Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.16 @ 00:14:07 Player: CONM Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (82) 410 Value Destroyed (3164) 3164 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (448) 448 TOTAL SCORE: 8782 Bonus ------- Follower Combat Kills 142 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -294 Cogmind --------- Core Integrity 0/850 Matter 242/300 Energy 99/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Micro Nuclear Core Phase Shifter Plasma Rifle Plasma Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Modified TNC Advanced Targeting Computer Weapon Cycler EM Disruption Field Hardlight Generator > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Heavy Ion Engine Improved Deuterium Engine Micro Nuclear Core Light Treads Improved Heat Sink Huge Storage Unit Advanced Visual Processing Unit Experimental Sensor Array Improved Signal Interpreter Target Analyzer Particle Charger Transmission Jammer Heavy Laser Gatling Laser Plasma Rifle Plasma Rifle Advanced Beam Cannon Improved Grenade Launcher Datajack Powered Hammer [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Modified TNC Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 6 | . . . . . 2 2 2 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 70 | 7 1 4 . 2 4 26 20 3 1 2 . Power 6 | 1 . 1 . . 1 2 1 . . . . Engine 4 | 1 . 1 . . . 2 . . . . . Core 2 | . . . . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . 2 . . 1 6 3 2 1 . . Treads 15 | . . 2 . . 1 6 3 2 1 . . Leg . | . . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 2 1 . . . 1 9 9 1 . . . Device 12 | 1 . . . . . 6 5 . . . . Storage 3 | 1 1 . . . 1 . . . . . . Processor 4 | . . . . . . 2 2 . . . . Hackware . | . . . . . . . . . . . . Protection 4 | . . . . . . 1 2 1 . . . Artifact . | . . . . . . . . . . . . Weapon 24 | 2 . 1 . 2 1 9 7 . . 2 . Energy Gun 11 | 1 . . . . 1 3 6 . . . . Energy Cannon 5 | . . . . . . 5 . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher 3 | . . . . . . . 1 . . 2 . Special Weapon 1 | . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . . 2 1 . . . . Corrupted Parts 1 | . . . . . . 1 . . . . . System Corruption 4 | . . . . . . 4 . . . . . Parts Lost 31 | . . 5 . . 1 9 3 6 1 6 . Power 5 | . . 2 . . . 1 . 1 . 1 . Propulsion 10 | . . 1 . . 1 4 . 3 1 . . Utility 10 | . . . . . . 3 3 1 . 3 . Weapon 6 | . . 2 . . . 1 . 1 . 2 . Highest Loss Streak 6 | . . 3 . . 1 3 2 4 1 6 . To Critical Strikes . | . . . . . . . . . . . . Average Backups 17 | 2 3 4 5 9 12 18 19 18 18 19 5 Power 1 | . 1 . . . . . 3 2 2 2 2 Propulsion 1 | 1 2 1 1 1 1 1 . . . . . Utility 8 | . . 2 3 6 8 11 7 8 8 7 1 Weapon 5 | . . . . 1 2 3 7 7 6 7 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 23 | . . . . 1 . 6 4 . . 9 3 Power 2 | . . . . . . . . . . . 2 Propulsion 1 | . . . . . . . . . . 1 . Utility 15 | . . . . 1 . 3 4 . . 6 1 Weapon 5 | . . . . . . 3 . . . 2 . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 88 71 80 68 89 99 81 98 98 . Engine 3 | . 14 8 . . . 2 . 5 6 5 . Core 1 | . . . . . 8 3 5 . . . . Treads 19 | . . 21 28 28 20 21 20 7 19 19 . Device 11 | . 14 14 14 14 9 15 21 6 6 5 . Storage 7 | . 14 14 14 14 9 7 6 6 6 5 . Processor 17 | . . . . . . 8 18 26 26 25 . Protection 8 | . . . . . . 5 5 12 13 12 . Energy Gun 12 | . 