Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.30 @ 17:54:48 Player: satan5 Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (439) 2195 Value Destroyed (17171) 17171 Prototype IDs (94) 1880 Alien Tech Used (1) 200 Bonus (9836) 9836 TOTAL SCORE: 41482 Bonus ------- High Alert Combat Kills 1642 Follower Combat Kills 2197 Entered Garrisons 200 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 4086 Friendly Fire -489 Cogmind --------- Core Integrity 0/1450 Matter 300/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Experimental Target Analyzer Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Improved Potential Cannon Omega Cannon Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Experimental Target Analyzer Experimental Core Analyzer System Shield Ghost Barrier > --- WEAPON ----------- Heavy Quantum Rifle Omega Cannon > --- INVENTORY -------- Reinforced Fission Core Particle Reactor Quantum Reactor Advanced Cooling System Encrypted Comm Array Precision Matter Filter Experimental Hardlight Generator Dispersion Rifle Advanced Variable Charge Gun Vortex Rifle Enhanced Quantum Rifle Cooled Proton Cannon Compact HERF Cannon High-powered Disruptor Cannon Long-range Phase Cannon Improved Potential Cannon Neutron Missile Launcher Plasma Lance [Rating: 204] Favorites ----------- Power Antimatter Reactor Engine Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Myomer Leg Treads Light Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit VTOL Module Utility Large Storage Unit Device Long-range Sensor Array Storage Large Storage Unit Processor Core Analyzer Hackware Makeshift Hacking Suite Protection Experimental Weapon Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Improved Potential Cannon Ballistic Gun Coil Gun Ballistic Cannon Omega Cannon Launcher Smartbomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Ionic Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . 2 . 2 . . 2 . . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 6 | . . 2 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Utility 8 | . . . . 2 . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . 1 . 2 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 275 | 7 5 18 10 6 16 24 13 12 17 1 . 4 1 16 1 . . 1 10 . . 3 28 11 2 . 20 6 5 21 17 Power 29 | 1 . 2 4 1 1 2 . 2 1 . . 1 . . . . . 1 2 . . . 4 2 . . 1 . . . 4 Engine 14 | 1 . 2 4 . 1 2 . . 1 . . 1 . . . . . . 1 . . . 1 . . . . . . . . Core 6 | . . . . 1 . . . . . . . . . . . . . 1 1 . . . 1 1 . . . . . . 1 Reactor 9 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 1 . . 1 . . . 3 Propulsion 79 | 2 . 8 4 1 8 9 4 4 5 . . . . 3 . . . . 1 . . . 12 1 . . 11 2 1 2 1 Treads 12 | . . 1 . 1 3 . . 4 1 . . . . . . . . . . . . . 2 . . . . . . . . Leg 31 | 2 . 6 . . 5 8 1 . . . . . . . . . . . . . . . 6 1 . . 2 . . . . Wheel 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 29 | . . 1 . . . 1 3 . 4 . . . . 3 . . . . 1 . . . 1 . . . 9 2 1 2 1 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Utility 75 | 2 1 2 . 3 3 5 4 3 7 1 . . 1 6 1 . . . 3 . . 3 5 5 1 . 5 . 2 9 3 Device 37 | 1 . 1 . 1 3 2 1 3 1 . . . . 3 . . . . 2 . . . 5 2 1 . 3 . 2 4 2 Storage 11 | 1 1 . . . . 1 . . 3 . . . . . . . . . . . . 1 . 1 . . . . . 3 . Processor 16 | . . . . 2 . 1 2 . 3 1 . . 1 1 . . . . 1 . . . . 1 . . 2 . . 1 . Hackware 10 | . . 1 . . . 1 1 . . . . . . 2 1 . . . . . . 1 . 1 . . . . . 1 1 Protection 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 4 6 2 1 4 8 5 3 4 . . 3 . 7 . . . . 4 . . . 7 3 1 . 3 4 2 10 9 Energy Gun 47 | 1 . 6 2 . 2 7 3 3 3 . . . . 4 . . . . 1 . . . 3 . . . 1 3 1 2 5 Energy Cannon 8 | . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 3 2 Ballistic Gun 11 | 1 3 . . . . 1 1 . . . . . . 1 . . . . . . . . 2 . . . . 1 . 1 . Ballistic Cannon 5 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 Launcher 10 | . 1 . . . 2 . 1 . . . . 2 . . . . . . . . . . 1 1 1 . . . . 1 . Special Weapon 4 | . . . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . 1 . . . 4 2 . 3 . . 3 . 5 . . . . . . . 3 . 2 1 . 9 . 2 17 3 Corrupted Parts 7 | . . . . . . . 1 . . . . . . . . . . . . . . . 5 . . . 1 . . . . System Corruption 38 | . . . . . . . 1 . . . . . . . . . . . . . . . 36 . . . 1 . . . . Parts Lost 96 | . 1 13 9 . 13 9 3 3 3 . . . . 1 . . . . 1 . . . 16 2 . . 3 1 . 1 17 Power 14 | . . 2 4 . 1 1 . . 1 . . . . . . . . . . . . . 3 1 . . . . . . 1 Propulsion 35 | . . 6 2 . 6 3 1 2 . . . . . 1 . . . . . . . . 6 1 . . . . . . 7 Utility 27 | . . 2 1 . 3 1 1 1 1 . . . . . . . . . 1 . . . 5 . . . 2 1 . 1 7 Weapon 20 | . 1 3 2 . 3 4 1 . 1 . . . . . . . . . . . . . 2 . . . 1 . . . 2 Highest Loss Streak 13 | . 1 4 4 . 3 4 3 3 3 . . . . 1 . . . . 1 . . . 11 1 . . 2 1 . 1 13 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 14 | 1 8 14 14 14 14 13 13 8 6 13 14 14 15 14 14 14 15 14 14 14 14 14 12 14 19 20 19 17 18 17 16 Power 1 | . 1 . . 1 1 2 1 1 . . 1 . . . . . . . . 1 1 1 . . 1 1 1 1 2 2 2 Propulsion 1 | . 3 2 1 1 1 2 1 . . . . . . . 2 2 2 2 2 2 2 1 . . . . . . 1 . . Utility 2 | . . . 1 . . 1 1 1 1 3 3 2 3 1 1 1 1 1 1 2 2 2 1 1 4 5 5 4 3 4 2 Weapon 9 | . 4 11 12 12 9 7 9 5 4 8 9 10 11 10 10 10 11 10 9 9 9 9 8 11 12 13 12 10 10 9 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 35 | . . 4 . . 4 4 2 5 1 . . 5 . 1 . . . . . . . . . 1 1 . 2 . 1 1 3 Power 7 | . . . . . 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 2 Propulsion 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Weapon 22 | . . 3 . . 2 3 2 2 . . . 4 . 1 . . . . . . . . . 1 . . 2 . 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Average Slot Usage (%) 84 | . 100 93 66 86 89 90 82 67 82 84 92 86 84 87 86 82 80 80 84 88 86 83 77 90 84 84 83 77 81 81 81 Engine 4 | . 14 11 9 1 6 9 7 1 . 7 7 7 7 6 6 6 6 5 4 5 5 5 3 . . . . . . . . Core 1 | . . . . 7 2 . . . . . . . . . . . . . 5 5 5 5 4 . . . . . . . 2 Reactor 2 | . . . . . . . . 4 6 . . . . . . . . . . . . . . 9 10 10 7 5 4 4 3 Treads 3 | . . . 4 5 13 2 . 9 14 . . . . . . . . . . . . . 4 . . . . . . . . Leg 12 | . 28 39 7 . 13 30 30 . . . . . . . . . . . . . . . 5 33 31 31 28 . . . . Hover 10 | . . . . . . . 1 5 8 30 30 30 30 30 26 26 26 26 23 23 23 23 5 . . . 4 28 33 32 23 Device 10 | . 14 5 . 7 6 7 6 12 12 7 7 12 15 6 6 6 6 6 12 17 17 17 13 15 15 15 11 7 10 12 14 Storage 6 | . 14 11 11 9 9 9 7 3 2 10 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 12 | . . . . 15 17 10 12 15 21 19 23 17 15 13 13 13 13 13 11 11 11 11 11 10 10 10 12 15 14 14 13 Hackware 2 | . . 3 . . . 2 . 1 . . . . . 12 13 13 13 13 8 5 5 5 1 . . . . . . 2 7 Energy Gun 7 | . 7 11 22 16 8 16 10 10 13 . 7 2 . 8 13 4 . . 3 11 8 . 7 4 5 5 . 2 1 . 10 Ballistic Gun 2 | . 17 10 . . . . . . . . . . . . . . . . . . . . 1 8 . . 3 5 9 1 . Launcher 1 | . 2 . . . 2 . . . . . . 4 7 2 . 3 6 5 1 . 1 3 . . 5 5 5 2 . . . Impact Weapon 1 | . . . . 1 6 . 2 . . 7 7 2 . . . . . . . . . . . . . . . . . . . Peak Build Rating 204 | 9 13 15 19 32 32 36 47 67 66 55 55 63 64 73 74 74 74 77 89 85 85 89 116 127 127 127 155 137 159 201 204 Average Rating 77 | 5 9 13 13 29 26 29 39 50 60 49 55 60 63 68 73 73 74 74 85 85 84 85 74 123 126 127 137 126 152 188 177 On Entrance 72 | . 