Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.02 @ 10:57:39 Player: Gadabout Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (81) 405 Value Destroyed (2715) 2715 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (2059) 2059 TOTAL SCORE: 12779 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 405 Follower Combat Kills 466 Aligned with FarCom 300 Friendly Fire -112 Cogmind --------- Core Integrity 0/1300 Matter 173/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Faulty Spectral Analyzer Ghost Barrier > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Drone Bay (2/2) Dispersion Rifle HERF Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Antigrav System Nuclear Pulse Thruster Field Propulsion Array > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Compact Matter Pod Weight Redist. System Structural Scanner Improved Signal Interpreter Advanced Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Remote Shield > --- WEAPON ----------- Dispersion Rifle Spear Spear Spear > --- INVENTORY -------- Antigrav System Drone Bay HERF Cannon Improved Proton Missile Launcher [Rating: 86] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Trap Reconfigurator Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon HERF Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Improved Remote Datajack Slashing Weapon Segregator Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 . . 4 2 . . . . 2 2 . Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 . . . 1 . . . . . . . Utility 9 | . . . 1 . . . 1 . . 2 1 . . . . 2 2 . Weapon 2 | . . . 1 . . . . . . 1 . . . . . . . . Parts Attached 154 | 7 2 1 11 2 8 . 6 17 . 21 12 8 2 6 . 41 7 3 Power 14 | 1 . . 3 1 . . . . . 3 1 1 . . . 4 . . Engine 9 | 1 . . 3 . . . . . . 3 1 . . . . 1 . . Core 3 | . . . . 1 . . . . . . . . . . . 2 . . Reactor 2 | . . . . . . . . . . . . 1 . . . 1 . . Propulsion 35 | 2 . . 2 . . . 1 3 . 7 1 2 . 2 . 11 3 1 Treads 15 | 2 . . 2 . . . 1 3 . 4 . 1 . . . . 2 . Leg 5 | . . . . . . . . . . 3 1 . . . . . . 1 Wheel 6 | . . . . . . . . . . . . 1 . . . 5 . . Hover 5 | . . . . . . . . . . . . . . . . 4 1 . Flight 4 | . . . . . . . . . . . . . . 2 . 2 . . Utility 49 | 1 1 . 3 . 6 . 3 3 . 4 6 . 2 1 . 15 3 1 Device 21 | . . . . . 2 . 3 1 . 2 2 . 1 . . 9 1 . Storage 8 | 1 1 . 1 . 4 . . . . . . . . . . 1 . . Processor 10 | . . . 2 . . . . 1 . 2 . . . . . 3 2 . Hackware 4 | . . . . . . . . . . . . . 1 1 . 1 . 1 Protection 6 | . . . . . . . . 1 . . 4 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 56 | 3 1 1 3 1 2 . 2 11 . 7 4 5 . 3 . 11 1 1 Energy Gun 19 | 2 . 1 1 1 1 . 1 3 . 3 2 1 . . . 3 . . Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 17 | 1 1 . 2 . . . . 5 . 2 1 2 . 2 . 1 . . Ballistic Cannon 5 | . . . . . . . 1 1 . 1 1 1 . . . . . . Launcher 4 | . . . . . . . . 1 . . . 1 . 1 . . 1 . Special Weapon 4 | . . . . . . . . 1 . . . . . . . 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . 3 . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Unidentified Prototypes 13 | . . . 2 . 3 . 1 3 . . 2 . . . . . 1 1 Parts Lost 71 | . . . 2 . . . 1 5 . 10 1 11 . . . 28 11 2 Power 10 | . . . 1 . . . . . . 3 . 2 . . . 3 1 . Propulsion 21 | . . . . . . . . 1 . 2 . 3 . . . 9 4 2 Utility 17 | . . . . . . . . 1 . 1 . 2 . . . 9 4 . Weapon 23 | . . . 1 . . . 1 3 . 4 1 4 . . . 7 2 . Highest Loss Streak 24 | . . . 1 . . . 1 2 . 4 1 11 . . . 24 6 2 Average Slot Usage (%) 87 | . 89 100 99 100 98 100 100 97 100 96 97 40 2 24 29 49 51 22 Engine 5 | . 14 14 10 6 . . . . . 6 11 3 . . . . . . Core 4 | . . . . 4 11 11 9 9 9 4 . . . . . 3 2 . Treads 18 | . 28 28 22 22 22 22 27 26 27 18 . . . . . . 