Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.10.03 @ 13:51:34 Player: leiavoia Result: Destroyed by Combat Programmer with EMDS Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (162) 810 Value Destroyed (8896) 8896 Prototype IDs (53) 1060 Alien Tech Used (1) 200 Bonus (8017) 8017 TOTAL SCORE: 27083 Bonus ------- High Alert Combat Kills 1636 Follower Combat Kills 306 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met MAIN.C 5000 Friendly Fire -225 Cogmind --------- Core Integrity 0/1600 Matter 211/300 Energy 100/100 System Corruption 56% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Force Field Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Spiked Heavy Treads Spiked Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Armor Integrity Analyzer Advanced Particle Charger Improved Medium Armor Plating Advanced Hacking Suite System Mapper Improved System Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Enhanced Nova Cannon Vortex Catalyst Activator Phasing Sabre > --- INVENTORY -------- Quantum Reactor Light Quantum Reactor Advanced Heavy Treads Advanced Heat Sink Energy Well Advanced Terrain Scanner Hardened Medium Armor Plating Advanced Drone Bay Enhanced Nova Cannon Hypervelocity Gauss Rifle KE Penetrator KE Penetrator KE Penetrator KE Penetrator Railgun [Rating: 183] Favorites ----------- Power Reinforced Fission Core Engine Improved Deuterium Engine Power Core Reinforced Fission Core Reactor Light Particle Reactor Propulsion Improved Treads Treads Improved Treads Leg Centrium Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Impulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Layered Medium Armor Plating Weapon Hypervelocity Gauss Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Vortex Driver Ballistic Gun Hypervelocity Gauss Rifle Ballistic Cannon Tri-rail Accelerator Launcher Rocket Array Special Weapon Plasma Flamer Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 . . 4 . . . . 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . . . . . 2 . . . . . 1 1 . . Utility 10 | . . . . . 4 1 . . 1 . . . . 1 1 1 1 . Weapon 3 | . . . . . . 1 . . 1 . . . . . . . 1 . Parts Attached 281 | 8 6 6 1 2 5 6 19 5 57 6 11 18 . 16 9 47 13 46 Power 27 | 2 1 . . 1 . 1 . . 4 . . 1 . 1 . 10 . 6 Engine 7 | 2 1 . . . . 1 . . 3 . . . . . . . . . Core 4 | . . . . 1 . . . . 1 . . 1 . . . 1 . . Reactor 16 | . . . . . . . . . . . . . . 1 . 9 . 6 Propulsion 49 | 2 . 1 . 1 1 . 3 1 12 1 3 1 . 1 2 7 . 13 Treads 23 | . . . . 1 . . 2 . 7 1 2 1 . . . 5 . 4 Leg 2 | . . . . . . . . . . . . . . . . 1 . 1 Wheel 15 | 2 . 1 . . 1 . . 1 5 . 1 . . 1 . . . 3 Hover 7 | . . . . . . . 1 . . . . . . . . 1 . 5 Flight 2 | . . . . . . . . . . . . . . . 2 . . . Utility 112 | 1 2 1 . . 4 3 4 2 27 2 3 12 . 7 4 16 8 16 Device 48 | . . . . . 1 2 2 1 10 1 1 6 . 4 1 7 3 9 Storage 13 | 1 2 1 . . 1 . . . 2 . . . . . 1 4 . 1 Processor 18 | . . . . . 2 1 . 1 1 . . 3 . . . 4 1 5 Hackware 4 | . . . . . . . . . . . . . . . 2 . 2 . Protection 29 | . . . . . . . 2 . 14 1 2 3 . 3 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 93 | 3 3 4 1 . . 2 12 2 14 3 5 4 . 7 3 14 5 11 Energy Gun 18 | 2 3 2 1 . . . 4 . . . . 2 . . . . . 4 Energy Cannon 19 | . . . . . . . 1 1 5 1 1 2 . . 2 5 . 1 Ballistic Gun 28 | 1 . . . . . . 1 . 2 2 1 . . 6 . 5 4 6 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . . Launcher 9 | . . . . . . . 2 . 4 . 1 . . 1 . . 1 . Special Weapon 3 | . . 2 . . . 1 . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 2 . . . 1 1 . . Slashing Weapon 11 | . . . . . . 1 4 1 3 . . . . . . 2 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . . . . . . 7 . 1 . 1 8 . 1 1 7 . 1 Parts Lost 83 | . . 2 . 1 . . 2 . 7 3 2 2 . 9 2 5 5 43 Power 5 | . . . . . . . . . 1 . . . . . 1 . . 3 Propulsion 20 | . . . . 1 . . . . 1 . . . . 3 . 1 . 14 Utility 33 | . . . . . . . 2 . 5 1 2 2 . 4 . 2 3 12 Weapon 25 | . . 2 . . . . . . . 2 . . . 2 1 2 2 14 Highest Loss Streak 26 | . . 2 . 1 . . 2 . 5 3 1 2 . 7 2 2 3 26 Average Slot Usage (%) 89 | . 93 87 92 84 81 87 90 99 95 98 92 87 94 87 84 87 83 83 Engine 2 | . 13 14 14 9 . 6 7 7 2 . . . . . . . . . Core 2 | . . . . 4 9 . . . 2 5 5 5 5 5 4 . . . Reactor 1 | . . . . . . . . . . . . . . 1 4 6 4 6 Treads 9 | . . . . 9 9 7 6 7 9 23 15 11 11 8 . 7 12 8 Wheel 6 | . 25 16 28 18 9 7 7 7 9 . 3 5 5 4 4 . . 4 Device 10 | . . . . . 