Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.31 @ 14:51:57 Player: katharsis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (58) 290 Value Destroyed (1566) 1566 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-70) -70 TOTAL SCORE: 4286 Bonus ------- Follower Combat Kills 60 Friendly Fire -130 Cogmind --------- Core Integrity 683/700 Matter 176/300 Energy 220/220 System Corruption 0% Temperature Cool (1) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (20) --- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Seismic Detector Light Armor Plating Beam Rifle Particle Gun Particle Gun Beam Cannon Assault Cannon Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Shock Rifle Ion Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Small Storage Unit Seismic Detector Light Armor Plating Beam Rifle Particle Gun Particle Gun Beam Cannon Assault Cannon Katana [Rating: 29] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . . . . 1 Propulsion 2 | . . 2 . . . Utility 2 | . . . . 1 1 Weapon 1 | . . . . 1 . Parts Attached 55 | 9 13 4 10 19 . Power 9 | 1 2 . 2 4 . Engine 4 | 1 2 . 1 . . Core 5 | . . . 1 4 . Reactor . | . . . . . . Propulsion 18 | 2 2 2 5 7 . Treads . | . . . . . . Leg 18 | 2 2 2 5 7 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 3 . . . 3 . Device 4 | 2 . . . 2 . Storage 2 | 1 . . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 22 | 3 9 2 3 5 . Energy Gun 8 | 2 3 1 1 1 . Energy Cannon 3 | . . 1 . 2 . Ballistic Gun 7 | 1 4 . 1 1 . Ballistic Cannon 1 | . . . . 1 . Launcher 2 | . 2 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 6 . 3 1 1 Power 3 | . 2 . 1 . . Propulsion 4 | . 1 . 2 1 . Utility . | . . . . . . Weapon 4 | . 3 . . . 1 Highest Loss Streak 4 | . 4 . 2 1 1 To Critical Strikes . | . . . . . . Average Backups 8 | 2 5 6 7 11 17 Power . | . . . . 1 4 Propulsion 1 | . . 1 1 1 3 Utility 2 | . 1 3 3 3 4 Weapon 3 | . 2 2 2 5 6 Tool/Special . | . . . . . . Unused Backups 12 | . . 3 3 . 6 Power 3 | . . . 1 . 2 Propulsion 1 | . . 1 . . . Utility 5 | . . . 2 . 3 Weapon 3 | . . 2 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 95 97 98 99 91 Engine 5 | . 11 10 1 . . Core 4 | . . . 8 9 15 Leg 37 | . 27 42 43 35 30 Device 13 | . 14 11 11 18 15 Storage 10 | . 14 11 11 9 7 Energy Gun 5 | . 11 1 9 . 6 Energy Cannon 3 | . . 9 . 3 7 Ballistic Gun 9 | . 9 11 11 7 . Ballistic Cannon 2 | . . . . 8 . Launcher 1 | . 5 . . 1 7 Slashing Weapon 2 | . . . . 6 . Peak Build Rating 29 | 7 10 11 18 28 29 Average Rating 14 | 6 7 10 14 24 28 On Entrance 11 | . 7 9 11 16 26 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 65 | 13 15 15 21 62 65 Greatest Support 48 | 20 20 40 48 48 48 Greatest Overweight (x) 1 | . 1 . . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 20 | 8 8 8 8 20 20 Average Capacity 10 | 7 8 8 8 16 20 Most Carried 20 | 3 8 8 8 20 17 Average Carried 8 | 2 5 6 7 11 17 Final Capacity 20 | 8 8 8 8 20 20 Final Carried 18 | 3 8 8 7 18 17 Class Distribution -------------------- 46% | Mutant 43% | Scavenger-Mutant 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1572 | 320 234 190 333 495 . Remotely 105 | 105 . . . . . Salvage Created 2100 | 114 411 405 226 944 . Parts 108 | 11 24 27 6 40 . Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 2 2 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 44 | . 13 5 8 18 . Melee 5 | . . . 2 3 . Guns 20 | . 7 2 5 6 . Cannons 10 | . . 3 1 6 . AOE 9 | . 6 . . 3 . Classes Destroyed 10 | 2 4 1 1 2 . Worker 3 | . 1 . . 2 . Builder 4 | . 1 2 . 1 . Tunneler 3 | 3 . . . . . Recycler 8 | 1 2 2 . 3 . Swarmer 8 | . 6 . . 2 . Grunt 25 | . 7 3 3 12 . Duelist 1 | . . . . 1 . Sentry 3 | . . 2 . 1 . Hunter 2 | . . . . 2 . Assembled 5 | . . . 5 . . Thug 1 | . . . 1 . . Best Kill Streak 7 | 2 5 2 2 7 . Combat Bots Only 3 | . 3 2 2 3 . Max Kills in Single Turn 4 | 1 2 1 1 4 . Gunslinging . | . . . . . . Exploded 2 | . 2 . . 1 . Melee 1 | . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 269 | . 86 31 52 90 10 Missed 73 | . 18 5 16 32 2 Hits 196 | . 68 26 36 58 8 Melee 10 | . . . 7 1 2 Projectile 186 | . 68 26 29 57 6 AOE 2 | . . . . 2 . Critical Strikes 2 | . . 1 . . 