Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 16:08:45 Player: Gabe+Kate4EVR Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (16) 3200 Robots Destroyed (41) 205 Value Destroyed (1230) 1230 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 10375 Bonus ------- Entered DSFs 1000 Cogmind --------- Core Integrity 0/1600 Matter 71/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ Advanced Visual Processing Unit Improved Signal Interpreter System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Advanced ECM Suite Micro-nuke Launcher Heavy Mace Scythe Peak State ------------ > --- POWER ------------ Deuterium Engine Quantum Reactor > --- PROPULSION ------- Aerolev Unit Aerolev Unit Improved Airjet Improved Antigrav System Antigrav Array Experimental Gyrokinetic Inverter Diametric Drive Q-thruster > --- UTILITY ---------- Small Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Armor Integrity Analyzer Advanced ECM Suite Advanced Phase Shifter Cloaking Device Advanced Thermal Shield System Shield > --- WEAPON ----------- Heavy Laser Compact HERF Cannon Light Antimatter Cannon > --- INVENTORY -------- Myomer Leg Improved Signal Interpreter Micro-nuke Launcher Heavy Mace Scythe [Rating: 143] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Reactor Light Quantum Reactor Propulsion Aerolev Unit Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Q-thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Slots Evolved 18 | . . . 2 . 2 2 . . 2 2 2 . 2 2 . 2 Power 2 | . . . . . . . . . 1 . . . 1 . . . Propulsion 8 | . . . 2 . 2 . . . . . . . 1 2 . 1 Utility 7 | . . . . . . 2 . . 1 2 1 . . . . 1 Weapon 1 | . . . . . . . . . . . 1 . . . . . Parts Attached 125 | 7 10 6 13 5 21 10 . . 4 5 . 4 14 6 1 19 Power 19 | 1 1 . 1 1 1 1 . . 2 1 . . 6 2 1 1 Engine 8 | 1 . . 1 1 1 . . . 1 . . . 2 1 . . Core 5 | . 1 . . . . 1 . . 1 1 . . 1 . . . Reactor 6 | . . . . . . . . . . . . . 3 1 1 1 Propulsion 48 | 2 5 2 7 3 13 1 . . . 1 . . 2 3 . 9 Treads 1 | . . . . . 1 . . . . . . . . . . . Leg 19 | 2 5 2 2 3 4 . . . . . . . . . . 1 Wheel . | . . . . . . . . . . . . . . . . . Hover 24 | . . . 5 . 7 1 . . . 1 . . 2 3 . 5 Flight 4 | . . . . . 1 . . . . . . . . . . 3 Utility 33 | 1 1 2 . . 4 4 . . 2 3 . 3 5 1 . 7 Device 19 | . . 2 . . 3 2 . . 2 1 . 3 1 1 . 4 Storage 2 | 1 . . . . 1 . . . . . . . . . . . Processor 9 | . . . . . . 2 . . . 2 . . 3 . . 2 Hackware 2 | . . . . . . . . . . . . . 1 . . 1 Protection 1 | . 1 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 25 | 3 3 2 5 1 3 4 . . . . . 1 1 . . 2 Energy Gun 8 | 1 2 . 1 . 1 2 . . . . . . . . . 1 Energy Cannon 3 | . . . 1 . . 1 . . . . . . . . . 1 Ballistic Gun 9 | 2 1 1 2 . 2 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . . Launcher 1 | . . . . 1 . . . . . . . . . . . . Special Weapon 2 | . . 1 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 2 . 1 2 . . . 1 . . 1 . . 4 Parts Lost 39 | . . . 1 4 4 . . . . . . 3 5 . 1 21 Power 6 | . . . 1 . 1 . . . . . . . . . . 4 Propulsion 18 | . . . . 3 1 . . . . . . . 1 . 1 12 Utility 9 | . . . . . . . . . . . . 2 3 . . 4 Weapon 6 | . . . . 1 2 . . . . . . 1 1 . . 1 Highest Loss Streak 15 | . . . 1 4 2 . . . . . . 3 2 . 1 15 To Critical Strikes 3 | . . . . . 1 . . . . . . . . . . 2 Average Slot Usage (%) 94 | . 95 100 98 84 97 100 100 100 100 89 89 85 93 85 91 77 Engine 5 | . 8 . 6 11 8 4 . . 6 2 . . 4 4 4 3 Core 4 | . 5 14 4 . . 2 7 7 6 8 10 10 6 . . . Leg 13 | . 26 28 9 21 42 . . . . . . . . . . . Hover 23 | . . . 34 12 10 46 46 46 40 35 31 31 28 31 34 24 Device 11 | . . . 11 11 8 15 15 15 20 17 21 17 18 9 13 14 Storage 8 | . 14 14 11 11 9 7 7 7 6 5 5 5 4 4 4 3 Processor 3 | . . . . . . 