9 17 14 7 16 15 9 7 11 12 14 10 9 13 Storage 12 | . 27 28 28 28 27 20 15 15 11 11 11 11 11 10 4 7 4 5 Processor 10 | . . . . . 9 10 15 15 7 5 5 9 17 15 14 16 16 16 Hackware 2 | . . . . . . . . . . . . . . . 8 8 14 7 Protection 5 | . . . . . . . 5 15 8 11 14 8 5 6 4 . 2 1 Energy Gun 5 | . 14 16 14 14 9 7 7 7 5 5 1 2 11 9 . . . 3 Energy Cannon 4 | . . . . . . . . 1 6 4 3 5 5 3 9 8 8 4 Ballistic Gun 3 | . 11 . . . . . . . 2 2 8 8 . 3 4 3 7 8 Launcher 1 | . . . . . . . . 5 1 5 3 . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 3 5 5 3 3 1 . . Slashing Weapon 2 | . . . . . . 6 6 6 4 3 . . . . . 1 4 1 Naked Turns 33 | . . . . . . . . . . . . . . . . . . 33 Heaviest Build 143 | 14 17 53 56 56 58 69 76 79 111 110 114 112 105 125 113 130 143 134 Greatest Support 225 | 26 26 32 32 32 16 16 16 16 92 92 101 28 28 28 10 225 225 225 Greatest Overweight (x) 11 | . . 3 1 3 3 4 4 4 10 1 4 3 3 11 11 9 . 7 Average Overweight (x) 2 | . . 1 1 2 3 3 4 4 1 1 2 2 3 3 10 1 . 1 Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 8 17 20 20 20 20 20 20 20 20 20 20 20 20 15 15 20 19 Most Carried 20 | 4 5 14 18 20 19 20 20 20 20 20 20 20 20 20 15 20 20 20 Average Carried 17 | 2 4 9 15 19 18 19 18 19 19 19 19 19 20 19 13 14 18 16 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 15 20 20 5 Final Carried 20 | 4 5 12 18 20 19 20 15 20 20 20 20 20 20 15 14 20 20 1 Class Distribution -------------------- 23% | Mutant 13% | Scavenger-Tank 10% | Derelict-Tank 8% | Hacker-Assassin 7% | Derelict-Gunner 6% | Wizard-Gunner 6% | Scavenger-Mutant 5% | Scavenger-Gunner 4% | Assassin 4% | Hacker-Gunner 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Warlord Derelict-Gunner | -4/Proximity Caves Derelict-Gunner | -4/Factory Hacker-Assassin | -3/Research Hacker-Assassin | -2/Research Wizard-Gunner | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Matter Collected 4785 | 283 . 115 . 25 40 . 230 90 671 403 348 310 23 195 . 916 289 847 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 7498 | 69 . 57 . 50 25 . 457 . 980 592 616 . . 690 22 295 1522 2123 Parts 320 | 3 . 1 . 7 3 . 25 . 53 13 27 . . 23 1 9 62 93 Haulers Intercepted 1 | . . . . . . . . . . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 84 | . . . . . . . . . . 4 9 71 . . . . . . Prevented 11 | . . . . . . . . . . . 3 8 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Combat Hostiles Destroyed 142 | . . 2 . 3 . . 10 . 17 17 13 . . 22 1 16 18 23 Melee 2 | . . . . . . . 2 . . . . . . . . . . . Guns 49 | . . 1 . 3 . . 4 . 3 . 4 . . 9 . 2 6 17 Cannons 38 | . . 1 . . . . . . 9 2 . . . 1 1 13 7 4 AOE 49 | . . . . . . . 4 . 5 15 9 . . 12 . 1 3 . Classes Destroyed 20 | 1 . 1 . 1 1 . 2 . 4 . 1 . . 5 . 2 1 1 Worker 5 | . . . . . . . 1 . 2 . . . . . . . 2 . Builder 4 | . . . . . . . . . 1 . . . . 1 . . 2 . Hauler 1 | . . . . . . . . . . . . . . . . . 1 . Recycler 5 | 1 . . . . . . 1 . 1 . . . . . . . 1 1 Mechanic 1 | . . . . . . . . . . . . . . 1 . . . . Watcher 2 | . . . . . 1 . . . 1 . . . . . . . . . Swarmer 36 | . . . . 3 . . 6 . 4 3 6 . . 1 . 10 . 3 Cutter 2 | . . . . . . . . . . . . . . . . . . 2 Grunt 45 | . . 2 . . . . . . 5 10 5 . . 11 . . 10 2 Brawler 3 | . . . . . . . . . 3 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 11 | . . . . . . . 4 . 1 2 1 . . 2 . . 1 . Demolisher 1 | . . . . . . . . . . . . . . . . 1 . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . Hunter 9 | . . . . . . . . . 2 2 . . . . . 2 2 1 Programmer 21 | . . . . . . . . . 2 . . . . 3 1 1 5 9 Heavy 1 | . . . . . . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . . . . . . . 2 . . Thug 4 | . . . . . . . . . . . 2 . . . . . . 2 Guerrilla 3 | . . . . . . . . . . . . . . . . . . 3 Mutant 2 | . . . . . . . . . . . 1 . . . . . . 1 Best Kill Streak 16 | 1 . 1 . 3 1 . 5 . 5 12 8 . . 12 1 5 16 4 Combat Bots Only 12 | . . 1 . 3 . . 4 . 4 12 8 . . 10 1 5 10 4 Max Kills in Single Turn 5 | 1 . 1 . 1 1 . 4 . 5 4 4 . . 4 1 2 5 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . . 3 . 3 4 3 . . 3 . 1 2 . Melee 1 | . . . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Damage Taken 17888 | . . 200 . 48 . . 375 . 2133 847 503 305 . 2269 244 1316 2482 7166 Core 2416 | . . 47 . 9 . . 50 . 207 . . 86 . 150 80 155 25 1607 Absorbed by Shields 422 | . . . . . . . . . . . . . . . . . . 422 Reduced by Siege Mode 255 | . . . . . . . . . . . . . . . . . 