Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.15 @ 22:52:30 Player: the Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (246) 1230 Value Destroyed (8146) 8146 Prototype IDs (54) 1080 Alien Tech Used (0) 0 Bonus (1904) 1904 TOTAL SCORE: 17160 Bonus ------- High Alert Combat Kills 671 Follower Combat Kills 425 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -192 Cogmind --------- Core Integrity 0/850 Matter 296/300 Energy 98/100 System Corruption 29% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Wheel Armored Wheel Hypervelocity Gauss Rifle Makeshift Hammer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardened Heavy Armor Plating > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Hellfire Missile Launcher > --- INVENTORY -------- Armored Huge Wheel Coolant Injector Coolant Injector High-capacity Matter Pod Improved Sensor Array IFF Parser Launcher Loader High-powered Tractor Beam Latent Energy Streamer Plasma Cannon Plasma Cannon Heavy Plasma Cannon Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun Missile Launcher Makeshift Hammer [Rating: 72] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Makeshift Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Slots Evolved 8 | . . . 2 . . . 2 . . 2 . 2 . . Power 1 | . . . . . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 6 | . . . 1 . . . 2 . . 1 . 2 . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 138 | 9 18 7 23 3 1 3 10 11 10 4 12 14 1 12 Power 19 | 2 1 1 3 . . . 2 2 1 1 1 3 . 2 Engine 12 | 2 1 . 2 . . . . 2 1 . 1 2 . 1 Core 7 | . . 1 1 . . . 2 . . 1 . 1 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 26 | 2 6 1 4 2 . 1 1 2 4 . 2 . . 1 Treads 3 | . 2 . . . . . . . . . 1 . . . Leg 2 | 2 . . . . . . . . . . . . . . Wheel 21 | . 4 1 4 2 . 1 1 2 4 . 1 . . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 45 | 3 4 2 3 1 . 1 5 2 4 2 6 7 . 5 Device 18 | 1 . 1 . 1 . . 1 1 1 2 4 2 . 4 Storage 4 | 2 2 . . . . . . . . . . . . . Processor 9 | . 1 1 . . . . 2 1 1 . 1 2 . . Hackware 2 | . . . 1 . . . 1 . . . . . . . Protection 12 | . 1 . 2 . . 1 1 . 2 . 1 3 . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 48 | 2 7 3 13 . 1 1 2 5 1 1 3 4 1 4 Energy Gun 2 | 1 . . . . . . . 1 . . . . . . Energy Cannon 2 | . . . . . . . . . 1 1 . . . . Ballistic Gun 33 | 1 2 2 12 . . 1 2 3 . . 3 4 . 3 Ballistic Cannon 4 | . 4 . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 3 | . 1 . 1 . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . . . . . Unidentified Prototypes 8 | . . . 1 1 . . . 5 . . . . 1 . Corrupted Parts 4 | . . 2 . . . . . . 2 . . . . . System Corruption 15 | . . 8 . . . . . . 7 . . . . . Parts Lost 27 | . . . . . . . . 2 4 . 2 3 1 15 Power 6 | . . . . . . . . . 1 . . 1 . 4 Propulsion 4 | . . . . . . . . 1 2 . . . . 1 Utility 9 | . . . . . . . . . 1 . 1 1 . 6 Weapon 8 | . . . . . . . . 1 . . 1 1 1 4 Highest Loss Streak 7 | . . . . . . . . 1 1 . 2 3 1 7 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 18 | 2 14 19 19 19 19 19 19 19 19 20 18 16 16 15 Power . | . . 1 1 1 1 1 1 1 . 1 1 1 . . Propulsion 2 | . 1 3 3 4 4 4 4 4 2 1 1 1 1 . Utility 6 | . 5 7 7 7 7 7 6 5 6 8 8 7 6 7 Weapon 7 | . 6 8 6 6 6 7 7 9 8 8 7 6 8 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 65 | . 12 3 13 2 . 1 4 7 4 3 1 2 . 13 Power 2 | . . . . . . . . 2 . . . . . . Propulsion 7 | . . . 2 . . 1 1 . . 1 . . . 2 Utility 24 | . 2 2 8 . . . 2 . 2 2 1 . . 5 Weapon 29 | . 8 1 2 2 . . 1 5 2 . . 2 . 6 Tool/Special 3 | . 2 . 1 . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 100 99 100 100 100 98 99 99 92 95 92 81 67 Engine 8 | . 12 6 4 11 11 11 5 8 8 7 7 6 13 5 Core 2 | . . 7 6 . . . 3 . . . 7 5 . . Treads 1 | . 10 . . . . . . . . . . . . . Wheel 16 | . 14 28 22 22 22 22 18 17 17 15 10 6 6 5 Device 6 | . 14 13 4 10 2 . 8 1 . 6 3 15 6 5 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 6 6 5 Processor 15 | . . . 11 11 11 11 17 25 27 23 26 25 26 26 Protection 5 | . . . 6 . 8 11 8 8 8 7 6 3 6 2 Ballistic Gun 20 | . 