2 8 Leg 2 | . . . . . . . . . . . 23 6 . . . . . . Device 6 | . . . . . . . 9 9 9 12 18 10 1 5 5 11 12 3 Storage 16 | . 18 28 22 22 21 22 18 18 18 13 11 6 . . . 1 2 . Processor 7 | . . . 11 11 11 11 9 8 9 13 3 . . . . 9 11 4 Energy Gun 10 | . 4 10 19 11 10 11 7 6 27 13 9 3 . . . 2 1 . Ballistic Gun 11 | . 23 17 13 22 22 22 18 16 . 8 1 2 . 1 . . . . Naked Turns 148 | . . . . . . . . . . . . 42 90 . . . 16 . Heaviest Build 82 | 13 28 30 41 43 49 49 53 52 52 70 82 82 1 7 1 34 31 12 Greatest Support 75 | 40 40 40 44 44 44 44 64 64 62 62 75 75 3 10 3 48 75 3 Greatest Overweight (x) 4 | 2 . . . . 1 1 . 1 . 1 1 2 . 2 . 4 2 3 Average Overweight (x) . | . . . . . . 1 . . . 1 . . . . . . . . Largest Inventory Capacity 16 | 6 12 12 14 14 16 16 16 16 16 16 16 16 4 4 4 4 4 4 Average Capacity 12 | 5 7 12 12 14 14 16 16 16 16 16 16 11 4 4 4 4 4 4 Most Carried 16 | 4 6 12 12 14 15 15 13 16 16 16 16 16 4 4 4 4 4 4 Average Carried 11 | 2 5 11 11 12 13 14 11 15 16 13 14 10 4 3 4 2 3 3 Final Capacity 16 | 6 12 12 14 14 16 16 16 16 16 16 16 4 4 4 4 4 4 4 Final Carried 16 | 4 6 12 12 13 15 14 12 16 16 15 16 4 4 4 4 4 4 3 Class Distribution -------------------- 40% | Mutant 18% | Gunner 16% | Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Assassin 5% | Commander-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Gunner | -8/Materials Skirmisher | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Scavenger-Assassin | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Hacker-Mutant | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Matter Collected 2478 | 218 64 118 193 116 80 25 179 484 . 321 145 . . 135 . 214 80 106 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3291 | . 102 191 334 57 . 61 285 692 13 786 443 . . 128 . 119 80 . Parts 179 | . 9 13 19 . . 8 22 36 . 30 18 . . 7 . 14 3 . Haulers Intercepted 4 | . . . 2 . . . . 2 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . 4 . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Combat Hostiles Destroyed 72 | . 5 7 5 6 . 4 10 9 2 11 5 . . 5 . 2 1 . Melee 3 | . . . . . . . . . 1 . . . . . . 1 1 . Guns 52 | . 5 4 5 6 . 4 8 8 1 8 2 . . 1 . . . . Cannons 5 | . . . . . . . 2 . . . 2 . . . . 1 . . AOE 10 | . . 3 . . . . . 1 . 2 . . . 4 . . . . Classes Destroyed 14 | . 2 1 2 1 . . 1 3 1 3 . . . . . . . . Worker 2 | . . . . . . . . 2 . . . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . Hauler 4 | . . . 2 . . . . 2 . . . . . . . . . . Recycler 2 | . . . . . . . . 1 . . 1 . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . Watcher 5 | . 1 . . . . . . 2 . 2 . . . . . . . . Swarmer 24 | . 5 3 1 . . 4 6 . . . . . . 5 . . . . Grunt 18 | . . 4 3 . . . 3 3 . 5 . . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . Duelist 3 | . . . . . . . . 1 . 2 . . . . . . . . Sentry 12 | . . . 2 . . . 1 5 . 1 2 . . . . . 1 . Hunter 1 | . . . . . . . . . . 1 . . . . . . . . Programmer 6 | . . . . . . . . . . 1 3 . . . . 2 . . Assembled 6 | . . . . 6 . . . . . . . . . . . . . . Best Kill Streak 7 | . 3 3 1 3 . 4 7 3 1 4 2 . . 4 . 1 1 . Combat Bots Only 7 | . 3 3 1 3 . 4 7 3 1 4 2 . . 4 . 1 1 . Max Kills in Single Turn 3 | . 1 3 1 1 . 1 1 2 1 2 1 . . 3 . 1 1 . Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . Exploded 3 | . . 3 . . . . . 1 . 1 . . . 3 . . . . Melee 1 | . . . . . . . . . 1 . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Damage Taken 9759 | . 92 203 307 115 . 81 492 555 . 1576 476 409 . 357 36 2411 1517 1132 Core 3010 | . 26 27 43 15 . 15 32 89 . 262 18 197 . 226 36 720 619 685 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 70 | 100 . 78 . . . 81 . . 78 69 . . . . 52 37 . . Volleys Fired 202 | . 