7 7 7 6 5 10 10 9 13 13 9 Protection 2 | . 12 13 . . . . . . . . . . . . . . Energy Gun 5 | . 13 8 1 . 7 7 7 7 6 5 5 5 4 4 4 2 Energy Cannon 2 | . . . 6 11 2 1 . . . . . . . . . 2 Ballistic Gun 7 | . 13 16 12 . 6 5 7 7 6 5 5 5 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 80 | 14 18 28 18 18 21 28 22 22 32 33 33 39 60 61 59 80 Greatest Support 88 | 20 20 20 40 30 65 49 40 40 49 49 49 49 67 82 82 88 Greatest Overweight (x) 5 | . 5 1 2 2 2 . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 1 8 8 8 8 8 8 8 8 8 8 8 8 8 8 7 8 Average Carried 7 | . 3 8 7 8 7 7 8 8 7 8 8 8 7 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 1 8 8 8 8 8 8 8 8 8 8 8 8 8 6 7 5 Class Distribution -------------------- 39% | Mutant 24% | Sprinter 18% | Scavenger-Mutant 7% | Scout 4% | Infiltrator-Sprinter 3% | Infiltrator-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Scout | -4/Factory Scout | -4/DSF Scout | -3/Research Infiltrator-Sprinter | -2/Research Infiltrator-Sprinter | -2/DSF Infiltrator-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Matter Collected 1716 | 166 270 101 202 61 407 97 . . 47 35 . . 187 143 . . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1550 | . 275 162 142 132 460 100 . . 47 35 . . 103 . . 94 Parts 94 | . 14 13 8 6 33 6 . . 2 3 . . 9 . . . Haulers Intercepted 5 | . 1 . 1 . 2 1 . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Combat Hostiles Destroyed 27 | . 4 4 2 3 10 1 . . 1 . . . 1 . . 1 Guns 20 | . 3 4 2 . 9 . . . 1 . . . 1 . . . Cannons 4 | . . . . 3 . 1 . . . . . . . . . . AOE 2 | . 1 . . . . . . . . . . . . . . 1 Classes Destroyed 12 | . 6 2 1 . . . . . 1 . . . 1 . . 1 Worker 2 | . 1 . . . . . . . . . . . 1 . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . Hauler 5 | . 1 . 1 . 2 1 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . 1 . . . Watcher 5 | . 1 . . . 1 . . . . 1 . . 1 . . 1 Swarmer 6 | . 2 . . . 4 . . . . . . . . . . . Grunt 13 | . 2 3 . 3 4 1 . . . . . . . . . . Sentry 4 | . . . 2 . 2 . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . 1 Programmer 2 | . . . . . . . . . 1 . . . 1 . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . Best Kill Streak 4 | . 4 2 1 3 3 2 . . 1 1 . . 2 . . 1 Combat Bots Only 3 | . 2 2 1 3 3 1 . . 1 . . . 1 . . 1 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 . . 1 1 . . 2 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Hostile Shots Fired 525 | . 16 17 10 9 84 9 . . 6 . . 7 46 . 4 317 Missed 225 | . 6 4 6 2 21 5 . . 3 . . 4 14 . 1 159 Damage Taken 6201 | . 121 194 57 455 712 64 . . 44 . . 223 706 . 106 3519 Core 1943 | . . . . 106 71 29 . . . . . . 90 . 32 1615 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 23 | . . . . . . . . . . . . . . . . 23 Regen/Repaired (Parts) 13 | . . . 13 . . . . . . . . . . . . . Core Remaining (%) 94 | 100 . 100 . 73 87 . . 95 100 100 . 100 93 . 97 . Volleys Fired 180 | . 22 31 19 14 58 5 . . 7 6 . . 10 . . 8 Largest 3 | . 2 2 2 1 2 2 . . 2 2 . . 3 . . 3 Hottest 223 | . 85 120 100 100 133 120 . . 97 97 . . 157 . . 223 Shots Fired 340 | . 43 56 29 12 113 10 . . 14 12 . . 30 . . 21 Gun 270 | . 43 43 20 . 105 5 . . 14 12 . . 20 . . 8 Cannon 46 | . . . . 10 8 5 . . . . . . 10 . . 13 Launcher . | . . . . . . . . . . . . . . . . . Special 24 | . . 13 9 2 . . . . . . . . . . . . Kinetic 157 | . 22 29 17 . 48 . . . 7 6 . . 20 . . 8 Thermal 155 | . 3 27 12 12 65 5 . . 7 6 . . 10 . . 8 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 28 | . 18 . . . . 5 . . . . . . . . . 5 Robot Hit Streak 11 | . 7 6 9 8 11 8 . . 9 2 . . 7 . . 5 Robot Miss Streak 10 | . 4 4 2 1 6 1 . . 2 10 . . 2 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 179 | . 