Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.08.18 @ 00:28:49 Player: Arctrect Result: Destroyed by G-67 Veteran with Electrolaser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (115) 575 Value Destroyed (4002) 4002 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (497) 497 TOTAL SCORE: 10174 Bonus ------- Follower Combat Kills 406 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -509 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 24/100 System Corruption 3% Temperature Cool (30) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Visual Processing Unit > --- WEAPON (5) ------- Powered Hammer > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit Advanced Visual Processing Unit Core Shielding > --- WEAPON ----------- Gauss Rifle Flak Gun Heavy Machine Gun Gauss Cannon Gauss Cannon > --- INVENTORY -------- Core Shielding Force Field Precision Assault Rifle Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Powered Hammer [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Seismic Analyzer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Weapon Plasma Cutter Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Slots Evolved 9 | . 1 . . . 4 2 . . 2 . . . . . Power 3 | . . . . . 1 . . . 2 . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . Utility 2 | . . . . . 2 . . . . . . . . . Weapon 3 | . 1 . . . . 2 . . . . . . . . Parts Attached 85 | 7 3 . . 4 17 6 . 18 11 10 2 2 . 5 Power 19 | 1 1 . . 1 3 . . 3 5 2 1 2 . . Engine 12 | 1 1 . . 1 2 . . 3 3 . 1 . . . Core 7 | . . . . . 1 . . . 2 2 . 2 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 17 | 2 . . . 1 4 1 . 3 4 1 1 . . . Treads 11 | 2 . . . 1 4 1 . . 1 1 1 . . . Leg 6 | . . . . . . . . 3 3 . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 14 | 2 1 . . . 3 1 . 4 . 2 . . . 1 Device 2 | . . . . . 1 . . . . . . . . 1 Storage 7 | 1 . . . . 1 1 . 2 . 2 . . . . Processor 2 | . . . . . 1 . . 1 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 3 | 1 1 . . . . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 35 | 2 1 . . 2 7 4 . 8 2 5 . . . 4 Energy Gun 1 | . . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 21 | 2 1 . . 2 2 3 . 2 2 4 . . . 3 Ballistic Cannon 9 | . . . . . 3 . . 5 . 1 . . . . Launcher 2 | . . . . . 1 1 . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . . . . Parts Lost 42 | . . . . . 6 1 7 2 3 6 . 2 . 15 Power 14 | . . . . . 2 . 1 2 . 4 . 1 . 4 Propulsion 7 | . . . . . . 1 1 . 3 . . . . 2 Utility 6 | . . . . . 1 . 1 . . . . 1 . 3 Weapon 15 | . . . . . 3 . 4 . . 2 . . . 6 Highest Loss Streak 8 | . . . . . 2 1 7 2 2 6 . 2 . 8 Average Slot Usage (%) 92 | . 99 100 100 99 93 99 60 74 96 62 81 86 87 73 Engine 10 | . 12 12 12 11 11 7 4 8 13 1 4 6 6 4 Core 2 | . . . . . 1 7 4 . 10 7 12 13 18 13 Treads 19 | . 25 25 25 25 25 20 12 . . 5 7 12 12 10 Leg 2 | . . . . . . . . 15 15 . . . . . Device 2 | . . . . . 6 . . . . . . . . . Storage 13 | . 12 12 12 12 16 20 13 10 12 11 12 12 12 11 Processor 3 | . . . . . 6 7 3 4 6 6 6 6 6 6 Protection 5 | . 11 12 12 12 . . . 4 6 6 6 4 . . Energy Gun 1 | . . . . . 3 . . . . . . . . . Ballistic Gun 22 | . 36 37 37 36 11 20 12 13 12 18 25 25 25 20 Ballistic Cannon 5 | . . . . . 6 14 8 16 15 4 6 6 6 5 Naked Turns 79 | . . . . . . . 68 11 . . . . . . Heaviest Build 79 | 20 21 21 21 23 43 79 79 53 75 75 51 53 53 53 Greatest Support 92 | 40 40 40 40 40 60 60 60 35 53 70 92 92 92 92 Greatest Overweight (x) 20 | 2 . . . . 