Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.15 @ 04:16:32 Player: cptwinky Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (585) 2925 Value Destroyed (27612) 27612 Prototype IDs (66) 1320 Alien Tech Used (4) 800 Bonus (24847) 24847 TOTAL SCORE: 67804 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5851 Follower Combat Kills 3155 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Exposed GOLEM Chamber 3000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 684 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Win 3000 Friendly Fire -343 Cogmind --------- Core Integrity 464/1600 Matter 70/300 Energy 99/100 System Corruption 11% Temperature Cool (0) Movement Core (200) Ox3 Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (18) ----- Assembled Biocell Array Experimental Optical Array Experimental Targeting Computer Experimental Target Analyzer Experimental Armor Integrity Analyzer Improved System Shield > --- WEAPON (2) ------- Guided Remote Datajack Phasing Sabre > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Assembled Alloy Leg Assembled Alloy Leg Centrium Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents High-capacity Storage Unit High-capacity Storage Unit Assembled Biocell Array Assembled Suspension Frame Assembled Suspension Frame Assembled Combat Suite Experimental Armor Integrity Analyzer Assembled Alloy Armor Assembled Alloy Armor Experimental Focal Shield AEGIS Remote Shield Improved System Shield Quantum Router GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Particle Reactor Myomer Leg Myomer Leg Myomer Leg Centrium Leg Experimental Energy Well Makeshift Sensor Array Improved Kinecellerator Transdimensional Reconstructor Tachyon Dispersion Ray Warp Cannon Linked Autogun Compact Tesla Bomb Launcher Mini Smartbomb Launcher Guided Remote Datajack Phasing Sabre Stasis Trap [Rating: 220] Favorites ----------- Power Assembled Flux Generator Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Assembled Suspension Frame Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Arc Projector Energy Cannon Assembled Focal Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Flamer Impact Weapon Impact Mace Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . . . . . 2 . . . . 2 . . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . 2 . 1 2 . . . . . 1 . . . . 2 . . . . 2 . . . 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 539 | 6 10 4 33 11 43 41 17 5 36 30 . 16 5 11 1 12 19 6 14 3 . 41 20 34 22 27 7 11 54 Power 24 | 1 1 1 1 1 2 1 1 . 5 3 . . . . . . . . . . . . . 2 . . . 1 4 Engine 12 | 1 1 . . 1 2 1 1 . 3 1 . . . . . . . . . . . . . . . . . . 1 Core 5 | . . 1 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . Reactor 7 | . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 3 Propulsion 71 | 2 4 1 4 2 12 7 1 1 4 5 . 1 . 1 . 2 1 . . 1 . 1 1 1 2 5 1 2 9 Treads 22 | 1 2 . 1 1 8 3 . 1 2 1 . . . . . . . . . . . . . . . . . 1 1 Leg 25 | . . . . . . . . . . . . 1 . 1 . 2 1 . . 1 . . 1 1 2 5 1 1 8 Wheel 20 | 1 2 1 3 1 4 4 1 . 2 . . . . . . . . . . . . 1 . . . . . . . Hover 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 288 | 1 3 . 10 3 14 18 8 2 17 19 . 10 5 7 1 10 17 6 13 . . 38 19 21 13 16 4 3 10 Device 152 | . . . 1 . 3 9 4 1 4 5 . 4 3 5 . 6 11 6 10 . . 30 11 15 5 13 2 2 2 Storage 46 | 1 1 . 3 1 7 . . . 1 5 . 5 . . . . 3 . 3 . . 2 4 1 5 2 . 1 1 Processor 18 | . . . . . 1 . . . 6 . . . 1 . . . 1 . . . . 2 1 . . . . . 6 Hackware 13 | . . . . . . 2 . . . . . 1 . . . . 1 . . . . 2 . 1 3 1 1 . 1 Protection 59 | . 2 . 6 2 3 7 4 1 6 9 . . 1 2 1 4 1 . . . . 2 3 4 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 156 | 2 2 2 18 5 15 15 7 2 10 3 . 5 . 3 . . 1 . 1 2 . 2 . 10 7 6 2 5 31 Energy Gun 19 | . . . 4 1 . . 1 . 2 1 . . . . . . . . . 1 . . . . 1 . . . 8 Energy Cannon 19 | . . . 8 1 . 1 . . 1 . . . . . . . . . . . . . . 4 2 . . . 2 Ballistic Gun 44 | 2 2 1 1 2 9 9 5 1 5 . . 1 . . . . . . . . . . . . . . . . 6 Ballistic Cannon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . Launcher 35 | . . . 4 1 5 1 1 1 2 . . . . . . . . . . . . . . . 1 3 2 5 9 Special Weapon 15 | . . . . . . . . . . . . 3 . 1 . . . . . . . 1 . 3 1 1 . . 5 Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . . . . 2 . . . 2 . . . . . . . . . . . . . . 1 2 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . . 1 1 . 1 1 . . . . . 1 . 1 . . 1 . 1 1 . 1 . 1 1 . . . . Unidentified Prototypes 44 | . . . 2 . 1 2 . . 7 9 . . . . . . 1 . . 2 . . 2 . 8 1 1 1 7 Parts Lost 124 | . 1 . 2 2 7 2 . . 13 3 1 . . . . 1 . . 1 . . 1 3 1 6 17 8 11 44 Power 11 | . 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . 2 . 1 4 Propulsion 29 | . . . 1 . 5 1 . . 4 1 . . . . . . . . . . . . . . . 5 . 1 11 Utility 63 | . . . . . 1 1 . . 5 2 1 . . . . 1 . . 1 . . 1 3 . 5 7 7 9 19 Weapon 21 | . . . . 2 1 . . . 2 . . . . . . . . . . . . . . 1 1 3 1 . 10 Highest Loss Streak 24 | . 1 . 1 1 2 2 . . 7 2 1 . . . . 1 . . 1 . . 1 1 1 3 9 5 7 24 Average Slot Usage (%) 91 | . 99 99 96 99 100 99 100 100 95 79 91 85 88 93 93 89 88 88 87 88 88 88 88 96 90 88 90 88 87 Engine 2 | . 14 4 . 5 9 7 7 7 6 . . . . . . . . . . . . . . . . . . . . Core 1 | . . 8 10 5 . . . . . 6 . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . 7 5 6 6 6 6 5 5 5 5 5 5 5 7 8 3 4 4 3 Treads 4 | . 15 14 11 10 20 6 7 7 5 5 7 1 . . . . . . . . . . . . . . . 1 . Leg 9 | . . . . . . . . . . 3 15 18 20 20 20 20 17 17 17 17 17 14 12 15 15 13 13 8 11 Wheel 4 | . 12 14 10 11 6 15 15 15 12 4 . . . . . . . . . . . . 2 . . . . . . Device 13 | . . . . . 1 3 6 6 4 13 . 10 12 12 13 11 16 17 18 17 17 21 21 22 20 19 24 31 31 Storage 23 | . 14 14 22 33 27 30 30 30 30 25 38 33 30 26 26 26 22 23 22 23 23 21 19 21 14 19 17 12 12 Processor 4 | . . . . . 9 7 7 7 3 . . . 2 6 6 6 5 5 5 5 5 4 7 10 10 9 8 8 8 Hackware 2 | . . . . . . 7 7 . . . . 2 . . . . 1 . . . . 5 4 . 7 8 9 8 6 Protection 6 | . 13 14 17 10 7 3 . 6 12 9 6 . 2 6 6 4 4 5 4 5 5 4 3 8 2 3 4 6 6 Energy Cannon 6 | . . . 16 18 . . . . 1 2 15 11 13 7 6 6 10 10 10 10 11 9 9 8 8 6 7 6 6 Ballistic Gun 4 | . 28 26 3 2 17 12 9 14 13 . . 1 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 196 | 9 46 46 84 85 110 117 129 132 149 145 145 187 196 181 175 175 178 178 178 175 175 181 182 184 182 190 178 178 168 Greatest Support 110 | 10 40 16 16 16 60 38 26 20 38 70 60 75 75 78 78 78 90 90 90 95 95 95 105 110 110 100 98 110 110 Greatest Overweight (x) 14 | . 2 2 8 8 9 5 6 6 14 4 2 2 4 2 2 2 2 1 1 1 1 6 10 1 2 4 2 2 3 Average Overweight (x) 2 | . 1 2 4 6 5 4 4 6 5 1 2 2 2 2 2 2 1 1 . 