25 17 15 7 63 7 . . 9 3 . . 18 . . 15 Core Hits 80 | . 14 9 6 4 24 3 . . 3 2 . . 10 . . 5 Critical Kills 2 | . . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 2 . . 2 . . . 1 . . . 2 . . 1 Burn 6 | . . 1 . . 1 . . . 1 . . . 2 . . 1 Meltdown 1 | . . . . . 1 . . . . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3612 | . 425 245 235 144 956 170 . . 186 57 . . 612 . . 582 Guns 2429 | . 366 245 235 . 894 40 . . 186 57 . . 292 . . 114 Cannons 963 | . . . . 144 61 130 . . . . . . 285 . . 343 Explosions 121 | . 59 . . . . . . . . . . . . . . 62 Melee . | . . . . . . . . . . . . . . . . . Ramming 99 | . . . . . 1 . . . . . . . 35 . . 63 Kinetic 1754 | . 189 117 202 . 461 . . . 104 37 . . 459 . . 185 Thermal 1400 | . 75 128 33 144 494 130 . . 82 20 . . 118 . . 176 Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 359 | . 161 . . . . 40 . . . . . . . . . 158 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 13 . . 7 7 2 . . . . . . 6 Average Corruption 10 | . . . . 13 . . 7 7 2 . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . . . . . . 5 . . . Effects 25 | . . . . 19 . . 1 1 2 . . . . . . 2 Message Errors 4 | . . . . 3 . . . . 1 . . . . . . . Matter Fused 10 | . . . . 6 . . . 1 1 . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . Energy Discharges 2 | . . . . 2 . . . . . . . . . . . . Data Loss (minor) 3 | . . . . 3 . . . . . . . . . . . . Data Loss (major) 3 | . . . . 3 . . . . . . . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 23 | . . . . . . . . . . . . . 16 . . 7 Projectiles 16 | . . . . . . . . . . . . . 16 . . . Explosions 7 | . . . . . . . . . . . . . . . . 7 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . 6 . . 3 Impact 1 | . . . . . . . . . . . . . 1 . . . Kinetic 7 | . . . . . . . . . . . . . 4 . . 3 Secondary 1 | . . . . . . . . . . . . . 1 . . . Self-Inflicted Damage 80 | . . . . . . . . . . . . . 17 . . 63 Shots 1 | . . . . . . . . . . . . . . . . 1 Rammed 3 | . . . . . . . . . . . . . 1 . . 2 Targets Rammed 4 | . . . . . 1 . . . . . . . 1 . . 2 Kicked 1 | . . . . . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 401 | . 126 370 6 8 60 96 209 . 5 9 . . 401 128 4 333 Average Temperature 91 | . 48 137 6 4 13 44 101 . 5 4 . . 109 54 4 116 Received Heat Transfer 831 | . 54 66 36 45 216 36 . . . . . . 63 . . 315 Effects 9 | . . 2 . . . . . . . . . . 6 . . 1 Shutdowns 2 | . . . . . . . . . . . . . 2 . . . Energy Bleed 4 | . . 1 . . . . . . . . . . 2 . . 1 Interference 1 | . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . Parts Melted 8 | . . 1 . . 2 . . . 4 . . . 1 . . . Heat Transferred 3221 | . 137 370 74 259 1221 185 . . 222 37 . . 370 . . 346 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Peak Influence 240 | . 169 130 137 85 240 48 40 28 62 22 . 3 118 34 29 142 Initial 65 | . . 65 11 12 . 6 10 28 13 . . 3 . 34 29 11 Average 44 | . 67 67 52 59 77 24 21 28 24 3 . . 18 34 29 40 Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . Low Security (%) 98 | 100 100 100 100 100 91 100 100 100 100 100 100 100 100 100 100 100 Level 1 1 | . . . . . 8 . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 1 . . . 3 . 1 . 2 1 1 3 Investigation 5 | . . . . . 1 . . . 1 . 1 . 1 1 . . Extermination 2 | . . . . . . . . . 1 . . . . . . 1 Reinforcement 5 | . . . . . . . . . 1 . . . 1 . 1 2 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Distress Signals 5 | . . . . . 2 1 . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 131 | . 7 4 6 3 22 6 5 . 3 1 . 1 21 . 4 48 Peak Tracking Total 27 | . 3 2 2 3 5 3 5 . 2 1 . 1 8 . 5 27 Tactical Retreats 15 | . . . . 1 4 1 . . . . . . 3 . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Traps Triggered 6 | . 2 . . . . 1 . . 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . 1 . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Machines Disabled 1 | . 1 . . . . . . . . . . . . . . . Max in Single Turn 1 | . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Machines Accessed 22 | . . 2 3 1 4 4 . 1 2 1 1 . 1 1 . 1 Terminals 16 | . . 1 2 1 3 3 . 1 1 . 1 . 1 1 . 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Total Hacks 43 | . . 3 5 1 9 8 . 1 5 1 2 . 3 4 . 1 Successful 21 | . . 1 4 . 6 3 . . 4 . 1 . 1 1 . . Failed 22 | . . 2 1 1 3 5 . 1 1 1 1 . 2 3 . 1 Catastrophic 8 | . . 2 . 1 . 1 . 1 . 1 . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 19 | . . 2 3 . 5 3 . 1 1 . . . 3 . . 1 Terminals 33 | . . 2 3 1 7 7 . 1 2 . 2 . 3 4 . 1 Fabricators 3 | . . . . . . . . . 3 . . . . . . . Repair Stations 3 | . . . 2 . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Terminal Hacks 11 | . . 1 2 . 2 3 . . 1 . 1 . . 1 . . Record 1 | . . . . . . . . . 1 . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Open DSF 3 | . . . . . . 1 . . . . 1 . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 2 2 . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 3 . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 . . . . . . . 1 . . . Terminals 3 | . . . . . 2 . . . . . . . 1 . . . Track 1 | . . . . . 1 . . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . . . 1 . . . Operators 1 | . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . 1 2 1 2 4 . 1 2 1 1 . 1 1 . 1 Full Trace Events 5 | . . . . . 1 . . . 1 . 1 . 1 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 116 | . . . . . . . . . 116 . . . . . . . Total Part Build Rating 3 | . . . . . . . . . 3 . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 32 | . . . 32 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . . . . 1 Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . Drone Launches 20 | . . . . . . . . . . . . . . . . 20 Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Turns Passed 6063 | 57 327 726 685 402 896 538 34 42 836 415 6 34 483 28 12 542 Spaces Moved 5760 | 41 176 469 348 256 781 754 88 123 646 424 20 92 605 72 39 826 Core 83 | 3 2 . . . . . . . . . . . . . . 78 Treads . | . . . . . . . . . . . . . . . . . Legs 1381 | 38 174 469 77 212 406 . . . . . . . . . . 5 Wheels . | . . . . . . . . . . . . . . . . . Hover 4293 | . . . 271 44 375 754 88 123 646 424 20 92 605 72 39 740 Flight 3 | . . . . . . . . . . . . . . . . 3 Fastest Speed 25 | 50 120 120 48 48 31 30 34 34 30 30 30 30 30 25 25 25 Average Speed 55 | 114 122 122 64 121 78 32 34 34 30 30 30 30 30 27 25 41 Slowest Speed 300 | 120 300 190 180 190 170 34 34 34 34 30 30 30 31 31 28 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . Exploration Rate (%) 33 | 4 29 91 32 50 42 23 71 5 18 10 1 91 19 3 47 33 Regions Visited 16 Branch Regions 2 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 1 . . . 1 1 1 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . . . Spaces Dug 5 | . . . 2 3 . . . . . . . . . . . . Terrain Destroyed 21 | . 2 6 2 3 . . . . . . . . 3 . . 5 Melee . | . . . . . . . . . . . . . . . . . Projectile 16 | . . 6 2 3 . . . . . . . . 3 . . 2 AOE 5 | . 2 . . . . . . . . . . . . . . 3 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Fac Fac DSF Res Res DSF Acc Total 8237 | 47 240 541 763 328 971 1038 91 122 1272 698 19 95 878 79 40 1015 Wait 2031 | . 29 28 365 53 65 249 4 . 612 260 . . 239 . . 127 Move 5745 | 40 175 468 347 255 780 754 87 122 645 423 19 91 604 71 38 826 Hop . | . . . . . . . . . . . . . . . . . Pick Up 44 | . 3 2 7 . 18 6 . . 2 1 . . 2 . 