Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.29 @ 15:29:29 Player: skilledspacepolice Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (88) 440 Value Destroyed (3088) 3088 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 6013 Bonus ------- High Alert Combat Kills 65 Cogmind --------- Core Integrity 0/700 Matter 203/300 Energy 24/350 System Corruption 3% Temperature Cool (5) Movement Core (250) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Battery Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Weapon Cycler Utility Shielding Graphene Brace Hacking Suite > --- WEAPON (2) ------- Proton Missile Launcher > --- INVENTORY (5) ---- Active Sensor Suite Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads > --- UTILITY ---------- Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Weapon Cycler Graphene Brace Hacking Suite > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Gravmag System Active Sensor Suite [Rating: 45] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Nuclear Core Propulsion Armored Huge Wheel Treads Spiked Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Weapon Cycler Storage High-capacity Battery Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion . | . . . . . Utility 6 | . . . 4 2 Weapon . | . . . . . Parts Attached 75 | 6 13 15 22 19 Power 15 | 1 3 3 4 4 Engine 13 | 1 3 3 4 2 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 17 | 2 4 5 3 3 Treads 4 | . . 1 1 2 Leg 2 | 2 . . . . Wheel 6 | . . 4 2 . Hover 3 | . 2 . . 1 Flight 2 | . 2 . . . Utility 21 | 1 2 . 8 10 Device 7 | . . . 4 3 Storage 2 | 1 . . . 1 Processor 7 | . 2 . 2 3 Hackware 2 | . . . 2 . Protection 3 | . . . . 3 Artifact . | . . . . . Weapon 22 | 2 4 7 7 2 Energy Gun 2 | . . . 2 . Energy Cannon 2 | . . 2 . . Ballistic Gun 14 | 2 4 2 5 1 Ballistic Cannon 3 | . . 3 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 27 | . 2 3 5 17 Power 4 | . . . . 4 Propulsion 8 | . 1 2 1 4 Utility 8 | . . . 1 7 Weapon 7 | . 1 1 3 2 Highest Loss Streak 5 | . 1 1 2 5 To Critical Strikes . | . . . . . Average Backups 3 | 1 4 4 3 2 Power 1 | . . 1 . . Propulsion . | . . . . . Utility 1 | . 2 3 . . Weapon . | . 1 . 1 . Tool/Special . | . . . . . Unused Backups 7 | . 1 4 1 1 Power 1 | . 1 . . . Propulsion 1 | . . 1 . . Utility 5 | . . 3 1 1 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 98 90 87 88 Engine 9 | . 14 13 8 4 Treads 4 | . . 4 3 8 Leg 1 | . 9 . . . Wheel 6 | . . 14 5 1 Flight 2 | . 16 . . . Device 6 | . . . 11 12 Processor 28 | . 27 28 27 33 Hackware 6 | . . . 12 8 Energy Cannon 2 | . . 4 2 . Ballistic Gun 13 | . 27 9 12 12 Ballistic Cannon 4 | . . 12 2 . Peak Build Rating 45 | 6 13 16 36 45 Average Rating 25 | 3 12 13 30 39 On Entrance 13 | . 6 12 13 35 Avg Prop Armor Cover (%) 8 | . . 7 . 12 Naked Turns . | . . . . . Heaviest Build 22 | 11 13 16 18 22 Greatest Support 40 | 20 20 40 40 40 Greatest Overweight (x) 6 | . 4 3 . 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 5 | 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 Final Capacity 8 | 8 5 5 5 5 Final Carried 5 | 1 5 5 3 3 Class Distribution -------------------- 66% | Mutant 20% | Hacker-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 2672 | 235 251 511 1131 544 Remotely . | . . . . . Salvage Created 3418 | . 338 524 1573 983 Parts 195 | . 31 32 79 53 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 4 | . . 4 . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 74 | . 12 10 33 19 Guns 62 | . 12 4 29 17 Cannons 10 | . . 6 4 . AOE 2 | . . . . 2 Classes Destroyed 14 | . 4 1 5 4 Worker 3 | . . . 2 1 Builder 1 | . . . 1 . Tunneler 1 | . . . . 1 Operator 3 | . 2 . . 1 Watcher 6 | . 1 . 3 2 Swarmer 19 | . 