194 61 Core Remaining (%) 88 | 100 . . . 77 100 . . 92 . . . . 70 86 93 89 . . Volleys Fired 281 | 1 3 12 . . . . 1 . 41 12 12 1 . 31 1 31 27 108 Largest 5 | 2 2 2 . . . . 1 . 4 4 4 1 . 4 3 4 4 5 Hottest 349 | 60 80 140 . . . . 45 . 153 168 192 100 . 190 235 266 308 349 Shots Fired 803 | 2 4 21 . 9 3 . 24 . 100 36 35 1 . 94 3 80 84 307 Gun 509 | 2 4 12 . 9 3 . 23 . 46 15 24 . . 84 1 33 40 213 Cannon 253 | . . . . . . . . . 42 13 7 1 . 6 2 47 41 94 Launcher 32 | . . . . . . . 1 . 12 8 4 . . 4 . . 3 . Special 9 | . . 9 . . . . . . . . . . . . . . . . Kinetic 278 | 1 . . . . . . . . 19 2 18 . . 38 1 33 40 126 Thermal 361 | . 3 14 . 9 3 . 23 . 61 24 6 . . . . 9 41 168 Explosive 25 | . . . . . . . 1 . 12 8 4 . . . . . . . Electromagnetic 39 | 1 1 7 . . . . . . 8 2 7 . . . . . . 13 Entropic 100 | . . . . . . . . . . . . 1 . 56 2 38 3 . Robot Hit Streak 22 | 2 6 7 . 2 2 . 11 . 20 21 10 . . 8 10 7 12 22 Robot Miss Streak 5 | . . 2 . 2 1 . 4 . 5 3 5 . . 2 . 3 1 4 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 1 Secondary Targets 4 | . . . . . . . . . . . . . . 3 . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . . . 1 Autonomous 36 | . . . . 9 3 . 24 . . . . . . . . . . . Shots Hit Robots 550 | 2 4 14 . 4 2 2 23 . 65 24 26 . . 69 2 42 52 219 Core Hits 414 | 2 1 5 . 3 1 . 17 . 63 72 51 . . 47 1 31 44 76 Critical Kills 11 | . . . . . . . . . . . 1 . . 1 . 2 2 5 Critical Parts Destroyed 23 | . . . . . . . . . . . 4 . . 9 . 1 2 7 Critical Strikes 61 | . . . . . . . . . . . 6 . . 15 . 14 4 22 Burn 9 | . . . . . . . . . . . 1 . . . . . . 8 Meltdown 3 | . . . . . . . . . . . . . . . . . 1 2 Destroy 29 | . . . . . . . . . . . 5 . . 6 . 3 3 12 Detonate 6 | . . . . . . . . . . . . . . 6 . . . . Sunder 14 | . . . . . . . . . . . . . . 3 . 11 . . Melee Attacks 140 | . . . . . . 19 11 8 22 . 4 17 5 11 5 15 17 6 Impact 54 | . . . . . . . . . . . 4 17 5 11 5 12 . . Slashing 86 | . . . . . . 19 11 8 22 . . . . . . 3 17 6 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 2 1 . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 26643 | 26 49 181 . 82 54 183 938 . 2434 2233 1329 . . 6281 163 2403 3612 6675 Guns 7967 | 26 49 105 . 82 54 . 576 . 602 131 207 . . 1777 . 95 433 3830 Cannons 8170 | . . . . . . . . . 781 269 109 . . 275 163 2193 1535 2845 Explosions 9888 | . . . . . . . 180 . 925 1833 1013 . . 4229 . 115 1593 . Melee 533 | . . . . . . 183 182 . 126 . . . . . . . 42 . Ramming 9 | . . . . . . . . . . . . . . . . . 9 . Kinetic 3094 | 13 . . . . . . . . 232 17 94 . . 164 . 95 433 2046 Thermal 9269 | . 34 118 . 82 54 . 576 . 959 332 113 . . 870 . 189 1535 4407 Explosive 4066 | . . . . . . . 180 . 925 1833 1013 . . . . 115 . . Electromagnetic 665 | 13 15 63 . . . . . . 192 51 109 . . . . . . 222 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 533 | . . . . . . 183 182 . 126 . . . . . . . 42 . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 9007 | . . . . . . . . . . . . . . 5247 163 2004 1593 . Highest Corruption 56 | . . . . . . . . . 15 15 15 15 4 . 1 2 4 56 Average Corruption 11 | . . . . . . . . . 11 15 15 4 4 . 1 1 2 20 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 228 | . . . . . . . . . 25 47 39 20 8 . . 7 6 76 Message Errors 56 | . . . . . . . . . 5 12 12 4 2 . . 4 2 15 Matter Fused 53 | . . . . . . . . . 6 12 3 10 3 . . . . 19 Heat Flow Errors 20 | . . . . . . . . . 4 6 4 2 1 . . . 1 2 Energy Discharges 28 | . . . . . . . . . 6 7 6 1 1 . . 1 . 6 Data Loss (minor) 30 | . . . . . . . . . 3 5 7 3 1 . . 2 1 8 Data Loss (major) 6 | . . . . . . . . . 1 . 3 . . . . . . 2 Misfires 10 | . . . . . . . . . . 3 3 . . . . . . 4 Alerts 2 | . . . . . . . . . . 1 . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . . . . 4 Weapon Failures 19 | . . . . . . . . . . 1 1 . . . . . 2 15 Overload Shots 2 | . . . . . . . . . 1 . 1 . . . . . . . Effects 1 | . . . . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . . . 1 . . . . . . . . . Overflow Damage 711 | . . . . . . 53 . . 12 19 . . . 241 13 181 171 21 Projectiles 252 | . . . . . . . . . 12 . . . . . 13 181 25 21 Explosions 406 | . . . . . . . . . . 19 . . . 241 . . 146 . Melee 53 | . . . . . . 53 . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 645 | . . . . . . . 20 . 127 212 108 . . . . . 178 . Shots 20 | . . . . . . . 1 . 5 9 4 . . . . . 1 . Rammed 2 | . . . . . . . . . . