Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.09 @ 21:31:42 Player: CRS Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (34) 170 Value Destroyed (991) 991 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3441 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 228/300 Energy 187/275 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Storage Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Ion Engine Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Small Storage Unit Terrain Scan Processor Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Hammer > --- INVENTORY -------- Ion Engine Ion Engine Compact Wheel Light Armor Plating Beam Rifle Rocket Launcher [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg VSS Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Hammer Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power 1 | . . . . . 1 . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon 1 | . . . . . 1 . Parts Attached 56 | 6 1 7 9 9 1 23 Power 9 | 1 . 1 1 1 . 5 Engine 6 | 1 . 1 1 . . 3 Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 20 | 2 . 4 5 2 . 7 Treads . | . . . . . . . Leg 3 | . . . 2 . . 1 Wheel 15 | 2 . 2 3 2 . 6 Hover . | . . . . . . . Flight 2 | . . 2 . . . . Utility 10 | 1 1 . 1 3 . 4 Device 3 | . 1 . 1 1 . . Storage 1 | 1 . . . . . . Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 5 | . . . . 1 . 4 Artifact . | . . . . . . . Weapon 17 | 2 . 2 2 3 1 7 Energy Gun 5 | . . . . 1 1 3 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 6 | 2 . 1 1 . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . . . 1 . . 1 Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . 1 . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 3 | . . . . . . 3 Parts Lost 34 | . . . . 5 . 29 Power 4 | . . . . . . 4 Propulsion 12 | . . . . 2 . 10 Utility 7 | . . . . 2 . 5 Weapon 11 | . . . . 1 . 10 Highest Loss Streak 9 | . . . . 4 . 9 To Critical Strikes . | . . . . . . . Average Backups 6 | 5 5 8 7 7 8 5 Power 1 | 1 1 1 1 1 2 2 Propulsion 2 | 2 4 4 3 3 3 1 Utility . | . . 1 1 . . . Weapon 1 | 1 . 2 2 2 3 1 Tool/Special . | . . . . . . . Unused Backups 8 | . . . 4 . 2 2 Power 2 | . . . . . . 2 Propulsion 4 | . . . 4 . . . Utility . | . . . . . . . Weapon 2 | . . . . . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 81 | . 93 99 91 84 86 64 Engine 6 | . 14 14 11 6 . 1 Core 4 | . . . . 4 9 9 Leg 1 | . . . 4 . . 1 Wheel 21 | . 28 15 22 32 27 13 Flight 1 | . . 11 . . . . Device 6 | . 7 14 21 3 . . Storage 10 | . 14 14 11 11 9 8 Processor 4 | . . . . 1 9 9 Protection 3 | . . . . 2 9 5 Energy Gun 3 | . . . . 7 5 5 Energy Cannon 3 | . . . . 9 9 . Ballistic Gun 7 | . 28 26 10 . . 2 Impact Weapon 3 | . . . . 2 9 6 Special Melee Weapon 2 | . . 1 11 1 . . Peak Build Rating 18 | 6 7 7 13 13 16 18 Average Rating 10 | 2 6 6 12 11 14 12 On Entrance 8 | . 6 7 7 12 13 16 Naked Turns . | . . . . . . . Heaviest Build 26 | 14 16 16 21 20 21 26 Greatest Support 48 | 20 20 20 48 48 42 42 Greatest Overweight (x) 8 | . . 3 2 . . 8 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 7 Most Carried 8 | 8 8 8 8 8 8 8 Average Carried 6 | 5 6 8 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 5 8 8 8 8 8 2 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 821 | 207 105 92 79 145 10 183 Remotely 30 | . . . . 30 . . Salvage Created 1216 | . 43 60 79 288 63 683 Parts 77 | . 3 7 6 15 5 41 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 32 | . 1 4 2 6 4 15 Guns 25 | . 1 4 2 4 3 11 Cannons 3 | . . . . 2 1 . AOE 3 | . . . . . . 3 Classes Destroyed 8 | . 1 2 . 2 . 3 Worker 1 | . . . . 1 . . Builder 2 | . . . . . . 2 Swarmer 11 | . . 3 . . 4 4 Grunt 14 | . 1 . 2 5 . 6 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . . 1 Sentry 3 | . . . . . . 3 Assembled 1 | . . 1 . . . . Best Kill Streak 6 | . 1 3 2 3 3 6 Combat Bots Only 6 | . 1 3 2 2 3 6 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 346 | . 