9 13 13 19 30 22 35 47 59 49 55 55 62 64 72 74 74 74 77 85 85 85 89 113 126 127 127 131 136 158 160 Avg Prop Armor Cover (%) 10 | . . 10 12 17 12 9 4 6 5 . . . . 10 . . . . . . . . 14 . . . 2 . . 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 32 32 30 34 34 56 41 56 43 43 38 41 41 41 38 40 40 45 60 53 55 56 70 96 102 97 103 102 101 117 114 Greatest Support 175 | 20 20 40 48 48 40 68 80 140 162 46 46 46 46 68 60 60 60 60 61 60 60 60 145 170 150 150 175 93 107 113 113 Greatest Overweight (x) 12 | 3 1 1 2 3 3 1 1 12 4 . . . . . . . . . . . . . 8 . . . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 15 | 7 10 15 15 15 15 15 15 9 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 19 Most Carried 20 | 2 15 15 15 15 15 15 15 15 10 15 14 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 Average Carried 14 | 1 8 14 14 14 14 14 14 8 6 13 14 14 15 14 15 14 15 14 14 15 14 14 13 15 19 20 19 17 19 19 18 Final Capacity 20 | 8 15 15 15 15 15 15 15 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 5 Final Carried 20 | 2 15 15 15 15 15 15 13 5 10 14 14 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 17 20 20 20 5 Class Distribution -------------------- 39% | Scavenger-Mutant 27% | Mutant 7% | Scavenger-Gunner 6% | Scavenger-Skirmisher 6% | Hacker-Mutant 3% | Scout 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Commander-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Mutant | -3/Testing Hacker-Scout | -2/Research Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Matter Collected 9015 | 256 104 561 155 100 628 557 266 236 283 40 . 30 216 759 10 37 . 126 473 24 40 80 959 261 289 142 683 208 193 797 502 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15999 | 83 353 1129 78 83 867 1572 778 674 965 . . . 253 622 . 37 . 66 603 . 66 94 1660 341 457 118 1225 596 347 1786 1146 Parts 766 | 5 20 75 1 3 69 68 43 7 40 . . . 21 28 . . . 9 29 . 7 3 52 20 17 11 41 33 21 88 55 Haulers Intercepted 25 | . 2 4 . . . 5 3 . 4 . . . . 2 . . . . 1 . . . 1 . 1 . . . . 1 1 Recyclers Shooed 13 | 1 1 . 1 . . 1 . . 1 . . . . . . . . . 1 . . . 4 . . . . . . 3 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . . . . . . . 12 . . . . 8 . . 4 2 62 . 9 10 . 15 . . . Prevented 33 | . . . . . . . . . . . . . . . . . . . . . . . 18 . 4 . . 11 . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 322 | . 6 28 13 2 39 24 12 2 9 . . . 16 10 . 1 . 9 14 . 5 . 29 6 13 9 37 8 6 17 7 Guns 124 | . 4 25 13 2 15 19 1 2 9 . . . . 2 . . . . 1 . . . 11 5 . . . 3 4 1 7 Cannons 8 | . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 6 . AOE 180 | . 2 3 . . 24 3 10 . . . . . 16 8 . 1 . 9 12 . 5 . 16 1 13 9 35 1 2 10 . Classes Destroyed 24 | 2 4 4 2 . 2 1 . 1 2 . . . . . . . . 1 . . . . 2 . . . 2 . . 1 . Worker 20 | . 1 1 1 . . 3 1 . 2 . . . . 4 . . . . 1 . . . . 1 . . . . . 3 2 Builder 22 | . . . . . . 2 5 . . . . . . 1 . . . . 2 . . . 2 . . . . . . 7 3 Tunneler 3 | 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Hauler 25 | . 2 4 . . . 5 3 . 4 . . . . 2 . . . . 1 . . . 1 . 1 . . . . 1 1 Recycler 19 | 1 . 1 . . . 3 1 . 4 . . . . . . . . . 1 . . . 2 . . . . . . 4 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Operator 5 | . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 Drone 4 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . Watcher 26 | . 1 4 . . . 3 2 . 3 . . . . 3 . . . . 2 . . . 2 . . . . . 1 3 2 Swarmer 106 | . . 12 . . 15 . 1 . . . . . 12 3 . . . 5 9 . 5 . 8 2 7 8 12 . 4 3 . Cutter 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Grunt 98 | . 6 7 . . 11 16 9 . 4 . . . 3 3 . 1 . . 2 . . . 3 1 5 . 16 3 . 7 1 Brawler 7 | . . 1 . . 1 1 . . . . . . . . . . . . . . . . 2 . . . 2 . . . . Duelist 7 | . . . . . 1 2 1 . . . . . . . . . . . . . . . 1 . . . 1 1 . . . Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Sentry 37 | . . 8 . 2 10 4 1 . . . . . 1 1 . . . . 1 . . . 3 . 1 1 . 1 . . 3 Demolisher 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 23 | . . . . . 1 1 . . 1 . . . . 1 . . . 2 . . . . 10 1 . . . . 2 4 . Programmer 19 | . . . . . . . . . 2 . . . . 2 . . . . 2 . . . 1 2 . . 1 3 . 3 3 Compactor 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Assembled 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 18 | 2 2 11 4 1 8 10 17 1 4 . . . 7 4 . 1 . 5 9 . 5 . 10 4 10 4 18 4 4 11 5 Combat Bots Only 18 | . 2 10 4 1 8 6 8 1 3 . . . 7 3 . 1 . 5 7 . 5 . 5 4 9 4 18 4 4 5 4 Max Kills in Single Turn 5 | 1 1 4 1 1 3 3 3 1 2 . . . 5 2 . 1 . 2 3 . 4 . 5 1 4 4 5 1 1 4 2 Gunslinging 1 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 1 3 . . 3 1 2 . . . . . 5 2 . 1 . 2 3 . 4 . 5 1 4 4 5 1 1 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 1247 | . 29 110 45 10 118 112 83 3 50 . . . 3 35 . . . 3 28 . 11 . 185 16 11 . 26 35 29 90 215 Missed 425 | . 7 25 9 3 25 37 36 1 24 . . . 1 13 . . . 1 12 . 2 . 72 5 6 . 9 11 21 39 66 Hits 822 | . 22 85 36 7 93 75 47 2 26 . . . 2 22 . . . 2 16 . 9 . 113 11 5 . 17 24 8 51 149 Melee 15 | . . . 5 . 2 . . 2 1 . . . . . . . . . . . . . 3 . . . . 1 . 1 . Projectile 807 | . 22 85 31 7 91 75 47 . 25 . . . 2 22 . . . 2 16 . 9 . 110 11 5 . 17 23 8 50 149 AOE 14 | . . 1 9 . . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Critical Strikes 35 | . . 2 . . 2 2 . 1 5 . . . . 1 . . . . 1 . . . 3 . . . . 4 1 2 11 Part Disruptions 5 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Damage Taken 15817 | . 290 1169 840 159 1584 1350 652 98 793 . . . 26 390 . . . 36 301 . 153 . 1793 377 99 . 626 446 205 1131 3299 Core 3376 | . 50 164 182 38 207 232 178 . 75 . . . . 82 . . . . 103 . 22 . 328 . . . 83 39 18 119 1456 Absorbed by Shields 413 | . . . . . 12 . . . . . . . . . . . . . . . . . . . . . 177 154 . . 70 Ignored by Resistances 138 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 138 Regen/Repaired (Parts) 435 | . . 42 . . . . . 16 8 . . . . 61 . . . . . . . . . 142 . . 166 . . . . Core Remaining (%) 65 | 100 80 . 13 . . 13 . . . . . . 63 . . . . 90 . . . . 54 . . . . 89 . 89 . Volleys Fired 900 | 6 34 79 27 6 55 91 31 22 54 2 . . 18 49 . 2 . 18 36 2 4 . 93 24 24 22 27 25 27 55 67 Largest 3 | 2 2 2 2 2 2 2 2 2 2 1 . . 1 2 . 1 . 1 2 2 2 . 2 3 1 1 1 3 3 3 3 Hottest 234 | 60 60 130 130 130 130 130 100 120 150 75 . . 39 120 . 39 . 39 120 120 120 . 188 159 94 94 46 173 114 200 234 Shots Fired 1519 | 12 67 156 55 12 92 175 55 43 105 2 . . 18 69 . 2 . 18 42 4 6 . 138 59 24 22 27 45 51 63 157 Gun 1232 | 12 63 156 55 12 56 169 47 43 105 2 . . . 49 . . . . 14 4 4 . 102 58 14 15 . 33 41 22 156 Cannon 60 | . . . . . . . . . . . . . . . . . . 2 13 . . . 2 . . . . 8 . 34 1 Launcher 216 | . 4 . . . 36 6 8 . . . . . 18 20 . 2 . 16 9 . 2 . 29 1 10 7 27 4 10 7 . Special 11 | . . . . . . . . . . . . . . . . . . . 6 . . . 5 . . . . . . . . Kinetic 283 | 6 37 79 . . . . 2 13 . . . . . . . . . . . . . . 18 46 . . . 22 36 23 1 Thermal 817 | 6 26 70 55 12 56 76 . 30 105 2 . . . 49 . . . 2 27 4 4 . 66 12 14 15 . 8 . 33 145 Explosive 187 | . 4 . . . 36 6 8 . . . . . 18 20 . 2 . 16 15 . 2 . 26 . 7 7 20 . . . . Electromagnetic 216 | . . 7 . . . 93 45 . . . . . . . . . . . . . . . 28 1 3 . 7 4 10 7 11 Entropic 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 5 . . Robot Hit Streak 30 | 3 8 22 23 8 30 15 19 13 12 . . . 