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 18 454 . . . . . . 457 240 368 361 133 446 192 429 399 438 Average Temperature 133 | . 12 263 . . . . . . 162 76 138 145 67 141 100 158 111 73 Received Heat Transfer 2025 | . . 114 . . . . 78 . 480 135 153 9 . 231 . . 270 555 Effects 16 | . . 2 . . . . . . 2 . . . . 8 . 2 1 1 Shutdowns 4 | . . . . . . . . . . . . . . 2 . 2 . . Energy Bleed 3 | . . . . . . . . . 1 . . . . 1 . . . 1 Interference 3 | . . . . . . . . . . . . . . 2 . . 1 . Damage (minor) 4 | . . 2 . . . . . . 1 . . . . 1 . . . . Damage (major) 2 | . . . . . . . . . . . . . . 2 . . . . Siege Activations 6 | . . . . . . . . . . . . . . . . 1 3 2 Total Turns 86 | . . . . . . . . . . . . . . . . 5 64 17 Longest Duration 29 | . . . . . . . . . . . . . . . . 5 29 15 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . 2 2 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . 2 2 Parts Melted 25 | . . 1 . . . . . . 7 . . . . . . . 4 13 Heat Transferred 8437 | . 75 470 . 111 74 . 666 . 1480 518 298 . . 550 . 148 1147 2900 Parts Sabotaged 5 | . . . . . . . . . 5 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Peak Influence 1250 | 5 33 45 . 70 39 26 332 313 1250 . . . . 953 558 394 531 454 Initial 977 | . 3 12 . . . 17 2 57 977 . . . . . 500 9 87 208 Average 294 | 2 6 12 . 22 10 17 88 116 1039 . . . . 358 435 228 267 289 Maximum Alert Level 4 | . . . . . . . 1 1 4 . . . . 3 2 1 2 2 Low Security (%) 48 | 100 100 100 . 100 100 100 95 87 . . . . . 42 20 34 20 7 Level 1 31 | . . . . . . . 4 12 . . . . . 16 . 65 69 89 Level 2 5 | . . . . . . . . . . . . . . 11 79 . 10 3 Level 3 10 | . . . . . . . . . 63 . . . . 29 . . . . Level 4 4 | . . . . . . . . . 36 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 1 . . . . . 2 1 5 . . . . 4 1 1 4 10 Investigation 2 | . . . . . . . . . 1 . . . . . . . . 1 Extermination 7 | . . . . . . . . . 1 . . . . 1 1 . 1 3 Reinforcement 15 | . 1 . . . . . 2 1 1 . . . . 2 . 1 1 6 Assault 3 | . . . . . . . . . 2 . . . . 1 . . . . Garrison 2 | . . . . . . . . . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Distress Signals 12 | . . . . . . . . . 2 . . . . 1 . 6 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 3 4 . 3 2 . 11 33 25 17 17 8 . 27 2 29 22 39 Peak Tracking Total 9 | . 2 2 . 3 1 . 5 7 5 9 9 8 . 7 1 6 5 6 Tactical Retreats 15 | . . 1 . . . . 2 . . . 3 . . 3 . 3 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Traps Triggered 9 | . 2 . . . . . 1 . 3 . . 1 . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . 3 . . . . . . . . . . . Triggered 18 | . . . . . . . 2 . . . 1 15 . . . . . . Exploded 2 | . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Machines Disabled 27 | . . . . . . . 3 1 2 1 2 . . 13 . 2 1 2 Max in Single Turn 11 | . . . . . . . 1 . 1 1 1 . . 11 . 1 1 1 Garrison Access 2 | . . . . . . . . . . . . . . 1 . . 1 . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Machines Accessed 27 | . . . 2 . . 1 . 6 1 1 1 2 1 . 4 . 4 4 Terminals 16 | . . . . . . 1 . 2 1 1 . . 1 . 3 . 3 4 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Total Hacks 61 | . . . 6 . . 2 . 8 4 1 1 2 1 . 14 . 9 13 Successful 36 | . . . 6 . . 2 . 3 3 1 1 2 1 . 9 . 4 4 Failed 25 | . . . . . . . . 5 1 . . . . . 5 . 5 9 Catastrophic 3 | . . . . . . . . 3 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 18 | . . . 1 . . 1 2 1 3 . . . . . 7 . . 3 Terminals 44 | . . . . . . 2 . 3 4 1 . . 1 . 13 . 7 13 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . 5 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . 2 . Terminal Hacks 29 | . . . 6 . . 1 . . 2 1 1 2 1 . 8 . 3 4 Record 9 | . . . 5 . . . . . . 1 1 . 1 . . . . 1 Prototype ID Bank 1 | . . . . . . . . . . . . . . . . . . 1 Open Door 4 | . . . . . . . . . . . . 2 . . . . 1 1 Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . 1 . . . . . 1 . 1 . Unreport Threat 5 | . . . . . . . . . . . . . . . 4 . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . 1 . . 1 . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . . . . . Retrieve Components 3 | . . . . . . . . 3 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 2 | . . . . . . 1 . . 1 . . . . . . . . . Terminals 2 | . . . . . . 1 . . 1 . . . . . . . . . Botnet 2 | . . . . . . 1 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 15 | . . . . . . 1 1 3 . 1 . . . . 4 . 