1 2 Fast Attach 77 | 6 7 2 8 4 13 7 . . . 5 . 4 7 2 1 11 Attach 25 | . . . 3 . 6 2 . . 2 . . . 2 2 . 8 Detach 16 | . 1 . . . 1 3 . . . 1 . . 1 . . 9 Swap 23 | 1 3 4 2 1 2 1 . . 2 . . . 5 2 . . Drop 79 | . . 6 12 1 27 11 . . 2 2 . . 7 2 . 9 Fire 180 | . 22 31 19 14 58 5 . . 7 6 . . 10 . . 8 Melee . | . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . 1 . . 2 Kick 1 | . . . . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 13 | . . . . . . . . . . . . . . . . 13 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/DSF -3/Research -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 8) 385 | -10/Materials | Entered Mines 444 | -10/Mines | Discovered new exit (range 5) 705 | -10/Mines | Excavation squad dispatched 705 | -10/Mines | A large section of the Mines collapsed 750 | -10/Mines | Learned location of 1 exit from Materials 1030 | -10/Mines | Discovered new exit (range 14) 1057 | -10/Mines | Found the Drone Emporium 1064 | -10/Mines | Found Prototype Device 1064 | -10/Mines | Identified Sensor Drone Bay 1111 | -10/Mines | Entered Materials 1111 | -9/Materials | Evolved 2 slots: Propulsion x2 1112 | -9/Materials | Identified exit to Materials 1307 | -9/Materials | Identified exit to Mines 1315 | -9/Materials | Discovered exit to Materials (range 10) 1421 | -9/Materials | Repaired Imp. Hover Unit 1796 | -9/Materials | Entered Mines 1810 | -9/Mines | Crushed by falling debris 1810 | -9/Mines | System corruption reached 10% 1841 | -9/Mines | Lost 4 parts (3n1w) 1978 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2099 | -9/Mines | Found a hidden stash of uninstalled traps 2134 | -9/Mines | Discovered exit to Materials (range 9) 2138 | -9/Mines | Learned location of Storage (-7) 2198 | -9/Mines | Entered Materials 2198 | -8/Materials | Evolved 2 slots: Propulsion x2 2222 | -8/Materials | Build established: Scavenger-Mutant 2995 | -8/Materials | Discovered new exit (range 5) 3094 | -8/Materials | Entered Factory 3094 | -7/Factory | Evolved 2 slots: Utility x2 3247 | -7/Factory | Build established: Sprinter 3548 | -7/Factory | Build established: Mutant 3632 | -7/Factory | Sucked down chute 3632 | -7/Factory | Entered Waste 3640 | -7/Waste | Spotted C-40 Crusher 3644 | -7/Waste | Spotted C-40 Crusher 3644 | -7/Waste | Spotted C-40 Crusher 3644 | -7/Waste | Spotted C-40 Crusher 3647 | -7/Waste | EMP discharged 3659 | -7/Waste | Spotted C-40 Crusher 3663 | -7/Waste | Discovered new exit (range 10) 3666 | -7/Waste | Identified exit to Factory 3666 | -7/Waste | Entered Factory 3705 | -7/Factory | Discovered new exit (range 5) 3706 | -7/Factory | Identified exit to Factory 3708 | -7/Factory | Entered another Factory area 3708 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3916 | -6/Factory | Fabricated Aerolev Unit? 4015 | -6/Factory | Build established: Sprinter 4541 | -6/Factory | Discovered new exit (range 9) 4544 | -6/Factory | Identified exit to Factory 4544 | -6/Factory | Entered another Factory area 4544 | -5/Factory | Evolved 2 slots: Utility x2 4958 | -5/Factory | Discovered new exit (range 6) 4959 | -5/Factory | Identified exit to Factory 4959 | -5/Factory | Entered another Factory area 4959 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4965 | -4/Factory | Identified exit to DSF 4965 | -4/Factory | Entered DSF 4972 | -4/DSF | Found Enh. Force Lance 4987 | -4/DSF | Discovered new exit (range 17) 4991 | -4/DSF | Additional patrols routed to DSF 4998 | -4/DSF | Identified exit to Research 4999 | -4/DSF | Entered Research 4999 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 5008 | -3/Research | Lost 3 parts (2u1w) 5212 | -3/Research | Build