8 . 5 6 Grunt 26 | . 4 . 16 6 Brawler 1 | . . . 1 . Duelist 1 | . . . . 1 Sentry 9 | . . . 8 1 Hunter 5 | . . . 3 2 Programmer 2 | . . . . 2 Heavy 1 | . . . . 1 Subdweller 10 | . . 10 . . Best Kill Streak 7 | . 7 2 7 4 Combat Bots Only 7 | . 5 2 7 4 Max Kills in Single Turn 2 | . 1 1 2 2 Gunslinging 1 | . . . 1 . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 493 | . 71 39 152 231 Missed 156 | . 22 15 36 83 Hits 337 | . 49 24 116 148 Melee 2 | . . . . 2 Projectile 335 | . 49 24 116 146 AOE 2 | . . . . 2 Critical Strikes 12 | . . . 5 7 Actively Blocked 4 | . . . . 4 Damage Taken 5315 | . 444 658 1663 2550 Core 1387 | . 82 144 452 709 Absorbed by Shields 4 | . . . . 4 Redirected to Shielding 95 | . . . . 95 Regen/Repaired (Parts) 102 | . . . 102 . Core Remaining (%) 42 | 100 . 9 17 . Volleys Fired 304 | . 41 52 131 80 Largest 2 | . 2 2 2 2 Hottest 119 | . 46 113 119 56 Shots Fired 544 | . 77 88 241 138 Gun 463 | . 77 41 211 134 Cannon 77 | . . 47 30 . Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 488 | . 77 63 214 134 Thermal 52 | . . 25 27 . Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 28 | . 8 28 20 20 Robot Miss Streak 4 | . 4 2 3 3 Penetration Max 1 | . . . 1 1 Secondary Targets 7 | . 3 . 3 1 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 389 | . 46 63 177 103 Core Hits 156 | . 20 20 71 45 Critical Kills 3 | . . 1 1 1 Critical Parts Destroyed 7 | . . 1 5 1 Critical Strikes 16 | . . 3 11 2 Burn 1 | . . . 1 . Destroy 10 | . . 2 6 2 Blast 5 | . . 1 4 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7483 | . 721 1118 3567 2077 Guns 6024 | . 714 373 2971 1966 Cannons 1341 | . . 745 596 . Explosions 101 | . . . . 101 Melee . | . . . . . Ramming 17 | . 7 . . 10 Kinetic 6427 | . 714 631 3116 1966 Thermal 938 | . . 487 451 . Explosive . | . . . . . Electromagnetic 101 | . . . . 101 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . 1 3 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 10 | . . . 8 2 Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 1 | . . . 1 . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 2 | . . . 1 1 Misfires 1 | . . . 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 5 . Impact . | . . . . . Kinetic 5 | . . . 5 . Secondary . | . . . . . Self-Inflicted Damage 5 | . 3 . . 2 Shots . | . . . . . Rammed 7 | . 1 . . 6 Targets Rammed 7 | . 1 . . 6 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 271 | . 8 . 271 46 Average Temperature 28 | . 3 . 34 10 Received Heat Transfer 1314 | . 90 132 684 408 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1591 | . . 666 925 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Maximum Alert Level 2 | . . . 2 1 Low Security (%) 61 | 100 100 . 57 42 Level 1 25 | . . . 17 57 Level 2 13 | . . . 24 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 587 | . 193 . 587 326 Initial 261 | . . . . 261 Average 181 | . 91 . 205 193 Influence Increases 2012 | . 303 . 1053 656 Destroy 0b10 Robot/C 1280 | . 240 . 660 380 Destroy 0b10 Robot/NC 70 | . 15 . 30 25 Destroy Leader 322 | . 42 . 196 84 Successful Hack 31 | . 5 . 26 . Disable Machine 90 | . . . 45 45 Destroy Structure 9 | . 1 . 6 2 Lose Combat Pursuer 210 | . . . 90 120 Influence Decreases 1885 | . 251 52 478 1104 Entered New Map 340 | . . 26 . 314 Time Decay 1155 | . 231 26 428 470 Lost Part 240 | . 20 . 50 170 Purge Threat 150 | . . . . 150 Squads Dispatched 26 | . 2 . 12 12 Investigation 9 | . . . 5 4 Extermination 3 | . . . . 3 Reinforcement 6 | . 2 . 2 2 Assault 1 | . . . 1 . Garrison 7 | . . . 4 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 1 | . . . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 115 | . 20 9 48 38 Peak Tracking Total 7 | . 