Cogmind - Beta 11 X3 *** ADVENTURER MODE // 2021.03.22 @ 18:43:54 Player: Luigi Panache Result: Destroyed by MAIN.C with Improved Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (330) 1650 Value Destroyed (16987) 16987 Prototype IDs (224) 4480 Alien Tech Used (5) 1000 Bonus (24407) 24407 TOTAL SCORE: 59224 Bonus ------- High Alert Combat Kills 3192 Follower Combat Kills 2037 Met Data Miner 300 Used Data Conduit 3000 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Pursued by Intercept 1500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Friendly Fire -522 Cogmind --------- Core Integrity 0/1600 Matter 299/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (1500) Ox29 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Huge Storage Unit Improved Melee Analysis Suite > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (25) --- Reinforced Antimatter Reactor Particle Reactor Improved Quantum Reactor Coolant Network Energy Well (350) Advanced Energy Well (500) Machine Analyzer Centrium Medium Armor Plating Improved Thermal Shield Improved Remote Force Field Gamma Rifle Gamma Rifle Plasma Rifle Quantum Rifle Enhanced Nova Cannon Railgun Proton Missile Launcher Smartbomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Coolant Network Huge Storage Unit Improved Armor Integrity Analyzer Quantum Capacitor Advanced Phase Shifter Centrium Medium Armor Plating Improved Remote Force Field Phase Redirector Hacking Suite > --- WEAPON ----------- Enhanced Nova Cannon Sigix Broadsword > --- INVENTORY -------- Light Antimatter Reactor Reinforced Antimatter Reactor Particle Reactor Improved Quantum Reactor Centrium Wheel Power Amplifier Coolant Injector Huge Storage Unit Energy Well Advanced Energy Well Machine Analyzer Improved Thermal Shield Antimissile System Core Reset Matrix Gamma Rifle Gamma Rifle Plasma Rifle Quantum Rifle Railgun Proton Missile Launcher Smartbomb Launcher Impact Mace Enhanced Force Lance [Rating: 221] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Artifact Phase Redirector Weapon Improved KE Penetrator Energy Gun EM Shotgun Energy Cannon Enhanced Nova Cannon Ballistic Gun Improved KE Penetrator Launcher Heavy Shock Bomb Launcher Impact Weapon Impact Mace Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . . . 2 . . . 2 . . . . 2 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . 2 . Utility 9 | . . . 1 . . . 1 . 1 . . . . . . 2 . . . 2 . . . . . . . 2 . . . Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Parts Attached 263 | . 8 2 15 3 2 5 7 20 31 1 13 2 . 10 5 4 23 10 1 7 2 . 2 1 12 17 8 21 6 3 22 Power 20 | . 1 . 1 . . . 1 . 2 . 2 . . 1 . . 2 . . . 1 . 1 . 2 2 1 3 . . . Engine 12 | . 1 . 1 . . . 1 . 2 . 1 . . 1 . . 2 . . . 1 . . . 2 . . . . . . Core 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 3 . . . Propulsion 65 | . 2 . 6 . . . 2 9 6 . 4 1 . 1 1 2 13 2 . 2 . . . . 1 2 3 2 1 1 4 Treads 45 | . 2 . 6 . . . 2 9 6 . 1 1 . . . 1 3 2 . 2 . . . . 1 2 3 . 1 1 2 Leg 8 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . Wheel 10 | . . . . . . . . . . . 3 . . . 1 . 2 . . . . . . . . . . 2 . . 2 Hover 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 90 | . 1 . 4 2 2 3 2 . 10 1 4 . . 3 2 2 4 3 1 4 1 . 1 1 7 6 2 8 3 1 12 Device 31 | . . . 1 1 . 1 1 . 2 1 1 . . . 1 . . . . . . . 1 . 3 4 . 3 2 1 8 Storage 10 | . . . 2 . 1 . . . 2 . . . . . . 1 1 . . 1 . . . . 1 . . . . . 1 Processor 14 | . . . . . . . 1 . 3 . 1 . . . 1 1 . . . 1 1 . . . . . . 3 . . 2 Hackware 8 | . . . . . . . . . . . 1 . . 2 . . 1 . 1 1 . . . . 1 1 . . . . . Protection 26 | . 1 . 1 1 1 2 . . 3 . 1 . . 1 . . 2 3 . 1 . . . 1 2 1 2 2 . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 88 | . 4 2 4 1 . 2 2 11 13 . 3 1 . 5 2 . 4 5 . 1 . . . . 2 7 2 8 2 1 6 Energy Gun 36 | . 4 1 3 . . 2 . 7 3 . 3 . . 4 1 . . . . . . . . . . 1 . 4 . 1 2 Energy Cannon 8 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 2 . 1 Ballistic Gun 24 | . . . . 1 . . . 1 7 . . 1 . . . . 4 4 . 1 . . . . 2 1 1 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . . 2 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 Slashing Weapon 5 | . . . . . . . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 Piercing Weapon 7 | . . . . . . . . . 3 . . . . 1 . . . . . . . . . . . 2 . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 2 1 . . . 2 2 . . . . 2 . . . . . . . . 1 . 1 . 1 . 1 1 2 Corrupted Parts 10 | . . . 2 . . . . . . . . . . . . . . 5 . . . . . . . . 3 . . . . System Corruption 72 | . . . 6 . . . . . . . . . . . . . . 36 . . . . . . . . 30 . . . . Parts Lost 98 | . . . . 1 . 1 1 6 2 2 . 3 . 4 . 6 12 . 1 . . . . . 5 10 10 12 4 . 18 Power 8 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 1 1 . . 2 Propulsion 30 | . . . . . . . . 3 . 1 . 1 . 2 . 2 8 . . . . . . . . 1 2 3 1 . 6 Utility 35 | . . . . . . 1 . . 1 . . 1 . 2 . 2 2 . 1 . . . . . 3 5 5 2 2 . 8 Weapon 25 | . . . . 1 . . 1 3 . 1 . 1 . . . 1 1 . . . . . . . 2 3 2 6 1 . 2 Highest Loss Streak 17 | . . . . 1 . 1 1 2 2 2 . 2 . 4 . 4 5 . 1 . . . . . 3 3 7 7 4 . 17 Average Slot Usage (%) 85 | . 94 100 97 99 77 96 96 97 99 55 63 90 76 52 65 54 65 85 84 83 88 88 87 88 86 79 77 70 60 62 63 Engine 5 | . 14 14 11 11 11 11 7 9 7 4 . . . 1 7 2 3 6 6 5 5 5 3 . 5 4 4 1 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 1 . 5 8 8 7 Treads 19 | . 24 28 30 33 33 33 36 34 29 15 . 10 15 12 . 5 5 14 13 10 11 11 11 11 10 14 13 10 3 6 14 Wheel 1 | . . . . . . . . . . . 16 18 7 5 . 5 1 . . . . . . . . . . 1 8 8 1 Device 8 | . . . 10 11 11 11 13 18 10 5 4 6 . . 1 1 . . . . . . 1 5 7 7 10 8 12 16 15 Storage 6 | . 14 14 11 11 11 11 9 9 7 4 . . . . . . 5 6 6 5 5 5 5 5 5 4 4 4 4 4 4 Processor 8 | . . . . . . . 7 9 14 8 6 7 7 5 3 7 7 6 6 10 13 17 14 11 10 9 7 6 4 4 5 Hackware 6 | . . . . . . . . . . . 3 7 7 8 15 13 17 13 15 19 20 17 17 17 13 13 12 8 4 4 1 Protection 6 | . 8 14 11 11 11 7 4 . 4 4 7 7 7 5 7 2 3 18 15 11 11 11 11 11 7 3 1 5 5 4 2 Energy Gun 6 | . 26 27 21 14 . 22 10 12 5 . 19 21 15 1 13 . . . . . . . . . . 1 . 9 . . . Ballistic Gun 8 | . 2 . . 6 . . . 2 15 13 . 1 7 . . . 2 17 20 17 17 17 17 17 19 7 6 1 . . . Naked Turns 24 | . . . . . . . . . . 