Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 21:38:20 Player: Lunishko Result: Destroyed by XB-JYI(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (278) 278 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 943 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 232/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Walking (140) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- Makeshift Leg > --- UTILITY (2) ------ Medium Storage Unit Subdweller Optics > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Signal Interpreter Heavy EM Pulse Gun Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Makeshift Leg > --- UTILITY ---------- Medium Storage Unit Subdweller Optics > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Signal Interpreter Heavy EM Pulse Gun Mining Laser Mining Laser Scrap Shield Fragment [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 6 1 5 Power 4 | 1 1 1 1 Engine 4 | 1 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 . . 2 Treads 2 | 2 . . . Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 4 | 1 2 . 1 Device 2 | . 1 . 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 6 | 2 3 . 1 Energy Gun 3 | 1 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . . 7 Power . | . . . . Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Backups 5 | . 2 7 6 Power 1 | . . 1 1 Propulsion . | . . . . Utility . | . . . 1 Weapon 3 | . 2 6 4 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power 1 | . . . 1 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 100 90 Engine 14 | . 14 14 14 Treads 20 | . 28 28 13 Leg 6 | . . . 12 Device 12 | . 14 14 12 Storage 14 | . 14 14 14 Energy Gun 9 | . 16 14 4 Ballistic Gun 9 | . 6 . 14 Launcher 6 | . 4 14 4 Peak Build Rating 18 | 6 12 12 18 Average Rating 11 | 4 10 11 12 On Entrance 7 | . 6 12 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 24 | 10 24 24 24 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 6 | . . . 6 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 8 | 4 7 8 8 Average Carried 5 | . 2 7 6 Final Capacity 10 | 8 10 10 10 Final Carried 8 | 1 7 8 6 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 483 | 176 85 47 175 Remotely . | . . . . Salvage Created 198 | 21 104 15 58 Parts 26 | 3 13 5 5 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 12 | . . . 12 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 7 3 1 Guns 5 | . 4 . 1 AOE 6 | . 3 3 . Classes Destroyed 5 | 1 3 . 1 Builder 1 | . 1 . . Tunneler 1 | 1 . . . Swarmer 6 | . 3 3 . Grunt 4 | . 4 . . Subdweller 1 | . . . 1 Best Kill Streak 4 | 1 4 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 106 | . 35 11 60 Missed 41 | . 11 3 27 Hits 65 | . 24 8 33 Projectile 65 | . 24 8 33 Damage Taken 1106 | . 221 73 812 Core 268 | . 30 5 233 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 33 | 1 20 3 9 Largest 2 | 2 2 2 2 Hottest 90 | 60 90 75 40 Shots Fired 54 | 2 30 5 17 Gun 40 | 2 20 2 16 Cannon . | . . . . Launcher 14 | . 10 3 1 Special . | . . . . Kinetic 26 | 1 9 . 16 Thermal 10 | 1 9 . . Explosive 14 | . 10 3 1 Electromagnetic 4 | . 2 2 . Robot Hit Streak 16 | 1 5 1 16 Robot Miss Streak 4 | 1 4 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 30 | 1 12 1 16 Core Hits 20 | 1 12 3 4 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 847 | 10 555 158 124 Guns 194 | 10 60 . 124 Cannons . | . . . . Explosions 653 | . 495 158 . Melee . | . . . . Ramming . | . . . . Kinetic 132 | . 8 . 124 Thermal 46 | 10 36 . . Explosive 653 | . 495 158 . Electromagnetic 16 | . 16 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 17 | . 17 . . Projectiles . | . . . . Explosions 17 | . 17 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 37 | . . 16 21 Shots 2 | . . 1 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 40 | 20 40 36 . Average Temperature 19 | 15 18 21 . Received Heat Transfer 261 | . 54 . 207 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | 25 75 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 124 | 5 121 124 . Initial 35 | . . 35 . Average 39 | . 44 41 . Influence Increases 330 | 5 236 89 . Destroy 0b10 Robot/C 200 | . 140 60 . Destroy 0b10 Robot/NC 10 | 5 5 . . Destroy Leader 40 | . 30 10 . Successful Hack 5 | . 5 . . Disable Machine 45 | . 45 . . Destroy Structure 30 | . 11 19 . Influence Decreases 330 | 5 145 180 . Entered New Map 56 | . . 56 . Time Decay 274 | 5 145 124 . Squads Dispatched 3 | . 3 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 18 | . 10 3 5 Peak Tracking Total 3 | . 