Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 00:41:03 Player: FAQ Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (3777) 3777 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (596) 596 TOTAL SCORE: 8503 Bonus ------- High Alert Combat Kills 336 Follower Combat Kills 60 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 125/300 Energy 62/100 System Corruption 11% Temperature Hot (227) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fission Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Heat Sink Medium Storage Unit Medium Battery Improved Sensor Array Improved Signal Interpreter Recoil Stabilizer Improved Particle Charger > --- WEAPON ----------- Gatling Laser Heavy Plasma Cannon > --- INVENTORY -------- Medium Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced ECM Suite Improved EM Shotgun Gatling Laser Heavy Plasma Cannon Heavy Assault Cannon [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Cannon Heavy Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Slots Evolved 8 | . . . 2 . . 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . 2 . . . . . Utility 5 | . . . . . . 2 1 2 Weapon . | . . . . . . . . . Parts Attached 70 | 8 4 7 1 4 17 11 4 14 Power 15 | 1 1 3 . 1 4 1 1 3 Engine 13 | 1 1 3 . 1 4 1 1 1 Core 2 | . . . . . . . . 2 Reactor . | . . . . . . . . . Propulsion 22 | 4 . 2 . 1 9 5 . 1 Treads 17 | 2 . . . . 9 5 . 1 Leg 5 | 2 . 2 . 1 . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | 1 1 1 . . 2 4 3 4 Device 9 | . 1 1 . . 1 1 2 3 Storage 4 | 1 . . . . . 2 . 1 Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 1 . . Artifact . | . . . . . . . . . Weapon 17 | 2 2 1 1 2 2 1 . 6 Energy Gun 8 | 2 2 1 . . . . . 3 Energy Cannon 7 | . . . . 2 2 1 . 2 Ballistic Gun . | . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 Parts Lost 39 | . 2 5 . 2 5 4 . 21 Power 8 | . 1 1 . 1 . 1 . 4 Propulsion 12 | . . 2 . 1 3 2 . 4 Utility 8 | . . 1 . . 1 . . 6 Weapon 11 | . 1 1 . . 1 1 . 7 Highest Loss Streak 12 | . 2 5 . 1 3 2 . 12 To Critical Strikes . | . . . . . . . . . Average Backups 7 | 2 7 6 6 7 7 5 7 7 Power . | . 1 1 1 . . 1 1 . Propulsion . | 1 2 1 . . 1 . 2 . Utility 2 | . . 1 2 2 2 1 1 2 Weapon 3 | . 3 2 3 4 2 2 2 4 Tool/Special . | . . . . . . . . . Unused Backups 9 | . . . . 3 1 1 . 4 Power 2 | . . . . 1 . 1 . . Propulsion . | . . . . . . . . . Utility 6 | . . . . 1 1 . . 4 Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 94 | . 91 97 98 98 98 94 99 88 Engine 9 | . 14 13 11 11 11 8 15 6 Core 1 | . . . . . . . . 5 Treads 24 | . 28 5 . . 37 31 30 19 Leg 6 | . . 21 43 42 5 . . . Device 13 | . 6 12 11 11 8 8 14 21 Storage 12 | . 14 14 11 11 11 18 11 12 Processor 2 | . . . . . . . 2 6 Protection 2 | . . . . . 2 9 7 2 Energy Gun 5 | . 28 28 17 1 . . . 3 Energy Cannon 13 | . . . . 19 22 18 15 8 Peak Build Rating 44 | 6 7 19 21 26 20 19 25 44 Average Rating 22 | 5 6 12 20 24 15 18 21 35 On Entrance 14 | . 6 7 19 21 19 16 17 25 Avg Prop Armor Cover (%) 5 | . . . . . 6 5 . . Naked Turns . | . . . . . . . . . Heaviest Build 48 | 11 15 19 20 23 28 31 34 48 Greatest Support 90 | 40 40 40 55 55 80 80 80 90 Greatest Overweight (x) 6 | . . . . . . . . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 8 8 9 Most Carried 10 | 4 8 8 7 8 8 8 8 10 Average Carried 7 | 2 7 6 6 7 7 5 7 8 Final Capacity 10 | 8 8 8 8 8 8 8 8 10 Final Carried 8 | 4 8 8 6 8 5 8 8 4 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Matter Collected 1098 | 181 139 75 9 101 282 174 40 97 Remotely . | . . . . . . . . . Salvage Created 3498 | . 492 137 251 547 1167 336 . 568 Parts 188 | . 24 2 11 24 81 20 . 26 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Combat Hostiles Destroyed 84 | . 10 10 5 6 33 8 . 12 Guns 22 | . 10 10 . . . . . 2 Cannons 52 | . . . . 6 30 8 . 8 AOE 4 | . . . 4 . . . . . Classes Destroyed 14 | . 