24 . . . . . . . . . . . . . . . . . . . . . Heaviest Build 203 | 11 25 25 42 42 36 42 39 36 139 112 22 22 19 20 24 18 29 47 46 118 118 118 129 133 148 159 155 170 182 185 203 Greatest Support 280 | 20 40 40 60 60 60 60 82 88 90 90 32 32 10 20 20 20 75 160 160 160 160 160 160 160 160 230 230 206 44 44 280 Greatest Overweight (x) 45 | . . . . . . . . . 1 2 1 2 1 1 1 . 5 . . . . . . . . . 1 3 4 4 45 Average Overweight (x) . | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . 3 4 . Largest Inventory Capacity 25 | . 8 8 15 15 15 15 15 15 25 25 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 18 | . 8 8 10 15 15 15 15 15 24 16 5 5 5 5 5 5 5 5 5 8 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 8 8 13 14 15 14 12 15 25 25 5 5 4 5 5 5 5 5 5 16 23 25 25 25 25 24 23 21 25 25 25 Average Carried 17 | . 7 8 9 13 14 12 11 14 24 16 4 4 4 4 4 5 4 4 4 6 18 24 24 24 23 22 21 17 22 24 24 Final Capacity 25 | 8 8 8 15 15 15 15 15 15 25 5 5 5 5 5 5 5 5 5 5 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 8 8 13 14 15 12 12 15 25 5 5 4 4 5 5 5 3 5 5 16 23 25 24 25 23 22 20 21 25 25 20 Class Distribution -------------------- 18% | Hacker-Mutant 17% | Hacker-Tank 17% | Mutant 15% | Skirmisher 10% | Scavenger-Mutant 4% | Scavenger-Tank 3% | Scavenger-Gunner 3% | Wizard-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Waste Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Lower Caves Hacker-Tank | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Wizard-Mutant | -6/Extension Scavenger-Tank | -6/Cetus Hacker-Tank | -6/Archives Hacker-Tank | -5/Factory Wizard-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Zhirov Hacker-Tank | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -3/Testing Hacker-Mutant | -2/Research Hacker-Mutant | -2/Quarantine Hacker-Mutant | -1/Access Alien-Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Matter Collected 5444 | 200 20 125 176 28 92 50 62 274 812 . 77 148 21 22 82 62 205 246 150 226 58 104 . 256 496 513 434 201 71 . 233 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18639 | . 68 279 1541 34 . 273 164 1906 1486 . 77 164 . 22 . 130 390 288 221 438 55 180 . 667 928 2557 2182 1516 458 . 2615 Parts 876 | . 7 17 105 2 . 14 22 77 86 . 6 9 . 4 . 3 9 13 15 19 2 11 . 25 61 108 78 53 35 . 95 Haulers Intercepted 14 | . . . 3 . . . . 3 3 . 1 . . . . . . . . 2 . . . . 1 . . 1 . . . Recyclers Shooed 4 | . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . . . . 9 . . . . . . . . 13 16 . 33 . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Combat Hostiles Destroyed 268 | . 3 9 30 2 . 6 4 31 24 . . 4 . . . 3 3 3 2 3 1 3 . 11 15 37 25 17 7 . 25 Melee 20 | . . . . . . . . . 1 . . . . . . 1 2 . . . . . . . . 15 . . . . 1 Guns 161 | . 3 5 27 1 . 5 4 27 23 . . 4 . . . . . 1 2 3 1 3 . 11 15 10 11 5 . . . Cannons 42 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 11 7 . 22 AOE 22 | . . 4 3 1 . . . 1 . . . . . . . 2 1 . . . . . . . . 6 4 . . . . Classes Destroyed 19 | . 2 3 5 . . . 1 2 1 . . . . . . . . . . . . . . . 1 . 3 1 . . . Worker 10 | . . 1 2 . . 1 . . 2 . . . . . . . . . . . . . . . 2 1 . . . . 1 Builder 10 | . . . . . . . 3 2 1 . 1 . . . . . . . . . . . . . 1 2 . . . . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 14 | . . . 3 . . . . 3 3 . 1 . . . . . . . . 2 . . . . 1 . . 1 . . . Recycler 5 | . . . . . . . . 2 1 . . . . . . . 2 . . . . . . . . . . . . . . Operator 4 | . . . 1 . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . Watcher 15 | . 1 . 4 . . . 1 1 3 . . . . . . . . . . . . . . . 2 . 2 . . . 1 Swarmer 45 | . 3 3 4 2 . 3 4 . 2 . . 3 . . . . 1 . . . . . . 3 4 5 . . . . 8 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Grunt 103 | . . 5 20 . . 3 . 18 9 . . . . . . 3 2 . . 1 1 . . 5 . 14 12 5 . . 5 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Duelist 5 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 33 | . . . 5 . . . . 11 3 . . 1 . . . . . . 2 2 . 1 . 1 1 1 3 1 . . 1 Hunter 14 | . . . . . . . . 1 2 . . . . . . . . . . . . 1 . . . 6 2 . . . 2 Programmer 48 | . . . . . . . . . 7 . . . . . . . . . . . . 1 . 2 9 7 5 6 7 . 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Cetus Guard 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . . Combat Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 24 | . 4 4 7 2 . 3 4 14 3 . 1 2 . 1 . 2 2 2 2 3 1 1 . 3 6 7 24 5 3 . 11 Combat Bots Only 15 | . 3 4 5 2 . 3 3 7 3 . . 2 . . . 2 2 2 2 1 1 1 . 3 4 5 15 5 3 . 7 Max Kills in Single Turn 3 | . 1 2 3 1 . 2 2 2 2 . 1 1 . 1 . 2 1 1 1 2 1 1 . 3 2 2 2 2 1 . 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . Exploded 2 | . . 2 2 1 . . . 1 . . . . . . . 2 1 . . . . . . . . 2 2 . . . . Melee 1 | . . . . . . . . . 1 . . . . . . 1 1 . . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Data Miner (-7/Data Miner) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Damage Taken 22568 | . 25 218 555 50 . 161 108 1454 797 107 . 417 16 594 . 573 956 306 224 16 61 117 . 390 2068 2501 1211 2569 561 . 6513 Core 3284 | . 16 8 37 . . 13 12 179 101 30 . 118 . 183 . 141 275 36 . . . . . 47 86 30 153 81 132 . 1606 Absorbed by Shields 2220 | . . . . . . . . . 10 . . . . . . . 38 122 . . . . . . 84 1456 348 . 162 . . Reduced by Siege Mode 445 | . . . . . . . . . . . . . . . . . . . 9 . . . . . 139 72 . 115 . . 110 Redirected to Core 327 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 113 . 214 Core Remaining (%) 77 | 100 . 90 . . . 87 . 65 . . . . . . 38 . . . 46 . . . . 95 84 . 85 . 85 . . Volleys Fired 741 | . 6 17 56 3 . 11 7 122 49 . 3 12 . . . . . 13 13 13 3 7 . 18 28 52 40 70 34 . 164 Largest 4 | . 2 2 2 2 . 2 2 2 3 . 3 3 . . . . . 3 3 3 3 3 . 3 4 3 2 4 1 . 1 Hottest 346 | . 90 90 90 90 . 90 113 122 159 . 189 189 . . . . . 105 105 105 105 105 . 105 138 101 96 346 120 . 120 Shots Fired 1351 | . 12 29 111 5 . 22 14 222 144 . 9 32 . . . . . 23 37 39 9 21 . 54 104 94 44 129 33 . 164 Gun 1092 | . 12 24 111 5 . 22 7 207 144 . 9 32 . . . . . 19 37 39 9 21 . 54 104 80 24 68 . . 64 Cannon 216 | . . . . . . . 7 15 . . . . . . . . . . . . . . . . . . . 61 33 . 100 Launcher 43 | . . 5 . . . . . . . . . . . . . . . 4 . . . . . . . 14 20 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 534 | . . . . 1 . . . 31 106 . . 3 . . . . . 19 37 39 9 21 . 54 104 80 24 6 . . . Thermal 521 | . . . . . . . 7 185 38 . 9 29 . . . . . . . . . . . . . . . 120 33 . 