1 1 2 4 1 1 1 1 1 . Largest Inventory Capacity 34 | 6 12 12 24 24 32 32 32 32 32 32 32 34 34 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 Average Capacity 26 | 5 9 12 17 24 24 32 32 32 32 26 32 33 31 28 28 28 26 28 26 28 28 28 26 28 22 28 28 20 19 Most Carried 34 | 4 12 12 24 24 28 32 32 32 32 32 31 34 34 28 27 28 28 28 28 28 28 28 28 28 28 27 28 22 20 Average Carried 25 | 2 8 11 16 23 22 30 31 31 28 25 30 31 31 27 27 26 26 26 25 27 27 27 25 27 19 23 25 19 17 Final Capacity 34 | 6 12 12 24 24 32 32 32 32 32 32 32 34 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 20 4 Final Carried 34 | 4 12 12 23 24 28 32 32 32 32 30 31 34 28 27 27 28 28 27 27 28 28 27 28 28 25 27 22 19 . Class Distribution -------------------- 22% | Trapper-Mutant 22% | Hauler-Mutant 19% | Hauler-Golem 12% | Trapper-Golem 8% | Hacker-Golem 7% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Trapper-Mutant | -7/Lower Caves Trapper-Mutant | -7/Zion Trapper-Mutant | -7/Deep Caves Hauler-Mutant | -6/Proximity Caves Trapper-Golem | -6/Factory Trapper-Golem | -6/Lower Caves Trapper-Mutant | -6/Lower Caves Trapper-Mutant | -6/Data Miner Trapper-Mutant | -5/Proximity Caves Trapper-Golem | -5/Factory Trapper-Golem | -5/Upper Caves Hauler-Golem | -5/Upper Caves Hauler-Golem | -5/Warlord Hauler-Golem | -4/Proximity Caves Hauler-Golem | -4/Factory Hauler-Golem | -4/Garrison Hauler-Mutant | -4/Armory Hacker-Golem | -4/Lab Hacker-Golem | -3/Research Hacker-Golem | -2/Research Hacker-Golem | -1/Access Hauler-Golem | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Matter Collected 10117 | 264 517 46 475 156 1092 773 350 80 1080 446 . 361 70 120 . 378 250 40 165 30 . 392 165 604 290 400 140 129 1304 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28098 | 58 630 75 1137 604 1862 759 522 114 1326 319 393 1104 105 289 . 989 883 372 612 327 60 2510 1120 1746 637 3619 1372 1623 2931 Parts 1373 | . 48 2 82 33 108 52 21 7 114 11 32 42 6 16 . 35 45 17 22 17 5 110 54 69 15 159 55 69 127 Haulers Intercepted 10 | . 2 . 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 293 | . . . . . . . 30 14 . . 38 . 6 27 . 35 . 10 18 111 4 . . . . . . . . Prevented 31 | . . . . . . . 1 3 . . . . . 3 . 4 . 7 3 9 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Combat Hostiles Destroyed 453 | . 12 . 31 17 40 13 9 2 7 4 13 18 1 8 . 18 13 11 17 6 1 36 18 30 8 42 18 19 41 Melee 15 | . . . . . . 4 . . . 3 . . . . . . . . . 1 . . . . . 7 . . . Guns 65 | . 12 . 4 2 26 7 4 . 4 . . 1 . . . . . . . . . . . . . . . . 5 Cannons 256 | . . . 13 11 . . . . 2 . 13 17 1 8 . 18 13 9 10 5 1 36 18 30 5 12 13 5 16 AOE 91 | . . . 14 4 14 2 5 2 1 . . . . . . . . 2 6 . . . . . . 17 1 6 17 Classes Destroyed 29 | 1 7 . 2 . 2 1 2 . 6 2 . 1 . 1 . . . . . 1 . . . . . . 1 . 2 Worker 22 | . 1 . . . 1 4 . . . . . . . . . . 1 . . . . . . . . 3 . 7 5 Builder 16 | . 1 . . . 2 4 . . . . . . . . . . 1 . . . . . . . . 6 . 2 . Tunneler 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler 10 | . 2 . 4 1 3 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 6 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 8 | . 1 . 1 . 5 . . . . . . . . . . . . . . . . . . . . . . . 1 Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Watcher 20 | . 2 . 2 . 2 . . . . . . 1 . . . . 2 . . . . 4 . 4 . . 1 1 1 Swarmer 90 | . 3 . 11 7 9 . 6 . . . 11 . . 6 . . . 6 8 . . 4 4 11 . . 4 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 185 | . 9 . 11 6 19 7 1 2 . . . 11 . 2 . 13 10 3 5 2 . 10 8 4 8 27 5 9 13 Brawler 13 | . . . 1 . 2 . 1 . . . 1 1 . . . 1 1 . . . . 1 . 2 . 2 . . . Duelist 5 | . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . 1 . . . Protector 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Sentry 51 | . . . 8 4 9 1 1 . . . . 2 . . . 1 2 1 . . . 9 3 4 . 1 1 1 3 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 38 | . . . . . 2 1 . . . . . . . . . . . 1 . 1 . 3 2 3 . 4 5 6 10 Programmer 42 | . . . . . . 4 . . . . 1 1 1 . . 1 . . . 1 1 9 1 5 . 5 1 3 8 Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Zionite 39 | . . . . . . . . . 39 . . . . . . . . . . . . . . . . . . . . Z-Light 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Butcher 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Marauder 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | 1 5 1 7 6 8 5 3 2 12 2 5 3 1 3 . 4 5 4 5 5 1 8 5 7 3 17 10 15 6 Combat Bots Only 9 | . 3 . 6 6 6 3 3 2 2 2 5 3 1 3 . 4 4 4 5 5 1 8 5 7 3 9 9 8 6 Max Kills in Single Turn 7 | 1 2 1 4 1 5 1 3 2 3 1 2 1 1 1 . 1 2 2 3 1 1 1 1 1 1 7 2 4 3 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 4 1 3 1 3 2 1 . . . . . . . . 2 3 . . . . . . 5 1 1 3 Melee 1 | . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . AD-0RF (-7/Zion) Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Damage Taken 38260 | . 433 55 1066 731 1970 1293 387 . 2985 598 544 815 . 434 . 1192 553 434 579 67 65 2615 1621 1544 1373 4721 2064 2158 7963 Core 4222 | . 22 33 155 93 239 204 83 . 198 . 16 41 . 63 . 77 50 52 124 17 . 329 202 124 138 547 111 194 1110 Absorbed by Shields 3070 | . . . . . . 99 . . 172 . . 358 . 23 . . . . . 56 15 160 194 103 . 139 338 195 1218 Reduced by Siege Mode 63 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63 . Core Remaining (%) 60 | 100 . 78 . 38 56 . . . . . 28 . . . . 78 . . . . 75 . . . 31 57 92 . 29 Volleys Fired 1630 | 2 53 1 70 47 120 58 68 2 139 . 24 87 3 23 . 60 44 24 37 19 4 137 72 132 58 76 44 46 180 Largest 2 | 2 2 2 2 2 2 2 2 1 2 . 2 2 2 2 . 2 2 2 2 2 2 2 2 2 1 2 2 2 2 Hottest 136 | 40 40 40 136 136 59 46 55 39 83 . 50 100 50 100 . 82 50 50 50 50 50 80 50 135 88 105 50 80 100 Shots Fired 2536 | 4 106 2 127 64 230 98 82 2 248 . 29 144 6 31 . 99 78 36 64 32 8 241 105 179 58 109 75 49 230 Gun 855 | 4 106 2 42 7 220 96 77 . 206 . . 27 . . . . . . . . . . . . . . . . 68 Cannon 1532 | . . . 76 52 . . . . 36 . 29 114 6 26 . 99 78 36 64 32 8 236 105 172 54 90 68 27 124 Launcher 120 | . . . 9 5 10 2 5 2 6 . . . . . . . . . . . . . . . 4 16 7 22 32 Special 29 | . . . . . . . . . . . . 3 . 5 . . . . . . . 5 . 7 . 3 . . 6 Kinetic 802 | 4 106 2 20 6 220 96 28 . 187 . . 27 . . . 39 . . . . . . . 25 . . . . 42 Thermal 1468 | . . . 76 52 . . . . 36 . 29 117 6 31 . 60 78 36 64 32 8 241 105 135 53 90 68 27 124 Explosive 63 | . . . 9 5 10 2 5 . 3 . . . . . . . . . . . . . . . . . . 6 23 Electromagnetic 187 | . . . 22 1 . . 49 2 22 . . . . . . . . . . . . . . 12 5 16 7 16 35 Robot Hit Streak 53 | 3 14 5 11 7 25 26 15 . 12 . 6 13 3 6 . 10 22 15 8 12 2 22 19 23 15 14 20 13 53 Robot Miss Streak 8 | 1 2 . 4 2 3 3 2 . 8 . 4 5 2 3 . 3 3 2 2 1 1 3 2 3 2 6 2 1 2 Penetration Max 1 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . 1 Secondary Targets 14 | . 1 . 1 . 4 . . . 7 . . . . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1809 | 3 79 3 81 39 177 90 58 . 171 7 16 94 3 21 . 57 48 20 24 29 5 174 83 116 44 119 50 27 171 Core Hits 1104 | 2 36 2 52 25 104 39 27 5 81 7 14 35 2 11 . 25 28 15 21 10 1 75 31 53 25 169 26 43 140 Critical Hits 61 | . 1 . 5 6 1 1 . . 9 . . . . . . 10 . . . . . . . 14 1 1 . . 12 Critical Kills 21 | . . . 3 3 1 . . . 4 . . . . . . 4 . . . . . . . 3 1 1 . . 1 Critical Parts Destroyed 36 | . 1 . 2 3 . 1 . . 4 . . . . . . 6 . . . . . . . 9 . . . . 10 Melee Attacks 121 | . . 1 . . . 39 . . . 17 . . . 1 . . . . 1 7 . . . . 7 48 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 109 | . . . . . . 39 . . . 17 . . . . . . . . . . . . . . 