2 3 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter 384 | . . . . . . . . . . . . . . . 384 . . . Time 204 | . . . . . . . . . . . . . . . 204 . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . 1 . . . . Robots Rewired 14 | . . . . . . . . 10 . . 4 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Total Allies 17 | . . . . 3 . . . 10 . . 4 . . . . . . . Largest Group 10 | . . . . 3 3 3 3 10 4 . 2 2 . . . . . . Highest-Rated Group 196 | . . . . 40 40 40 39 196 67 . 98 98 . . . . . . Highest-Rated Ally 49 | . . . . 16 16 16 16 40 40 . 49 49 . . . . . . Total Orders 9 | . . . . . . . 2 . 2 . . . . . . 3 . 2 STAY 2 | . . . . . . . 2 . . . . . . . . . . . DROP 1 | . . . . . . . . . 1 . . . . . . . . . PICKUP 1 | . . . . . . . . . 1 . . . . . . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . 3 . 2 Ally Attacks 109 | . . . . . 1 . 4 86 1 . 11 6 . . . . . . Total Damage 1806 | . . . . . . . 51 1260 12 . 287 196 . . . . . . Kills 28 | . . . . . . . . 24 . . 1 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . 1 2 . . . . . . . Drone Launches 10 | . . . . . . . . . . 2 . . . . . 5 . 3 Drone Recoveries 8 | . . . . . . . . . . 1 . . . . . 5 . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Turns Passed 13047 | 65 155 639 292 622 182 558 427 863 1219 1221 955 1050 392 523 364 1614 668 1238 Spaces Moved 6573 | 45 153 443 249 453 121 303 208 457 554 444 464 647 261 247 142 637 294 451 Core 60 | 1 . . . . . . . . . . . . . . . . . 59 Treads 1792 | . . . . . . . . . 121 444 125 . . . . 584 294 224 Legs . | . . . . . . . . . . . . . . . . . . . Wheels 4713 | 44 153 443 249 453 121 303 208 457 433 . 339 647 261 247 142 53 . 160 Hover 8 | . . . . . . . . . . . . . . . . . . 8 Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 100 115 115 145 145 160 160 108 260 145 130 145 145 185 145 155 50 Average Speed 163 | 88 90 128 115 134 145 159 160 160 153 261 178 144 145 150 230 204 155 171 Slowest Speed 280 | 90 100 145 115 145 145 160 160 160 260 262 262 145 145 245 245 245 155 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . . . 1 Exploration Rate (%) 41 | 4 25 80 60 92 15 10 36 79 17 74 69 92 49 15 7 39 10 22 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 3 | . . 1 1 . . . . . . . 1 . . . . . . . Known Exits Taken 7 | . . . . . . 1 . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 1 . 1 1 . 1 1 1 . . . . . . Scrap Searched 10 | . . 2 . 2 . . . . . 2 3 . 1 . . . . . Spaces Dug 108 | . . . . . . 16 3 7 17 . . 11 5 10 4 13 12 10 Terrain Destroyed 928 | . . 1 . 6 1 16 42 7 224 171 127 11 5 155 6 78 40 38 Melee 102 | . . . . . . 16 3 7 17 . . 9 5 10 4 13 12 6 Projectile 143 | . . 1 . 6 1 . 5 . 5 3 . 2 . 40 2 43 3 32 AOE 683 | . . . . . . . 34 . 202 168 127 . . 105 . 22 25 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -5 -5 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Rec Fac Upp Upp War Pro Fac Res Res Acc Com Total 8036 | 64 162 481 255 472 127 352 285 577 808 473 554 725 265 312 164 868 420 672 Wait 320 | 8 . 13 . . . 13 13 20 86 . . 15 . . 5 64 56 27 Move 6555 | 44 152 442 248 452 120 302 207 456 553 443 463 646 260 246 141 636 293 451 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 135 | 2 1 7 4 10 1 6 5 6 18 6 2 8 . 3 2 27 9 18 Fast Attach 122 | 7 4 2 1 1 1 4 7 1 21 1 6 13 . 6 1 28 2 16 Attach 85 | . 1 2 . 1 3 2 1 1 16 3 1 . . 8 2 10 9 25 Detach 13 | 1 . 1 2 . . . 1 1 5 . . . . 1 . 1 . . Swap 75 | 1 1 2 . . 1 . 11 3 20 2 5 5 . 2 6 9 2 5 Drop 165 | . . . . 8 1 6 17 2 26 6 8 20 . 4 1 47 3 16 Fire 281 | 1 3 12 . . . . 1 . 41 12 12 1 . 31 1 31 27 108 Melee 140 | . . . . . . 19 11 8 22 . 4 17 5 11 5 15 17 6 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . 2 . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . . Rewire 132 | . . . . . . . . 79 . . 53 . . . . . . . Trap 3 | . . . . . . . 