Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.24 @ 18:51:04 Player: FlyingLemon Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (17) 85 Value Destroyed (422) 422 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (607) 607 TOTAL SCORE: 2734 Bonus ------- Follower Combat Kills 137 Met Imprinter 300 Was Imprinted 300 Friendly Fire -130 Cogmind --------- Core Integrity 0/400 Matter 289/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Spectral Analyzer Experimental Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Ion Engine Makeshift Flight Unit Improved Sensor Array 0b10 Decoder Chip [Looter] Experimental Melee Analysis Suite Experimental Target Analyzer Makeshift ECM Suite Reaction Control System Reaction Control System Utility Shielding Hacking Suite Hacking Suite Advanced Hacking Suite Hacking Drone Bay (1/1) Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Experimental Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Katana > --- INVENTORY -------- Light Ion Engine Makeshift Flight Unit Improved Sensor Array 0b10 Decoder Chip [Looter] Experimental Melee Analysis Suite Experimental Target Analyzer Makeshift ECM Suite Reaction Control System Reaction Control System Utility Shielding Hacking Suite Hacking Suite Advanced Hacking Suite Hacking Drone Bay Grenade Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Hacking Drone Bay Storage Large Storage Unit Processor Spectral Analyzer Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon RU-N14's Throwing Claymores Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 27 | 5 4 5 . 11 2 Power 3 | 1 . . . 1 1 Engine 3 | 1 . . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 4 | 2 . 1 . 1 . Treads 2 | 1 . 1 . . . Leg . | . . . . . . Wheel 2 | 1 . . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 1 2 . . 5 . Device 1 | . . . . 1 . Storage 2 | 1 1 . . . . Processor 4 | . . . . 4 . Hackware . | . . . . . . Protection 1 | . 1 . . . . Artifact . | . . . . . . Weapon 12 | 1 2 4 . 4 1 Energy Gun 3 | . 1 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 1 . 2 . . . Ballistic Cannon 1 | . 1 . . . . Launcher 2 | . . . . 1 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . 5 . Parts Lost 6 | . . . . . 6 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 99 86 88 98 88 Engine 11 | . 14 11 11 11 10 Treads 20 | . 14 20 22 22 17 Wheel 11 | . 14 11 11 11 8 Storage 11 | . 14 11 11 11 11 Processor 10 | . . . . 13 22 Protection 7 | . 13 11 11 6 . Energy Gun 1 | . 2 2 11 . . Ballistic Gun 12 | . 14 17 11 11 9 Ballistic Cannon 2 | . 11 1 . . . Special Weapon 2 | . . . . 3 . Slashing Weapon 4 | . . . . 6 5 Naked Turns . | . . . . . . Heaviest Build 36 | 10 29 29 29 35 36 Greatest Support 40 | 16 20 40 16 16 20 Greatest Overweight (x) 10 | 1 1 1 1 2 10 Average Overweight (x) 1 | . . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 15 Most Carried 15 | 7 9 15 15 15 15 Average Carried 12 | 4 7 11 15 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 7 9 15 15 14 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 614 | 245 84 145 . 50 90 Remotely . | . . . . . . Salvage Created 439 | . 138 187 . . 114 Parts 34 | . 17 14 . . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 2 | . . . . . 2 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 12 | . 4 4 . . 4 Guns 7 | . 2 4 . . 1 Cannons 2 | . 2 . . . . AOE 3 | . . . . . 3 Classes Destroyed 6 | . 3 2 . . 1 Recycler 1 | . . 1 . . . Operator 3 | . 1 2 . . . Watcher 1 | . 1 . . . . Swarmer 5 | . . 3 . . 2 Grunt 6 | . 4 1 . . 1 Brawler 1 | . . . . . 1 Best Kill Streak 4 | . 4 4 . . 4 Combat Bots Only 4 | . 2 3 . . 4 Max Kills in Single Turn 2 | . 1 2 . . 2 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 122 | . 5 27 . . 90 Missed 39 | . 1 7 . . 31 Damage Taken 1180 | . 45 152 . . 983 Core 421 | . 11 23 . . 387 Absorbed by Shields . | . . . . . . Redirected to Shielding 10 | . 3 7 . . . Core Remaining (%) 97 | 100 95 . . . . Volleys Fired 29 | . 7 15 . . 7 Largest 2 | . 2 2 . . 2 Hottest 75 | . 55 75 . . 53 Shots Fired 54 | . 14 30 . . 10 Gun 43 | . 7 29 . . 7 Cannon 8 | . 7 1 . . . Launcher 3 | . . . . . 3 Special . | . . . . . . Kinetic 49 | . 14 28 . . 7 Thermal . | . . . . . . Explosive 3 | . . . . . 3 Electromagnetic 2 | . . 2 . . . Robot Hit Streak 10 | . 5 7 . . 10 Robot Miss Streak 2 | . 1 2 . . 2 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 36 | . 10 19 . . 7 Core Hits 24 | . 8 8 . . 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing 1 | . . . . 1 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 993 | . 153 326 . . 514 Guns 462 | . 80 326 . . 56 Cannons 73 | . 73 . . . . Explosions 458 | . . . . . 458 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 501 | . 153 292 . . 56 Thermal . | . . . . . . Explosive 458 | . . . . . 458 Electromagnetic 34 | . . 34 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 68 | . . . . . 68 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 26 | . 26 6 . . 7 Average Temperature 10 | . 18 4 . . 4 Received Heat Transfer 111 | . 