7 12 . . . 6 14 . 16 . 19 8 2 . 13 7 4 7 19 Robot Miss Streak 11 | 4 3 8 11 2 3 5 4 2 2 . . . . 1 . . . . 2 . . . 3 5 1 . 1 4 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Secondary Targets 15 | . 1 2 2 . 1 3 . . 3 . . . . . . . . . . . . . 1 1 . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . 1 . . . . . . . . . . . . . 1 1 . . . . . . 1 Shots Hit Robots 914 | 5 44 122 48 10 59 147 40 34 73 . . . 2 30 . . . 1 18 . 2 2 77 32 2 . 12 19 19 39 77 Core Hits 1048 | 4 26 111 66 13 127 161 43 7 32 . . . 27 39 . 2 . 15 28 . 5 1 92 16 22 13 101 8 17 38 34 Critical Kills 14 | . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . 2 5 . 2 Critical Parts Destroyed 21 | . . 2 . . . . . 2 1 . . . . . . . . . . . . . 3 3 . . . 3 2 2 3 Critical Strikes 58 | . . 2 . . . . . 5 6 . . . . 1 . . . . 2 . . 1 10 5 . . . 5 7 9 5 Burn 10 | . . . . . . . . 2 5 . . . . 1 . . . . . . . . 2 . . . . . . . . Destroy 33 | . . 2 . . . . . 1 . . . . . . . . . . . . . . 7 5 . . . 4 7 2 5 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Smash 3 | . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Impale 6 | . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . . . 3 . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 142 | . . . . 1 57 4 8 2 11 5 . . . . . . . . 7 . . 2 4 3 . . . . . 36 2 Impact 88 | . . . . 1 57 4 8 2 11 5 . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Piercing 47 | . . . . . . . . . . . . . . . . . . . 7 . . 2 4 3 . . . . . 31 . Sneak Attacks 21 | . . . . . . 1 . 2 3 . . . . . . . . . 4 . . . . . . . . . . 11 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50902 | 54 570 1936 587 157 2376 3847 2680 1255 1880 . . . 1496 2392 . 164 . 1145 2895 . 291 127 4977 549 1496 957 8314 849 421 6578 2909 Guns 16663 | 54 381 1758 587 157 877 2537 877 1135 1583 . . . . 826 . . . . 308 . . . 1790 523 . . . 253 176 65 2776 Cannons 2708 | . . . . . . . . . . . . . . . . . . . 144 . . . . . . . . 60 . 2504 . Explosions 28883 | . 189 173 . . 1499 1197 1802 . . . . . 1496 1566 . 164 . 1145 1970 . 291 . 3075 26 1496 957 8314 536 245 2742 . Melee 2362 | . . . . . . 113 . 120 297 . . . . . . . . . 350 . . 127 35 . . . . . . 1267 53 Ramming 86 | . . 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 80 Kinetic 2621 | 33 200 895 . . . . 15 163 . . . . . . . . . . . . . . 83 308 . . . 60 120 744 . Thermal 17409 | 21 181 779 587 157 877 1418 411 972 1583 . . . . 826 . . . . 618 . . . 1419 215 . . 326 177 . 4272 2570 Explosive 22653 | . 189 . . . 1499 923 1391 . . . . . 1496 1566 . 164 . 1145 1804 . 291 . 2680 . 1306 957 7242 . . . . Electromagnetic 5322 | . . 257 . . . 1393 862 . . . . . . . . . . . . . . . 683 26 190 . 746 419 245 295 206 Impact 530 | . . . . . . 113 . 120 297 . . . . . . . . . . . . . . . . . . . . . . Slashing 599 | . . . . . . . . . . . . . . . . . . . 123 . . . 77 . . . . . . 346 53 Piercing 1433 | . . . . . . . . . . . . . . . . . . . 350 . . 127 35 . . . . . . 921 . Entropic 249 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193 56 . . Highest Corruption 41 | . . 2 4 . 8 8 1 . 3 3 3 3 . . . . . . . . . . 41 1 1 1 3 6 . 6 6 Average Corruption 5 | . . 2 2 . 8 8 1 . 3 3 3 3 . . . . . . . . . . 13 1 1 1 2 4 . 2 5 Corruption Purged 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 191 | . . 3 15 . 6 50 . . 4 2 2 1 . . . . . . . . . . 51 3 5 3 4 16 . 18 8 Message Errors 42 | . . . 2 . 4 9 . . . 1 . 1 . . . . . . . . . . 13 . 2 . . 4 . 5 1 Matter Fused 47 | . . 1 2 . 2 14 . . 3 . . . . . . . . . . . . . 13 . 1 1 1 3 . 4 2 Heat Flow Errors 19 | . . . 3 . . 4 . . . . . . . . . . . . . . . . 3 1 . 1 2 3 . 2 . Energy Discharges 23 | . . . 2 . . 4 . . . . 1 . . . . . . . . . . . 11 . . 1 . 2 . 1 1 Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 25 | . . 1 2 . . 8 . . 1 1 . . . . . . . . . . . . 4 . 2 . . 3 . . 3 Data Loss (major) 9 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 1 . . 1 1 . 1 1 Misfires 9 | . . . 1 . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . 2 . Alerts 8 | . . . 3 . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . 2 . Weapon Failures 8 | . . 1 . . . 4 . . . . . . . . . . . . . . . . 2 . . . . . . 1 . Overload Shots 102 | . . . . . . . . 30 . . . . . 24 . . . . 15 4 4 . 24 . . . . 1 . . . Effects 6 | . . . . . . . . 3 . . . . . 1 . . . . 1 . . . 1 . . . . . . . . Energy Bleed 4 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2840 | . . 6 . . 84 187 56 120 85 . . . 27 22 . 1 . 8 243 . 1 . 27 . . 45 288 . 4 1636 . Projectiles 881 | . . . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . 838 . Explosions 1326 | . . 6 . . 84 96 56 . . . . . 27 22 . 1 . 8 86 . 1 . 27 . . 45 288 . 4 575 . Melee 633 | . . . . . . 91 . 120 85 . . . . . . . . . 114 . . . . . . . . . . 223 . Knockbacks 4 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 2 . Impact 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 821 | . 10 51 . . 111 181 174 . . . . . . . . . . . 22 . . . 36 . 23 . . 86 26 62 39 Shots 28 | . 1 2 . . 4 4 4 . . . . . . . . . . . 2 . . . 2 . 1 . . 4 1 3 . Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 6 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 Kicked 4 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 495 | 20 88 444 402 189 282 495 63 325 318 44 . . 26 457 . . . . 186 120 120 . 205 111 36 223 156 253 1 317 84 Average Temperature 86 | 14 30 136 118 76 72 125 23 114 68 25 . . 16 84 . . . . 52 66 63 . 77 79 15 47 75 86 1 91 28 Received Heat Transfer 2046 | . 162 270 40 36 357 432 144 9 90 . . . . 138 . . . . 9 . 9 . 75 18 . . 45 49 . 69 94 Effects 14 | . . 5 1 . 2 2 . . 3 . . . . 1 . . . . . . . . . . . . . . . . . Shutdowns 3 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Interference 5 | . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . 3 1 2 1 . . . . . . . . . . . . . . . . . 2 4 . . . Combat Hostiles 9 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . 2 4 . . . Parts Fried 25 | . . 1 . . . 7 2 5 1 . . . . . . . . . . . . . 1 . . . . 4 2 1 1 Impact Corruptions 8 | . . 1 . . . 2 . 2 3 . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . 1 2 . . 1 . . . 6 . . . . 2 . . . . 2 . . . 5 . . . . 2 . 4 5 Heat Transferred 20603 | 50 400 985 720 200 1100 1680 450 1500 3071 . . . . 1388 . . . . 660 . . . 2035 259 . . 300 80 . 2950 2775 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . 1 . . . 6 5 . . . . . . . . . . . . . . . . . . . 2 . . 1 . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Maximum Alert Level 5 | . . 2 . . 5 4 2 1 2 . . . . 2 . . . . 2 . . . . . . . . . . 3 2 Low Security (%) 35 | 100 100 55 100 100 2 . . 89 52 . . . . 3 . . . . 22 . . . . 100 . . . . 100 14 . Level 1 14 | . . 23 . . 12 . 11 10 44 . . . . 27 . . . . 43 . . . . . . . . . . 8 . Level 2 25 | . . 21 . . 14 . 88 . 3 . . . . 68 . . . . 34 . . . . . . . . . . 55 100 Level 3 13 | . . . . . 12 90 . . . . . . . . . . . . . . . . . . . . . . . 22 . Level 4 7 | . . . . . 36 9 . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 3 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1895 | 5 116 454 90 72 1895 1147 692 232 428 . . . . 609 . . . . 602 . . . . 176 . . . . 186 875 640 Initial 923 | . 3 8 90 . 42 923 495 232 . . . . . 