5 48 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . 1 . . . 9 . . . . . . . . . . . . 1 7 . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76568 | 24 872 28 2213 1311 4147 2581 1197 83 3870 655 870 4106 199 749 . 2449 2277 1355 1841 1093 217 8480 3780 4975 1971 8580 2957 3244 10444 Guns 10938 | 24 872 28 445 86 2583 1033 803 . 2895 . . 569 . . . . . . . . . . . . . . . . 1600 Cannons 43465 | . . . 848 741 . . . . 503 . 870 3516 199 706 . 2449 2165 941 1025 1093 217 8301 3780 4975 1517 3091 1967 628 3933 Explosions 18679 | . . . 920 484 1564 273 394 83 472 215 . . . . . . 112 414 816 . . 157 . . 454 3804 990 2616 4911 Melee 3400 | . . . . . . 1275 . . . 440 . . . . . . . . . . . . . . . 1685 . . . Ramming 22 | . . . . . . . . . . . . . . . . . . . . . . 22 . . . . . . . Kinetic 10705 | 24 872 28 224 64 2583 1033 314 . 2783 . . 569 . . . 523 . . . . . . . 250 . . . . 1438 Thermal 43711 | . . . 848 741 . . 47 . 558 . 870 3537 199 749 . 1926 2165 941 1194 1093 217 8301 3780 4274 1562 3881 1967 628 4233 Explosive 9011 | . . . 920 484 1564 273 347 . 357 . . . . . . . 112 82 219 . . 157 . . . . . 1083 3413 Electromagnetic 9719 | . . . 221 22 . . 489 83 172 215 . . . . . . . 332 428 . . . . 451 409 3014 990 1533 1360 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3400 | . . . . . . 1275 . . . 440 . . . . . . . . . . . . . . . 1685 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 1 . . 9 9 . 1 1 1 . . . . . . 1 3 1 1 6 9 1 1 11 Average Corruption 3 | . . . . . . 1 . . 8 4 . 1 1 1 . . . . . . 1 1 1 1 4 8 1 1 3 Corruption Purged 17 | . . . . . . 2 . . . 9 . . 1 1 . . . . . . . 2 1 1 . . . . . Effects 213 | . . . . . . 1 . . 66 38 . . 1 1 . . . . . . 1 13 . . 5 37 1 . 49 Message Errors 48 | . . . . . . . . . 12 8 . . 1 1 . . . . . . . 2 . . 1 4 1 . 18 Matter Fused 30 | . . . . . . . . . 4 10 . . . . . . . . . . . 1 . . 1 7 . . 7 Heat Flow Errors 20 | . . . . . . . . . 5 5 . . . . . . . . . . . . . . . 8 . . 2 Energy Discharges 27 | . . . . . . 1 . . 2 7 . . . . . . . . . . 1 5 . . 1 3 . . 7 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 20 | . . . . . . . . . 4 6 . . . . . . . . . . . 3 . . . 1 . . 6 Data Loss (major) 10 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . 4 . . 3 Misfires 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targeting Errors 44 | . . . . . . . . . 29 . . . . . . . . . . . . 2 . . 2 6 . . 5 Weapon Failures 9 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2945 | . . . 64 10 26 305 7 . . 2 44 222 17 39 . 153 70 51 40 24 23 470 298 173 62 372 168 87 218 Projectiles 2052 | . . . 6 . . . . . . . 44 222 17 39 . 153 70 51 . 24 23 470 298 173 62 184 115 . 101 Explosions 507 | . . . 58 10 26 30 7 . . 2 . . . . . . . . 40 . . . . . . 77 53 87 117 Melee 386 | . . . . . . 275 . . . . . . . . . . . . . . . . . . . 111 . . . Knockbacks 8 | . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . 7 . . . . . . . 1 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 936 | . . . 44 36 . 70 36 . 30 . . . . . . . . . 45 . . 11 . . 7 327 55 169 106 Shots 52 | . . . 3 2 . 2 1 . 1 . . . . . . . . . 1 . . . . . 1 24 2 12 3 Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 155 2 435 402 13 14 78 . 335 201 15 24 . 81 . 213 . . 2 . . 10 16 372 46 277 . . 129 Average Temperature 84 | . 48 2 108 159 3 5 16 . 64 85 6 11 . 28 . 61 . . 2 . . 7 10 110 12 68 . . 50 Received Heat Transfer 6228 | . 225 . 333 240 630 381 114 . 418 165 18 319 . 45 . 369 279 99 162 . . 307 311 177 162 755 230 225 264 Effects 12 | . . . 5 3 . . . . 1 . . . . . . 1 . . . . . . . 2 . . . . . Shutdowns 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Bleed 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . Interference 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 . Robots Corrupted 30 | . . . . . . . 3 . . 1 . . . . . . . . 1 . . . . . 3 5 5 8 4 Combat Hostiles 25 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . 3 5 4 8 3 Parts Fried 89 | . . . 2 . . . 4 . . . . . . . . . . 1 . . . . . 5 7 30 15 18 7 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 28 | . . . 3 1 . . . . 4 . . 1 . . . 1 . 1 1 . 1 6 1 3 . 1 3 . 1 Heat Transferred 26191 | . . . 1480 1258 . . 50 . 686 . 475 2006 75 720 . 1025 1250 525 700 588 100 4300 2000 2175 870 2150 1075 325 2358 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 8 . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Peak Influence 1967 | 5 241 74 444 519 696 386 . . . . . 467 . . . . 428 . . . . 757 1264 1498 . 927 745 1060 1967 Average Influence 508 | 1 135 45 192 292 342 227 . . . . . 257 . . . . 135 . . . . 386 1029 854 . 525 615 752 1270 Maximum Alert Level 5 | . 1 . 2 2 2 1 . . . . . 2 . . . . 2 . . . . 3 4 4 . 3 3 3 5 Low Security (%) 33 | 100 82 100 62 17 42 53 . . . . . 40 . . . . 66 . . . . 23 . . . 33 . . . Level 1 20 | . 17 . 29 60 13 46 . . . . . 48 . . . . 31 . . . . 31 . 20 . 2 . . . Level 2 17 | . . . 7 21 44 . . . . . . 11 . . . . 2 . . . . 34 15 20 . 14 92 17 11 Level 3 13 | . . . . . . . . . . . . . . . . . . . . . . 10 24 27 . 48 7 82 26 Level 4 12 | . . . . . . . . . . . . . . . . . . . . . . . 60 31 . . . . 34 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . 4 . 4 2 6 6 . . . . . 5 . 1 . . 3 . . . . 10 . 10 . 12 3 11 22 Investigation 23 | . 3 . 3 . . 2 . . . . . 3 . 1 . . . . . . . 3 . 2 . 1 . 4 1 Extermination 23 | . . . . . . 4 . . . . . 1 . . . . 1 . . . . 5 . 5 . 1 . 2 4 Reinforcement 23 | . 1 . 1 2 5 . . . . . . . . . . . 2 . . . . 1 . 1 . 4 2 2 2 Assault 22 | . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 . 3 15 Garrison 5 | . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . 3 . . . Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . Construction Impeded 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Distress Signals 30 | . 1 . 2 2 7 . . . . . . . . . . . . . . . . 4 . 3 . 1 6 3 1 Communications Jammed 35 | . . . . . . . . . . . . 7 . . . . 1 . . . . . . 27 . . . . . Distress Signals 34 | . . . . . . . . . . . . 7 . . . . . . . . . . . 27 . . . . . Times Spotted 812 | . 28 2 49 28 68 20 13 3 55 10 16 31 1 8 . 22 22 12 17 29 1 61 38 48 9 63 31 21 106 Peak Tracking Total 20 | . 5 2 9 6 6 4 7 5 9 6 4 5 1 3 . 4 4 5 5 11 1 6 8 6 6 12 11 9 20 Tactical Retreats 64 | . 1 . . 2 7 . . . 6 1 1 4 . . . 3 . 3 2 . . 4 14 3 . 9 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Traps Triggered 30 | . 1 1 1 1 . 7 . . . . . 2 . 1 . . 2 . . . . 2 5 2 . 1 . 1 3 Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts 250 | . . 78 18 . 31 31 . . . . . 37 . . . . 19 . . . . 30 . 6 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 33 | . . 3 2 . 2 3 . . . . . 2 . . . . 3 . . . . 7 . 5 . . . . 6 Reused 17 | . . . . . . . . . . 3 . . . . . 4 . 2 3 . . 1 . 2 . 2 . . . Traps Extracted 17 | . . . 2 . 2 3 . . . . . 2 . . . . 3 2 1 . . 1 . 1 . . . . . Installed 26 | . . . . . . 4 . . . 3 . . . 1 . 4 . 4 4 . . 1 . 2 . 2 . . 1 Triggered 23 | . . . . . . . . 1 . . . . . 1 . 4 . 2 3 7 . 1 . 2 . 2 . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Machines Disabled 53 | . . . 1 3 . . . . 2 1 . 7 . . . . 11 . . 1 . 3 3 6 4 3 2 2 4 Max in Single Turn 6 | . . . 1 1 . . . . 1 1 . 2 . . . . 6 . . 1 . 1 1 1 1 1 1 1 1 Garrison Access 6 | . . . . . 1 . . . . . . 1 . . . . 2 . . . . . . . . 1 . 1 . Garrison Relay 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Machines Accessed 116 | . 10 1 16 10 9 5 1 1 1 . . 8 . 2 4 . 5 . 1 9 . 11 . 8 . 3 . 5 6 Terminals 58 | . 7 . 10 7 5 2 . . . . . 2 . 1 . . 3 . . . . 5 . 5 . 2 . 3 6 Fabricators 5 | . . . . . . 2 . . . . . 1 . . . . . . . . . . . 2 . . . . . Repair Stations 12 | . 1 . 2 1 2 . . . . . . 2 . . . . . . . . . 2 . . . 1 . 1 . Recycling Units 11 | . 2 . 2 1 1 1 . . . . . . . . . . . . . . . 3 . 1 . . . . . Scanalyzers 4 | . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . 1 . Total Hacks 388 | . 24 1 55 37 30 15 1 1 9 . . 27 . 10 28 . 10 . 7 16 . 32 . 27 . 10 . 29 19 Successful 236 | . 16 1 38 24 14 10 1 1 9 . . 13 . 8 28 . 5 . 7 16 . 14 . 14 . 5 . 7 5 Failed 152 | . 8 . 17 13 16 5 . . . . . 14 . 2 . . 5 . . . . 18 . 13 . 5 . 22 14 Catastrophic 34 | . 1 . 8 2 1 . . . . . . 6 . 1 . . 1 . . . . 2 . 1 . . . 7 4 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 149 | . 13 . 22 21 13 6 . . 5 . . 2 . 3 . . 3 . . 1 . 15 . 15 . 4 . 21 5 Terminals 188 | . 17 . 37 28 14 7 . . . . . 4 . 5 . . 6 . . . . 11 . 16 . 5 . 19 19 Fabricators 23 | . . . . . . 6 . . . . . 9 . . . . . . . . . . . 8 . . . . . Repair Stations 40 | . 2 . 4 5 9 . . . . . . 6 . . . . . . . . . 6 . . . 5 . 3 . Recycling Units 27 | . 5 . 4 2 2 2 . . . . . . . . . . . . . . . 9 . 3 . . . . . Scanalyzers 16 | . . . 10 . . . . . . . . 6 . . . . . . . . . . . . . . . . . Garrison Access 26 | . . . . 2 5 . . . . . . 2 . . . . 4 . . . . 6 . . . . . 7 . Terminal Hacks 123 | . 8 1 14 12 3 2 1 1 9 . . 1 . 8 28 . 1 . 7 16 . 1 . 2 . 1 . 3 4 Record 41 | . . . . . . . 1 . . . . . . 7 11 . . . 7 15 . . . . . . . . . Part Schematic 19 | . 1 . . 1 . . . . 9 . . . . . 8 . . . . . . . . . . . . . . Robot Schematic 9 | . 1 . . 1 1 . . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 4 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . 3 2 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Open Door 5 | . . 1 . 2 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Branch Access Points 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Index 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 11 | . 1 . 4 3 . . . . . . . . . . . . . . . . . . . 1 . . . 2 . Locate Traps 5 | . 1 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 1 Recall Extermination 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 13 | . . . . . . 4 . . . . . 5 . . . . . . . . . . . 4 . . . . . Load Schematic 7 | . . . . . . 2 . . . . . 3 . . . . . . . . . . . 2 . . . . . Build 6 | . . . . . . 2 . . . . . 2 . . . . . . . . . . . 2 . . . . . Repair Station Hacks 24 | . 2 . 4 4 6 . . . . . . 2 . . . . . . . . . 3 . . . 1 . 2 . Scan Component 14 | . 1 . 2 2 3 . . . . . . 2 . . . . . . . . . 2 . . . 1 . 1 . Repair 10 | . 1 . 2 2 3 . . . . . . . . . . . . . . . . 1 . . . . . 1 . Recycling Unit Hacks 8 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . Retrieve Components 8 | . 2 . 2 . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . . . Scanalyzer 14 | . . . 10 . . . . . . . . 4 . . . . . . . . . . . . . . . . . Insert Component 7 | . . . 5 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Analyze 7 | . . . 5 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 3 | . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . Unauthorized Hacks 50 | . 4 . 8 8 4 3 . . . . . 1 . . . . 2 . . . . 7 . 7 . 3 . 2 1 Terminals 36 | . 2 . 6 5 3 2 . . . . . . . . . . 2 . . . . 5 . 5 . 3 . 2 1 Track 3 | . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 8 | . . . . 1 1 1 . . . . . . . . . . . . . . . 2 . 2 . 1 . . . Botnet 19 | . 2 . 2 2 2 1 . . . . . . . . . . 2 . . . . 2 . 2 . 1 . 2 1 Disrupt 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operators 4 | . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Siphon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . 2 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Mask 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . Tunnel 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Reprogram 4 | . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 7 . 12 9 8 5 . . . . . 8 . 1 . . 4 . . . . 8 . 8 . 2 . 5 5 Full Trace Events 18 | . 1 . 1 . . 2 . . . . . 3 . 1 . . . . . . . 3 . 2 . 1 . 3 1 Feedback Events 4 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . 1 . Corruption 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . 1 . . 1 1 . . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Matter 405 | . . . . . . 405 . . . . . . . . . . . . . . . . . . . . . . . Time 157 | . . . . . . 157 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 9 | . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . 1 . 5 1 . . . . 9 . . 2 . . 8 . . . . . . . . . . . . . . Parts Built 5 | . . . . . . . . . . . . 3 . . . . . . . . . . . 2 . . . . . Matter 499 | . . . . . . . . . . . . 185 . . . . . . . . . . . 314 . . . . . Time 202 | . . . . . . . . . . . . 124 . . . . . . . . . . . 78 . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . 7 . . . . . . . . . . . 7 . . . . . Parts Repaired 10 | . 1 . 2 2 3 . . . . . . . . . . . . . . . . 1 . . . . . 1 . Time 301 | . 26 . 51 64 84 . . . . . . . . . . . . . . . . 68 . . . . . 8 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 52 | . 15 . 18 . . 1 . . . . . . . . . . . . . . . 17 . 1 . . . . . Parts Scanalyzed 7 | . . . 5 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 5 . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 4 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . . . Non-combat 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Robot Hacks Applied 7 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . 4 1 . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . no_distress 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . disarm_traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . link_fov 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 19 | . . . . . . . . . . . . 1 . . . . . . . . . . 12 . . 4 . 2 . Machine Destruction 19 | . . . . . . . . . . . . 1 . . . . . . . . . . 12 . . 4 . 2 . Attached 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Robots Rewired 22 | . . . . . . . 4 . . . . 2 . 1 . 1 . . . 5 . . . 4 . 1 . . 4 Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Total Allies 97 | . . 3 . 3 1 5 4 . 2 . . 5 . 1 . 2 . . . 5 . 2 . 18 6 1 . . 39 Largest Group 16 | . . 3 2 2 1 3 6 6 2 2 2 4 . 1 1 2 . . . 5 3 3 1 10 6 6 . . 16 Highest-Rated Group 697 | . . 40 24 36 15 54 147 147 188 188 188 130 . 21 21 115 . . . 242 155 155 49 466 246 81 . . 697 Highest-Rated Ally 243 | . . 16 16 27 15 18 48 48 94 94 94 37 . 21 21 94 . . . 60 60 60 49 60 58 47 . . 243 Total Orders 46 | . . . . 