established: Scout 5272 | -3/Research | Spotted B-86 Titan 5466 | -3/Research | Discovered new exit (range 15) 5481 | -3/Research | Identified exit to Research 5482 | -3/Research | Entered another Research area 5482 | -2/Research | Evolved 2 slots: Propulsion x2 5510 | -2/Research | Identified exit to DSF 5510 | -2/Research | Entered DSF 5514 | -2/DSF | Discovered new exit (range 19) 5520 | -2/DSF | Identified exit to Access 5522 | -2/DSF | Entered Access 5522 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 5974 | -1/Access | Found Prototype Processor 5974 | -1/Access | Identified Exp. Armor Integrity Analyzer 6051 | -1/Access | Core integrity fell below 50% 6059 | -1/Access | Core integrity fell below 20% 6064 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06048_ P-80 Master resets P-80 Master, system corruption cleaned. 06051_ U-05 Engineer lays Concrete. 06052_ Penetrated by Slug. 06052_ Slug penetrates Wall. 06053_ Penetrated by Slug. 06053_ U-05 Engineer lays Concrete. 06054_ Penetrated by Slug. 06054_ U-05 Engineer destroyed. 06055_ Penetrated by Slug. 06055_ Slug penetrates Wall. 06055_ Critical hit (Burn: +37). 06057_ Penetrated by Slug. 06057_ Slug penetrates Wall. 06058_ System corrupted: Matter fused (-8). 06058_ K-01 Serf destroyed. 06058_ Penetrated by Slug. 06058_ Exp. Gyrokinetic Inverter destroyed. 06058_ Penetrated by Slug. 06061_ C-30 ARC bursts open, deploying its payload. 06061_ P-80 Master unfolds itself. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ?????????????????? ?? ###???????????????????? | | ???????????????? ?? ???????????????????? | | ?????????????# ? #???????????????????? | | ??????????? k ? #???????????????????? | | ??????????? " #???????????????????? | | ?????????? """ #???????????????????? | | ?????????? """ +??????????????? ??? | | ?????????? " #????????????? ??? | | ????????? #####+######## ??? | | ????????? p% ?? | | ???????? p ???? | | ???????? #????? | | ???????? !! s +????? | | ???????# !! p #??????? | | ???????# !! s#??????? | | ???????# s #??????? | | ???????# s #??????? | | ?????????????# @ s #??????? | | ?????????????# ###### #??????? | | ?????????????# ### ?????# #??????? | | ?????????????# ??#??????# #### #??????? | | ?????????????# ?? ?????????# #????? #??????? | | ??????????????????? ?????????# #??????? +??????? | | ????????????######## #????????# #?######+#??????? | | ????????????# # ########## # % #??????? | | ????????????+ / =%+ #??????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# #???????????????? | | ???????????????????# +???????????????? | | ???????????????????# #######???????????????? | | ??????????########## #?????????????????????? | | ??????????# !%! #?????????????????????? | | ?########## ####??????????????????? | | ?# + ???????????????? | | ?# # #####??????????????? | | ?# ! " # #??????????????????? | | ?# """ ?# [ * #??????????????????? | | ?# """ ?# ^ % =% #??????????????????? | | ?# " ??# [ #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 52 Energy Capacity 625 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 3 Corruption Block 20 Armor Coverage 150 Resistance: TH 30 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 8 Defensive Hacking 20 Item Schematics ----------------- Aerolev Unit | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Aerolev Unit | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlastInertialThruster Manual? 0 Play Time 01:00:34 Cumulative 185.2 hours Start 2024.06.20 @ 14:44:07 End 2024.06.20 @ 16:08:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 67 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fede04fd-b7ef-43d0-8883-e91d596e8eef