183 . . . . 200 . . . . 56 . . . . . 104 492 Average 493 | . 63 201 15 35 1100 983 469 63 161 . . . . 461 . . . . 371 . . . . 82 . . . . 47 527 545 Influence Increases 13647 | 10 257 949 55 146 2003 897 518 2 987 . . . 422 928 . 20 . 170 788 . 110 5 963 372 305 200 1272 205 243 1361 459 Destroy 0b10 Robot/C 7060 | . 120 560 40 80 780 480 240 . 360 . . . 340 340 . 20 . 140 280 . 100 . 700 200 260 180 920 160 120 500 140 Destroy 0b10 Robot/NC 670 | 10 20 55 5 . . 85 65 . 70 . . . . 55 . . . 10 40 . . 5 50 15 5 . 20 . 5 95 60 Destroy Leader 1074 | . 36 156 10 30 20 136 48 . 106 . . . 40 90 . . . 20 46 . 10 . 70 40 10 20 . 30 22 88 46 Allied During Kill 830 | . . . . 17 2 . . . 186 . . . 42 111 . . . . . . . . 128 15 . . 317 . . 12 . Trap Triggered on 0b10 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 393 | . 36 30 . 4 . 19 43 . 107 . . . . 28 . . . . 10 . . . . 14 . . . . . 78 24 Disable Machine 660 | . . 30 . 15 15 105 15 . 45 . . . . 90 . . . . 120 . . . . 30 . . . . 15 180 . Anti-Garrison Action 1050 | . . . . . 1050 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1075 | . 15 3 . . 136 42 92 2 8 . . . . 94 . . . . 142 . . . . 28 . . . . 6 378 129 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 90 | . . . . . . . . . 45 . . . . 15 . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 585 | . 30 105 . . . 30 15 . 60 . . . . 105 . . . . . . . . 15 30 30 . 15 15 75 30 30 Influence Decreases 13168 | 5 241 737 288 80 174 1702 943 667 579 222 86 100 130 611 316 127 186 90 312 286 132 253 874 380 317 252 219 1275 57 672 855 Entered New Map 5214 | . 2 13 143 . 24 972 595 433 . 152 36 100 . 109 226 57 186 . 30 206 52 248 . 33 31 14 17 1070 . 82 383 Time Decay 6129 | 5 229 444 105 60 . 490 318 204 444 70 50 . 130 342 90 70 . 90 262 80 80 5 534 307 286 238 62 195 57 580 302 Lost Part 910 | . 10 130 40 . 130 90 30 30 30 . . . . 10 . . . . 10 . . . 160 20 . . 30 10 . 10 170 Lost Ally 615 | . . . . 20 20 . . . 105 . . . . 150 . . . . 10 . . . 180 20 . . 110 . . . . Purge Threat 300 | . . 150 . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 1 1 1 . 6 6 . 8 . . . . 8 . . . . 2 . . . 3 3 . . . . 3 11 5 Investigation 13 | . 1 . 1 . . . 1 . 3 . . . . 2 . . . . . . . . 2 . . . . . 1 2 . Extermination 12 | . . . . . . . 1 . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 1 2 2 Reinforcement 25 | . . 1 . . . 2 4 . 3 . . . . 3 . . . . 1 . . . 1 2 . . . . 1 5 2 Assault 5 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Garrison 4 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Construction Impeded 7 | . . . . . . . 2 . . . . . . . . . . . 1 . . . 1 1 . . . . . 1 1 Haulers Reinforced 7 | . . . . . . . 1 . 1 . . . . 2 . . . . . . . . . 1 . . . . . 1 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Distress Signals 25 | . 2 4 . 1 . 4 . . 1 . . . . 2 . . . . 1 . . . 5 . 1 . 1 . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 454 | . 13 45 14 5 38 39 19 8 27 . . . 9 32 . . . 3 10 . 3 . 46 11 5 1 43 8 13 30 32 Peak Tracking Total 18 | . 6 6 4 3 6 6 9 4 3 . . . 7 6 . 1 . 3 5 . 5 . 7 5 5 2 18 4 6 8 14 Tactical Retreats 26 | . 1 5 . . . 2 1 1 4 . . . . 2 . . . . . . . . 1 1 1 . 1 1 1 2 2 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Traps Triggered 24 | . . . . 4 8 . 2 . 3 . . . . . . . . . 1 . . . 1 . . . . . 1 2 2 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Disabled 56 | . . 2 . 1 7 7 1 . 3 . . . . 6 . . . . 8 . . . 3 2 . . . . 1 15 . Max in Single Turn 5 | . . 1 . 1 1 2 1 . 1 . . . . 2 . . . . 5 . . . 2 1 . . . . 1 2 . Garrison Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Relay 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Machines Accessed 119 | . 6 14 1 1 2 8 8 . 15 . . 1 . 12 1 1 4 . 5 . . 7 3 3 1 1 6 . 3 12 4 Terminals 51 | . 4 10 . . 2 6 2 . 7 . . . . 7 . . . . 1 . . . 1 . 1 . . . 1 8 1 Fabricators 13 | . . . . . . . 3 . 2 . . . . 1 . . . . 1 . . . 1 2 . . . . 1 1 1 Repair Stations 5 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . 1 . Recycling Units 11 | . 2 2 . . . . 2 . 1 . . . . 1 . . . . 2 . . . 1 . . . . . . . . Scanalyzers 9 | . . 1 . . . 1 . . 2 . . . . 2 . . . . . . . . . . . . . . 1 1 1 Garrison Access 8 | . . . . 1 . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . 1 1 Total Hacks 366 | . 17 46 1 1 5 20 17 . 44 . . 2 . 34 1 1 29 . 14 . . 46 6 6 1 7 13 . 5 35 15 Successful 228 | . 8 29 1 1 . 10 7 . 23 . . 2 . 21 1 1 29 . 5 . . 46 4 5 1 7 13 . . 12 2 Failed 135 | . 9 16 . . 5 9 10 . 21 . . . . 13 . . . . 9 . . . 2 1 . . . . 5 22 13 Catastrophic 27 | . 1 . . . 3 1 4 . 3 . . . . . . . . . 1 . . . . 1 . . . . 2 5 6 Database Lockouts 3 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Manual 88 | . 7 28 . . . 10 6 . 12 . . . . 8 . . . . 6 . . . . 1 . . 1 . . 9 . Terminals 158 | . 12 35 . . 5 17 6 . 26 . . . . 21 . . . . 3 . . . 1 . 1 . . . 2 24 5 Fabricators 29 | . . . . . . . 4 . 5 . . . . 2 . . . . 2 . . . 3 3 . . . . 1 5 4 Repair Stations 15 | . . 3 . . . . . . 3 . . . . . . . . . 4 . . . . 3 . . . . . 2 . Recycling Units 31 | . 5 6 . . . . 6 . 4 . . . . 3 . . . . 5 . . . 2 . . . . . . . . Scanalyzers 18 | . . 2 . . . 1 . . 3 . . . . 5 . . . . . . . . . . . . . . 2 2 3 Garrison Access 15 | . . . . 1 . 2 1 . 3 . . . . 3 . . . . . . . . . . . . . . . 2 3 Terminal Hacks 148 | . 3 13 1 . . 5 3 . 9 . . 2 . 8 1 1 29 . . . . 46 1 . 1 7 13 . . 5 . Record 67 | . 1 1 . . . . . . . . . . . . . . 11 . . . . 34 . . 1 7 12 . . . . Part Schematic 19 | . . . . . . . . . 1 . . 2 . 1 . . 11 . . . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 1 . . . . 1 . . 4 . . . . . . . . . . . . . . Robot Analysis 12 | . 1 2 . . . . 2 . 2 . . . . 1 . . . . . . . 4 . . . . . . . . . Prototype ID Bank 17 | . 1 3 . . . 2 . . 1 . . . . 2 . . 3 . . . . 4 . . . . . . . 1 . Open Door 6 | . . . 1 . . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 . . 1 . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 4 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . . 1 . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . Reprogram Traps 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . 1 . 3 . . . . 1 . . . . 1 . . . 2 1 . . . . . 2 1 Network Status 4 | . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . Load Schematic 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . . 1 1 Build 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Repair Station Hacks 10 | . . 2 . . . . . . 2 . . . . . . . . . 2 . . . . 3 . . . . . 1 . Scan Component 7 | . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . . . 1 . Repair 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 11 | . 2 2 . . . . 2 . 1 . . . . 2 . . . . 1 . . . 1 . . . . . . . . Retrieve Components 11 | . 2 2 . . . . 2 . 1 . . . . 2 . . . . 1 . . . 1 . . . . . . . . Scanalyzer 11 | . . 1 . . . . . . 3 . . . . 5 . . . . . . . . . . . . . . . 1 1 Insert Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . 1 . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . 1 1 Garrison Access Hacks 3 | . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 33 | . 3 11 . . . 4 1 . 4 . . . . 5 . . . . 1 . . . . 1 . . . . . 3 . Terminals 27 | . 3 9 . . . 4 . . 2 . . . . 5 . . . . 1 . . . . . . . . . . 