Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.08 @ 10:01:47 Player: MoonDog Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (58) 290 Value Destroyed (1369) 1369 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (313) 313 TOTAL SCORE: 4732 Bonus ------- High Alert Combat Kills 139 Follower Combat Kills 220 Friendly Fire -46 Cogmind --------- Core Integrity 0/700 Matter 133/300 Energy 87/100 System Corruption 14% Temperature Cool (1) Movement Flying (40) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- Autogun > --- INVENTORY (4) ---- Advanced Signal Interpreter Hacking Suite System Shield Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Medium Treads Medium Treads Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Enhanced Optical Array Energy Filter Particle Charger Improved Medium Armor Plating Improved Field Recycling Unit > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Advanced Signal Interpreter Microactuators Hacking Suite System Shield [Rating: 50] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Enhanced Optical Array Device Improved Field Recycling Unit Storage Small Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Precision Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 2 | . . 1 . 1 . . Utility 3 | . . 1 . . 2 . Weapon 1 | . . . . 1 . . Parts Attached 88 | 9 3 12 4 20 31 9 Power 14 | 1 1 2 1 2 7 . Engine 7 | 1 1 2 1 1 1 . Core 7 | . . . . 1 6 . Reactor . | . . . . . . . Propulsion 29 | 4 1 1 3 8 8 4 Treads 4 | . . . . . 3 1 Leg 7 | . . . . 3 4 . Wheel 7 | 4 1 1 . . . 1 Hover 1 | . . . . . 1 . Flight 10 | . . . 3 5 . 2 Utility 26 | 2 1 5 . 7 9 2 Device 9 | . . 1 . 1 5 2 Storage 4 | 2 1 1 . . . . Processor 11 | . . 2 . 6 3 . Hackware . | . . . . . . . Protection 2 | . . 1 . . 1 . Artifact . | . . . . . . . Weapon 19 | 2 . 4 . 3 7 3 Energy Gun 3 | . . 1 . . 2 . Energy Cannon 1 | . . 1 . . . . Ballistic Gun 6 | 2 . . . . 1 3 Ballistic Cannon 3 | . . . . . 3 . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 6 | . . 2 . 3 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . Parts Lost 32 | . 1 . 4 8 10 9 Power 4 | . . . . 2 1 1 Propulsion 14 | . 1 . 3 5 2 3 Utility 8 | . . . 1 . 5 2 Weapon 6 | . . . . 1 2 3 Highest Loss Streak 7 | . 1 . 4 4 4 7 Average Slot Usage (%) 78 | . 99 96 74 76 79 38 Engine 3 | . 14 11 11 4 . . Core 4 | . . . . 2 6 4 Treads 8 | . . . . . 14 4 Leg 4 | . . . . 9 4 . Wheel 4 | . 27 30 2 . . 3 Hover 1 | . . . . . 2 . Flight 3 | . . . 20 15 . . Device 8 | . . 4 . 3 11 11 Storage 4 | . 28 13 11 7 . . Processor 10 | . . 11 11 12 12 . Protection 3 | . . 3 1 . 5 . Energy Gun 2 | . . 5 . . 4 . Ballistic Gun 2 | . 28 4 . . . 5 Ballistic Cannon 6 | . . . . . 11 4 Slashing Weapon 6 | . . 6 17 22 3 . Naked Turns 3 | . . . . . . 3 Heaviest Build 51 | 13 17 22 18 24 51 29 Greatest Support 84 | 20 20 36 16 30 84 28 Greatest Overweight (x) 4 | . . . 4 3 2 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 6 8 8 6 6 4 4 Average Capacity 4 | 4 6 7 6 5 4 4 Most Carried 8 | 4 8 8 6 6 4 4 Average Carried 4 | 2 4 6 4 4 3 3 Final Capacity 8 | 6 8 6 6 4 4 4 Final Carried 8 | 3 8 4 6 4 4 3 Class Distribution -------------------- 58% | Mutant 13% | Scavenger-Mutant 10% | Gunner 10% | Tank 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Sprinter | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Min Mat Fac Low Matter Collected 1658 | 357 86 226 40 165 696 88 Remotely . | . . . . . . . Salvage Created 2053 | 183 193 425 60 482 569 141 Parts 116 | 10 22 18 6 27 21 12 Haulers Intercepted 3 | . 1 1 . 1 . . Recyclers Shooed 3 | . . 2 . . 1 . Parts Field Recycled 7 | . . . . . 7 . Retrieved Matter 42 | . . . . . 42 . Parts Self-Destructed 8 | . . . . . . 8 Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Combat Hostiles Destroyed 41 | . 5 4 4 11 10 7 Melee 16 | . . . 4 11 1 . Guns 13 | . 5 3 . . 1 4 Cannons 12 | . . 