Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.23 @ 00:23:43 Player: H3-RMN Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (110) 550 Value Destroyed (4938) 4938 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1481) 1481 TOTAL SCORE: 10109 Bonus ------- High Alert Combat Kills 1047 Follower Combat Kills 176 Entered Garrisons 400 Aligned with FarCom 300 Friendly Fire -442 Cogmind --------- Core Integrity 0/550 Matter 195/300 Energy 310/310 System Corruption 2% Temperature Cool (12) Movement Treading (545) Ox5 Location -8/Garrison Parts ------- > --- POWER (1) -------- Cooled Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Compact Wheel > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Hardened Heavy Armor Plating > --- WEAPON (3) ------- Particle Gun Advanced Beam Rifle Heavy Assault Rifle > --- INVENTORY (25) --- Backup Power I Micro Nuclear Core Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Improved Cooling System Improved Cooling System Improved Cooling System Disposable Heat Sink Large Storage Unit Superbattery (1500) Large Matter Pod (150) Improved Targeting Computer Transmission Jammer Recalibrator Decoy Drone Bay (16/16) Particle Gun Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Humpback Medium Armor Plating > --- WEAPON ----------- Particle Gun Field Laser Beamcaster > --- INVENTORY -------- Backup Power I Light Nuclear Core Cooled Deuterium Engine Cooled Deuterium Engine Micro Nuclear Core Light Fission Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Wheel Improved Cooling System Improved Cooling System Improved Cooling System Disposable Heat Sink Large Storage Unit Huge Storage Unit Humpback Superbattery Large Matter Pod Improved Targeting Computer Transmission Jammer Core Shielding Hardened Heavy Armor Plating Decoy Drone Bay Particle Gun Particle Gun Beamcaster Rocket Launcher [Rating: 45] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Humpback Device Improved Cooling System Storage Humpback Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 63 | 7 1 . 4 4 14 12 20 1 Power 5 | 1 . . . 1 1 . 2 . Engine 5 | 1 . . . 1 1 . 2 . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 2 1 3 3 6 . Treads 7 | 1 . . . . 2 2 2 . Leg 1 | . . . . 1 . . . . Wheel 9 | 1 . . 2 . 1 1 4 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 2 1 . 2 . 5 4 4 . Device 6 | 1 . . . . 3 2 . . Storage 6 | 1 1 . 2 . . 1 1 . Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 6 | . . . . . 2 1 3 . Artifact . | . . . . . . . . . Weapon 23 | 2 . . . 2 5 5 8 1 Energy Gun 13 | 1 . . . 1 2 3 6 . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 1 . . . 1 3 1 2 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 . 2 . Corrupted Parts 1 | . . . . 1 . . . . System Corruption 1 | . . . . 1 . . . . Parts Lost 28 | . . . . 1 3 8 15 1 Power 3 | . . . . 1 . . 2 . Propulsion 9 | . . . . . 1 3 4 1 Utility 5 | . . . . . . 2 3 . Weapon 11 | . . . . . 2 3 6 . Highest Loss Streak 8 | . . . . 1 1 7 8 1 To Critical Strikes 1 | . . . . 1 . . . . Average Backups 25 | 5 8 10 13 28 32 30 26 20 Power 4 | . 1 1 1 5 5 5 3 2 Propulsion 6 | 3 5 5 4 7 7 6 5 5 Utility 11 | . . 2 4 11 15 15 14 11 Weapon 3 | 1 2 2 1 4 4 3 2 1 Tool/Special . | . . . . . . . . . Unused Backups 35 | 1 1 . 1 6 8 3 2 13 Power 10 | . . . . 1 6 . 2 1 Propulsion 9 | 1 . . . . 1 2 . 5 Utility 12 | . . . 