3 . Track 3 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Botnet 14 | . 2 5 . . . 3 . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . Disrupt 3 | . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Operators 4 | . . 1 . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . 2 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mask 3 | . . 1 . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 5 13 . 1 2 7 8 . 14 . . . . 11 . . . . 5 . . . 2 2 . . . . 3 10 4 Full Trace Events 11 | . 1 . . . 2 . 1 . 2 . . . . 2 . . . . . . . . 1 . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . 1 . . . . 1 . . 4 . . . . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . . . . . 1 . . 2 . 2 . . 11 . . . . 4 . . . . . . . 9 . Parts Built 3 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 281 | . . . . . . . . . 95 . . . . . . . . . . . . . 93 . . . . . . 93 . Total Part Build Rating 19 | . . . . . . . . . 5 . . . . . . . . . . . . . 7 . . . . . . 7 . Part Studies Acquired 8 | . . 1 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . 1 1 Parts Repaired 3 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Time 176 | . . 32 . . . . . . 88 . . . . . . . . . . . . . . 56 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 30 | . 2 10 . . . . 5 . 1 . . . . . . . . . 2 . . . 10 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 22 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . 3 . Machine Destruction 19 | . . . . . 19 . . . . . . . . . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total Allies 53 | . 1 . 3 . . . . 19 . . . 8 . 1 . . . . 1 . . . 11 4 . . 5 . . . . Largest Group 19 | . 1 1 3 3 1 . . 19 15 . . 8 8 7 . . . . 1 . . . 6 3 . . 5 . . . . Highest-Rated Group 465 | . 10 10 40 40 16 . . 465 366 . . 210 210 196 . . . . 26 . . . 300 90 . . 286 . . . . Highest-Rated Ally 68 | . 10 10 16 16 16 . . 35 31 . . 31 31 31 . . . . 26 . . . 56 47 . . 68 . . . . Initial Warlord ECA Mod 7 | . . . . . . 7 6 6 6 6 6 6 5 5 4 4 4 3 3 2 2 2 1 1 1 1 1 . . . . Warlord Squad Rendezvous 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Muscle 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Ghost 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Orders 11 | . 1 4 . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . 1 . STAY 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ROAM 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . RETURN 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . 1 . Ally Attacks 567 | . . . . 12 6 . . 141 104 . . . 7 49 . . . . . . . . 112 37 . . 78 . . 21 . Total Damage 11738 | . . . . 157 64 . . 2045 1441 . . . 90 963 . . . . . . . . 2747 876 . . 2840 . . 515 . Kills 58 | . . . . 2 . . . 5 10 . . . 1 8 . . . . . . . . 9 6 . . 13 . . 4 . Allies Corrupted 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Active Infowar (turns) 11058 | 2 527 395 . 130 131 92 . . 351 155 109 699 316 719 192 141 38 298 562 166 171 95 540 129 626 511 695 619 208 1790 651 Sensors 9441 | . . . . 130 111 92 . . 351 155 109 699 316 719 192 141 38 298 562 166 171 95 338 128 626 511 335 619 208 1790 541 Terrain 2794 | 2 527 395 . . . . . . . . . . . . . . . . 164 166 171 95 540 . . . 360 . . . 374 Traps 20 | . . . . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robot Analysis Total 12 | . 1 2 . . . . 2 . 2 . . . . 1 . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . . 1 . . . . . . . 1 1 2 . . . . 1 . 1 1 . 2 . . 1 . . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 3 . . 4 . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . 2 . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Turns Passed 22215 | 77 527 1419 711 154 2842 1290 716 728 1636 156 109 699 316 777 192 141 38 298 563 166 171 95 1747 747 628 511 1473 619 208 1794 667 Spaces Moved 17621 | 38 262 732 352 94 1510 632 434 464 1504 320 228 1051 389 1288 440 308 89 479 837 297 257 157 968 476 469 375 783 384 244 1231 529 Core 163 | 9 . . . . . . . 140 . . . . . . . . . . . . . . 1 . . . . . . . 13 Treads 2134 | . . . . 7 1070 82 . 262 642 . . . . . . . . . . . . . 71 . . . . . . . . Legs 4564 | 29 262 732 130 . 7 550 411 . . . . . . . . . . . . . . . 425 476 469 375 698 . . . . Wheels 742 | . . . 222 87 433 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 9939 | . . . . . . . 23 62 862 320 228 1051 389 1288 440 308 89 479 837 297 257 157 392 . . . 85 384 244 1231 516 Flight 79 | . . . . . . . . . . . . . . . . . . . . . . . 79 . . . . . . . . Fastest Speed 27 | 50 120 120 80 86 115 113 108 48 27 40 40 40 40 33 43 43 43 43 40 45 45 45 45 120 120 120 108 118 37 35 35 Average Speed 91 | 125 148 126 147 110 156 129 126 116 90 40 40 40 40 40 43 43 43 43 42 45 45 45 133 120 120 120 120 130 40 101 61 Slowest Speed 650 | 200 190 190 260 240 330 240 130 650 290 40 40 40 40 56 43 43 43 43 45 45 45 45 515 120 120 120 180 135 118 117 157 Overloaded Moves 445 | . . . . . . . . . 19 . . . . 7 . . . . . . . . 29 . . . . . . 38 352 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 53 | 3 43 86 64 13 93 52 17 96 36 50 41 84 64 35 65 57 74 68 17 51 55 61 76 13 63 60 85 61 7 88 21 Regions Visited 31 Branch Regions 18 Pre-discovered Areas 13 | . . . 1 . . . . . . 1 . 3 . . . . 1 . . . 1 3 1 . . 1 1 . . . . Known Exits Taken 26 | . . 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 28 | . . . 1 . . . . . . 7 2 1 2 . 5 2 . 2 . 1 1 . 2 . . 2 . . . . . Spaces Dug 226 | . . . . . 43 1 27 . 8 6 . . . 2 . . . 1 50 4 2 . 2 2 4 3 . 5 . 53 13 Terrain Destroyed 1520 | . 16 2 . . 136 43 146 3 10 6 . . 82 101 . 22 . 105 98 4 17 . 55 9 82 122 140 24 3 253 41 Melee 79 | . . . . . 39 1 7 . 8 5 . . . . . . . . 2 . . . 2 2 . . . . . 12 1 Projectile 158 | . . . . . . . . 3 2 1 . . . 11 . . . 2 15 4 4 . 8 4 10 14 . 14 2 24 40 AOE 1279 | . 16 2 . . 97 42 139 . . . . . 82 90 . 22 . 103 81 . 13 . 45 . 72 108 140 10 . 217 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Min Mat Gar Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Total 21891 | 53 343 1064 487 127 1777 920 529 615 1666 334 245 1330 537 1478 442 314 88 554 992 324 306 175 1260 595 509 413 1278 461 304 1632 739 Wait 2155 | . 26 203 93 15 74 119 12 98 41 . 18 255 130 70 . . . 47 75 26 41 . 47 49 7 17 371 40 16 180 85 Move 17591 | 37 261 731 351 93 1509 631 434 463 1503 319 227 1050 388 1287 439 307 88 478 836 296 256 156 967 475 468 374 782 383 243 1230 529 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 186 | 3 14 20 2 1 10 17 10 4 9 5 . 9 . 14 1 2 . 3 8 . 2 4 8 10 3 . 3 4 4 7 9 Fast Attach 111 | 6 . 2 8 5 6 3 6 6 10 . . 1 . 6 . . . . 4 . . 1 14 2 . . 7 2 3 10 9 Attach 105 | 1 1 14 2 1 6 10 3 3 3 1 . 1 . 11 . 1 . 3 9 . 1 2 16 2 1 . 2 1 . 3 7 Detach 25 | . . 1 2 . . 2 . 2 3 . . . . 2 . . . . 1 . . . 6 . 1 . . . . 2 3 Swap 247 | . 4 4 . 4 21 28 12 5 16 2 . 5 1 18 1 . . 1 8 . . 6 17 13 3 . 23 6 5 29 15 Drop 189 | . 3 7 2 1 8 15 12 10 10 . . 9 . 21 1 2 . 4 8 . 2 4 8 7 2 . 14 . 6 22 11 Fire 900 | 6 34 79 27 6 55 91 31 22 54 2 . . 18 49 . 2 . 18 36 2 4 . 93 24 24 22 27 25 27 55 67 Melee 142 | . . . . 1 57 4 8 2 11 5 . . . . . . . . 7 . . 2 4 3 . . . . . 36 2 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 37 | . . . . . 31 . . . 