2 2 7 7 1 . . . 4 . 7 . 8 . . . . . 1 . 5 1 . . . 1 STAY 19 | . . . . 1 1 2 3 1 . . . 2 . 2 . 3 . . . . . 1 . 1 1 . . . 1 GOTO 7 | . . . . . . 2 1 . . . . . . . . 1 . . . . . . . 3 . . . . . FOLLOW 17 | . . . . 1 1 3 2 . . . . 2 . 4 . 3 . . . . . . . 1 . . . . . PICKUP 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Ally Attacks 533 | . . 11 21 . 8 . 8 9 2 24 17 15 . . . 17 . . . 29 6 6 12 87 . 35 . . 226 Total Damage 15940 | . . 134 271 . 111 . 157 242 138 632 368 269 . . . 661 . . . 913 68 167 287 2538 . 737 . . 8247 Kills 96 | . . 2 6 . 1 . 4 2 1 7 4 1 . . . 1 . . . 7 . 1 2 15 . 2 . . 40 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Robot Analysis Total 4 | . 2 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 2 . . . . 2 1 1 . . . 1 2 . 2 . 1 1 . 2 . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Turns Passed 45331 | 63 1164 861 2012 931 2313 2129 2385 815 1838 4356 426 1512 1325 1726 147 1509 1434 1582 2483 1001 574 2043 2461 2264 1324 1301 622 767 1963 Spaces Moved 19313 | 49 809 575 1081 409 980 1121 1392 546 967 1549 191 551 496 844 79 416 557 775 895 554 214 724 683 924 282 361 284 218 787 Core 23 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Treads 446 | . 55 . . . 284 . . . 1 . . . . . . . . . . . . . . . . . . 104 2 Legs 9447 | . . . . . . . . . . 262 191 551 496 844 79 416 557 775 895 554 214 600 285 924 282 361 284 114 763 Wheels 8796 | 48 754 575 1081 409 696 1121 1392 546 966 686 . . . . . . . . . . . 124 398 . . . . . . Hover 601 | . . . . . . . . . . 601 . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 150 110 110 130 140 120 52 190 186 186 186 186 186 163 163 140 156 156 150 130 156 140 152 159 159 50 Average Speed 151 | 79 115 120 139 154 161 131 132 140 138 111 190 187 190 186 186 186 169 163 162 161 156 160 166 157 163 167 163 170 159 Slowest Speed 310 | 80 180 120 160 160 180 135 140 140 310 190 190 190 235 186 186 186 186 163 163 163 156 230 210 163 185 230 182 185 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 97 98 94 66 77 21 93 89 80 70 41 17 66 93 71 82 15 80 84 81 47 32 72 52 97 12 14 8 31 Regions Visited 29 Branch Regions 18 Pre-discovered Areas 7 | . 2 1 2 . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Known Exits Taken 22 | . . . 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 3 . . . . 4 3 2 . . . 3 1 . 1 . 2 3 . 4 . . . . . . . . Spaces Dug 184 | . . . 3 . . 7 31 . . 2 . 5 . . . 9 16 6 27 1 . 24 1 14 2 5 1 5 25 Terrain Destroyed 1051 | . . . 44 37 96 21 82 . 14 43 10 26 2 9 . 37 36 64 96 2 4 74 13 61 5 53 18 81 123 Melee 10 | . . . . . . 7 . . . 2 . . . . . . . . . . . . . . 1 . . . . Projectile 347 | . . . . 2 . . . . 2 . 10 26 2 9 . 37 23 15 42 2 4 53 13 35 4 15 18 6 29 AOE 694 | . . . 44 35 96 14 82 . 12 41 . . . . . . 13 49 54 . . 21 . 26 . 38 . 75 94 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Mat Sto Mat Fac Low Low Zio Dee Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Gar Arm Lab Res Res Acc Com Total 32802 | 66 949 745 1448 647 1474 1613 1847 597 1210 4155 226 885 874 961 79 1054 970 1061 1871 630 448 1351 1916 1549 1086 872 369 565 1284 Wait 9976 | 6 49 75 212 162 263 262 337 33 23 2459 11 161 359 74 . 543 289 239 852 12 225 390 1043 391 659 338 26 274 209 Move 19284 | 48 808 574 1080 408 979 1120 1391 545 966 1548 190 550 495 843 78 415 556 774 894 553 213 724 682 923 281 360 283 217 786 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 326 | 4 17 5 18 7 23 17 7 6 21 44 1 6 1 1 . 6 18 3 25 6 1 8 31 7 23 5 3 5 7 Fast Attach 124 | 6 1 1 9 5 2 6 . 1 12 20 . 2 1 . . 1 7 . 4 2 . 2 5 4 15 6 . 1 11 Attach 87 | . 1 . 2 2 10 4 . . 10 6 . 1 2 1 . 1 . . 1 . . 2 1 2 3 7 4 3 24 Detach 168 | . . 1 1 2 1 1 . . 9 14 . 5 5 1 . 6 5 3 13 4 3 12 18 2 20 12 3 8 19 Swap 332 | . 8 3 22 4 31 31 17 4 14 4 . 13 2 10 1 10 12 6 9 1 . 37 14 28 6 14 3 7 21 Drop 305 | . 12 6 16 10 14 18 8 6 16 40 . 8 5 2 . 7 10 7 31 8 1 6 32 9 14 4 3 4 8 Fire 1630 | 2 53 1 70 47 120 58 68 2 139 . 24 87 3 23 . 60 44 24 37 19 4 137 72 132 58 76 44 46 180 Melee 121 | . . 1 . . . 39 . . . 17 . . . 1 . . . . 1 7 . . . . 7 48 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 83 | . . . . . . 22 . . . . . . . 4 . . 10 . . . . 1 18 10 . . . . 18 Rewire 87 | . . . . . . . 19 . . . . 14 . . . 1 . 1 . 18 1 . . 33 . . . . . Trap 276 | . . 78 18 . 31 35 . . . 3 . 37 . 1 . 4 19 4 4 . . 31 . 8 . 2 . . 1 Miscellaneous 2 | . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min] / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Arm / Gar) -4/Garrison (discovered 3 exits: *Arm x3) -4/Armory -4/Lab -3/Research -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: *Sur x2) To Fleet Rendezvous History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 10) 380 | -10/Materials | Discovered new exit (range 14) 501 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Discovered new exit (range 8) 761 | -10/Materials | Discovered new exit (range 14) 782 | -10/Materials | Repaired Lgt. Treads? 1228 | -10/Materials | Entered Mines 1261 | -10/Mines | Discovered new exit (range 5) 1368 | -10/Mines | Learned location of Zion (-7) 1373 | -10/Mines | Discovered new exit (range 5) 1398 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1580 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2089 | -10/Mines | Entered Materials 2089 | -9/Materials | Accompanied by 2 allies 2089 | -9/Materials | Evolved 2 slots: Utility x2 2090 | -9/Materials | Identified exit to Storage 2774 | -9/Materials | Discovered new exit (range 16) 2860 | -9/Materials | Discovered exit to Storage (range 8) 2889 | -9/Materials | Discovered new exit (range 15) 2929 | -9/Materials | Repaired Adv. Sensor Array 3263 | -9/Materials | Repaired Hrd. Light Armor Plating 3592 | -9/Materials | Build established: Hauler-Mutant 3615 | -9/Materials | Discovered new exit (range 11) 3915 | -9/Materials | Discovered new exit (range 16) 4101 | -9/Materials | Entered Storage 4170 | -9/Storage | Core integrity fell below 50% 4269 | -9/Storage | Repaired Imp. Treads 4302 | -9/Storage | Repaired Hrd. Light Armor Plating 4987 | -9/Storage | Discovered new exit (range 16) 5032 | -9/Storage | Entered Materials 5032 | -8/Materials | Accompanied by 1 ally 5032 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5470 | -8/Materials | Discovered new exit (range 15) 5548 | -8/Materials | Repaired Hrd. Light Armor Plating 6827 | -8/Materials | Discovered new exit (range 7) 6916 | -8/Materials | Repaired Hcp. Storage Unit 6944 | -8/Materials | Repaired Lrg. Storage Unit 7344 | -8/Materials | Identified exit to Factory 7345 | -8/Materials | Entered Factory 7345 | -7/Factory | Evolved 2 slots: Utility x2 7575 | -7/Factory | Fabricated M-14 Sweeper (x1) 8107 | -7/Factory | Build established: Trapper-Mutant 8679 | -7/Factory | Discovered new exit (range 11) 8690 | -7/Factory | Identified exit to Lower Caves 8912 | -7/Factory | Build established: Hauler-Mutant 9042 | -7/Factory | Discovered new exit (range 9) 9053 | -7/Factory | Identified exit to Factory 9360 | -7/Factory | Fabricated L-31 Rogue (x3) 9474 | -7/Factory | Entered Lower Caves 9474 | -7/Lower Caves | Accompanied by 3 allies 9505 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9535 | -7/Lower Caves | Learned Factory emergency access door positions 10179 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10372 | -7/Lower Caves | Learned 4 Factory zone layouts 10390 | -7/Lower Caves | Discovered new exit (range 10) 10976 | -7/Lower Caves | Identified exit to Lower Caves 11177 | -7/Lower Caves | Build established: Trapper-Mutant 11859 | -7/Lower Caves | Entered another Lower Caves area 11859 | -7/Lower Caves | Accompanied by 6 allies 11875 | -7/Lower Caves | Learned Factory emergency access door positions 12559 | -7/Lower Caves | Discovered new exit (range 8) 12569 | -7/Lower Caves | Identified exit to Zion 12674 | -7/Lower Caves | Entered Zion 12674 | -7/Zion | Accompanied by 1 ally 12690 | -7/Zion | Given A8's code to call for help 12760 | -7/Zion | Discovered new exit (range 11) 13463 | -7/Zion | Found Prototype Processor 13463 | -7/Zion | Identified Exp. Terrain Scan Processor 13466 | -7/Zion | Found Prototype Processor 13466 | -7/Zion | Identified Spectral Analyzer 13470 | -7/Zion | Found Prototype Processor 13470 | -7/Zion | Identified Exp. Target Analyzer 13476 | -7/Zion | Found Prototype Processor 13476 | -7/Zion | Identified Exp. Core Analyzer 13479 | -7/Zion | Found Prototype Processor 13479 | -7/Zion | Identified Exp. Melee Analysis Suite 13486 | -7/Zion | Attacked by Zionites 13577 | -7/Zion | Core integrity fell below 50% 13621 | -7/Zion | Spotted 57-2F1(B) 13698 | -7/Zion | AD-0RF came to Zion's defense 13704 | -7/Zion | Destroyed AD-0RF 13751 | -7/Zion | Build established: Hauler-Mutant 13752 | -7/Zion | Destroyed 57-2F1(B) 13762 | -7/Zion | Lost 7 parts (1p3n2u1w) 13814 | -7/Zion | Spotted Q2-YNQ(B) 13918 | -7/Zion | Destroyed Q2-YNQ(B) 13937 | -7/Zion | Destroyed Imprinter 13949 | -7/Zion | Extracted access codes from Imprinter's data core 14307 | -7/Zion | Build established: Trapper-Mutant 14333 | -7/Zion | Lost 3 parts (1p1n1u) 14443 | -7/Zion | Opened final containment barrier to the Deep Caves 14461 | -7/Zion | Discovered new exit (range 5) 14464 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 14493 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14497 | -7/Zion | Enhanced Grunt warped into view, answering call for help 14512 | -7/Zion | Entered Deep Caves 14512 | -7/Deep Caves | Accompanied by 2 allies 16741 | -7/Deep Caves | Z-Facility disabled 16763 | -7/Deep Caves | Found Prototype Protection 16763 | -7/Deep Caves | Identified Zio. Weapon Casing 16786 | -7/Deep Caves | Found Prototype Protection 16786 | -7/Deep Caves | Identified Zio. Heavy Carapace 16822 | -7/Deep Caves | Found Zio. Weapon Casing 17641 | -7/Deep Caves | Spotted as-42914 17696 | -7/Deep Caves | Destroyed as-42914 17769 | -7/Deep Caves | Build established: Scavenger-Mutant 17777 | -7/Deep Caves | Discovered new exit (range 5) 17824 | -7/Deep Caves | Exposed GOLEM chamber 17827 | -7/Deep Caves | Found GOLEM Unit 17832 | -7/Deep Caves | Found GOLEM Unit 17837 | -7/Deep Caves | Found GOLEM Unit 17857 | -7/Deep Caves | Found GOLEM Unit 17862 | -7/Deep Caves | Found GOLEM Unit 18229 | -7/Deep Caves | Build established: Golem 18668 | -7/Deep Caves | Build established: Hauler-Mutant 18868 | -7/Deep Caves | Entered Proximity Caves 18868 | -6/Proximity Caves | Accompanied by 2 allies 18966 | -6/Proximity Caves | Spotted B-75 Beast 19191 | -6/Proximity Caves | Discovered exit to Factory (range 9) 19294 | -6/Proximity Caves | Entered Factory 19294 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19498 | -6/Factory | Identified exit to Lower Caves 19586 | -6/Factory | Allied Derelicts emerged from ambush trap array 19612 | -6/Factory | Build established: Hauler-Golem 19665 | -6/Factory | Fabricated Hcp. Storage Unit (x1) 19761 | -6/Factory | Fabricated Adv. Signal Interpreter? 19922 | -6/Factory | Discovered new exit (range 16) 20346 | -6/Factory | Build established: Trapper-Golem 20806 | -6/Factory | Entered Lower Caves 20806 | -6/Lower Caves | Accompanied by 2 allies 21831 | -6/Lower Caves | Learned Factory terminal intel 21881 | -6/Lower Caves | Discovered new exit (range 6) 21891 | -6/Lower Caves | Identified exit to Lower Caves 21972 | -6/Lower Caves | Build established: Trapper-Mutant 22131 | -6/Lower Caves | Entered another Lower Caves area 22131 | -6/Lower Caves | Accompanied by 4 allies 22140 | -6/Lower Caves | Discovered new exit (range 20) 22157 | -6/Lower Caves | Learned Factory emergency access door positions 22298 | -6/Lower Caves | Learned location of 1 exit from Factory 22313 | -6/Lower Caves | Learned Factory emergency access door positions 22313 | -6/Lower Caves | Learned Extension stockpile data 22313 | -6/Lower Caves | Learned Armory security intel 23518 | -6/Lower Caves | Discovered new exit (range 11) 23589 | -6/Lower Caves | Identified exit to Data Miner 23857 | -6/Lower Caves | Entered Data Miner 23857 | -6/Data Miner | Accompanied by 2 allies 23857 | -6/Data Miner | Discovered new exit (range 6) 23893 | -6/Data Miner | Met Data Miner 23928 | -6/Data Miner | Learned location of Section 7 (-2) 23928 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23958 | -6/Data Miner | Received God Mode back door access code from Data Miner 23999 | -6/Data Miner | Identified exit to Proximity Caves 24004 | -6/Data Miner | Entered Proximity Caves 24004 | -5/Proximity Caves | Accompanied by 2 allies 24157 | -5/Proximity Caves | Learned 4 Factory zone layouts 24183 | -5/Proximity Caves | Escorted by Enhanced Grunt 24334 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24433 | -5/Proximity Caves | Learned 8 Factory zone layouts 24777 | -5/Proximity Caves | Discovered new exit (range 11) 24932 | -5/Proximity Caves | Identified exit to Factory 25258 | -5/Proximity Caves | Build established: Hauler-Golem 25513 | -5/Proximity Caves | Entered Factory 25513 | -5/Factory | Evolved 2 slots: Utility x2 25514 | -5/Factory | Identified exit to Extension 25515 | -5/Factory | Identified exit to Factory 25518 | -5/Factory | Loaded intel: 20 terminal locations 25997 | -5/Factory | Discovered new exit (range 12) 26188 | -5/Factory | Build established: Trapper-Mutant 26664 | -5/Factory | Build established: Trapper-Golem 26944 | -5/Factory | Identified exit to Upper Caves 26947 | -5/Factory | Entered Upper Caves 27023 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27382 | -5/Upper Caves | Learned Factory emergency access door positions 28272 | -5/Upper Caves | Discovered new exit (range 5) 28278 | -5/Upper Caves | Identified exit to Upper Caves 28340 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 28366 | -5/Upper Caves | Identified exit to Warlord 28529 | -5/Upper Caves | Entered another Upper Caves area 28582 | -5/Upper Caves | Learned Extension trap