1 Damage Taken 2949 | . 873 338 589 982 167 Core 599 | . 164 65 121 232 17 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 172 | . 8 164 . . . Core Remaining (%) 61 | 100 34 . 53 57 . Volleys Fired 156 | 11 45 28 29 41 2 Largest 3 | 2 2 2 2 3 1 Hottest 125 | 70 90 83 88 125 60 Shots Fired 308 | 22 76 56 58 94 2 Gun 198 | 22 61 28 54 33 . Cannon 88 | . . 28 4 54 2 Launcher 22 | . 15 . . 7 . Special . | . . . . . . Kinetic 169 | 11 32 28 29 69 . Thermal 104 | 11 16 28 29 18 2 Explosive 22 | . 15 . . 7 . Electromagnetic 13 | . 13 . . . . Robot Hit Streak 7 | 2 6 6 3 7 . Robot Miss Streak 7 | 2 5 2 7 3 2 Penetration Max 1 | . . . . 1 . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 153 | 7 22 36 28 60 . Core Hits 101 | 5 27 12 17 40 . Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 4 | . . . . 4 . Destroy 2 | . . . . 2 . Blast 1 | . . . . 1 . Sever 1 | . . . . 1 . Melee Attacks 12 | . . . 5 7 . Impact . | . . . . . . Slashing 12 | . . . 5 7 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4070 | 101 968 578 555 1868 . Guns 1508 | 101 268 262 444 433 . Cannons 1013 | . . 316 36 661 . Explosions 1325 | . 700 . . 625 . Melee 224 | . . . 75 149 . Ramming . | . . . . . . Kinetic 1657 | 63 106 262 307 919 . Thermal 750 | 38 48 316 173 175 . Explosive 1325 | . 700 . . 625 . Electromagnetic 114 | . 114 . . . . Impact . | . . . . . . Slashing 224 | . . . 75 149 . Piercing . | . . . . . . Highest Corruption 3 | . 1 . 3 . . Average Corruption 1 | . 1 . 3 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 2 . 3 . . Message Errors 1 | . . . 1 . . Matter Fused 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 104 | . 10 . . 94 . Projectiles . | . . . . . . Explosions 89 | . 10 . . 79 . Melee 15 | . . . . 15 . Knockbacks 4 | . . . . 4 . Impact . | . . . . . . Kinetic 4 | . . . . 4 . Secondary . | . . . . . . Self-Inflicted Damage 204 | . 204 . . . . Shots 7 | . 7 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 277 | 27 222 277 233 39 5 Average Temperature 62 | 10 59 91 71 17 3 Received Heat Transfer 789 | . 234 156 72 309 18 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1628 | 111 148 666 407 296 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Maximum Alert Level 1 | . . . . 1 . Low Security (%) 93 | 100 100 100 100 75 100 Level 1 6 | . . . . 24 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 301 | 10 141 55 50 301 128 Initial 128 | . . 55 . . 128 Average 46 | 1 65 12 7 96 111 Influence Increases 1350 | 20 469 184 125 552 . Destroy 0b10 Robot/C 820 | . 260 100 100 360 . Destroy 0b10 Robot/NC 90 | 20 20 20 . 30 . Destroy Leader 150 | . 40 30 20 60 . Allied During Kill 5 | . . . 5 . . Successful Hack 6 | . 3 3 . . . Disable Machine 120 | . 75 . . 45 . Destroy Structure 129 | . 71 1 . 57 . Lose Combat Pursuer 30 | . . 30 . . . Influence Decreases 1272 | 20 336 317 125 269 205 Entered New Map 233 | . . 78 . . 155 Time Decay 939 | 20 276 239 105 259 40 Lost Part 80 | . 60 . . 10 10 Lost Ally 20 | . . . 20 . . Squads Dispatched 8 | . 2 2 . 3 1 Investigation 2 | . 1 1 . . . Extermination . | . . . . . . Reinforcement 6 | . 1 1 . 3 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 2 | . 1 . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 72 | . 16 11 19 22 4 Peak Tracking Total 4 | . 4 3 4 3 4 Tactical Retreats 3 | . . 1 2 . . Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 9 | . 6 . . 3 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 4 | . 2 2 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . 4 10 . . . Successful 14 | . 4 10 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations 13 | . 3 10 . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 13 | . 3 10 . . . Scan Component 8 | . 2 6 . . . Repair 5 | . 1 4 . . . Recycling Unit Hacks 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 2 . . . Full Trace Events 2 | . 1 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 5 | . 1 4 . . . Time 130 | . 26 104 . . . Parts Recycled . | . . . . . . Recycled Matter 35 | . 35 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 2 | . . . 2 . . Highest-Rated Group 59 | . . . 59 . . Highest-Rated Ally 31 | . . . 