1 1 20 2 7 7 . . . 2 Average Overweight (x) . | . . . . . . . . 1 1 . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 12 20 20 8 8 8 8 8 8 8 Average Capacity 9 | 6 8 8 8 8 12 19 14 6 8 7 8 8 8 7 Most Carried 20 | 1 8 8 8 8 12 20 20 8 8 8 5 5 5 5 Average Carried 8 | . 5 8 8 8 10 14 14 5 7 4 5 5 5 4 Final Capacity 20 | 8 8 8 8 8 12 20 4 8 8 8 8 8 8 4 Final Carried 20 | . 8 8 8 8 10 20 4 8 8 5 5 5 5 . Class Distribution -------------------- 53% | Hacker-Skirmisher 24% | Hacker-Tank 6% | Scavenger-Skirmisher 6% | Hacker-Mutant 6% | Generator-Skirmisher Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Waste Hacker-Skirmisher | -7/Factory Generator-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Skirmisher | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Matter Collected 4027 | 228 395 21 . 131 1180 202 181 1063 231 329 . 66 . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 4702 | . 362 39 . 129 1753 214 373 916 333 210 . 15 . 358 Parts 254 | . 19 5 . 7 113 12 3 55 22 . . 1 . 17 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Combat Hostiles Destroyed 81 | . 8 2 . 4 31 4 2 19 3 1 . 1 . 6 Guns 51 | . 8 2 . 4 17 2 . 11 2 1 . . . 4 Cannons 27 | . . . . . 12 2 2 8 1 . . 1 . 1 AOE 2 | . . . . . 2 . . . . . . . . . Classes Destroyed 14 | . 4 . . 1 7 1 1 . . . . . . . Worker 7 | . . . . 1 2 . . 1 3 . . . . . Builder 6 | . . . . . 2 . . 3 1 . . . . . Tunneler 1 | . . . . . 1 . . . . . . . . . Recycler 4 | . 1 . . . 1 . . 1 1 . . . . . Operator 4 | . . . . . 4 . . . . . . . . . Watcher 9 | . 2 . . . 5 1 . 1 . . . . . . Swarmer 12 | . 4 2 . 2 1 . . 2 . . . 1 . . Grunt 32 | . 4 . . 2 16 2 . 5 1 . . . . 2 Brawler 2 | . . . . . 1 . . . 1 . . . . . Duelist 4 | . . . . . 1 . . 1 . . . . . 2 Sentry 13 | . . . . . 10 . . 3 . . . . . . Hunter 8 | . . . . . 3 1 . 4 . . . . . . Programmer 8 | . . . . . . 1 . 4 1 . . . . 2 Compactor 3 | . . . . . . . 2 . . 1 . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . 1 Thug 1 | . . . . . 1 . . . . . . . . . Best Kill Streak 6 | . 3 2 . 2 3 2 2 6 4 1 . 1 . 2 Combat Bots Only 5 | . 2 2 . 2 3 2 2 5 2 1 . 1 . 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 1 1 2 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Damage Taken 6112 | . 232 5 . 138 1636 105 254 804 133 252 . 263 . 2290 Core 1387 | . 13 . . 28 180 13 189 106 . 106 . 31 . 721 Absorbed by Shields 4 | . . . . . . . . . . . . . . 4 Core Remaining (%) 76 | 100 . . . 83 67 . . 56 . . . . . . Volleys Fired 283 | . 32 3 . 10 121 8 12 52 10 9 . 2 . 24 Largest 5 | . 3 3 . 3 3 5 5 5 5 5 . 5 . 5 Hottest 200 | . 60 60 . 63 148 151 151 200 180 182 . 164 . 164 Shots Fired 865 | . 95 9 . 30 313 40 53 174 36 35 . 10 . 70 Gun 598 | . 95 9 . 30 225 24 31 80 16 17 . 8 . 63 Cannon 260 | . . . . . 81 16 22 94 20 18 . 2 . 7 Launcher 7 | . . . . . 7 . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 830 | . 95 9 . 30 278 40 53 174 36 35 . 10 . 70 Thermal 28 | . . . . . 28 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . 7 . . . . . . . . . Robot Hit Streak 51 | . 20 14 . 10 51 13 24 36 11 9 . 5 . 14 Robot Miss Streak 3 | . 3 . . 1 2 1 1 2 2 3 . 1 . 2 Penetration Max 1 | . . . . . . . . 1 . . . . . . Secondary Targets 4 | . 2 . . 1 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . . . . . . . . Shots Hit Robots 657 | . 69 6 . 23 249 28 48 120 18 27 . 8 . 61 Core Hits 227 | . 20 2 . 8 93 12 8 44 13 8 . 1 . 18 Critical Hits 14 | . . . . . 1 . 