1 3 1 . . 7 Weapon 4 | . 1 . . 2 . 1 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 100 100 91 84 80 89 88 90 Engine 10 | . 14 14 14 13 9 9 8 9 Treads 11 | . 14 14 6 . 8 21 12 9 Wheel 15 | . 14 14 21 28 16 5 12 18 Device 6 | . 14 14 5 . 2 9 9 9 Storage 10 | . 14 14 14 14 9 9 9 9 Protection 5 | . . . . . 8 8 8 9 Energy Gun 14 | . 14 14 14 11 9 16 20 18 Ballistic Gun 12 | . 14 14 14 16 16 10 6 7 Peak Build Rating 45 | 7 8 8 10 18 36 45 45 37 Average Rating 27 | 4 7 8 8 14 32 41 36 36 On Entrance 18 | . 7 8 8 10 16 32 45 37 Naked Turns . | . . . . . . . . . Heaviest Build 238 | 15 20 20 209 209 238 231 231 123 Greatest Support 84 | 10 10 10 32 32 32 84 84 26 Greatest Overweight (x) 22 | 1 1 1 13 6 13 11 22 4 Average Overweight (x) 4 | . 1 1 3 6 7 3 6 4 Largest Inventory Capacity 35 | 8 10 10 35 35 35 35 35 25 Average Capacity 31 | 7 9 10 25 35 35 35 34 25 Most Carried 35 | 8 10 10 19 35 35 35 35 23 Average Carried 28 | 5 8 10 13 30 34 34 30 22 Final Capacity 35 | 8 10 10 35 35 35 35 25 25 Final Carried 35 | 8 10 10 19 34 35 34 21 22 Class Distribution -------------------- 46% | Hauler-Skirmisher 28% | Hauler-Mutant 10% | Mutant 9% | Hauler-Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Garrison Hauler-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2070 | 279 37 . 300 203 369 371 385 126 Remotely . | . . . . . . . . . Salvage Created 4774 | 71 187 . . 641 656 1257 1731 231 Parts 217 | 9 10 . . 27 42 48 61 20 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed 3 | . . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 89 | . 1 . . 7 16 25 28 12 Guns 75 | . 1 . . 6 15 24 26 3 AOE 12 | . . . . 1 1 1 . 9 Classes Destroyed 16 | 2 3 . . 3 3 1 3 1 Worker 3 | . . . . 1 . . 2 . Builder 3 | . . . . . . . 3 . Tunneler 1 | 1 . . . . . . . . Hauler 2 | . 1 . . . . . 1 . Recycler 7 | 1 1 . . 2 . . 3 . Mechanic 1 | . . . . . . . 1 . Operator 1 | . 1 . . . . . . . Watcher 1 | . . . . . . . 1 . Swarmer 16 | . . . . . 6 . 3 7 Grunt 47 | . 1 . . 4 3 22 17 . Brawler 6 | . . . . 1 1 . 2 2 Duelist 2 | . . . . . 1 . 1 . Sentry 14 | . . . . 2 4 1 5 2 Specialist 2 | . . . . . . 2 . . Hunter 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . . 1 Thug 2 | . . . . 2 . . . . Best Kill Streak 12 | 2 4 . . 3 7 3 12 7 Combat Bots Only 7 | . 1 . . 3 7 3 6 7 Max Kills in Single Turn 3 | 1 1 . . 2 1 1 2 3 Gunslinging 1 | . . . . 1 . . 1 . Exploded 3 | . . . . 1 1 1 . 3 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 420 | . 5 . . 17 75 133 170 20 Missed 105 | . 1 . . 5 15 28 48 8 Hits 315 | . 4 . . 12 60 105 122 12 Melee 15 | . . . . 3 2 . 10 . Projectile 300 | . 4 . . 9 58 105 112 12 Critical Strikes 18 | . . . . 2 4 3 9 . Actively Blocked 1 | . . . . . . . 1 . Damage Taken 4738 | . 48 . . 217 958 1241 2033 241 Core 555 | . . . . . 48 169 285 53 Absorbed by Shields 299 | . . . . . 4 295 . . Redirected to Shielding 6 | . . . . . . . 6 . Core Remaining (%) 100 | 100 . . . 100 . . . . Volleys Fired 315 | 3 9 . . 45 43 88 106 21 Largest 3 | 2 2 . . 2 3 3 3 3 Hottest 203 | 60 60 . . 60 116 203 191 191 Shots Fired 766 | 6 18 . . 76 119 212 298 37 Gun 753 | 6 18 . . 76 119 211 297 26 Cannon . | . . . . . . . . . Launcher 13 | . . . . . . 1 1 11 Special . | . . . . . . . . . Kinetic 330 | 3 9 . . 59 79 94 78 8 Thermal 365 | . . . . . 14 117 216 18 Explosive 13 | . . . . . . 