4 1 3 1 2 . . 3 Worker 1 | . . . 1 . . . . . Builder 1 | . . . . . . . . 1 Recycler 7 | . 2 . 1 3 . . . 1 Mechanic 1 | . . . . 1 . . . . Watcher 3 | . 1 . . 1 . 1 . . Swarmer 29 | . 3 3 . . 16 4 . 3 Grunt 16 | . 7 . 3 4 2 . . . Duelist 2 | . . . 1 . 1 . . . Sentry 18 | . . . 1 2 10 4 . 1 Specialist 1 | . . . . . . . . 1 Hunter 2 | . . . . . 1 . . 1 Programmer 8 | . . . . . 3 . . 5 Heavy 1 | . . . . . . . . 1 Assembled 7 | . . 7 . . . . . . Best Kill Streak 8 | . 7 7 6 8 6 4 . 4 Combat Bots Only 7 | . 5 7 5 2 6 4 . 3 Max Kills in Single Turn 2 | . 2 1 2 1 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . 1 . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Hostile Shots Fired 641 | . 46 48 16 51 233 24 . 223 Missed 165 | . 13 16 7 17 57 6 . 49 Hits 476 | . 33 32 9 34 176 18 . 174 Melee 11 | . . 10 . . 1 . . . Projectile 465 | . 33 22 9 34 175 18 . 174 Critical Strikes 13 | . . . . 1 5 . . 7 Part Disruptions 2 | . . 2 . . . . . . Damage Taken 6791 | . 363 561 125 435 1911 197 75 3124 Core 1466 | . 81 119 40 76 282 15 . 853 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 63 | 100 . 20 . . . 97 100 . Volleys Fired 271 | . 33 33 13 24 84 15 2 67 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 170 | . 100 100 100 136 136 136 136 170 Shots Fired 497 | . 65 61 21 48 161 29 4 108 Gun 180 | . 65 61 17 1 . . . 36 Cannon 312 | . . . . 46 161 29 4 72 Launcher 5 | . . . 4 1 . . . . Special . | . . . . . . . . . Kinetic 7 | . . . . . . . . 7 Thermal 483 | . 65 61 17 47 161 29 4 99 Explosive 5 | . . . 4 1 . . . . Electromagnetic 2 | . . . . . . . . 2 Robot Hit Streak 20 | . 6 5 12 9 8 6 1 20 Robot Miss Streak 8 | . 6 8 2 4 5 3 1 4 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 3 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 279 | . 38 29 16 34 73 15 1 73 Core Hits 139 | . 23 18 11 12 35 10 1 29 Critical Kills 5 | . . . . . 4 . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 18 | . 4 5 4 . 4 . . 1 Burn 13 | . 4 5 4 . . . . . Meltdown 5 | . . . . . 4 . . 1 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6563 | . 493 401 444 740 1688 308 20 2469 Guns 1914 | . 493 401 162 . . . . 858 Cannons 4212 | . . . . 740 1688 308 20 1456 Explosions 437 | . . . 282 . . . . 155 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 144 | . . . . . . . . 144 Thermal 6135 | . 493 401 162 740 1688 308 20 2323 Explosive 282 | . . . 282 . . . . . Electromagnetic 2 | . . . . . . . . 2 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . . . . . 7 . . 11 Average Corruption 6 | . . . . . 6 . . 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 26 | . . . . . 10 . . 16 Message Errors 3 | . . . . . 1 . . 2 Matter Fused 5 | . . . . . 1 . . 4 Heat Flow Errors 2 | . . . . . 1 . . 1 Energy Discharges 5 | . . . . . 2 . . 3 Parts Rejected 1 | . . . . . . . . 1 Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 1 . . 2 Data Loss (major) 1 | . . . . . 1 . . . Misfires 2 | . . . . . . . . 2 Alerts 3 | . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 187 | . . . . . 31 . . 156 Projectiles 141 | . . . . . 31 . . 110 Explosions 46 | . . . . . . . . 46 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 160 | . . . 8 . . . . 152 Shots 4 | . . . 2 . . . . 2 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 630 | . 319 186 6 196 630 265 48 507 Average Temperature 123 | . 79 103 3 70 166 92 29 125 Received Heat Transfer 993 | . 180 120 45 216 114 27 . 291 Effects 30 | . 3 . . . 23 . . 4 Shutdowns 5 | . . . . . 5 . . . Energy Bleed 3 | . . . . . 3 . . . Interference 5 | . 3 . . . 2 . . . Matter Decay 5 | . . . . . 3 . . 2 Short Circuit 3 | . . . . . 2 . . 1 Damage (minor) 3 | . . . . . 2 . . 1 Damage (major) 6 | . . . . . 6 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 7 | . . . 1 . 4 . . 2 Combat Hostiles 6 | . . . 