11 7 32 22 23 32 27 22 24 22 22 15 10 10 Ballistic Cannon 3 | . 15 21 . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . 3 2 . . 3 . 3 Peak Build Rating 72 | 6 12 17 23 28 21 23 32 37 45 50 55 68 72 68 Average Rating 30 | 3 9 12 20 20 19 22 28 33 36 45 51 64 67 49 On Entrance 30 | . 6 11 17 21 20 21 23 30 35 40 50 55 67 58 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 105 | 13 54 54 66 66 63 64 65 66 71 77 81 99 105 103 Greatest Support 40 | 20 40 32 32 20 20 20 20 26 26 24 28 28 28 28 Greatest Overweight (x) 24 | . 4 2 3 3 3 3 3 3 4 3 6 3 3 24 Average Overweight (x) 1 | . . 1 1 2 2 3 2 2 2 2 2 2 3 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 6 16 20 20 20 20 20 20 20 20 20 20 20 20 18 Most Carried 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 19 20 Average Carried 18 | 2 14 19 19 19 19 19 19 19 19 19 19 18 18 16 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 19 20 20 20 19 20 19 20 20 20 20 18 19 4 Class Distribution -------------------- 37% | Mutant 28% | Gunner 12% | Scavenger-Skirmisher 10% | Scavenger-Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Gunner | -8/Garrison Gunner | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Gunner | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Matter Collected 8510 | 282 586 299 1566 94 60 191 540 869 1370 . 573 435 626 1019 Remotely 374 | . . . . . . . 208 . 166 . . . . . Salvage Created 10492 | 109 905 300 1854 66 . 268 790 1240 1614 . 689 586 816 1255 Parts 519 | 17 56 19 114 4 . 23 46 52 73 . 36 32 3 44 Haulers Intercepted 17 | . 2 . 6 . . . 2 6 . . 1 . . . Recyclers Shooed 7 | . 3 1 2 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Combat Hostiles Destroyed 154 | . 14 3 27 1 . 5 15 13 30 . 11 16 4 15 Melee 2 | . . . . . . . . 1 . . . . . 1 Guns 121 | . 7 . 27 1 . 4 15 12 27 . 11 9 . 8 Cannons 6 | . 3 3 . . . . . . . . . . . . AOE 18 | . . . . . . 1 . . 3 . . 7 4 3 Classes Destroyed 18 | 2 7 . 2 . . 1 . . 2 . 3 . 1 . Worker 17 | . 4 1 4 . . . . 5 . . . 1 . 2 Builder 9 | . . . 1 . . . 1 . . . . . . 7 Tunneler 14 | 4 3 2 1 1 . 3 . . . . . . . . Hauler 17 | . 2 . 6 . . . 2 6 . . 1 . . . Recycler 15 | 1 4 2 3 . . 1 . 1 . . . . . 3 Mechanic 3 | . 1 . . . . . . 1 . . . 1 . . Operator 4 | . 1 . 3 . . . . . . . . . . . Watcher 10 | . 3 . 3 . . . . 1 2 . . . . 1 Swarmer 35 | . 6 . 7 . . 4 3 1 3 . . 7 . 4 Grunt 70 | . 8 3 12 1 . . 7 9 20 . 6 3 . 1 Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 2 | . . . . . . . . . 2 . . . . . Sentry 24 | . . . 8 . . . 4 4 2 . . 2 . 4 Specialist 6 | . . . . . . . . . . . 2 . . 4 Hunter 6 | . . . . . . 1 1 . 1 . 1 2 . . Programmer 7 | . . . . . . . . . 3 . . 2 . 2 Heavy 1 | . . . . . . . . . . . 1 . . . Compactor 4 | . . . . . . . . . . . . . 4 . Thug 1 | . . . 1 . . . . . . . . . . . Best Kill Streak 8 | 5 5 3 8 1 . 4 8 7 7 . 7 5 4 4 Combat Bots Only 8 | . 4 2 4 1 . 4 8 5 7 . 7 5 4 4 Max Kills in Single Turn 3 | 1 2 1 1 1 . 1 1 3 3 . 1 3 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . Exploded 3 | . . . . . . 1 . . 2 . . 3 1 2 Melee 1 | . . . . . . . . 1 . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Hostile Shots Fired 769 | . 47 15 75 1 . 21 45 21 101 . 63 120 5 255 Missed 257 | . 10 8 24 1 . 4 18 10 35 . 16 37 . 94 Hits 512 | . 37 7 51 . . 17 27 11 66 . 47 83 5 161 Melee 6 | . . . . . . . . . . . 1 . 5 . Projectile 506 | . 37 7 51 . . 17 27 11 66 . 46 83 . 161 AOE 2 | . . . . . . . . . . . . 2 . . Critical Strikes 15 | . . 1 1 . . 1 1 . . . 3 . 3 5 Part Disruptions 2 | . . . . . . . . . . . . . . 2 Damage Taken 7911 | . 387 154 625 . . 131 352 196 1071 . 832 1014 639 2510 Core 1375 | . 41 17 62 . . 16 16 28 130 . 161 133 105 666 Absorbed by Shields 78 | . . . . . . . . . . . . . . 78 Regen/Repaired (Parts) 267 | . 51 . 46 . . . . 89 . . . 81 . . Core Remaining (%) 80 | 100 . 76 . . . 80 . . 68 . 77 . . . Volleys Fired 509 | 13 61 23 96 4 . 17 37 43 102 2 31 34 18 28 Largest 3 | 2 2 2 3 2 . 3 3 3 3 3 3 3 1 3 Hottest 90 | 60 60 60 69 46 . 74 74 75 75 80 75 90 60 90 Shots Fired 1303 | 25 122 46 288 8 . 