14 9 . . 3 6 15 13 16 17 . Energy Cannon 2 | . . . . . . 12 . . . . . Ballistic Gun 1 | . 14 9 . 7 9 1 . . . . . Impact Weapon 1 | . . . . . . . 2 . . 1 . Peak Build Rating 62 | 9 9 10 9 14 23 49 62 56 55 56 2 Average Rating 45 | 6 9 9 8 12 18 39 58 44 52 54 2 On Entrance 23 | . 9 9 8 9 14 22 49 57 48 55 2 Naked Turns 131 | . . . . . . . . . . 72 59 Heaviest Build 86 | 14 29 29 22 26 57 86 80 63 69 73 . Greatest Support 76 | 26 26 40 40 40 60 76 76 68 60 60 3 Greatest Overweight (x) 4 | . 1 1 . . . 4 1 3 1 1 . Average Overweight (x) . | . . . . . . . . 2 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 19 | 6 13 15 15 15 16 20 20 20 20 19 5 Most Carried 20 | 4 5 6 8 11 16 20 20 20 19 20 5 Average Carried 17 | 2 4 4 5 9 12 18 19 18 18 19 5 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 3 5 5 8 11 16 20 20 18 18 5 5 Class Distribution -------------------- 30% | Scavenger-Gunner 21% | Scavenger-Mutant 12% | Mutant 10% | Scavenger-Skirmisher 7% | Tank 7% | Assassin 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Assassin | -9/Mines Assassin | -8/Materials Scavenger-Skirmisher | -7/Factory Tank | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Matter Collected 1661 | 271 . 23 . 27 . 294 499 235 188 124 . Remotely . | . . . . . . . . . . . . Salvage Created 3496 | 27 . 14 . . 50 1000 1444 402 344 215 . Parts 142 | 5 . . . . 2 55 51 12 13 4 . Haulers Intercepted 3 | . . . . . . 1 2 . . . . Recyclers Shooed 2 | . . . . . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 21 | . . . . . . . . 6 11 4 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Combat Hostiles Destroyed 67 | . . 1 . . 1 18 22 8 10 7 . Guns 24 | . . 1 . . 1 8 10 1 3 . . Cannons 8 | . . . . . . 7 1 . . . . AOE 24 | . . . . . . . 5 6 6 7 . Classes Destroyed 16 | 1 . 1 . . 1 8 2 . 3 . . Worker 6 | . . . . . . 3 3 . . . . Builder 2 | . . . . . . 2 . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . . . . . . 1 2 . . . . Recycler 1 | . . . . . . . 1 . . . . Operator 1 | . . . . . . 1 . . . . . Watcher 1 | . . . . . . 1 . . . . . Swarmer 17 | . . . . . . 5 4 5 3 . . Grunt 17 | . . . . . . 3 11 2 1 . . Brawler 1 | . . . . . . . 1 . . . . Sentry 9 | . . . . . 1 3 3 1 1 . . Programmer 10 | . . . . . . 7 3 . . . . Samaritan 1 | . . . . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . . . . Wasp 1 | . . . . . . . . . . 1 . Thug 4 | . . . . . . . . . 1 3 . Savage 2 | . . . . . . . . . . 2 . Butcher 4 | . . . . . . . . . 3 1 . Mutant 1 | . . . . . . . . . 1 . . Best Kill Streak 10 | 1 . 1 . . 1 5 10 5 5 7 . Combat Bots Only 7 | . . 1 . . 1 2 6 5 5 7 . Max Kills in Single Turn 7 | 1 . 1 . . 1 3 4 2 3 7 . Gunslinging 1 | . . . . . . . 1 . . . . Exploded 6 | . . . . . . . 2 2 3 6 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 . Imprinter (-6/Zion) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Hostile Shots Fired 678 | . . 34 . . 8 261 164 38 43 124 6 Missed 225 | . . 8 . . 1 86 56 12 15 46 1 Hits 453 | . . 26 . . 7 175 108 26 28 78 5 Melee 2 | . . . . . . . . . 1 1 . Projectile 451 | . . 26 . . 7 175 108 26 27 77 5 AOE 11 | . . 8 . . . . . . . 3 . Critical Strikes 10 | . . 1 . . 1 4 . 3 . 1 . Actively Blocked 1 | . . . . . . . . . . 1 . Part Disruptions 3 | . . . . . . . . . . 3 . Damage Taken 6149 | . . 513 . . 