1 . 3 . . 2 Parts Melted 26 | . 4 1 2 3 9 . . 7 Heat Transferred 12433 | . 1739 1554 777 1332 2847 555 37 3592 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Maximum Alert Level 3 | . . . . . 3 2 1 . Low Security (%) 62 | 100 100 100 100 100 4 . 95 100 Level 1 5 | . . . . . 19 . 4 . Level 2 16 | . . . . . 21 100 . . Level 3 15 | . . . . . 55 . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1076 | . 125 79 184 176 1076 595 209 107 Initial 524 | . . 40 18 70 124 524 209 14 Average 272 | . 47 23 86 105 692 505 121 24 Influence Increases 2852 | . 269 177 199 281 1102 263 18 543 Destroy 0b10 Robot/C 1620 | . 200 140 100 120 660 160 . 240 Destroy 0b10 Robot/NC 70 | . 15 . 10 25 5 5 . 10 Destroy Leader 316 | . 32 30 30 42 30 52 . 100 Allied During Kill 15 | . . 7 . . 8 . . . Successful Hack 60 | . 22 . . 7 14 . 2 15 Disable Machine 180 | . . . 15 15 . 15 15 120 Anti-Garrison Action 350 | . . . . . 350 . . . Destroy Structure 121 | . . . 44 12 20 1 1 43 Lose Combat Pursuer 120 | . . . . 60 15 30 . 15 Influence Decreases 2769 | . 164 235 77 259 217 878 450 489 Entered New Map 1079 | . . 65 29 99 67 552 252 15 Time Decay 1241 | . 144 110 48 140 . 286 198 315 Lost Part 289 | . 20 . . 20 50 40 . 159 Lost Ally 160 | . . 60 . . 100 . . . Squads Dispatched 12 | . 1 . 1 2 . 1 . 7 Investigation 1 | . 1 . . . . . . . Extermination 3 | . . . . . . . . 3 Reinforcement 8 | . . . 1 2 . 1 . 4 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Distress Signals 3 | . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 12 12 8 19 33 13 3 19 Peak Tracking Total 11 | . 3 4 3 11 10 4 4 6 Tactical Retreats 4 | . . . . 1 1 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Traps Triggered 4 | . . . . . 1 . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Machines Disabled 17 | . . . 1 1 5 1 1 8 Max in Single Turn 3 | . . . 1 1 1 1 1 3 Garrison Relay 5 | . . . . . 5 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Machines Accessed 20 | . 3 . . 4 2 . 2 9 Terminals 14 | . 3 . . 2 2 . 1 6 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 1 . . . 1 Scanalyzers 2 | . . . . . . . 1 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 33 | . 6 . . 5 2 . 7 13 Successful 16 | . 3 . . 4 1 . 3 5 Failed 15 | . 3 . . 1 1 . 3 7 Catastrophic 2 | . . . . . 1 . . 1 Database Lockouts 2 | . . . . . . . 1 1 Manual 1 | . . . . 1 . . . . Terminals 22 | . 6 . . 3 2 . 3 8 Fabricators 1 | . . . . . . . . 1 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 1 . . . 2 Scanalyzers 6 | . . . . . . . 4 2 Garrison Access 1 | . . . . 1 . . . . Terminal Hacks 9 | . 3 . . 2 1 . 1 2 Record 3 | . 1 . . . . . 1 1 Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . . Patrol Navigation 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 Report Inventory 1 | . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . 1 Scanalyzer 3 | . . . . . . . 2 1 Retrieve Study 3 | . . . . . . . 2 1 Garrison Access Hacks 1 | . . . . 1 . . . . Unlock Access 1 | . . . . 1 . . . . Unauthorized Hacks 1 | . . . . 1 . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . 1 . . . . Monitor 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 14 | . 3 . . 3 1 . 1 6 Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . . . 2 1 Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 24 | . . . . . 24 . . . Machine Destruction 24 | . . . . . 24 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 5 | . . . . . 5 . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Total Allies 11 | . . 6 . . 5 . . . Largest Group 3 | . . 3 . . 3 . . . Highest-Rated Group 72 | . . 40 . . 72 . . . Highest-Rated Ally 31 | . . 31 . . 24 . . . Initial Warlord ECA Mod 6 | . . . . . . 6 5 4 Total Orders . | . . . . . . . . . Ally Attacks 54 | . . 46 . . 8 . . . Total Damage 501 | . . 435 . . 