2 5 3 . . . . 3 Critical Kills 7 | . . . . . 1 . 1 2 2 . . . . 1 Critical Parts Destroyed 6 | . . . . . . . . 3 1 . . . . 2 Melee Attacks 2 | . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11347 | . 721 69 . 306 3813 445 908 2623 474 773 . 100 . 1115 Guns 7074 | . 721 69 . 306 2333 295 438 1380 216 366 . 70 . 880 Cannons 3909 | . . . . . 1269 150 470 1242 171 407 . 30 . 170 Explosions 298 | . . . . . 211 . . . 87 . . . . . Melee 54 | . . . . . . . . . . . . . . 54 Ramming 12 | . . . . . . . . 1 . . . . . 11 Kinetic 10605 | . 721 69 . 306 3224 445 908 2622 387 773 . 100 . 1050 Thermal 410 | . . . . . 410 . . . . . . . . . Explosive 137 | . . . . . 50 . . . 87 . . . . . Electromagnetic 129 | . . . . . 129 . . . . . . . . . Impact 54 | . . . . . . . . . . . . . . 54 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 . 1 10 12 . . . 1 1 3 Average Corruption 6 | . . . . 1 . 1 7 10 . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . Effects 127 | . . . . 5 . 2 13 100 . . . 1 . 6 Message Errors 28 | . . . . 4 . . . 22 . . . 1 . 1 Matter Fused 9 | . . . . . . . . 9 . . . . . . Heat Flow Errors 9 | . . . . . . . 1 8 . . . . . . Energy Discharges 7 | . . . . 1 . . . 4 . . . . . 2 Data Loss (minor) 15 | . . . . . . 1 3 10 . . . . . 1 Data Loss (major) 4 | . . . . . . . . 4 . . . . . . Misfires 3 | . . . . . . . . 3 . . . . . . Misdirections 10 | . . . . . . . 1 9 . . . . . . Targeting Errors 35 | . . . . . . 1 8 24 . . . . . 2 Weapon Failures 7 | . . . . . . . . 7 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 99 | . . . . . 34 . . 20 39 . . . . 6 Projectiles 51 | . . . . . 31 . . 20 . . . . . . Explosions 42 | . . . . . 3 . . . 39 . . . . . Melee 6 | . . . . . . . . . . . . . . 6 Knockbacks 26 | . . . . . 14 1 . 11 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 25 | . . . . . 14 1 . 10 . . . . . . Secondary 1 | . . . . . . . . 1 . . . . . . Self-Inflicted Damage 192 | . . . . . 100 . . . 88 . . . . 4 Shots 5 | . . . . . 3 . . . 2 . . . . . Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 5 | . . . . . . . . 1 . . . . . 4 Kicked 1 | . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 714 | . 138 18 . 51 543 267 480 474 521 621 . 240 . 714 Average Temperature 150 | . 41 8 . 16 86 104 261 134 200 415 . 124 . 389 Received Heat Transfer 2010 | . 129 . . 57 756 27 . 312 18 . . . . 711 Effects 92 | . . . . . 8 . 8 9 13 21 . . . 33 Shutdowns 36 | . . . . . 2 . 2 2 5 9 . . . 16 Energy Bleed 5 | . . . . . . . . 2 1 2 . . . . Interference 18 | . . . . . 5 . . 3 2 3 . . . 5 Matter Decay 4 | . . . . . . . 2 . . 2 . . . . Short Circuit 6 | . . . . . . . . . 2 2 . . . 2 Damage (minor) 8 | . . . . . . . . 2 . 2 . . . 4 Damage (major) 13 | . . . . . . . 4 . 3 . . . . 6 Damage (core) 2 | . . . . . 1 . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . Heat Transferred 938 | . . . . . 938 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Peak Influence 327 | . 152 50 . 150 173 66 7 327 88 47 . . . . Average Influence 31 | . 18 21 . 14 42 13 1 70 30 22 . . . . Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . Low Security (%) 99 | 100 100 100 . 100 100 100 100 92 100 100 100 . . . Level 1 . | . . . . . . . . 7 . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . 2 1 . 6 1 . . . . 1 Investigation . | . . . . . . . . . . . . . . . Extermination 5 | . . . . . . 1 . 3 1 . . . . . Reinforcement 5 | . . . . . 2 . . 3 . . . . . . Assault 1 | . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 3 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Distress Signals 4 | . 1 . . . 3 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 132 | . 11 2 . 8 48 5 6 23 3 5 . 2 . 19 Peak Tracking Total 12 | . 2 2 . 2 6 2 4 4 2 2 . 3 . 12 Tactical Retreats 4 | . . . . . 2 . 1 . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Traps Triggered 11 | . 3 . . . 2 3 . 2 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Machines Disabled 10 | . . . . 1 5 . . 1 3 . . . . . Max in Single Turn 3 | . . . . . 3 . . 1 2 . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Machines Accessed 16 | . 1 . 3 1 4 1 . 1 1 . . . 4 . Terminals 5 | . . . . 1 3 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . Total Hacks 99 | . 3 . 40 7 11 2 . 2 5 . . . 29 . Successful 90 | . 2 . 40 5 9 2 . 1 2 . . . 29 . Failed 9 | . 1 . . 2 2 . . 1 3 . . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . . . 1 6 . . . . . . . . 1 . Terminals 17 | . . . . 7 8 2 . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 6 | . 3 . . . 3 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 5 . . . . . Terminal Hacks 83 | . . . 40 5 7 2 . . . . . . 29 . Record 61 | . . . 40 3 5 2 . . . . . . 11 . Part Schematic 8 | . . . . . . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . . . . . . 7 . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . 1 . . . . . . Repair Station Hacks 4 | . 2 . . . 2 . . . . . . . . . Scan Component 2 | . 1 . . . 1 . . . . . . . . . Repair 2 | . 1 . . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 2 . . . . . Unlock Access 1 | . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . 4 . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . 1 3 1 . 1 1 . . . . . Full Trace Events 1 | . . . . 1 . . . . . . . . . . Feedback Events 1 | . . . . 1 . . . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . 8 . Parts Built 2 | . . . . . . . . 2 . . . . . . Matter 190 | . . . . . . . . 190 . . . . . . Time 47 | . . . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . . . . . . . Time 58 | . 26 . . . 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Total Allies 26 | . . . . 5 . . 1 . . 19 . . . 1 Largest Group 19 | . . . . 5 4 . 1 . . 19 10 3 1 1 Highest-Rated Group 714 | . . . . 78 62 . 31 . . 714 428 130 46 94 Highest-Rated Ally 94 | . . . . 31 31 . 31 . . 50 50 46 46 94 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 161 | . . . . 17 12 . 14 . . 102 . 7 . 9 Total Damage 5186 | . . . . 251 156 . 189 . . 4154 . 126 . 310 Kills 22 | . . . . 4 2 . . . . 13 . 2 . 1 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Turns Passed 18025 | 137 2349 839 1396 2095 5267 986 204 1698 1109 693 76 525 162 489 Spaces Moved 8924 | 89 1324 481 864 1215 1837 435 172 879 501 382 47 333 107 258 Core 285 | 21 . . . . . . 129 20 . 102 . . . 13 Treads 7293 | 68 1324 481 864 1215 1837 435 43 . 28 266 47 333 107 245 Legs 1346 | . . . . . . . . 859 473 14 . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 50 50 150 50 152 152 152 50 Average Speed 160 | 139 160 160 160 160 168 188 90 148 173 159 158 152 152 149 Slowest Speed 1050 | 160 160 160 160 160 180 190 1050 180 330 400 160 152 152 152 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . Exploration Rate (%) 56 | 5 98 71 94 99 90 11 90 19 9 98 2 40 79 41 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . 1 . Known Exits Taken 9 | 1 1 1 1 1 1 . . 1 . . 1 . 