17 21 17 32 26 233 Missed 106 | . 4 9 2 5 5 81 Hits 240 | . 13 12 15 27 21 152 Melee 4 | . . . . . . 4 Projectile 236 | . 13 12 15 27 21 148 AOE 1 | . . 1 . . . . Critical Strikes 10 | . 1 1 . 1 . 7 Damage Taken 3261 | . 173 181 184 342 172 2209 Core 732 | . 40 63 27 47 23 532 Absorbed by Shields 92 | . . . 72 20 . . Core Remaining (%) 79 | 100 . 58 . 81 . . Volleys Fired 107 | . 7 4 16 18 8 54 Largest 2 | . 2 2 1 2 2 2 Hottest 125 | . 40 40 23 125 105 105 Shots Fired 156 | . 14 8 16 28 15 75 Gun 124 | . 14 8 16 17 7 62 Cannon 23 | . . . . 10 8 5 Launcher 4 | . . . . . . 4 Special 5 | . . . . 1 . 4 Kinetic 57 | . 14 8 16 . . 19 Thermal 64 | . . . . 28 8 28 Explosive 4 | . . . . . . 4 Electromagnetic 31 | . . . . . 7 24 Robot Hit Streak 10 | . 2 3 6 5 2 10 Robot Miss Streak 5 | . 4 2 5 3 4 2 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 1 . . . 2 Max Gunslinging Chain 1 | . . 1 . . . 1 Shots Hit Robots 100 | . 5 4 10 16 7 58 Core Hits 60 | . 3 4 4 9 4 36 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . 1 . 3 Burn 4 | . . . . 1 . 3 Melee Attacks 5 | . . . 1 . 2 2 Impact 4 | . . . . . 2 2 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . 1 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1857 | . 64 46 150 271 120 1206 Guns 1221 | . 64 46 150 152 28 781 Cannons 207 | . . . . 119 35 53 Explosions 291 | . . . . . . 291 Melee 125 | . . . . . 57 68 Ramming 9 | . . . . . . 9 Kinetic 471 | . 64 46 150 . . 211 Thermal 715 | . . . . 271 35 409 Explosive 127 | . . . . . . 127 Electromagnetic 410 | . . . . . 28 382 Impact 125 | . . . . . 57 68 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 9 | . . . . . . 9 Message Errors 1 | . . . . . . 1 Matter Fused 2 | . . . . . . 2 Energy Discharges 2 | . . . . . . 2 Parts Rejected 2 | . . . . . . 2 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 46 | . . . . . 17 29 Projectiles . | . . . . . . . Explosions 11 | . . . . . . 11 Melee 35 | . . . . . 17 18 Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 118 | . . . . . . 118 Shots 4 | . . . . . . 4 Rammed 2 | . . . . . . 2 Targets Rammed 3 | . . . . . . 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 298 | . 20 11 8 298 210 210 Average Temperature 81 | . 7 4 4 134 93 60 Received Heat Transfer 1326 | . 120 92 86 200 . 828 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried . | . . . . . . . Impact Corruptions 2 | . . . . . 1 1 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 1841 | . . . . 703 74 1064 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 3 | . . . . . . 3 Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 132 | . 30 70 50 65 85 132 Initial 31 | . . 7 3 . . 31 Average 27 | . 4 26 9 13 28 54 Influence Increases 949 | . 30 70 50 156 105 538 Destroy 0b10 Robot/C 620 | . 20 60 40 120 80 300 Destroy 0b10 Robot/NC 15 | . . . . 5 . 10 Destroy Leader 130 | . 10 10 10 30 10 60 Successful Hack 12 | . . . . . . 12 Disable Machine 15 | . . . . . . 15 Destroy Structure 37 | . . . . 1 . 36 Lose Combat Pursuer 120 | . . . . . 15 105 Influence Decreases 897 | . 10 80 60 155 31 561 Entered New Map 65 | . . 13 7 . 1 44 Time Decay 511 | . 10 67 53 124 30 227 Lost Part 321 | . . . . 31 . 290 Squads Dispatched 8 | . 1 . . . . 7 Investigation 2 | . . . . . . 2 Extermination . | . . . . . . . Reinforcement 3 | . 1 . . . . 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 2 | . . . . . 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 91 | . 12 21 6 7 6 39 Peak Tracking Total 18 | . 6 18 3 3 5 11 Tactical Retreats 9 | . 2 2 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 2 | . . . 1 . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 5 | . 1 . 1 . 1 2 Terminals 3 | . . . 1 . . 2 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 13 | . 1 . 4 . 3 5 Successful 6 | . . . 3 . 2 1 Failed 7 | . 1 . 1 . 