6 . . . . . . . . . . . . . . . . . . . . . . Rewire 197 | . . . . . . . . . . . . . . . . . . . . . . . 80 10 . . 49 . . 58 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / *Tes) -3/Testing -2/Research (discovered 1 exit: Acc) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 605 | -10/Materials | Entered another Materials area 605 | -9/Materials | Accompanied by 1 ally 605 | -9/Materials | Evolved 2 slots: Propulsion x2 688 | -9/Materials | Identified exit to Mines 927 | -9/Materials | Identified exit to Materials 1487 | -9/Materials | Destroyed 10 combat bots 1500 | -9/Materials | Lost 4 parts (1p2n1w) 1502 | -9/Materials | Build established: Scavenger-Mutant 1580 | -9/Materials | Central database locked down 1649 | -9/Materials | Repaired Spread Laser+? 1683 | -9/Materials | Lost 3 parts (2n1u) 2024 | -9/Materials | Entered Mines 2025 | -9/Mines | Assembled infested the area 2030 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2054 | -9/Mines | Core integrity fell below 50% 2084 | -9/Mines | Lost 4 parts (1p1n1u1w) 2139 | -9/Mines | Learned location of Recycling (-8) 2349 | -9/Mines | Build established: Mutant 2496 | -9/Mines | Met a Derelict shopkeep closing up shop 2579 | -9/Mines | Core integrity fell below 20% 2615 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2703 | -9/Mines | Discovered exit to Materials (range 14) 2716 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2735 | -9/Mines | Entered Materials 2735 | -8/Materials | Accompanied by 3 allies 2735 | -8/Materials | Evolved 2 slots: Utility x2 2818 | -8/Materials | Garrison activated, responded to threat 2885 | -8/Materials | Identified exit to Garrison 2889 | -8/Materials | Entered Garrison 2889 | -8/Garrison | Accompanied by 1 ally 3057 | -8/Garrison | Triggered checkpoint 3208 | -8/Garrison | Garrison Relay disabled 3295 | -8/Garrison | Triggered checkpoint 3323 | -8/Garrison | Garrison Relay disabled 3487 | -8/Garrison | Triggered checkpoint 3524 | -8/Garrison | Discovered new exit (range 15) 3667 | -8/Garrison | Garrison Relay disabled 3735 | -8/Garrison | Triggered checkpoint 3763 | -8/Garrison | Triggered checkpoint 3786 | -8/Garrison | Destroyed 8 combat bots 3821 | -8/Garrison | Triggered checkpoint 3888 | -8/Garrison | Garrison Relay disabled 3915 | -8/Garrison | Discovered new exit (range 11) 3928 | -8/Garrison | Identified exit to Materials 3967 | -8/Garrison | Triggered checkpoint 4105 | -8/Garrison | Triggered checkpoint 4140 | -8/Garrison | Discovered exit to Materials (range 5) 4156 | -8/Garrison | Build established: Scavenger-Mutant 4165 | -8/Garrison | Discovered exit to Materials (range 10) 4225 | -8/Garrison | Triggered checkpoint 4265 | -8/Garrison | Garrison Relay disabled 5485 | -8/Garrison | Crushed by falling debris 5516 | -8/Garrison | Lost 3 parts (2u1w) 5731 | -8/Garrison | Entered Materials 5809 | -8/Materials | Core integrity fell below 50% 6417 | -8/Materials | Garrison activated, responded to threat 6446 | -8/Materials | Core integrity fell below 20% 6501 | -8/Materials | Lost 4 parts (1n1u2w) 6918 | -8/Materials | Discovered new exit (range 15) 6931 | -8/Materials | First assault squad dispatched 6978 | -8/Materials | Discovered new exit (range 10) 6981 | -8/Materials | Identified exit to Storage 7008 | -8/Materials | Central database locked down 7018 | -8/Materials | Identified exit to Factory 7021 | -8/Materials | Entered Factory 7021 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7191 | -7/Factory | Build established: Mutant 7311 | -7/Factory | Identified exit to Lower Caves 7609 | -7/Factory | Discovered new exit (range 14) 7664 | -7/Factory | Destroyed 8 combat bots 7665 | -7/Factory | Lost 3 parts (1n1u1w) 7678 | -7/Factory | Identified exit to Factory 7737 | -7/Factory | Sucked down chute 7737 | -7/Factory | Entered Waste 7744 | -7/Waste | Spotted C-40 Crusher 7776 | -7/Waste | Spotted C-40 Crusher 7824 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7827 | -7/Waste | Crushed by Compactor (1 part destroyed) 7829 | -7/Waste | Destroyed C-40 Crusher 7836 | -7/Waste | Spotted C-40 Crusher 7858 | -7/Waste | Lost 3 parts (2n1u) 7874 | -7/Waste | Spotted C-40 Crusher 7907 | -7/Waste | Destroyed C-40 Crusher 8029 | -7/Waste | Spotted C-40 Crusher 8036 | -7/Waste | Spotted C-40 Crusher 8132 | -7/Waste | Warlord forces began an assault 8151 | -7/Waste | Allies destroyed C-40 Crusher 8155 | -7/Waste | Allies destroyed C-40 Crusher 8163 | -7/Waste | Allies destroyed C-40 Crusher 8175 | -7/Waste | Allies destroyed C-40 Crusher 8426 | -7/Waste | Discovered new exit (range 10) 8438 | -7/Waste | Identified exit to Factory 8465 | -7/Waste | Entered Factory 8465 | -7/Factory | Accompanied by 15 allies 8473 | -7/Factory | Build established: Scavenger-Mutant 8710 | -7/Factory | Lost 4 allies 8776 | -7/Factory | Lost 3 allies 9150 | -7/Factory | Cargo convoy interrupted 9166 | -7/Factory | Fabricated Gravmag Array? 9602 | -7/Factory | Lost 6 allies 9855 | -7/Factory | Discovered exit to Factory (range 14) 9969 | -7/Factory | Build established: Mutant 10000 | -7/Factory | Repaired Broken Cld. Airjet? 10101 | -7/Factory | Entered Lower Caves 10107 | -7/Lower Caves | Met a Warlord Commander 10108 | -7/Lower Caves | Learned location of Warlord (-4) 10109 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 10110 | -7/Lower Caves | Found Encrypted Comm Array 10124 | -7/Lower Caves | Lost 3 parts (1p1u1w) 10254 | -7/Lower Caves | Discovered new exit (range 6) 10256 | -7/Lower Caves | Identified exit to Lower Caves 10257 | -7/Lower Caves | Entered another Lower Caves area 10360 | -7/Lower Caves | Discovered new exit (range 8) 10364 | -7/Lower Caves | Encountered a Warlord checkpoint 10366 | -7/Lower Caves | Identified exit to Zion 10366 | -7/Lower Caves | Entered Zion 10387 | -7/Zion | Discovered new exit (range 14) 10409 | -7/Zion | System corruption cleaned by Quarantine Array 10452 | -7/Zion | Learned location of Armory (-4) 10461 | -7/Zion | Found Prototype Special Weapon 10463 | -7/Zion | Found Prototype Special Weapon 10464 | -7/Zion | Identified RU-N14's Throwing Claymores (x2) 10468 | -7/Zion | Found RU-N14's Throwing Claymores 10470 | -7/Zion | Found RU-N14's Throwing Claymores 10515 | -7/Zion | Gained Derelict followers 10527 | -7/Zion | Given A8's code to call for help 10572 | -7/Zion | Found Prototype Launcher 10572 | -7/Zion | Identified Rocket Array 10577 | -7/Zion | Found Prototype Launcher 10577 | -7/Zion | Identified Gui. Missile Launcher 10606 | -7/Zion | Learned location of Quarantine (-2) 10662 | -7/Zion | Learned Factory emergency access door positions 10670 | -7/Zion | Met Imprinter 10717 | -7/Zion | Gained Derelict followers 10744 | -7/Zion | Learned location of Extension (-6) 10809 | -7/Zion | Identified exit to Proximity Caves 11065 | -7/Zion | Entered Proximity Caves 11065 | -6/Proximity Caves | Accompanied by 8 allies 11146 | -6/Proximity Caves | Learned Factory terminal intel 11189 | -6/Proximity Caves | Destroyed 7 combat bots 11248 | -6/Proximity Caves | Discovered exit to Factory (range 8) 11381 | -6/Proximity Caves | Entered Factory 11381 | -6/Factory | Accompanied by 7 allies 11381 