positions 28582 | -5/Upper Caves | Learned Factory security intel 28582 | -5/Upper Caves | Learned Research security intel 28582 | -5/Upper Caves | Learned Armory terminal intel 28647 | -5/Upper Caves | Discovered exit to Factory (range 8) 29385 | -5/Upper Caves | Learned location of Armory (-4) 29619 | -5/Upper Caves | Ambushed by wild Derelicts 29808 | -5/Upper Caves | Build established: Hauler-Golem 29922 | -5/Upper Caves | Discovered exit to Warlord (range 11) 31012 | -5/Upper Caves | Entered Warlord 31374 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 31479 | -5/Warlord | Warlord's base attacked by MAIN.C 31533 | -5/Warlord | Found Prototype Energy Gun 31533 | -5/Warlord | Identified Vortex Rifle 31720 | -5/Warlord | Met Warlord 31736 | -5/Warlord | Opened Warlord's prototype stash 31742 | -5/Warlord | Found Prototype Reactor 31757 | -5/Warlord | Found Prototype Processor 31760 | -5/Warlord | Found Prototype Device 31829 | -5/Warlord | Warlord forces counterattacked 31866 | -5/Warlord | Spotted Executioner 31893 | -5/Warlord | Spotted Executioner 31907 | -5/Warlord | Spotted Striker 31910 | -5/Warlord | P-70 Sage assimilated allied XK-YD2(g) 31910 | -5/Warlord | Spotted XK-YD2(g) 31914 | -5/Warlord | Destroyed XK-YD2(g) 31921 | -5/Warlord | Spotted Executioner 31950 | -5/Warlord | Spotted Striker 31982 | -5/Warlord | Discovered new exit (range 14) 31999 | -5/Warlord | Identified exit to Proximity Caves 32013 | -5/Warlord | Entered Proximity Caves 32013 | -4/Proximity Caves | Accompanied by 3 allies 32043 | -4/Proximity Caves | Learned 8 Research zone layouts 32587 | -4/Proximity Caves | Entered Factory 32587 | -4/Factory | Accompanied by 3 allies 32587 | -4/Factory | Evolved 2 slots: Utility x2 32588 | -4/Factory | Identified exit to Armory 32793 | -4/Factory | Discovered new exit (range 12) 32984 | -4/Factory | Destroyed 8 combat bots 33052 | -4/Factory | Identified exit to Research 33988 | -4/Factory | Discovered exit to Research (range 8) 34035 | -4/Factory | Build established: Trapper-Golem 34095 | -4/Factory | Incoming investigation squad redirected 34401 | -4/Factory | Repaired Broken Exp. Myomer Leg 34564 | -4/Factory | Identified exit to Garrison 34630 | -4/Factory | Entered Garrison 34630 | -4/Garrison | Accompanied by 1 ally 34670 | -4/Garrison | Build established: Hauler-Golem 34684 | -4/Garrison | Identified Exp. Focal Shield 34956 | -4/Garrison | Triggered checkpoint 35030 | -4/Garrison | Discovered exit to Armory (range 13) 35106 | -4/Garrison | Triggered checkpoint 35285 | -4/Garrison | Discovered exit to Armory (range 12) 35394 | -4/Garrison | Triggered checkpoint 35423 | -4/Garrison | Discovered exit to Armory (range 12) 35447 | -4/Garrison | Installed Relay Interface Framework 35530 | -4/Garrison | Triggered checkpoint 35598 | -4/Garrison | Garrison Relay disabled 35942 | -4/Garrison | Triggered checkpoint 35981 | -4/Garrison | Garrison Relay disabled 35984 | -4/Garrison | Identified Exp. Armor Integrity Analyzer 36290 | -4/Garrison | Triggered checkpoint 36341 | -4/Garrison | Garrison Relay disabled 37091 | -4/Garrison | Entered Armory 37093 | -4/Armory | Loaded intel: 10 terminal locations 37342 | -4/Armory | Build established: Bothacker-Mutant 37504 | -4/Armory | Spotted B-86 Titan 37704 | -4/Armory | Core integrity fell below 50% 37706 | -4/Armory | Destroyed B-86 Titan 37758 | -4/Armory | Build established: Hauler-Mutant 37894 | -4/Armory | Destroyed 7 combat bots 37898 | -4/Armory | Allied Derelicts emerged from ambush trap array 37940 | -4/Armory | Incoming investigation squad redirected 37948 | -4/Armory | Fabricated Hcp. Storage Unit (x1) 38166 | -4/Armory | Fabricated Adv. Hacking Suite (x1) 38182 | -4/Armory | Local fabrication network quarantined 38379 | -4/Armory | First assault squad dispatched 38400 | -4/Armory | Incoming assault squad redirected 38441 | -4/Armory | Incoming assault squad redirected 38463 | -4/Armory | Found Mni. Smartbomb Launcher 38626 | -4/Armory | Assisted by bots powering up and referring to "LRC-V3" 38735 | -4/Armory | Discovered new exit (range 5) 38923 | -4/Armory | Build established: Commander-Mutant 38948 | -4/Armory | Found Gamma Bomb Array 38951 | -4/Armory | Found Gamma Bomb Array 39348 | -4/Armory | Identified exit to Lab 39355 | -4/Armory | Entered Lab 39355 | -4/Lab | Accompanied by 5 allies 39355 | -4/Lab | Discovered exit to Research (range 9) 39403 | -4/Lab | Detected for breach 39409 | -4/Lab | Confronted by A5 39506 | -4/Lab | Lost 3 parts (2u1w) 39527 | -4/Lab | Found Prototype Hackware 39527 | -4/Lab | Identified Exp. Hacking Suite 39537 | -4/Lab | Disabled Active System Cloaker 39540 | -4/Lab | Gained access to the hidden lab's interior 39556 | -4/Lab | MAIN.C forces arrive to investigate 39583 | -4/Lab | Found Alien Artifact 39583 | -4/Lab | Identified Core Reset Matrix 39583 | -4/Lab | Used Core Reset Matrix 39587 | -4/Lab | Emitted hypermatrix ping 39587 | -4/Lab | Sensed 3 artifacts in vicinity 39592 | -4/Lab | Assembled emerged from beneath the floor 39602 | -4/Lab | Found Integrated Reactor 39602 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+2%) 39634 | -4/Lab | Found Prototype Hackware 39634 | -4/Lab | Identified Quantum Router 39639 | -4/Lab | Found Prototype Device 39639 | -4/Lab | Identified AEGIS Remote Shield 39644 | -4/Lab | Found Prototype Energy Gun 39644 | -4/Lab | Identified Tachyon Dispersion Ray 39652 | -4/Lab | Found Prototype Energy Cannon 39652 | -4/Lab | Identified Warp Cannon 39670 | -4/Lab | Unable to decrypt terminal 39693 | -4/Lab | Found Prototype Special Weapon 39693 | -4/Lab | Identified Gui. Remote Datajack 39832 | -4/Lab | Found Core Regenerator 39850 | -4/Lab | Found Transdimensional Reconstructor 39938 | -4/Lab | Build established: Hacker-Golem 40498 | -4/Lab | Discovered exit to Research (range 2) 40679 | -4/Lab | Entered Research 40679 | -3/Research | Accompanied by 6 allies 40679 | -3/Research | Evolved 2 slots: Utility x2 40857 | -3/Research | Garrison activated, responded to threat 41172 | -3/Research | Destroyed 9 combat bots 41182 | -3/Research | Lost 5 parts (1p3u1w) 41375 | -3/Research | Lost 9 parts (4n4u1w) 41380 | -3/Research | Destroyed 8 combat bots 41457 | -3/Research | Intercept squad dispatched 41469 | -3/Research | Spotted Tracker 41491 | -3/Research | Destroyed Tracker 41561 | -3/Research | Spotted Combat Programmer 41570 | -3/Research | Destroyed Combat Programmer 41677 | -3/Research | Discovered new exit (range 13) 41722 | -3/Research | Identified exit to Research 41980 | -3/Research | Entered another Research area 41980 | -2/Research | Warlord forces began assault on 0b10 41980 | -2/Research | Evolved 2 slots: Utility x2 42000 | -2/Research | Borebot progress halted 42090 | -2/Research | Research machine network offline 42215 | -2/Research | Borebot progress halted 42246 | -2/Research | Borebot progress halted 42251 | -2/Research | Found Prototype Launcher 42334 | -2/Research | Borebot progress halted 42344 | -2/Research | Borebot progress halted 42420 | -2/Research | Spotted Striker 42429 | -2/Research | Identified Com. Tesla Bomb Launcher 42460 | -2/Research | Destroyed Striker 42481 | -2/Research | Destroyed 9 combat bots 42483 | -2/Research | Lost 5 parts (4u1w) 42518 | -2/Research | Spotted Tracker 42564 | -2/Research | Discovered new exit (range 11) 42581 | -2/Research | Identified exit to Access 42602 | -2/Research | Entered Access 42602 | -1/Access | Evolved 2 slots: Utility x2 42634 | -1/Access | Repaired Hcp. Storage Unit 42694 | -1/Access | Adv. Hacking Suite fried by hacking feedback 42709 | -1/Access | Incoming assault squad redirected 42836 | -1/Access | Identified Vortex Chain Reactor 42867 | -1/Access | Lost 7 parts (1p1n5u) 42973 | -1/Access | Energy Cycler disabled 43081 | -1/Access | Destroyed 8 combat bots 43103 | -1/Access | Discovered new exit (range 9) 43106 | -1/Access | Identified exit to Surface 43116 | -1/Access | Identified exit to Command 43352 | -1/Access | First assault squad dispatched 43369 | -1/Access | Entered Command 43371 | -1/Command | Used Core Regenerator, restored core integrity (+194) 43869 | -1/Command | First assault squad dispatched 43967 | -1/Command | Spotted B-99 Colossus 44003 | -1/Command | Rewired B-99 Colossus 44185 | -1/Command | Disengaged cave seal 44185 | -1/Command | Assembled emerged from the dark tunnel 44384 | -1/Command | Incoming assault squad redirected 44431 | -1/Command | Build established: Hauler-Golem 44866 | -1/Command | Incoming assault squad redirected 44923 | -1/Command | Incoming assault squad redirected 44925 | -1/Command | Incoming assault squad redirected 44947 | -1/Command | Spotted Striker 44954 | -1/Command | Spotted Executioner 44954 | -1/Command | Spotted Alpha 7 44976 | -1/Command | Destroyed Striker 44983 | -1/Command | Spotted Executioner 44991 | -1/Command | Spotted B-99 Colossus 45036 | -1/Command | Rewired Executioner 45044 | -1/Command | High security lockdown imminent 45063 | -1/Command | Destroyed Alpha 7 45066 | -1/Command | Destroyed Executioner 45074 | -1/Command | Rewired B-99 Colossus 45124 | -1/Command | High security lockdown engaged 45127 | -1/Command | Found Prototype Processor 45127 | -1/Command | Identified Exp. Core Analyzer 45133 | -1/Command | Found Prototype Processor 45133 | -1/Command | Identified Exp. Targeting Computer 45140 | -1/Command | Lost 14 parts (1p3n9u1w) 45146 | -1/Command | Found Prototype Processor 45146 | -1/Command | Identified Exp. Target Analyzer 45201 | -1/Command | Spotted Executioner 45204 | -1/Command | Spotted Executioner 45204 | -1/Command | Spotted Striker 45204 | -1/Command | Spotted Alpha 7 45209 | -1/Command | Spotted B-99 Colossus 45217 | -1/Command | Destroyed Striker 45233 | -1/Command | Destroyed Executioner 45236 | -1/Command | Destroyed Executioner 45245 | -1/Command | Found Prototype Ballistic Gun 45245 | -1/Command | Identified Multirail 45287 | -1/Command | Core integrity fell below 50% 45293 | -1/Command | System corruption reached 10% 45311 | -1/Command | Emitted hypermatrix ping 45315 | -1/Command | Failed to warp due to unstable space 45316 | -1/Command | Assembled emerged from beneath the floor 45332 | *** | Heading to fleet! Last Messages --------------- 45320_ as-96328 destroyed. 45320_ E-15 Imp destroyed. 45320_ Penetrated by Slug. 45320_ Slug penetrates Earth. 45320_ Penetrated by Slug. 45320_ Slug penetrates Wall. 45325_ System corrupted: Substantial component data lost. 45325_ B-99 Colossus activates siege mode. 45325_ G-73 Enforcer destroyed. 45326_ as-58367 destroyed. 45326_ Slug penetrates Reinforced Barrier. 45326_ Slug penetrates Wall. 45326_ G-73 Enforcer destroyed. 45326_ Field strength at 51. 45327_ as-17420 destroyed. 45327_ as-08561 destroyed. 45327_ Field strength at 43. 45331_ as-85622 destroyed. 45331_ Slug penetrates Wall. 45332_ as-76257 destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ???????????????????????????????????????########??# | | ???????????????????????????????????????# #### | | ???????????????????????????????????????# "" # / | | ???????????????????????????????????????# """" # ## | | ???????????????????????????????????????# """" # ## | | ???????????????????????????????????????# """ + ## | | ???????????????????????????????????????# # #? | | ??????????????????????????????????????#"####### ## | | ??????????????????????????????????????##?????# # | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# # | | ????????????????????????????????????????????###+## | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ???????????????????##############???????????# """ | | ???????????????????# #???????????# """ | | ???????????????????# ###########?# | | ???????????????????# ^ ^ ^ # # # # #;### | | ??????????????????## ^ ^ ^^^^^m^g;;####! | | ??????????????????#; % ^^ %^ggBB; !!& | | ???????????????????# "" %=^^^%m^g^BB;% %* | | ???????????????????# @" ^!%% ^ g%ggg!% | | ???????????????????# %% ! =!^g^/ ! | | ???????????????????# ^ ^ ^g* ;;;##" | | ???????????????????# ^ ^^^^% #%######### | | ???????????????????# % ####???????## | | ???????????????????# #####???????????? | | ???????????????????############ ##???????????????? | | ??????????????????????????????###????????????????? | | ????????????????????????????????????????########## | | ?????????????????????????????????????#### | | ?????????????????????????????????????# " | | ?????????????????????????????????????###" | | ???????????????????????????????????????## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ???????????????????????????????????????#""###"#### | | ??????????????????????????????????????# ###?##???# | | ??????????????????????????????????????##?????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 65 Energy Generation 65 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 22 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 20 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 69 Targeting Accuracy 12 Melee Accuracy 12 Target Analysis 12 Core Analysis 15 Armor Integrity Analysis 90 Recoil Reduction 3 Particle Charging 25 Kinecelleration 40 Offensive Hacking 16 Defensive Hacking 47 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-14 Sweeper | x1 | -7/Factory L-31 Rogue | x3 | -7/Factory Hcp. Storage Unit | x1 | -6/Factory Adv. Signal Interpreter | x2 | -6/Factory Hcp. Storage Unit | x1 | -4/Armory Adv. Hacking Suite | x1 | -4/Armory Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Core Regenerator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed RelaySignalMembrane Manual? 0 Play Time 04:59:57 Cumulative 543.4 hours Start 2020.05.14 @ 03:10:42 End 2020.05.15 @ 04:16:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 410 Rogue 406 Adventurer 4 Explorer 0 Win Type 2 Total 61 Types 50/4/3/2/2/0/0 Lore% 94 Gallery% 96 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0211631-0829-48ee-bd63-c971865d6a18