1 1 11 Electromagnetic 58 | 3 9 . . 17 26 . 3 . Robot Hit Streak 17 | 2 5 . . 8 12 17 14 7 Robot Miss Streak 4 | 1 3 . . 4 3 3 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 18 | . . . . 2 1 7 7 1 Max Gunslinging Chain 1 | . . . . 1 1 1 1 1 Shots Hit Robots 478 | 4 9 . . 51 76 128 203 7 Core Hits 217 | 3 5 . . 23 33 65 74 14 Critical Kills 2 | . . . . 2 . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . Critical Strikes 16 | . . . . 2 . 4 9 1 Burn 13 | . . . . . . 3 9 1 Destroy 3 | . . . . 2 . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7941 | 57 127 . . 740 946 1839 3465 767 Guns 7093 | 57 127 . . 647 846 1749 3465 202 Cannons . | . . . . . . . . . Explosions 848 | . . . . 93 100 90 . 565 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2212 | 12 52 . . 525 561 478 542 42 Thermal 4657 | . . . . 93 245 1271 2888 160 Explosive 655 | . . . . . . 90 . 565 Electromagnetic 417 | 45 75 . . 122 140 . 35 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . 3 1 2 2 2 Average Corruption 1 | . . . . 2 1 1 2 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 48 | . . . . 1 6 25 13 3 Message Errors 10 | . . . . . 2 6 2 . Matter Fused 11 | . . . . 1 1 7 1 1 Heat Flow Errors 7 | . . . . . . 3 4 . Energy Discharges 6 | . . . . . 1 5 . . Parts Rejected 1 | . . . . . . 1 . . Data Loss (minor) 7 | . . . . . 2 2 3 . Data Loss (major) 1 | . . . . . . 1 . . Misfires 3 | . . . . . . . 1 2 Alerts 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 26 | . . . . . . . . 26 Projectiles . | . . . . . . . . . Explosions 26 | . . . . . . . . 26 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 121 | . . . . 33 50 . 3 35 Shots 4 | . . . . 1 1 . 1 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 378 | . 24 . . 12 378 342 233 57 Average Temperature 76 | . 14 . . 8 88 117 44 26 Received Heat Transfer 1792 | . 24 . . 57 279 559 864 9 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 27 | . . . . . 1 9 16 1 Heat Transferred 10523 | . . . . 100 470 2923 6623 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 4 | . . . . . 1 4 3 3 Low Security (%) 42 | 100 100 100 . 100 96 2 . . Level 1 4 | . . . . . 3 9 . . Level 2 8 | . . . . . . 23 . 2 Level 3 30 | . . . . . . 27 100 97 Level 4 14 | . . . . . . 37 . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1533 | 5 45 9 . 64 238 1533 1068 1069 Initial 746 | . . 9 . . 21 146 746 690 Average 525 | 1 19 1 . 8 51 875 894 918 Influence Increases 3472 | 10 77 . . 181 450 1507 858 389 Destroy 0b10 Robot/C 1880 | . 20 . . 140 320 600 560 240 Destroy 0b10 Robot/NC 100 | 10 15 . . 15 . 5 55 . Destroy Leader 266 | . 12 . . 20 70 20 124 20 Allied During Kill 28 | . . . . . . 28 . . Trap Triggered on 0b10 10 | . . . . . . . . 10 Successful Hack 24 | . . . . . 10 14 . . Disable Machine 150 | . 15 . . . 15 75 45 . Anti-Garrison Action 750 | . . . . . . 700 . 50 Destroy Structure 114 | . . . . 6 5 20 14 69 Partial Spotted 15 | . 15 . . . . . . . Lose Combat Pursuer 135 | . . . . . 30 45 60 . Influence Decreases 2403 | 10 52 25 . 125 280 200 1329 382 Entered New Map 1290 | . . 16 . . 35 80 787 372 Time Decay 793 | 10 52 9 . 115 215 . 392 . Lost Part 280 | . . . . 10 30 80 150 10 Lost Ally 40 | . . . . . . 40 . . Squads Dispatched 16 | . 1 . . 1 6 . 8 . Investigation 2 | . . . . 1 1 . . . Extermination . | . . . . . . . . . Reinforcement 4 | . 