5/Cetus | Spotted Cetus Guard 34222 | -5/Cetus | Spotted Cetus Guard 34224 | -5/Cetus | Spotted Cetus Guard 34225 | -5/Cetus | Spotted Cetus Guard 34233 | -5/Cetus | Allies destroyed Cetus Guard 34234 | -5/Cetus | Allies destroyed Cetus Guard 34238 | -5/Cetus | Allies destroyed Cetus Guard 34239 | -5/Cetus | Allies destroyed Cetus Guard 34335 | -5/Cetus | Started Cetus Manufacturing Module 34360 | -5/Cetus | Manufactured an Enhanced Grunt 34360 | -5/Cetus | Discovered new exit (range 16) 34385 | -5/Cetus | Manufactured an Enhanced Grunt 34401 | -5/Cetus | Spotted Cetus Guard 34401 | -5/Cetus | Spotted Cetus Guard 34404 | -5/Cetus | Spotted Cetus Guard 34405 | -5/Cetus | Spotted Cetus Guard 34410 | -5/Cetus | Manufactured an Enhanced Grunt 34421 | -5/Cetus | Allies destroyed Cetus Guard 34422 | -5/Cetus | Allies destroyed Cetus Guard 34425 | -5/Cetus | Destroyed Cetus Guard 34427 | -5/Cetus | Allies destroyed Cetus Guard 34435 | -5/Cetus | Manufactured an Enhanced Grunt 34438 | -5/Cetus | Discovered new exit (range 16) 34460 | -5/Cetus | Manufactured an Enhanced Grunt 34478 | -5/Cetus | Met Revision 17 34574 | -5/Cetus | Entered Archives 34574 | -5/Archives | Accompanied by 7 allies (A7) 34575 | -5/Archives | Loaded intel: 8 machine locations 35244 | -5/Archives | Discovered new exit (range 15) 35266 | -5/Archives | Discovered new exit (range 15) 35290 | -5/Archives | Discovered new exit (range 15) 38656 | -5/Archives | Entered Hub_04(d) 38656 | -5/Hub_04(d) | Accompanied by 5 allies 38657 | -5/Hub_04(d) | Loaded intel: 103 machine locations 38791 | -5/Hub_04(d) | Discovered new exit (range 7) 39025 | -5/Hub_04(d) | Garrison activated, responded to threat 39051 | -5/Hub_04(d) | Network Hub disabled 39054 | -5/Hub_04(d) | Entered Factory 39054 | -4/Factory | Accompanied by 1 ally 39054 | -4/Factory | Evolved 2 slots: Utility x2 39055 | -4/Factory | Loaded intel: 317 machine locations 39116 | -4/Factory | Identified exit to Upper Caves 39520 | -4/Factory | Fabricated Biometal Heavy Treads? 40040 | -4/Factory | Build established: Scavenger-Golem 40138 | -4/Factory | Fabricated Hyb. Antimatter Reactor (x2) 40179 | -4/Factory | Fabricated Hyb. Antimatter Reactor (x2) 40219 | -4/Factory | Fabricated Hyb. Antimatter Reactor (x2) 40282 | -4/Factory | Entered Upper Caves 40937 | -4/Upper Caves | Identified exit to Upper Caves 41244 | -4/Upper Caves | Learned Research emergency access door positions 41309 | -4/Upper Caves | Entered another Upper Caves area 41393 | -4/Upper Caves | Discovered new exit (range 7) 41547 | -4/Upper Caves | Encountered a Warlord checkpoint 41729 | -4/Upper Caves | Build established: Golem 42176 | -4/Upper Caves | Discovered new exit (range 8) 42212 | -4/Upper Caves | Entered Zhirov 42213 | -4/Zhirov | Discovered new exit (range 3) 42251 | -4/Zhirov | Met Zhirov 42310 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 42386 | -4/Zhirov | Found Alien Artifact 42386 | -4/Zhirov | Identified Integrated Dissipator 42386 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 42415 | -4/Zhirov | Found Alien Artifact 42934 | -4/Zhirov | Entered Proximity Caves 42936 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 43279 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 43997 | -3/Proximity Caves | Discovered new exit (range 10) 44037 | -3/Proximity Caves | Entered Research 44037 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 44039 | -3/Research | Loaded intel: 126 machine locations 44120 | -3/Research | Discovered new exit (range 5) 44136 | -3/Research | Identified exit to Research 44237 | -3/Research | Revision forces began assault on 0b10 44286 | -3/Research | Met up with Revision 17++ 44316 | -3/Research | Identified exit to Armory 44316 | -3/Research | Identified exit to Testing 44321 | -3/Research | Found Quantum Capacitor 44737 | -3/Research | Research terminal network offline 44841 | -3/Research | Entered Armory 44842 | -3/Armory | Loaded intel: 72 machine locations 45039 | -3/Armory | Destroyed 9 combat bots 45117 | -3/Armory | Identified Transdimensional Reconstructor 45117 | -3/Armory | Warped through subspace to slip node 45117 | -3/Armory | Discovered new exit (range 1) 45223 | -3/Armory | Fabricated Imp. Power Shielding (x2) 45401 | -3/Armory | Entered Lab 45401 | -3/Lab | Discovered exit to Research (range 9) 45693 | -3/Lab | Hidden lab's door opened automatically 45693 | -3/Lab | Sensor layout match revealed 45694 | -3/Lab | Gained access to the hidden lab's interior 45865 | -3/Lab | Found Alien Artifact 45865 | -3/Lab | Identified Core Expander 45865 | -3/Lab | Installed Core Expander, added new Propulsion slot 45881 | -3/Lab | Found Integrated Dissipator 45881 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 45945 | -3/Lab | Found Prototype Device 45945 | -3/Lab | Identified AEGIS Remote Shield 45951 | -3/Lab | Detected by scanners 46005 | -3/Lab | Confronted by A5 46030 | -3/Lab | Destroyed A5 46057 | -3/Lab | Found Corrupted Prototype Protection 46057 | -3/Lab | Identified Med. Regenerative Plating 46248 | -3/Lab | Decrypted terminal 46285 | -3/Lab | Found Prototype Energy Gun 46285 | -3/Lab | Identified Hyp. EM Gauss Rifle 46291 | -3/Lab | Found Prototype Energy Cannon 46291 | -3/Lab | Identified Warp Cannon 46312 | -3/Lab | Found Prototype Hackware 46331 | -3/Lab | System corruption reached 10% 46385 | -3/Lab | Found Transdimensional Reconstructor 46660 | -3/Lab | Build established: Scavenger-Golem 46689 | -3/Lab | Disabled Active System Cloaker 46695 | -3/Lab | MAIN.C forces arrive to investigate 46726 | -3/Lab | Entered Research 46726 | -2/Research | Evolved 2 slots: Power x2 46727 | -2/Research | Loaded intel: 88 machine locations 47024 | -2/Research | Build established: Generator-Mutant 47174 | -2/Research | Discovered new exit (range 8) 47188 | -2/Research | Entered Quarantine 47189 | -2/Quarantine | Loaded intel: 79 machine locations 47206 | -2/Quarantine | Found Alien Slashing Weapon 47206 | -2/Quarantine | Identified Sigix Broadsword 47515 | -2/Quarantine | Cryocooling Duct disabled 47530 | -2/Quarantine | Ambient heat levels rising (+20) 47530 | -2/Quarantine | Non-combat units ordered to evacuate 47708 | -2/Quarantine | Found Alien Artifact 47708 | -2/Quarantine | Identified Dimensional Node Initializer 47708 | -2/Quarantine | Initialized slip node 47715 | -2/Quarantine | Found Dimensional Node Initializer 47826 | -2/Quarantine | Found Alien Reactor 47941 | -2/Quarantine | Spotted Fortress 47941 | -2/Quarantine | Destroyed Fortress 47977 | -2/Quarantine | Found Vortex Chain Reactor 47984 | -2/Quarantine | Found Vortex Chain Reactor 48006 | -2/Quarantine | Found Centrium Heavy Armor Plating 48013 | -2/Quarantine | Found Exp. Force Field 48137 | -2/Quarantine | Intercept squad dispatched 48156 | -2/Quarantine | Spotted Tracker 48157 | -2/Quarantine | Spotted Tracker 48161 | -2/Quarantine | Destroyed Tracker 48165 | -2/Quarantine | Destroyed Tracker 48203 | -2/Quarantine | Discovered new exit (range 5) 48216 | -2/Quarantine | Spotted Combat Programmer 48216 | -2/Quarantine | Spotted Combat Programmer 48216 | -2/Quarantine | Entered Section 7 48217 | -2/Section 7 | Loaded intel: 145 machine locations 48293 | -2/Section 7 | Identified Quantum Router 48455 | -2/Section 7 | Identified exit to Access 48487 | -2/Section 7 | Initialized slip node 48552 | -2/Section 7 | Found Alien Artifact 48667 | -2/Section 7 | Identified Microwarp Drive 48673 | -2/Section 7 | Spotted Executioner 48673 | -2/Section 7 | Spotted Executioner 48726 | -2/Section 7 | Found Alien Energy Cannon 48762 | -2/Section 7 | Found Transdimensional Reconstructor 48796 | -2/Section 7 | Warped through subspace to slip node 48801 | -2/Section 7 | Found Transdimensional Reconstructor 48857 | -2/Section 7 | Spotted B-90 Cyclops 48869 | -2/Section 7 | Entered Access 48869 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 48870 | -1/Access | Loaded intel: 123 machine locations 48966 | -1/Access | Fabricated Weapon Mount (x2) 49099 | -1/Access | Destroyed 7 combat bots 49300 | -1/Access | Discovered new exit (range 8) 49317 | -1/Access | Entered Command 49318 | -1/Command | Loaded intel: 61 machine locations 50067 | -1/Command | First assault squad dispatched 50635 | -1/Command | Identified Matter Drive 50747 | -1/Command | Identified Drained L-Cannon 50753 | -1/Command | Fired Drained L-Cannon 50753 | -1/Command | 0b10 Conduit disabled 51257 | -1/Command | Build established: Generator-Gunner 51900 | -1/Command | Discovered new exit (range 29) 51900 | -1/Command | Discovered new exit (range 95) 51900 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 52015 | -1/Command | Found Exp. System Purifier 52097 | -1/Command | Found Hyp. Multirail 53050 | -1/Command | Found Centrium Heavy Armor Plating 53352 | -1/Command | Found Exp. Targeting Computer 54547 | -1/Command | Build established: Machinist-Gunner 54793 | -1/Command | Warped through subspace to slip node 54793 | -1/Command | Discovered new exit (range 4) 54802 | -1/Command | Entered Access_0 54803 | -1/Access_0 | Loaded intel: 49 machine locations 54804 | -1/Access_0 | Met Architect 54818 | -1/Access_0 | Fired Drained L-Cannon 54818 | -1/Access_0 | Subspace Access Node disabled 54818 | -1/Access_0 | Singularity Gate disabled 54818 | -1/Access_0 | Singularity Gate disabled 54840 | -1/Access_0 | Warped through subspace to slip node 54840 | -1/Access_0 | Discovered new exit (range 8) 55102 | -1/Access_0 | Fired Drained L-Cannon 55375 | -1/Access_0 | Fired Drained L-Cannon 55456 | *** | Establishing 0b11! Last Messages --------------- 55440_ HV Slug penetrates A8. 55440_ A8 suffers critical hit (Destroy). 55440_ Destroyed Exp. Heat Sink. 55440_ HV Slug penetrates A8. 55440_ A8 suffers critical hit (Destroy). 55440_ Destroyed Antigrav Array. 55440_ HV Slug penetrates Earth. 55442_ HV Slug penetrates A8. 55442_ HV Slug penetrates Earth. 55444_ HV Slug penetrates A8. 55444_ HV Slug penetrates Earth. 55446_ HV Slug penetrates A8. 55446_ HV Slug penetrates Earth. 55448_ HV Slug penetrates A8. 55448_ HV Slug penetrates Earth. 55450_ HV Slug penetrates A8. 55450_ A8 suffers critical hit (Destroy). 55450_ HV Slug penetrates Earth. 55451_ Earth collapses. 55453_ Acquired Drained L-Cannon. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ??????????????????????##; ##?????????????????????? | | ??????????????????????#; #?????????????????????? | | ??????????????????????#; @ #?????????????????????? | | ?????????????????????#;; #?????????????????????? | | ????????????????????# # #?????????????????????? | | ???????????????????### ##?????????????????????? | | ???????????????????# # #?????????????????????? | | ???????????????????# # p # ????????????????????? | | ??????????????????# # # ????????????????????? | | ?????????????????? # ????????????????????? | | ????????????????? # ## ???????????????????? | | ???????????????? # ???????????????????? | | ???????????????? # ## # #???????????????????? | | ???????????????????# ## ##???????????????????? | | ???????????????????# ###???????????????????? | | ??????????????????? ###??????????????????????? | | ????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 137 Coolant Potential 65 Energy Generation 145 Energy Capacity 10400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 40 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 66 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 48 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 5 Matter Filtering 30 Particle Charging 25 Offensive Hacking 47 Defensive Hacking 25 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Lgt. Ion Engine | -10/Materials | Hacked Huge Storage Unit | -8/Materials | Hacked Imp. Power Shielding | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Thunder Hammer | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Hyb. Antimatter Reactor | -4/Factory | Hacked Weapon Mount | -4/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free Fabricated ------------ Biometal Heavy Treads | x2 | -4/Factory | Preloaded Hyb. Antimatter Reactor | x2 | -4/Factory | Authchip Hyb. Antimatter Reactor | x2 | -4/Factory | Authchip Hyb. Antimatter Reactor | x2 | -4/Factory | Authchip Imp. Power Shielding | x2 | -3/Armory | Authchip Weapon Mount | x2 | -1/Access | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Expander Sigix Broadsword Dimensional Node Initializer Microwarp Drive Matter Drive Drained L-Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed FusionMultitargetingScreen Manual? 0 Play Time 06:11:58 Cumulative 858.2 hours Start 2023.08.22 @ 16:41:01 End 2023.08.27 @ 19:03:14 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 730 Rogue 730 Adventurer 0 Explorer 0 Win Type 1 Total 44 Types 15/8/9/1/1/1/7/1/1 Lore% 93 Gallery% 96 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c10bd699-e99d-4975-9255-fee358ffc81b