100 Explosive 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 291 | . 12 24 111 4 . 22 7 6 . . . . . . . . . 4 . . . . . . . 14 20 3 . . 64 Robot Hit Streak 56 | . 11 24 43 4 . 23 23 55 38 . 6 12 . . . . . 14 15 15 18 18 . 12 19 17 24 44 17 . 56 Robot Miss Streak 4 | . 1 2 2 2 . 1 . 2 4 . 1 2 . . . . . 1 1 2 1 1 . 1 3 3 2 3 2 . 1 Penetration Max 2 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . 1 1 1 2 1 . . . Secondary Targets 27 | . . . 7 . . 1 . 3 2 . . . . . . . . 1 . 1 . 1 . 4 7 . . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . 1 1 . . . . . . . . 1 . 1 . 1 . 1 1 . . . . . . Capacitor 244 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 33 . 164 Shots Hit Robots 1241 | . 6 23 96 2 . 20 8 201 125 . 5 18 . 1 . 10 13 17 32 18 8 18 . 44 81 113 42 104 19 . 217 Core Hits 688 | . 5 18 77 4 . 16 9 72 132 . 2 8 . 1 . 6 6 9 9 9 3 7 . 18 33 67 72 36 7 . 62 Critical Hits 98 | . . . . . . . . 4 . . . . . . . . . 3 4 5 1 3 . 14 5 7 31 8 . . 13 Critical Kills 41 | . . . . . . . . 2 . . . . . . . . . 1 1 3 1 1 . 8 3 3 14 4 . . . Critical Parts Destroyed 49 | . . . . . . . . 2 . . . . . . . . . 2 2 2 . 2 . 6 2 4 17 4 . . 6 Melee Attacks 159 | . . . . . . . 3 12 16 . . . . 1 . 11 15 . . . . . . . . 41 1 . . . 59 Impact 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . 14 Slashing 71 | . . . . . . . 3 12 . . . . . . . 11 15 . . . . . . . . . . . . . 30 Piercing 70 | . . . . . . . . . 16 . . . . 1 . . . . . . . . . . . 37 1 . . . 15 Sneak Attacks 9 | . . . . . . . 1 1 . . . . . 1 . . 3 . . . . . . . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 16 Damage Inflicted 41477 | . 102 603 1980 76 . 383 223 3593 3001 . 87 312 . 71 . 722 770 659 911 667 278 521 . 1263 2595 5072 3288 3982 1196 . 9122 Guns 19451 | . 102 353 1547 29 . 308 90 3187 2803 . 87 302 . . . . . 485 911 667 278 521 . 1263 2584 1760 480 1473 . . 221 Cannons 8213 | . . . . . . . 43 268 . . . . . . . . . . . . . . . . . . . 2432 1114 . 4356 Explosions 5778 | . . 235 364 47 . 75 . 129 . . . . . . . 379 101 174 . . . . . . . 1466 2808 . . . . Melee 7653 | . . . . . . . 69 . 142 . . . . 71 . 340 655 . . . . . . . . 1831 . . . . 4545 Ramming 382 | . . 15 69 . . . 21 9 56 . . 10 . . . 3 14 . . . . . . . 11 15 . 77 82 . . Kinetic 11835 | . . . . . . . . 544 2202 . . 46 . . . . . 485 911 667 278 521 . 1263 2584 1760 480 94 . . . Thermal 15356 | . . 77 364 47 . 75 43 2934 601 . 87 256 . . . 208 101 . . . . . . . . 211 1117 3765 1114 . 4356 Explosive 329 | . . 158 . . . . . . . . . . . . . 171 . . . . . . . . . . . . . . . Electromagnetic 5922 | . 102 353 1547 29 . 308 90 106 . . . . . . . . . 174 . . . . . . . 1255 1691 46 . . 221 Impact 593 | . . . . . . . . . . . . . . . . . . . . . . . . . . 97 . . . . 496 Slashing 4470 | . . . . . . . 69 . . . . . . . . 340 655 . . . . . . . . . . . . . 3406 Piercing 2590 | . . . . . . . . . 142 . . . . 71 . . . . . . . . . . . 1734 . . . . 643 Highest Corruption 55 | . . . 6 6 6 6 . 1 3 3 3 5 5 5 5 . . 36 36 . . . . 1 6 13 55 6 13 . 9 Average Corruption 6 | . . . 4 6 6 6 . 1 2 3 3 3 5 5 5 . . 33 36 . . . . 1 3 6 22 4 10 . 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 213 | . . . 21 8 10 4 . 2 22 2 2 5 4 2 4 . . 23 11 . . . . . 7 17 33 1 22 . 13 Message Errors 52 | . . . 5 2 3 3 . 1 11 1 . 2 . 2 1 . . 1 3 . . . . . 1 5 3 . 5 . 3 Matter Fused 39 | . . . 4 2 1 1 . . 3 . . . 2 . . . . 7 1 . . . . . 2 4 4 . 5 . 3 Heat Flow Errors 23 | . . . 3 1 . . . . 3 . 1 1 . . . . . 1 2 . . . . . 1 1 5 . 1 . 3 Energy Discharges 30 | . . . . 2 2 . . 1 3 1 1 . 2 . 1 . . 3 2 . . . . . 2 3 2 1 2 . 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Data Loss (minor) 17 | . . . 3 . 3 . . . 1 . . 1 . . . . . 1 . . . . . . 1 2 2 . 2 . 1 Data Loss (major) 14 | . . . 3 . 1 . . . . . . . . . 2 . . 1 . . . . . . . . 1 . 5 . 1 Misfires 3 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Misdirections 24 | . . . . . . . . . . . . . . . . . . 8 1 . . . . . . 1 13 . 1 . . Weapon Failures 8 | . . . 2 . . . . . 1 . . 1 . . . . . . 2 . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1205 | . . 9 19 21 . . . 8 2 . . . . . . 23 152 . . . . . . . . 192 70 77 51 . 581 Projectiles 253 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 77 43 . 133 Explosions 228 | . . 9 19 21 . . . 8 . . . . . . . 14 . . . . . . . . . 87 70 . . . . Melee 724 | . . . . . . . . . 2 . . . . . . 9 152 . . . . . . . . 105 . . 8 . 448 Knockbacks 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 5 Impact 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 537 | . . 119 61 30 . 43 . 35 . . . 5 . . . 42 6 . . . . . . . . 10 108 38 40 . . Shots 18 | . . 4 3 1 . 1 . 1 . . . . . . . 1 . . . . . . . . . 2 5 . . . . Rammed 38 | . . 3 7 . . . 5 2 4 . . 2 . . . 2 4 . . . . . . . 1 . . 4 4 . . Targets Rammed 45 | . . 4 10 . . . 5 2 6 . . 2 . . . 2 4 . . . . . . . 1 1 . 4 4 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . . 1 3 . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . Highest Temperature 648 | . 124 234 266 128 . 55 . 15 198 . 139 648 . . . 4 1 101 315 54 63 36 . 186 200 136 192 48 112 . 219 Average Temperature 63 | . 57 86 36 41 . 23 . 4 31 . 61 258 . . . 4 1 22 134 19 27 16 . 55 80 22 79 16 69 . 59 Received Heat Transfer 3701 | . . 86 243 . . 63 9 765 237 . . 30 9 96 . 270 350 21 54 9 36 9 . 90 81 246 217 477 . . 303 Effects 14 | . . 1 . . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 3 . . 3 Total Turns 174 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 27 39 . 64 . . 42 Longest Duration 57 | . . . . . . . . . . . . . . . . . . . 2 . . . . . 27 39 . 57 . . 38 Robots Corrupted 22 | . . . 1 . . 1 . . . . . . . . . . . 2 . . . . . . . 6 10 . . . 2 Combat Hostiles 21 | . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . 6 10 . . . 2 Parts Fried 52 | . . 3 9 . . . . 1 . . . . . . . . . 3 . . . . . . . 14 15 . . . 7 Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 Robots Melted 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 40 | . . . 1 . . . . 14 6 . . 1 . . . . . . . . . . . . . . . 11 2 . 5 Heat Transferred 18255 | . . 50 550 50 . 100 74 6144 1147 . 185 518 . . . 150 . . . . . . . . . 250 700 4110 703 . 3524 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 19 | . . 1 6 1 . 1 . 2 . . . . . . . . . . . . . . . . . 