31 . . Total Orders . | . . . . . . Ally Attacks 22 | . . . 22 . . Total Damage 313 | . . . 313 . . Kills 6 | . . . 6 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Active Infowar (turns) 3127 | 66 639 792 708 841 81 Seismic 3127 | 66 639 792 708 841 81 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3204 | 143 639 792 708 841 81 Spaces Moved 1680 | 82 364 379 452 366 37 Core 6 | 6 . . . . . Treads . | . . . . . . Legs 1674 | 76 364 379 452 366 37 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 Average Speed 130 | 114 121 120 120 158 190 Slowest Speed 190 | 120 190 120 120 190 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 5 44 37 64 35 3 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . Spaces Dug 19 | . . . . 19 . Terrain Destroyed 149 | . 78 . . 71 . Melee . | . . . . . . Projectile 10 | . . . . 10 . AOE 139 | . 78 . . 61 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2382 | 104 489 665 555 524 45 Wait 415 | . 54 235 43 78 5 Move 1675 | 81 363 378 451 365 37 Hop . | . . . . . . Pick Up 28 | 3 8 7 4 6 . Fast Attach 17 | 7 2 5 1 2 . Attach 9 | . 3 2 1 2 1 Detach . | . . . . . . Swap 46 | 2 10 4 11 19 . Drop 24 | . 4 6 10 4 . Fire 156 | 11 45 28 29 41 2 Melee 12 | . . . 5 7 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 144 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 390 | -10/Materials | Discovered new exit (range 11) 618 | -10/Materials | Repaired Grenade Launcher 680 | -10/Materials | Core integrity fell below 50% 714 | -10/Materials | Lost 4 parts (1p1n2w) 720 | -10/Materials | Discovered new exit (range 16) 783 | -10/Materials | Entered another Materials area 783 | -9/Materials | Evolved 2 slots: Propulsion x2 819 | -9/Materials | Repaired Aluminum Leg 849 | -9/Materials | Repaired Lgt. Ion Engine 933 | -9/Materials | Repaired Aluminum Leg 961 | -9/Materials | Repaired Aluminum Leg 1567 | -9/Materials | Discovered new exit (range 6) 1575 | -9/Materials | Entered Mines 1619 | -9/Mines | Learned 8 Materials zone layouts 1715 | -9/Mines | Assembled infested the area 1731 | -9/Mines | Learned 4 Materials zone layouts 1890 | -9/Mines | Build established: Scavenger-Mutant 2001 | -9/Mines | Escorted by a lone wolf Derelict 2021 | -9/Mines | Learned location of Storage (-7) 2267 | -9/Mines | Discovered new exit (range 11) 2283 | -9/Mines | Entered Materials 2283 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2284 | -8/Materials | Identified exit to Factory 3124 | -8/Materials | Entered Factory 3124 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3205 | -7/Factory | Self-destructed Last Messages --------------- 03182_ U-05 Engineer works on Assembly Bed. 03184_ ALERT: All DSF locations entering lockdown mode. 03187_ U-05 Engineer works on Assembly Bed. 03190_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F012. 03192_ U-05 Engineer works on Assembly Bed. 03194_ K-01 Serf collects debris. 03195_ U-05 Engineer works on Assembly Bed. 03198_ K-01 Serf collects debris. 03199_ Triggered Ambush Trap. 03199_ L-41 Fighter emerges from a hatch in the floor. 03199_ S-27 Virus emerges from a hatch in the floor. 03199_ G-47 Trooper emerges from a hatch in the floor. 03199_ Shock Rifle severed. 03201_ Rocket Launcher destroyed. 03202_ K-01 Serf collects debris. 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""" #???????????????? | | ?????????????? ???????? ???????????????????? | | ?????????????? ?????????? ???????????????????? | | ???????????????? ??????????? ???????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 23 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 86% | -10/Materials Aluminum Leg | 40% | -9/Materials Lgt. Ion Engine | 70% | -9/Materials Aluminum Leg | 44% | -9/Materials Aluminum Leg | 46% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Backstab Hey, That's Mine! I Survived The Infestation Challenges ------------ None Game ------ Seed ShrapnelTeslaCapacitor Manual? 0 Play Time 00:53:33 Cumulative 7.7 hours Start 2026.01.27 @ 18:42:16 End 2026.01.31 @ 14:51:57 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62cbcaa0-fbf4-44bc-9ddd-2161b6f86f83