1 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 9 | . . . 4 . . 5 Fabricators . | . . . . . . . Repair Stations 1 | . 1 . . . . . Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . 3 . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . 3 . . 1 Record 3 | . . . 2 . . 1 Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 1 | . . . . . 1 . Analyze 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . 1 . 1 . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . Part Schematics Acquired 1 | . . . . . 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . 1 . . . Non-combat 1 | . . . 1 . . . Combat . | . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . parse_system 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 605 | . 84 189 291 41 . . ECM 605 | . 84 189 291 41 . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 1851 | 55 145 189 291 445 130 596 Spaces Moved 1454 | 51 149 170 223 391 104 366 Core 34 | 8 . . . . . 26 Treads . | . . . . . . . Legs 154 | . . . 27 . . 127 Wheels 1205 | 43 149 109 196 391 104 213 Hover . | . . . . . . . Flight 61 | . . 61 . . . . Fastest Speed 50 | 50 80 80 80 93 93 86 Average Speed 99 | 75 80 96 106 97 93 113 Slowest Speed 450 | 80 80 280 260 100 93 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 2 | . . 2 . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 32 37 21 61 10 50 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 46 | . . . . 1 . 45 Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 45 | . . . . . . 45 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 1687 | 67 160 187 264 425 119 465 Wait . | . . . . . . . Move 1448 | 50 148 169 222 390 103 366 Hop . | . . . . . . . Pick Up 42 | 11 4 . 5 4 3 15 Fast Attach 23 | . . 7 8 5 . 3 Attach 34 | 6 1 . 1 4 1 21 Detach . | . . . . . . . Swap . | . . . . . . . Drop 25 | . . 7 11 4 2 1 Fire 107 | . 7 4 16 18 8 54 Melee 5 | . . . 1 . 2 2 Ram 2 | . . . . . . 2 Kick 1 | . . . . . . 1 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Discovered new exit (range 14) 201 | -10/Materials | Entered Mines 297 | -10/Mines | Assembled infested the area 302 | -10/Mines | Assisted by a Guerilla fighting off Assembled 373 | -10/Mines | Discovered new exit (range 10) 379 | -10/Mines | Learned location of Storage (-8) 390 | -10/Mines | Entered Materials 390 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -9/Materials | Discovered new exit (range 9) 656 | -9/Materials | Build established: Mutant 681 | -9/Materials | Entered Mines 686 | -9/Mines | Met a Derelict bent on vengeance 753 | -9/Mines | Lost 4 parts (1n2u1w) 771 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1030 | -9/Mines | Discovered new exit (range 5) 1126 | -9/Mines | Entered Materials 1126 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1165 | -8/Materials | Discovered new exit (range 16) 1256 | -8/Materials | Entered Storage 1286 | -8/Storage | Garrison activated, responded to threat 1357 | -8/Storage | Lost 6 parts (2n1u3w) 1444 | -8/Storage | Lost 3 parts (1n2w) 1542 | -8/Storage | Lost 6 parts (1p3n2w) 1643 | -8/Storage | Build established: Scavenger-Mutant 1692 | -8/Storage | Core integrity fell below 50% 1759 | -8/Storage | Lost 9 parts (2p2n2u3w) 1838 | -8/Storage | Core integrity fell below 20% 1852 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Insulated Plating destroyed. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S011. Acquired Deuterium Engine. Critical hit (Burn: +37). System corrupted: Matter fused (-6). Critical hit (Burn: +37). Sml. Storage Unit destroyed. System corrupted: Component data lost. Kicked K-01 Serf out of the way. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Lgt. Armor Plating destroyed. W-25 Informer sends out distress signal. VSS Leg destroyed. Lgt. Deuterium Engine destroyed. Slammed into Y-45 Defender. Com. Wheel destroyed. 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