Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.17 @ 21:48:08 Player: Kulivox Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (16) 80 Value Destroyed (422) 422 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1622 Bonus ------- None Cogmind --------- Core Integrity 138/400 Matter 280/300 Energy 64/250 System Corruption 0% Temperature Cool (64) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Visual Processing Unit Weapon Shielding > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (8) ---- Light Ion Engine Aluminum Leg Aluminum Leg Medium Laser Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Weapon Shielding > --- WEAPON ----------- EM Shotgun Heavy EM Shotgun > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Laser Light Assault Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Visual Processing Unit Protection Weapon Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 19 | 6 4 . 9 Power 5 | 1 2 . 2 Engine 5 | 1 2 . 2 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . . 3 Treads . | . . . . Leg 5 | 2 . . 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection 2 | . 1 . 1 Artifact . | . . . . Weapon 5 | 2 . . 3 Energy Gun 4 | 1 . . 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 2 | . . . 2 Power 1 | . . . 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 2 | . . . 2 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 99 100 85 Engine 12 | . 14 14 11 Leg 24 | . 28 28 22 Storage 12 | . 14 14 11 Processor 10 | . 9 14 11 Protection 6 | . 3 . 9 Energy Gun 17 | . 14 14 18 Ballistic Gun 6 | . 14 14 2 Peak Build Rating 14 | 6 8 8 14 Average Rating 10 | 3 7 8 12 On Entrance 5 | . 6 8 8 Naked Turns . | . . . . Heaviest Build 18 | 13 14 13 18 Greatest Support 23 | 20 20 20 23 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 5 5 8 Average Carried 4 | 1 2 5 6 Final Capacity 8 | 8 8 8 8 Final Carried 5 | 1 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 400 | 80 85 . 235 Remotely . | . . . . Salvage Created 532 | . 111 . 421 Parts 38 | . 15 . 23 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 13 | . 4 . 9 Guns 12 | . 4 . 8 Classes Destroyed 6 | . 3 . 3 Hauler 1 | . 1 . . Watcher 2 | . 1 . 1 Swarmer 5 | . 4 . 1 Grunt 4 | . . . 4 Duelist 1 | . . . 1 Sentry 3 | . . . 3 Best Kill Streak 3 | . 2 . 3 Combat Bots Only 3 | . 2 . 3 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 160 | . 38 . 122 Missed 53 | . 14 . 39 Damage Taken 1001 | . 178 . 823 Core 350 | . 88 . 262 Absorbed by Shields . | . . . . Redirected to Shielding 44 | . . . 44 Core Remaining (%) 82 | 100 . 64 . Volleys Fired 59 | . 26 . 33 Largest 2 | . 2 . 2 Hottest 95 | . 70 . 95 Shots Fired 101 | . 52 . 49 Gun 101 | . 52 . 49 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 32 | . 26 . 6 Thermal 31 | . 26 . 5 Explosive . | . . . . Electromagnetic 38 | . . . 38 Robot Hit Streak 9 | . 5 . 9 Robot Miss Streak 10 | . 5 . 10 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 56 | . 25 . 31 Core Hits 29 | . 11 . 18 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 . 2 Burn 4 | . 3 . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 886 | . 280 . 606 Guns 768 | . 280 . 488 Cannons . | . . . . Explosions 106 | . . . 106 Melee . | . . . . Ramming 12 | . . . 12 Kinetic 161 | . 116 . 45 Thermal 307 | . 164 . 143 Explosive . | . . . . Electromagnetic 406 | . . . 406 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 5 | . . . 5 Shots 1 | . . . 1 Rammed . | . . . . Targets Rammed 3 | . 1 . 2 Kicked 3 | . 1 . 2 Crushed . | . . . . Highest Temperature 156 | . 150 . 156 Average Temperature 50 | . 50 . 50 Received Heat Transfer 138 | . . . 138 Siege Activations . | . . . . Robots Corrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Fried 1 | . . . 1 Impact Corruptions 1 | . . . 1 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1038 | . 703 . 335 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 288 | . 149 57 288 Initial 57 | . . 57 22 Average 92 | . 43 57 129 Maximum Alert Level 1 | . . . 