15 13 21 16 . 6 20 31 5 26 16 7 . 6 . 19 . 1 Largest 4 | . 2 2 3 3 . 3 3 3 3 4 4 4 . 1 . 1 . 1 Hottest 187 | . 60 85 135 121 . 121 121 100 160 158 187 149 . 36 . 23 . 88 Shots Fired 480 | . 30 26 62 48 . 16 53 82 7 68 45 17 . 6 . 19 . 1 Gun 441 | . 30 26 62 48 . 16 45 81 7 63 32 14 . 4 . 13 . . Cannon 31 | . . . . . . . 8 1 . 5 13 3 . . . . . 1 Launcher 2 | . . . . . . . . . . . . . . 2 . . . . Special 6 | . . . . . . . . . . . . . . . . 6 . . Kinetic 311 | . 24 20 26 32 . 10 41 76 . 33 20 12 . 4 . 13 . . Thermal 83 | . . 6 36 16 . 6 12 . . 1 . . . . . 6 . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic 86 | . 6 . . . . . . 6 7 34 25 5 . 2 . . . 1 Robot Hit Streak 33 | . 5 17 10 6 . 5 8 17 11 33 14 8 . 4 . 9 . . Robot Miss Streak 4 | . 3 2 3 3 . 2 2 4 4 2 2 2 . 2 . 3 . . Penetration Max 2 | . . . . . . . . . . 2 1 . . . . . . . Secondary Targets 6 | . . . 1 . . 2 1 . . 2 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 341 | . 16 19 40 21 . 10 31 60 3 59 40 12 . 4 . 16 10 . Core Hits 161 | . 6 13 13 11 . 4 14 26 1 38 18 3 . 6 . 5 3 . Critical Hits 10 | . . . 1 . . . . . . 5 2 1 . . . . 1 . Critical Kills 2 | . . . 1 . . . . . . 1 . . . . . . . . Critical Parts Destroyed 7 | . . . . . . . . . . 3 2 1 . . . . 1 . Melee Attacks 31 | . . . . . . . . . . 1 . . . . . 4 26 . Thermal 1 | . . . . . . . . . . 1 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 30 | . . . . . . . . . . . . . . . . 4 26 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . 1 3 . Damage Inflicted 6701 | . 166 362 504 367 . 202 471 1114 77 1526 762 275 . 237 . 309 329 . Guns 4622 | . 166 237 504 367 . 202 355 986 64 817 498 202 . 62 . 162 . . Cannons 568 | . . . . . . . 116 . . 123 256 73 . . . . . . Explosions 951 | . . 125 . . . . . 90 . 561 . . . 175 . . . . Melee 429 | . . . . . . . . . . . . . . . . 113 316 . Ramming 97 | . . . . . . . . 38 13 25 8 . . . . . 13 . Kinetic 3212 | . 122 171 178 137 . 121 327 882 . 319 464 267 . 62 . 162 . . Thermal 1444 | . . 191 326 230 . 81 144 90 . 348 . . . . . 34 . . Explosive 213 | . . . . . . . . . . 213 . . . . . . . . Electromagnetic 1306 | . 44 . . . . . . 104 64 621 290 8 . 175 . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 429 | . . . . . . . . . . . . . . . . 113 316 . Highest Corruption 19 | . . . . . . . . . . 6 2 2 2 2 2 19 . 2 Average Corruption 4 | . . . . . . . . . . 2 1 2 2 2 2 11 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . . . . 5 2 1 2 2 . 21 . . Message Errors 2 | . . . . . . . . . . 1 . . . . . 1 . . Matter Fused 3 | . . . . . . . . . . . . . . . . 3 . . Heat Flow Errors 7 | . . . . . . . . . . 1 . . . 1 . 5 . . Energy Discharges 3 | . . . . . . . . . . . . . 1 1 . 1 . . Data Loss (minor) 3 | . . . . . . . . . . 1 . . 1 . . 1 . . Misfires 1 | . . . . . . . . . . 1 . . . . . . . . Misdirections 7 | . . . . . . . . . . . . . . . . 7 . . Targeting Errors 6 | . . . . . . . . . . 1 1 1 . . . 3 . . Weapon Failures 1 | . . . . . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 19 | . . . . . . . 3 . . 8 . . . 4 . . 4 . Projectiles 11 | . . . . . . . 3 . . 8 . . . . . . . . Explosions 4 | . . . . . . . . . . . . . . 4 . . . . Melee 4 | . . . . . . . . . . . . . . . . . 4 . Knockbacks 6 | . . . . . . . 2 . . 3 . . . . . . 1 . Impact 1 | . . . . . . . . . . . . . . . . . 1 . Kinetic 5 | . . . . . . . 2 . . 3 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 266 | . . . . . . . . . . 260 . . . . . . 6 . Shots 4 | . . . . . . . . . . 4 . . . . . . . . Rammed 10 | . . . . . . . . 5 2 2 . . . . . . 1 . Targets Rammed 15 | . . . . . . . . 8 3 2 1 . . . . . 1 . Kicked 1 | . . . . . . . . . . . 