Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.14 @ 21:41:54 Player: Comet Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2451) 2451 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5276 Bonus ------- None Cogmind --------- Core Integrity 333/700 Matter 272/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (750) Ox14 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Transport Network Coupler > --- WEAPON (4) ------- Axe > --- INVENTORY (20) --- Heavy Ion Engine Improved Deuterium Engine Advanced Treads Armored Wheel Armored Wheel Armored Wheel Cooling System Cooling System Large Battery (200) Compact Battery (200) High-capacity Matter Pod (200) Targeting Computer Core Analyzer Kinecellerator Kinecellerator Core Shielding Power Shielding Light Armor Plating Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Armored Wheel > --- UTILITY ---------- High-capacity Storage Unit Transport Network Coupler Kinecellerator Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Advanced Treads Armored Wheel Armored Wheel Armored Wheel Cooling System Cooling System Large Battery High-capacity Matter Pod Targeting Computer Core Analyzer Kinecellerator Core Shielding Power Shielding Light Armor Plating Light Armor Plating Tractor Beam Grenade Launcher Mini Grenade Launcher Axe [Rating: 34] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Armored Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Utility Light Armor Plating Device Tractor Beam Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon 2 | . . 2 . . Parts Attached 47 | 6 8 12 11 10 Power 6 | 1 1 2 2 . Engine 6 | 1 1 2 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 2 2 1 . Treads 3 | 2 . . 1 . Leg 2 | . 2 . . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 1 2 4 4 Device 2 | . . . . 2 Storage 3 | 1 1 1 . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 6 | . . 1 3 2 Artifact . | . . . . . Weapon 22 | 2 4 6 4 6 Energy Gun 10 | 2 2 1 3 2 Energy Cannon . | . . . . . Ballistic Gun 6 | . . 5 1 . Ballistic Cannon 1 | . . . . 1 Launcher 3 | . 1 . . 2 Special Weapon 1 | . 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . 1 2 . Corrupted Parts 1 | . . . 1 . System Corruption 5 | . . . 5 . Parts Lost 14 | . 2 . 1 11 Power 1 | . . . . 1 Propulsion 2 | . . . . 2 Utility 4 | . . . . 4 Weapon 7 | . 2 . 1 4 Highest Loss Streak 10 | . 2 . 1 10 To Critical Strikes . | . . . . . Average Backups 15 | . 2 15 19 19 Power 1 | . . 1 1 1 Propulsion 3 | . . 3 4 4 Utility 8 | . . 7 10 11 Weapon 2 | . 1 4 3 2 Tool/Special . | . . . . . Unused Backups 27 | . . 6 4 17 Power 2 | . . . . 2 Propulsion 5 | . . . 1 4 Utility 18 | . . 5 2 11 Weapon 2 | . . 1 1 . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 88 96 98 89 Engine 9 | . 14 11 9 6 Treads 8 | . 27 . 5 6 Wheel 9 | . . 18 12 6 Device 3 | . . . . 6 Storage 11 | . 18 14 9 7 Processor 4 | . . . 9 7 Protection 10 | . . 7 17 14 Energy Gun 13 | . 22 11 4 14 Ballistic Gun 12 | . . 28 30 3 Launcher 5 | . 4 . . 10 Peak Build Rating 34 | 6 8 19 28 34 Average Rating 21 | 4 6 16 22 29 On Entrance 12 | . 6 8 18 28 Naked Turns . | . . . . . Heaviest Build 71 | 12 17 62 67 71 Greatest Support 40 | 40 40 24 24 12 Greatest Overweight (x) 14 | 2 5 4 5 14 Average Overweight (x) 2 | . . 1 3 5 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 17 | 7 8 18 20 20 Most Carried 20 | 1 5 20 20 20 Average Carried 15 | . 2 15 19 19 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | . 4 20 20 19 Class Distribution -------------------- 49% | Tank 23% | Scavenger-Tank 19% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2473 | 159 341 713 475 785 Remotely 491 | . . . . 491 Salvage Created 3229 | . 777 877 580 995 Parts 179 | . 30 61 29 59 Haulers Intercepted 6 | . . 2 3 1 Recyclers Shooed 5 | . 3 . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 50 | . 15 14 8 13 Melee 1 | . . . . 