1 . . 8 3 Classes Destroyed 12 | 3 4 1 . . 4 . Worker 4 | 4 . . . . . . Tunneler 1 | 1 . . . . . . Hauler 3 | . 1 1 . 1 . . Recycler 8 | 1 . 4 . . 3 . Watcher 1 | . 1 . . . . . Swarmer 21 | . 3 3 4 4 . 7 Grunt 10 | . 2 . . 5 3 . Brawler 1 | . . . . . 1 . Duelist 2 | . . . . . 2 . Sentry 4 | . . 1 . 2 1 . Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 2 . Best Kill Streak 4 | 2 4 3 4 2 3 3 Combat Bots Only 4 | . 3 3 4 2 2 3 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Damage Taken 4725 | . 218 240 250 1120 1725 1172 Core 1440 | . 69 84 60 516 90 621 Absorbed by Shields 124 | . . . . 124 . . Core Remaining (%) 60 | 100 72 . 64 6 . . Volleys Fired 136 | 14 30 16 . . 49 27 Largest 3 | 2 2 2 . . 3 2 Hottest 144 | 40 40 116 . . 144 48 Shots Fired 270 | 28 60 32 . . 122 28 Gun 160 | 28 60 23 . . 28 21 Cannon 110 | . . 9 . . 94 7 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 224 | 28 60 14 . . 94 28 Thermal 18 | . . 18 . . . . Explosive . | . . . . . . . Electromagnetic 28 | . . . . . 28 . Robot Hit Streak 24 | 6 6 16 . . 24 10 Robot Miss Streak 5 | 3 5 2 . . 4 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 211 | 15 31 29 6 31 79 20 Core Hits 84 | 9 14 12 4 13 22 10 Critical Hits 6 | . . 1 1 1 3 . Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 5 | . . 1 . 1 3 . Melee Attacks 96 | . . 7 12 64 13 . Impact . | . . . . . . . Slashing 96 | . . 7 12 64 13 . Piercing . | . . . . . . . Sneak Attacks 5 | . . 2 1 2 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 8 | . . . 2 6 . . Damage Inflicted 4795 | 122 246 574 261 1266 1946 380 Guns 1034 | 122 246 200 . . 242 224 Cannons 1804 | . . 71 . . 1579 154 Explosions . | . . . . . . . Melee 1919 | . . 303 261 1266 89 . Ramming 38 | . . . . . 36 2 Kinetic 2439 | 122 246 114 . . 1579 378 Thermal 157 | . . 157 . . . . Explosive . | . . . . . . . Electromagnetic 242 | . . . . . 242 . Impact . | . . . . . . . Slashing 1919 | . . 303 261 1266 89 . Piercing . | . . . . . . . Highest Corruption 14 | . . . . 4 14 14 Average Corruption 4 | . . . . 4 1 14 Corruption Purged . | . . . . . . . Effects 35 | . . . . 1 14 20 Message Errors 7 | . . . . . 3 4 Matter Fused 4 | . . . . . 2 2 Heat Flow Errors 3 | . . . . 1 1 1 Energy Discharges 3 | . . . . . 3 . Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 4 | . . . . . 2 2 Alerts 1 | . . . . . . 1 Misdirections 7 | . . . . . . 7 Targeting Errors 3 | . . . . . 1 2 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 271 | . . 116 . 125 22 8 Projectiles 42 | . . 12 . . 22 8 Explosions . | . . . . . . . Melee 229 | . . 104 . 125 . . Knockbacks 21 | . . . . . 19 2 Impact 1 | . . . . . 1 . Kinetic 18 | . . . . . 16 2 Secondary 2 | . . . . . 2 . Self-Inflicted Damage 6 | . . . . . 5 1 Shots . | . . . . . . . Rammed 10 | . . . . . 8 2 Targets Rammed 11 | . . . . . 9 2 Kicked 1 | . . . . . 1 . Crushed . | . . . . . . . Highest Temperature 486 | . 18 162 . 249 486 249 Average Temperature 118 | . 7 72 . 125 130 101 Received Heat Transfer 984 | . 60 51 . 282 453 138 Effects 2 | . . . . . 2 . Energy Bleed 2 | . . . . . 2 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 5 | . . . . . 5 . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 370 | . . 370 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Peak Influence 668 | 30 158 223 136 376 668 . Initial 170 | . 19 66 86 52 170 . Average 241 | 18 81 157 124 214 335 . Maximum Alert Level 2 | . . 1 . 1 2 . Low Security (%) 56 | 100 100 56 100 40 43 . Level 1 15 | . . 43 . 59 3 . Level 2 28 | . . . . . 53 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 1 . . . 8 . Investigation 2 | . 1 . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 1 | . . . . . 1 . Assault 1 | . . . . . 1 . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Distress Signals 3 | . 1 . . 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 108 | . 