1 . . . . . . . Crushed 4 | . . . . . . . . 3 1 . . . . . . . . . Highest Temperature 587 | . . 136 203 197 . 296 248 108 87 587 145 . . 101 . 244 . . Average Temperature 92 | . . 43 66 76 . 165 120 20 26 187 55 . . 54 . 99 . . Received Heat Transfer 1152 | . . 111 102 . . . 54 189 . 174 54 . . 18 12 48 315 75 Effects 12 | . . . . . . 2 2 . . 8 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . Interference 4 | . . . . . . 2 2 . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . 1 . . . . . . . . Damage (major) 4 | . . . . . . . . . . 4 . . . . . . . . Damage (core) 1 | . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . 1 1 . . . . . . . Combat Hostiles 2 | . . . . . . . . . . 1 1 . . . . . . . Parts Fried 6 | . . . . . . . . 1 2 2 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . 1 2 . . . . . . . . . . . . . . . Heat Transferred 2574 | . . 298 814 444 . 148 296 100 . 350 . . . . . 124 . . Parts Sabotaged 6 | . . . . . . . . . . 4 . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . 1 . 4 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Peak Influence 1615 | . 177 235 369 158 . 90 318 233 190 1124 593 169 86 . . 105 135 1615 Initial 977 | . . 69 49 143 . . 35 133 67 977 473 169 41 . . 82 . 75 Average 288 | . 101 97 236 120 . 8 153 132 104 945 485 101 59 . . 38 29 1606 Maximum Alert Level 5 | . . 1 1 . . . 1 1 . 4 2 . . . . . . 5 Low Security (%) 68 | 100 100 98 29 100 . 100 60 98 100 . . 100 100 . . 100 100 . Level 1 8 | . . 1 70 . . . 39 1 . . 3 . . . . . . . Level 2 8 | . . . . . . . . . . . 96 . . . . . . . Level 3 11 | . . . . . . . . . . 98 . . . . . . . . Level 4 . | . . . . . . . . . . 1 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 24 | . 1 . 1 1 . . 1 1 . 4 1 . 1 . . . 1 12 Investigation 4 | . 1 . . 1 . . 1 . . 1 . . . . . . . . Extermination 3 | . . . . . . . . . . 1 1 . . . . . 1 . Reinforcement 3 | . . . 1 . . . . 1 . . . . 1 . . . . . Assault 14 | . . . . . . . . . . 2 . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Distress Signals 7 | . 1 . 3 1 . . 1 1 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 198 | . 11 8 23 6 . 4 14 14 13 19 8 6 3 7 1 9 20 32 Peak Tracking Total 30 | . 4 2 5 2 . 4 6 3 2 6 2 6 2 5 1 5 14 30 Tactical Retreats 11 | . 1 . 1 1 . . 2 . . 1 . . . . . 2 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Traps Triggered 8 | . 1 . . . . . 1 2 . . 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . . 3 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . 2 . 1 . . . . . . . . Traps Reconfigurated 15 | . . . . . . . . 10 . 3 2 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . 2 . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Machines Disabled 16 | . . 3 1 . . . . 3 5 3 . . . . . . . 1 Max in Single Turn 3 | . . 3 1 . . . . 1 1 2 . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Machines Accessed 32 | . . . 5 1 1 . . 13 6 3 . . 1 . . 2 . . Terminals 26 | . . . 5 . . . . 11 6 2 . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . . . Total Hacks 98 | . . . 14 1 1 . . 43 27 4 . . 1 . . 7 . . Successful 64 | . . . 11 1 1 . . 26 20 . . . . . . 5 . . Failed 34 | . . . 3 . . . . 17 7 4 . . 1 . . 2 . . Catastrophic 1 | . . . . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 31 | . . . 6 . 1 . . 11 10 1 . . . . . 2 . . Terminals 90 | . . . 14 . . . . 40 27 2 . . . . . 7 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . . . . . . Terminal Hacks 43 | . . . 6 1 1 . . 18 12 . . . . . . 5 . . Record 6 | . . . . . 1 . . . 2 . . . . . . 3 . . Part Schematic 2 | . . . . . . . . 2 . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . 2 . . . . . . . . . Prototype ID Bank 7 | . . . 