51 109 122 255 4 91 94 16 72 Gun 1184 | 25 52 24 288 8 . 51 109 122 250 3 91 91 . 70 Cannon 94 | . 70 22 . . . . . . 1 1 . . . . Launcher 25 | . . . . . . . . . 4 . . 3 16 2 Special . | . . . . . . . . . . . . . . . Kinetic 1262 | 13 120 46 288 8 . 51 109 122 250 3 91 91 . 70 Thermal 15 | 12 2 . . . . . . . . 1 . . . . Explosive 25 | . . . . . . . . . 4 . . 3 16 2 Electromagnetic 1 | . . . . . . . . . 1 . . . . . Robot Hit Streak 35 | 8 10 4 12 6 . 13 21 32 20 5 23 35 17 24 Robot Miss Streak 4 | 3 4 3 3 2 . 2 4 3 3 . 1 2 . 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . Secondary Targets 24 | . 1 . 3 . . 2 3 1 8 . 4 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 1 1 . 1 1 . 1 Shots Hit Robots 902 | 13 78 22 176 5 7 29 84 82 171 3 73 74 15 70 Core Hits 365 | 6 40 12 68 2 . 10 32 39 67 . 28 31 6 24 Critical Kills 6 | . . . 2 . . . 1 1 1 . . 1 . . Critical Parts Destroyed 14 | . 3 1 3 . . . . 1 1 . . . . 5 Critical Strikes 23 | . 5 1 5 . . . 2 2 2 . . 1 . 5 Destroy 12 | . . 1 5 . . . 2 2 1 . . 1 . . Blast 2 | . 2 . . . . . . . . . . . . . Smash 9 | . 3 . . . . . . . 1 . . . . 5 Melee Attacks 119 | . 12 . 1 9 7 1 . 22 24 . . 15 . 28 Impact 112 | . 12 . 1 9 . 1 . 22 24 . . 15 . 28 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 6 . . 4 . . . 1 . 11 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 21671 | 171 1399 524 2806 71 . 548 1471 1807 3790 46 1235 1923 2724 3156 Guns 14226 | 171 580 258 2806 71 . 509 1471 1454 2936 46 1235 1435 . 1254 Cannons 760 | . 604 156 . . . . . . . . . . . . Explosions 4068 | . . 104 . . . 39 . . 441 . . 420 2724 340 Melee 2576 | . 180 . . . . . . 353 413 . . 68 . 1562 Ramming 41 | . 35 6 . . . . . . . . . . . . Kinetic 14909 | 105 1173 414 2806 71 . 509 1471 1454 2936 46 1235 1435 . 1254 Thermal 220 | 66 11 104 . . . 39 . . . . . . . . Explosive 3925 | . . . . . . . . . 441 . . 420 2724 340 Electromagnetic . | . . . . . . . . . . . . . . . Impact 2576 | . 180 . . . . . . 353 413 . . 68 . 1562 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 29 | . . 8 . . . . . 1 14 . 3 1 26 29 Average Corruption 11 | . . 7 . . . . . 1 4 . 3 1 15 27 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 153 | . . 1 . . . . . 12 23 . 4 2 15 96 Message Errors 22 | . . . . . . . . 1 1 . 1 . 6 13 Matter Fused 39 | . . . . . . . . 4 13 . 1 2 2 17 Heat Flow Errors 15 | . . . . . . . . 2 . . 1 . 2 10 Energy Discharges 19 | . . 1 . . . . . 2 6 . . . . 10 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . 1 . . . . . 1 Data Loss (minor) 22 | . . . . . . . . . 1 . . . 2 19 Data Loss (major) 8 | . . . . . . . . . 2 . . . . 6 Misfires 2 | . . . . . . . . 1 . . . . . 1 Alerts 5 | . . . . . . . . 1 . . . . . 4 Misdirections 9 | . . . . . . . . . . . . . 1 8 Weapon Failures 9 | . . . . . . . . . . . 1 . 2 6 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1446 | . 134 17 . . . . . 193 105 . . 29 48 920 Projectiles 46 | . 29 17 . . . . . . . . . . . . Explosions 67 | . . . . . . . . . 17 . . 1 48 1 Melee 1333 | . 105 . . . . . . 193 88 . . 28 . 919 Knockbacks 20 | . 9 2 . . . . . 2 . . . . . 7 Impact 10 | . 1 . . . . . . 2 . . . . . 7 Kinetic 10 | . 8 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 455 | . 16 3 . . . . . . 32 . . . 404 . Shots 6 | . . . . . . . . . 1 . . . 5 . Rammed 4 | . 3 1 . . . . . . . . . . . . Targets Rammed 4 | . 3 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 297 | . 18 108 99 . . 86 78 297 280 28 199 199 214 256 Average Temperature 58 | . 11 62 22 . . 26 23 64 87 15 102 89 47 76 Received Heat Transfer 1503 | . 90 72 168 . . . 90 54 405 . 396 120 . 108 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 19 | . 4 . . . . . . 3 2 . . 1 . 9 Combat Hostiles 7 | . 4 . . . . . . . . . . . . 3 Parts Fried 39 | . 5 . . . . . . 5 . . . 2 . 27 Impact Corruptions 39 | . 5 . . . . . . 6 3 . . 1 . 24 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 325 | 150 25 100 . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Latent Energy Used 168 | . . . . . . . . . 