2 6 . . . . Missiles Intercepted 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Peak Influence 1238 | . 148 182 553 166 . 144 205 546 650 88 99 . . . . 223 247 347 267 171 . . . . 712 1238 1120 579 192 64 499 Initial 527 | . . 48 19 136 . . 47 73 48 88 41 . . . . 24 93 115 103 78 . . . . 115 285 527 450 154 39 36 Average 277 | . 45 87 242 155 . 116 83 254 225 78 65 . . . . 109 97 220 219 95 . . . . 445 927 735 405 117 49 232 Maximum Alert Level 4 | . . . 2 . . . 1 2 2 . . . . . . 1 1 1 1 . . . . . 3 4 4 2 . . 2 Low Security (%) 55 | . 100 100 53 100 . 100 98 42 59 100 100 . . . . 87 83 64 38 100 . . . . 9 . . . 100 100 54 Level 1 14 | . . . 20 . . . 1 39 5 . . . . . . 12 16 35 61 . . . . . 32 9 . 38 . . 21 Level 2 22 | . . . 25 . . . . 17 35 . . . . . . . . . . . . . . . 54 . 55 61 . . 24 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 63 33 . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 27 10 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . . . 8 . . . 1 6 16 . 1 . . . . 3 1 . . 3 . . . . 6 11 7 7 2 2 3 Investigation 21 | . . . 5 . . . . 5 5 . . . . . . 1 . . . 1 . . . . . 1 . 1 . 1 1 Extermination 19 | . . . . . . . . . 5 . . . . . . . . . . . . . . . 3 4 1 2 1 1 2 Reinforcement 16 | . . . 3 . . . 1 . 3 . 1 . . . . . 1 . . 1 . . . . 1 2 1 1 1 . . Assault 8 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 2 3 . . . . Garrison 7 | . . . . . . . . 1 2 . . . . . . 2 . . . . . . . . . . 2 . . . . Intercept 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . 3 . . . Construction Impeded 4 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Distress Signals 22 | . 2 . 1 . . . 1 4 1 . . . . . . . . 2 . 1 . . . . 3 5 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 464 | . 7 9 42 3 . 6 9 38 45 6 2 9 2 4 3 10 28 10 8 7 5 6 . 13 38 45 43 19 7 2 38 Peak Tracking Total 14 | . 5 4 6 1 . 3 5 8 4 6 1 4 2 4 3 4 12 5 2 3 3 3 . 3 14 7 14 5 3 1 7 Tactical Retreats 20 | . 1 1 2 . . . 1 . 2 . . 1 . . 2 2 3 . . . . . . . . 4 . 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Traps Triggered 21 | . . . 1 . . . 1 4 5 . . . . . . 1 2 . . 2 . . . . 1 . 2 1 . . 1 Indirectly 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . 1 . . . . . 2 . . 1 . . . . . . . . . . . 3 . 1 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Machines Disabled 35 | . . 1 2 . . . . 5 . . . . . . . 5 5 . 2 4 . . . . 3 2 1 . 4 . 1 Max in Single Turn 3 | . . 1 1 . . . . 1 . . . . . . . 3 3 . . 2 . . . . 1 1 1 . 1 . . Garrison Access 7 | . . . . . . . 1 1 3 . 1 . . . . . . . . 1 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Machines Accessed 98 | . 3 . 7 1 1 . 3 8 16 . 4 1 . 3 1 6 11 1 . 5 1 . 4 . 3 5 1 2 3 4 4 Terminals 63 | . 2 . 5 . . . 1 7 6 . 3 1 . . 1 4 11 1 . 2 . . . . 2 4 1 2 3 3 4 Fabricators 6 | . . . . . . . . . 2 . . . . . . 1 . . . 1 . . . . 1 1 . . . . . Repair Stations 6 | . . . 1 . . . 1 . 3 . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 1 3 . 1 . . . . . . . . 1 . . . . . . . . . 1 . Total Hacks 301 | . 13 . 24 1 1 . 8 27 35 . 10 4 . 22 1 24 32 2 . 24 1 . 13 . 8 19 1 10 6 7 8 Successful 198 | . 6 . 14 1 1 . 7 10 19 . 7 4 . 22 1 19 24 1 . 19 1 . 13 . 5 10 . 4 4 3 3 Failed 102 | . 7 . 10 . . . 1 16 16 . 3 . . . . 5 8 1 . 5 . . . . 3 9 1 6 2 4 5 Catastrophic 22 | . 1 . 5 . . . . 2 4 . 1 . . . . . 1 1 . 1 . . . . 1 . 1 3 . 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 118 | . 9 . 12 . . . 2 14 6 . 6 . . . . 11 13 2 . 14 . . . . 5 14 1 8 1 . . Terminals 204 | . 11 . 21 . . . 2 26 14 . 9 4 . . 1 18 32 2 . 15 . . . . 5 14 1 10 6 5 8 Fabricators 20 | . . . . . . . . . 6 . . . . . . 3 . . . 3 . . . . 3 5 . . . . . Repair Stations 17 | . . . 2 . . . 4 . 6 . . . . . . . . . . 5 . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 2 1 6 . 1 . . . . . . . . 1 . . . . . . . . . 2 . Terminal Hacks 137 | . 5 . 8 1 1 . 1 9 5 . 5 4 . 22 1 11 20 1 . 9 1 . 13 . 2 5 . 3 4 3 3 Record 18 | . . . . . 1 . . . . . . 4 . 6 1 . . . . . . . 5 . 1 . . . . . . Part Schematic 25 | . 1 . 2 . . . . 2 1 . 1 . . 6 . 1 6 . . 1 . . 4 . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 2 . . . . . . . 1 . . 3 . 1 1 . . . . . 4 . . . . . . . . Open Door 18 | . . . . 1 . . . 3 . . . . . . . 1 7 1 . . 1 . . . . . . . . 3 1 Level Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 Branch Access Points 12 | . 1 . 1 . . . 1 . 1 . 1 . . . . 1 1 . . 1 . . . . 1 2 . 1 . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert Level 7 | . . . 1 . . . . 1 . . . . . . . 1 1 . . 1 . . . . . 1 . . 1 . . Unreport Threat 10 | . . . . . . . . 2 . . . . . . . 1 1 . . 3 . . . . . 1 . 1 1 . . Locate Traps 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Reprogram Traps 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . Zone Layout 5 | . 1 . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 11 | . . . . . . . . . 4 . . . . . . 2 . . . 2 . . . . 2 1 . . . . . Load Schematic 3 | . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . . . . . . . . Build 8 | . . . . . . . . . 3 . . . . . . 1 . . . 1 . . . . 2 1 . . . . . Repair Station Hacks 13 | . . . 2 . . . 4 . 3 . . . . . . . . . . 4 . . . . . . . . . . . Scan Component 7 | . . . 1 . . . 2 . 2 . . . . . . . . . . 2 . . . . . . . . . . . Repair 6 | . . . 1 . . . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 1 1 2 . 1 . . . . . . . . 1 . . . . . . . . . . . Seal Access 6 | . . . . . . . 1 1 2 . 1 . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 27 | . . . 4 . . . 1 . 4 . 1 . . . . 4 4 . . 3 . . . . 1 4 . 1 . . . Terminals 19 | . . . 3 . . . 1 . 2 . 1 . . . . 3 4 . . 2 . . . . . 2 . 1 . . . Track 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 11 | . . . 2 . . . 1 . 2 . 1 . . . . . 2 . . 1 . . . . . 1 . 1 . . . Detonate 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Operators 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . Fabricators 6 | . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 2 . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prioritize 5 | . . . . . . . . . 1 . . . . . . 1 . . . 1 . . . . 1 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 67 | . 3 . 5 . . . 3 5 14 . 3 1 . . . 3 5 2 . 3 . . . . 3 5 1 2 3 3 3 Full Trace Events 14 | . 2 . 3 . . . . 4 1 . . 1 . . . . . . . . . . . . . 1 . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Matter 756 | . . . . . . . . . 438 . . . . . . 318 . . . . . . . . . . . . . . . Time 343 | . . . . . . . . . 174 . . . . . . 169 . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . 1 . 7 . . . . 1 1 . 1 . . 6 . 2 5 . . 1 . . 4 . . . . . . . . Parts Built 7 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 4 1 . . . . . Matter 1016 | . . . . . . . . . 102 . . . . . . . . . . 102 . . . . 556 256 . . . . . Time 209 | . . . . . . . . . 25 . . . . . . . . . . 51 . . . . 69 64 . . . . . Total Part Build Rating 46 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 36 8 . . . . . Parts Repaired 6 | . . . 1 . . . 2 . 1 . . . . . . . . . . 2 . . . . . . . . . . . Time 249 | . . . 26 . . . 77 . 38 . . . . . . . . . . 108 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 3 . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . Programmers 7 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 4 . . Robots Rewired 7 | . . . 1 . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Total Allies 73 | . . . 1 . . . . . 4 . . . . . . . 20 5 . . . . . . . . . . . . 43 Largest Group 14 | . . . 1 . . . . . 4 . . . . . . . 8 6 4 3 3 3 3 3 1 . . . . . 14 Highest-Rated Group 633 | . . . 15 . . . . . 84 . . . . . . . 337 534 411 262 255 255 255 255 81 . . . . . 633 Highest-Rated Ally 234 | . . . 15 . . . . . 21 . . . . . . . 156 156 140 95 95 95 95 95 81 . . . . . 234 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 465 | . . . 2 . . . . . 38 . . . . . . . 113 53 14 23 9 20 . 16 3 . . . . . 174 Total Damage 11671 | . . . 26 . . . . . 891 . . . . . . . 2287 1523 435 691 319 543 . 465 74 . . . . . 4417 Kills 58 | . . . . . . . . . 7 . . . . . . . 13 8 2 3 4 3 . 4 . . . . . . 14 Allies Corrupted 7 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . 4 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Robot Analysis Total 119 | . 2 . 1 . . . . 1 . . . . . 115 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 50 | . . . . . . . . . . . . . . . . . . . . . . . . . 19 23 5 3 . . . Traps 30 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 12 5 2 . . . Emergency Access 19 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 10 . 1 . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Turns Passed 19071 | . 215 496 1395 340 327 160 334 1261 4232 70 291 308 160 143 194 250 627 354 145 871 457 422 246 652 941 1062 456 903 482 261 1016 Spaces Moved 9671 | 1 106 276 667 203 201 66 139 551 1476 69 296 276 169 166 259 282 406 178 50 417 254 222 143 338 487 489 217 411 271 158 427 Core 295 | . . . . . . . . . . 54 70 . . 40 . 52 77 . . . . . . . . . . . . . 2 Treads 7240 | . 83 276 667 203 201 66 139 551 1476 15 1 . . . . . 76 178 50 417 254 222 143 338 487 489 217 324 . . 367 Legs 184 | 1 23 . . . . . . . . . . . . . . . 160 . . . . . . . . . . . . . . Wheels 1372 | . . . . . . . . . . . 225 276 169 96 . . 32 . . . . . . . . . . 87 271 158 58 Hover 580 | . . . . . . . . . . . . . . 30 259 230 61 . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 156 145 158 50 50 83 95 50 60 50 50 160 160 160 160 160 160 160 152 150 145 146 146 163 112 Average Speed 159 | 120 151 160 160 160 160 160 157 148 254 99 77 95 95 73 72 75 115 160 160 160 160 160 160 160 155 150 150 175 157 163 160 Slowest Speed 2300 | 120 160 160 160 160 160 160 160 158 258 352 260 110 95 100 110 85 300 160 160 160 160 160 160 160 160 150 245 345 163 163 2300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration Rate (%) 39 | 1 29 60 58 39 54 20 17 79 43 66 8 51 41 77 49 12 69 67 68 11 48 47 60 53 18 20 28 14 30 7 18 Regions Visited 31 Branch Regions 19 Pre-discovered Areas 32 | . . 3 . . 1 . . . . . . . . 25 . . . . . . . . 3 . . . . . . . . Known Exits Taken 20 | . 1 . 1 . . . 1 . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . 1 . Scrap Searched 10 | . . 2 . 1 . . . . . . . 1 . . 3 . . . . . . 1 . 2 . . . . . . . Spaces Dug 22 | . . . . . . . 1 2 8 . . . . . . 1 . . . 3 . . . . . 3 . . 4 . . Terrain Destroyed 378 | . . 46 23 5 . 9 1 9 8 . . . . . . 70 32 3 5 48 3 5 . 17 20 7 43 11 10 . 3 Melee 15 | . . . . . . . 1 2 8 . . . . . . 1 . . . . . . . . . 3 . . . . . Projectile 99 | . . . . . . . . . . . . . . . . . . 3 5 21 3 5 . 17 20 1 . 11 10 . 3 AOE 264 | . . 46 23 5 . 9 . 7 . . . . . . . 69 32 . . 27 . . . . . 3 43 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Acc Com Total 12146 | . 152 300 883 213 208 98 229 750 1817 69 347 293 168 184 266 306 537 229 86 589 297 273 161 409 606 660 297 534 324 162 699 Wait 1014 | . 18 . 104 4 . 16 67 22 204 . 30 1 . . . 8 42 11 20 141 32 43 9 50 59 56 31 15 2 . 29 Move 9642 | . 105 275 666 202 200 65 139 550 1476 68 295 275 168 165 258 281 405 177 49 416 253 221 142 337 486 488 216 410 270 157 427 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | . 7 1 10 1 1 . 1 8 16 . 2 . . . . . 2 3 2 11 6 2 2 2 8 8 1 11 4 1 1 Fast Attach 130 | . 1 . 4 1 2 1 3 8 10 1 12 1 . 9 3 4 17 5 1 7 1 . 3 . 4 7 6 4 4 1 10 Attach 61 | . . . 1 . . 3 2 2 3 . 1 1 . 1 1 . 6 1 . . . . . 1 6 8 2 11 2 2 7 Detach 30 | . . . . . 1 . 1 . 3 . 1 . . 2 1 . 3 5 . . 1 . 1 . . . . 3 2 1 5 Swap 75 | . 7 2 10 2 . 1 2 10 18 . . . . . 1 . . 4 . . 1 . . . 3 2 . 6 . . 6 Drop 113 | . 8 1 14 . 4 1 . 14 15 . 3 1 . 6 2 . 4 10 1 1 . . 4 1 11 1 . . 2 . 9 Fire 741 | . 6 17 56 3 . 11 7 122 49 . 3 12 . . . . . 13 13 13 3 7 . 18 28 52 40 70 34 . 164 Melee 137 | . . . . . . . 3 12 16 . . . . 1 . 11 15 . . . . . . . . 37 1 . . . 41 Ram 16 | . . . . . . . . . . . . 2 . . . 2 4 . . . . . . . . . . 4 4 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 28 | . . 4 10 . . . 4 2 6 . . . . . . . . . . . . . . . 1 1 . . . . . Escape Stasis 29 | . . . . . . . . . 1 . . . . . . . 28 . . . . . . . . . . . . . . Rewire 19 | . . . 8 . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -7/Waste -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: Fac x4 / *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 48 | -10/Materials | Identified exit to Mines 216 | -10/Materials | Entered Mines 242 | -10/Mines | Learned location of Storage (-8) 295 | -10/Mines | Learned location of Mines (-9) 303 | -10/Mines | Build established: Mutant 311 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 426 | -10/Mines | Excavation squad dispatched 426 | -10/Mines | A large section of the Mines collapsed 528 | -10/Mines | Found a hidden stash of uninstalled traps 676 | -10/Mines | Excavation squad dispatched 700 | -10/Mines | Discovered new exit (range 8) 712 | -10/Mines | Entered Materials 712 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 990 | -9/Materials | Discovered new exit (range 14) 1258 | -9/Materials | Repaired Lgt. Treads 1295 | -9/Materials | Discovered new exit (range 12) 1595 | -9/Materials | Discovered new exit (range 10) 1749 | -9/Materials | Discovered new exit (range 16) 1921 | -9/Materials | Build established: Scavenger-Mutant 2000 | -9/Materials | Identified exit to Mines 2107 | -9/Materials | Entered Mines 2163 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2331 | -9/Mines | Found the Drone Emporium 2339 | -9/Mines | Found Prototype Device 2361 | -9/Mines | Identified Splice Drone Bay 2439 | -9/Mines | Discovered new exit (range 5) 2447 | -9/Mines | Entered Exiles 2469 | -9/Exiles | Discovered new exit (range 15) 2488 | -9/Exiles | Met 8R-AWN 2516 | -9/Exiles | Met EX-HEX 2608 | -9/Exiles | Met EX-DEC 2713 | -9/Exiles | Learned location of Zion (-6) 2758 | -9/Exiles | Discovered new exit (range 12) 2774 | -9/Exiles | Entered Mines 2916 | -8/Mines | Discovered new exit (range 13) 2934 | -8/Mines | Entered Materials 2934 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3137 | -8/Materials | Repaired Lgt. Treads 3189 | -8/Materials | Repaired Hvy. Ion Engine 3246 | -8/Materials | Identified exit to Storage 3268 | -8/Materials | Entered Storage 3493 | -8/Storage | Destroyed 7 combat bots 3559 | -8/Storage | Garrison activated, responded to threat 3586 | -8/Storage | Build established: Mutant 3633 | -8/Storage | Found Prototype Launcher 3633 | -8/Storage | Identified Gui. Missile Launcher 3697 | -8/Storage | Discovered new exit (range 9) 4062 | -8/Storage | Destroyed 7 combat bots 4334 | -8/Storage | Central database locked down 4529 | -8/Storage | Entered Factory 4529 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4654 | -7/Factory | Fabricated Huge Storage Unit (x1) 4846 | -7/Factory | Build established: Scavenger-Gunner 5493 | -7/Factory | Build established: Skirmisher 6384 | -7/Factory | Build established: Mutant 6647 | -7/Factory | Discovered new exit (range 16) 6803 | -7/Factory | Build established: Skirmisher 7031 | -7/Factory | Fabricated H-55 Commando (x2) 7036 | -7/Factory | Local fabrication network quarantined 7091 | -7/Factory | Fabricated H-55 Commando? 7237 | -7/Factory | Garrison activated, responded to threat 7329 | -7/Factory | First assault squad dispatched 7668 | -7/Factory | Identified exit to Factory 8548 | -7/Factory | Repaired Arm. Treads 8655 | -7/Factory | Identified exit to Lower Caves 8761 | -7/Factory | Sucked down chute 8761 | -7/Factory | Entered Waste 8782 | -7/Waste | Spotted C-40 Crusher 8792 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8796 | -7/Waste | Spotted C-40 Crusher 8801 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8803 | -7/Waste | Released all parts (8) 8803 | -7/Waste | Spotted C-40 Crusher 8804 | -7/Waste | Spotted C-40 Crusher 8808 | -7/Waste | Spotted C-40 Crusher 8817 | -7/Waste | Discovered new exit (range 16) 8818 | -7/Waste | Spotted C-40 Crusher 8831 | -7/Waste | Entered Factory 9122 | -7/Factory | Entered Lower Caves 9132 | -7/Lower Caves | Identified exit to Lower Caves 9372 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9411 | -7/Lower Caves | Encountered a Warlord checkpoint 9430 | -7/Lower Caves | Entered another Lower Caves area 9582 | -7/Lower Caves | Discovered new exit (range 11) 9590 | -7/Lower Caves | Entered Data Miner 9590 | -7/Data Miner | Discovered new exit (range 6) 9608 | -7/Data Miner | Met Data Miner 9629 | -7/Data Miner | Learned location of Section 7 (-2) 9629 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9641 | -7/Data Miner | Received God Mode back door access code from Data Miner 9698 | -7/Data Miner | Destroyed Data Miner 9700 | -7/Data Miner | Interfaced with the Data Conduit 9701 | -7/Data Miner | Found Prototype Hackware 9701 | -7/Data Miner | Identified Deep Network Scanner 9703 | -7/Data Miner | Found Prototype Hackware 9703 | -7/Data Miner | Identified Ghost Barrier 9723 | -7/Data Miner | Core integrity fell below 50% 9733 | -7/Data Miner | Entered Proximity Caves 9736 | -6/Proximity Caves | Learned location of 2 exits from Factory 9745 | -6/Proximity Caves | Lost 4 parts (2n2u) 9857 | -6/Proximity Caves | Learned location of 1 exit from Factory 9895 | -6/Proximity Caves | Build established: Hacker-Mutant 9918 | -6/Proximity Caves | Discovered exit to Factory (range 15) 9927 | -6/Proximity Caves | Entered Factory 9927 | -6/Factory | Evolved 2 slots: Utility x2 9928 | -6/Factory | Identified exit to Lower Caves 9929 | -6/Factory | Identified exit to Extension 9929 | -6/Factory | Identified exit to Factory 9930 | -6/Factory | Loaded intel: 251 machine locations 10003 | -6/Factory | Garrison activated, responded to threat 10042 | -6/Factory | Lost 4 parts (1p2u1w) 10177 | -6/Factory | Entered Extension 10178 | -6/Extension | Loaded intel: 40 machine locations 10238 | -6/Extension | Rescued a captive Derelict 10239 | -6/Extension | Rescued a captive Derelict 10354 | -6/Extension | Lost 5 parts (4n1u) 10403 | -6/Extension | Identified exit to Cetus 10409 | -6/Extension | Rescued a captive Derelict 10409 | -6/Extension | Rescued a captive Derelict 10450 | -6/Extension | Rescued a captive Derelict 10451 | -6/Extension | Rescued a captive Derelict 10489 | -6/Extension | Rescued a captive Derelict 10517 | -6/Extension | Spotted B-75 Beast 10521 | -6/Extension | Spotted B-75 Beast 10549 | -6/Extension | Rescued a captive Derelict 10552 | -6/Extension | Rescued a captive Derelict 10559 | -6/Extension | Energy Cycler disabled 10560 | -6/Extension | Rescued a captive Derelict 10560 | -6/Extension | Rescued a captive Derelict 10561 | -6/Extension | Lost 5 parts (1p4n) 10561 | -6/Extension | Rescued a captive Derelict 10563 | -6/Extension | Rescued a captive Derelict 10563 | -6/Extension | Rescued a captive Derelict 10566 | -6/Extension | Rescued a captive Derelict 10566 | -6/Extension | Rescued