7 2 4 7 Tactical Retreats 11 | . . . 5 6 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 5 | . . 2 1 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . . 4 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 6 | . . . 3 3 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 24 | . 3 1 14 6 Terminals 15 | . 3 . 9 3 Fabricators . | . . . . . Repair Stations 3 | . . . 2 1 Recycling Units . | . . . . . Scanalyzers 3 | . . . 2 1 Garrison Access 2 | . . . 1 1 Total Hacks 77 | . 6 4 49 18 Successful 48 | . 4 4 35 5 Failed 29 | . 2 . 14 13 Catastrophic 3 | . 1 . . 2 Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 40 | . 6 . 25 9 Fabricators . | . . . . . Repair Stations 11 | . . . 8 3 Recycling Units . | . . . . . Scanalyzers 16 | . . . 13 3 Garrison Access 6 | . . . 3 3 Terminal Hacks 27 | . 4 4 16 3 Record 6 | . . 4 2 . Prototype ID Bank 2 | . . . 2 . Emergency Access Points 1 | . 1 . . . Terminal Index 1 | . . . 1 . Repair Station Index 1 | . . . 1 . Scanalyzer Index 1 | . . . 1 . Alert Level 3 | . . . 2 1 Unreport Threat 1 | . . . . 1 Disarm Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Surveillance Status 1 | . . . 1 . Investigation Status 1 | . . . 1 . Assault Status 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Recall Reinforcements 1 | . . . . 1 Registered Components 1 | . . . 1 . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . . 6 1 Scan Component 5 | . . . 4 1 Repair 2 | . . . 2 . Recycling Unit Hacks . | . . . . . Scanalyzer 14 | . . . 13 1 Insert Component 7 | . . . 6 1 Analyze 5 | . . . 5 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 21 | . 2 . 13 6 Full Trace Events 7 | . . . 5 2 Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 5 | . . . 5 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 104 | . . . 104 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 5 | . . . 5 . Part Schematics Acquired 5 | . . . 5 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Active Infowar (turns) 1428 | . . . 1428 . Sensors 372 | . . . 372 . Terrain 1056 | . . . 1056 . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 5990 | 51 739 1595 2413 1192 Spaces Moved 3488 | 42 413 935 1375 723 Core 411 | 15 1 264 . 131 Treads 894 | . . 304 266 324 Legs 181 | 27 154 . . . Wheels 1673 | . . 355 1109 209 Hover 78 | . 19 . . 59 Flight 251 | . 239 12 . . Fastest Speed 50 | 50 56 95 100 50 Average Speed 126 | 95 116 151 111 130 Slowest Speed 350 | 120 280 200 160 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 3 74 48 86 25 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 12 | . . 12 . . Spaces Dug . | . . . . . Terrain Destroyed 8 | . . . 6 2 Melee . | . . . . . Projectile 6 | . . . 4 2 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4592 | 52 598 1029 2056 857 Wait 608 | . 106 2 493 7 Move 3484 | 41 412 934 1374 723 Hop . | . . . . . Pick Up 60 | 5 13 8 17 17 Fast Attach 29 | 2 5 11 9 2 Attach 46 | 4 8 3 14 17 Detach 2 | . 1 . 1 . Swap 5 | . . 2 3 . Drop 47 | . 11 17 14 5 Fire 304 | . 41 52 131 80 Melee . | . . . . . Ram 5 | . 1 . . 4 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 709 | -10/Materials | Discovered new exit (range 12) 781 | -10/Materials | Discovered new exit (range 7) 791 | -10/Materials | Entered Subcaves 792 | -10/Subcaves | Approached by a straggling Scientist 1027 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1037 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 1710 | -10/Subcaves | Core integrity fell below 50% 1738 | -10/Subcaves | Visited Clippyterm 1744 | -10/Subcaves | Learned location of Extension (-6) 1744 | -10/Subcaves | Learned Research security intel 1883 