102 1921 1365 504 402 1234 108 Core 1020 | . . 7 . . . 147 91 35 41 591 108 Absorbed by Shields 272 | . . . . . . . 228 44 . . . Redirected to Shielding 76 | . . . . . . . . 13 35 28 . Regen/Repaired (Parts) 295 | . . . . . . . . . . 295 . Core Remaining (%) 94 | 100 . . . 97 100 79 . . . . . Volleys Fired 156 | 1 2 8 . . 2 54 47 21 18 3 . Largest 3 | 2 2 2 . . 2 3 3 3 3 2 . Hottest 225 | 70 70 70 . . 97 216 225 186 225 78 . Shots Fired 360 | 2 4 11 . . 3 138 129 32 36 5 . Gun 255 | 2 4 11 . . 3 65 120 21 29 . . Cannon 79 | . . . . . . 73 6 . . . . Launcher 26 | . . . . . . . 3 11 7 5 . Special . | . . . . . . . . . . . . Kinetic 16 | 1 2 3 . . 2 8 . . . . . Thermal 318 | 1 2 8 . . 1 130 126 21 29 . . Explosive 26 | . . . . . . . 3 11 7 5 . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | 1 5 6 . . 3 16 14 8 8 3 . Robot Miss Streak 7 | . . 2 . . . 7 3 2 2 2 . Penetration Max 1 | . . . . . . 1 . . . . . Secondary Targets 4 | . . 1 . . . . 2 . 1 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . . Shots Hit Robots 259 | 1 4 6 . . 3 90 99 21 32 3 . Core Hits 171 | 1 1 4 . . 1 50 50 21 24 19 . Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 24 | . . . . . . 3 15 2 4 . . Burn 23 | . . . . . . 2 15 2 4 . . Meltdown 1 | . . . . . . 1 . . . . . Melee Attacks 46 | . . . . . 1 12 18 . 5 10 . Impact 33 | . . . . . . 5 18 . . 10 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 13 | . . . . . . 8 . . 5 . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8889 | 12 42 56 . . 49 2215 2768 1021 1362 1364 . Guns 4065 | 12 42 56 . . 46 909 2198 307 495 . . Cannons 1075 | . . . . . . 971 104 . . . . Explosions 3661 | . . . . . . 257 459 714 867 1364 . Melee 66 | . . . . . . 66 . . . . . Ramming 22 | . . . . . 3 12 7 . . . . Kinetic 165 | . 16 7 . . 46 96 . . . . . Thermal 4975 | 12 26 49 . . . 1784 2302 307 495 . . Explosive 3404 | . . . . . . . 459 714 867 1364 . Electromagnetic 257 | . . . . . . 257 . . . . . Impact 66 | . . . . . . 66 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 13 | . . . . . . 13 4 4 5 5 4 Average Corruption 5 | . . . . . . 7 2 4 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 180 | . . . . . . 85 31 28 28 7 1 Message Errors 51 | . . . . . . 28 7 8 6 1 1 Matter Fused 43 | . . . . . . 23 7 4 6 3 . Heat Flow Errors 28 | . . . . . . 11 5 3 8 1 . Energy Discharges 19 | . . . . . . 6 4 4 4 1 . Parts Rejected 1 | . . . . . . 1 . . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 19 | . . . . . . 7 3 5 3 1 . Data Loss (major) 8 | . . . . . . 3 3 2 . . . Misfires 4 | . . . . . . 3 . 1 . . . Alerts 4 | . . . . . . 1 2 . 1 . . Misdirections 1 | . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 210 | . . . . . . 74 5 38 6 87 . Projectiles 30 | . . . . . . 30 . . . . . Explosions 136 | . . . . . . . 5 38 6 87 . Melee 44 | . . . . . . 44 . . . . . Knockbacks 1 | . . . . . . 1 . . . . . Impact 1 | . . . . . . 1 . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 268 | . . . . . . 4 . 59 59 146 . Shots 8 | . . . . . . 1 . 2 2 3 . Rammed 2 | . . . . . 1 . 1 . . . . Targets Rammed 3 | . . . . . 1 1 1 . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 585 | 30 40 80 . . 24 474 585 197 298 179 . Average Temperature 128 | 18 23 22 . . 12 150 149 46 79 67 . Received Heat Transfer 1228 | . . 