4 . . . . 2 . . . . . . . 1 . . Open Door 6 | . . . . 1 . . . 5 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . Locate Traps 5 | . . . . . . . . 4 . . . . . . . 1 . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . 1 . . . . . . . . . Maintenance Status 2 | . . . . . . . . 1 1 . . . . . . . . . Security Status 1 | . . . . . . . . . 1 . . . . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 2 | . . . . . . . . 2 . . . . . . . . . . Registered Components 1 | . . . . . . . . . 1 . . . . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . 3 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 18 | . . . 5 . . . . 5 8 . . . . . . . . . Terminals 18 | . . . 5 . . . . 5 8 . . . . . . . . . Track 3 | . . . . . . . . 1 2 . . . . . . . . . Botnet 15 | . . . 5 . . . . 4 6 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . . 5 . . . . 10 6 3 . . 1 . . 2 . . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Total Allies 15 | . . 3 . 2 . . . 10 . . . . . . . . . . Largest Group 10 | . . 3 2 2 . . . 10 5 2 . . . . . . . . Highest-Rated Group 173 | . . 40 32 41 . . . 173 89 42 . . . . . . . . Highest-Rated Ally 31 | . . 16 16 31 . . . 29 29 29 . . . . . . . . Total Orders 1 | . . . . . . . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . . . Ally Attacks 179 | . . 29 42 1 . . . 34 73 . . . . . . . . . Total Damage 1721 | . . 341 443 . . . . 467 470 . . . . . . . . . Kills 40 | . . 7 10 . . . . 4 19 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Turns Passed 8497 | 90 344 1129 699 344 426 208 186 1303 727 933 696 109 116 259 36 400 274 218 Spaces Moved 5822 | 52 178 652 399 194 273 115 68 670 408 436 396 107 208 329 71 416 445 405 Core 1413 | 10 . . . . . . . . . . . 84 208 313 71 146 176 405 Treads 3421 | 42 178 652 399 194 273 115 68 670 408 413 . 8 . . . . 1 . Legs 434 | . . . . . . . . . . 23 396 15 . . . . . . Wheels 67 | . . . . . . . . . . . . . . . . 67 . . Hover 205 | . . . . . . . . . . . . . . . . 162 43 . Flight 282 | . . . . . . . . . . . . . . 16 . 41 225 . Fastest Speed 37 | 50 160 160 145 145 145 165 153 153 161 150 120 50 50 37 50 37 37 50 Average Speed 121 | 148 160 160 145 145 149 165 153 157 161 179 138 75 50 53 50 66 44 52 Slowest Speed 250 | 160 160 160 160 145 165 165 153 177 161 190 150 210 50 150 50 250 180 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 29 99 41 36 59 38 10 81 93 10 9 76 6 52 13 11 10 30 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 . 1 . Scrap Searched 4 | . . 1 . 2 . . . . . . . . . 1 . . . . Spaces Dug 4 | . . . . . . . . . . . . . . . . . 4 . Terrain Destroyed 88 | . . 23 . 1 . . . 7 . 53 . . . . . . 4 . Melee 4 | . . . . . . . . . . . . . . . . . 4 . Projectile 3 | . . . . 1 . . . 2 . . . . . . . . . . AOE 81 | . . 23 . . . . . 5 . 53 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Was Fac Upp Upp Fac Res Tes Total 6774 | 61 208 715 477 222 293 122 106 853 470 528 515 121 218 405 70 496 484 410 Wait 429 | . 12 38 23 5 . 1 12 98 55 23 71 . 9 61 . 12 9 . Move 5804 | 51 177 651 398 193 272 114 67 669 408 435 396 106 207 328 70 413 444 405 Hop 1 | . . . . . . . . . . . . . . . . 1 . . Pick Up 71 | 3 2 8 9 2 5 . . 13 . 15 7 . . . . 5 2 . Fast Attach 96 | 6 1 1 4 1 6 . 1 12 . 4 8 1 2 5 . 38 5 1 Attach 39 | . . . 2 . . . 3 3 . 15 3 7 . 1 . 2 1 2 Detach 10 | . . 1 . 1 . . 1 1 . 1 2 . . 2 . . . 1 Swap 20 | 1 1 . 6 1 2 . 2 2 . 2 1 . . . . 1 1 . Drop 63 | . . 3 14 3 8 1 . 14 . 4 10 . . 2 . 3 1 . Fire 202 | . 15 13 21 16 . 6 20 31 5 26 16 7 . 6 . 19 . 1 Melee 23 | . . . . . . . . . . 1 . . . . . 2 20 . Ram 1 | . . . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . . . . . . . 1 . . . . . . . Crush 12 | . . . . . . . . 8 2 2 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 435 | -10/Materials | Entered Mines 549 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 626 | -10/Mines | Discovered new exit (range 15) 790 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 794 | -10/Mines | Found Prototype Device 879 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1122 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1170 | -10/Mines | Learned 4 Materials zone layouts 1506 | -10/Mines | Discovered new exit (range 4) 1564 | -10/Mines | Entered Materials 1564 | -9/Materials | Accompanied by 2 allies 1564 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1565 | -9/Materials | Identified exit to Materials 1866 | -9/Materials | Build established: Gunner 2021 | -9/Materials | Discovered exit to Materials (range 4) 2174 | -9/Materials | Discovered new exit (range 14) 2263 | -9/Materials | Entered Mines 2264 | -9/Mines | Assembled infested the area 2459 | -9/Mines | Met a Derelict shopkeep closing up shop 2529 | -9/Mines | Learned Materials terminal intel 2570 | -9/Mines | Discovered exit to Materials (range 16) 2600 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2602 | -9/Mines | Discovered new exit (range 5) 2607 | -9/Mines | Entered Exiles 2667 | -9/Exiles | Met EX-HEX 2709 | -9/Exiles | Met EX-BIN 2729 | -9/Exiles | Aligned with FarCom system 2731 | -9/Exiles | Given EX-Vault access code 2766 | -9/Exiles | Opened EX-Vault 2775 | -9/Exiles | Found Prototype Device 2775 | -9/Exiles | Identified Trap Reconfigurator 2778 | -9/Exiles | Found Prototype Storage 2778 | -9/Exiles | Identified Superbattery 2784 | -9/Exiles | Found Prototype Energy Cannon 2784 | -9/Exiles | Identified Gui. Plasma Cannon 2845 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2890 | -9/Exiles | Met EX-DEC 2896 | -9/Exiles | Learned location of Zion (-6) 3020 | -9/Exiles | Discovered new exit (range 10) 3033 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 3033 | -9/Exiles | Entered Mines 3211 | -8/Mines | Discovered exit to Materials (range 7) 3241 | -8/Mines | Entered Materials 3241 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3242 | -8/Materials | Loaded intel: 12 terminal locations 3243 | -8/Materials | Identified Exp. Sensor Array 3288 | -8/Materials | Discovered new exit (range 12) 3379 | -8/Materials | Destroyed 7 combat bots 3427 | -8/Materials | Entered Storage 3576 | -8/Storage | Repaired Adv. Treads 3779 | -8/Storage | Build established: Skirmisher 3815 | -8/Storage | Used back door to open Recycling access 3815 | -8/Storage | Discovered new exit (range 4) 4384 | -8/Storage | Build established: Mutant 4487 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4558 | -8/Storage | Discovered new exit (range 5) 4730 | -8/Storage | Entered Recycling 4730 | -8/Recycling | Accompanied by 5 allies 4762 | -8/Recycling | Spotter reported a threat 4762 | -8/Recycling | Spotter reported a threat 4773 | -8/Recycling | Spotter reported a threat 4931 | -8/Recycling | Spotter reported a threat 4938 | -8/Recycling | Spotter reported a threat 4955 | -8/Recycling | Discovered new exit (range 8) 4974 | -8/Recycling | Spotter reported a threat 4974 | -8/Recycling | Spotter reported a threat 4989 | -8/Recycling | Spotter reported a threat 4999 | -8/Recycling | Spotter reported a threat 4999 | -8/Recycling | Spotter reported a threat 5027 | -8/Recycling | Spotter reported a threat 5027 | -8/Recycling | Spotter reported a threat 5068 | -8/Recycling | Spotter reported a threat 5080 | -8/Recycling | Spotter reported a threat 5133 | -8/Recycling | Spotter reported a threat 5144 | -8/Recycling | Spotter reported a threat 5233 | -8/Recycling | Spotter reported a threat 5234 | -8/Recycling | Spotter reported a threat 5247 | -8/Recycling | Spotter reported a threat 5287 | -8/Recycling | Spotter reported a threat 5296 | -8/Recycling | Spotter reported a threat 5319 | -8/Recycling | Spotter reported a threat 5326 | -8/Recycling | Spotter reported a threat 5368 | -8/Recycling | Spotter reported a threat 5372 | -8/Recycling | Spotter reported a threat 5373 | -8/Recycling | Spotter reported a threat 5410 | -8/Recycling | Spotter reported a threat 5410 | -8/Recycling | Spotter reported a threat 5410 | -8/Recycling | Spotter reported a threat 5457 | -8/Recycling | Entered Factory 5457 | -6/Factory | Accompanied by 2 allies 5457 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 5807 | -6/Factory | First assault squad dispatched 6025 | -6/Factory | Build established: Skirmisher 6231 | -6/Factory | Lost 3 parts (1p1u1w) 6297 | -6/Factory | Lost 4 parts (1p1n2w) 6362 | -6/Factory | Discovered new exit (range 16) 6366 | -6/Factory | Lost 3 parts (1p1n1w) 6390 | -6/Factory | Entered another Factory area 6390 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6625 | -5/Factory | Build established: Scavenger-Assassin 7086 | -5/Factory | Sucked down chute 7086 | -5/Factory | Entered Waste 7100 | -5/Waste | Spotted C-40 Crusher 7115 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7118 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7121 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7124 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7127 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7146 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7149 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7152 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7153 | -5/Waste | Released all parts (2) 7163 | -5/Waste | Spotted C-40 Crusher 7170 | -5/Waste | Spotted C-40 Crusher 7172 | -5/Waste | Spotted C-40 Crusher 7178 | -5/Waste | Spotted C-40 Crusher 7182 | -5/Waste | Spotted C-40 Crusher 7183 | -5/Waste | Lost 11 parts (2p3n2u4w) 7187 | -5/Waste | Discovered new exit (range 16) 7195 | -5/Waste | Entered Factory 7308 | -5/Factory | Discovered new exit (range 5) 7311 | -5/Factory | Entered Upper Caves 7402 | -5/Upper Caves | Build established: Mutant 7563 | -5/Upper Caves | Discovered new exit (range 15) 7570 | -5/Upper Caves | Entered another Upper Caves area 7574 | -5/Upper Caves | Spotted B-75 Beast 7603 | -5/Upper Caves | Discovered new exit (range 7) 7606 | -5/Upper Caves | Entered Factory 7606 | -4/Factory | Evolved 2 slots: Utility x2 7679 | -4/Factory | Lost 4 parts (2n2u) 7804 | -4/Factory | System corruption reached 10% 7907 | -4/Factory | Lost 24 parts (3p7n7u7w) 7967 | -4/Factory | Spotted B-86 Titan 7973 | -4/Factory | Core integrity fell below 50% 8000 | -4/Factory | Discovered new exit (range 9) 8003 | -4/Factory | Identified exit to Research 8006 | -4/Factory | Entered Research 8006 | -3/Research | Evolved 2 slots: Utility x2 8015 | -3/Research | Build established: Scavenger-Mutant 8059 | -3/Research | Spotted B-86 Titan 8162 | -3/Research | Lost 5 parts (2n2u1w) 8174 | -3/Research | Released all parts (8) 8204 | -3/Research | Lost 6 parts (1p2n2u1w) 8229 | -3/Research | Found Prototype Processor 8229 | -3/Research | Identified Spectral Analyzer 8278 | -3/Research | Discovered new exit (range 5) 8280 | -3/Research | Entered Testing 8281 | -3/Testing | Maximum security lockdown engaged 8291 | -3/Testing | Found Prototype Hackware 8291 | -3/Testing | Identified Ghost Barrier 8477 | -3/Testing | Spotted Executioner 8478 | -3/Testing | Core integrity fell below 50% 8496 | -3/Testing | Core integrity fell below 20% 8498 | -3/Testing | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08487_ Penetrated by Slug. 08492_ C-30 ARC bursts open, deploying its payload. 