66 . . . Kills 6 | . . 6 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Active Infowar (turns) 2935 | . . . . . . 637 396 1902 Sensors 2935 | . . . . . . 637 396 1902 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Turns Passed 6038 | 81 361 495 100 287 1672 638 403 2001 Spaces Moved 3197 | 52 151 283 52 170 838 357 234 1060 Core 13 | 7 . . . . . . . 6 Treads 2575 | 24 151 32 . . 723 357 234 1054 Legs 609 | 21 . 251 52 170 115 . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 160 160 160 Average Speed 152 | 129 160 124 120 120 154 160 160 160 Slowest Speed 350 | 160 160 160 120 120 160 160 160 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 23 49 9 31 71 26 8 21 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 125 | . . . 53 10 . . . 62 Melee . | . . . . . . . . . Projectile 15 | . . . . . . . . 15 AOE 110 | . . . 53 10 . . . 47 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Sto Gar Mat Fac Fac Total 3869 | 63 205 364 69 209 1060 396 260 1243 Wait 188 | . 12 34 1 . 41 . 15 85 Move 3189 | 51 150 282 51 169 837 356 233 1060 Hop . | . . . . . . . . . Pick Up 37 | 2 5 3 . 5 5 8 2 7 Fast Attach 23 | 8 2 1 . 2 3 2 2 3 Attach 35 | . 2 4 3 1 8 4 2 11 Detach 8 | 2 1 . 1 2 . . 2 . Swap 24 | . . 4 . 1 9 5 . 5 Drop 35 | . . 3 . 5 14 6 2 5 Fire 271 | . 33 33 13 24 84 15 2 67 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . 2 . . . Rewire 57 | . . . . . 57 . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -9/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 10) 443 | -10/Materials | Entered Mines 444 | -10/Mines | Assembled infested the area 445 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 449 | -10/Mines | Assisted by a Guerilla fighting off Assembled 521 | -10/Mines | Lost 4 allies 532 | -10/Mines | Core integrity fell below 50% 574 | -10/Mines | Destroyed 7 combat bots 580 | -10/Mines | Lost 5 parts (1p2n1u1w) 814 | -10/Mines | Received a Mining Laser from a helpful Derelict 930 | -10/Mines | Discovered new exit (range 7) 938 | -10/Mines | Entered Materials 938 | -9/Materials | Evolved 2 slots: Propulsion x2 948 | -9/Materials | Discovered new exit (range 13) 1038 | -9/Materials | Entered Storage 1173 | -9/Storage | Build established: Scavenger-Mutant 1324 | -9/Storage | Identified exit to Garrison 1325 | -9/Storage | Entered Garrison 1369 | -9/Garrison | Triggered checkpoint 1503 | -9/Garrison | Triggered checkpoint 1551 | -9/Garrison | Garrison Relay disabled 1593 | -9/Garrison | Triggered checkpoint 1600 | -9/Garrison | Discovered new exit (range 14) 1709 | -9/Garrison | Triggered checkpoint 1749 | -9/Garrison | Core integrity fell below 50% 1813 | -9/Garrison | Triggered checkpoint 1875 | -9/Garrison | Garrison Relay disabled 2037 | -9/Garrison | Discovered new exit (range 9) 2063 | -9/Garrison | Triggered checkpoint 2299 | -9/Garrison | Triggered checkpoint 2318 | -9/Garrison | Garrison Relay disabled 2393 | -9/Garrison | Lost 3 allies 2571 | -9/Garrison | Triggered checkpoint 2591 | -9/Garrison | Core integrity fell below 20% 2696 | -9/Garrison | Lost 3 parts (2n1u) 2725 | -9/Garrison | Triggered checkpoint 2747 | -9/Garrison | Garrison Relay disabled 2762 | -9/Garrison | Garrison Relay disabled 2818 | -9/Garrison | Discovered new exit (range 12) 2997 | -9/Garrison | Entered Materials 2997 | -8/Materials | Evolved 2 slots: Utility x2 3499 | -8/Materials | Discovered new exit (range 13) 3635 | -8/Materials | Entered Factory 3635 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3672 | -7/Factory | Discovered new exit (range 15) 3712 | -7/Factory | Central database locked down 4016 | -7/Factory | Discovered new exit (range 10) 4033 | -7/Factory | Identified exit to Factory 4038 | -7/Factory | Entered another Factory area 4038 | -6/Factory | Evolved 2 slots: Utility x2 4915 | -6/Factory | Lost 5 parts (1p1n1u2w) 5186 | -6/Factory | Build established: Mutant 5258 | -6/Factory | Cargo convoy interrupted 5501 | -6/Factory | Central database locked down 5963 | -6/Factory | System corruption reached 10% 6002 | -6/Factory | Lost 12 parts (2p1n5u4w) 6014 | -6/Factory | Core integrity fell below 50% 6035 | -6/Factory | Core integrity fell below 20% 6039 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05993_ System corrupted: IFF burst signal emitted. 