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1908 | -10/Subcaves | Core integrity fell below 20% 1988 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 2198 | -10/Subcaves | Discovered new exit (range 14) 2386 | -10/Subcaves | Entered Materials 2386 | -8/Materials | Evolved 4 slots: Utility x4 3073 | -8/Materials | Garrison activated, responded to threat 3197 | -8/Materials | Discovered new exit (range 10) 3358 | -8/Materials | Garrison activated, responded to threat 3409 | -8/Materials | Destroyed 7 combat bots 3606 | -8/Materials | Discovered new exit (range 7) 3987 | -8/Materials | Core integrity fell below 50% 4093 | -8/Materials | Repaired Hvy. Ion Engine 4148 | -8/Materials | Repaired Broken Adv. Targeting Computer 4190 | -8/Materials | Build established: Hacker-Mutant 4386 | -8/Materials | First assault squad dispatched 4703 | -8/Materials | Core integrity fell below 20% 4799 | -8/Materials | Entered Factory 4799 | -7/Factory | Evolved 2 slots: Utility x2 5116 | -7/Factory | Lost 5 parts (1n4u) 5117 | -7/Factory | Found Prototype Device 5414 | -7/Factory | Build established: Scavenger-Mutant 5663 | -7/Factory | Identified Active Sensor Suite 5778 | -7/Factory | Garrison activated, responded to threat 5812 | -7/Factory | Core integrity fell below 50% 5845 | -7/Factory | Lost 5 parts (1p2n1u1w) 5883 | -7/Factory | Core integrity fell below 20% 5937 | -7/Factory | Lost 3 parts (1p2u) 5991 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- A bubble of electromagnetic force engulfs the area. Imp. Targeting Computer destroyed. W-25 Informer sends out distress signal. Acquired Hcp. Battery. Acquired Unknown Launcher. Identified Proton Missile Launcher. W-25 Informer destroyed. S-27 Virus destroyed. Door malfunctions. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 2W. Connecting with Terminal... >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad 4TAYEE2270. Assembly Bed disabled. Emergency Access malfunctions. P-60 Hacker destroyed. Terminal disabled. 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""" #??????????????????? | | ???????# # = """ #??????????????????? | | ???????# # """" #??????????????????? | | ???????# / """ #??????????????????? | | ???????# [ % # #??????????????????? | | ?#############/################??????????????????? | | ?# # =% #???????????????????????????????? | | ?# # #???????????????????????????????? | | ?# """ """ # #???????????????????????????????? | | ?# """ """ + +???????????????????????????????? | | ?# """ """ # #???????????????????????????????? | | ?# # #???????????????????????????????? | | ?# # #???????????????????????????????? | | ?# # ??????????????????????????????? | | ?######+#### ????? ????????????????????? | | ??????# #??# ??? ??????????????????? | | ??????# #??# ?? #?????????????????? | | ??????# #??# ? #?????????????????? | | ??????# #??#############?# #?????????????????? | | ??????# #????????????????# #?????????????????? | | ??????# #????????????????# #?????????????????? | | ??????# #????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 31 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Adv. Targeting Computer | -8/Materials | Scanalyzed Sub. Power Source | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hvy. Ion Engine | 7% | -8/Materials Adv. Targeting Computer | 99% | -8/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call I Laugh At Your Crits Please Form A Line Significant Disruption Challenges ------------ None Game ------ Seed MasterSpliceSpear Manual? 0 Play Time 01:13:35 Cumulative 13.6 hours Start 2025.12.29 @ 14:15:19 End 2025.12.29 @ 15:29:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 031324f2-1afb-4a02-83a4-a295cad634f1