1 . . . . . 3 . Assault 1 | . . . . . . . 1 . Garrison 9 | . . . . . 5 . 4 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 5 | . . . . . . . 5 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 3 . . 7 20 30 38 9 Peak Tracking Total 7 | . 1 . . 3 6 4 7 3 Tactical Retreats 8 | . . . . . 2 2 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 11 | . . . . . 3 8 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 1 | . . . . . . . . 1 Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . . 1 1 1 Triggered 1 | . . . . . . . . 1 Most Traps Carried 3 | . . . . . . 3 2 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 18 | . 1 . . 2 1 10 3 1 Max in Single Turn 1 | . 1 . . 1 1 1 1 1 Garrison Relay 6 | . . . . . . 5 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 14 | . 1 . 2 2 4 4 1 . Terminals 7 | . 1 . . . 2 4 . . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 28 | . 2 . 5 2 9 9 1 . Successful 13 | . . . 5 2 4 1 1 . Failed 15 | . 2 . . . 5 8 . . Catastrophic 3 | . . . . . 1 2 . . Database Lockouts . | . . . . . . . . . Manual 7 | . 2 . 1 . 4 . . . Terminals 15 | . 2 . . . 4 9 . . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . . 3 . 1 . Terminal Hacks 8 | . . . 5 2 . 1 . . Record 4 | . . . 4 . . . . . Open Door 2 | . . . . 2 . . . . Patrol Navigation 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . Refit 1 | . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 2 | . . . . . 2 . . . Terminals 2 | . . . . . 2 . . . Skim 2 | . . . . . 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 10 | . 1 . . . 4 4 1 . Full Trace Events 3 | . . . . . . 3 . . Feedback Events 1 | . . . . . . 1 . . Corruption 1 | . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 26 | . . . . . . 21 . 5 Machine Destruction 26 | . . . . . . 21 . 5 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 2 | . . . . . . 2 . . Largest Group 2 | . . . . . . 2 . . Highest-Rated Group 56 | . . . . . . 56 . . Highest-Rated Ally 31 | . . . . . . 31 . . Initial Warlord ECA Mod 18 | . . . . . . . 9 9 Total Orders . | . . . . . . . . . Ally Attacks 16 | . . . . . . 16 . . Total Damage 363 | . . . . . . 363 . . Kills 5 | . . . . . . 5 . . Allies Corrupted . | . . . . . . . . . Allies Melted 2 | . . . . . 1 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 668 | 20 127 91 430 . . . . . Seismic 668 | 20 127 91 430 . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 6755 | 88 127 91 1091 1177 880 2143 924 234 Spaces Moved 2718 | 65 101 96 732 531 235 619 226 113 Core 6 | 6 . . . . . . . . Treads 472 | . . . . . . 435 37 . Legs . | . . . . . . . . . Wheels 2240 | 59 101 96 732 531 235 184 189 113 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 95 95 190 190 210 135 150 Average Speed 194 | 84 95 95 145 190 214 287 226 150 Slowest Speed 410 | 95 95 95 295 190 295 320 410 150 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 28 20 79 98 18 73 23 29 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 15 | . . . . . . . 9 6 Terrain Destroyed 76 | . . . . 6 4 . 9 57 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 76 | . . . . 6 4 . 9 57 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3609 | 89 115 95 757 628 533 833 413 146 Wait 311 | 3 . . . 21 188 67 29 3 Move 2712 | 64 100 95 731 530 235 618 226 113 Hop . | . . . . . . . . . Pick Up 96 | 11 3 . 