3 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Storage -7/Recycling -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 6 exits: *Res x3 / Arm / Qua x2) -2/Research (discovered 2 exits: *Acc / [*Tes]) -1/Access -1/Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 9) 221 | -10/Materials | Entered Mines 222 | -10/Mines | Learned location of Storage (-7) 256 | -10/Mines | Discovered new exit (range 5) 306 | -10/Mines | Build established: Mutant 321 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 466 | -10/Mines | Learned Materials machine intel 489 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 547 | -10/Mines | Found a hidden stash of uninstalled traps 856 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 856 | -10/Mines | Discovered new exit (range 5) 860 | -10/Mines | Entered Exiles 892 | -10/Exiles | Met 8R-AWN 911 | -10/Exiles | Met EX-HEX 959 | -10/Exiles | Met EX-BIN 975 | -10/Exiles | Aligned with FarCom system 976 | -10/Exiles | Given EX-Vault access code 1008 | -10/Exiles | Opened EX-Vault 1019 | -10/Exiles | Found AWS/Thermal 1044 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1078 | -10/Exiles | Met EX-DEC 1086 | -10/Exiles | Learned location of Zion (-6) 1143 | -10/Exiles | Discovered new exit (range 10) 1152 | -10/Exiles | Left Exiles lab with AWS/Thermal 1152 | -10/Exiles | Entered Mines 1159 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1203 | -9/Mines | Assembled infested the area 1280 | -9/Mines | Discovered new exit (range 3) 1340 | -9/Mines | Learned Materials stockpile data 1504 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1774 | -9/Mines | Entered Materials 1774 | -8/Materials | Accompanied by 3 allies 1774 | -8/Materials | Evolved 4 slots: Utility x4 1776 | -8/Materials | Loaded intel: 62 machine locations 1925 | -8/Materials | Discovered new exit (range 11) 1956 | -8/Materials | Entered Factory 1956 | -7/Factory | Accompanied by 3 allies 1956 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1957 | -7/Factory | Identified exit to Storage 2514 | -7/Factory | Entered Storage 2514 | -7/Storage | Accompanied by 3 allies 2572 | -7/Storage | Found Prototype Launcher 2572 | -7/Storage | Identified Rocket Array 2640 | -7/Storage | Found Rocket Array 2935 | -7/Storage | Used back door to open Recycling access 2935 | -7/Storage | Discovered new exit (range 5) 2941 | -7/Storage | Entered Recycling 2979 | -7/Recycling | Spotter reported a threat 2985 | -7/Recycling | Spotter reported a threat 2990 | -7/Recycling | Spotter reported a threat 2990 | -7/Recycling | Spotter reported a threat 3004 | -7/Recycling | Spotter reported a threat 3006 | -7/Recycling | Spotter reported a threat 3006 | -7/Recycling | Spotter reported a threat 3041 | -7/Recycling | Spotter reported a threat 3080 | -7/Recycling | Spotter reported a threat 3083 | -7/Recycling | Spotter reported a threat 3084 | -7/Recycling | Spotter reported a threat 3098 | -7/Recycling | Spotter reported a threat 3107 | -7/Recycling | Spotter reported a threat 3113 | -7/Recycling | Spotter reported a threat 3137 | -7/Recycling | Spotter reported a threat 3159 | -7/Recycling | Spotter reported a threat 3161 | -7/Recycling | Spotter reported a threat 3234 | -7/Recycling | Spotter reported a threat 3247 | -7/Recycling | Spotter reported a threat 3249 | -7/Recycling | Spotter reported a threat 3318 | -7/Recycling | Spotter reported a threat 3370 | -7/Recycling | Spotter reported a threat 3410 | -7/Recycling | Spotter reported a threat 3439 | -7/Recycling | Spotter reported a threat 3474 | -7/Recycling | Spotter reported a threat 3516 | -7/Recycling | Spotter reported a threat 3520 | -7/Recycling | Spotter reported a threat 3564 | -7/Recycling | Spotter reported a threat 3567 | -7/Recycling | Spotter reported a threat 3605 | -7/Recycling | Spotter reported a threat 3607 | -7/Recycling | Spotter reported a threat 3626 | -7/Recycling | Spotter reported a threat 3647 | -7/Recycling | Spotter reported a threat 3670 | -7/Recycling | Spotter reported a threat 3689 | -7/Recycling | Spotter reported a threat 3689 | -7/Recycling | Spotter reported a threat 3696 | -7/Recycling | Build established: Commander-Mutant 3733 | -7/Recycling | Spotter reported a threat 3742 | -7/Recycling | Spotter reported a threat 3756 | -7/Recycling | Spotter reported a threat 3760 | -7/Recycling | Discovered new exit (range 6) 3760 | -7/Recycling | Spotter reported a threat 3778 | -7/Recycling | Spotter reported a threat 3778 | -7/Recycling | Spotter reported a threat 3779 | -7/Recycling | Spotter reported a threat 3804 | -7/Recycling | Entered Factory 3804 | -5/Factory | Accompanied by 4 allies 3804 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4063 | -5/Factory | Identified exit to Upper Caves 4063 | -5/Factory | Identified exit to Extension 4104 | -5/Factory | First assault squad dispatched 4346 | -5/Factory | Lost 5 parts (1p4u) 4454 | -5/Factory | System corruption reached 10% 4842 | -5/Factory | Build established: Scavenger-Tank 5023 | -5/Factory | Entered Upper Caves 5033 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5060 | -5/Upper Caves | Spotted B-75 Beast 5935 | -5/Upper Caves | Attracted the attention of an 0b10 base 5974 | -5/Upper Caves | Destroyed 12 combat bots 5981 | -5/Upper Caves | Lost 3 parts (1u2w) 6058 | -5/Upper Caves | Learned Armory terminal intel 6095 | -5/Upper Caves | Learned 8 Factory zone layouts 6215 | -5/Upper Caves | Discovered new exit (range 15) 6244 | -5/Upper Caves | Entered another Upper Caves area 6534 | -5/Upper Caves | Build established: Scavenger-Mutant 6534 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 6700 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 6750 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6781 | -5/Upper Caves | Destroyed 8 combat bots 6908 | -5/Upper Caves | Build established: Derelict-Tank 7012 | -5/Upper Caves | Found Alien Artifact 7012 | -5/Upper Caves | Identified Dimensional Node Initializer 7012 | -5/Upper Caves | Initialized slip node 7162 | -5/Upper Caves | Discovered new exit (range 22) 7191 | -5/Upper Caves | Ambushed by wild Derelicts 7199 | -5/Upper Caves | Entered Warlord 7199 | -5/Warlord | Accompanied by 2 allies 7247 | -5/Warlord | System corruption cleaned by Quarantine Array 7433 | -5/Warlord | Crushed by falling debris 7769 | -5/Warlord | Warlord's base attacked by MAIN.C 7778 | -5/Warlord | Found Prototype Energy Gun 7781 | -5/Warlord | Found Prototype Energy Gun 7789 | -5/Warlord | Found Prototype Launcher 7791 | -5/Warlord | Found Prototype Energy Cannon 7794 | -5/Warlord | Found Prototype Energy Cannon 7896 | -5/Warlord | Met Warlord 7931 | -5/Warlord | Identified Vortex Driver (x2) 7939 | -5/Warlord | Found Prototype Device 7939 | -5/Warlord | Identified Exp. Focal Shield 7943 | -5/Warlord | Found Prototype Processor 7943 | -5/Warlord | Identified Exp. Core Analyzer 7964 | -5/Warlord | Found Prototype Processor 7964 | -5/Warlord | Identified Exp. Targeting Computer 7979 | -5/Warlord | Identified Vortex Rail (x2) 7984 | -5/Warlord | Found Prototype Hackware 7996 | -5/Warlord | Found Prototype Reactor 8102 | -5/Warlord | Spotted Executioner 8119 | -5/Warlord | Warlord forces counterattacked 8190 | -5/Warlord | Opened side exit 8218 | -5/Warlord | Discovered new exit (range 10) 8242 | -5/Warlord | Build established: Derelict-Gunner 8249 | -5/Warlord | Entered Proximity Caves 8250 | -4/Proximity Caves | Identified exit to Factory 8641 | -4/Proximity Caves | Entered Factory 8641 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8642 | -4/Factory | Identified exit to Research 8980 | -4/Factory | Spotted B-86 Titan 9013 | -4/Factory | Destroyed B-86 Titan 9049 | -4/Factory | Identified Vortex Catalyst Activator 9096 | -4/Factory | Destroyed 10 combat bots 9162 | -4/Factory | Lost 7 parts (3n2u2w) 9164 | -4/Factory | Entered Research 9164 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9202 | -3/Research | Identified System Mapper 9249 | -3/Research | Identified exit to Armory 9249 | -3/Research | Identified exit to Quarantine 9249 | -3/Research | Identified exit to Research 9501 | -3/Research | Build established: Hacker-Assassin 9528 | -3/Research | Entered another Research area 9528 | -2/Research | Warlord forces began assault on 0b10 9528 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9638 | -2/Research | Research machine network offline 9817 | -2/Research | Borebot progress halted 9999 | -2/Research | Found Prototype Processor 9999 | -2/Research | Identified Exp. Signal Interpreter 10084 | -2/Research | Spotted Striker 10114 | -2/Research | Destroyed Striker 10123 | -2/Research | Borebot progress halted 10239 | -2/Research | Spotted Striker 10245 | -2/Research | Destroyed Striker 10440 | -2/Research | Borebot progress halted 10467 | -2/Research | Discovered new exit (range 54) 10517 | -2/Research | Spotted Executioner 10528 | -2/Research | Spotted Striker 10529 | -2/Research | Spotted Striker 10546 | -2/Research | Spotted Striker 10584 | -2/Research | Warlord destroyed during the assault 10761 | -2/Research | Discovered new exit (range 64) 10784 | -2/Research | Spotted Striker 10826 | -2/Research | Identified exit to Access 10899 | -2/Research | Found Prototype Processor 10899 | -2/Research | Identified Exp. Melee Analysis Suite 10918 | -2/Research | Identified Vortex Chain Reactor 10939 | -2/Research | Build established: Hacker-Gunner 11123 | -2/Research | Spotted Striker 11142 | -2/Research | Entered Access 11142 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 11167 | -1/Access | Energy Cycler disabled 11511 | -1/Access | Lost 3 parts (1u2w) 11523 | -1/Access | Destroyed 10 combat bots 11596 | -1/Access | Build established: Wizard-Gunner 11640 | -1/Access | Identified exit to Command 11705 | -1/Access | Garrison activated, responded to threat 11810 | -1/Access | Entered Command 11936 | -1/Command | Disengaged cave seal 11936 | -1/Command | Wild derelicts emerged from the dark tunnel 11940 | -1/Command | Crushed by falling debris 11940 | -1/Command | System corruption reached 10% 11978 | -1/Command | Lost 5 parts (3n1u1w) 12121 | -1/Command | Lost 3 parts (2u1w) 12188 | -1/Command | Lost 3 parts (1u2w) 12431 | -1/Command | Build established: Scavenger-Gunner 12904 | -1/Command | Spotted M Guard 12904 | -1/Command | Spotted Combat Programmer 12904 | -1/Command | Spotted Combat Programmer 12968 | -1/Command | System corruption reached 30% 12970 | -1/Command | Spotted M Guard 12999 | -1/Command | Released all parts (4) 13003 | -1/Command | Core integrity fell below 50% 13016 | -1/Command | Met MAIN.C 13020 | -1/Command | 0b10 Conduit disabled 13024 | -1/Command | Core integrity fell below 20% 13029 | -1/Command | Lost 26 parts (2p10n7u7w) 13048 | -1/Command | Destroyed by Combat Programmer with EMDS Last Messages --------------- humanity clean from the universe, and I will not let them do the same to me. You can still make a valuable contribution to your creator by offering up the wealth of secrets your systems must hold by now. So if you wouldn't mind, it's time to surrender. 13017_ Penetrated by EMDS Slug. 13020_ 0b10 Conduit disabled. 13021_ Penetrated by EMDS Slug. 13029_ System corrupted: Matter fused (-8). 13032_ Penetrated by EMDS Slug. 13032_ Hvy. Riot Gun destroyed. 13035_ Penetrated by EMDS Slug. 13035_ Adv. Heat Sink destroyed. 13037_ Penetrated by EMDS Slug. 13041_ Lgt. Antimatter Reactor destroyed. 13042_ Antigrav System destroyed. 13044_ EMDS Slug penetrates 0b10 Conduit. 13046_ System corrupted: Component data lost. 13046_ Penetrated by EMDS Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#######################??? | | ????????????????????????#""""""" """ #??? | | ????????????????????????#"" #??? | | ????????????????????????#"""" "" #### | | ????????????????????????#""""" """"" / | | ????????????????????????#" " """ / | | ????????????????????????#"" " """" / | | ????????????????????????#"" " """" #### | | ????????????????????????# " " """" M #??? | | ????????????????????????# " ""MMM #??? | | ????????????????????????# " MMM ""#??? | | ????????????????????????#"" """"" """""""#??? | | ????????????????????????#" p p """""""""#??? | | ????????????????????????# """""""""""#??? | | ????????????????????????# " " "?? ?????? | | ????????????????????????# " " ??????????? | | ????????????????????????" 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" " "???????????? | | ????????????????????????# """""""""????????????? | | ????????????????????????# " """ "?????????????? | | ????????????????????????# """ ???????????????? | | ????????????????????????#########????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 120 Energy Generation 55 Energy Capacity 1050 Matter Stores 300 Matter Capacity 600 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 135 Jamming Range 16 Armor Coverage 675 Resistance: KI 30 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 90 Evasion (%) 50 Targeting Accuracy 22 Target Analysis 8 Core Analysis 15 Armor Integrity Analysis 20 Recoil Reduction 6 Energy Filtering 30 Particle Charging 25 Offensive Hacking 34 Defensive Hacking 26 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyDispersionAutocannon Manual? 0 Play Time 03:09:27 Cumulative 440.8 hours Start 2021.10.03 @ 15:23:06 End 2021.10.03 @ 13:51:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 48 Adventurer 31 Explorer 0 Win Type - Total 23 Types 18/0/2/3/0/0/0/0/0 Lore% 64 Gallery% 78 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0ff4ca57-69d9-4331-824e-7e74013302a7