1 . Unknown Exits Taken 1 | . . . . . . . . . . . . 1 . . Scrap Searched 3 | . . 1 . . . . . . . . . 1 . 1 Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 88 | . . . . . 42 1 1 7 33 . . 1 . 3 Melee . | . . . . . . . . . . . . . . . Projectile 22 | . . . . . 5 1 1 7 4 . . 1 . 3 AOE 66 | . . . . . 37 . . . 29 . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Low Dat Pro Total 12021 | 101 1489 544 878 1346 3774 584 190 1142 721 437 48 346 106 315 Wait 2650 | . 121 61 15 114 1781 119 7 183 183 36 . 10 . 20 Move 8912 | 88 1323 480 863 1214 1836 435 171 878 501 381 46 332 106 258 Hop . | . . . . . . . . . . . . . . . Pick Up 50 | 6 9 . . . 7 14 . 7 6 1 . . . . Fast Attach 53 | 1 2 . . 4 10 . . 13 8 10 2 2 . 1 Attach 31 | 6 1 . . . 7 6 . 4 3 . . . . 4 Detach 13 | . . . . . 7 2 . 1 3 . . . . . Swap 1 | . . . . . . . . 1 . . . . . . Drop 19 | . 1 . . 4 5 . . 2 7 . . . . . Fire 283 | . 32 3 . 10 121 8 12 52 10 9 . 2 . 24 Melee 2 | . . . . . . . . . . . . . . 2 Ram 4 | . . . . . . . . . . . . . . 4 Kick 1 | . . . . . . . . 1 . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Identified exit to Materials 23 | -11/Scrapyard | Discovered exit to Materials (range 16) 138 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Evolved 1 slot: Weapon x1 525 | -10/Materials | Build established: Hacker-Tank 761 | -10/Materials | Identified exit to Materials 761 | -10/Materials | Discovered exit to Materials (range 15) 771 | -10/Materials | Identified exit to Mines 771 | -10/Materials | Discovered exit to Mines (range 7) 998 | -10/Materials | Discovered exit to Materials (range 7) 1840 | -10/Materials | Discovered exit to Materials (range 8) 2268 | -10/Materials | Repaired Lgt. Armor Plating 2487 | -10/Materials | Entered Mines 2973 | -10/Mines | Discovered exit to Materials (range 6) 3314 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3316 | -10/Mines | Identified exit to Exiles 3316 | -10/Mines | Discovered exit to Exiles (range 5) 3326 | -10/Mines | Entered Exiles 3394 | -10/Exiles | Met 8R-AWN 3468 | -10/Exiles | Identified exit to Mines 3468 | -10/Exiles | Discovered exit to Mines (range 14) 3537 | -10/Exiles | Met EX-HEX 3673 | -10/Exiles | Met EX-DEC 3743 | -10/Exiles | Visited The Gauntlet 4058 | -10/Exiles | Learned location of Zion (-7) 4210 | -10/Exiles | Discovered exit to Mines (range 14) 4405 | -10/Exiles | Met EX-BIN 4437 | -10/Exiles | Aligned with FarCom system 4439 | -10/Exiles | Given EX-Vault access code 4511 | -10/Exiles | Opened EX-Vault 4588 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4722 | -10/Exiles | Entered Mines 5015 | -9/Mines | Build established: Hacker-Skirmisher 5640 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5867 | -9/Mines | Identified exit to Materials 5867 | -9/Mines | Discovered exit to Materials (range 14) 5869 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6164 | -9/Mines | Discovered exit to Materials (range 7) 6817 | -9/Mines | Entered Materials 6817 | -8/Materials | Accompanied by 4 allies 6817 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6822 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 7889 | -8/Materials | Identified exit to Factory 7889 | -8/Materials | Discovered exit to Factory (range 14) 9154 | -8/Materials | Discovered exit to Factory (range 14) 9673 | -8/Materials | Discovered exit to Factory (range 15) 11990 | -8/Materials | Repaired Hvy. Assault Rifle 12084 | -8/Materials | Entered Factory 12084 | -7/Factory | Evolved 2 slots: Weapon x2 12154 | -7/Factory | Identified exit to Factory 12154 | -7/Factory | Discovered exit to Factory (range 12) 13070 | -7/Factory | Sucked down chute 13070 | -7/Factory | Entered Waste 13071 | -7/Waste | Met a frightened Derelict 13084 | -7/Waste | Spotted C-40 Crusher 13085 | -7/Waste | EMP discharged 13103 | -7/Waste | Destroyed C-40 Crusher 13120 | -7/Waste | Destroyed C-40 Crusher 13120 | -7/Waste | Spotted C-40 Crusher 13139 | -7/Waste | Spotted C-40 Crusher 13152 | -7/Waste | Spotted C-40 Crusher 13181 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13185 | -7/Waste | EMP discharged 13185 | -7/Waste | System corruption reached 10% 13193 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13196 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13199 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13199 | -7/Waste | Spotted C-40 Crusher 13203 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13206 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13237 | -7/Waste | Lost 7 parts (1p1n1u4w) 13268 | -7/Waste | Identified exit to Factory 13268 | -7/Waste | Discovered exit to Factory (range 11) 13274 | -7/Waste | Entered Factory 14189 | -7/Factory | Fabricated Force Field (x2) 14800 | -7/Factory | Discovered exit to Factory (range 15) 14972 | -7/Factory | Entered another Factory area 14972 | -6/Factory | Evolved 2 slots: Power x2 15014 | -6/Factory | Identified exit to Garrison 15309 | -6/Factory | Build established: Generator-Skirmisher 16081 | -6/Factory | Sucked down chute 16081 | -6/Factory | Entered Waste 16096 | -6/Waste | Spotted C-40 Crusher 16108 | -6/Waste | Destroyed C-40 Crusher 16119 | -6/Waste | Spotted C-40 Crusher 16123 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16126 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16129 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16132 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 16137 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 16140 | -6/Waste | Spotted C-40 Crusher 16146 | -6/Waste | Warlord forces began an assault 16152 | -6/Waste | Allies destroyed C-40 Crusher 16152 | -6/Waste | Allies destroyed C-40 Crusher 16159 | -6/Waste | Spotted C-40 Crusher 16168 | -6/Waste | Lost 6 parts (4p2w) 16178 | -6/Waste | Spotted C-40 Crusher 16188 | -6/Waste | Allies destroyed C-40 Crusher 16401 | -6/Waste | Spotted C-40 Crusher 16417 | -6/Waste | Allies destroyed C-40 Crusher 16695 | -6/Waste | Identified exit to Factory 16695 | -6/Waste | Discovered exit to Factory (range 15) 16701 | -6/Waste | Build established: Scavenger-Skirmisher 16774 | -6/Waste | Entered Factory 16774 | -6/Factory | Accompanied by 10 allies 16841 | -6/Factory | Identified exit to Lower Caves 16841 | -6/Factory | Discovered exit to Lower Caves (range 6) 16850 | -6/Factory | Entered Lower Caves 16850 | -6/Lower Caves | Accompanied by 3 allies 16939 | -6/Lower Caves | Learned 4 Factory zone layouts 17122 | -6/Lower Caves | Build established: Scavenger-Tank 17202 | -6/Lower Caves | Crushed by falling debris 17340 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 17375 | -6/Lower Caves | Entered Data Miner 17375 | -6/Data Miner | Accompanied by 1 ally 17375 | -6/Data Miner | Identified exit to Proximity Caves 17375 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 17412 | -6/Data Miner | Met Data Miner 17467 | -6/Data Miner | Learned location of Section 7 (-2) 17467 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 17500 | -6/Data Miner | Received God Mode back door access code from Data Miner 17501 | -6/Data Miner | Build established: Scavenger-Skirmisher 17537 | -6/Data Miner | Entered Proximity Caves 17750 | -5/Proximity Caves | Escorted by Enhanced Grunt 17948 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17957 | -5/Proximity Caves | Lost 7 parts (4p3w) 17994 | -5/Proximity Caves | Core integrity fell below 50% 18012 | -5/Proximity Caves | Core integrity fell below 20% 18026 | -5/Proximity Caves | Destroyed by G-67 Veteran with Electrolaser Last Messages --------------- 17994_ Slug penetrates G-67 Veteran. 18000_ Penetrated by Slug. 18005_ Slammed into L-41 Fighter. 18006_ Destabilizing: System corrupted (+2). 18007_ Slammed into L-41 Fighter. 18007_ Sml. Storage Unit destroyed. 18008_ Slammed into L-41 Fighter. 18009_ Acquired Hvy. Machine Gun. 18014_ Battle Rifle severed. 18015_ Slug penetrates I-47 Archangel. 18018_ Slug penetrates L-41 Fighter. 18020_ Destroyed Imp. Melee Analysis Suite. 18020_ L-41 Fighter system corrupted by crushing effect. 18021_ L-41 Fighter system terminally corrupted. 18021_ Core Shielding fried. 18021_ Slug penetrates I-47 Archangel. 18023_ Hvy. Machine Gun destroyed. 18023_ Force Field destroyed. 18025_ System corrupted: Hvy. Machine Gun targeting data glitched. 18026_ Hvy. Machine Gun destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????# ! !!= | | ?????????????????????###### ###/#### *%! | | ??????????????????????????### ## # ??# ## | | ????????????????????????????### ## #? ??# #? | | ??????????????????????##??????## ## #" ?# ? | | ?????????????????????##"#????### ## #" ##?# | | ?????????????????????#"" "??## #" /??# ### | | ??????????????????????# "?# #" #? #?? | | ??????????????????????? ## ## ##### #?? | | ????????????????????????? # ##?## ##? | | ?????????????????????????? "# #?### #? | | ???????????????????????????# ### ##? | | ??????????????????????????## ## ##" #?? | | ??????????????????????????# ######%" #? | | ?????????????????????????## ##??## " | | ?????????????????????????# ##### # | | ?????????????????????????# #? #?####? | | ?????????????????????????# #? #??????? | | ?????????????????????????# #?# #???????? | | ?????????????????????????# ### #????????? | | ?????????????????????????### ## #?????????? | | ???????????????????######### #?????????? | | ??????????????????## Y##g ####??????? | | ??????????????????# sgb #### ###????? | | ??????????????????## lglgg##??## ##???? | | ???????????????????## *i@;;##????#### #???? | | ????????????????????### =;###????????#### #???? | | ??????????????????????#####?????????????## ##???? | | ??????????????????????????????????????????###????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 55 Energy Capacity 610 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Force Field | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Just What I Needed The More The Merrier The Oracle Challenges ------------ None Game ------ Seed InsulatedRagnarokField Manual? 0 Play Time 02:38:10 Cumulative 28.7 hours Start 2020.08.17 @ 21:46:49 End 2020.08.18 @ 00:28:49 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 35 Rogue 31 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 18 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 025ff3f7-7c86-4a9e-add7-b9995a03311a