16 20 23 11 10 2 Fast Attach 20 | 5 . . 1 . 2 4 8 . Attach 41 | 2 . . . 1 11 9 18 . Detach 3 | . . . . . . 1 2 . Swap 34 | . 1 . 3 4 9 8 4 5 Drop 55 | 1 2 . 6 7 22 7 9 1 Fire 315 | 3 9 . . 45 43 88 106 21 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 19 | . . . . . . 19 . . Rewire . | . . . . . . . . . Trap 3 | . . . . . . 1 1 1 Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 8) 216 | -10/Materials | Entered Mines 238 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 238 | -10/Mines | Discovered new exit (range 5) 273 | -10/Mines | Assembled infested the area 307 | -10/Mines | Entered Exiles 315 | -10/Exiles | Build established: Mutant 320 | -10/Exiles | Discovered new exit (range 15) 333 | -10/Exiles | Met 8R-AWN 346 | -10/Exiles | Met EX-HEX 382 | -10/Exiles | Met EX-DEC 398 | -10/Exiles | Learned location of Zion (-7) 419 | -10/Exiles | Met EX-BIN 432 | -10/Exiles | Aligned with FarCom system 433 | -10/Exiles | Given EX-Vault access code 455 | -10/Exiles | Opened EX-Vault 466 | -10/Exiles | Found Superbattery 489 | -10/Exiles | Warned to stay clear of 0b10 Research branches 648 | -10/Exiles | Visited The Gauntlet 1040 | -10/Exiles | Build established: Hauler-Mutant 1373 | -10/Exiles | Discovered new exit (range 14) 1398 | -10/Exiles | Left Exiles lab with Superbattery 1398 | -10/Exiles | Entered Mines 1475 | -9/Mines | Found the Drone Emporium 1487 | -9/Mines | Found Prototype Device 1692 | -9/Mines | Learned location of Recycling (-9) 1914 | -9/Mines | Met a Derelict shopkeep closing up shop 1974 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2355 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2371 | -9/Mines | Discovered new exit (range 9) 2441 | -9/Mines | Discovered new exit (range 8) 2575 | -9/Mines | Entered Materials 2575 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2612 | -8/Materials | Identified Decoy Drone Bay 2884 | -8/Materials | Build established: Hauler-Skirmisher 2937 | -8/Materials | Garrison activated, responded to threat 3277 | -8/Materials | Garrison activated, responded to threat 3302 | -8/Materials | Destroyed 7 combat bots 3455 | -8/Materials | Identified exit to Garrison 3455 | -8/Materials | Entered Garrison 3569 | -8/Garrison | Garrison Relay disabled 3716 | -8/Garrison | Build established: Hauler-Tank 3929 | -8/Garrison | Discovered new exit (range 10) 4091 | -8/Garrison | Lost 7 parts (3n2u2w) 4107 | -8/Garrison | Triggered checkpoint 4125 | -8/Garrison | Garrison Relay disabled 4321 | -8/Garrison | Build established: Hauler-Skirmisher 4336 | -8/Garrison | Rescued a captive Derelict 4337 | -8/Garrison | Rescued a captive Derelict 4531 | -8/Garrison | Triggered checkpoint 4552 | -8/Garrison | Garrison Relay disabled 4603 | -8/Garrison | Triggered checkpoint 4643 | -8/Garrison | Triggered checkpoint 4692 | -8/Garrison | Discovered new exit (range 8) 4753 | -8/Garrison | Triggered checkpoint 4829 | -8/Garrison | Garrison Relay disabled 5285 | -8/Garrison | Triggered checkpoint 5362 | -8/Garrison | Garrison Relay disabled 5422 | -8/Garrison | Discovered new exit (range 10) 5598 | -8/Garrison | Entered Materials 5737 | -8/Materials | Core integrity fell below 50% 5998 | -8/Materials | First assault squad dispatched 6066 | -8/Materials | Garrison activated, responded to threat 6264 | -8/Materials | Lost 8 parts (3n2u3w) 6369 | -8/Materials | Core integrity fell below 20% 6449 | -8/Materials | Garrison activated, responded to threat 6522 | -8/Materials | Identified exit to Garrison 6522 | -8/Materials | Entered Garrison 6573 | -8/Garrison | Triggered checkpoint 6594 | -8/Garrison | Destroyed 7 combat bots 6607 | -8/Garrison | Garrison Relay disabled 6710 | -8/Garrison | Triggered checkpoint 6710 | -8/Garrison | Triggered checkpoint 6756 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06650_ System corrupted: FCS attempts to trigger Hvy. Assault Rifle. 06650_ System corrupted: Hvy. Assault Rifle misfires. 06709_ Y-45 Defender heat damages Hvy. Assault Rifle. 06710_ Y-45 Defender suffers critical hit (Burn). 06710_ Imp. Ion Engine melted. 06710_ Y-45 Defender destroyed. 06716_ Acquired 51 matter. 06723_ B-36 Bruiser destroyed. 06725_ ALERT: Dispatching investigation squad to Materials. 06743_ Dropped Hellfire Trap. 06744_ Installed Hellfire Trap. 06753_ Wheel destroyed. 06753_ P-60 Hacker destroyed. 06753_ Switching to secondary target: P-60 Hacker. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ????????????????????????? | | ????????????????? ?# ????????????????????????? | | ???????????#### # ## ##??????????????????????? | | ??????????? / #??????????????????????? | | ??????????? %% #??????????????????????? | | ??????????? * #??????????????????????? | | ???????????# # # #??????????????????????? | | ???????????# # #??????????????????????? | | ??????????Y" "??????????????????????? | | ???????????" 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"?? ###????????????????? | | ???????????# ## ## ### ##???????????????? | | ############ ## ## #######?????????? | | ! ; ????????? | | ? !%[% p+ ????????? | | ?? @ ## #????????????? | | #?????????##"### #### #????????????????? | | ##?????????# #?# [ #??# #????????????????? | | #?????????# #?#=####??#########????????????????? | | [###????????# ### #??????????????????????????????? | | # #????????# #??????????????????????????????? | | ### #?????# #####??????????????????????????????? | | #?????# #??????????????????????????????????? | | ######?????# #??????????????????????????????????? | | #?# #?????# #??????????????????????????????????? | | #### ####### #??????????????????????????????????? | | #??????????????????????????????????? | | ######### ###??????????????????????????????????? | | #???????# #????????????????????????????????????? | | #???????#"#????????????????????????????????????? | | ##??????[ !???????????????????????????????????? | | #????#[[ !!#?????????????????????????????????? | | #????# #?????????????gg??????????????????? | | ##????#!! !!#?????????????????????????????????? | | #????#!! !!#?????????????????????????????????? | | #????#########?????????????????????????????????? | | ##??????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Coolant Potential 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedHellfireScreen Manual? 0 Play Time 01:03:51 Cumulative 748.5 hours Start 2025.07.22 @ 23:18:00 End 2025.07.23 @ 00:23:43 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 285 Rogue 281 Adventurer 4 Explorer 0 Win Type - Total 12 Types 7/1/1/1/0/1/0/0/0/1 Lore% 94 Gallery% 89 Achievement% 87 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters SHIFT_HUE(110) Filters SHIFT_HUE(250) Steam X RUN: dd365457-24ea-42b0-a613-d53b097338f0