69 . . . 270 393 81 57 319 39 Effects 11 | . . . . . . 9 2 . . . . Shutdowns 3 | . . . . . . 2 1 . . . . Energy Bleed 3 | . . . . . . 3 . . . . . Interference 3 | . . . . . . 3 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . Robots Melted 12 | . . . . . . 3 7 1 1 . . Combat Hostiles 11 | . . . . . . 3 6 1 1 . . Parts Melted 42 | . . . . . . 11 27 1 3 . . Heat Transferred 12485 | 37 74 148 . . . 3316 6510 900 1500 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Maximum Alert Level 1 | . . . . . . . 1 . . . . Low Security (%) 81 | 100 100 100 . 100 100 100 48 . . . . Level 1 18 | . . . . . . . 51 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 286 | 5 15 30 . . 31 185 286 . . . . Initial 86 | . . . . . . . 86 . . . . Average 98 | . 2 3 . . 3 98 144 . . . . Influence Increases 1899 | 5 15 45 . . 52 757 653 180 132 . 60 Destroy 0b10 Robot/C 1160 | . . . . . 20 420 440 160 120 . . Destroy 0b10 Robot/NC 90 | 5 . . . . . 45 30 10 . . . Destroy Leader 268 | . . . . . 10 134 104 10 10 . . Allied During Kill 12 | . . . . . . 10 . . 2 . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . . . Successful Hack 28 | . . . . . 6 7 15 . . . . Disable Machine 105 | . . . . . . 105 . . . . . Destroy Structure 31 | . . . . . 1 6 24 . . . . Partial Spotted 30 | . 15 . . . 15 . . . . . . Lose Combat Pursuer 165 | . . 45 . . . 30 30 . . . 60 Influence Decreases 1849 | 5 15 35 10 . 52 579 607 404 132 . 10 Entered New Map 186 | . . . 10 . . . 92 84 . . . Time Decay 1452 | 5 15 35 . . 52 458 485 260 132 . 10 Lost Part 176 | . . . . . . 86 30 60 . . . Lost Ally 35 | . . . . . . 35 . . . . . Squads Dispatched 20 | . 1 . . . 1 11 7 . . . . Investigation 1 | . . . . . 1 . . . . . . Extermination 10 | . . . . . . 6 4 . . . . Reinforcement 6 | . 1 . . . . 2 3 . . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Distress Signals 4 | . . . . . 1 3 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 130 | . 2 10 . . 4 30 29 8 11 30 6 Peak Tracking Total 21 | . 2 5 . . 4 4 4 5 5 21 4 Tactical Retreats 11 | . . 3 . . . 2 2 . . 3 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Traps Triggered 3 | . . . . . 1 2 . . . . . Indirectly 1 | . . . . . . 1 . . . . . Trap Hack Attempts 86 | . . . . 40 . 28 18 . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . 1 . . . . . . . Reprogrammed 4 | . . . . 1 . 2 1 . . . . Reused 1 | . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Disabled 10 | . . . . . . 7 . 1 . 2 . Max in Single Turn 4 | . . . . . . 4 . 1 . 2 . Garrison Access 2 | . . . . . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Machines Accessed 24 | . 2 . 3 1 5 10 3 . . . . Terminals 14 | . 1 . . . 4 7 2 . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . 2 . . . . . Total Hacks 53 | . 3 . 6 1 14 21 8 . . . . Successful 24 | . 1 . 6 1 6 7 3 . . . . Failed 29 | . 2 . . . 8 14 5 . . . . Catastrophic 6 | . . . . . 2 3 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 18 | . 2 . 1 . 8 3 4 . . . . Terminals 37 | . 2 . . . 12 17 6 . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 2 . . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 3 | . . . . . . 3 . . . . . Terminal Hacks 16 | . . . 6 1 4 3 2 . . . . Record 9 | . . . 5 . 1 1 2 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 1 | . . . . 1 . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Assault Status 1 | . . . . . . 1 . . . . . Registered Components 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 2 . . . . . Seal Access 2 | . . . . . . 2 . . . . . Unauthorized Hacks 3 | . . . . . 1 1 1 . . . . Terminals 3 | . . . . . 1 1 1 . . . . Botnet 3 | . . . . . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 16 | . 1 . . . 4 8 3 . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . . 15 . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . . 2 . . 2 . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total Allies 12 | . . . . . . 2 . . 2 8 . Largest Group 9 | . . . . . . 2 . . 2 9 . Highest-Rated Group 230 | . . . . . . 64 . . 45 230 . Highest-Rated Ally 32 | . . . . . . 32 . . 25 31 . Total Orders . | . . . . . . . . . . . . Ally Attacks 9 | . . . . . . 5 . . 3 1 . Total Damage 383 | . . . . . . 186 . . 145 52 . Kills 5 | . . . . . . 4 . . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Active Infowar (turns) 15398 | 46 65 356 559 546 261 3429 2714 1169 875 5378 . Sensors 1 | . . . . . . . 1 . . . . Terrain 4499 | 46 65 356 559 546 261 2666 . . . . . Seismic 214 | . . . . . . . 214 . . . . T.N.C. 13559 | . . . . . . 3423 2714 1169 875 5378 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 2 . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Turns Passed 15575 | 92 65 356 559 546 261 3429 2714 1169 875 5450 59 Spaces Moved 6424 | 83 52 150 348 312 134 1288 995 305 330 2310 117 Core 264 | 1 . . . . . . . . . 146 117 Treads 5963 | . . 87 348 312 134 1288 995 305 330 2164 . Legs . | . . . . . . . . . . . . Wheels 197 | 82 52 63 . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 160 160 160 160 160 160 243 50 50 Average Speed 219 | 89 100 137 160 160 160 226 223 363 245 233 50 Slowest Speed 480 | 90 105 160 160 160 160 480 240 400 246 246 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 5 15 28 63 60 18 32 27 63 63 85 17 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . Known Exits Taken 4 | . . . . . 1 . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 . . . 1 . Scrap Searched 6 | . . . . 1 . . . 1 1 3 . Spaces Dug 22 | . . . . . . 4 16 . . 2 . Terrain Destroyed 136 | . . . . . . 4 22 65 43 2 . Melee 22 | . . . . . . 4 16 . . 2 . Projectile . | . . . . . . . . . . . . AOE 114 | . . . . . . . 6 65 43 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Total 7520 | 96 60 288 350 359 175 1671 1371 333 361 2339 117 Wait 616 | 1 5 125 . . 28 217 227 . 1 12 . Move 6414 | 82 51 149 347 311 134 1287 994 304 329 2309 117 Hop . | . . . . . . . . . . . . Pick Up 68 | 5 1 2 3 5 6 24 17 1 2 2 . Fast Attach 19 | 5 . 1 . . 2 6 3 2 . . . Attach 26 | 2 . 2 . 1 1 10 5 3 2 . . Detach . | . . . . . . . . . . . . Swap 51 | . 1 1 . 1 1 16 22 2 4 3 . Drop 36 | . . . . 1 . 16 19 . . . . Fire 156 | 1 2 8 . . 2 54 47 21 18 3 . Melee 46 | . . . . . 1 12 18 . 5 10 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . 1 1 . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 86 | . . . . 40 . 