Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.03 @ 16:09:55 Player: ILikeVoltron Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (607) 607 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2357 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 48/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Core (850) Ox16 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (18) --- Aluminum Leg Small Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Medium Matter Pod (58) Improved Sensor Array Light Assault Rifle Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Sensor Array Maneuvering Thrusters > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Treads Light Treads Flight Unit Small Storage Unit Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Medium Matter Pod Improved Sensor Array Light Assault Rifle Light Assault Rifle Grenade Launcher Plasma Cutter [Rating: 15] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Tractor Beam Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Welding Torch Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 36 | 1 6 13 16 Power 5 | . . 1 4 Engine 5 | . . 1 4 Core . | . . . . Reactor . | . . . . Propulsion 10 | . . 3 7 Treads 2 | . . . 2 Leg 6 | . . 3 3 Wheel . | . . . . Hover . | . . . . Flight 2 | . . . 2 Utility 10 | 1 3 3 3 Device 4 | . . 3 1 Storage 6 | 1 3 . 2 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | . 3 6 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 4 | . 1 1 2 Ballistic Cannon 1 | . . 1 . Launcher 4 | . 1 3 . Special Weapon 2 | . 1 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 22 | . . 7 15 Power 5 | . . 1 4 Propulsion 8 | . . 2 6 Utility 3 | . . 1 2 Weapon 6 | . . 3 3 Highest Loss Streak 15 | . . 4 15 Average Slot Usage (%) 86 | . 97 71 73 Engine 10 | . 14 3 15 Leg 21 | . 28 14 15 Device 8 | . . 20 10 Storage 25 | . 28 22 21 Ballistic Gun 13 | . 23 1 1 Launcher 3 | . 1 7 4 Special Weapon 1 | . 1 1 . Naked Turns . | . . . . Heaviest Build 78 | 16 57 61 78 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 18 | . 2 17 18 Average Overweight (x) 2 | . 1 3 2 Largest Inventory Capacity 24 | 8 18 18 24 Average Capacity 17 | 6 16 18 20 Most Carried 18 | 8 18 18 15 Average Carried 15 | 6 15 17 13 Final Capacity 18 | 8 18 18 18 Final Carried 18 | 8 18 14 11 Class Distribution -------------------- 93% | Mutant 5% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 653 | 238 164 208 43 Remotely 83 | . . 83 . Salvage Created 739 | 96 216 384 43 Parts 55 | 4 13 32 6 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 17 | . 3 11 3 Guns 6 | . 3 . 3 Cannons 1 | . . 1 . AOE 10 | . . 10 . Classes Destroyed 6 | 1 3 2 . Worker 4 | . 1 3 . Builder 4 | . . 4 . Recycler 3 | 1 1 1 . Watcher 2 | . 1 1 . Swarmer 7 | . . 4 3 Grunt 10 | . 3 7 . Best Kill Streak 12 | 1 2 12 2 Combat Bots Only 8 | . 2 8 2 Max Kills in Single Turn 3 | 1 1 3 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2639 | . 267 551 1821 Core 732 | . 65 114 553 Absorbed by Shields . | . . . . Core Remaining (%) 81 | 100 74 71 . Volleys Fired 107 | 7 61 21 18 Largest 2 | 2 2 2 1 Hottest 53 | 40 40 53 30 Shots Fired 135 | 14 82 21 18 Gun 71 | 14 42 . 15 Cannon 4 | . . 4 . Launcher 25 | . 5 17 3 Special 35 | . 35 . . Kinetic 75 | 14 42 4 15 Thermal 35 | . 35 . . Explosive 25 | . 5 17 3 Electromagnetic . | . . . . Robot Hit Streak 10 | 3 10 2 6 Robot Miss Streak 4 | 3 4 2 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 45 | 7 23 4 11 Core Hits 52 | 2 13 29 8 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1888 | 64 406 1224 194 Guns 402 | 64 210 . 128 Cannons 33 | . . 33 . Explosions 1449 | . 192 1191 66 Melee . | . . . . Ramming . | . . . . Kinetic 435 | 64 210 33 128 Thermal 158 | . 4 154 . Explosive 1147 | . 192 889 66 Electromagnetic 148 | . . 148 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 189 | . . 189 . Projectiles . | . . . . Explosions 189 | . . 189 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 278 | . 18 249 11 Shots 6 | . 1 4 1 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 17 | . 12 . 17 Average Temperature 7 | . 6 . 9 Received Heat Transfer 975 | . 132 132 711 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 175 | . 25 150 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 207 | 5 181 207 120 Initial 87 | . 3 . 87 Average 79 | 3 50 130 84 Maximum Alert Level 1 | . . 1 . Low Security (%) 92 | 100 100 75 100 Level 1 7 | . . 