168 . . . . . LE Corruption 3 | . . . . . . . . . 3 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Maximum Alert Level 4 | . . . 1 . . . 1 1 4 3 3 2 . . Low Security (%) 69 | 100 100 100 70 100 . 100 86 79 1 . . . 100 100 Level 1 14 | . . . 29 . . . 13 20 6 . . 92 . . Level 2 5 | . . . . . . . . . 23 46 66 7 . . Level 3 6 | . . . . . . . . . 40 53 33 . . . Level 4 3 | . . . . . . . . . 28 . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Peak Influence 1435 | 10 178 77 320 110 . 82 251 327 1435 753 708 413 144 122 Initial 753 | . . 7 . 110 . . 9 105 196 753 473 371 124 23 Average 202 | 1 54 15 136 23 . 18 84 110 859 709 598 314 97 41 Influence Increases 6202 | 25 533 224 1004 26 . 192 416 868 1399 34 255 454 49 723 Destroy 0b10 Robot/C 3300 | . 280 120 560 20 . 100 300 380 700 . 220 320 . 300 Destroy 0b10 Robot/NC 465 | 25 90 25 105 5 . 25 15 75 20 . 5 10 . 65 Destroy Leader 710 | . 60 30 168 . . 20 84 116 20 . 30 80 . 102 Allied During Kill 258 | . . 12 12 1 . . . 150 83 . . . . . Successful Hack 212 | . 43 8 79 . . . . 60 . 19 . 3 . . Disable Machine 285 | . 45 15 75 . . 30 15 45 30 15 . . . 15 Anti-Garrison Action 400 | . . . . . . . . . 400 . . . . . Destroy Structure 212 | . . 14 5 . . 17 2 12 71 . . 26 49 16 Partial Spotted 30 | . . . . . . . . 15 . . . 15 . . Lose Combat Pursuer 330 | . 15 . . . . . . 15 75 . . . . 225 Influence Decreases 6096 | 25 513 244 720 310 . 168 189 817 266 792 224 805 373 650 Entered New Map 1920 | . . 13 . 174 . . 15 146 106 682 204 337 233 10 Time Decay 3435 | 25 513 231 570 136 . 168 174 481 . 110 . 428 130 469 Lost Part 255 | . . . . . . . . 20 40 . 20 30 10 135 Lost Ally 186 | . . . . . . . . 20 120 . . 10 . 36 Purge Threat 300 | . . . 150 . . . . 150 . . . . . . Squads Dispatched 20 | . 1 . 3 . . . 1 1 . . 1 4 . 9 Investigation 2 | . . . . . . . . . . . . 1 . 1 Extermination 5 | . . . . . . . . . . . . 2 . 3 Reinforcement 12 | . 1 . 3 . . . 1 . . . 1 1 . 5 Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Distress Signals 15 | . 3 . 5 . . . . 3 1 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 233 | . 29 5 44 1 . 4 16 20 42 . 11 19 5 37 Peak Tracking Total 7 | . 7 2 4 . . 4 4 4 6 . 7 4 2 5 Tactical Retreats 15 | . 1 . . . . . . 1 3 . . . . 10 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Traps Triggered 26 | . . 1 . . . . . 3 13 . 3 2 . 4 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Machines Disabled 27 | . 3 1 5 . . 2 1 3 9 1 1 . . 1 Max in Single Turn 2 | . 1 1 1 . . 2 1 1 2 1 1 . . 1 Garrison Access 2 | . . . . . . . . . . . . 1 . 1 Garrison Relay 5 | . . . . . . . . . 5 . . . . . Phase Generator 1 | . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Machines Accessed 64 | . 9 2 17 . 2 . 2 14 2 4 . 5 . 7 Terminals 41 | . 6 1 11 . . . 2 9 2 3 . 1 . 6 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 2 . . . . 2 . . . 1 . . Recycling Units 7 | . 2 . 2 . . . . 2 . . . 1 . . Scanalyzers 2 | . . . 2 . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 1 . 1 . 2 . 1 Total Hacks 164 | . 33 5 46 . 2 . 5 39 4 8 . 9 . 13 Successful 95 | . 20 4 30 . 2 . 2 28 1 2 . 3 . 3 Failed 69 | . 13 1 16 . . . 3 11 3 6 . 6 . 10 Catastrophic 11 | . . . 1 . . . . 2 1 1 . 3 . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 56 | . 17 4 14 . 1 . 1 11 1 6 . . . 1 Terminals 121 | . 27 4 30 . . . 5 31 4 7 . 1 . 12 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 16 | . 2 . 7 . . . . 4 . . . 3 . . Recycling Units 12 | . 4 . 3 . . . . 3 . . . 2 . . Scanalyzers 6 | . . . 6 . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 1 . 1 . 3 . 1 Terminal Hacks 49 | . 11 2 13 . 2 . 1 16 1 1 . . . 2 Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 2 | . 1 . . . . . . 1 . . . . . . Robot Analysis 12 | . 6 . 1 . . . 1 4 . . . . . . Prototype ID Bank 6 | . 1 . 3 . . . . 2 . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . . . . . Alert Level 4 | . . . 2 . . . . 1 . . . . . 1 Unreport Threat 2 | . . . 1 . . . . 1 . . . . . . Locate Traps 6 | . 