8 13 4 34 39 10 Peak Tracking Total 9 | . 4 8 4 9 5 5 Tactical Retreats 12 | . . 1 . 5 6 . Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Min Mat Fac Low Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns 1 | . . . . . 1 . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Machines Accessed 10 | . . . . 5 5 . Terminals 5 | . . . . 4 1 . Fabricators 1 | . . . . . 1 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 2 | . . . . 1 1 . Garrison Access 1 | . . . . . 1 . Total Hacks 30 | . . . . 14 16 . Successful 17 | . . . . 7 10 . Failed 13 | . . . . 7 6 . Catastrophic 3 | . . . . 2 1 . Database Lockouts . | . . . . . . . Manual 12 | . . . . 11 1 . Terminals 13 | . . . . 12 1 . Fabricators 2 | . . . . . 2 . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers 9 | . . . . 2 7 . Garrison Access 5 | . . . . . 5 . Terminal Hacks 2 | . . . . 2 . . Terminal Index 1 | . . . . 1 . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . Load Schematic 1 | . . . . . 1 . Build 1 | . . . . . 1 . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer 9 | . . . . 2 7 . Insert Component 5 | . . . . 1 4 . Analyze 4 | . . . . 1 3 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . 3 . . Terminals 3 | . . . . 3 . . Botnet 3 | . . . . 3 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 9 | . . . . 5 4 . Full Trace Events 2 | . . . . 1 1 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built 3 | . . . . . 3 . Matter 252 | . . . . . 252 . Time 134 | . . . . . 134 . Total Robot Build Rating 12 | . . . . . 12 . Part Schematics Acquired 4 | . . . . 1 3 . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . 1 3 . Part Schematics Acquired 4 | . . . . 1 3 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Min Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Scr Mat Mat Min Mat Fac Low Total Allies 3 | . . . . . 3 . Largest Group 3 | . . . . . 3 . Highest-Rated Group 90 | . . . . . 90 . Highest-Rated Ally 30 | . . . . . 30 . Total Orders . | . . . . . . . Ally Attacks 27 | . . . . . 27 . Total Damage 733 | . . . . . 733 . Kills 7 | . . . . . 7 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Scr Mat Mat Min Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Min Mat Fac Low Turns Passed 3789 | 392 240 288 108 591 1900 270 Spaces Moved 2316 | 148 186 208 131 554 934 155 Core 336 | 100 . . 3 163 10 60 Treads 830 | . . . . . 738 92 Legs 318 | . . . . 130 186 2 Wheels 443 | 48 186 208 1 . . . Hover . | . . . . . . . Flight 389 | . . . 127 261 . 1 Fastest Speed 31 | 50 80 80 34 31 50 40 Average Speed 106 | 59 80 84 50 58 157 129 Slowest Speed 280 | 80 80 86 280 200 190 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 1 | . . . 1 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 7 38 18 32 45 26 22 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . 2 Spaces Dug 26 | . . . . 16 10 . Terrain Destroyed 38 | . . . . 16 21 1 Melee 23 | . . . . 16 7 . Projectile 15 | . . . . . 14 1 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Scr Mat Mat Min Mat Fac Low Total 3252 | 430 228 283 153 729 1235 194 Wait 519 | 239 4 24 4 70 177 1 Move 2308 | 147 185 207 128 553 933 155 Hop 1 | . . . 1 . . . Pick Up 34 | 12 5 4 3 9 1 . Fast Attach 61 | 5 . 7 3 10 28 8 Attach 20 | 4 1 3 . 8 3 1 Detach 22 | 2 . 2 1 10 7 . Swap 7 | . 2 2 1 2 . . Drop 52 | 7 1 13 2 14 15 . Fire 136 | 14 30 16 . . 49 27 Melee 81 | . . 5 10 53 13 . Ram 2 | . . . . . . 2 Kick 6 | . . . . . 6 . Crush 3 | . . . . . 3 . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 393 | -11/Scrapyard | Entered Materials 407 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 9) 464 | -10/Materials | Discovered new exit (range 6) 606 | -10/Materials | Discovered new exit (range 14) 633 | -10/Materials | Entered another Materials area 633 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 876 | -9/Materials | Discovered new exit (range 12) 921 | -9/Materials | Entered Mines 972 | -9/Mines | Lost 4 parts (3n1u) 992 | -9/Mines | Learned 4 Materials zone layouts 997 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1022 | -9/Mines | Discovered new exit (range 5) 1029 | -9/Mines | Entered Materials 1029 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1511 | -8/Materials | Core integrity fell below 50% 1535 | -8/Materials | Lost 4 parts (1p3n) 1538 | -8/Materials | Core integrity fell below 20% 1591 | -8/Materials | Discovered new exit (range 20) 1620 | -8/Materials | Entered Factory 1620 | -7/Factory | Evolved 2 slots: Utility x2 2442 | -7/Factory | Fabricated L-41 Fighter (x3) 2513 | -7/Factory | Local fabrication network quarantined 2858 | -7/Factory | Build established: Gunner 3220 | -7/Factory | First assault squad dispatched 3254 | -7/Factory | Build established: Tank 3269 | -7/Factory | Garrison activated, responded to threat 3369 | -7/Factory | Garrison activated, responded to threat 3426 | -7/Factory | Lost 4 parts (1n3u) 3479 | -7/Factory | Discovered new exit (range 14) 3507 | -7/Factory | System corruption reached 10% 3520 | -7/Factory | Entered Lower Caves 3537 | -7/Lower Caves | Lost 4 parts (1n1u2w) 3699 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3731 | -7/Lower Caves | Core integrity fell below 50% 3738 | -7/Lower Caves | Build established: Mutant 3767 | -7/Lower Caves | Core integrity fell below 20% 3768 | -7/Lower Caves | Lost 7 parts (1p2n2u2w) 3790 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03729_ Slammed into Y-54 Guardian. 03732_ Acquired 21 matter. 03737_ Imp. Field Recycling Unit destroyed. 03739_ Searching scrap... 03739_ Found Coolant Injector. 03739_ Found Adv. Terrain Scan Processor. 03739_ Found 30 Matter. 03740_ Acquired Coolant Injector. 03741_ D<88|,&93YJHZ 03772_ S-27 Virus destroyed. 03774_ Acquired 27 matter. 03775_ Acquired VTOL Module. 03777_ Acquired Autogun. 03779_ Autogun destroyed. 03786_ S-27 Virus destroyed. 03788_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????###??????# | | ???????????????????????????####???## ####???# | | ???????????????????????##### ##??# ##??# | | ??????????????????????## #### ##?# | | ??????????????????????# ### | | ??????????????????????## # | | ??????????????????##???## # ### | | ??????????????????# #???## # # #?### ### | | ?????????????????## ###### ##??# #?# | | ?????????????##?## ### # #### ### ## | | ?????????????# # ### ##?# #? | | ?????????????# ### # ###?# ? | | ??????????????# #?# #######???# ? | | ??????????????# #?## # ####?????## ## | | ????????????????????# #### #??????###### | | ????????????????????## =% %Y # # ????# | | ?????????????????????###[@ ! s ????# | | ???????????????????????###### # ### ###?????# | | ????????????????????????????## # #???? #?????# # | | ??????????????????????????????# # #?????#???????? | | ???????????????????????????????# ?????????????? | | ???????????????????????????????? # #????????????? | | ???????????????????????????????? ???????????? | | ????????????????????????????????##### ??????????? | | ????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 18 Energy Capacity 265 Matter Stores 390 Matter Capacity 400 Sight Range 22 Terrain Scan Density 10 Armor Coverage 225 Reclamation Efficiency 15 Evasion (%) 63 Melee Accuracy 18 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- Axe | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed System Shield | -7/Factory | Scanalyzed Adv. Signal Interpreter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticParticleInterpreter Manual? 0 Play Time 00:42:20 Cumulative 112.7 hours Start 2021.03.08 @ 09:10:28 End 2021.03.08 @ 10:01:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 57 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc419a50-7936-415a-a757-f9457e54cace