24 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 3 1 1 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 2 2 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 12 14 10 Peak Tracking Total 8 | . 5 5 8 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . 2 9 . Max in Single Turn 5 | . 2 5 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 3 | . 3 . . Failed 4 | . 4 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 6 | . 6 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Track 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1951 | 48 1046 630 227 Spaces Moved 746 | 20 411 239 76 Core 5 | . . 1 4 Treads 9 | . . . 9 Legs 731 | 20 411 238 62 Wheels . | . . . . Hover . | . . . . Flight 1 | . . . 1 Fastest Speed 120 | 120 120 180 180 Average Speed 190 | 120 159 237 229 Slowest Speed 1080 | 120 180 900 1080 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 2 75 25 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 58 | . 7 51 . Terrain Destroyed 170 | . 33 108 29 Melee . | . . . . Projectile . | . . . . AOE 170 | . 33 108 29 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1143 | 31 720 280 112 Wait 219 | . 216 3 . Move 743 | 19 410 238 76 Hop . | . . . . Pick Up 21 | 3 16 1 1 Fast Attach 11 | 1 . 4 6 Attach 12 | . . 6 6 Detach 2 | . . 1 1 Swap 13 | . 6 3 4 Drop 15 | 1 11 3 . Fire 107 | 7 61 21 18 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 2) 49 | -11/Scrapyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 16) 154 | -10/Materials | Met 8R-AWN 307 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 10) 649 | -10/Materials | Discovered new exit (range 9) 956 | -10/Materials | Discovered new exit (range 16) 1095 | -10/Materials | Entered another Materials area 1095 | -9/Materials | Evolved 2 slots: Utility x2 1258 | -9/Materials | Lost 4 parts (1p1n2w) 1677 | -9/Materials | Destroyed 8 combat bots 1680 | -9/Materials | Lost 3 parts (1n1u1w) 1722 | -9/Materials | Discovered new exit (range 3) 1725 | -9/Materials | Entered another Materials area 1725 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1931 | -8/Materials | Core integrity fell below 50% 1939 | -8/Materials | Core integrity fell below 20% 1952 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01906_ Aluminum Leg destroyed. 01906_ Acquired Lgt. Ion Engine. 01910_ Imp. Sensor Array destroyed. 01917_ Acquired Flight Unit. 01924_ Flight Unit destroyed. 01924_ R-06 Scavenger collects Lgt. Ion Engine. 01925_ U-05 Engineer destroyed. 01926_ Lgt. Ion Engine destroyed. 01929_ Penetrated by Slug. 01929_ Ion Engine destroyed. 01929_ Acquired 16 matter. 01936_ K-01 Serf collects debris. 01941_ Y-45 Defender destroyed. 01942_ K-01 Serf collects debris. 01944_ Slug penetrates Wall. 01945_ K-01 Serf collects debris. 01945_ Acquired Lgt. Ion Engine. 01947_ Slug penetrates Wall. 01950_ Penetrated by Slug. 01950_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????##!! #???????????????????????? | | ?????????????????#! #???????????????????????? | | ?????????????????# ########????????????????? | | ?????????????????# #????????????????? | | ?????????????????#! #????????????????? | | ?????????????????## ! #????????????????? | | ??????????????????########### #????????????????? | | ????????????????????????????# #????????????????? | | ????????????????????????????# #????????????????? | | ?????????????????????######## #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????????????# #????????????????? | | ?????????????####????# ########????????????????? | | ???????? ### ###########?????????????? | | ???????? # #?????????????? | | ???????? ### # """ """ #?????????????? | | ?????????????### ????# a # """ """ #?????????????? | | ?????????????????????# = # """ """ #?????????????? | | ?????????????????????#[%!# #????? #??????? | | ?????????????????????# g # #?? +??????? | | ?????????????????????# # # #??????? | | ?????????????????????# # #??????? | | ?????????????????????# ! ###+######### #???????? | | ?????????????????????#[%*h! ???? | | ?????????????????????# |@! ???? | | ?????????????????????# u % ????? | | ?????????????????????################## ### ????? | | ?????????????????????????????######? #??????? | | ?????????????????????????????????????######??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumTransportImmobilizer Manual? 0 Play Time 00:22:25 Cumulative 38.5 hours Start 2021.07.03 @ 15:50:12 End 2021.07.03 @ 16:09:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 43 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 28 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 135c2671-7b1c-4872-b463-f5ead7c4510c