Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 23:47:36 Player: Cacho Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (59) 295 Value Destroyed (1894) 1894 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (160) 160 TOTAL SCORE: 4189 Bonus ------- High Alert Combat Kills 160 Cogmind --------- Core Integrity 0/550 Matter 246/300 Energy 200/200 System Corruption 3% Temperature Cool (20) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY (15) --- Improved Ion Engine Micro Nuclear Core Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating Heavy Ion Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Improved Targeting Computer Improved Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Aluminum Leg Improved Heat Sink Improved Heat Sink Large Storage Unit Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating Heavy Ion Cannon Gauss Cannon Gauss Cannon Proton Missile Launcher Proton Missile Launcher Mini Grenade Launcher [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Targeting Computer Storage Large Storage Unit Processor Improved Targeting Computer Weapon Light EM Pulse Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 62 | . 5 13 10 34 Power 13 | . 1 1 1 10 Engine 10 | . 1 1 1 7 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 17 | . . 4 3 10 Treads 9 | . . 1 2 6 Leg 7 | . . 3 1 3 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 7 | . 3 2 . 2 Device . | . . . . . Storage 3 | . 2 1 . . Processor 4 | . 1 1 . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 25 | . 1 6 6 12 Energy Gun 8 | . . 1 2 5 Energy Cannon 12 | . . 4 3 5 Ballistic Gun 2 | . 1 1 . . Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Corrupted Parts 2 | . . . . 2 System Corruption 3 | . . . . 3 Parts Lost 25 | . 2 1 5 17 Power 7 | . 1 . 1 5 Propulsion 10 | . . 1 2 7 Utility . | . . . . . Weapon 8 | . 1 . 2 5 Highest Loss Streak 9 | . 2 1 5 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 90 91 99 86 Engine 11 | . 13 11 11 10 Treads 14 | . . 2 21 17 Leg 13 | . 28 22 11 3 Storage 11 | . 14 11 11 9 Processor 20 | . 5 21 22 27 Energy Gun 6 | . 4 . 7 7 Energy Cannon 9 | . . 19 12 7 Ballistic Gun 4 | . 23 1 . . Naked Turns . | . . . . . Heaviest Build 50 | 12 29 50 33 48 Greatest Support 65 | 20 20 30 40 65 Greatest Overweight (x) 6 | . 1 2 1 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 11 15 15 15 Most Carried 15 | 6 11 15 15 15 Average Carried 13 | 6 8 14 14 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 11 13 15 15 Class Distribution -------------------- 95% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1195 | 200 185 115 337 358 Remotely . | . . . . . Salvage Created 2689 | . 402 233 281 1773 Parts 148 | . 25 17 11 95 Haulers Intercepted 8 | . 1 1 . 6 Recyclers Shooed 2 | . . . . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 44 | . 6 3 6 29 Guns 15 | . 6 . . 9 Cannons 18 | . . 2 6 10 AOE 9 | . . . . 9 Classes Destroyed 12 | . 4 1 2 5 Builder 2 | . 1 . . 1 Hauler 8 | . 1 1 . 6 Recycler 4 | . . . 1 3 Operator 1 | . . . . 1 Watcher 4 | . 3 . . 1 Swarmer 3 | . . . . 3 Grunt 24 | . 6 . . 18 Brawler 1 | . . . . 1 Duelist 1 | . . . . 1 Sentry 9 | . . 3 2 4 Specialist 2 | . . . . 2 Assembled 4 | . . . 4 . Best Kill Streak 8 | . 4 1 1 8 Combat Bots Only 7 | . 3 1 1 7 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 293 | . 44 16 47 186 Missed 73 | . 12 2 8 51 Damage Taken 3408 | . 389 203 615 2201 Core 756 | . 73 28 72 583 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 73 | . . 73 . . Core Remaining (%) 81 | 100 70 . 75 . Volleys Fired 184 | . 39 10 23 112 Largest 2 | . 2 2 2 2 Hottest 130 | . 60 112 112 130 Shots Fired 292 | . 78 20 30 164 Gun 165 | . 78 . 2 85 Cannon 117 | . . 20 28 69 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 55 | . 54 . . 1 Thermal 90 | . . . . 90 Explosive 10 | . . . . 10 Electromagnetic 137 | . 24 20 30 63 Robot Hit Streak 30 | . 7 5 5 30 Robot Miss Streak 6 | . 6 2 3 4 Penetration Max . | . . . . . Secondary Targets 3 | . 1 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 213 | . 51 12 21 129 Core Hits 103 | . 22 4 9 68 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . . . . 5 Burn 2 | . . . . 2 Meltdown 1 | . . . . 1 Corrupt 2 | . . . . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4829 | . 762 236 396 3435 Guns 1973 | . 716 . 31 1226 Cannons 1913 | . . 236 365 1312 Explosions 937 | . 46 . . 891 Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 514 | . 486 . . 28 Thermal 1786 | . 46 . . 1740 Explosive 664 | . . . . 664 Electromagnetic 1859 | . 230 236 396 997 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 1 1 3 Average Corruption 1 | . . 1 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . 12 7 Message Errors 3 | . . . 2 1 Matter Fused 6 | . . . 4 2 Heat Flow Errors 4 | . . . 2 2 Energy Discharges 3 | . . . 1 2 Data Loss (minor) 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 74 | . 24 . . 50 Projectiles 39 | . . . . 39 Explosions 35 | . 24 . . 11 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 28 | . . . . 28 Shots 1 | . . . . 1 Rammed 2 | . . . . 2 Targets Rammed 3 | . . . . 3 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 385 | . 66 135 246 385 Average Temperature 110 | . 21 50 56 137 Received Heat Transfer 1383 | . 