1 . 3 . . . . 1 . . . . . 1 Hauler Manifests 3 | . 1 . . . . . . 2 . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . Zone Layout 4 | . 1 1 1 . . . . 1 . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 12 | . 2 . 4 . . . . 4 . . . 2 . . Scan Component 7 | . 1 . 3 . . . . 2 . . . 1 . . Repair 5 | . 1 . 1 . . . . 2 . . . 1 . . Recycling Unit Hacks 7 | . 3 . 2 . . . . 2 . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Components 6 | . 2 . 2 . . . . 2 . . . . . . Scanalyzer 5 | . . . 5 . . . . . . . . . . . Insert Component 4 | . . . 4 . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . 1 . 1 . 1 . 1 Unlock Access 2 | . . . . . . . . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . . 1 . 1 Unauthorized Hacks 18 | . 4 2 6 . . . 1 5 . . . . . . Terminals 17 | . 4 2 6 . . . 1 4 . . . . . . Track 5 | . 1 1 2 . . . . 1 . . . . . . Botnet 9 | . 3 . 3 . . . 1 2 . . . . . . Detonate 1 | . . 1 . . . . . . . . . . . . Disrupt 1 | . . . 1 . . . . . . . . . . . Operators 1 | . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 50 | . 9 1 15 . . . 2 10 2 3 . 3 . 5 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . 1 . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . 1 . . . . 2 . . . 1 . . Time 154 | . 26 . 32 . . . . 58 . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 20 | . 1 . 10 . . . . 9 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . 5 . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . Combat 2 | . . . . . 2 . . . . . . . . . Robot Hacks Applied 5 | . . . . . 5 . . . . . . . . . parse_system 5 | . . . . . 5 . . . . . . . . . Relay Couplers Released 22 | . . . . . . . . . 22 . . . . . Machine Destruction 22 | . . . . . . . . . 22 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Total Allies 13 | . . 2 . 1 . . . 10 . . . . . . Largest Group 10 | . . 2 2 1 1 . . 10 8 . . . . . Highest-Rated Group 173 | . . 44 44 31 31 . . 173 141 . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . 29 29 . . . . . Initial Warlord ECA Mod 82 | . . . . . . . . . . 11 11 20 20 20 Total Orders 18 | . . . . . . . . 2 . . . 7 . 9 STAY 3 | . . . . . . . . 1 . . . 1 . 1 FOLLOW 2 | . . . . . . . . 1 . . . 1 . . EXPLORE 12 | . . . . . . . . . . . . 5 . 7 RETURN 1 | . . . . . . . . . . . . . . 1 Ally Attacks 102 | . . 12 8 . . . . 38 44 . . . . . Total Damage 1310 | . . 167 129 . . . . 466 548 . . . . . Kills 17 | . . 3 1 . . . . 7 6 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Active Infowar (turns) 11635 | 38 1816 964 808 551 206 . 577 1441 1592 223 381 1044 262 1732 Optics 7234 | . . . . . . . 559 1441 1592 223 381 1044 262 1732 Sensors 4 | . . . . . . . . . . . . . . 4 IFF 4 | . . . . . . . . . . . . . . 4 Seismic 5255 | 38 1816 964 808 551 206 . 575 297 . . . . . . Robot Analysis Total 12 | . 6 . 1 . . . 1 4 . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches 13 | . . . . . . . . . . . . 5 . 8 Drone Recoveries 3 | . . . . . . . . . . . . 3 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Turns Passed 15046 | 174 1819 986 2180 590 1014 1011 597 1441 1592 223 381 1044 262 1732 Spaces Moved 9571 | 87 1128 632 1414 436 779 697 339 900 896 165 199 562 143 1194 Core 287 | 5 . . . . . . . . . . . . . 282 Treads 324 | . 324 . . . . . . . . . . . . . Legs 170 | 82 88 . . . . . . . . . . . . . Wheels 8790 | . 716 632 1414 436 779 697 339 900 896 165 199 562 143 912 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 115 110 110 125 110 110 115 120 130 130 145 50 Average Speed 120 | 115 126 107 116 110 121 125 124 122 120 122 132 133 145 113 Slowest Speed 1250 | 120 240 130 125 125 125 125 125 145 160 135 180 145 145 1250 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 68 | 4 98 97 97 81 71 98 27 93 92 4 95 29 92 43 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . Known Exits Taken 5 | . 1 . . . . 1 1 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . . . 2 . . . . . . . . Spaces Dug 56 | . . . 1 . . 1 . 10 11 . . 18 . 15 Terrain Destroyed 284 | . . 18 1 . . 