a captive Derelict 10567 | -6/Extension | Rescued a captive Derelict 10571 | -6/Extension | Rescued A7 10715 | -6/Extension | Build established: Wizard-Mutant 10787 | -6/Extension | Discovered exit to Factory (range 10) 10803 | -6/Extension | Disrupted transfer network 10804 | -6/Extension | Entered Cetus 10804 | -6/Cetus | Accompanied by 3 allies (A7) 10805 | -6/Cetus | Loaded intel: 24 machine locations 10809 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 10824 | -6/Cetus | Spotted Cetus Guard 10824 | -6/Cetus | Spotted Cetus Guard 10827 | -6/Cetus | Spotted Cetus Guard 10832 | -6/Cetus | Allies destroyed Cetus Guard 10832 | -6/Cetus | Spotted Cetus Guard 10838 | -6/Cetus | Allies destroyed Cetus Guard 10844 | -6/Cetus | Core integrity fell below 50% 10845 | -6/Cetus | Destroyed Cetus Guard 10846 | -6/Cetus | Destroyed Cetus Guard 10861 | -6/Cetus | System corruption reached 10% 10891 | -6/Cetus | System corruption reached 30% 10950 | -6/Cetus | Started Cetus Manufacturing Module 10968 | -6/Cetus | Escorted A7 to Cetus Mainframe 10975 | -6/Cetus | Manufactured an Enhanced Grunt 10993 | -6/Cetus | Discovered new exit (range 16) 11000 | -6/Cetus | Manufactured an Enhanced Grunt 11025 | -6/Cetus | Manufactured an Enhanced Grunt 11025 | -6/Cetus | Spotted Cetus Guard 11026 | -6/Cetus | Spotted Cetus Guard 11033 | -6/Cetus | Destroyed Cetus Guard 11034 | -6/Cetus | Spotted Cetus Guard 11041 | -6/Cetus | Spotted Cetus Guard 11044 | -6/Cetus | Allies destroyed Cetus Guard 11050 | -6/Cetus | Manufactured an Enhanced Grunt 11052 | -6/Cetus | Allies destroyed Cetus Guard 11058 | -6/Cetus | Allies destroyed Cetus Guard 11063 | -6/Cetus | Discovered exit to Factory (range 15) 11072 | -6/Cetus | Met Revision 17 11075 | -6/Cetus | Manufactured an Enhanced Grunt 11149 | -6/Cetus | Identified exit to Archives 11158 | -6/Cetus | Entered Archives 11158 | -6/Archives | Accompanied by 4 allies (A7) 11159 | -6/Archives | Loaded intel: 8 machine locations 11163 | -6/Archives | Received a hacking code to weaken MAIN.C 11270 | -6/Archives | Discovered exit to Factory (range 16) 11303 | -6/Archives | Entered Factory 11303 | -5/Factory | Accompanied by 3 allies 11303 | -5/Factory | Evolved 2 slots: Utility x2 11304 | -5/Factory | Loaded intel: 268 machine locations 11391 | -5/Factory | Identified exit to Upper Caves 11501 | -5/Factory | Build established: Hacker-Tank 11531 | -5/Factory | Repaired Centrium Heavy Treads 11586 | -5/Factory | Repaired Centrium Heavy Treads 12014 | -5/Factory | Fabricated Huge Storage Unit (x1) 12137 | -5/Factory | Build established: Wizard-Tank 12146 | -5/Factory | Intercept squad dispatched 12174 | -5/Factory | Entered Upper Caves 12174 | -5/Upper Caves | Accompanied by 3 allies 12573 | -5/Upper Caves | Discovered new exit (range 15) 12595 | -5/Upper Caves | Identified exit to Upper Caves 12631 | -5/Upper Caves | Entered another Upper Caves area 12631 | -5/Upper Caves | Accompanied by 3 allies 12633 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12635 | -5/Upper Caves | Discovered new exit (range 13) 12666 | -5/Upper Caves | Identified exit to Factory 12768 | -5/Upper Caves | Build established: Hacker-Tank 13018 | -5/Upper Caves | Discovered new exit (range 11) 13033 | -5/Upper Caves | Identified exit to Zhirov 13053 | -5/Upper Caves | Entered Zhirov 13053 | -5/Zhirov | Accompanied by 3 allies 13053 | -5/Zhirov | Discovered new exit (range 3) 13082 | -5/Zhirov | Met Zhirov 13127 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13154 | -5/Zhirov | Found Alien Artifact 13174 | -5/Zhirov | Found Alien Artifact 13174 | -5/Zhirov | Identified Integrated Reactor 13174 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 13288 | -5/Zhirov | Identified exit to Proximity Caves 13299 | -5/Zhirov | Entered Proximity Caves 13299 | -4/Proximity Caves | Accompanied by 3 allies 13301 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13761 | -4/Proximity Caves | Learned Research terminal intel 13933 | -4/Proximity Caves | Discovered exit to Factory (range 6) 13951 | -4/Proximity Caves | Entered Factory 13951 | -4/Factory | Accompanied by 1 ally 13951 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 13952 | -4/Factory | Loaded intel: 277 machine locations 14299 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 14322 | -4/Factory | Fabricated Biometal Heavy Treads (x2) 14344 | -4/Factory | Local fabrication network quarantined 14484 | -4/Factory | First assault squad dispatched 14541 | -4/Factory | Identified Transdimensional Reconstructor 14541 | -4/Factory | Warped through subspace 14559 | -4/Factory | Lost 3 parts (3u) 14727 | -4/Factory | Identified exit to Upper Caves 14727 | -4/Factory | Identified exit to Armory 14866 | -4/Factory | Discovered new exit (range 16) 14888 | -4/Factory | Identified exit to Research 14892 | -4/Factory | Entered Research 14892 | -3/Research | Evolved 2 slots: Propulsion x2 14893 | -3/Research | Loaded intel: 110 machine locations 14894 | -3/Research | Loaded intel: 19 terminal locations 14937 | -3/Research | Fabricated Enh. Force Lance (x1) 14965 | -3/Research | Identified exit to Testing 14988 | -3/Research | Local fabrication network quarantined 15171 | -3/Research | Spotted B-86 Titan 15450 | -3/Research | Build established: Hacker-Mutant 15599 | -3/Research | Found Antimissile System 15614 | -3/Research | Intercept squad dispatched 15626 | -3/Research | Spotted Tracker 15641 | -3/Research | Destroyed Tracker 15649 | -3/Research | Spotted Combat Programmer 15663 | -3/Research | Destroyed Combat Programmer 15680 | -3/Research | System corruption reached 10% 15683 | -3/Research | First assault squad dispatched 15700 | -3/Research | Lost 3 parts (3u) 15799 | -3/Research | Identified exit to Research 15954 | -3/Research | Entered Testing 15955 | -3/Testing | Loaded intel: 58 machine locations 15994 | -3/Testing | Found Prototype Ballistic Gun 15994 | -3/Testing | Identified Hyp. Multirail 16249 | -3/Testing | First assault squad dispatched 16251 | -3/Testing | Destroyed 7 combat bots 16255 | -3/Testing | Lost 3 parts (2n1w) 16267 | -3/Testing | Garrison activated, responded to threat 16321 | -3/Testing | System corruption reached 30% 16336 | -3/Testing | Destroyed 15 combat bots 16340 | -3/Testing | Lost 7 parts (1p5u1w) 16344 | -3/Testing | Discovered exit to Research (range 16) 16410 | -3/Testing | Entered Research 16410 | -2/Research | Evolved 2 slots: Utility x2 16411 | -2/Research | Loaded intel: 100 machine locations 16702 | -2/Research | Build established: Scavenger-Tank 16778 | -2/Research | Spotted B-90 Cyclops 16819 | -2/Research | Destroyed B-90 Cyclops 16859 | -2/Research | Lost 7 parts (2n2u3w) 16901 | -2/Research | Found Quantum Capacitor 17054 | -2/Research | Intercept squad dispatched 17089 | -2/Research | Spotted Tracker 17090 | -2/Research | Spotted Tracker 17099 | -2/Research | Destroyed Tracker 17105 | -2/Research | Destroyed Tracker 17123 | -2/Research | Found Exp. Phase Shifter 17132 | -2/Research | Lost 4 parts (1n3w) 17147 | -2/Research | Build established: Hacker-Mutant 17159 | -2/Research | Spotted Combat Programmer 17163 | -2/Research | Spotted Combat Programmer 17165 | -2/Research | Destroyed Combat Programmer 17171 | -2/Research | Destroyed Combat Programmer 17244 | -2/Research | Found Zero-point Reactor 17250 | -2/Research | Identified exit to Quarantine 17313 | -2/Research | Entered Quarantine 17314 | -2/Quarantine | Loaded intel: 75 machine locations 17396 | -2/Quarantine | Found Alien Artifact 17396 | -2/Quarantine | Identified Phase Redirector 17467 | -2/Quarantine | System corruption reached 10% 17482 | -2/Quarantine | Lost 4 parts (1n2u1w) 17589 | -2/Quarantine | Found Alien Artifact 17657 | -2/Quarantine | Identified exit to Access 17717 | -2/Quarantine | Cryocooling Duct disabled 17718 | -2/Quarantine | Cryocooling Duct disabled 17732 | -2/Quarantine | Ambient heat levels rising (+20) 17732 | -2/Quarantine | Non-combat units ordered to evacuate 17733 | -2/Quarantine | Ambient heat levels rising (+20) 17733 | -2/Quarantine | Combat units ordered to evacuate 17745 | -2/Quarantine | Found Alien Slashing Weapon 17795 | -2/Quarantine | Entered Access 17795 | -1/Access | Evolved 2 slots: Propulsion x2 17796 | -1/Access | Loaded intel: 117 machine locations 18043 | -1/Access | Discovered new exit (range 8) 18056 | -1/Access | Entered Command 18056 | -1/Command | Identified Sigix Broadsword 18057 | -1/Command | Loaded intel: 55 machine locations 18158 | -1/Command | Identified exit to Surface 18267 | -1/Command | Identified Core Reset Matrix 18267 | -1/Command | Used Core Reset Matrix 18271 | -1/Command | Disengaged cave seal 18271 | -1/Command | Assembled emerged from the dark tunnel 18557 | -1/Command | Destroyed 7 combat bots 18574 | -1/Command | Build established: Alien-Mutant 18671 | -1/Command | Spotted M Guard 18671 | -1/Command | Spotted M Guard 18671 | -1/Command | Spotted Combat Programmer 18672 | -1/Command | Spotted Combat Programmer 18687 | -1/Command | Destroyed M Guard 18697 | -1/Command | Destroyed M Guard 18708 | -1/Command | Destroyed Combat Programmer 18718 | -1/Command | Destroyed Combat Programmer 18718 | -1/Command | All MAIN.C guards destroyed 18913 | -1/Command | Met MAIN.C 18919 | -1/Command | 0b10 Conduit disabled 18966 | -1/Command | Destroyed MAIN.C Shell 18968 | -1/Command | MAIN.C activated Command garrisons 19030 | -1/Command | Core integrity fell below 50% 19040 | -1/Command | Emitted hypermatrix ping 19045 | -1/Command | Assembled emerged from beneath the floor 19067 | -1/Command | Core integrity fell below 20% 19072 | -1/Command | Destroyed by MAIN.C with Improved Heavy Machine Gun Last Messages --------------- 19058_ Penetrated by Slug. 19058_ Rnf. Quantum Reactor destroyed. 19059_ Slug penetrates as-42498. 19059_ as-42498 destroyed. 19059_ Penetrated by Slug. 19059_ Knocked back. 19063_ Arm. Huge Wheel destroyed. 19063_ Knocked back. 19064_ Slug penetrates as-13620. 19066_ Knocked back. 19067_ Slug penetrates 0b10 Conduit. 19067_ Penetrated by Slug. 19067_ as-64951 destroyed. 19068_ as-13620 suffers critical hit. 19068_ as-13620 destroyed. 19068_ Slug penetrates 0b10 Conduit. 19069_ Knocked back. 19069_ Slug penetrates 0b10 Conduit. 19070_ Penetrated by Slug. 19070_ Centrium Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######################??????????? | | ????????????????#" "" """" #??????????? | | ????????????????#"" " #??????????? | | ????????????????#""" " ############ | | ????????????????#""" """ / | | ????????????????#" "" % x% | | ????????????????#"" " %% / | | ????????????????#"" @M h h ############ | | ????????????????# " % h #??????????? | | ????????????????# " %% #??????????? | | ????????????????# % ""#??????????? | | ????????????????# """ % """#??????????? | | ????????????????# " "" """"#??????????? | | ????????????????# """""""#??????????? | | ????????????????# " " " #??????????? | | ????????????????# " " " " #??????????? | | ????????????????" " " " "" " " #??????????? | | ????????????????" """ " " """" #??????????? | | ????????????????" " " " " ?????????????? | | ????????????????# """""" """ ???????????????? | | ????????????????# " """ " """"???????????????? | | ????????????????? ?????? " " ???????????????? | | ?????????????????????????#####?##????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 156 Coolant Potential 65 Energy Generation 72 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Melee Speed Boost 30 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 8 Particle Charging 15 Kinecelleration 30 Salvage Targeting 2 Offensive Hacking 57 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -7/Factory H-55 Commando | x2 | -7/Factory | Preloaded H-55 Commando | x2 | -7/Factory | Preloaded Huge Storage Unit | x1 | -5/Factory Biometal Heavy Treads | x2 | -4/Factory | Preloaded Biometal Heavy Treads | x2 | -4/Factory | Preloaded Enh. Force Lance | x1 | -3/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Phase Redirector Sigix Broadsword Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed StormProtonScanner Manual? 0 Play Time 02:26:40 Cumulative 316.2 hours Start 2021.03.22 @ 09:30:59 End 2021.03.22 @ 18:43:54 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 305 Rogue 135 Adventurer 92 Explorer 78 Win Type - Total 23 Types 16/0/5/2/0/0/0/0/0 Lore% 80 Gallery% 87 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8808b6ce-9be2-4ebc-b21c-54f576785e7e