28 18 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 94 | -10/Materials | Met a group of wandering Federalists 143 | -10/Materials | Discovered new exit (range 10) 158 | -10/Materials | Entered Mines 183 | -10/Mines | Assembled infested the area 192 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 194 | -10/Mines | Found Prototype Device 313 | -10/Mines | Build established: Mutant 424 | -10/Mines | Lost 3 parts (1p2w) 507 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 507 | -10/Mines | Discovered new exit (range 5) 514 | -10/Mines | Entered Exiles 553 | -10/Exiles | Met 8R-AWN 580 | -10/Exiles | Met EX-HEX 642 | -10/Exiles | Met EX-DEC 650 | -10/Exiles | Learned location of Zion (-6) 689 | -10/Exiles | Met EX-BIN 708 | -10/Exiles | Aligned with FarCom system 710 | -10/Exiles | Given EX-Vault access code 754 | -10/Exiles | Opened EX-Vault 766 | -10/Exiles | Found Modified TNC 818 | -10/Exiles | Warned to stay clear of 0b10 Research branches 955 | -10/Exiles | Discovered new exit (range 14) 1073 | -10/Exiles | Left Exiles lab with Modified TNC 1073 | -10/Exiles | Entered Mines 1120 | -9/Mines | Learned location of Storage (-7) 1218 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1530 | -9/Mines | Build established: Assassin 1614 | -9/Mines | Discovered new exit (range 3) 1619 | -9/Mines | Entered Materials 1619 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1620 | -8/Materials | Identified exit to Factory 1864 | -8/Materials | Discovered exit to Factory (range 9) 1880 | -8/Materials | Entered Factory 1880 | -7/Factory | Evolved 2 slots: Utility x2 2010 | -7/Factory | Garrison activated, responded to threat 2971 | -7/Factory | Build established: Scavenger-Skirmisher 2979 | -7/Factory | Fabricated HERF Cannon (x2) 3820 | -7/Factory | Lost 3 parts (1p2n) 4582 | -7/Factory | System corruption reached 10% 4618 | -7/Factory | Lost 3 parts (2n1u) 5269 | -7/Factory | Discovered new exit (range 16) 5309 | -7/Factory | Entered another Factory area 5309 | -6/Factory | Evolved 2 slots: Utility x2 5390 | -6/Factory | Identified Exp. Sensor Array 5721 | -6/Factory | Build established: Tank 6762 | -6/Factory | Discovered new exit (range 4) 6777 | -6/Factory | Identified exit to Factory 7002 | -6/Factory | Found Prototype Launcher 7027 | -6/Factory | Found Prototype Launcher 7584 | -6/Factory | Build established: Scavenger-Mutant 7818 | -6/Factory | Discovered new exit (range 16) 7943 | -6/Factory | Identified exit to Lower Caves 8023 | -6/Factory | Entered Lower Caves 8114 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8159 | -6/Lower Caves | Lost 4 parts (2n1u1w) 8208 | -6/Lower Caves | Learned 12 Factory zone layouts 9056 | -6/Lower Caves | Discovered new exit (range 16) 9112 | -6/Lower Caves | Identified exit to Lower Caves 9192 | -6/Lower Caves | Entered another Lower Caves area 9361 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9671 | -6/Lower Caves | Build established: Scavenger-Gunner 9682 | -6/Lower Caves | Attacked by a faux Warlord 10054 | -6/Lower Caves | Discovered new exit (range 5) 10064 | -6/Lower Caves | Identified exit to Zion 10067 | -6/Lower Caves | Entered Zion 10067 | -6/Zion | Accompanied by 1 ally 10262 | -6/Zion | System corruption cleaned by Quarantine Array 10387 | -6/Zion | Given A8's code to call for help 10441 | -6/Zion | Gained Derelict followers 10712 | -6/Zion | Gained Derelict followers 10894 | -6/Zion | Learned Factory fabricator intel 10916 | -6/Zion | Learned Factory garrison access intel 13161 | -6/Zion | Rebuked by Imprinter 14392 | -6/Zion | Build established: Scavenger-Mutant 15435 | -6/Zion | Attacked by Zionites 15437 | -6/Zion | Destroyed Imprinter 15445 | -6/Zion | Released all parts (9) 15464 | -6/Zion | Destroyed 7 combat bots 15469 | -6/Zion | Core integrity fell below 50% 15475 | -6/Zion | Lost 6 parts (1p3u2w) 15483 | -6/Zion | Core integrity fell below 20% 15512 | -6/Zion | Discovered new exit (range 11) 15517 | -6/Zion | Entered Proximity Caves 15542 | -5/Proximity Caves | Spotted B-75 Beast 15576 | -5/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 15465_ VS-JPN(z) pulls a Mak. Hammer out of the Twisted Machinery. 15466_ 4F-QMA(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 15471_ 4U-233(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 15472_ 0J-SR3(z) pulls a Mak. Laser out of the Twisted Machinery. 15472_ XR-GK5(z) pulls a Mak. Hammer out of the Twisted Machinery. 15475_ XP-BHA(z) emerges from the Twisted Machinery. 15476_ XP-BHA(z) pulls a Mak. Hammer out of the Twisted Machinery. 15490_ XT-93U(z) pulls a Mak. Laser out of the Twisted Machinery. 15512_ EXIT=FOUND 15516_ System corrupted: Matter fused (-6). LOCATION=UNKNOWN GOAL=ESCAPE 15534_ RCAT0:XJL:FELOAZJUN,,6OK2>KJNPO3VIG=8 Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#######??????????????????????????? | | ???????????????## ######?????????????????????? | | ????????????##?# ## #?????????????????????? | | ########??? ### #?????????????????????? | | ## ##? ## ## #?????????????????????? | | ## ### ### #?????????????????????? | | #?## ### ##????????????????????? | | # #??### #????????????????????? | | # #???# #????????????????????? | | ## ## #???## ### #????????????????????? | | ?## ###?###????# #?## #????????????????????? | | ??# ##???????# #?## ##????????????????????? | | ??# ##??????# #?# #####???? ?????????? | | ??# #???#### ### ## ????????? | | ### #??## BB ????????? | | ###### #### g @ BB ????????? | | #??## ## g #### #### ##??????????????? | | #??# #### ##???# ?????????????????? | | ##??# #### #????? ????????????????? | | ##???# #### #### #?????? ???????????????? | | ?????# ##??####### ##?????? ???????????????? | | ?????# #????????# #??????????????????????? | | ???? ?????????# #??????????????????????? | | ??? ?????????### ##?????????????????????? | | ?? ???????????## #?????????????????????? | | ????????????# ## #?????????????????????? | | ? ????????????##?#####?????????????????????? | | ?? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 33 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- Arm. Medium Treads | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Hpw. Shock Rifle | -6/Zion | Archive Imp. Recalibrator | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Fission Core | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -6/Zion | Archive K-01 Serf | -6/Zion | Archive Fabricated ------------ HERF Cannon | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InterceptGunInjector Manual? 0 Play Time 01:59:29 Cumulative 137.2 hours Start 2025.07.09 @ 02:57:43 End 2025.07.16 @ 00:14:07 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 158 Rogue 158 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 45 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6f686b8-758c-4c1e-a45b-4c0493782416