3 3 2 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 3 | . 3 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 2 | . 2 . . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Patrol Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1403 | . 397 382 624 Optics 222 | . . . 222 Terrain 1181 | . 397 382 402 Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1694 | 67 397 382 848 Spaces Moved 968 | 46 168 231 523 Core 26 | 19 . . 7 Treads 661 | 27 168 231 235 Legs 281 | . . . 281 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 140 Average Speed 153 | 114 160 160 151 Slowest Speed 350 | 160 160 160 350 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 28 56 25 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug 9 | . . . 9 Terrain Destroyed 48 | . 17 22 9 Melee . | . . . . Projectile . | . . . . AOE 48 | . 17 22 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1126 | 59 266 238 563 Wait 79 | . 61 . 18 Move 965 | 45 167 230 523 Hop . | . . . . Pick Up 23 | 7 9 2 5 Fast Attach . | . . . . Attach 13 | 6 1 . 6 Detach . | . . . . Swap 9 | . 6 2 1 Drop 4 | . 2 1 1 Fire 33 | 1 20 3 9 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 7) 465 | -10/Materials | Entered Mines 577 | -10/Mines | Learned location of Storage (-9) 820 | -10/Mines | Learned Materials trap positions 844 | -10/Mines | Discovered new exit (range 3) 847 | -10/Mines | Entered Subcaves 848 | -10/Subcaves | Approached by a straggling Scientist 874 | -10/Subcaves | Learned location of Zion (-6) 874 | -10/Subcaves | Met a Zionite searching for "candidates" 1125 | -10/Subcaves | Lost 3 parts (3w) 1155 | -10/Subcaves | Core integrity fell below 50% 1252 | -10/Subcaves | Core integrity fell below 20% 1282 | -10/Subcaves | Lost 3 parts (2n1u) 1598 | -10/Subcaves | Build established: Scavenger-Mutant 1695 | -10/Subcaves | Destroyed by XB-JYI(R) with Subdweller Machine Gun Last Messages --------------- 01297_ Acquired Mak. Power Source. 01325_ KZ-GJL(u) tweaks Twisted Machinery. 01363_ Acquired Scrap Shield Fragment. 01366_ Acquired Sub. Optics. 01368_ Dropped Scrap Shield Fragment. 01389_ KZ-GJL(u) tweaks Twisted Machinery. 01443_ U1-NK4(u) tweaks Twisted Machinery. 01513_ Acquired 26 matter. 01561_ Acquired 5 matter. 01568_ Acquired 10 matter. 01578_ Acquired 13 matter. 01589_ Sub. Optics shoots sparks and powers down. 01589_ Acquired 13 matter. 01593_ Acquired 14 matter. 01606_ Acquired 13 matter. 01635_ Acquired 10 matter. 01653_ Acquired 5 matter. 01661_ Mak. Leg destroyed. 01671_ Acquired 8 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????? ??????????????? | | ?????????????????????????????#### ????????????? | | ????????????????????????????# ????????????? | | ???????????????????????????? ???????????? | | ???????????????????????????? ?????????????? | | ???????????????????????????? ??????????????? | | ???????????????????????????? ???????????????? | | ???????????????????????????# #????????????????? | | ??????????????????????????? ###??????????????? | | ????????????????#######???? #??????????????? | | ????????????????# #??## #???????????????? | | ????????????????# #?## #???????????????? | | ???????????????## ###@ #???????????????? | | ???????????????# % ## ##???????????????? | | ??????????????## ### #????????????????? | | ?????????????## ##?# O #????????????????? | | ????????????## ##?#R ##????????????????? | | ??????????## ### ### ##????????????????? | | ###?????### ##### ### ##???????????????? | | ?#### ##?## ### #???????????????? | | " "## #??# ## #???????????????? | | " #??# ##???????????????? | | ##?## #????????????????? | | ## ##?# ## #????????????????? | | ### #?###### ### #????????????????? | | ##### ## ##?###??#& ##??##????????????????? | | ???## ### ##?# #?????????????????????? | | ???# % ## ###?###???????????????? | | ???# % ## ##??????????????? | | ???# #??????????????? | | ???# #### ### #??????????????? | | ???# ## # ##?# ## #??????????????? | | ???## #??### #??????????????? | | ????## # # #????##### # #??????????????? | | ?????###?#### ###??????## #???????????????? | | ????##???## ##?????# #????????????????? | | ????# ### ####### ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 265 Matter Stores 235 Matter Capacity 300 Sight Range 21 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxReactiveDeck Manual? 0 Play Time 00:17:54 Cumulative 11.5 hours Start 2026.01.07 @ 21:22:19 End 2026.01.07 @ 21:38:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 10 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 719e5892-78e3-4680-b1ca-01146c426d62