1 Low Security (%) 82 | 100 100 100 70 Level 1 17 | . . . 29 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 10 . 16 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 38 | . . 38 38 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 4 | . . . 4 Total Damage 44 | . . . 44 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 872 | 60 229 72 511 Spaces Moved 576 | 53 122 61 340 Core 22 | 22 . . . Treads . | . . . . Legs 554 | 31 122 61 340 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 117 | 90 120 120 120 Slowest Speed 120 | 120 120 120 120 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 3 21 11 24 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile . | . . . . AOE 5 | . . . 5 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 674 | 64 156 60 394 Wait . | . . . . Move 573 | 52 121 60 340 Hop . | . . . . Pick Up 16 | 6 4 . 6 Fast Attach 1 | 1 . . . Attach 9 | 5 1 . 3 Detach . | . . . . Swap 9 | . 3 . 6 Drop 4 | . . . 4 Fire 59 | . 26 . 33 Melee . | . . . . Ram . | . . . . Kick 3 | . 1 . 2 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 15) 290 | -10/Materials | Entered Mines 316 | -10/Mines | Build established: Mutant 348 | -10/Mines | Discovered new exit (range 5) 362 | -10/Mines | Entered Materials 362 | -9/Materials | Accompanied by 2 allies 362 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 847 | -9/Materials | Core integrity fell below 50% 873 | -9/Materials | Self-destructed Last Messages --------------- Kicked O-16 Technician. Destroyed Hacking Suite. O-16 Technician system corrupted by crushing effect. T-07 Excavator is excavating. U-05 Engineer lays Concrete. S-10 Pest destroyed. K-01 Serf collects debris. EM Shotgun destroyed. R-06 Scavenger collects Flight Unit. R-06 Scavenger collects Lgt. Ion Engine. R-06 Scavenger collects Lgt. Assault Rifle. Ion Engine destroyed. Kicked G-34 Mercenary. S-10 Pest destroyed. R-06 Scavenger collects Lgt. Ion Engine. Chain reaction triggered in Ion Engine. R-06 Scavenger collects Flight Unit. G-34 Mercenary system terminally corrupted. Heat Sink fried. Map ----- +----------------------------------------------------+ | ????????????????????????# #??? | | ??????????????????###########+##+#### | | ?? ??????????????# | | ??? ?????????????# [ #### | | ???? ????????????# =!% #?## | | ??? " ??####+####?####/###### = #? " | | ????"" ?# #?#= # # " | | ?????" # #?# # # | | ?????? # ### """ # / | | ??????? + + """ # # [ | | ????????# ### "S """ # %# | | ????????# #?# """ """ # % #### | | ????????# #?# "" """ # | | ????????### %###?# # | | ??????????# #???########### | | ?######???# #?????????????# | | # ??# % #?????????????# %= | | #[! """?## ##????????????# ! | | #!! """ # s #????????????# | | #!! """ # #######??????# "" | | # + s #??# "" | | # """ # ######+## "" | | # """ # #?????????? | | # """?##;%;##?????????? | | # ??#;%;#??????????###+######## | | #######????#@#??????????????????????? | | # #?????# #??????????????????????? | | #[ = ####### #??????????????????????? | | # + #??????????????????????? | | # / # #######??????????????????????? | | # # #????????????????????????????? | | # "" # #????????????????????????????? | | # T" # #????????????????????????????? | | # "" # #????????????????????????????? | | # #%#????????????????????????????? | | ###### #????????????????????????????? | | ?????# #??##????????????????????????? | | ?????# ## #????????????????????????? | | ?????# # #????????????????????????? | | ?????# # #????????????????????????? | | ?????# #?????????????????????????? | | ?#####+####?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | # #?????????????????????????? | | ###########?????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssembledBiometalTerrabomb Manual? 0 Play Time 00:13:21 Cumulative 3.9 hours Start 2024.10.17 @ 21:34:45 End 2024.10.17 @ 21:48:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 4 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50a2ac8a-5303-4833-8fc0-35005445163c