24 1 10 63 . . 31 121 15 Melee 43 | . . . 1 . . 1 . 10 11 . . 13 . 7 Projectile 1 | . . . . . . . 1 . . . . . . . AOE 240 | . . 18 . . . 23 . . 52 . . 18 121 8 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Fac DSF Fac Was Fac Total 12128 | 133 1392 896 1743 523 840 800 438 1166 1281 185 285 796 176 1474 Wait 1269 | 11 104 211 127 62 46 71 23 155 145 2 4 136 11 161 Move 9558 | 86 1127 631 1413 435 778 696 338 899 895 164 198 562 142 1194 Hop . | . . . . . . . . . . . . . . . Pick Up 153 | 9 35 7 28 1 1 4 11 9 10 5 7 10 2 14 Fast Attach 36 | 7 3 4 2 . . . 1 10 . 1 2 1 1 4 Attach 49 | 1 6 3 4 . 1 1 3 . 4 2 4 9 . 11 Detach 9 | 1 2 1 . . . . . . . 1 . 1 . 3 Swap 153 | 1 11 6 31 9 4 4 10 16 21 4 7 17 1 11 Drop 165 | 4 28 9 41 3 2 5 15 12 8 4 13 11 1 9 Fire 509 | 13 61 23 96 4 . 17 37 43 102 2 31 34 18 28 Melee 119 | . 12 . 1 9 7 1 . 22 24 . . 15 . 28 Ram 2 | . 1 1 . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . . . . . Escape Stasis 97 | . . . . . . . . . 72 . 16 . . 9 Rewire 2 | . . . . . 1 1 . . . . . . . . Trap 3 | . . . . . . . . . . . 3 . . . Miscellaneous 2 | . . . . . . . . . . . . . . 2 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage (discovered 3 exits: *Fac / [*Rec] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: Gar / DSF) -7/DSF -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory (discovered 4 exits: *Fac x3 / [*Low]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 16) 875 | -10/Materials | Discovered new exit (range 11) 1144 | -10/Materials | Discovered new exit (range 15) 1226 | -10/Materials | Repaired Lgt. Treads 1369 | -10/Materials | Discovered new exit (range 9) 1588 | -10/Materials | Discovered new exit (range 7) 1992 | -10/Materials | Identified exit to Mines 1994 | -10/Materials | Entered Mines 2118 | -10/Mines | Learned location of Storage (-8) 2129 | -10/Mines | Discovered new exit (range 7) 2205 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2559 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2686 | -10/Mines | Discovered new exit (range 12) 2706 | -10/Mines | Discovered new exit (range 9) 2980 | -10/Mines | Entered Materials 2980 | -9/Materials | Accompanied by 2 allies 2980 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2982 | -9/Materials | Discovered new exit (range 13) 2985 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3282 | -9/Materials | Build established: Gunner 3716 | -9/Materials | Discovered new exit (range 12) 4073 | -9/Materials | Discovered new exit (range 16) 4347 | -9/Materials | Discovered new exit (range 9) 4634 | -9/Materials | Build established: Scavenger-Gunner 4679 | -9/Materials | Discovered new exit (range 16) 4802 | -9/Materials | Repaired Hvy. Assault Rifle 5160 | -9/Materials | Entered Mines 5167 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5227 | -9/Mines | Excavation squad dispatched 5227 | -9/Mines | A large section of the Mines collapsed 5428 | -9/Mines | Discovered new exit (range 11) 5446 | -9/Mines | Identified exit to Materials 5607 | -9/Mines | Received a Mining Laser from a helpful Derelict 5723 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5725 | -9/Mines | Found Prototype Device 5725 | -9/Mines | Identified Exp. Sensor Array 5745 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5746 | -9/Mines | Discovered new exit (range 5) 5750 | -9/Mines | Entered Exiles 5750 | -9/Exiles | Accompanied by 1 ally 5782 | -9/Exiles | Met 8R-AWN 5804 | -9/Exiles | Met EX-HEX 5868 | -9/Exiles | Met EX-BIN 5907 | -9/Exiles | Met EX-DEC 6091 | -9/Exiles | Build established: Scavenger-Mutant 6478 | -9/Exiles | Learned location of Zion (-6) 6597 | -9/Exiles | Aligned with FarCom system 6598 | -9/Exiles | Given EX-Vault access code 6629 | -9/Exiles | Opened EX-Vault 6640 | -9/Exiles | Found Latent Energy Streamer 6667 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6750 | -9/Exiles | Discovered new exit (range 12) 6764 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 6764 | -9/Exiles | Entered