08492_ G-73 Enforcer unfolds itself. 08492_ L-61 Swordsman unfolds itself. 08492_ G-67 Veteran unfolds itself. 08492_ B-74 Champion unfolds itself. 08492_ M-36 Artificer unfolds itself. 08492_ C-30 ARC bursts open, deploying its payload. 08492_ G-73 Enforcer unfolds itself. 08492_ G-67 Veteran unfolds itself. 08492_ M-36 Artificer unfolds itself. 08493_ Penetrated by Slug. 08494_ C-30 ARC bursts open, deploying its payload. 08494_ G-73 Enforcer unfolds itself. 08494_ B-74 Champion unfolds itself. 08494_ G-67 Veteran unfolds itself. 08494_ E-15 Imp unfolds itself. 08496_ Penetrated by Slug. 08496_ Slug penetrates Wall. 08496_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #????????????????????????###################???? | | #????????????????????????# #???? | | #????????????????????????# """" #???? | | ??######################## """" #???? | | ???# / """" #???? | | ##??# ###################### """" #???? | | ????# #???????????# # ""T"" |#???? | | ##??# #???????????# # """"" e! #???? | | "#??# #???????????# #########/#########???? | | "#### #???????????# /% g%/%=#??????????? | | #???????????# #######g%"b#??????????? | | #???????????# #?????#b"g #??????????? | | #???????????# [ #?????#gg" #??????????? | | #???????????# #?????#g"g #??????????? | | """ #???????????# #?????# gl #??????????? | | """ #################;##########gE b##?????????? | | """ gg hg;#?????????? | | pgb ;#?????????? | | """ g ##?????????? | | """ @ l %= #??????????? | | """ ####################;;;##### = #??????????? | | #??????????????????#####???# #??????????? | | """ #??????????????????????????# #??????????? | | """ #??????????????????????????# #??????????? | | """ #??????????????????????????" #?g????????? | | #??????????????????????????" b#?g????????? | | #??????????????????????????+ +??????????? | | #???????????????????????d??# #g?????????? | | #??????????????????????????# #??????????? | | #??????????????????????????# ####???????? | | """ #??????????????????????????# #???????? | | """ #??????????????????????????# #???????? | | """ ###""""#???????????????????# #???????? | | T#???????????????????# #???????? | | ! #???????????????????##"#"####???????? | | ###+##########???????????????????? ??????????? | | #??????????????????????? ??????????? | | #??????????????????????? !!! ?????????? | | """ """ #??????????????????????#[ !! ?????????? | | """ """ #??????????????????????# !! ?????????? | | """ """ #??????????????????????# ????????? | | #??????????????????????# ????????? | | """ """ #??????????????????????# ????????? | | """ """ #??????????????????????#########????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 34 Energy Capacity 2150 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 14 Defensive Hacking 20 Item Schematics ----------------- Component Analysis Suite | -8/Storage | Hacked Matter Filter | -8/Storage | Hacked Robot Schematics ------------------ M-28 Smith | -8/Recycling | Hacked M-14 Sweeper | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted \\IAMDERELICT Challenges ------------ None Game ------ Seed ArmorLobotomyMatrix Manual? 0 Play Time 01:05:29 Cumulative 11.9 hours Start 2021.01.28 @ 13:09:55 End 2021.02.02 @ 10:57:39 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 34 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7991ea66-5374-46b9-a09b-c9c6ad38f1d8