06000_ R-10 Processor collects Mic. Nuclear Core. 06004_ S-27 Virus destroyed. 06010_ H-61 Shepherd calls for reinforcements. 06010_ ALERT: Hostile activity reported, dispatching reinforcements to area. 06010_ Slug penetrates Wall. 06013_ Knocked back. 06020_ System corrupted: Matter fused (-9). 06020_ Knocked back. 06026_ H-61 Shepherd heat damages Dynamic Insulation System. 06026_ Penetrated by Slug. 06026_ Lgt. Nuclear Core destroyed. 06030_ H-61 Shepherd heat short circuits Dynamic Insulation System. 06031_ H-61 Shepherd heat spikes uncontrollably. 06031_ Hvy. Plasma Cannon destroyed. 06034_ H-61 Shepherd heat damages Arm. Treads. 06034_ Knocked back. 06035_ System corrupted: Heat flow error (+252). 06039_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? ?# #? | | ?????????????????????????????????????? ?# #? | | ?????????????????????????????????????? # #? | | ??????????????????????????????????????? # #? | | ????????????????????????????????????????+ #? | | ???????????????????????#????????????????# #? | | ??????????????????????# ???????????????# #? | | ??????????????????????# ???? ??????????# #? | | ??????????????????????# ?? #????????# ## | | ??????????????????????# * ! % ????????# T# | | ??????????????????????# % #????????# # | | ??????????????????????? ! % #????????# ## | | ??????????????????????? ! #????????# #? | | ??????????????????????? ? ! #????????# #? | | ?????????????????????## ? ] #????????# #? | | ??????????????########;##;%;k;########### #? | | ??????????????? ^ #? | | ??????????????????##; ^ #? | | ??????????????????# ; Hgg= #? | | ????????????????### g %;;;;############# #? | | ????????????????# #?????????# #? | | ??????????????### % ###?????????# #? | | ??????????????# % ;############# #? | | ??????????????# ; # #? | | ??????????????# % ; """ "" # #? | | ??????????????# @ # """ "" # #? | | ??????????????# % # """ """ # #? | | ??????????????# ; ;## """ # #? | | ??????????????# ; ;## """ # #? | | ??????????????# ; ### # #? | | ??????????????# ; #?# # #? | | ??????????????### #?# # #? | | ????????????????# #?# + #? | | ????????????????# #?# # #? | | ????????????????# ! #?# # #? | | ????????????????; #?############## ## | | ???????????????## #????# # # | | ????????????????# #????# # # | | ????????????????# #;##;###????# # T # | | ????????????????### ?# ???????# ! + "" # | | ???????????????????#?##???????# # # | | ??????????????????????????????# # /# | | ??????????????????????????????#[ # # | | ??????????????????????????????# ### ### | | ??????????????????????????????# #?# #?? | | ??????????????????????????????##########?# #?? | | ?????????????????????????????????????????# #?? | | ????????????????????????????????????????## ##? | | ?????????????????????????????????######## #? | | ?????????????????????????????????# # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 29 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 8 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -7/Factory | Hacked Gatling Laser | -7/Factory | Hacked Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelayConcussiveMask Manual? 0 Play Time 00:40:18 Cumulative 20.8 hours Start 2025.11.01 @ 00:01:12 End 2025.11.01 @ 00:41:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 19 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbef52ef-68a4-41ca-b269-dd139fba4a50