Mines 6856 | -8/Mines | Discovered exit to Materials (range 14) 6922 | -8/Mines | Discovered exit to Materials (range 12) 7075 | -8/Mines | Build established: Scavenger-Skirmisher 7775 | -8/Mines | Entered Materials 7775 | -8/Materials | Evolved 2 slots: Utility x2 8164 | -8/Materials | Destroyed 8 combat bots 8313 | -8/Materials | Discovered new exit (range 19) 8368 | -8/Materials | Identified exit to Storage 8372 | -8/Materials | Entered Storage 8606 | -8/Storage | Used back door to open Recycling access 8606 | -8/Storage | Discovered new exit (range 5) 8810 | -8/Storage | Discovered new exit (range 9) 9060 | -8/Storage | Garrison activated, responded to threat 9227 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 9487 | -8/Storage | Repaired Med. Armor Plating 9712 | -8/Storage | Repaired Wheel 9811 | -8/Storage | Identified exit to Garrison 9813 | -8/Storage | Entered Garrison 9813 | -8/Garrison | Accompanied by 8 allies 9837 | -8/Garrison | Triggered checkpoint 9862 | -8/Garrison | Garrison Relay disabled 9891 | -8/Garrison | Garrison Relay disabled 9908 | -8/Garrison | Build established: Commander-Gunner 9945 | -8/Garrison | Triggered checkpoint 9951 | -8/Garrison | Triggered checkpoint 9979 | -8/Garrison | Triggered checkpoint 10018 | -8/Garrison | Lost 6 allies 10033 | -8/Garrison | Discovered new exit (range 14) 10057 | -8/Garrison | Triggered checkpoint 10091 | -8/Garrison | Garrison Relay disabled 10274 | -8/Garrison | Build established: Gunner 10320 | -8/Garrison | Triggered checkpoint 10345 | -8/Garrison | Destroyed 7 combat bots 10493 | -8/Garrison | Triggered checkpoint 10543 | -8/Garrison | Garrison Relay disabled 10699 | -8/Garrison | Triggered checkpoint 10739 | -8/Garrison | Discovered new exit (range 12) 10911 | -8/Garrison | Discovered new exit (range 3) 10947 | -8/Garrison | Triggered checkpoint 10995 | -8/Garrison | System corruption reached 10% 11075 | -8/Garrison | Build established: Mutant 11137 | -8/Garrison | Phase Generator disabled 11216 | -8/Garrison | Triggered checkpoint 11401 | -8/Garrison | Build established: Gunner 11405 | -8/Garrison | Entered Factory 11405 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 11553 | -7/Factory | Identified exit to Garrison 11625 | -7/Factory | Identified exit to DSF 11628 | -7/Factory | Entered DSF 11688 | -7/DSF | Additional patrols routed to DSF 11727 | -7/DSF | Discovered new exit (range 18) 11869 | -7/DSF | Sterilization system engaged 11889 | -7/DSF | Ambient heat levels rising (+10) 11901 | -7/DSF | Destroyed 7 combat bots 11904 | -7/DSF | Ambient heat levels rising (+10) 11919 | -7/DSF | Ambient heat levels rising (+10) 11934 | -7/DSF | Ambient heat levels rising (+10) 11949 | -7/DSF | Ambient heat levels rising (+10) 11964 | -7/DSF | Ambient heat levels rising (+10) 11979 | -7/DSF | Ambient heat levels rising (+10) 11994 | -7/DSF | Ambient heat levels rising (+10) 12009 | -7/DSF | Ambient heat levels rising (+10) 12009 | -7/DSF | Entered Factory 12009 | -6/Factory | Evolved 2 slots: Utility x2 12091 | -6/Factory | Repaired Minigun 12334 | -6/Factory | Discovered new exit (range 19) 12354 | -6/Factory | Identified exit to Factory 12680 | -6/Factory | Lost 3 parts (1p1u1w) 12686 | -6/Factory | Discovered exit to Factory (range 12) 12840 | -6/Factory | Found Launcher Loader 12923 | -6/Factory | Build established: Mutant 13053 | -6/Factory | Sucked down chute 13053 | -6/Factory | Entered Waste 13059 | -6/Waste | Found Prototype Launcher 13059 | -6/Waste | Identified Hellfire Missile Launcher 13065 | -6/Waste | Spotted C-40 Crusher 13068 | -6/Waste | EMP discharged 13068 | -6/Waste | Spotted C-40 Crusher 13074 | -6/Waste | Destroyed C-40 Crusher 13088 | -6/Waste | Destroyed C-40 Crusher 13092 | -6/Waste | Spotted C-40 Crusher 13092 | -6/Waste | Spotted C-40 Crusher 13095 | -6/Waste | Destroyed C-40 Crusher 13109 | -6/Waste | Destroyed C-40 Crusher 13168 | -6/Waste | EMP discharged 13168 | -6/Waste | System corruption reached 10% 