24 . . . 87 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 241 | . 193 241 93 . . Initial 93 | . . 81 93 . . Average 114 | . 99 153 93 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 82 | 100 100 57 100 . . Level 1 17 | . . 42 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 34 | . 8 11 . . 15 Peak Tracking Total 9 | . 3 5 . . 9 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 5 | . 3 2 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . 4 4 . . . Successful 5 | . 4 1 . . . Failed 3 | . . 3 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 7 | . 3 4 . . . Terminals 6 | . 2 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 3 1 . . . Terminals 3 | . 2 1 . . . Botnet 3 | . 2 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used . | . . . . . . Hacking Detections 4 | . 2 2 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 39 | . . . . 39 39 Total Orders . | . . . . . . Ally Attacks 15 | . . . . . 15 Total Damage 548 | . . . . . 548 Kills 6 | . . . . . 6 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 2183 | 52 334 279 9 1356 153 Spaces Moved 1628 | 39 255 175 8 1058 93 Core 10 | 5 . . . . 5 Treads 17 | . 8 7 . . 2 Legs . | . . . . . . Wheels 1601 | 34 247 168 8 1058 86 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 115 115 115 115 Average Speed 117 | 98 103 116 115 119 143 Slowest Speed 550 | 100 160 160 115 130 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 28 | 3 41 17 3 90 16 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . 2 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 21 | . . . . . 21 Melee . | . . . . . . Projectile . | . . . . . . AOE 21 | . . . . . 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1840 | 50 313 219 7 1147 104 Wait 100 | . 33 17 . 50 . Move 1623 | 38 254 174 7 1057 93 Hop . | . . . . . . Pick Up 34 | 7 8 6 . 12 1 Fast Attach 12 | 5 2 1 . 4 . Attach 4 | . 1 2 . 1 . Detach 2 | . . 2 . . . Swap 11 | . 1 2 . 6 2 Drop 24 | . 7 . . 16 1 Fire 29 | . 7 15 . . 7 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 343 | -10/Materials | Discovered new exit (range 4) 387 | -10/Materials | Entered another Materials area 387 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 503 | -9/Materials | Discovered new exit (range 5) 666 | -9/Materials | Entered Mines 667 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 675 | -9/Mines | Entered Zion 848 | -7/Zion | Given A8's code to call for help 869 | -7/Zion | Given the Hacking Drone Bay 869 | -7/Zion | Found Prototype Device 869 | -7/Zion | Identified Hacking Drone Bay 914 | -7/Zion | Learned location of Storage (-7) 1028 | -7/Zion | Found Prototype Special Weapon 1029 | -7/Zion | Identified RU-N14's Throwing Claymores 1034 | -7/Zion | Found RU-N14's Throwing Claymores 1104 | -7/Zion | Learned location of Warlord (-4) 1496 | -7/Zion | Found Prototype Processor 1496 | -7/Zion | Identified Spectral Analyzer 1501 | -7/Zion | Found Prototype Processor 1501 | -7/Zion | Identified Exp. Terrain Scan Processor 1504 | -7/Zion | Found Prototype Processor 1504 | -7/Zion | Identified Exp. Signal Interpreter 1507 | -7/Zion | Found Prototype Processor 1511 | -7/Zion | Found Prototype Processor 1683 | -7/Zion | Imprinted 1686 | -7/Zion | Declared Zion's savior 1989 | -7/Zion | Discovered new exit (range 21) 2021 | -7/Zion | Identified exit to Proximity Caves 2031 | -7/Zion | Entered Proximity Caves 2031 | -6/Proximity Caves | Accompanied by 4 allies 2111 | -6/Proximity Caves | Spotter reported a threat 2121 | -6/Proximity Caves | Spotted B-75 Beast 2160 | -6/Proximity Caves | Spotter reported a threat 2162 | -6/Proximity Caves | Lost 4 allies 2177 | -6/Proximity Caves | Core integrity fell below 50% 2182 | -6/Proximity Caves | Core integrity fell below 20% 2184 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- IK-6ET(M) system corrupted by crushing effect. IK-6ET(M) system terminally corrupted. The unstable cave ceiling collapses. S-27 Virus IFF system glitched. Autogun fries itself beyond repair. B-48 Gladiator destroyed. Lgt. Treads destroyed. The unstable cave ceiling collapses. Grenade Launcher destroyed. The unstable cave ceiling collapses. N-01 Spotter is scanning... Com. Wheel destroyed. N-01 Spotter sends a signal. ALERT: Unidentified potential threat approaching Complex 0b10. Lgt. Treads destroyed. Hvy. Assault Rifle destroyed. The unstable cave ceiling collapses. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. Imp. Deuterium Engine destroyed. 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Battle Rifle | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Hyp. Gauss Rifle | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Lrn. Phase Cannon | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearSniperInverter Manual? 0 Play Time 00:35:26 Cumulative 24.4 hours Start 2024.04.24 @ 18:09:40 End 2024.04.24 @ 18:51:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 35 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 5a04439d-cf85-4050-9f6c-e5a1e18433e1