231 81 153 918 Effects 11 | . . . . 11 Shutdowns 1 | . . . . 1 Energy Bleed 4 | . . . . 4 Interference 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Fried 6 | . 1 2 . 3 Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 1 | . . . . 1 Parts Melted 2 | . . . . 2 Heat Transferred 3014 | . 50 . . 2964 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 4 | . 1 . . 3 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 588 | . 219 90 54 588 Initial 34 | . . 22 34 . Average 116 | . 81 45 9 360 Maximum Alert Level 2 | . 1 . . 2 Low Security (%) 78 | 100 98 100 100 18 Level 1 10 | . 1 . . 40 Level 2 10 | . . . . 41 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 12 | . 2 . . 10 Investigation 3 | . 1 . . 2 Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison 4 | . . . . 4 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 2 . . 5 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 71 | . 15 3 5 48 Peak Tracking Total 7 | . 4 1 2 7 Tactical Retreats 6 | . 2 . 1 3 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 3 | . . 3 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 6 | . . 1 . 5 Max in Single Turn 2 | . . 1 . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 7 | . 1 2 . 4 Terminals 3 | . 1 . . 2 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . . . . 1 Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . . 1 Total Hacks 19 | . 3 5 . 11 Successful 9 | . 2 4 . 3 Failed 10 | . 1 1 . 8 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 9 | . 3 . . 6 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 2 | . . . . 2 Scanalyzers 2 | . . 2 . . Garrison Access 3 | . . . . 3 Terminal Hacks 5 | . 2 . . 3 Record 2 | . . . . 2 Alert Level 1 | . 1 . . . Locate Traps 1 | . . . . 1 Transport Status 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 1 . 3 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 4489 | 3 725 551 2041 1169 Spaces Moved 2117 | 3 377 236 1078 423 Core 15 | . . . . 15 Treads 1395 | . . 3 1033 359 Legs 665 | 3 377 233 45 7 Wheels 42 | . . . . 42 Hover . | . . . . . Flight . | . . . . . Fastest Speed 115 | 120 120 120 160 115 Average Speed 162 | 120 144 187 161 167 Slowest Speed 350 | 120 190 260 190 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 2 43 24 102 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 43 | . 2 . . 41 Melee . | . . . . . Projectile 11 | . . . . 11 AOE 32 | . 2 . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2875 | 2 481 324 1349 719 Wait 424 | . 46 45 230 103 Move 2113 | 2 376 235 1077 423 Hop . | . . . . . Pick Up 50 | . 10 12 7 21 Fast Attach 25 | . 2 6 1 16 Attach 22 | . 2 5 5 10 Detach 5 | . . 1 1 3 Swap 15 | . 1 2 4 8 Drop 34 | . 5 8 1 20 Fire 184 | . 39 10 23 112 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 2 | . . . . 2 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: [*Min] / [*Sto x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 4 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 16) 577 | -10/Materials | Discovered new exit (range 18) 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1098 | -9/Materials | Discovered new exit (range 4) 1158 | -9/Materials | Repaired Aluminum Leg 1166 | -9/Materials | Discovered new exit (range 14) 1262 | -9/Materials | Discovered new exit (range 7) 1280 | -9/Materials | Entered Mines 1428 | -9/Mines | Lost 5 parts (1p2n2w) 1451 | -9/Mines | Assembled infested the area 1456 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1725 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1766 | -9/Mines | Discovered new exit (range 11) 2872 | -9/Mines | Discovered new exit (range 8) 3321 | -9/Mines | Entered Materials 3321 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3418 | -8/Materials | Destroyed 7 combat bots 3426 | -8/Materials | Lost 4 parts (1p2n1w) 3901 | -8/Materials | Garrison activated, responded to threat 4052 | -8/Materials | Garrison activated, responded to threat 4060 | -8/Materials | Core integrity fell below 50% 4089 | -8/Materials | Core integrity fell below 20% 4096 | -8/Materials | Lost 9 parts (3p4n2w) 4484 | -8/Materials | Discovered new exit (range 7) 4490 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 04436_ R-06 Scavenger collects Shotgun. 04439_ K-01 Serf collects debris. 04442_ Connecting with Garrison Access... 04445_ Connecting with Terminal... >>Traps(Locate) Found 6 traps in 1 array: 6x Explosive Trap Map updated. 04446_ R-06 Scavenger collects Ion Cannon. 04450_ R-06 Scavenger collects VSS Leg. 04453_ R-06 Scavenger collects Hvy. Ion Cannon. 04461_ K-01 Serf cleans the Terminal. 04466_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 04474_ K-01 Serf cleans the Nuclear Reactor. 04484_ EXIT=FOUND 04490_ H-61 Shepherd calls for reinforcements. 04490_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04490_ Penetrated by Slug. 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Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed AlloyAssemblyDriver Manual? 0 Play Time 01:19:26 Cumulative 18.2 hours Start 2024.04.02 @ 21:37:51 End 2024.04.02 @ 23:47:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 13 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 21 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b6f821b-28bd-4a44-8248-2178f4a8bf91