13175 | -6/Waste | Spotted C-40 Crusher 13203 | -6/Waste | Spotted C-40 Crusher 13226 | -6/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 13229 | -6/Waste | Crushed by Compactor (1 part destroyed) 13268 | -6/Waste | EMP discharged 13301 | -6/Waste | Discovered new exit (range 10) 13313 | -6/Waste | Identified exit to Factory 13315 | -6/Waste | Entered Factory 13617 | -6/Factory | Build established: Gunner 13687 | -6/Factory | Discovered exit to Factory (range 14) 14074 | -6/Factory | Cargo convoy interrupted 14404 | -6/Factory | Discovered exit to Factory (range 16) 14412 | -6/Factory | Core integrity fell below 50% 14622 | -6/Factory | Build established: Mutant 14860 | -6/Factory | Discovered exit to Factory (range 5) 14906 | -6/Factory | Core integrity fell below 20% 14931 | -6/Factory | Lost 7 parts (1p1n4u1w) 15017 | -6/Factory | Discovered new exit (range 19) 15047 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 14975_ K-01 Serf destroyed. 14980_ System corrupted: Matter fused (-9). 14995_ DVN1 15011_ MCXLXSOJFJG3C:&TS#BTMMSPWEMZ#QM>O 15013_ Sneak attack on K-01 Serf. 15013_ Destroyed Wheel. 15013_ Destroyed Lgt. Ion Engine. 15013_ Destroyed Sml. Matter Pod. 15013_ K-01 Serf system corrupted by crushing effect. 15013_ K-01 Serf knocked back. 15014_ K-01 Serf system terminally corrupted. 15014_ Wheel fried. 15017_ K-01 Serf collects debris. 15017_ EXIT=FOUND 15038_ Power Maul destroyed. 15038_ Knocked back. 15042_ System corrupted: Component data lost. 15047_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????+ #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# #??????? | | ??????????????????????????????????????# +??????? | | ??????????????????????????????????????# #??????? | | ?????????????????????????????????????## ######## | | ????????????????????????############## | | ????????????????????????# # | | ????????????????????????# """" """" / | | ????????????????????????# """" """" # | | ????????????????????????# """" """" # | | ????????????????????????# """" """" # ####### | | ????????????????????????# """" """" # # # | | ????????????????????????# """" """" # # """ # | | ????????????????????????# """" """" # # """ # | | ????????????????????????# # # """ # | | ????????????????????????# [ # + # | | ????????????????????????# # # """ # | | ??????????????######????#@ % # # """ # | | ??????????????# ##;#######+##### # """ # | | ?????????????## # # | | ??????????? # # | | ??????????? !< H % # "T" # | | ??????????? % # """ # | | ??????????????# ####### | | ??????????????# ## T######### #### ###?????? | | ??????????????########?##?????????# ####+######### | | ??????????????????????????????????# # ===# | | ??????????????????????????????????# # ==# | | ??????????????????????????????????# #[ = # | | ??????????????????????????????????# # # | | ??????????????????????????????????+ # """ """ # | | ??????????????????????????????????# # """ """ # | | ??????????????????????????????????# # """ """ ! # | | ??????????????????????????????????# # # | | ??????????????????????????????????# # """ """ # | | ??????????????????????????????????? # """ """ # | | ??????????????????????????????????? + """ """ # | | ??????????????????????????????????? # # | | ??????????????????????????????##### #######/###### | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 130 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Gatling Laser | -8/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 63% | -10/Materials Hvy. Assault Rifle | 60% | -9/Materials Med. Armor Plating | 41% | -8/Storage Wheel | 52% | -8/Storage Minigun | 35% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodRocketClaw Manual? 0 Play Time 02:37:52 Cumulative 353.6 hours Start 2025.10.15 @ 19:09:28 End 2025.10.15 @ 22:52:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 235 Rogue 235 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 77 Gallery% 78 Achievement% 69 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e80d715-4d25-4869-b5fb-510cff21b467