1 Guns 33 | . 8 14 8 3 Cannons 1 | . 1 . . . AOE 14 | . 5 . . 9 Classes Destroyed 13 | . 5 5 2 1 Worker 12 | . 2 2 1 7 Builder 7 | . . 1 . 6 Tunneler 2 | . . 1 . 1 Hauler 6 | . . 2 3 1 Recycler 9 | . 4 . . 5 Mechanic 1 | . 1 . . . Watcher 6 | . 2 3 . 1 Grunt 34 | . 15 8 5 6 Brawler 3 | . . 3 . . Duelist 1 | . . . 1 . Sentry 6 | . . 3 1 2 Hunter 3 | . . . 1 2 Programmer 3 | . . . . 3 Best Kill Streak 8 | . 8 7 3 7 Combat Bots Only 4 | . 4 4 3 2 Max Kills in Single Turn 3 | . 2 3 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 1 . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 338 | . 60 21 53 204 Missed 87 | . 13 4 15 55 Hits 251 | . 47 17 38 149 Melee 2 | . . . 2 . Projectile 249 | . 47 17 36 149 Critical Strikes 6 | . . . 2 4 Damage Taken 3181 | . 606 198 640 1737 Core 643 | . 148 53 75 367 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 40 86 86 . Volleys Fired 177 | . 47 32 31 67 Largest 4 | . 2 4 4 4 Hottest 193 | . 105 193 141 141 Shots Fired 460 | . 76 127 118 139 Gun 400 | . 65 127 118 90 Cannon 4 | . . . . 4 Launcher 55 | . 10 . . 45 Special 1 | . 1 . . . Kinetic 244 | . . 103 109 32 Thermal 38 | . 14 24 . . Explosive 55 | . 10 . . 45 Electromagnetic 123 | . 52 . 9 62 Robot Hit Streak 15 | . 7 10 11 15 Robot Miss Streak 5 | . 3 5 3 5 Penetration Max 1 | . . . . 1 Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 269 | . 50 64 74 81 Core Hits 176 | . 42 33 29 72 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 6 | . 2 2 1 1 Burn 1 | . . 1 . . Destroy 2 | . . 1 1 . Corrupt 2 | . 2 . . . Sever 1 | . . . . 1 Melee Attacks 8 | . . . . 8 Impact . | . . . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6857 | . 1621 952 1063 3221 Guns 3491 | . 603 952 1063 873 Cannons 107 | . . . . 107 Explosions 2995 | . 994 . . 2001 Melee 240 | . . . . 240 Ramming . | . . . . . Kinetic 2106 | . . 748 977 381 Thermal 777 | . 468 204 . 105 Explosive 2579 | . 683 . . 1896 Electromagnetic 1155 | . 470 . 86 599 Impact . | . . . . . Slashing 240 | . . . . 240 Piercing . | . . . . . Highest Corruption 5 | . . . 5 2 Average Corruption 3 | . . . 5 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . 4 2 Message Errors 2 | . . . 2 . Heat Flow Errors 2 | . . . 1 1 Data Loss (major) 1 | . . . 1 . Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 81 | . 25 . . 56 Projectiles . | . . . . . Explosions 80 | . 25 . . 55 Melee 1 | . . . . 1 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 225 | . 13 . . 212 Shots 10 | . 1 . . 9 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 313 | . 252 313 305 280 Average Temperature 84 | . 78 87 99 74 Received Heat Transfer 936 | . 327 93 180 336 Effects 1 | . . . . 1 Interference 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 . . 1 Combat Hostiles 1 | . 1 . . . Parts Fried 5 | . 2 . 1 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . 1 2 . . Heat Transferred 1292 | . 648 544 . 100 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 3 . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . 1 1 . . Low Security (%) 84 | 100 56 63 100 100 Level 1 15 | . 43 36 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 330 | . 330 274 155 125 Initial 132 | . . 132 79 37 Average 97 | . 181 148 100 44 Influence Increases 1913 | . 606 442 243 622 Destroy 0b10 Robot/C 1000 | . 300 280 160 260 Destroy 0b10 Robot/NC 215 | . 45 45 20 105 Destroy Leader 294 | . 74 80 46 94 Disable Machine 120 | . 60 30 . 30 Destroy Structure 224 | . 82 7 2 133 Lose Combat Pursuer 60 | . 45 . 15 . Influence Decreases 1827 | . 292 568 349 618 Entered New Map 336 | . . 182 109 45 Time Decay 1351 | . 272 386 230 463 Lost Part 140 | . 20 . 10 110 Squads Dispatched 13 | . 4 1 1 7 Investigation 2 | . 2 . . . Extermination 3 | . . . . 3 Reinforcement 8 | . 2 1 1 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . . 3 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 2 4 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 22 20 11 18 Peak Tracking Total 5 | . 5 5 4 2 Tactical Retreats 3 | . 2 . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 8 | . 4 2 . 2 Max in Single Turn 3 | . 3 2 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . 1 3 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 7 | . 4 3 . . Successful 2 | . 1 1 . . Failed 5 | . 3 2 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 3 | . . 3 . . Terminals 2 | . . 2 . . Fabricators . | . . . . . Repair Stations 4 | . 4 . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Scan Component 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 2 . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2353 | . . . 495 1858 T.N.C. 2353 | . . . 495 1858 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 3984 | 57 668 906 495 1858 Spaces Moved 1746 | 36 297 525 180 708 Core 18 | 11 2 . . 5 Treads 313 | 25 288 . . . Legs 94 | . 7 87 . . Wheels 1321 | . . 438 180 703 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 150 Average Speed 150 | 136 160 120 147 168 Slowest Speed 750 | 160 300 260 165 750 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 40 33 20 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 10 | . . . . 10 Terrain Destroyed 223 | . 89 7 . 127 Melee . | . . . . . Projectile . | . . . . . AOE 223 | . 89 7 . 127 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2739 | 42 408 725 338 1226 Wait 654 | . 45 106 91 412 Move 1742 | 35 296 524 179 708 Hop . | . . . . . Pick Up 45 | 1 4 25 9 6 Fast Attach 26 | 5 4 7 6 4 Attach 15 | 1 2 2 4 6 Detach 11 | . 3 7 . 1 Swap 17 | . 5 4 5 3 Drop 44 | . 2 18 13 11 Fire 177 | . 47 32 31 67 Melee 8 | . . . . 8 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 33 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 514 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Core integrity fell below 50% 726 | -10/Materials | Entered another Materials area 726 | -9/Materials | Evolved 2 slots: Weapon x2 1475 | -9/Materials | Discovered new exit (range 15) 1611 | -9/Materials | Build established: Scavenger-Tank 1632 | -9/Materials | Entered another Materials area 1632 | -8/Materials | Evolved 2 slots: Utility x2 2075 | -8/Materials | Discovered new exit (range 3) 2078 | -8/Materials | Discovered new exit (range 14) 2127 | -8/Materials | Entered Factory 2127 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2320 | -7/Factory | Build established: Tank 3941 | -7/Factory | Core integrity fell below 50% 3965 | -7/Factory | Lost 10 parts (1p2n3u4w) 3985 | -7/Factory | Self-destructed Last Messages --------------- 03947_ K-01 Serf collects debris. 03950_ U-05 Engineer lays Concrete. 03952_ K-01 Serf collects debris. 03952_ U-05 Engineer lays Concrete. 03953_ U-05 Engineer builds a Wall. 03954_ K-01 Serf collects debris. 03958_ U-05 Engineer lays Concrete. 03960_ K-01 Serf collects debris. 03960_ U-05 Engineer lays Concrete. 03960_ R-06 Scavenger collects Gatling Laser. 03961_ U-05 Engineer lays Concrete. 03962_ U-05 Engineer builds a Wall. 03966_ U-05 Engineer lays Concrete. 03969_ K-01 Serf collects debris. 03969_ U-05 Engineer lays Concrete. 03973_ The unstable cave ceiling collapses. 03973_ U-05 Engineer lays Concrete. 03974_ K-01 Serf collects debris. 03975_ U-05 Engineer builds a Wall. 03976_ U-05 Engineer lays Concrete. 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""" # % = | | ????????????# """ + | | ????????????# # | | ????????????# """ """ # ###+############### | | ????????????# """ """ """# =# =%! ??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcsightAbsorptionSteel Manual? 0 Play Time 00:42:30 Cumulative 5.9 hours Start 2025.10.14 @ 21:00:07 End 2025.10.14 @ 21:41:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 18 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fc91292a-627e-43be-a3cd-b18256b142bc