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11382 | -6/Factory | Identified exit to Lower Caves 11384 | -6/Factory | Loaded intel: 28 terminal locations 11477 | -6/Factory | Found Prototype Processor 11477 | -6/Factory | Identified Exp. Targeting Computer 11503 | -6/Factory | Joined by Warlord Muscle squad 11684 | -6/Factory | Build established: Hacker-Mutant 11770 | -6/Factory | Lost 3 allies 11807 | -6/Factory | Discovered new exit (range 8) 11816 | -6/Factory | Identified exit to Factory 12081 | -6/Factory | First assault squad dispatched 12158 | -6/Factory | Entered Lower Caves 12295 | -6/Lower Caves | Entered a destroyed Warlord outpost 12346 | -6/Lower Caves | Discovered new exit (range 15) 12350 | -6/Lower Caves | Identified exit to Lower Caves 12350 | -6/Lower Caves | Entered another Lower Caves area 12355 | -6/Lower Caves | Discovered exit to Factory (range 13) 12473 | -6/Lower Caves | Discovered new exit (range 11) 12477 | -6/Lower Caves | Identified exit to Data Miner 12491 | -6/Lower Caves | Entered Data Miner 12491 | -6/Data Miner | Discovered new exit (range 6) 12500 | -6/Data Miner | Met Data Miner 12516 | -6/Data Miner | Learned location of Section 7 (-2) 12516 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12520 | -6/Data Miner | Received God Mode back door access code from Data Miner 12529 | -6/Data Miner | Identified exit to Proximity Caves 12529 | -6/Data Miner | Entered Proximity Caves 12532 | -5/Proximity Caves | Spotter reported a threat 12827 | -5/Proximity Caves | Entered Factory 12827 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13024 | -5/Factory | Destroyed 7 combat bots 13082 | -5/Factory | Build established: Derelict-Mutant 13242 | -5/Factory | Discovered new exit (range 14) 13275 | -5/Factory | Identified exit to Upper Caves 13360 | -5/Factory | Joined by Warlord Ghost squad 13390 | -5/Factory | Entered Upper Caves 13508 | -5/Upper Caves | Identified exit to Upper Caves 13556 | -5/Upper Caves | Entered another Upper Caves area 13575 | -5/Upper Caves | Build established: Scout 13724 | -5/Upper Caves | Discovered new exit (range 8) 13726 | -5/Upper Caves | Identified exit to Zhirov 13727 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13727 | -5/Upper Caves | Entered Zhirov 13727 | -5/Zhirov | Discovered new exit (range 3) 13736 | -5/Zhirov | Met Zhirov 13746 | -5/Zhirov | Learned location of Testing (-3) 13746 | -5/Zhirov | Learned location of Command (-1) 13755 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13761 | -5/Zhirov | Found Alien Artifact 13761 | -5/Zhirov | Identified Integrated Dissipator 13761 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13821 | -5/Zhirov | Identified exit to Proximity Caves 13822 | -5/Zhirov | Entered Proximity Caves 13892 | -4/Proximity Caves | Spotted B-86 Titan 13944 | -4/Proximity Caves | Learned Research stockpile data 13948 | -4/Proximity Caves | Unaware initiated a cargo recovery operation 13951 | -4/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 14061 | -4/Proximity Caves | Lost 3 parts (3n) 14320 | -4/Proximity Caves | Discovered new exit (range 3) 14379 | -4/Proximity Caves | Lost 4 allies 14393 | -4/Proximity Caves | Lost 11 parts (3p3n3u2w) 14485 | -4/Proximity Caves | System corruption reached 10% 14510 | -4/Proximity Caves | Identified exit to Factory 14772 | -4/Proximity Caves | Spotted B-86 Titan 14789 | -4/Proximity Caves | Allies destroyed B-86 Titan 14940 | -4/Proximity Caves | Allies destroyed B-86 Titan 14965 | -4/Proximity Caves | Build established: Scavenger-Mutant 15188 | -4/Proximity Caves | Lost 3 allies 15495 | -4/Proximity Caves | Fabricated Assault Drone Bay (x1) 15563 | -4/Proximity Caves | System corruption reached 30% 15569 | -4/Proximity Caves | Entered Factory 15569 | -4/Factory | Accompanied by 1 ally 15569 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15856 | -4/Factory | Build established: Scavenger-Gunner 16119 | -4/Factory | Repaired Hyp. Coil Gun 16162 | -4/Factory | Discovered new exit (range 4) 16166 | -4/Factory | Identified exit to Upper Caves 16316 | -4/Factory | Entered Upper Caves 16409 | -4/Upper Caves | Destroyed 9 combat bots 16612 | -4/Upper Caves | Build established: Scavenger-Skirmisher 16927 | -4/Upper Caves | Discovered new exit (range 7) 16934 | -4/Upper Caves | Identified exit to Upper Caves 16944 | -4/Upper Caves | Entered another Upper Caves area 16960 | -4/Upper Caves | Learned 8 Research zone layouts 16960 | -4/Upper Caves | Learned Extension emergency access door positions 16960 | -4/Upper Caves | Learned Factory garrison access intel 17429 | -4/Upper Caves | Discovered new exit (range 9) 17447 | -4/Upper Caves | Identified exit to Warlord 17455 | -4/Upper Caves | Entered Warlord 17515 | -4/Warlord | System corruption cleaned by Quarantine Array 17586 | -4/Warlord | Discovered new exit (range 9) 17721 | -4/Warlord | Learned Research emergency access door positions 17722 | -4/Warlord | Learned 4 Quarantine zone layouts 17724 | -4/Warlord | Learned Factory terminal intel 17724 | -4/Warlord | Learned Research scanalyzer intel 17920 | -4/Warlord | Visited the Vortex Lab 17935 | -4/Warlord | Found Prototype Energy Gun 17935 | -4/Warlord | Identified Vortex Rifle 17936 | -4/Warlord | Warlord's base attacked by MAIN.C 17939 | -4/Warlord | Found Prototype Piercing Weapon 17939 | -4/Warlord | Identified Vortex Lance 17942 | -4/Warlord | Found Vortex Rifle 18031 | -4/Warlord | Build established: Scavenger-Gunner 18076 | -4/Warlord | Opened Warlord's prototype stash 18079 | -4/Warlord | Found Prototype Reactor 18079 | -4/Warlord | Identified Vortex Chain Reactor 18083 | -4/Warlord | Found Prototype Device 18083 | -4/Warlord | Identified Exp. Phase Shifter 18095 | -4/Warlord | Found Prototype Processor 18095 | -4/Warlord | Identified Exp. Target Analyzer 18220 | -4/Warlord | Met Warlord 18286 | -4/Warlord | Warlord forces counterattacked 18383 | -4/Warlord | Build established: Commander-Gunner 18611 | -4/Warlord | Warlord base infiltrated, sounded retreat 18612 | -4/Warlord | Enhanced Grunt warped into view 18612 | -4/Warlord | Enhanced Grunt warped into view 18612 | -4/Warlord | Enhanced Grunt warped into view 18612 | -4/Warlord | Enhanced Demolisher warped into view 18612 | -4/Warlord | Enhanced Demolisher warped into view 18612 | -4/Warlord | Enhanced Demolisher warped into view 18616 | -4/Warlord | Spotted Striker 18716 | -4/Warlord | Spotted Executioner 18720 | -4/Warlord | Allies destroyed Executioner 18735 | -4/Warlord | Lost 4 allies 18766 | -4/Warlord | Crushed by falling debris 18784 | -4/Warlord | Spotted Striker 18789 | -4/Warlord | Allies destroyed Striker 18800 | -4/Warlord | Found Prototype Processor 18800 | -4/Warlord | Identified Exp. Core Analyzer 18810 | -4/Warlord | Spotted Striker 18810 | -4/Warlord | Spotted Striker 18816 | -4/Warlord | Spotted Executioner 18824 | -4/Warlord | Allies destroyed Striker 18844 | -4/Warlord | Allies destroyed Executioner 18864 | -4/Warlord | Destroyed 11 combat bots 18872 | -4/Warlord | Spotted Executioner 18881 | -4/Warlord | Destroyed Executioner 18908 | -4/Warlord | Destroyed 18 combat bots 18914 | -4/Warlord | Lost 15 allies 18927 | -4/Warlord | Identified exit to Proximity Caves 18928 | -4/Warlord | Entered Proximity Caves 19016 | -3/Proximity Caves | Spotted B-86 Titan 19058 | -3/Proximity Caves | Build established: Scavenger-Mutant 19334 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19498 | -3/Proximity Caves | Build established: Scavenger-Gunner 19504 | -3/Proximity Caves | Discovered new exit (range 6) 19544 | -3/Proximity Caves | Identified exit to Research 19547 | -3/Proximity Caves | Entered Research 19547 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 19548 | -3/Research | Identified exit to Research 19551 | -3/Research | Loaded intel: 6 scanalyzer locations 19594 | -3/Research | Incoming investigation squad redirected 19737 | -3/Research | Discovered new exit (range 8) 19754 | -3/Research | Identified exit to Testing 19755 | -3/Research | Entered Testing 19881 | -3/Testing | Central database locked down 19902 | -3/Testing | Found Prototype Device 19902 | -3/Testing | Identified Exp. Hardlight Generator 19946 | -3/Testing | Found Prototype Energy Cannon 19946 | -3/Testing | Identified Imp. Potential Cannon 20034 | -3/Testing | Found Prototype Energy Cannon 20034 | -3/Testing | Identified Hpw. Disruptor Cannon 20169 | -3/Testing | Found Exp. Target Analyzer 20247 | -3/Testing | Build established: Scavenger-Mutant 20318 | -3/Testing | Fabricated Assault Drone Bay? 20632 | -3/Testing | Found Prototype Hackware 20632 | -3/Testing | Identified Ghost Barrier 20849 | -3/Testing | Found Prototype Ballistic Cannon 20849 | -3/Testing | Identified Omega Cannon 20976 | -3/Testing | Discovered exit to Research (range 15) 21013 | -3/Testing | Found Prototype Device 21013 | -3/Testing | Identified Adv. Kinecellerator 21201 | -3/Testing | Found Prototype Energy Cannon 21201 | -3/Testing | Identified Disintegrator 21255 | -3/Testing | First assault squad dispatched 21541 | -3/Testing | Incoming assault squad redirected 21544 | -3/Testing | Incoming investigation squad redirected 21549 | -3/Testing | Entered Research 21549 | -2/Research | Evolved 2 slots: Utility x2 21550 | -2/Research | Identified exit to Access 21994 | -2/Research | Lost 4 parts (1p2n1u) 22049 | -2/Research | First assault squad dispatched 22209 | -2/Research | Core integrity fell below 50% 22214 | -2/Research | Core integrity fell below 20% 22216 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 22206_ Cmb. Linear Gravjet destroyed. 22206_ Exp. Power Amplifier destroyed. 22206_ Penetrated by Slug. 22206_ Ghost Barrier destroyed. 22207_ Slug penetrates T-07 Excavator. 22207_ T-07 Excavator destroyed. 22207_ Penetrated by Slug. 22207_ Focal Shield destroyed. 22207_ Penetrated by Slug. 22208_ K-01 Serf collects debris. 22208_ Slug penetrates Wall. 22208_ Penetrated by Slug. 22210_ S-43 Plague destroyed. 22210_ Penetrated by Slug. 22211_ Slug penetrates Wall. 22211_ K-01 Serf collects debris. 22212_ Penetrated by Slug. 22212_ K-01 Serf collects debris. 22212_ Dropped Vibroblade. 22213_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? ????# !! | | ????????????????????????????????????????????# !! | | ????????????????????????????????????????????# !! | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????? ! | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????? | | ??????????????????????????????????????????# | | ??????????????????????????????????????????? """ | | ?????????????????????????????????????????????""" | | ????????????????????????????????????????#??????" | | ?????????????????####+#############+#############+ | | ???????????"""???+ s | | ??????????? k# h h s | | ???????????? gA ! *% | | ?????????????????#g h % s= s !| | | ?????????????????# @ =/ !%* | | ?????????????????#+##+######+#############"######+ | | ??????????????????????????# ????????? # | | ??????????????????????????# ![?????? # | | ??????????????????????????# ![! ??? # "" | | ??????????????????????????# ## # "" | | ??????????????????????????# # # "" | | ??????????????????????????# ## ! # "" | | ??????????????????????????# ] ## # "" | | ??????????????????????????# ##[ # | | ??????????????????????????# ] ## # | | ??????????????????????????######################## | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????????# """ | | ??????????????????????????????????#????#???# | | ??????????????????????????????????????#????# | | ??????????????????????????????????#????????# """ | | ????????????????????????????#??????????????# """ | | ?????????????????????????????????????#?????# """ | | ?????????????????????????????????#?????????# | | ???????????????????????????????????????????# | | ????????????????????????????????????????########## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Energy Generation 75 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 40 Resistance: KI 20 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 75 Targeting Accuracy 8 Target Analysis 10 Core Analysis 11 Recoil Reduction 5 Salvage Targeting 2 Offensive Hacking 23 Defensive Hacking 30 Item Schematics ----------------- Gravmag Array | -7/Factory | Hacked Hvy. Riot Gun | -7/Zion | Free Ripper | -7/Zion | Free Coil Gun | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Remote Force Field | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Imp. Plasma Cutter | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Energy Well | -3/Testing | Archive Imp. Diametric Drive | -3/Testing | Archive Exp. Target Analyzer | -3/Testing | Archive Mni. Fusion Reactor | -3/Testing | Archive Cld. Antimatter Reactor | -3/Testing | Archive Thermal Defense Suite | -3/Testing | Archive Exp. Shield Generator | -3/Testing | Archive Centrium Greatsword | -3/Testing | Archive Exp. Myomer Leg | -3/Testing | Archive Robot Schematics ------------------ X-62 Marksman | -7/Factory | Hacked M-28 Smith | -6/Factory | Hacked A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free S-43 Plague | -3/Testing | Archive K-01 Serf | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive C-55 Analyst | -3/Testing | Archive Fabricated ------------ Gravmag Array | x1 | -7/Factory Assault Drone Bay | x1 | -4/Proximity Caves Assault Drone Bay | x1 | -3/Testing Repaired ---------- Spread Laser | 47% | -9/Materials Cld. Airjet | 91% | -7/Factory | Broken Hyp. Coil Gun | 5% | -4/Factory Studied --------- Spread Laser | -9/Materials | Hacked Gravmag Array | -7/Factory | Hacked Power Maul | -7/Factory | Hacked Coil Gun | -6/Factory | Hacked Imp. Hover Unit | -6/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Hyp. Gauss Rifle | -3/Testing | Hacked Dispersion Rifle | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- All Kinds Of Bad News Botjacking Plot Armor Recruitment Drive Challenges ------------ None Game ------ Seed GravmagRecoilRailcannon Manual? 0 Play Time 04:14:55 Cumulative 355.5 hours Start 2025.10.29 @ 21:35:25 End 2025.10.30 @ 17:54:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 175 Rogue 161 Adventurer 14 Explorer 0 Win Type - Total 18 Types 15/0/1/1/0/0/0/0/1/0 Lore% 65 Gallery% 72 Achievement% 45 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59393720-ed7c-4394-8c55-a37210115600